6b9d58b99b 
								
							
								 
							
						 
						
							
							
								
								Make PECharacter sync PhysActor info back to physics actor. Remove some chatty debug messages. Add checks to warn if PhysicsActor synchronization is acting on a prim rather than a character.  
							
							
							
						 
						
							2011-03-01 12:42:05 -08:00  
				
					
						
							
							
								 
						
							
							
								400c9b5293 
								
							
								 
							
						 
						
							
							
								
								Using PhysActor sync for avatars and bucket sync for prims. Working with avatars kicking physical objects  
							
							
							
						 
						
							2011-02-28 14:09:19 -08:00  
				
					
						
							
							
								 
						
							
							
								11db34313d 
								
							
								 
							
						 
						
							
							
								
								Restore old PhysicsActor sync code. Not tested yet  
							
							
							
						 
						
							2011-02-25 16:54:04 -08:00  
				
					
						
							
							
								 
						
							
							
								319c48f112 
								
							
								 
							
						 
						
							
							
								
								Restore old PhysActor synchronization routines  
							
							
							
						 
						
							2011-02-25 16:30:52 -08:00  
				
					
						
							
							
								 
						
							
							
								f212a60067 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev_kitty' of ssh://island.sciencesim.com/home/sceneapi/sceneapi into physbucket  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/RegionSync/RegionSyncModule/RegionSyncAvatar.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs 
							
						 
						
							2011-02-24 14:48:11 -08:00  
				
					
						
							
							
								 
						
							
							
								2335968271 
								
							
								 
							
						 
						
							
							
								
								Adding SOG/SOP to ScenePresence working more but confusion on UUID of presence vs SOG  
							
							
							
						 
						
							2011-02-24 14:41:16 -08:00  
				
					
						
							
							
								 
						
							
							
								1ff16c93a3 
								
							
								 
							
						 
						
							
							
								
								Another attempt to add SOG/SOP to ScenePresence so it can be handled by bucket update code  
							
							
							
						 
						
							2011-02-18 17:16:57 -08:00  
				
					
						
							
							
								 
						
							
							
								513ca97eb0 
								
							
								 
							
						 
						
							
							
								
								Added code to propogate event OnAttach.  
							
							
							
						 
						
							2011-02-18 17:05:25 -08:00  
				
					
						
							
							
								 
						
							
							
								1d2a25689a 
								
							
								 
							
						 
						
							
							
								
								RegionSyncServer and RegionSyncClient will not trigger RezAttachment anymore. Attachments  
							
							... 
							
							
							
							are synced via object sync protocol. 
							
						 
						
							2011-02-18 16:08:12 -08:00  
				
					
						
							
							
								 
						
							
							
								10a41ad5b5 
								
							
								 
							
						 
						
							
							
								
								Added code in SceneGraph.AddSceneObjectByStateSynch to handle attachment objects.  
							
							
							
						 
						
							2011-02-18 15:49:01 -08:00  
				
					
						
							
							
								 
						
							
							
								a25eac0a40 
								
							
								 
							
						 
						
							
							
								
								Remove old physics sync code. Attempt to fake ScenePresence in physics bucket sync  
							
							
							
						 
						
							2011-02-18 08:11:29 -08:00  
				
					
						
							
							
								 
						
							
							
								c9c94a5f23 
								
							
								 
							
						 
						
							
							
								
								Physics bucket packing and unpacking  
							
							
							
						 
						
							2011-02-16 17:11:16 -08:00  
				
					
						
							
							
								 
						
							
							
								3d1048f1e2 
								
							
								 
							
						 
						
							
							
								
								In SOG.UpdateGroupPosition, added AttachedPos as an updated property is the object is an attachment.  
							
							
							
						 
						
							2011-02-16 16:57:47 -08:00  
				
					
						
							
							
								 
						
							
							
								7b9bd89a5c 
								
							
								 
							
						 
						
							
							
								
								Made sure IsAttachment is set only after AttachedAvatar is set. Also, in GroupPosition get, added checking of "if m_parentGroup==null".  
							
							
							
						 
						
							2011-02-16 15:42:10 -08:00  
				
					
						
							
							
								 
						
							
							
								f99b516eec 
								
							
								 
							
						 
						
							
							
								
								Added serialization/deserilaization of Attachment related SOP properties to sync AttachObject.  
							
							
							
						 
						
							2011-02-16 14:29:08 -08:00  
				
					
						
							
							
								 
						
							
							
								21a1000da6 
								
							
								 
							
						 
						
							
							
								
								Physics bucket properties (a partial list implemented) seem be synchronized fine with simple tests (less than 10 prims, scripts running, link/delink).  
							
							
							
						 
						
							2011-02-15 14:38:43 -08:00  
				
					
						
							
							
								 
						
							
							
								94e433315e 
								
							
								 
							
						 
						
							
							
								
								Added code to send and receive SymmetricSyncMessage.MsgType.UpdatedBucketProperties sync message.  
							
							
							
						 
						
							2011-02-15 14:02:53 -08:00  
				
					
						
							
							
								 
						
							
							
								7229aa204e 
								
							
								 
							
						 
						
							
							
								
								In RegionSyncModule, now each property bucket has its own list of updated-prims.  
							
