Commit Graph

3688 Commits (7f847166a931d88a236fc1cf1de96dccdc1dc2bf)

Author SHA1 Message Date
Jeff Ames 56802afff4 Update svn properties. Minor formatting cleanup. 2008-06-26 20:04:06 +00:00
Justin Clarke Casey fa5f27acfa * Put extensions on all assets in an archive
* Choice of extensions is a scratch set, may not yet be correct
* This facility is not useable yet - not least because I've just come across a significant save bug I need to investigate
2008-06-26 17:36:54 +00:00
MW 314181a70d small change to last commit 2008-06-26 17:23:05 +00:00
MW 682ec53420 As per the suggestion on the mailing list, added support for a OpenSim.xml config file, instead of a ini file. INI files still work the same as they did before, just now if a ini file isn't found, it looks for a OpenSim.xml file (of course in xml format) and if found uses that.
Includes a OpenSim.Example.xml for reference (the default settings saved as a xml file).
2008-06-26 17:20:08 +00:00
Dr Scofield 744b44dc8b WORK-IN-PRGRESS: beware of falling pieces and shifting
tectonic plates: starting AddHandler() code.
2008-06-26 16:10:04 +00:00
Charles Krinke 6d5d911f3f Mantis#1600. Thank you, Melanie for a patch that:
Fixes persistence of variable values to address
broken persistence in the big refactor.
2008-06-26 13:49:11 +00:00
Charles Krinke a58a47a759 Mantis#1597. Thank you, Melanie for a patch that:
Adds handlers for the reclaim land functionality, 
plus all needed permissions checks.
2008-06-26 13:45:36 +00:00
Charles Krinke cf00df106d Mantis#1602. Thank you, Kinoc for a patch to:
Patch to activate YieldProlog on Xengine.
Only adds YieldProlog to assembly if required.
2008-06-26 13:42:18 +00:00
Jeff Ames ca724636d4 Apply patch from bug #1601 -- more documentation for Data/MySQL. Thanks kerunix_Flan! 2008-06-26 12:38:03 +00:00
Charles Krinke 1c6bf4fe77 Mantis#1595. Thank you, Melanie for a patch that:
Adds pipes for the prim item flags field
2008-06-26 02:51:59 +00:00
Charles Krinke 1cd6b71b60 Mantis#1594. Thank you, Melanie for a patch that:
Fixes:
- Wearable icon and name sreset to default on copy/paste
- Cache is not updated when renaming/moving folders
- Partial refactor to make inventory less dependen on AssetBase having a "Name" field
- Add llGiveInventoryList() function
2008-06-26 02:46:29 +00:00
Jeff Ames 76e24d02ad Minor refactoring of POS. Adds a Util.Clamp(x, min, max) function. 2008-06-26 02:03:40 +00:00
Jeff Ames 8a0a0f9bb5 Add patch from bug #1596 - adds Doxygen documentation in OpenSim.Data.MySQL files. Thanks kerunix_Flan! 2008-06-26 01:12:28 +00:00
Jeff Ames e75dc1bd23 Separate POS classes into mutiple files. 2008-06-26 00:30:33 +00:00
MW cf1cf73839 added the flag param to IClientAPI.SendMapBlock 2008-06-25 20:14:47 +00:00
MW 35e1a2fdfc first part of Requestmapblocks fixes: Adds uint flags param to the OnRequestMapBlocks event (and handler), as when a client sends a map block request it also sends what layer it wants it for 0,1,2. It will always send two requests, one of them being for layer 2 (the overlay layer) and the other one either 0 or 1 depending on the tab that is selected in the client worldmap window. We should also be sending what layer the reply is for in IClientAPI.SendMapBlock (current always set to 0). That will come in next part (most likely at the weekend). 2008-06-25 20:03:16 +00:00
MW e4f85bcbe7 forgotten methods in SceneManager for the terrain serialising. 2008-06-25 19:46:48 +00:00
Sean Dague d1d846f23f chugging away on nhibernate, more incremental process 2008-06-25 19:45:56 +00:00
MW 7a9922af27 Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
Add util functions to compress and uncompress strings. 
Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
2008-06-25 19:33:19 +00:00
Sean Dague 5158aad662 make lots of properties virtual, which lets nhibernate do
some proxy object optimizations.
2008-06-25 19:18:51 +00:00
Sean Dague ce9c584341 add migrations to mysql and sqlite for flags on embedded inventory 2008-06-25 18:57:21 +00:00
Sean Dague ee4d7703a2 lazy=true for these mappings, as we don't do full lists very often 2008-06-25 18:51:48 +00:00
Dr Scofield b7c81ff166 the prefix "fix" turned out to be bollocks. sorry about that. hope this one
fares better.
2008-06-25 16:43:42 +00:00
Jeff Ames a2b1a1787d Minor formatting cleanup. 2008-06-25 14:30:28 +00:00
Charles Krinke c4641d7005 Mantis#1584. Thank you kindly, Lulurun for a patch that:
The (de)serialization of extraparams is wrong.
prims with scuplt texture won't be seen as it expected.
This patch fixes the problem .
2008-06-25 13:55:06 +00:00
Jeff Ames 80f5eb21ea More svn properties. Minor cleanup in POS. 2008-06-25 13:32:27 +00:00
Jeff Ames 52a18954bb Update svn properties. Add copyright notices. 2008-06-25 13:19:42 +00:00
Dr Scofield daca971bf6 further work on the HttpServer stuff. not functional yet. just sharing
what crimes i'm committing.
2008-06-25 13:10:12 +00:00
Dr Scofield b713f4a540 taking another look at mantis #1502: adding necessary locks, checking for empty list. 2008-06-25 12:21:51 +00:00
lbsa71 903dbcadd0 * Deleted some genned files 2008-06-25 07:25:54 +00:00
Dahlia Trimble bc66a851d6 Modifies box prim profile cut parameters to avoid angles which cause spurious triangles in mesh 2008-06-25 07:17:36 +00:00
Charles Krinke ab927231d7 Mantis#1590. Thank you, Melanie for a preserve type patch. 2008-06-25 01:37:11 +00:00
Charles Krinke c7edabd2d3 Mantis#1590. Thank you kindly, Melanie for a patch that:
Makes items appear in the item type folder, rather than in the root
2008-06-25 01:24:00 +00:00
Charles Krinke f6bf4c39be Mantis#1587. Thank you kindly, Melanie for a patch that:
Add permissions magling to llGiveInventoryItem, 
correct some corner case functionality
2008-06-24 23:55:33 +00:00
Charles Krinke dc0d089bf5 Mantis#5189. Thank you kindly, Matth for your patch
to add the beginnings of llGiveInventory().
2008-06-24 21:23:28 +00:00
lbsa71 6b7930104b * Applied patch from Melanie, mantis issue #1581 - "Refactor LSL language, api and compiler out of XEngine"
"First stage in a major Script Engine refactor, that will result in the LSL implementaions ebing reconverged. Not there yet, but one major part is done."
Thank you, Melanie!
2008-06-24 21:09:49 +00:00
Sean Dague c0a083ad38 based on positive feedback on performance of making keys fixed length
for assets, make all the indexed columns in the inventory fixed length
via migration.
2008-06-24 18:01:28 +00:00
Charles Krinke 8f5a8e4f9f Mantis#1569. Thank you kindly, Nebadon for a patch that
addresses: Rotation of terrains varies between all the formats, 
Raw and R32 seem to be the same, while PNG, JPG, BMP all seem 
to be rotated 180 degrees different.
2008-06-23 20:15:39 +00:00
Sean Dague ca7aac1c27 fix typo in Inventory nhibernate mappings. nhibernate should
load now.
2008-06-23 20:02:15 +00:00
Justin Clarke Casey ac46c89c89 * minor: Remove crusty old unused agent inventory classes 2008-06-23 18:13:04 +00:00
Justin Clarke Casey de24380233 * Remove all use of asset.InvType, as outlined in mailing list discussion
* This is stage 1, the field will be removed from AssetType and the assets table if this change doesn't prove problematic
2008-06-23 18:01:58 +00:00
Sean Dague 8b6bd93d68 add migration to go from varchar -> char for uuid. Tested
on my machine, and works, but backing up before migrations
is always a good idea.
