Commit Graph

867 Commits (9ff6c85325bfe8a046abaf72267e215f05ec893e)

Author SHA1 Message Date
Robert Adams d5c08c44bf Add missing reference to prebuild.xml for torture tests 2012-02-07 16:40:09 -08:00
Melanie 37049180f6 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-02-07 21:09:04 +00:00
Justin Clark-Casey (justincc) c22970448f Add TestCompileAndStart100Scripts() torture test. 2012-02-07 19:42:32 +00:00
Melanie ce5e900721 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-02-04 11:48:20 +00:00
Justin Clark-Casey (justincc) 312e1457dd Change SceneObjectSerializer to use common ExternalRepresentationUtils.ExecuteReadProcessors() methods.
Adds ability to submit a customized exception message to match logging.
2012-02-03 23:47:01 +00:00
Justin Clark-Casey (justincc) 6234264211 Refactor common deserialization processor code to generic method ExternalRepresentationUtils.ExecuteReadProcessors() 2012-02-03 22:45:50 +00:00
Melanie 1b63b21a4d Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Application/OpenSimBase.cs
2012-01-31 20:53:49 +00:00
Justin Clark-Casey (justincc) f3780b9eae Add torture tests to test adding 10,000, 100,000 and 200,000 single prim scene objects.
These can be run using the "nant torture" target.  They are not part of "nant test" due to their long-run future nature.
Such tests are designed to do some testing of extreme situations and give some feedback on memory usage, etc.
However, data can be inconsistent due to different machine circumstances and virtual machine actions.
This area is under development.
2012-01-31 19:56:37 +00:00
Melanie ba3b0c69f1 Merge branch 'master' into careminster 2012-01-21 19:52:33 +00:00
Justin Clark-Casey (justincc) 9356963bd3 Add basic request and send image regression tests for LLImageManager 2012-01-19 19:00:11 +00:00
Melanie bde004c08e Merge branch 'master' into careminster 2011-12-28 09:24:35 +00:00
Diva Canto b6cfe15c7c HG: more / love for Xmas 2011-12-24 07:44:26 -08:00
Melanie 28da235888 Merge branch 'master' into bigmerge 2011-12-06 19:01:05 +00:00
Justin Clark-Casey (justincc) 319507f521 Add test for not found response from GetTexture cap handler.
Add OpenSim.Region.Capabilities.Handlers.Tests.dll into test suite
2011-12-05 21:04:17 +00:00
Justin Clark-Casey (justincc) 4567555c49 Implement IOSHttpRequest and IOSHttpResponse http interfaces and use instead of OSHttpRequest/OSHttpResponse.
This is required for the substitution of different HTTP servers or the newer HttpServer.dll without having to commit to a particular implementation.
This is also required to write regression tests that involve the HTTP layer.
If you need to recompile, all you need to do is replace OSHttpRequest/OSHttpResponse references with IOSHttpRequest/IOSHttpResponse.
2011-12-05 20:44:20 +00:00
Melanie bc17e2e9cf Merge branch 'master' into bigmerge 2011-12-05 20:32:35 +00:00
Melanie 5ab536a1e9 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-12-05 17:10:51 +00:00
Justin Clark-Casey (justincc) 4919c60560 Add beginning of ScenePresenceAgentTests.TestCreateChildScenePresence()
This required an option to be added to NullRegionData via ConnectionString for it to act as a non-static instance, so that regression tests (which only load this class once) don't get hopeless confused and complex to compensate.
Normal standalone operation unaffected.
2011-12-03 18:59:54 +00:00
Melanie bdb5ac96d9 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-11-19 22:39:15 +00:00
justincc 6dbe793112 Fix Windows build break 2011-11-17 23:10:58 +00:00
Melanie 31736b1aac Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
2011-11-17 19:04:27 +00:00
Justin Clark-Casey (justincc) affec18625 Remove prebuild reference to now gone PumaCode.SvnDotNet.dll 2011-11-15 17:40:13 +00:00
Melanie afca742392 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2011-11-14 20:03:47 +00:00
Justin Clark-Casey (justincc) de895ee54a Add very simple FriendsModuleTests.TestNoFriends() 2011-11-14 17:18:51 +00:00
Melanie 24235006f4 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
	OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
	OpenSim/Region/CoreModules/LightShare/LightShareModule.cs
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
2011-11-04 01:18:37 +00:00
Justin Clark-Casey (justincc) 5a67940acc Add click/grab behaviour to pCampbot, which gets bots to randomly click things.
