OpenSimMirror/OpenSim/Framework
Diva Canto 2d403d5b18 Merge branch 'master' into caps 2011-05-02 11:56:51 -07:00
..
AssetLoader/Filesystem Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
Client Formatting cleanup. 2009-10-01 01:17:47 +09:00
Communications Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function. 2010-11-29 08:43:33 -08:00
Configuration Revert "remove long unused OpenSim/Framework/Configuration/* projects" 2010-08-04 01:10:01 +01:00
Console print invalid command message to the console, not the log 2011-04-23 00:16:55 +01:00
RegionLoader minor: make it clearer in the log where we're loading region config files and not the regions themselves 2011-03-25 23:36:58 +00:00
Serialization remove now unused individual LandData prim counts. 2011-04-05 21:25:54 +01:00
Servers Upped VERSION_NUMBER in master to 0.7.2. 2011-04-24 16:21:01 -07:00
Statistics Fix XStats formatting: 2010-08-06 23:27:57 +01:00
Tests Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. 2011-04-28 20:19:54 -07:00
AgentCircuitData.cs Eliminated sAgentCircuitData, a data structure that has been obsolete for quite some time. 2011-04-28 08:58:04 -07:00
AgentCircuitManager.cs Prevent a crash when the two agent dictionaries get out of sync 2010-05-16 20:31:02 +01:00
AgentUpdateArgs.cs add an agent position field to AgentUpdateArgs for use by some non-LL clients 2010-01-14 02:16:40 -08:00
Animation.cs minor:comments 2009-08-12 23:34:12 -04:00
AssemblyInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AssetBase.cs * Fixed spamming the assets table with map tiles. The tile image ID is now stored in regionsettings. Upon generation of a new tile image, the old one is deleted. Tested for SQLite and MySql standalone. 2010-05-09 13:39:56 -07:00
AssetLandmark.cs Fix handling of landmarks for systems with culture settings other than en_US. This fixes Mantis #5177. 2010-11-26 11:50:51 +01:00
AssetRequestToClient.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AuthenticateResponse.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AvatarAppearance.cs Removed a few more spurious appearance saves. When an avatar 2011-01-25 14:23:58 -08:00
AvatarAttachment.cs Major refactoring of appearance handling. 2010-10-20 16:17:54 -07:00
AvatarPickerAvatar.cs minor:comments 2009-08-12 23:34:12 -04:00
AvatarPickerReplyAgentDataArgs.cs minor:comments 2009-08-12 23:34:12 -04:00
AvatarPickerReplyDataArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
AvatarWearable.cs Drop the static from default wearables. It isn't 2010-12-27 12:43:54 -08:00
AvatarWearingArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
BlockingQueue.cs Formatting cleanup. 2009-10-19 08:58:03 +09:00
Cache.cs Connect up the new asset cache and introduce an asynchronous call path 2009-05-10 14:03:06 +00:00
CapsUtil.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
ChatTypeEnum.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
ChildAgentDataUpdate.cs Removed XXX Debug. Increased ReadWriteTimeout on ServiceOSDRequest, because it was _way_ too low and is probably making writes abort in the middle. 2011-04-30 17:40:21 -07:00
ClientInfo.cs One less [Serializable] -- ClientInfo. 2011-04-28 09:06:57 -07:00
ClientManager.cs * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode 2009-10-27 00:26:56 -07:00
CnmMemoryCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
CnmSynchronizedCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
ColliderData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ConfigSettings.cs * Added ISimulationDataService and IEstateDataService 2010-09-12 14:20:26 -07:00
ConfigurationMember.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ConfigurationOption.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Constants.cs Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer. 2010-08-19 18:55:30 -07:00
Culture.cs Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 2010-02-12 23:13:35 +00:00
EstateBan.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
EstateSettings.cs Remove the reading of estate_settings.xml and the associated processing of 2010-03-22 18:49:56 +00:00
EventData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ForeignUserProfileData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
FriendListItem.cs Change a member of the friendslist module to better reflect the client side 2010-01-19 11:33:42 +00:00
GridInstantMessage.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
GroupData.cs replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
IAssetLoader.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IClientAPI.cs Requeue unacknowledged entity updates rather than resend then "as is". 2011-04-19 08:10:01 -07:00
ICnmCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
IGenericConfig.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IImprovedAssetCache.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ILandChannel.cs remove now unused individual LandData prim counts. 2011-04-05 21:25:54 +01:00
ILandObject.cs Improve previous ILandObject method doc. 2011-04-06 18:57:50 +01:00
IMoneyModule.cs Clean up IMoneyModule and adjust the other modules to the changes 2010-07-02 06:13:58 +01:00
IPlugin.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IPrimCounts.cs (re)implement selected prim count. 2011-03-30 00:13:07 +01:00
