UbitUmarov
0bbe7bab7b
add new funtion bool MoveMoney(UUID fromUser, UUID toUser, int amount, MoneyTransactionType type, string text). this should be called async allowing time for money module to process it. If returns true, the transation did sucess, so if its use was to pay something, the payed item/service must be provided without fail, otherwise another method is needed so a refund is possible
2017-07-26 19:01:11 +01:00
UbitUmarov
ad46a29d9e
Ooopsss
2017-07-15 20:59:16 +01:00
UbitUmarov
4b7f79e296
fixes and changes on TreePopulatorModule. Please read OpenSimDefaults.ini
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[Trees] section. Does need more work, and some hardcode settings may not
be the optimal still"
2017-07-15 04:07:03 +01:00
UbitUmarov
70da902732
changes to AutoBackModule. Store folder and number of days expire is now also only defined in OpenSim.ini and so same for all regions.
2017-06-21 13:35:36 +01:00
UbitUmarov
36442c004f
changes to AutoBackModule. Add option ALL to dooarbackup to save all regions in instance
2017-06-21 03:56:43 +01:00
UbitUmarov
651952e01e
changes to AutoBackModule. Time interval is now unique and only definable on OpenSim.ini. All enabled regions will be saved in sequence whne it expires. Interval is time since last region save end, so will not follow wall clock. This reduces the chance of overlapped saves. Console command renamed to dooarbackup to be more distint from db backup. Lost the region load checks, to put back later
2017-06-21 03:31:07 +01:00
UbitUmarov
d9a300fa8e
some cleanup.. remove some stats that only some do look at once on a lifetime
2017-06-14 20:19:13 +01:00
UbitUmarov
eca89c6e61
remove some more dead scene options
2017-06-07 18:15:15 +01:00
UbitUmarov
c8b3925085
remove nonsense SendPeriodicAppearanceUpdates. if we need such a thing, then a lot is broken. Remove duplicated CleanTempObjects() call, rename BackupWaitCallback thread as BackupWorker ( still didn't found cause for mantis 8783)
2017-06-07 18:04:02 +01:00
UbitUmarov
d0912b6151
let StreamReader be in using statements
2017-05-07 00:47:45 +01:00
UbitUmarov
f31fe66ce1
fix bad move on xmlgroups
2017-05-05 01:53:02 +01:00
UbitUmarov
9e12ef9234
let all clients get a group title update on create group
2017-05-05 01:39:38 +01:00
UbitUmarov
3402819888
do the same in the cases we are just moving parts around and not changing their caches (ie their taskInventory)
2017-05-04 12:08:10 +01:00
UbitUmarov
63383bf3c5
add functions to send entity updates imediatly, except for avatars (or now) they should be use to bypass normal delayed updates, for debug
2017-04-14 21:55:37 +01:00
UbitUmarov
eb11505d19
add bool CanObjectEnterWithScripts(SceneObjectGroup sog, ILandObject land) permissions check
2017-04-03 16:10:05 +01:00
Melanie Thielker
5587ee4500
Merge branch 'melanie'
2017-03-31 14:50:14 +01:00
Melanie Thielker
75915bd0f3
Add the ability to post to and act uponconfiguration in etcd
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Etcd is a distributed, highly available name-value store that is
the basis of many clustered applications. However, it can also be
run on a standalone machine. Using etcd allows live monitoring
and possibly changing configuration while the sim is running.
2017-03-31 14:38:41 +01:00
Melanie Thielker
202fcc7d6f
Merge branch 'melanie'
2017-02-01 16:34:49 +00:00
Melanie Thielker
5a18ea31cf
Make negative asset caching actually work
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Also fixes some merge artefacts in HGAssetBroker where cached assets
were requested but not actually used and completely squelch a materials
debug message because there is nothing the user can do to fix it anyway.
2017-01-30 13:59:05 +00:00
Melanie Thielker
a17db1b3cd
Comment two very spammy debug messages that the usr can't do anything about
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Make a third one conditional.