This can be specified on pCampbot.exe by using g in the list of behaviours for the new -behaviours,-b switch
e.g. -b p,g to get both existing physics and grabbing behaviours.
grabbing is primitive, it attempts grabs on random prims whether they're actually signalled as clickable or not.
behaviour is currently primitive overall, behaviours are just executed in a list
2011-11-03 22:31:31 +00:00
Melanie b69f679122 Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2011-11-01 23:54:09 +00:00
Justin Clark-Casey (justincc) 210868a832 Remove OpenSim.TestSuite
Hasn't been touched since 2009 and wasn't more than another copy of pCampBot
2011-10-31 23:10:10 +00:00
Melanie fd22159d0c Merge branch 'master' into bigmerge
Conflicts:
	OpenSim/Framework/Watchdog.cs
2011-10-26 01:27:24 +01:00
Justin Clark-Casey (justincc) 8a0a78cbcc Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around.
This is necessary so that code in HttpServer can use framework facilities such as the thread watchdog for monitoring purposes.
Doing this shuffle meant that MainServer was moved into OpenSim/Framework/Servers
Also had to make OpenSim.Framework.Console rely on OpenSim.Framework rather than the other way around since it in turn relies on HttpServer
MainConsole and some new interfaces had to be moved into OpenSim/Framework to allow this.  This can be reverted if parts of OpenSim.Framework stop relying on console presence (cheifly RegionInfo)
2011-10-25 20:24:21 +01:00
Melanie 740077a291 Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmerge 2011-10-25 03:26:20 +01:00
Melanie f5e2bdebef Merge commit 'c85a780583cb36bac95f69c5d704f60a758d56bb' into bigmerge 2011-10-25 02:55:57 +01:00
Melanie 13d635d1d7 Merge commit 'f5f7ca47ea7a27fb7f82367cc7a4e04e11cb5155' into bigmerge 2011-10-25 01:37:01 +01:00
Justin Clark-Casey (justincc) e28e2d24c7 Add new EventQueueTests with basic test to check that adding a client registers an http poll 2011-10-24 22:23:41 +01:00
Justin Clark-Casey (justincc) c85a780583 Provide an option to allow remote calls to the CreateUser method on the UserAccountService
Default is false, as before.
Enabling AllowCreateUser in [UserAccountService] for ROBUST allows avatars to be created via an http call, with viewer 2 appropriate bits and pieces.
Only Ruths can be created at present.
Please don't rely on the config since at some point CreateUser will be moved to a separate co-ordinating service.
2011-10-18 22:51:40 +01:00
Justin Clark-Casey (justincc) f5f7ca47ea Bring LindenUDP.Tests back from the dead. No tests are running.
Code drift means that most of this stuff doesn't compile but the structure is still useful.
2011-10-12 21:31:22 +01:00
Melanie 3a290e581a Merge commit '71d29decc87952790b3f5264ad4a29da171b1689' into bigmerge
Conflicts:
	OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
2011-10-12 07:09:41 +01:00
Melanie 0ae63d0e8b Merge commit '42fe774ad10d469c11fe58731fcab0e4df760871' into bigmerge
Conflicts:
	OpenSim/Region/Examples/SimpleModule/ComplexObject.cs
	OpenSim/Region/Examples/SimpleModule/MyNpcCharacter.cs
2011-10-11 23:16:19 +01:00
Melanie b9de3b7f5b Merge commit 'f95033812402aaf31a9f2f66c946165d2d79669f' into bigmerge
Conflicts:
	OpenSim/Region/Physics/BulletDotNETPlugin/BulletDotNETCharacter.cs
	OpenSim/Region/Physics/BulletXPlugin/BulletXPlugin.cs
	prebuild.xml
2011-10-11 22:22:34 +01:00
Melanie f1fa059b37 Merge commit 'a00327d0e5f512ccf56e18082c7e7c7366517379' into bigmerge 2011-10-11 21:32:24 +01:00
Melanie 8fac7c0650 Merge commit '522d6261f11ffaf8320c3f0775beb5d0608ce226' into bigmerge
Conflicts:
	OpenSim/Region/CoreModules/ServiceConnectorsOut/UserAccounts/LocalUserAccountServiceConnector.cs
2011-10-11 21:28:23 +01:00
Justin Clark-Casey (justincc) 71d29decc8 replace List used by m_accessIP in RemoteAdminPlugin with the more efficient HashSet 2011-10-08 01:53:10 +01:00
Justin Clark-Casey (justincc) 42fe774ad1 Remove OpenSim.Region.Examples.SimpleModule
This module is more than 2 years old and at least some of the 'example' code it gives is now misleading.
Even the logs say it say some bits were broken where it was put in!
2011-10-01 01:21:20 +01:00
Justin Clark-Casey (justincc) f950338124 Remove old bullet DotNET and X libraries in preparation for BulletS
These weren't working properly anyway.
