Justin Clark-Casey (justincc)
dd9efc1838
extend TestChildAgentEstablished() test slightly to put in EntityTransferModule. Not yet enabled.
2011-02-18 23:05:56 +00:00
Justin Clark-Casey (justincc)
eb699df5f6
On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for the last stage of AddRootAgent() instead of SP.MakeRootAgent()
...
Going this extra step doesn't appear to cause any test failures.
This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent().
2011-02-18 22:49:19 +00:00
Justin Clark-Casey (justincc)
023f953f39
remove another unused test teardown method
2011-02-18 22:25:45 +00:00
Justin Clark-Casey (justincc)
c155f57dbe
remove unused test teardown method
2011-02-18 22:22:51 +00:00
Justin Clark-Casey (justincc)
c763edf56d
separate attachment tests out into their own class
2011-02-18 22:20:08 +00:00
Justin Clark-Casey (justincc)
60d47836ce
minor: remove mono compiler warning
2011-02-18 22:00:52 +00:00
Justin Clark-Casey (justincc)
88da253c94
Add very basic test which invokes the scene update loop once and checks the frame number.
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This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence.
2011-02-18 21:54:44 +00:00
Justin Clark-Casey (justincc)
e774679f62
minor: add method doc to a few ScenePresence methods
2011-02-18 21:19:16 +00:00
Justin Clark-Casey (justincc)
4725221435
Stop the avatar sometimes pausing for more than a second on the border when region crossing.
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This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit.
If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update()
until the handover of the client between regions is completed. Since this handover can take more than 1000ms (due to the 1000ms
event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period.
2011-02-18 20:54:00 +00:00
Marck
4f9c3c73ad
Add support for new naming syntax of linked regions to osTeleportAgent and osTeleportOwner.
2011-02-17 13:47:13 +01:00
Marck
47a5d8d742
Make osTeleportOwner work in foreign regions by relaxing the restrictions on teleporting an agent.
2011-02-17 13:47:12 +01:00
Diva Canto
dd4a503a22
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-16 09:57:43 -08:00
Diva Canto
c6f2d66eae
Fix bug introduced by Query Access. The response does not come in a packaged _Result field, it comes as simple OSDMap with 2 fields in it.
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Also in this commit: comment out irrelevant debug message on AuthService.
2011-02-16 09:57:12 -08:00
Marck
25265c964f
Changed console command "alert" and added new command "alert-user".
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This addresses Mantis #4709 .
Command "alert" always sends a message to everybody; the variant "alert general" has been removed. Sending messages to one user is done with the dedicated command "alert-user".
2011-02-16 18:36:57 +01:00
Marck
5c15c5e0ff
Changed default directory for storing map tile images from remote regions.
2011-02-16 18:36:40 +01:00
Diva Canto
fc84225038
XFF capitalization strikes again -- this time in the XMLRPC method. mantis #5386
2011-02-16 08:18:49 -08:00
Melanie
918c12c965
Change the QUERYACCESS method to eliminate spurious access denied messages
2011-02-16 08:06:11 +00:00
BlueWall
c75e916ccf
Set filter to send proper rotations for root part
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This allows the root prim, alone or in a set, to send it's
rotation. This fixes unsitting the avatar on sit-offsest
type teleports where the sit target is in the root prim of
a linkset.
2011-02-13 07:42:53 -08:00
Marck
19d3792278
Fix and simplify QBasedComparer.
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Make parsing of qvalues independent from a system's language setting and ensure that the comparison adheres to a descending order.
2011-02-13 11:11:49 +01:00
Diva Canto
c169a62f55
Typo
2011-02-12 18:05:25 -08:00
Diva Canto
a8ced66e87
Improved error message on TP failure
2011-02-12 07:28:21 -08:00
Justin Clark-Casey (justincc)
9801bf03f8
minor: add comment explaining that GetRegionsByName needs to stay in TeleportAgent for its side effects.
2011-02-12 01:14:12 +00:00
Justin Clark-Casey (justincc)
03d82a5a85
Fix bug where "My estate" name was always used even if the user entered a different name on initial setup.
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Turns out we had stopped saving estate settings immediately after the name change. The scene constructor then reloade the settings and oblitereted the different name.
This code could be more efficient since there's no reason for scene to reload the settings when they are already known to be valid.
Thanks to Thoneve for the spot on this.
