Mic Bowman
a6a136bd90
Shooting in the dark for solutions to the appearance problem
2010-12-20 14:24:52 -08:00
Jonathan Freedman
45cd2e3ef9
Merge branch 'master-core' into mantis5110
2010-12-05 11:49:15 -08:00
Mic Bowman
df860516bf
Various bug fixes for appearance handling: more aggressive reset of textures and vparams when appearance is not cached and when wearables change. Send appearance to the viewer with initial data.
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Cleaned up (and added) debugging.
2010-12-03 23:45:00 +00:00
Jonathan Freedman
bc51dfc45e
Merge branch 'master-core' into mantis5110
2010-11-23 22:27:54 -08:00
Melanie
7796b90ebb
Fix some crashes caused by the addition of the CreatorData column
2010-11-23 14:02:06 +00:00
Jonathan Freedman
9e7d3e0f25
Merge branch 'master' into mantis5110
2010-10-29 23:59:16 -04:00
Jonathan Freedman
d219317074
Merge branch 'master' into mantis5110
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-10-29 23:12:51 -04:00
Justin Clark-Casey (justincc)
e66ec432af
Rationalize the logging messages from the merged appearance branch, commenting out most of them as per Mic
2010-10-29 23:45:10 +01:00
Master ScienceSim
68666efd25
Configuration of persistent baked textures and save/send delays.
2010-10-28 12:00:04 -07:00
Master ScienceSim
b1c8d05888
Major refactoring of appearance handling.
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AvatarService -- add two new methods, GetAppearance and SetAppearance
to get around the lossy encoding in AvatarData. Preseve the old
functions to avoid changing the behavior for ROBUST services.
AvatarAppearance -- major refactor, moved the various encoding
methods used by AgentCircuitData, ClientAgentUpdate and
ScenePresence into one location. Changed initialization.
AvatarAttachments -- added a class specifically to handle
attachments in preparation for additional functionality
that will be needed for viewer 2.
AvatarFactory -- removed a number of unused or methods duplicated
in other locations. Moved in all appearance event handling from
ScenePresence. Required a change to IClientAPI that propogated
throughout all the IClientAPI implementations.
2010-10-20 16:17:54 -07:00
Jonathan Freedman
4e4fb93fae
Merge branch 'master' of git://opensimulator.org/git/opensim
2010-10-17 18:45:25 -04:00
Teravus Ovares (Dan Olivares)
7e363b79c7
* Tweaked the upload response and now at least uploading the mesh works.
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* Binary error on downloading the mesh though.. so still not yet working.
2010-10-14 09:24:15 -04:00
Melanie
6ac6ca057d
Kill some magic numbers in the caps module
2010-10-14 07:28:20 +01:00
Jonathan Freedman
a2167b0f0d
* more url / hg cleanup
2010-10-11 16:53:00 -04:00
Jeff Ames
f1f0bc23f4
Formatting cleanup.
2010-09-12 13:43:49 -04:00
Melanie Thielker
7128e1a4ba
Implement UploadBakedTexture cap
2010-09-02 16:20:44 +01:00
Diva Canto
f347d25675
Unit test breakage fix.
2010-08-20 11:09:02 -07:00
Melanie Thielker
e15f6905a5
Clean up IMoneyModule and adjust the other modules to the changes
2010-07-02 06:13:58 +01:00
Diva Canto
2a1e45f657
Finalized the client's TCP IP address verification process for HG1.5.
2010-05-15 19:25:14 -07:00
John Hurliman
df76e95aa2
Changed asset CreatorID to a string
2010-02-22 14:18:59 -08:00
John Hurliman
7665aad002
* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
2010-02-22 13:27:17 -08:00
Melanie
e68c7a1f23
Add missing file
2009-12-22 05:08:15 +00:00
root
05e8b4e72c
Add a data path for error messages
...
Committed from my other box where git is not configured properly
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-22 04:55:43 +00:00
Justin Clark-Casey (justincc)
1fa037a0c3
minor: remove some mono compiler warnings
2009-11-11 15:56:14 +00:00
John Hurliman
afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
Melanie
c72f78215b
Backport the fixes to WebFetchInventoryDescendents to the UDP
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InventoryDescendents packet. Testing has shown that UDP inventory now
works flawlessly and, unlike CAPS inventory, doesn't download the entire
agent inventory on start. Neither does it incessantly re-request folder
NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-11-04 01:56:19 +00:00
Melanie
6878b26b0d
Merge branch 'diva-textures-osgrid'
2009-10-04 05:49:16 +01:00
John Hurliman
387e9f7a7f
* Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
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* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
2009-10-02 18:31:08 -07:00
Jeff Ames
ee205e7e81
Formatting cleanup.
2009-10-01 01:17:47 +09:00
Melanie
0034dd043f
Many databases contain folders with invalid folder ID. Folder IDs are
...
supposed to be within -1 .. 22 and other values break inventory loading.
This patch fixes it and allows inventory to load. Invalid folder types
will be treated as ordinary folders.
2009-09-10 00:33:00 +01:00
Melanie
65d7644993
Correct the icons on wearables in agent inventory. To fully correct the issue
...
immediately, run
update inventoryfolders set version=version+1;
2009-09-02 16:27:08 +01:00
Melanie
994c5e2094
Prevent the Viewer's threaded inventory retrieval causing a OOM and overload
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the inventory server by serializing upstream requests.
2009-09-02 05:04:24 +01:00
Melanie
976cf4284b
Fix up WebFetchInventoryDescendents to really return all data needed,
...
especially the folder version and the subfolders. Fixes inventory search
hang and folders not loading.
2009-08-29 03:26:44 +01:00
Melanie
22a0dff226
Modify CAPS inventory code. Currently this is not executed
2009-08-28 23:28:32 +01:00
Jeff Ames
142b481e03
Update svn properties.
2009-06-22 10:07:27 +00:00
Arthur Valadares
f243dddc04
* Corrected CAPS namespaces
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* "luke, use the sed"
2009-06-18 14:33:35 +00:00
diva
913bc3bdb3
Moved OpenSim/Framework/Communications/Capabilities up to OpenSim/Framework/Capabilities. Didn't change the namespace because VC# is not helping, and this would imply manually changing more than 50 files. So the namespace is still OpenSim.Framework.Communications.Capabilities, to be cleaned up later by someone with more energy.
2009-06-18 00:48:39 +00:00