You will need to rerun prebuild.sh/.bat after this commit, and maybe "nant clean" as well.
2011-09-17 01:09:25 +01:00
justincc a00327d0e5 Fix build errors on Windows by adding missing OpenSim.Services.Base reference 2011-09-16 19:54:23 +01:00
Justin Clark-Casey (justincc) 522d6261f1 Correctly create a freshly created estate owner's default items and avatar entries on standalone if applicable. 2011-09-16 00:12:12 +01:00
Tom 66dec3b874 Resolve merge commits, stage 1 2011-09-04 07:06:36 -07:00
Mic Bowman 384cb79a1a Merge branch 'master' into bulletsim
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneManager.cs
2011-08-19 14:49:16 -07:00
Justin Clark-Casey (justincc) 66eb537d0c relocate AttachmentTests.cs to AttachmentsModuleTests.cs 2011-08-16 21:56:56 +01:00
BlueWall dc772c608d Fix for monodevelop
External libraries need the "path=..." set so
	Prebuild.exe can properly build the projects
2011-08-15 16:17:32 -04:00
Micheil Merlin b80dfb6572 llGetPrimitiveParams fix prim hollow/hole shape value 2011-08-13 15:34:08 +01:00
Justin Clark-Casey (justincc) 77625dae36 Revert "llGetPrimitveParams fix prim hollow/hole shape return value"
This reverts commit d0bcaf1f16.

Accidentally applied only the prebuild.xml conflict fix.  But the full application seems to generate a regression test error anyway.
2011-08-13 01:13:17 +01:00
Micheil Merlin d0bcaf1f16 llGetPrimitveParams fix prim hollow/hole shape return value 2011-08-13 01:02:07 +01:00
Justin Clark-Casey (justincc) 50945dd560 add regression test for osNpcCreate when cloning an in-region avatar 2011-08-11 21:43:26 +01:00
Justin Clark-Casey (justincc) 5d694a224f Add missing System.Xml reference which is required to build on Windows but not mono 2011-08-11 20:05:11 +01:00
Justin Clark-Casey (justincc) 92e96d394a When an NPC is created, stop telling neighbouring regions to expect a child agent 2011-08-09 23:11:07 +01:00
Justin Clark-Casey (justincc) 795c8e6c22 Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet ready for user use.
Adds regression test.
2011-08-09 22:05:47 +01:00
Justin Clark-Casey (justincc) e869eeb0bf Implement first draft functions for saving and loading NPC appearance from storage.
This works by serializing and deserializing NPC AvatarAppearance to a notecard in the prim inventory and making the required baked textures permanent.
By using notecards, we avoid lots of awkward, technical and user-unfriendly issues concerning retaining asset references and creating a new asset type.
Notecards also allow different appearances to be swapped and manipulated easily.
This also allows stored NPC appearances to work transparently with OARs/IARs since the UUID scan will pick up and store the necessary references from the notecard text.
This works in my basic test but is not at all ready for user use or bug reporting yet.
2011-08-09 03:51:34 +01:00
Dan Lake 81fe1cfad6 Merge branch 'bulletsim' of ssh://opensimulator.org/var/git/opensim into bulletsim 2011-07-20 15:04:23 -07:00
Dan Lake 2c11f7fc38 Merge branch 'master' into bulletsim 2011-07-20 15:01:32 -07:00
Mic Bowman 1f3e42adf3 reorder bulletsim and convex decomposition projects in prebuild.xml. seems
to fix the build on mono/linux.
2011-07-12 11:14:48 -07:00
Justin Clark-Casey (justincc) d31e0a67f7 temporarily fix the build break with building the OdePlugin tests assembly.
This needs to be fixed properly.
2011-07-12 03:26:22 +01:00
Justin Clark-Casey (justincc) 7442f064f5 Make OdePlugin tests build from their own directory rather than from the main OdePlugin directory
I suspect the former arrangement was confusing nant since file changes didn't appear to be rebuilding properly
Ode tests don't currently execute because Ode.NET can't pick up the native libode dll
However, this appears to also have been the case before, and these tests weren't being included in the "nant test" suite anyway.
Will need to fix some time.
2011-07-12 02:58:14 +01:00
Dan Lake 38f0cf4bf4 Moved ConvexDecompositionDotNet.dll to bin directory to fix picky references on Linux 2011-07-11 15:26:50 -07:00
Dan Lake b9cbe92f30 Merge branch 'master' into bulletsim 2011-07-11 12:23:20 -07:00
Justin Clark-Casey (justincc) f99b89990c Add scratch AvatarFactoryModuleTests with one test to do a partial check on AvatarFactoryModule.SetAppearance()
Baked texture set not yet checked, nor persistence of data in avatar service
This is a foundation for later npc related tests.