2011-02-12 01:08:56 +00:00
Justin Clark-Casey (justincc)
7e21c1eadf
Hack in a crude temporary "estate show" command
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This will show the estate for each region, along with that estate's id and the estate owner.
This is temporary because the command output might change.
This commit also converts the estate module from the old to the new region module format
2011-02-12 00:46:01 +00:00
Justin Clark-Casey (justincc)
26727ee044
refactor: split out estate management commands into separate class
2011-02-11 23:32:38 +00:00
Justin Clark-Casey (justincc)
754c244f46
In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row from the data adaptor's Rows list in addition to calling Delete.
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This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication).
Probably a holdover from copying code from the older legacy adaptor.
Resolves http://opensimulator.org/mantis/view.php?id=5361
2011-02-11 23:06:14 +00:00
Justin Clark-Casey (justincc)
8fd58aa00c
add estate name to show regions console command
2011-02-11 22:10:02 +00:00
Diva Canto
45382e6f82
Reinstated a couple of null checks related to the previous revert.
2011-02-10 06:26:26 -08:00
Diva Canto
89bb5c0941
Revert "Hunting down mantis #5365"
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This reverts commit ebeef02fef
.
2011-02-10 06:09:04 -08:00
Diva Canto
21715396fa
Put the Ack of UseCircuitCode back to where it used to be. Some ppl are reporting login issues.
2011-02-09 17:45:19 -08:00
Diva Canto
f33e51e2ff
Comment instrumentation out. Not needed anymore. Left in comments, in case it is needed again. Mantis #5365
2011-02-09 09:50:26 -08:00
Diva Canto
1cd951e5ae
Fix the negative number problem in TokenBucket. mantis #5365
2011-02-09 09:39:53 -08:00
Diva Canto
830fee145d
Revert "Brute-force debug -- mantis #5365"
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This reverts commit 585473aade
.
2011-02-09 08:35:36 -08:00
Diva Canto
1bba9c6300
Revert "Don't build strings unless we're in emergency debugging."
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This reverts commit ba202ea9b0
.
2011-02-09 08:35:21 -08:00
Diva Canto
477a869fb2
More detection of negatives.
2011-02-09 08:08:57 -08:00
Diva Canto
473fac4dc7
Detect negative dripAmounts in TokenBuckets. These negatives result from overflown integer operations. Also added Total to the scene throttles in show throttles.
2011-02-09 08:06:20 -08:00
Diva Canto
ba202ea9b0
Don't build strings unless we're in emergency debugging.
2011-02-08 21:09:10 -08:00
Diva Canto
585473aade
Brute-force debug -- mantis #5365
2011-02-08 20:12:33 -08:00
Diva Canto
117462cba1
Avoid potential race conditions on UseCircuitCode. I artificially made the race condition happen, and got very similar results to those described in mantis #5365 -- no prims/avie sent back.
2011-02-08 17:53:01 -08:00
Diva Canto
f431bd20ec
Minor addition to the previous commit
2011-02-08 14:49:50 -08:00
Diva Canto
82846afe4b
Minor improvement to previous commit.
2011-02-08 12:37:37 -08:00
Diva Canto
ac7bc78555
Added emergency monitoring of UDP Outgoing packets thread. Just type "emergency-monitoring on/off"
2011-02-08 12:06:14 -08:00
Diva Canto
34bd41d186
Comment previous debug
2011-02-08 11:16:38 -08:00
Diva Canto
305c755cfb
XFF header again -- debug.
2011-02-08 07:50:01 -08:00
Diva Canto
d627122cdc
Mantis #5368 -- exception on WorldMap
2011-02-07 19:44:55 -08:00
Diva Canto
d934add021
Thanks Tokeiito for noticing this bug. mantis #5366
2011-02-07 14:49:18 -08:00
Diva Canto
ebeef02fef
Hunting down mantis #5365
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Revert "refactor: remove redundant null checks"
This reverts commit 6e58996b4d
.
2011-02-07 07:45:03 -08:00
Diva Canto
98ea78fc77
New command: show pending-objects
2011-02-06 19:39:29 -08:00
Diva Canto
2c7e87c45b
Better output for show neighbours
2011-02-06 07:51:20 -08:00
Diva Canto
3411d4867d
Honor check of m_Enabled in WorldViewModule.
