6d7ce67db1 
								
							
								 
							
						 
						
							
							
								
								fixed duplicate login in standalone mode (mostly untested in grid mode)  
							
							
							
						 
						
							2007-11-29 07:22:11 +00:00  
				
					
						
							
							
								 
						
							
							
								a32bb91675 
								
							
								 
							
						 
						
							
							
								
								* minor refactorings  
							
							
							
						 
						
							2007-11-29 06:07:48 +00:00  
				
					
						
							
							
								 
						
							
							
								d05b121dff 
								
							
								 
							
						 
						
							
							
								
								* Locking on local scope variable does not make sense - every thread will have its own  
							
							... 
							
							
							
							* Locking on value, then changing it does not make sense - lock will happen on old reference
* Taking a local copy of the shared resource then locking on the copy does not make sense - lock will happen on copy 
							
						 
						
							2007-11-29 06:06:42 +00:00  
				
					
						
							
							
								 
						
							
							
								b0c5693c02 
								
							
								 
							
						 
						
							
							
								
								Changed to doing only 1 request to the grid server from main map. Hopefully we are not requesting too much in one gulp.  
							
							
							
						 
						
							2007-11-29 02:30:11 +00:00  
				
					
						
							
							
								 
						
							
							
								81ba94fde8 
								
							
								 
							
						 
						
							
							
								
								* Fixed about 7 issues with restarting sims and resolved interRegion comms issues.   This includes the issue that MW described this morning.  
							
							... 
							
							
							
							There's a lot of little nit picky changes that make a world of difference. 
							
						 
						
							2007-11-29 02:07:19 +00:00  
				
					
						
							
							
								 
						
							
							
								2364e6779b 
								
							
								 
							
						 
						
							
							
								
								set svn:eol-style  
							
							
							
						 
						
							2007-11-29 01:57:59 +00:00  
				
					
						
							
							
								 
						
							
							
								40dc1ac3b0 
								
							
								 
							
						 
						
							
							
								
								I believe this turns throttling back on.  I had expected  
							
							... 
							
							
							
							that the Queue would come in by reference, but it didn't
appear to be. 
							
						 
						
							2007-11-28 18:39:07 +00:00  
				
					
						
							
							
								 
						
							
							
								4c28554d88 
								
							
								 
							
						 
						
							
							
								
								update prebuild  
							
							... 
							
							
							
							Nant files now obey the target out of prebuild.xml, so Linux users will be able to build as Debug
Nant clean target now does the right thing (doesn't wipe out all of bin/)
Prebuild's own prebuild system is broken due to the .exe workaround added a while ago, will
register a bug for that seperately. 
							
						 
						
							2007-11-28 16:24:28 +00:00  
				
					
						
							
							
								 
						
							
							
								5fb81ab881 
								
							
								 
							
						 
						
							
							
								
								merged ClientView into a non partial class.  Will  
							
							... 
							
							
							
							make it easier to start breaking this up into 
more discreet functional classes 
							
						 
						
							2007-11-28 13:33:57 +00:00  
				
					
						
							
							
								 
						
							
							
								ac77c50ba9 
								
							
								 
							
						 
						
							
							
								
								Moved the m_sceneGridService.RegisterRegion(RegionInfo); call out of LoadWorldMap and into its own public method (which is called during region creation). We shouldn't have things like that in methods like LoadWorldMap as some regions might not being having a worldmap loaded via the LoadWorldMap method (like in custom applications).  
							
							... 
							
							
							
							Deleted the CreateTerrainTextureInitial Method which was a 99% duplicate of CreateTerrainTexture, with just a bool field setting difference. That bool is now passed to CreateTerrainTexture as a param. 
							
						 
						
							2007-11-28 12:36:09 +00:00  
				
					
						
							
							
								 
						
							
							
								c021bfe191 
								
							
								 
							
						 
						
							
							
								
								* Disambiguation in the 'sim is restarting message' that tells you 'which' sim is restarting in the area.  
							