IRegionCommsListener.cs Remove the old remoting-type interregion code for prim/script crossing 2009-11-26 12:16:42 +00:00
IRegionCreator.cs Update svn properties, add copyright headers, minor formatting cleanup. 2009-03-01 09:15:31 +00:00
IRegionLoader.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IRegistryCore.cs Update svn properties, add copyright headers, minor formatting cleanup. 2009-03-01 09:15:31 +00:00
IScene.cs Change all restarting to use the restart module. Remove hardcoded behavior 2010-11-25 03:16:52 +00:00
ISceneEntity.cs * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs 2010-05-21 13:55:36 -07:00
ISceneObject.cs Change the way attachments are persisted. Editing a worn attachment will now 2010-11-16 21:01:56 +00:00
InventoryCollection.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
InventoryFolderBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
InventoryFolderImpl.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
InventoryItemBase.cs Initialize InventoryItemBase.creatorData properly. Could throw. 2010-11-23 06:36:57 -08:00
InventoryNodeBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
LandData.cs Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two. 2011-04-05 22:25:00 +01:00
LandStatReportItem.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
LandUpdateArgs.cs Formatting cleanup. 2010-09-12 13:43:49 -04:00
Lazy.cs Add copyright headers. 2010-09-12 12:54:31 -04:00
Location.cs * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change 2009-10-20 10:56:15 -07:00
LocklessQueue.cs * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count property and .Clear() method 2009-10-13 18:56:54 -07:00
Login.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
MainServer.cs Formatting cleanup. 2010-11-08 07:48:35 -05:00
MapAndArray.cs Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 2010-09-18 01:57:13 +01:00
MapBlockData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
MapItemReplyStruct.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
MinHeap.cs Add copyright header. Formatting cleanup. 2009-10-22 18:57:24 +09:00
MultipartForm.cs Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
NetworkServersInfo.cs Cleaned up configuration. 'gridmode' and 'hypergrid' are gone, as well as lots of other obsolete configs. 2010-01-31 13:01:23 -08:00
NetworkUtil.cs Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 2010-08-19 19:54:40 -07:00
OSChatMessage.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
PacketPool.cs Limit the number of packet data blocks to 50, as packets are already limited 2009-09-30 21:33:29 +01:00
ParcelMediaCommandEnum.cs * Added IClientIM to IClientCore interfaces 2008-11-08 17:20:54 +00:00
PluginLoader.cs * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system 2009-10-23 13:14:29 -07:00
PrimeNumberHelper.cs Formatting cleanup. Ignore some generated files. 2009-06-09 18:07:35 +00:00
PrimitiveBaseShape.cs Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to false 2011-03-05 02:18:03 +00:00
PriorityQueue.cs Fix a bug looping through the priority queues. This should fix the problem 2011-04-23 12:17:10 -07:00
RegionCommsListener.cs minor: remove a couple of compiler warnings 2010-03-03 23:03:41 +00:00
RegionHandshakeArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
RegionInfo.cs Added MaxAgents configuration option to RegionConfig.ini allowing region hosters to setup regions maintaining more control over system resources. 2011-04-23 00:40:08 +01:00
RegionInfoForEstateMenuArgs.cs Plumb the region type through to the ProductName field in estate messages 2010-08-24 12:41:21 +01:00
RegionSettings.cs Finally putting estate_settings.xml to rest. There will be no more attempts 2010-08-21 17:38:47 +01:00
RegistryCore.cs Update svn properties, add copyright headers, minor formatting cleanup. 2009-03-01 09:15:31 +00:00
RequestAssetArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
SLUtil.cs Fix notecards that end with an embedded object causing an exception 2010-12-17 22:50:00 +00:00
SimStats.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
SurfaceTouchEventArgs.cs * Added IClientIM to IClientCore interfaces 2008-11-08 17:20:54 +00:00
TaskInventoryDictionary.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
TaskInventoryItem.cs Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. 2010-11-21 17:19:24 -08:00
TextureRequestArgs.cs * Patch from RemedyTomm Mantis 3440 2009-04-10 08:30:21 +00:00
ThrottleOutPacketType.cs * Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue 2009-10-21 18:03:41 -07:00
UndoStack.cs Thanks Kevin Cozens for a patch that: 2011-03-17 05:48:42 -04:00
UntrustedWebRequest.cs Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
UpdateShapeArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
UserAgentData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UserProfileData.cs Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. 2009-12-06 03:57:15 +00:00
Util.cs Requeue unacknowledged entity updates rather than resend then "as is". 2011-04-19 08:10:01 -07:00
ViewerEffectEventHandlerArg.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
Watchdog.cs Fix "show threads" to show threads now being managed by OpenSim.Framework.Watchdog 2010-09-14 22:24:11 +01:00
WebUtil.cs Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before. 2011-05-02 09:04:34 -07:00