2011-02-05 19:40:55 -08:00
Diva Canto
cc81d924ca
Fixed Caps handlers leak
2011-02-05 19:34:02 -08:00
Diva Canto
30fa5ad1e2
One more diagnosis command:
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show caps
2011-02-05 19:21:12 -08:00
Diva Canto
b20ab1063f
Added a couple of console commands to help diagnose issues:
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show circuits: shows the lists of agent circuit data
show http-handlers: shows the currently registered http handlers
2011-02-05 17:57:30 -08:00
Diva Canto
3a2a48a8ca
Add sane packing of ServiceURLs -- OSDMap. The old way (OSDArray) is still supported for backwards compatibility, but will be removed in the future.
2011-02-05 08:20:13 -08:00
Diva Canto
67555994ad
Amend to yesterday's deletions: forgot to delete the RemoteInventory module in th addin.xml file.
2011-02-05 07:55:54 -08:00
Melanie
f78831ec98
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-02-05 04:25:14 +00:00
Melanie
4e0b0f0f4c
Fix a typo in the QUERYACCESS method name
2011-02-05 04:24:43 +00:00
Diva Canto
632babf8fb
Added an additional debug message, and removed a bunch of files that weren't being used anymore -- the old RemotsInventory connectors stuff.
2011-02-04 19:19:38 -08:00
Diva Canto
f5a3eb9fd5
Added a config var to HGInventoryAccessModule called OutboundPermission that controls whether the sim lets asset POSTs happen to foreign grids or not. It's True by default. If ppl want to allow foreign visitors but don't want to allow any assets out of their grid, they should set this to False. This is the beginning of policies for these things...
2011-02-04 17:05:45 -08:00
Justin Clark-Casey (justincc)
cdd64bb8f5
For now, reinstate the call to World.GridService.GetRegionsByName() commented out in 933f47e
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Even though we don't use the results, just getting the regions may have side effects in making hypergrid links available for the later World.RequestTeleportLocation()
2011-02-05 00:15:25 +00:00
Justin Clark-Casey (justincc)
1ffd70cef7
minor: remove some mono compiler warnings
2011-02-04 23:20:10 +00:00
Justin Clark-Casey (justincc)
5b7a5a5b8b
Add position to IM sent from llInstantMessage(), to better fulfill client expectations
2011-02-04 23:14:21 +00:00
Justin Clark-Casey (justincc)
a51005aacd
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-04 23:08:27 +00:00
Justin Clark-Casey (justincc)
722f0ba18c
Put something in the ImprovedInstantMessage.BinaryBucket for llInstantMessage() to stop this crashing viewer 2.4.0 (1.23.5 was fine with this).
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We're putting in a string of format "<region name><x pos floor int><y pos floor int><z pos floor int> which appears to be the expected value.
This resolves http://opensimulator.org/mantis/view.php?id=5356
2011-02-04 23:07:47 +00:00
Mic Bowman
bb69a40fbb
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-04 14:22:17 -08:00
Mic Bowman
7a6e1fa4cf
Convert SimianMaptile refresh time from ms to seconds. Too many 0's
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in the config file.
2011-02-04 14:21:18 -08:00
Justin Clark-Casey (justincc)
bc2e254b55
minor: fix indentation, spacing on commit 3585130
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this previous commit tries to look up the texture by name first before just using the uuid.
this allows correct resolution of inventory textures which have uuids as names.
2011-02-04 21:55:22 +00:00
unknown
3585130ac8
SetTexture_fix
2011-02-04 21:52:06 +00:00
Justin Clark-Casey (justincc)
456cdee5ce
minor: correct a log spelling mistake that was pointed out to me
2011-02-04 21:42:45 +00:00
Justin Clark-Casey (justincc)
2ddec29c61
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-04 21:15:41 +00:00
Diva Canto
144f367863
Bug fixed on map search for HG. Affected queries that had a region name at the end.
2011-02-04 12:57:22 -08:00
Kevin Cozens
034327b51f
Send object date to viewer in microseconds (Fixes mantis bug #3990 )
2011-02-04 20:55:41 +00:00
Justin Clark-Casey (justincc)
1613d89383
minor: Correct misspelling of neighbour in log messages.
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Thanks Fly-Man-
2011-02-04 20:51:51 +00:00
Justin Clark-Casey (justincc)
ba8826d2b8
Fix "set log level" to once again display current log level if it's not given a parameter
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This addresses http://opensimulator.org/mantis/view.php?id=5345
2011-02-04 17:11:35 +00:00
Mic Bowman
cf24069227
Change UpdateAgent (for changes in agent position) to be sent
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once to each simulator rather than once to each region. This
should help with some of the delays caused by multiple outstanding
requests to a single service point.