							... 
							
							
							
							An SOP will be inserted (now it's still its parent group will be inserted) into a bucket
if that bucket has been tained as updated.
Also, added Tainted property to BucketSyncInfo. 
							
						 
						
							2011-02-14 17:08:49 -08:00  
				
					
						
							
							
								 
						
							
							
								f05502f3fe 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' into dev_kitty  
							
							
							
						 
						
							2011-02-14 14:56:48 -08:00  
				
					
						
							
							
								 
						
							
							
								41c85d9fd1 
								
							
								 
							
						 
						
							
							
								
								Changed interface of ScheduleFullUpdate and ScheduleTerseUpdate, and pass a list of updatedProperties as the argument.  
							
							
							
						 
						
							2011-02-14 13:54:34 -08:00  
				
					
						
							
							
								 
						
							
							
								1837778cf9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into dev  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
	OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs 
							
						 
						
							2011-02-14 13:39:27 -08:00  
				
					
						
							
							
								 
						
							
							
								4be96bc3d2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of git://opensimulator.org/git/opensim  
							
							
							
						 
						
							2011-02-14 13:27:59 -08:00  
				
					
						
							
							
								 
						
							
							
								2b2eb4dbe3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev_kitty' into dev  
							
							
							
						 
						
							2011-02-14 11:36:57 -08:00  
				
					
						
							
							
								 
						
							
							
								b31fa7d8fe 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'dev' of ssh://sceneapi@island.sciencesim.com/home/sceneapi/sceneapi into dev  
							
							
							
						 
						
							2011-02-14 11:36:25 -08:00  
				
					
						
							
							
								 
						
							
							
								411fa60b2b 
								
							
								 
							
						 
						
							
							
								
								RegionSyncModule.SendLinkObject and SendLinkObject now call BucketSyncInfoUpdate() for the linked/delinked  
							
							... 
							
							
							
							objects, to make sure they have updated timestamp information for synchronization purpose. 
							
						 
						
							2011-02-14 11:33:57 -08:00  
				
					
						
							
							
								 
						
							
							
								4d343d0fea 
								
							
								 
							
						 
						
							
							
								
								Move actor registration to actor modules. Add physics registation  
							
							
							
						 
						
							2011-02-14 09:37:36 -08:00  
				
					
						
							
							
								 
						
							
							
								c75e916ccf 
								
							
								 
							
						 
						
							
							
								
								Set filter to send proper rotations for root part  
							
							... 
							
							
							
							This allows the root prim, alone or in a set, to send it's
	rotation. This fixes unsitting the avatar on sit-offsest
	type teleports where the sit target is in the root prim of
	a linkset. 
							
						 
						
							2011-02-13 07:42:53 -08:00  
				
					
						
							
							
								 
						
							
							
								19d3792278 
								
							
								 
							
						 
						
							
							
								
								Fix and simplify QBasedComparer.  
							
							... 
							
							
							
							Make parsing of qvalues independent from a system's language setting and ensure that the comparison adheres to a descending order. 
							
						 
						
							2011-02-13 11:11:49 +01:00  
				
					
						
							
							
								 
						
							
							
								c169a62f55 
								
							
								 
							
						 
						
							
							
								
								Typo  
							
							
							
						 
						
							2011-02-12 18:05:25 -08:00  
				
					
						
							
							
								 
						
							
							
								059e9eaf98 
								
							
								 
							
						 
						
							
							
								
								Fixed a couple of tests in the HttpServer. Not sure if this is enough. Mantis  #5373  and  #5384  
							
							
							
						 
						
							2011-02-12 14:38:46 -08:00  
				
					
						
							
							
								 
						
							
							
								a8ced66e87 
								
							
								 
							
						 
						
							
							
								
								Improved error message on TP failure  
							
							
							
						 
						
							2011-02-12 07:28:21 -08:00  
				
					
						
							
							
								 
						
							
							
								9801bf03f8 
								
							
								 
							
						 
						
							
							
								
								minor: add comment explaining that GetRegionsByName needs to stay in TeleportAgent for its side effects.  
							
							
							
						 
						
							2011-02-12 01:14:12 +00:00  
				
					
						
							
							
								 
						
							
							
								03d82a5a85 
								
							
								 
							
						 
						
							
							
								
								Fix bug where "My estate" name was always used even if the user entered a different name on initial setup.  
							
							... 
							
							
							
							Turns out we had stopped saving estate settings immediately after the name change.  The scene constructor then reloade the settings and oblitereted the different name.
This code could be more efficient since there's no reason for scene to reload the settings when they are already known to be valid.
Thanks to Thoneve for the spot on this. 
							
						 
						
							2011-02-12 01:08:56 +00:00  
				
					
						
							
							
								 
						
							
							
								63e35d53f7 
								
							
								 
							
						 
						
							
							
								
								Added implementation of GeneralBucketUpdateProcessor and PhysicsBucketUpdateProcessor  
							
							
							
						 
						
							2011-02-11 16:51:38 -08:00  
				
					
						
							
							
								 
						
							
							
								7e21c1eadf 
								
							
								 
							
						 
						
							
							
								
								Hack in a crude temporary "estate show" command  
							
							... 
							