2011-07-09 02:21:56 +01:00
root 47cf9c8fe0 Merge branch 'master' into careminster-presence-refactor 2011-07-05 04:01:59 +01:00
Justin Clark-Casey (justincc) 46f5893d55 Add basic flotsam asset cache test for retrieved cached asset.
Disabled temporarily since file system caching disrupts subsequent test runs
2011-07-04 21:35:15 +01:00
Justin Clark-Casey (justincc) 513d63455e Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists 2011-07-02 01:01:40 +01:00
Robert Adams 302d72701d BulletSim initial checkin 2011-06-20 17:24:42 -07:00
Melanie 9b1d3f0c38 Merge branch 'master' into careminster-presence-refactor 2011-06-13 12:38:17 +01:00
Diva Canto fd57c91b4a First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD. 2011-06-12 15:37:42 -07:00
Melanie 326c46ba70 Merge branch 'master' into careminster-presence-refactor 2011-06-09 02:05:04 +01:00
Diva Canto 78e76bba38 Removed unused dependency (that happened to have the wrong path) 2011-06-05 18:50:21 -07:00
Diva Canto 3c15c0b264 Added test IM client. 2011-06-02 09:39:09 -07:00
Diva Canto d21e9c755f HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights. 2011-05-19 16:54:46 -07:00
Melanie e7e88c4db1 Merge branch 'master' into careminster-presence-refactor 2011-05-05 13:28:15 +01:00
Melanie 1bdac6ed19 Fix up nant linux build break 2011-05-05 13:27:44 +01:00
Melanie 4f588ad7ba Fix up some paths in prebuild 2011-05-05 12:52:31 +01:00
Melanie 3149e6e851 Fix up some paths in prebuild 2011-05-05 12:13:56 +01:00
Melanie 4beb0c9b9b Merge branch 'master' into careminster-presence-refactor 2011-05-05 09:49:10 +01:00
Diva Canto 10180760b7 Works! 2011-05-02 08:48:55 -07:00
Diva Canto 6b2b036387 Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles. 2011-05-01 09:08:18 -07:00
Diva Canto e3c27d8527 Nope, that didn't feel right. Moving all those modules to Linden space. 2011-04-30 13:24:25 -07:00
Diva Canto 3e79842312 Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
Diva Canto d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
Melanie d1cf1fe3d7 Merge branch 'master' into careminster-presence-refactor 2011-04-30 14:37:37 +01:00
Diva Canto e579a990b4 Removed stale client components: MXP and VWoHTTP. 2011-04-25 18:59:01 -07:00
Melanie 9bf5e94b70 Merge branch 'master' into careminster-presence-refactor 2011-04-25 23:18:32 +01:00
Diva Canto 0d5a80ad78 Removed unused libraries: RAILS.dll and dependencies. 2011-04-24 19:14:39 -07:00
Melanie 474910c9d6 Merge branch 'master' into careminster-presence-refactor 2011-04-17 18:48:53 +01:00
Justin Clark-Casey (justincc) 6613daa82a Add a regression test for rezzing a single object into a scene from user inventory 2011-04-13 17:46:36 +01:00
Diva Canto 7592a033df Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd. 2011-04-12 20:24:28 -07:00
Melanie 738daadace Merge branch 'master' into careminster-presence-refactor 2011-04-08 04:16:29 +01:00
Justin Clark-Casey (justincc) 9d40c0dcc7 Remove the SQLite legacy adaptor. This is no longer needed now that the main adaptor works on Mac OS X.
The SQLite legacy adapator was also not at all well maintained, even worse than the mainline sqlite adapator.
2011-04-07 23:20:04 +01:00
Melanie a62b435a39 Merge branch 'master' into careminster-presence-refactor 2011-03-27 21:41:54 +01:00
Justin Clark-Casey (justincc) de0730a54c Add OpenSim.Server.Base reference in prebuild.xml. Initialize svc_checks dictionary in WebkeyOrPasswordAuthenticationService, which was what was causing the load failure. 2011-03-26 02:42:50 +00:00
Justin Clark-Casey (justincc) ea72745d43 Log the xml/ini regions config files that opensim loads from, and the regions that it loaded from them
This will show up with the lines [REGION LOADER FILE SYSTEM]: Loading config files from ./Regions, etc.
2011-03-25 23:18:47 +00:00
Justin Clark-Casey (justincc) b34743e5fe Add an initial confidence-building TestAddObject() for prim counts. 2011-03-22 23:47:36 +00:00
BlueWall 97d46648cd More SQLite work. 2011-03-22 16:42:12 -04:00