2011-02-03 12:43:46 -08:00
Diva Canto
8fdc810a23
Addresses mantis #5360 : CreatorData was being written as long as it wasn't null. This made iars backwards incompatible when some items had non-null foreign creators. This patch adds an explicit option (-c) to preserve foreign creator information.
2011-02-03 04:07:36 -08:00
Justin Clark-Casey (justincc)
4f7cf491e6
Comment out texture CAPS 'texture not found' message for now
2011-02-02 20:02:10 +00:00
Justin Clark-Casey (justincc)
2413e9eb3f
Record number of resent packets in LindenUDP stack and display in stats report
2011-02-02 20:00:50 +00:00
Justin Clark-Casey (justincc)
2344150b6e
Stop double counting dequeued packets for packets sent number
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This is already being incremented in LLUDPServer.SendPacketFinal for every packet
2011-02-02 19:39:33 +00:00
Justin Clark-Casey (justincc)
0898be5750
Change SimianGroupsServicesConnectorModule.GetAgentGroupMembership() so that it returns null if the user isn't a member of the group.
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This matches the behaviour of the same method for Flotsam Groups. This is the behaviour assumed by existing code.
Method doc also added to IGroupsServicesConnector to the make the contract clear.
2011-01-31 22:54:36 +00:00
Melanie
8f008f394d
Flash out the prim count module
2011-01-29 04:27:20 +00:00
Melanie
e7d5ff9bd2
Create the structure of classes and interfaces to replace the cruft that
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is in the land management module today
2011-01-29 02:24:27 +00:00
Melanie
0936455725
Adding the prim count module skeleton
2011-01-28 23:44:17 +00:00
Melanie
38bfdb0c9d
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-28 23:22:16 +00:00
Melanie
5942385d0e
Add the prim count interfaces
2011-01-28 23:21:41 +00:00
Justin Clark-Casey (justincc)
933f47e89d
Comment out unused call to GridService in TeleportAgent()
2011-01-28 22:59:07 +00:00
Justin Clark-Casey (justincc)
a4acf485d7
minor: don't bother reparsing the sources for includes if ReadConfig() was unsuccessful
2011-01-28 22:50:49 +00:00
Justin Clark-Casey (justincc)
1fcb919798
If a non-globbed included file from config cannot be found then warn the user
2011-01-28 22:46:29 +00:00
Justin Clark-Casey (justincc)
ab1ec3c3cc
minor: remove a few mono compiler warnings
2011-01-28 21:51:25 +00:00
Kevin Cozens
a0380af18f
Display supported file extensions/formats in "terrain load help" (Mantis #5349 )
2011-01-28 21:24:05 +00:00
Kevin Cozens
9798b044fe
Added loading and saving of terrain files using Terragen format (Mantis #1564 )
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Terrain files can now be loaded and saved using the Terragen (.ter) format.
Selection of the terrain file loader to use is now based on the extension
of the filename being loaded and the data is loaded using a memory stream
instead of writing it to a file and then loading it from the file.
2011-01-28 21:19:53 +00:00
Melanie
ab48caad08
Make the new style stuff compatible with the older revision
2011-01-28 05:25:53 +00:00
Melanie
188d86998d
Fix up QueryAccess to also check parcels
2011-01-28 04:09:04 +00:00
Melanie
d90b0c53ec
Fix bumping into sim borders and check estate bans for walking crossings
2011-01-28 02:38:14 +00:00
Melanie
80bf95b7b4
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-28 02:34:45 +00:00
Melanie
5a0cb7d37e
Thank you, Goetz, for a patch to fix prim count display in cut regions.
2011-01-28 02:34:07 +00:00
Justin Clark-Casey (justincc)
f9ea5e69c5
Refactor: Break out LoadObjects() and LoadParcels() from a longer method
2011-01-27 21:07:21 +00:00
Justin Clark-Casey (justincc)
19e4473a97
Put confirmation on "land clear" command to avoid nasty accidents
2011-01-27 20:57:59 +00:00
Justin Clark-Casey (justincc)
be3685b1a2
When an oar is loaded, do not create a default parcel before loading the parcels from the OAR.
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The region spanning parcel shouldn't exist in this situation. If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one.
Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event).
