Adam Frisby
8194d82230
* Terrain modification more robust, uses area sizes matching those employed by the client display.
...
* Terrain tools now account for the duration the cursor was held for.
* Terrain tools now support new brushes (completing the common set)
** Smooth brush
** Flatten brush
** Revert brush
** Noise brush
2007-06-20 21:57:22 +00:00
Adam Frisby
e4c915eebc
* Bonus commit: "terrain save" now supports a 'PNG' method.
2007-06-20 21:25:45 +00:00
Adam Frisby
4301d0f075
* Added support for "revert" and "bake" commands on terrain console
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* Implemented "IMG" load method for "terrain load" - supports PNG, BMP, TIFF, TGA and probably a handful of other formats.
2007-06-20 21:24:00 +00:00
Adam Frisby
b4bb74653c
* Adding a bunch of region xml files.
2007-06-20 18:00:38 +00:00
MW
97afe4ea42
Protip: don't commit when you have debug in ClientView set to true.
2007-06-20 17:47:15 +00:00
MW
3e484d1aaf
Renamed Avatar to ScenePresence to avoid clash with libsl Avatar class.
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Added ThirdPartyLicenses folder containing the licenses for the various third party libraries we use.
Plus some other small changes.
2007-06-20 17:32:21 +00:00
Adam Frisby
a9e9bc83ef
* and done the same for OGS..
2007-06-20 15:52:45 +00:00
Adam Frisby
29053589bf
* Replaced old logging mechanism with new shiny logging mechanism
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* Console, I bid thee farewall. Use "Log" now where console used to exist.
2007-06-20 15:50:06 +00:00
lbsa71
64ed1e1b3b
* Removed ClientThreads from avatar
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* Deleted SimpleApp2 as it's getting wonkier and wonkier by the minute
* Added avatar handling to SimpleApp, still don't have any avatar out on the playing field
* Removed some warnings
* Went from IWorld to Scene
*
2007-06-20 15:18:54 +00:00
lbsa71
8edcc844c4
* re-added SimpleApp projects
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* made them work (yay!)
* some cleanup
2007-06-20 11:41:45 +00:00
MW
70d6cbdffd
Deleted some bin/obj Directories.
2007-06-19 10:45:47 +00:00
MW
320fbcb7b4
Made a base class from the Grid mode UserServer.UserManager and included that in the OpenSim solution.
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Included OpenGrid.Framework.Data in the OpenSim solution (and OpenGrid.Framework.Data.DB4O).
Changed OpenSim.LocalCommunications.LocalUserServices so that it inherits from the UserManagement Base class. (still not finished implementing the CustomiseResponse() method)
2007-06-19 10:40:20 +00:00
Adam Frisby
b34d1c210e
* Cleaning up unused zircon branch.
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* Removed releng from sugilite.
2007-06-19 04:04:28 +00:00
mingchen
78af287448
*Added some missing files from last commit
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*LoginService is now only used in LocalCommunications and not as a interface in RegionCommunications
2007-06-19 00:18:06 +00:00
mingchen
56c4a3df5b
*Updated/Added the base classes and interfaces for user and login servers
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*Not yet usable, but I'm working on it
2007-06-18 20:10:19 +00:00
lbsa71
2f072d1e10
* example soft logger by delegate
2007-06-18 15:55:30 +00:00
MW
82d309d007
Fixed the flashing when crossing a border.
2007-06-18 14:41:38 +00:00
MW
99a308007c
Fixed inverted map texture problem.
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Added(from trunk) the loading of terrain files defined in the region.xml files.
2007-06-17 19:25:04 +00:00
MW
ef494fdf9c
Each Region will now generate a texture image of their terrain and this will be used by the map. Note: Currently each region generates a new image every time they start; even if the terrain is read from the database. And also they don't update it when the terrain changes.
2007-06-17 18:04:35 +00:00
lbsa71
45d407c7b5
* SimpleApp:
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* fixed build errors
* still not working though...
2007-06-17 17:58:19 +00:00
lbsa71
5d59ffe99d
* Added the two Sample Apps to the solution
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* Made them build
* They don't work though, gotta have a look see at that later.
* ignored a shitload of bins
2007-06-17 16:49:33 +00:00
MW
ef0e5e913e
Very Preliminary local teleporting added (currently only can teleport within the current region).