2008-06-23 16:00:18 +00:00
Dahlia Trimble 064a2ea460 changed kickuser console command to use caseless compared substrings for first and last name parameters 2008-06-23 09:31:08 +00:00
Dahlia Trimble eecaf327b9 Changed the kickuser command to use the new console RegisterCmd feature. 2008-06-22 05:08:58 +00:00
Dahlia Trimble 55e7e7fc74 Added an experimental "kickuser" console command to log off a user by name. 2008-06-22 04:36:34 +00:00
Justin Clarke Casey ca88e3580b * archive each object as a separate xml file rather than put them all in one single large file
* this is being done for reasons of compositionality
2008-06-21 23:45:22 +00:00
Charles Krinke 5b159e957a Mantis#1580. Thank you kindly, Dmiles for a patch that:
solves an incorectly spliting and rejoining the passed in 
string[] cmdArgs and losing the double quoted separation 
of command arguments.
2008-06-21 23:17:15 +00:00
Justin Clarke Casey 908d91be78 * refactor: Making some of the serialization names consistent, both within their pairings and with the others
* This does make some of the names less ideal than others - this should change in the future
2008-06-21 21:20:59 +00:00
Justin Clarke Casey 91ffb6722f * Remove redundant <scene> tag from individual object xml representation
* WARNING: Until both regions upgrade to this revision, prim crossings from regions on this revision to earlier region revisions will not work properly
* e.g. in the attachments cases, the attachments will remain visible but won't be individually detachable
* This change may seem to have more costs than benefits, but I'm doing it because I can soon reuse this changed existing code in another context - it seems better not to 
proliferate similar but slightly different xml serializations.
2008-06-21 20:43:13 +00:00
Justin Clarke Casey e19a76377c * Refactor: Fold sog.DeleteParts() functionality into existing sog.DeleteGroup() 2008-06-21 20:12:01 +00:00
Justin Clarke Casey b290ce405f * Remove a bug I created in r5171 where taking an object would terminate the client session
* change code to use an explicit state variable instead of using SOG.Name = null to signal deletion
2008-06-21 19:56:19 +00:00
Justin Clarke Casey ff56cb730b * minor: start saving current prims xml to an objects/ directory in the archive 2008-06-21 18:44:17 +00:00
Justin Clarke Casey 3a111650cb * minor: override the name of the sog such that it gets/sets the root part name 2008-06-21 18:11:45 +00:00
Dahlia Trimble 7b4991430b Changes selection criteria to allow meshing of more sphere prim configurations.
Adds comments to some functions in Meshmerizer.cs.
2008-06-21 08:50:56 +00:00
Teravus Ovares 2758bc81ad * Persists region banlists across reboots for the sqlite datastore also now. 2008-06-21 06:50:38 +00:00
Teravus Ovares a5860ad438 * Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar.
* It only persists across reboots for the mySQL datastore currently.
* Currently have stubs in the other datastores.
2008-06-21 03:29:08 +00:00
Sean Dague 17fd6cf661 lots of futzing with nhibernate to make it more efficient. I
don't think this works, but I don't want to loose the work before
the weekend, and it doesn't break the build.
2008-06-20 20:23:55 +00:00
Teravus Ovares 4448fd4b2f * Handle parcel telehub location corruption gracefully. DBNull
* mySQL this time.
2008-06-20 18:46:43 +00:00
Teravus Ovares f8b1785467 * Handle parcel telehub location corruption gracefully. DBNull 2008-06-20 17:07:01 +00:00
Teravus Ovares e02a2e31e0 * Patch from nlin to enable DIF state file writing from the ODEPlugin
* Rebuilt libode.so, ode.dll
* If you roll your own ODE library, make sure to update your opensim-libs.
2008-06-20 04:57:32 +00:00
Johan Berntsson 20e4036853 Implemented plugin support for ClientStack, with LindenUDP as the default plugin. This makes it easy for developers to experiment with alternative communication protocols 2008-06-20 01:35:54 +00:00
Charles Krinke d976ee477b Mantis#1573. Thank you kindly, Mikem for a patch to our
LSL subroutine implementation to solve an infinite loop
in llParseString2List() under certain circumstances.