2011-01-27 20:36:50 +00:00
Justin Clark-Casey (justincc)
42c0dbf49a
Show local IDs in "land show" output.
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Also properly insert region name in "land clear" command
2011-01-27 20:11:30 +00:00
Justin Clark-Casey (justincc)
ab9a0f2f1d
Add "land clear" command
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This clears all parcels from the currently selected region and replaces them with the single region spanning default parcel owned by the estate owner
2011-01-27 19:37:20 +00:00
Justin Clark-Casey (justincc)
5a26dc2743
Fix OAR parcel loading so that old parcels are replaced by the new instead of merged.
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The --merge switch will still merge the old and new land parcelling.
2011-01-27 18:48:48 +00:00
Justin Clark-Casey (justincc)
e33cb3db93
remove unused CreateBaseLand()
2011-01-27 16:50:41 +00:00
Melanie
b0f641fa15
Make it work
2011-01-27 06:41:07 +00:00
Melanie
17801bd78b
Add a TeleportFlags member to SP so we can tell how we got there.
2011-01-27 05:33:46 +00:00
Melanie
adb341e32f
Also set Godlike flag. Might be useful
2011-01-27 05:33:01 +00:00
Melanie
61b67b2ead
Add TeleportFlags.ViaRegionID to the flags sent on login when the region
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was entered by hand to determine whether or not to honor the landing
point
2011-01-27 05:32:54 +00:00
Mic Bowman
2bab8e5538
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-26 13:35:21 -08:00
Mic Bowman
240c0eaf1d
Remove the RestorePresences functions (which don't seem to be doing
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anything) and clean up the code in AddNewClient (so Appearance only
gets assigned once, not three times).
2011-01-26 13:33:34 -08:00
Justin Clark-Casey (justincc)
8eb2789ae1
Add some comments on ILandObject.StartPoint and EndPoint
2011-01-26 21:19:22 +00:00
Justin Clark-Casey (justincc)
a0469daf75
Implement command "land show". This shows all the parcels on the currently selected region/s
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This is useful for diagnostics. The command is "land show" rather than "show land" because it's implemented as a module specific subcommand.
2011-01-26 21:12:41 +00:00
Mic Bowman
c4727645b8
Removed a few more spurious appearance saves. When an avatar
...
enters a region the attachments module tries to update the
appearance with attachments that are already part of the appearance.
Just added a check to only save if the attachments weren't there
before.
2011-01-25 14:23:58 -08:00
Melanie
b91c99b596
Fix script data not being reset as it should be
2011-01-24 03:07:01 +00:00
Diva Canto
cc39d0bf4e
Fixes mantis #5343
2011-01-23 14:47:58 -08:00
Justin Clark-Casey (justincc)
a32381cb9b
stop extremely old region serialization commands from appearing in the console
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as far as I know these are unused and unsupported. Please re-enable if this is not the case. This does not effect save-xml[2]/load-xml[2]
2011-01-22 00:27:34 +00:00
Justin Clark-Casey (justincc)
cb14e1d272
Update the "config get <section> <key>" command to "config get [<section>] [<key>]"
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The config get command shows a current config value on the console.
Now, if <key> is omitted then all the values for the given section are printed.
If <section> is ommitted then all sections and all keys are printed.
Current config can also be dumped to a file using "config save <path>". This can be handy for resolving or eliminating config issues
2011-01-21 23:59:55 +00:00
Justin Clark-Casey (justincc)
41105948bd
remove some mono compiler warnings
2011-01-21 23:19:52 +00:00
Justin Clark-Casey (justincc)
e44ceaaea3
make "show info" and "show version" show the same version text
2011-01-21 23:07:19 +00:00
Justin Clark-Casey (justincc)
43f948d691
add current console log level to "show info"
2011-01-21 23:05:53 +00:00
Justin Clark-Casey (justincc)
bf5ec8cb88
remove some mono compiler warnings and unnecessary dictionary instantiations
2011-01-21 22:51:52 +00:00
Justin Clark-Casey (justincc)
5f3f7c3405
minor: remove unnecessary newline from "show throttles" information
2011-01-21 22:48:49 +00:00
Justin Clark-Casey (justincc)
6ef7ea454c
Remove old 2 year unused linden stack region module shell
2011-01-21 22:48:04 +00:00
Justin Clark-Casey (justincc)
9971fdbcd5
properly format "show throttles" table
2011-01-21 22:31:46 +00:00
Justin Clark-Casey (justincc)
38debbc59f
crudely refactor table generation code for "show queues" and "show throttles"
2011-01-21 00:56:37 +00:00
Justin Clark-Casey (justincc)
c383dbd06d
implement "show throttles" command for showing current agent throttles and the server settings.