							
							
							This will show the estate for each region, along with that estate's id and the estate owner.
This is temporary because the command output might change.
This commit also converts the estate module from the old to the new region module format 
							
						 
						
							2011-02-12 00:46:01 +00:00  
				
					
						
							
							
								 
						
							
							
								f47c301a56 
								
							
								 
							
						 
						
							
							
								
								Added SOP.HasPropertyUpdatedLocally() to help enqueue the right set of objects that have properties updated locally.  
							
							... 
							
							
							
							Also, in RegionSyncModule.SendSceneUpdates, added calling sog.UpdateTaintedBucketSyncInfo() to update timestamp of a tainted property bucket. 
							
						 
						
							2011-02-11 16:23:03 -08:00  
				
					
						
							
							
								 
						
							
							
								9970677ed8 
								
							
								 
							
						 
						
							
							
								
								Quark/Endpoint registration and lookup for three table database  
							
							
							
						 
						
							2011-02-11 15:50:25 -08:00  
				
					
						
							
							
								 
						
							
							
								26727ee044 
								
							
								 
							
						 
						
							
							
								
								refactor: split out estate management commands into separate class  
							
							
							
						 
						
							2011-02-11 23:32:38 +00:00  
				
					
						
							
							
								 
						
							
							
								7a331b6a8f 
								
							
								 
							
						 
						
							
							
								
								Switched to use ScheduleFullUpdates() and ScheduleTerseUpdates() as the funnel to catch any property updates, so as to update bucket's sync  
							
							... 
							
							
							
							timestamp correctly. Code good for compilation, runtime not tested yet. 
							
						 
						
							2011-02-11 15:31:13 -08:00  
				
					
						
							
							
								 
						
							
							
								754c244f46 
								
							
								 
							
						 
						
							
							
								
								In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row from the data adaptor's Rows list in addition to calling Delete.  
							
							... 
							
							
							
							This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication).
Probably a holdover from copying code from the older legacy adaptor.
Resolves http://opensimulator.org/mantis/view.php?id=5361  
							
						 
						
							2011-02-11 23:06:14 +00:00  
				
					
						
							
							
								 
						
							
							
								98af0db8c0 
								
							
								 
							
						 
						
							
							
								
								minor: Add some more information to the mesh_sculpted_prim [PHYSICS] setting  
							
							
							
						 
						
							2011-02-11 22:16:53 +00:00  
				
					
						
							
							
								 
						
							
							
								8fd58aa00c 
								
							
								 
							
						 
						
							
							
								
								add estate name to show regions console command  
							
							
							
						 
						
							2011-02-11 22:10:02 +00:00  
				
					
						
							
							
								 
						
							
							
								5ef659520e 
								
							
								 
							
						 
						
							
							
								
								Access to sop.Shape.Scale replaced by sop.Scale.  
							
							
							
						 
						
							2011-02-10 17:06:15 -08:00  
				
					
						
							
							
								 
						
							
							
								88e42011af 
								
							
								 
							
						 
						
							
							
								
								In current SOP class, overrode functions in SOPBase that modified values of Shape or properties of Shape.  
							
							
							
						 
						
							2011-02-10 15:32:59 -08:00  
				
					
						
							
							
								 
						
							
							
								1da933041c 
								
							
								 
							
						 
						
							
							
								
								Started to added new access functions of SOP properties.  
							
							
							
						 
						
							2011-02-10 11:37:34 -08:00  
				
					
						
							
							
								 
						
							
							
								45382e6f82 
								
							
								 
							
						 
						
							
							
								
								Reinstated a couple of null checks related to the previous revert.  
							
							
							
						 
						
							2011-02-10 06:26:26 -08:00  
				
					
						
							
							
								 
						
							
							
								89bb5c0941 
								
							
								 
							
						 
						
							
							
								
								Revert "Hunting down mantis #5365"  
							
							... 
							
							
							
							This reverts commit ebeef02fef 
							
						 
						
							2011-02-10 06:09:04 -08:00  
				
					
						
							
							
								 
						
							
							
								21715396fa 
								
							
								 
							
						 
						
							
							
								
								Put the Ack of UseCircuitCode back to where it used to be. Some ppl are reporting login issues.  
							
							
							
						 
						
							2011-02-09 17:45:19 -08:00  
				
					
						
							
							
								 
						
							
							
								4fe0bd32d4 
								
							
								 
							
						 
						
							
							
								
								Actor/Quark registration for Simian backend  
							
							
							
						 
						
							2011-02-09 17:17:50 -08:00  
				
					
						
							
							
								 
						
							
							
								3cd1ec8752 
								
							
								 
							
						 
						
							
							
								
								Renamed SOP and SOPInventory as SOPBase and SOPInventoryBase, and define new SOP and SOPInventory. The latters  
							
							... 
							
							
							
							will invoke UpdateBucketSyncInfo the set functions of their properties, while the base classes won't. 
							
						 
						
							2011-02-09 17:17:16 -08:00