2008-06-20 00:00:09 +00:00
Sean Dague ccc2adb331 fixed to inventory for nhibernate that actually make it so I can
log in using it as the driver for users, assets, inventory.  User
driver is still missing a lot of function.
2008-06-19 22:11:04 +00:00
Sean Dague c2e2997a99 more work towards nhibernate working with mysql, not there yet,
but moving in the right direction.
2008-06-19 21:20:23 +00:00
Charles Krinke 786fd3534d Mantis#1572. Thank you kindly, Lulurun for a patch that addresses:
In function "ReadInExtraParamsBytes", parameter "data" is used without a boundary check.
if data.Length==0, an "out of index" exception will be thrown.
2008-06-19 21:00:09 +00:00
Charles Krinke 838ffd7792 Mantis#1543. Thank you kindly, Jonc for a patch that:
Implements terrain bake from Region/Estate dialog and 
respects estate settings during terraforming
2008-06-19 20:57:00 +00:00
Teravus Ovares 1d91613679 * Patch from Dahlia - 0001576: Exception of type 'System.OutOfMemoryException' was thrown .Void set_Capacity(Int32), with regards to sphere mesh. Thanks Dahlia!
* Also allows a sphere to be hollow with no cuts or dimples. (walking around inside the sphere).
2008-06-19 17:21:17 +00:00
Justin Clarke Casey f69f696181 * Temporary workaround for mantis 1568. If the avatar apperance factory now throws any exception, we will carry on with the default appearance rather than terminating the client login 2008-06-19 17:03:59 +00:00
Sean Dague 40f32a9271 oops, build break. needed to include another reference. 2008-06-19 15:44:33 +00:00
Sean Dague d28a5a4de7 add migrations support for mysql log store. This should complete
all the mysql bits for migration.
2008-06-19 15:42:57 +00:00
Sean Dague fcd7cf5e4a fix an edge case with migrations in the region store.
Add migration support to gridstore.
2008-06-19 15:03:00 +00:00
Sean Dague c2dc1636a6 oops, it helps to reference the *right* migration 2008-06-19 14:46:54 +00:00
Teravus Ovares e6ce30d4f1 * 0001571: (PATCH) patch to implement editable sphere meshes for meshmerizer/ode (Initial Implementation) from Dahlia! Thanks Dahlia!!!
* The included patch implements the editor parameters twist, dimple, path cut, and profile cut to the sphere mesh for meshmerizer. The mesh will default back to the geodesic sphere if the parameters are adjusted to beyond a reasonable arbitrarily chosen threshold that would expose too many inverted normals on the mesh.
2008-06-19 04:17:04 +00:00
Teravus Ovares cb29926e3c * Refactors call to OutPacket out of AssetCache and into LLClientView 2008-06-18 23:04:15 +00:00
Sean Dague 6dea8f3435 clean up the nhibernate definitions to work with mysql
integrate migration support into nhibernate
2008-06-18 21:14:19 +00:00
Sean Dague b58dc7fb33 add mysql migrations for nhibernate driver 2008-06-18 21:08:16 +00:00
Charles Krinke b6667e7224 Mantis#1567. Thank you kindly, Dmiles for a patch that addresses:
Add a .Trim() that was forgotten in a previous patch titled:
[PATCH] Adds an API for for plugins to create new Console commands and Help
2008-06-18 21:07:40 +00:00
Sean Dague 6711adb8b1 add inventory store migration 2008-06-18 20:51:42 +00:00
Teravus Ovares 1fcb7c2db4 * By popular demand, skipping trees from the map tile generation routine. Skipping these because we have no good representation, they just appear as blocks that obscure the rest of the map items. 2008-06-18 16:27:27 +00:00
Sean Dague eda34a6d3a revert 5134. Changing these bitmaps to 24bit just breaks things, and they never display
on the client.
2008-06-18 14:04:24 +00:00
Jeff Ames a728417eda Minor formatting cleanup. 2008-06-18 03:50:39 +00:00
Sean Dague 7a11f6f1e2 make neb happy. I found where we initialized the dynamic textures to
32bit images and changed them to 24bit images.