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This is in a very crude state, currently.
The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules
OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved).
This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
2011-01-21 00:38:16 +00:00
Justin Clark-Casey (justincc)
58eb6b5fa3
minor: help text adjustment for "show queues"
2011-01-20 23:22:45 +00:00
Justin Clark-Casey (justincc)
df740d8e5c
remove reference to CoreModules from ClientStack.LindenUDP
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client stack uses modules in the same way that scene does - through their interfaces
2011-01-20 23:21:25 +00:00
Justin Clark-Casey (justincc)
1baf63dbae
Move "show queues" command out of OpenSim.cs and into a separate module.
2011-01-20 22:57:12 +00:00
Justin Clark-Casey (justincc)
f50780f4c2
remove unimplemented "show assets" command
2011-01-20 21:56:48 +00:00
Justin Clark-Casey (justincc)
b0aebc6f3d
minor: make "show info" help slightly clearer
2011-01-20 21:41:48 +00:00
Justin Clark-Casey (justincc)
d3dca7d25a
For now, comment out logging messages about IM sending, since these cause high spam for large group messaging
2011-01-19 01:50:02 +00:00
Justin Clark-Casey (justincc)
28fda1cab6
with mic's permission, reduce appearance, baked texture logging verbosity for now
2011-01-19 01:41:32 +00:00
Justin Clark-Casey (justincc)
a42faca5b9
With mic's permission, adjust long call time info messages to 500ms from 200ms
2011-01-19 01:13:10 +00:00
Justin Clark-Casey (justincc)
97c0430093
Downgrade and comment out some other caps messages for now
2011-01-19 01:10:09 +00:00
Justin Clark-Casey (justincc)
7f000ea88e
Correct "show queues" to show queued packet numbers for each client instead of bytes.
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Byte amounts aren't actually available - this was a misunderstanding of TokenBucket.Content. But raw packet numbers are.
2011-01-19 00:33:25 +00:00
Melanie
9f7b37b37c
Fix build break
2011-01-18 01:48:37 +00:00
Melanie
06e225bc0b
Also fix MySQLXInventoryData
2011-01-18 01:31:14 +00:00
Melanie
ac16a49ca0
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-18 01:27:11 +00:00
Diva Canto
f73c90c633
Put the 'new' back to avoid a warning. Yes, we want to hide it.
2011-01-17 17:52:03 -08:00
Diva Canto
a07375a7ae
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-17 17:41:06 -08:00
Diva Canto
c98d1cffe2
Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, because Reset hangs for a long time waiting for the lock. That is a problem in itself -- that long holding of the lock by some thread -- but let's just avoid it altogether.
2011-01-17 17:40:48 -08:00
Melanie
75644e0f6e
Prevent activation and deactivation of gestures from clobbering the slam
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bits
2011-01-18 01:26:42 +00:00
Melanie
31144a62b3
Change gesture activation to not quash any other flags
2011-01-18 01:26:37 +00:00
dahlia
624bf23abb
force objectId to UUID.Zero for non-overridden animations in AvatarAnimation packet
2011-01-17 16:39:53 -08:00
Justin Clark-Casey (justincc)
3083c517a0
minor: resolve some mono compiler warnings
2011-01-18 00:29:10 +00:00
Justin Clark-Casey (justincc)
c544f0d0c5
Prune some of the excess logging for client logins.
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Didn't touch the appearance related stuff.
2011-01-18 00:25:24 +00:00
Justin Clark-Casey (justincc)
523628dca3
minor: remove mono compiler warnings
2011-01-18 00:14:58 +00:00
Justin Clark-Casey (justincc)
8233ef25ba
Reduce amount of debug lopgging put out by some simiangrid connectors. Please re-enable if needed.
2011-01-18 00:10:34 +00:00
Justin Clark-Casey (justincc)
6e58996b4d
refactor: remove redundant null checks
2011-01-17 23:57:50 +00:00
Justin Clark-Casey (justincc)
81552099d6
Fix UnackedBytes client stack statistic as seen in "show queues"
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Bytes were being wrongly added again on a resend
2011-01-17 23:45:25 +00:00