Dan Lake
ecf9824b63
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-03 16:52:53 -08:00
Dan Lake
0ab2289cdc
Access to these static methods to serialize objects are useful outside of serializer
2012-01-03 16:52:08 -08:00
Justin Clark-Casey (justincc)
983b49c0c8
commented out "Prevented flyoff" log message for now as this becomes problematic with bot testing.
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Please uncomment if still needed.
2012-01-03 18:25:31 +00:00
Justin Clark-Casey (justincc)
01eacd3a31
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-03 18:22:14 +00:00
BlueWall
e78a3913e0
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-03 12:22:13 -05:00
BlueWall
2c8e72217e
Merge branch 'new_modules'
2012-01-03 12:20:49 -05:00
BlueWall
6941058824
Profile Updates
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Update basic profile to use the replaceable interface, making configuration less error-prone. Add support to query avatar's home user account and profile service for regions usng the updated OpenProfileModule with Hypergrid.
2012-01-03 11:10:23 -05:00
Justin Clark-Casey (justincc)
fa79588a20
minor: add missing newlines to pCampbot usage statement
2012-01-03 15:42:36 +00:00
Melanie
a6e305063e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
OpenSim/Services/Interfaces/IUserAccountService.cs
2012-01-02 21:41:36 +00:00
Justin Clark-Casey (justincc)
fac8c25851
Reduce accessibility of some J2KImage/LLImageManager properties and methods to reduce potential code complexity and make code reading easier.
2012-01-02 21:31:42 +00:00
Justin Clark-Casey (justincc)
014a86c26b
Adding commented out log messages and some minor formatting for future bug hunting. No functional changes.
2012-01-02 19:46:30 +00:00
BlueWall
87374274b9
Fix for failed http request status
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Thanks "sendapatch" for fixes to llHTTPRequest status reporting.
2012-01-01 23:44:46 -05:00
Diva Canto
56dbcae402
Bug fix in map tiles in standalone: the map has been blank since commit 01ae916bad
r/17324 (Nov.18, justincc). But the root cause comes from commit 02e54c57c4
Author: Oren Hurvitz Date: 7/22/2011
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This is a nasty situation. The map tile UUID is, in principle, stored authoritatively in RegionSettings. However, it also needs to be stored in the Grid Service because that's how other sims can retrieve it to send it in Map Blocks to non-V3 viewers. So every time the tile image changes, that change needs to propagate to the Grid Service, and this is done via RegisterRegion (ugh!). Interestingly, this problem didn't affect grids because by default AllowRemoteDelete is false, so the prior images aren't being deleted from the asset servers -- but they were not being correctly updated in the map either, the map was stuck with old images.
2011-12-30 21:32:28 -08:00
Diva Canto
5d8ed077bc
Bring back the Hyperlinker to the Robust console. Moved the config to [GridService]. Changed all HG-related .inis, including HyperSimianGrid. No changes in user-facing inis.
2011-12-30 19:17:35 -08:00
Diva Canto
5aad1f7afe
Default LocalToGrid to true. Fixes minor bug introduced yesterday where old robust UserAccount service would result is LocalToGrid at the sim being false.
2011-12-30 10:40:57 -08:00
Mic Bowman
967ea51980
Set the local grid flag in the user account through the simian connector
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This should make bi-directional hypergrid work.
2011-12-29 16:37:16 -08:00
Diva Canto
571efeddb2
Added UserManagementModule.IsLocalGridUser(UUID) to be used throughout region Scenes and Modules. Changed existing modules to use it instead of assuming that foreign = null account.
2011-12-29 16:12:06 -08:00
Diva Canto
42f5394677
Added field LocalToGrid in UserAccount. Context: make HG work in Simian.
2011-12-29 15:39:12 -08:00
Diva Canto
98ab3dffa3
Deleted two obsolete files in Inventory modules.
2011-12-29 15:33:04 -08:00
Diva Canto
ef4d989f37
Deleted unused methods from HGAssetBroker
2011-12-29 15:21:56 -08:00
Diva Canto
6974596e83
Fixed mix-up in UserAccount fields when passing UserAccounts remotely.
2011-12-29 12:34:57 -08:00
Diva Canto
b756077269
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-12-29 12:18:22 -08:00
Diva Canto
70e36ee2b4
HG: more adjustments for making HG Simian work. Added server_uri as new key on get_agent_home in UAS.