2017-01-30 12:58:15 +00:00
UbitUmarov
0091c37ed3
several changes relative to objects return and parcel prim counts: avoid null refs, report correct count of returned objects, make obkects counts by ownership coerent with return rules, etc
2017-01-27 20:21:24 +00:00
UbitUmarov
4b9c94a3aa
bug fix: wrong enabled check
2017-01-27 13:10:57 +00:00
UbitUmarov
56e3aaefde
Permissions modules where made NONShared modules. Make them so, removing incoerences and their potencial bugs
2017-01-27 12:32:01 +00:00
UbitUmarov
c673ef7e3c
replace calls to SOG.GetEffectivePermissions() by the new SOG.EffectiveOwnerPerms, some of those inline permissions checks should be reviewed and pass by permissions module
2017-01-22 23:05:39 +00:00
UbitUmarov
c0231fe169
Oops.. fix the null on the correct place.. jenkis may now fail for another reason
2017-01-21 00:18:25 +00:00
UbitUmarov
48f137599f
fix a null ref on jenkins
2017-01-20 23:36:35 +00:00
UbitUmarov
dac32c4e5a
change CanObjectEntry() to use a SOG
2017-01-20 14:26:24 +00:00
UbitUmarov
69bcbd856b
change CanDuplicateObject
2017-01-19 19:01:56 +00:00
UbitUmarov
db2fbf6516
add more calls to effective permissions aggregation, some paths may still be missing on objects changes, but remove the aggregation on check paths, so all can be tested.
2017-01-17 13:24:09 +00:00
UbitUmarov
a5c693e302
start adding calls to effective permissions aggregation on changes; rearrange code in DuplicateObject();
2017-01-17 00:41:30 +00:00
UbitUmarov
180add745c
replace calls to SetOwnerId and SetRootPartOwner by a single new SetOwner() so owner is not changed twice on rootpart
2017-01-16 20:27:39 +00:00
Melanie Thielker
86d057852d
Fix custom dialogs working when bin/ is read-only
2017-01-07 01:16:56 +00:00
Melanie Thielker
ad8915f154
Restructure god level and permissions
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Create a class GodController which controls all aspects of god level,
viewer modes and user levels at ScenePresence level.
2017-01-06 00:55:14 +00:00
Melanie Thielker
b16abc8166
Massive tab and trailing space cleanup
2017-01-05 19:07:37 +00:00
Melanie Thielker
f021c64eb0
Refactor: Rename IImprovedAssetCache to IAssetCache as the old IAssetCache is long gone.
2016-12-29 12:34:09 +00:00
UbitUmarov
7cf2e81223
reinforce gc.collect on region load to also do pending finalizers
2016-12-29 00:47:02 +00:00
UbitUmarov
364d58635b
avoid a null ref
2016-12-14 03:02:57 +00:00
Mandarinka Tasty
ec883d0f15
New OSSL function: osNpcSetProfileImage(LSL_Key npc, string image); This patch gives possibility to set image in created NPC's profile. You can use UUID of the texture or name of texture included in prim's inventory.
...
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-12-14 00:24:52 +00:00
Melanie Thielker
1388ac2ef7
Rename charterMember to membershipType to show what it actually is.
...
This field started out as a simple flag in the protocol to indicate a
user being a SL charter member. It has since then taken on additional
functionality that means that the name is no longer appropriate.
2016-12-12 11:09:38 +00:00
Mandarinka Tasty
5b7986e6be
Setting precise date of creation in NPC's profile.
...
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-12-10 22:45:11 +00:00
UbitUmarov
d4e285b1a1
add osNpcSetProfileAbout(LSL_Key npc, string about) to set NPCs profile About text. requires OsNpcCreate rights
2016-12-06 17:05:02 +00:00
UbitUmarov
51104be6d4
remove SOG.FromPartID from main code and flag it obsolete
2016-12-04 17:56:47 +00:00
UbitUmarov
72e20028d1
safeguard against unknown material replacemet
2016-11-23 20:26:14 +00:00
Melanie Thielker
b43717a397
Coding standards: A local variable may not use the prefix m_
2016-11-22 11:47:50 +00:00
UbitUmarov
385a265971
supress some warnings by explict(confirm) the hide of parent fields
2016-11-22 09:35:37 +00:00
UbitUmarov
94d2422230
change the clock source on udp outgoing, remove some dead code
2016-11-09 10:21:02 +00:00
UbitUmarov
6bc76860d1
avoid a null ref, few changes to udp updates send
2016-11-05 23:56:55 +00:00
Mandarinka Tasty
72db2d064a
It looks, that attachments show console command incorrectly returns Item ID. In fact, FromItem ID is returned. So I have added proper Item ID to be returned. There are cases, that FromItem ID is also useful, so I keep it for compatibility.
...
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2016-11-05 13:47:29 +00:00
UbitUmarov
7494d7726a
change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce round errors, limit both to region max prims. consider ObjectBonus on last one also. Change a variable name in PrimLimitsModule to make it more clear
2016-10-11 01:14:53 +01:00
UbitUmarov
a6df626868
add a version tag to wind and cloud data updates to iclient
2016-09-23 13:03:16 +01:00