							
							
						 
						
							2007-11-28 06:31:27 +00:00  
				
					
						
							
							
								 
						
							
							
								b7d596a6af 
								
							
								 
							
						 
						
							
							
								
								* Restaring the sim works fine in grid mode now.  Sims announce themselves to their neighbors when they start up.  Neighbors get this message and tell their agents that there's a new sim up.  
							
							... 
							
							
							
							* Certain unrecoverable physics based crashes in ODE are now hooked up to the 'restart the sim' routine. 
							
						 
						
							2007-11-28 06:18:07 +00:00  
				
					
						
							
							
								 
						
							
							
								f3895c1e01 
								
							
								 
							
						 
						
							
							
								
								build ThrottleCheck function to clear up bits of the throttle  
							
							... 
							
							
							
							code.
Fix typo on throttling Task packets incorrectly 
							
						 
						
							2007-11-27 21:27:32 +00:00  
				
					
						
							
							
								 
						
							
							
								f4e91bc7d9 
								
							
								 
							
						 
						
							
							
								
								moved out nested class to it's own file  
							
							
							
						 
						
							2007-11-27 20:50:45 +00:00  
				
					
						
							
							
								 
						
							
							
								cebdd069f4 
								
							
								 
							
						 
						
							
							
								
								some variable renames to help me read the throttle code  
							
							
							
						 
						
							2007-11-27 20:37:17 +00:00  
				
					
						
							
							
								 
						
							
							
								b916d5b112 
								
							
								 
							
						 
						
							
							
								
								Fixed bug, where the clients in a region weren't told to kill a user's avatar when that user teleported to a different region.  
							
							
							
						 
						
							2007-11-27 15:44:39 +00:00  
				
					
						
							
							
								 
						
							
							
								70d547c1a5 
								
							
								 
							
						 
						
							
							
								
								Remove unused function, one less warning  
							
							
							
						 
						
							2007-11-27 15:39:35 +00:00  
				
					
						
							
							
								 
						
							
							
								719257b9a9 
								
							
								 
							
						 
						
							
							
								
								remove the .dll from System.Data, this breaks monodevelop builds  
							
							
							
						 
						
							2007-11-27 15:32:30 +00:00  
				
					
						
							
							
								 
						
							
							
								082f2baebe 
								
							
								 
							
						 
						
							
							
								
								Fixed an event in the events chain in inter-region communications.  
							
							... 
							
							
							
							As a consequence, restarting sims in the same process instance now shows them when they come back up in grid mode and standalone mode. 
							
						 
						
							2007-11-27 13:46:52 +00:00  
				
					
						
							
							
								 
						
							
							
								959084f885 
								
							
								 
							
						 
						
							
							
								
								MainMap workaround. Map still does not fill in automatically, but one click on map should return a decent portion of it.  
							
							
							
						 
						
							2007-11-26 16:40:08 +00:00  
				
					
						
							
							
								 
						
							
							
								232613638f 
								
							
								 
							
						 
						
							
							
								
								Attempt to handle MYSQL error fetching assets  
							
							
							
						 
						
							2007-11-26 16:39:00 +00:00  
				
					
						
							
							
								 
						
							
							
								011ad46960 
								
							
								 
							
						 
						
							
							
								
								* Disabled primitive count updates on Parcels for the moment, until we can move parcels into a module.  
							
							
							
						 
						
							2007-11-26 15:06:51 +00:00  
				
					
						
							
							
								 
						
							
							
								175b6115f1 
								
							
								 
							
						 
						
							
							
								
								* Restarting regions with the estate tools works in sandbox mode.  I'm still working on grid mode, however.    It doesn't break anything, but that feature doesn't work in grid mode yet either.  
							
							
							
						 
						
							2007-11-26 05:02:18 +00:00  
				
					
						
							
							
								 
						
							
							
								c710525b48 
								
							
								 
							
						 
						
							
							
								
								Added Region name to the terrain texture description that gets sent to the asset server  
							
							
							
						 
						
							2007-11-25 22:27:42 +00:00  
				
					
						
							
							
								 
						
							
							
								35472b3666 
								
							
								 
							
						 
						
							
							
								
								Added new configuration item to User Server: X and Y of region to send user to if their logon region is down. Known good region, sort of.  
							