2008-06-18 02:35:53 +00:00
Sean Dague 6d30d71256 change the default drawing font from Times -> Arial, as
san serif fonts are a bit easier on the eyes on textures.
Add a new "FontName" attribute that can be used to override
the font type.
2008-06-18 02:23:27 +00:00
Sean Dague c01ebb281b tweak dynamic texture stuff after the meeting today. This should
now preserve the bulk of the texture attributes, and force on full
bright.  Not tested yet, but shouldn't bother most people.
2008-06-17 23:01:48 +00:00
Justin Clarke Casey 16d0a895cb * Refactor: Move the responsibility for applying physics and sending the initial client update to Scene.AddSceneObject() from some of the SceneObjectGroup constructors
* I think this has been done cleanly from inspection and testing, but if prim creation or load suddenly starts playing up more than usual, please open a mantis
* This also has the effect of stopping the archiver generating ghost in-world prims
* Some code dupliction also removed
2008-06-17 20:36:21 +00:00
Justin Clarke Casey 33d32355a1 * refactor: Remove largely duplicate code from SceneXmlLoader.CreatePrimFromXml2() 2008-06-17 17:23:00 +00:00
Jeff Ames 255b87464a Update svn properties. 2008-06-17 08:14:58 +00:00
Teravus Ovares a401b03ab0 * Increase WEBMAP tile jpeg quality.
* I'm not sure if this method works on Linux..    but I guess I'll find out :P
2008-06-17 00:55:30 +00:00
Justin Clarke Casey cb70299092 * Fix a bug in the archiver where I didn't realize a shape still needs its default texture as well as its face textures 2008-06-16 22:43:30 +00:00
Teravus Ovares 53c9ce46b3 * Enables binary data in BaseHttpServer with 'image' in content type.
* Enables regular jpeg map images to be served directly from the region.
* EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5
* This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes>
* The Webmap image location gets printed on the console when the simulator starts up.
* JPEG data is cached so we only create the webjpeg once.
2008-06-16 22:06:55 +00:00
Justin Clarke Casey 1898674254 * minor: Get rid of rogue "Current node RootPart" message in the SceneObjectGroup 2008-06-16 22:03:15 +00:00
Justin Clarke Casey 4c2171ec82 * Allow archiver to save and load objects within other objects to arbitrary levels
* This currently has various bugs which are more to do with the way its been hacked together than the feature itself (e.g. on save-oar, ghost prims will appear of the saved 
contained items).  These will be found and eliminated in subsequent patches.
* Not yet ready for use
2008-06-16 21:59:39 +00:00
Sean Dague be79b56cc3 I really didn't expect that one to work out of the box, but just managed
to get NHibernate + MySQL + Assets working.
2008-06-16 19:58:48 +00:00
Sean Dague bdb0dddfcf set CommandTimeout = 0 in the migration commands so that long
migrations (like converting asset ids) don't run into the 
normal 30 second kill switch.
2008-06-16 19:39:08 +00:00
Sean Dague e1409e0c04 be a bit more verbose about what we are doing on the migration
side so that people don't think we're hung.
2008-06-16 19:33:08 +00:00
Sean Dague 340ef33e2e fix nhibernate driver so that it starts (based on the appearance
changes it wouldn't come up).
include embedded dialect specific sql files for nhibernate migrations
figure out how to get the raw db connection so that migrations can
work with nhibernate.
create initial migration for NHibernate + SQLite + Assets.
2008-06-16 19:22:00 +00:00
Sean Dague caa6b8467d futzing around on the NHibernate side again trying to connect
migrations into it.
2008-06-16 18:53:55 +00:00
Justin Clarke Casey e31de6707f * refactor: Fission ArchiveWriteRequest into prepare and execute classes 2008-06-16 17:13:28 +00:00
Sean Dague 94034d665d change some messages on the migrations front to be
more clear
2008-06-16 16:03:37 +00:00
Justin Clarke Casey ba69cc31e5 * Refactor: Break out AssetsRequest to a separate file in the Archiver module 2008-06-16 15:36:01 +00:00