Commit Graph

224 Commits (97d441fca4846818b8c67297fa0065cb3c8e989f)

Author SHA1 Message Date
lbsa71 97d441fca4 * replaced some more of those butt-fuggly attr constructs with nice Get<> calls; somebody should finish the job. 2007-07-01 20:30:02 +00:00
MW 54ef77f0fd Can change the name and description of a prim. 2007-07-01 18:33:44 +00:00
MW 9800c05c1b Started change to having SceneObject and then that having child Primitives which in turn have a Shape object (currently PrimitiveBaseShape). The plan is only for the SceneObject to interface with the physics engines. As a physics Entity should be able to have mulitple shapes connected to it. 2007-07-01 17:26:33 +00:00
lbsa71 7cafe7f6d9 * now saves ExternalHostName in config 2007-07-01 16:19:47 +00:00
lbsa71 06a8c13200 MAJOR IP RESTRUCTURING
* moving towards IPEndPoints all over the place
* trying to make the internal/external division
2007-07-01 16:07:41 +00:00
lbsa71 5e805656db Fixed SimpleApp - aka thankgoditssundaycommit
* Updated SimpleApp with various introduced dependencies
* Extracted ScenePrescence creation in Scene
* removed try-catchall from UserManagerBase (that actually hid a bug)
* Refactored RegionInfo
  * handle is calculated
  * it will explode upon accessing x,y,ip,port,externalip if not explicitly initialized
* Removed superfluous 'ref' keywords
* Removed a shitload of 'catch Exception e' that causes build warnings
* Lots of small refactorings, renames et c
* Ignored some bins
2007-07-01 13:17:27 +00:00
Adam Frisby bacf90b5d8 * Project files fixed for OGS. 2007-07-01 11:40:48 +00:00
Adam Frisby 31649aa1d5 * Fixed scripting engine with a few minor updated namespace issues. 2007-07-01 11:24:50 +00:00
Adam Frisby b8b701fabb * Small bugfix comparing equal UUIDs 2007-06-29 22:10:55 +00:00
Adam Frisby e4df6ea08e * Created new "UUID" class to override LLUUID in general. (Unable to inherit from LLUUID, so written as a wrapper + extra functions), 1:1 Feature compatible with LLUUID designed as "Drop In" replacement. 2007-06-29 22:09:52 +00:00
Adam Frisby 72cd28be1b * Experimental patch: Replaced IPAddress.Any with IPAddress.Parse("0.0.0.0") to force IPv4 2007-06-29 20:09:29 +00:00
Adam Frisby cc1c4c034c * Applying Danx0r's BasicPhysics update. 2007-06-29 18:37:26 +00:00
mingchen 6b3777d3db *Deleted Logger.cs from OpenSim.Framework 2007-06-29 16:43:48 +00:00
lbsa71 b2883faddf * just making sure build files are latest 2007-06-29 16:28:03 +00:00
lbsa71 f6deaf8a65 Switched in NameSpaceChanges 2007-06-29 13:51:21 +00:00
mingchen 90b01ba80c *Hopefully fixed the empty dialog box error on client when logging in on sandbox mode 2007-06-29 01:58:16 +00:00
Adam Frisby 135e9b1f53 * Removed J# language support because it has issues with Mono. 2007-06-28 19:35:20 +00:00
mingchen fe0528b98c *Added UUIDNameRequest packet support (untested, but should work -- at least in sandbox mode)
*Various small renamings
2007-06-28 19:09:50 +00:00
MW 41f26668d9 enabled physics plugin flying flags. 2007-06-28 17:48:45 +00:00
mingchen d3363bbc28 *Renamed GridCommsManager to CommunicationsOGS1 to match CommunicationsLocal -- its sandbox mode counterpart 2007-06-28 17:03:09 +00:00
mingchen 108d89f894 *Master User is now set up
*Added support for getting user profile information from remote grid server (untested)
*Updated prebuild.xml
2007-06-28 16:17:20 +00:00
MW e1ebfaef63 Applied ScenePresence movement patch from Darok. 2007-06-28 15:56:24 +00:00
mingchen bee543300f *User Profile requests on OGS UserServer now uses XMLRPC instead of REST
*Added base support for setting up a master user
2007-06-28 14:45:46 +00:00
MW 561db23e5f Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Framework.Interfaces.Scripting. 2007-06-28 14:10:05 +00:00
MW 3456d951d8 Imported the scripting changes, so now should be up to date with sugilite. 2007-06-28 13:13:17 +00:00
MW 14ea54b441 should now work. 2007-06-28 11:54:51 +00:00
MW 1aca39a7a6 Deleted some files that are no longer in use. (I am sure I deleted these yesterday but they seem to have returned). 2007-06-28 11:26:22 +00:00
Adam Frisby 1ff4794191 * Run prebuild, and stuff. (Fixed bug) 2007-06-28 08:40:31 +00:00
Adam Frisby c4379add57 Shiny commit (finally)
* Added support for new scripting engines
** Javascript
** J# (Java on .NET)
** C#
* Added license headers to things.