2011-12-29 12:17:58 -08:00
Melanie
bde004c08e
Merge branch 'master' into careminster
2011-12-28 09:24:35 +00:00
Melanie
5b52440e61
Introduce a LightShare kill packet ans send it when needed. Currently only
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understood by AVN v0.3
2011-12-28 09:24:02 +00:00
Melanie
bf4d727cd5
Fix permissions being lost and correct slam behavior, removing icompatible
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code inherited from core and dead code.
2011-12-27 14:04:49 +01:00
Melanie
ad1c6442cd
Remove a debug spam
2011-12-27 01:40:44 +01:00
Diva Canto
b6cfe15c7c
HG: more / love for Xmas
2011-12-24 07:44:26 -08:00
Melanie
41f6d6a5ff
Introduce a LightShare kill packet ans send it when needed. Currently only
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understood by AVN v0.3
2011-12-24 16:18:01 +01:00
Melanie
2e07d24199
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2011-12-24 01:46:04 +01:00
Melanie
c4e16b26bb
Merge branch 'master' into careminster
2011-12-24 02:21:35 +00:00
Melanie
c9dbcfbb31
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2011-12-24 01:43:44 +01:00
Melanie
f2855d3668
Add setter for Acceleration on physics objects.
2011-12-24 01:41:32 +01:00
Melanie
5b28e29530
Fix camera orientation for sit targets to use the prim actually sat on.
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Now SL compatible.
2011-12-24 01:40:58 +01:00
Melanie
04806e02ed
Add PRIM_POS_LOCAL as an alias to PRIM_POSITION for setting the position.
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For SL compatibility only
2011-12-24 01:40:09 +01:00
Diva Canto
f9a1fd5748
HG: one more adjustment with trailing /s
2011-12-23 15:08:13 -08:00
Diva Canto
d38b8caf2b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-12-23 10:58:55 -08:00
Diva Canto
26bb95fe3d
HG: AAdded a few missing /'s at the end of URLs
2011-12-23 10:58:30 -08:00
Mic Bowman
c6ce464dbc
remove the old region crossing handler
2011-12-23 10:13:32 -08:00
Melanie
b8a914b15b
Merge branch 'master' into careminster
2011-12-23 01:00:34 +00:00
Mic Bowman
456c89a7a3
Fixes some problems with objects that attempt to cross a region boundary
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into a region that does not exist. This is particularly problematic for
physical objects where the velocity continues to move them out of the
region causing an infinite number of failed region crossings. The patch
forces an object that fails a crossing to be non-physical and moves it
back into the starting region.
2011-12-22 16:59:51 -08:00
Mic Bowman
f394cb2e8f
fix the UsesPhysics flag to reference the physics flag rather than the temponrez flag
2011-12-22 16:21:32 -08:00
Mic Bowman
6b08c051a3
Enables processing of hypergrid links through simiangrid services. Thanks
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otakup0pe
2011-12-22 15:31:51 -08:00
Justin Clark-Casey (justincc)
790ca65c84
Align default ODE_STEPSIZE with that already used through OpenSimDefaults.ini
2011-12-22 20:22:15 +00:00
Justin Clark-Casey (justincc)
7ccd8f8f1d
rename Scene.m_physicalPrim to PhysicalPrims since its public and access external as a property
2011-12-22 19:57:50 +00:00
Melanie
eef6f92029
Merge branch 'master' into careminster
2011-12-22 19:52:59 +00:00
Justin Clark-Casey (justincc)
f7dbdba447
Remove unused m_physicalPrim parameter from SOG.ApplyPhysics()
2011-12-22 19:52:09 +00:00
Justin Clark-Casey (justincc)
48113f0fc8
Make it possible to force all prims to be phantom via the collidable_prim boolean setting in the OpenSim.ini config [Startup] section.
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Naturally, default is true.
When set to false, "phantom" flags on prims can be set as usual but all prims remain phantom.
This setting is for test purposes.
This switch does not affect the collision of avatars with the terrain.
2011-12-22 19:44:52 +00:00
Melanie
a15a58a7c1
Merge branch 'master' into careminster
2011-12-22 17:33:31 +00:00
Diva Canto
469955889e
Region crossings redone: (1) removed WaitForCallback. Now that we are passing the entire agent with attachs in one big message we don't necessarily need to wait for confirmation. The callback sometimes is problematic and it adds delay to the process. (2) Z velocity sent to the viewer = 0. This is an heuristic; the Z velocity usually is negative, and it makes the viewer move the avie down. This only matters while the agent is in transit and therefore not being physically simulated by neither region. As soon as the receiving region receives CompleteMovement from the viewer, the position and velocity get corrected.