							
							
						 
						
							2007-11-25 21:21:44 +00:00  
				
					
						
							
							
								 
						
							
							
								7720be5a39 
								
							
								 
							
						 
						
							
							
								
								Rez new prims ON the ground, not halfway buried. Mantis 33.  
							
							
							
						 
						
							2007-11-25 17:53:16 +00:00  
				
					
						
							
							
								 
						
							
							
								d263a044b1 
								
							
								 
							
						 
						
							
							
								
								* Added the ability to restart your individual sims from within them using the estate tools.  
							
							... 
							
							
							
							* The sims properly restart, however they don't yet notify the existing avatars that they are up.  To see the sim again, you'll need to log-out and back in until I can figure out how to get the proper data to the sims and to the avatar so they reconnect again. 
							
						 
						
							2007-11-25 04:52:14 +00:00  
				
					
						
							
							
								 
						
							
							
								21ce2b0979 
								
							
								 
							
						 
						
							
							
								
								Ignore nullreferenceexception in removeclient. The avatar is already gone.  
							
							
							
						 
						
							2007-11-25 04:33:18 +00:00  
				
					
						
							
							
								 
						
							
							
								6ed34cc27e 
								
							
								 
							
						 
						
							
							
								
								fixed order of map block requests to grid server. flipped map texture, as it was upside down.  
							
							
							
						 
						
							2007-11-25 03:14:43 +00:00  
				
					
						
							
							
								 
						
							
							
								545404e3ec 
								
							
								 
							
						 
						
							
							
								
								* Experimental updated Linux ODE library  
							
							
							
						 
						
							2007-11-24 21:23:28 +00:00  
				
					
						
							
							
								 
						
							
							
								0951f895ef 
								
							
								 
							
						 
						
							
							
								
								* Removed references to "new LLUUID()", replaced with LLUUID.Zero.  
							
							
							
						 
						
							2007-11-24 10:36:54 +00:00  
				
					
						
							
							
								 
						
							
							
								39a3784b43 
								
							
								 
							
						 
						
							
							
								
								* Added some bounds checks to the sendLandUpdate packet to deal with agents coming in from foreign regions.  
							
							... 
							
							
							
							* Updated bounds-check of getLandObject to check for >= 256 rather than > 256. 
							
						 
						
							2007-11-24 10:05:42 +00:00  
				
					
						
							
							
								 
						
							
							
								18e1e62f26 
								
							
								 
							
						 
						
							
							
								
								* Changed reference to NullReferenceException to System.NullReferenceException for Linux  
							
							
							
						 
						
							2007-11-24 04:12:55 +00:00  
				
					
						
							
							
								 
						
							
							
								892f942523 
								
							
								 
							
						 
						
							
							
								
								Test storing terrain texture to grid assetserver on startup. Needed for main map functionality.  
							
							
							
						 
						
							2007-11-24 03:55:35 +00:00  
				
					
						
							
							
								 
						
							
							
								944b118c62 
								
							
								 
							
						 
						
							
							
								
								* Added a way for the Region master user to kick individual users from their sim with a custom message.  Their client says, "You've been logged off of secondlife, <Your custom message here> and logs them off.  
							
							... 
							
							
							
							* Added a way for the Region master user to kick *ALL* users from *ALL* their regions in the estate with a custom message. 
							
						 
						
							2007-11-24 03:28:42 +00:00  
				
					
						
							
							
								 
						
							
							
								2f4f83e343 
								
							
								 
							
						 
						
							
							
								
								Make remoting errors because of missing adjacent regions a little more user and console friendly  
							
							
							
						 
						
							2007-11-24 02:22:05 +00:00  
				
					
						
							
							
								 
						
							
							
								52714c339e 
								
							
								 
							
						 
						
							
							
								
								* Hanling RequestGodlikePowers. On Request.. sends the sim owner's client the appropriate messages to make it think it's got god status.   Will be used for finding more unimplemented packets....  
							