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Now need to add teleporting between regions and use of the dynamic texture for the terrain.
2007-06-17 14:10:19 +00:00
lbsa71
c6b99fbca5
* Added 'LogFilename' attribute to simconfig.xml - in order to specify log name
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* removed some greedy try-catch
* ignored some bins
2007-06-17 09:44:39 +00:00
MW
3c8daee510
Some Rearranging of CommsManager.
2007-06-16 14:29:11 +00:00
MW
17b4818b8e
Very Preliminary border crossing added to sugilite. (Note: Sugilite doesn't have any backend ogs communication support yet so everything is Sandbox mode only )
2007-06-15 16:03:02 +00:00
MW
95676b2988
Preliminary movement added to sugilite, forwards walking only and no animations.
2007-06-15 13:11:26 +00:00
MW
2bcd37aa94
and some more
2007-06-15 10:34:13 +00:00
MW
3697408fae
some more rearranging
2007-06-15 10:29:49 +00:00
MW
841ae288e4
trying to clean up the namespaces.
2007-06-14 12:49:28 +00:00
MW
9ef4bffe0c
trying to clean up the namespaces.
2007-06-14 12:41:42 +00:00
MW
3aecb54379
Deleted IGridServer interface (and classes implementing that).
2007-06-14 12:27:36 +00:00
lbsa71
3a20a7b5d1
* Applied Prebuild fixes to Sugilite
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* Rebuilt project files
* ignored some bins
2007-06-14 11:01:38 +00:00
MW
1fef45bc2b
Commented out the Scene.Backup method for now as there isn't really anything to Backup yet and it might be the cause of a memory leak.
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Deleted EmbeddedJVM scripting engine, not being used. "If" we ever decide to use it then it can be re-added.
2007-06-14 10:36:19 +00:00
MW
fd8ead61f6
Fixed the bug that makes a region use its water height as its name (in regionhandshake), which lead to most regions being called "20". (applied fix to sugilite)
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Rearranged some of the methods in ClientView.API.
2007-06-14 10:16:28 +00:00
Adam Frisby
62c6c9fe8b
* Added experimental RegionHandle class to Framework.Types - see email posted to mailing list for technical details. Not actually enabled anywhere and could be helpful for ordinary RegionHandles as well.
2007-06-14 08:32:59 +00:00
Adam Frisby
93eaddd583
* Applying patches to sugilite too.
2007-06-13 01:31:53 +00:00
Adam Frisby
46381da9ab
* Importing libTerrain-BSD into libraries folder
2007-06-12 23:48:03 +00:00
MW
d8f232c8b0
2007-06-12 18:11:14 +00:00
MW
a143cf8180
Renamed World class to Scene class
2007-06-12 17:45:11 +00:00
MW
bb13b4df73
Renamed OpenSim.Region/World folder to Scene (classes renaming will follow)
2007-06-12 17:36:49 +00:00
MW
13e4d83d2a
some more rearranging.
2007-06-12 17:30:59 +00:00
MW
26a65b35bd
2007-06-12 17:28:27 +00:00
MW
29a8425342
Deleted files under OpenSim.Framework/Interfaces/Remoting/ as they are currently unused and would need rewriting when we do get .net remoting added.
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Fixed compile error that happened due to the deleting of ClientView.Grid.
2007-06-12 16:06:14 +00:00
MW
b0ac0c7f7b
Deleted ClientView.Grid.cs (Unused).
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Added one or two new helper functions to ClientView.
2007-06-12 16:00:25 +00:00
MW
585f9f0d54
Work on Primitive class.
2007-06-12 15:53:19 +00:00
MW
62a0c7ede3
Deleted old AssetCache.cs file.
2007-06-12 15:33:47 +00:00
MW
14ca8a7ae6
Namespace of asset cache changed from OpenSim.Assets to OpenSim.Caches.
2007-06-12 15:30:27 +00:00
MW
fd1a7f28ab
Created OpenSim.Caches project and moved the assetcache to that.
2007-06-12 15:24:12 +00:00
MW
d02d925c86
did I say I was doing some rearranging?
2007-06-12 15:10:05 +00:00
MW
4d217ca196
And some more!
2007-06-12 14:57:46 +00:00