* Updated prebuild for the above
2007-06-28 08:37:21 +00:00
Adam Frisby 17275f3ab7 * More removing stuff. Tortoise SVN I hate you. 2007-06-28 08:35:41 +00:00
Adam Frisby 9383fea40b * Removing stuff piecemeal since Tortoise SVN blows. 2007-06-28 08:31:27 +00:00
Adam Frisby 39b3ba6207 * Updating solution (OpenSim.Scripting no longer exists, now part of Region again) 2007-06-28 08:09:46 +00:00
Adam Frisby 0c1a6c85cc * Brand spankin' new scripting engine.
* Use "script load somefile.cs" for C# scripting. Will commit additional languages shortly. Scripts should implement the IScript interfaces to work correctly.
* Someone port this over to NameSpaceChanges (built in Sugilite since sugilite is working)
2007-06-28 08:09:05 +00:00
mingchen 50b180b545 *Added missing files from last commit (oops!) 2007-06-28 02:09:57 +00:00
mingchen 440bb4a358 *Fixed UserServer and OpenSim so now they start without crashing. 2007-06-28 02:07:59 +00:00
mingchen 0232f01a58 *Moved all the classes into their own file from LLSDHelpers.cs
*Some folder renaming to follow project Name
*Updated prebuild.xml
2007-06-27 19:43:46 +00:00
mingchen 9eaecabdd0 *Moved VersionInfo.cs to its correct place in OpenSim.csproj
*Added OpenSim.Region.Caps
*Updated prebuild.xml and ran prebuild
2007-06-27 19:04:23 +00:00
mingchen 1a6f58f337 *Fixed OpenGridServices.sln and prebuild.xml
*NameSpaceChanges branch now fully compiles!
2007-06-27 18:28:45 +00:00
mingchen 2261e4ec2a *Fixed all renaming for OpenGridServices.sln, still a reference issue in prebuild.xml though 2007-06-27 18:04:07 +00:00
mingchen 1dcc814b70 *More compile fixes (should be it on OpenSim.sln) 2007-06-27 17:20:45 +00:00
mingchen fe120533ef *Updated prebuild.xml and ran prebuild again
*Removed .user, .suo, and unneccessary files in /bin/Physics/
*OpenSim.sln should compile with nant and on windows now
2007-06-27 17:12:32 +00:00
mingchen 45f45c3755 *Ran prebuild 2007-06-27 16:57:31 +00:00
mingchen e392e222a8 *Added some missing files I forgot to add...OpenSim.sln should compile now 2007-06-27 16:55:27 +00:00
mingchen e41eedc9ae *Some more restructuring/fixing -- should compile, but high chance I forgot to add/remove something 2007-06-27 16:39:11 +00:00
MW 646bbbc84b Some work on restructuring the namespaces / project names. Note this doesn't compile yet as not all the code has been changed to use the new namespaces. Am committing it now for feedback on the namespaces. 2007-06-27 15:28:52 +00:00
MW 223550b7e4 Some very Preliminary work on .net remoting for interregion comms.
a few more classes for CAPS LLSD types.
2007-06-27 15:03:54 +00:00
Adam Frisby 1eec177d4b * Begun reimplementing scripting. 2007-06-27 09:30:07 +00:00
Adam Frisby 6a0d4667ea * Added patch for SYSTEMIP handling when an IPv6 address is the primary address of the system. (as is the case on Windows Vista) 2007-06-27 08:47:57 +00:00
Adam Frisby a1e6fff14f The following events now work:
* OnFrame
* OnNewPresence
* OnNewPrimitive
* OnRemovePresence
2007-06-27 06:14:15 +00:00
Adam Frisby e56c51c665 * Renamed new event manager "SceneEvents" to "EventManager"
* Installed into Scene.cs
* TODO: Remove IScriptHandler and ScriptEng calls from Update() - they should use eventManager and bind as needed.
2007-06-27 06:00:24 +00:00