							
							
						 
						
							2007-11-24 01:38:36 +00:00  
				
					
						
							
							
								 
						
							
							
								3ce6116e4a 
								
							
								 
							
						 
						
							
							
								
								*Shared Modules have feelings too! -- Shared Region Modules that are found in DLLs are now correctly loaded automagically.  
							
							
							
						 
						
							2007-11-24 01:31:42 +00:00  
				
					
						
							
							
								 
						
							
							
								d7ec786244 
								
							
								 
							
						 
						
							
							
								
								* Added a nice 'The Region is going down.' message to the user when the sim owner issues 'shutdown' on the console.  
							
							
							
						 
						
							2007-11-24 00:19:48 +00:00  
				
					
						
							
							
								 
						
							
							
								51d4d88985 
								
							
								 
							
						 
						
							
							
								
								*Fixed bug causing parcel prim counts to stop updating.  
							
							
							
						 
						
							2007-11-23 20:17:49 +00:00  
				
					
						
							
							
								 
						
							
							
								8c252ec416 
								
							
								 
							
						 
						
							
							
								
								* convenience ignore  
							
							
							
						 
						
							2007-11-23 20:03:55 +00:00  
				
					
						
							
							
								 
						
							
							
								e7edd02019 
								
							
								 
							
						 
						
							
							
								
								*Fixed bug that resulted in most land settings being sent to the client. Media settings/parcel name are now correctly sent.  
							
							
							
						 
						
							2007-11-23 19:07:41 +00:00  
				
					
						
							
							
								 
						
							
							
								7ef1f887ea 
								
							
								 
							
						 
						
							
							
								
								* the export-map now takes 'CurrentOrFirst' Scene, not necessarily the CurrentScene (as that is not set initially, and hence the command was a bit unintuitive)  
							
							
							
						 
						
							2007-11-23 19:00:25 +00:00  
				
					
						
							
							
								 
						
							
							
								fb2588b409 
								
							
								 
							
						 
						
							
							
								
								* Refactored NumPackets calculation  
							
							
							
						 
						
							2007-11-23 13:21:39 +00:00  
				
					
						
							
							
								 
						
							
							
								1ecd803e87 
								
							
								 
							
						 
						
							
							
								
								* added some functions for use in raytracing.  They're kind of crappy now, so they only display 'guesses' on the console when you rez a prim.  
							
							... 
							
							
							
							* any math gurus who'd like to improve rezzing need only to make the raytracer in SceneObjectPart work :D 
							
						 
						
							2007-11-23 05:56:35 +00:00  
				
					
						
							
							
								 
						
							
							
								4af84b0bb2 
								
							
								 
							
						 
						
							
							
								
								Fixed Terrain rescale command  
							
							
							
						 
						
							2007-11-23 03:45:53 +00:00  
				
					
						
							
							
								 
						
							
							
								2db19b7d65 
								
							
								 
							
						 
						
							
							
								
								* Added more comments  
							
							... 
							
							
							
							* Tweaked the esoteric throttler parameters again. 
							
						 
						
							2007-11-22 23:56:44 +00:00  
				
					
						
							
							
								 
						
							
							
								01cd8014da 
								
							
								 
							
						 
						
							
							
								
								* Added another code path to skip the packet throttle queues when there's no need to queue the packet up.  
							
							
							
						 
						
							2007-11-22 23:14:38 +00:00  
				
					
						
							
							
								 
						
							
							
								f97aeab916 
								
							
								 
							
						 
						
							
							
								
								* Quelled a Log format exception in the logging routines.  
							
							... 
							
							
							
							* Tweaked some esoteric throttle settings
* Removed AgentThrottle from the unsupported packet list. 
							
						 
						
							2007-11-22 21:40:53 +00:00  
				
					
						
							
							
								 
						
							
							
								999eec603e 
								
							
								 
							
						 
						
							
							
								
								Created a client driven packet throttler.  The sim now respects the client's network throttle settings but does sanity checks to avoid too little(nothing gets sent) or too much(the sim crashes) data.  
							
							... 
							
							
							
							* Consider this experimental..   however, it looks very promising. 
							
						 
						
							2007-11-22 19:01:53 +00:00