2011-12-22 09:30:06 -08:00
Melanie
b72dd852b7
Merge branch 'master' into careminster
2011-12-22 16:58:38 +00:00
Melanie
7f527814d5
And a typo fix
2011-12-22 16:57:49 +00:00
Melanie
66a0471efa
Merge branch 'master' into careminster
2011-12-22 16:52:14 +00:00
Melanie
6412349dec
Add a few comments, correct a merge artefact
2011-12-22 16:51:51 +00:00
Melanie
2347593dac
Harmonizing SP with Avination
2011-12-22 16:48:52 +00:00
Melanie
b970d4f976
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-12-22 16:37:25 +00:00
Diva Canto
219ec7ef20
Fixing a bug introduced yesterday. This put the precondition test inside CheckForBorderCrossing the right way.
2011-12-22 08:18:03 -08:00
Diva Canto
bb0c6a498b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-12-21 15:17:44 -08:00
Diva Canto
ddff2f246c
Moved an external test into the method that uses those preconditions.
2011-12-21 15:17:26 -08:00
Diva Canto
651f9f47d0
HG: Verify that the user is local
2011-12-21 14:56:38 -08:00
Dan Lake
41b02a7208
Remove unused SetAcceleration and add set on Acceleration parameter
2011-12-20 14:45:32 -08:00
Melanie
ca6113a4d5
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
2011-12-20 21:51:43 +00:00
Justin Clark-Casey (justincc)
fa0a71253f
Though the viewer warns about receiving this, not sending appears to break baked texture caching when crossing region boundaries.
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Needs further investigation.
Revert "Stop sending the viewer its own AvatarAppearance packet."
This reverts commit 92039f295d
.
2011-12-20 18:54:15 +00:00
Diva Canto
dd69c9fd20
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-12-20 09:53:05 -08:00
Diva Canto
25cbba9bca
Fixed bug of avie going under the terrain when crossing regions in certain directions. This was a 1-off bug: the terrain was being placed in 127, 127 resulting in a bounding box if -2, 256. I placed it in 128, 128 resulting in a bounding box of -1, 257.
2011-12-20 09:43:39 -08:00
Melanie
2b4ebe657c
Merge branch 'master' into careminster
2011-12-19 23:16:20 +00:00
Justin Clark-Casey (justincc)
87a2d8d51b
Move HandleObjectGroupUpdate() from GroupsModule to Scene.PacketHandlers.cs as this is updating SOG/SOP.GroupID, which is arguably generic.
2011-12-19 23:03:45 +00:00
Melanie
efa4284391
Merge branch 'master' into careminster
2011-12-19 21:30:57 +00:00
Justin Clark-Casey (justincc)
92039f295d
Stop sending the viewer its own AvatarAppearance packet.
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The viewer warns in the log if it receives this.
Stopping this doesn't appear to have adverse effects on viewer 1 or viewer 3 - the viewer gets its own appearance from body parts/clothes and self-baked textures.
2011-12-19 20:13:48 +00:00
Justin Clark-Casey (justincc)
2899de1a5c
Stop unnecessarily sending the TextureEntry in client avatar updates.
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As far as I know, viewers don't use this mechanism to recieve new TextureEntry data for avatars. This is done via the AvatarAppearance packet instead.
Tested this back to viewer 1.23.
Replacing with Utils.EmptyBytes since converting the texture entry to bytes on each AvatarUpdate (or which there are many) is not cost-free.
2011-12-19 19:19:05 +00:00
Justin Clark-Casey (justincc)
e8fbeeba5f
Fix race condition where the appearance update timer could be stopped just after another thread had started it on QueueAppearanceSave() or *Send()
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However, the window for this race is very small, and the next queued appearance save or send would restart the timer anyway.
2011-12-19 19:08:24 +00:00
Justin Clark-Casey (justincc)
fc9400db07
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-12-19 19:07:35 +00:00
Justin Clark-Casey (justincc)
0b91ec8dd2
Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).
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Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25.
Adjust some method doc
Minor changes to some logging messages.
2011-12-19 18:58:05 +00:00
nebadon
6baee2e10b
addresses mantis #5827
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RAdmin - admin_save_oar fails if noassets parameter missing
thanks Michelle Argus
2011-12-19 11:51:03 -07:00
Melanie
759f1d2dbe
Merge branch 'master' into careminster
2011-12-18 10:49:45 +00:00
Melanie
c4f1906b0a
Make raycast more efficient by checking exclusion flags earlier
2011-12-17 12:57:20 +01:00
Melanie
8a9a8ed5c9
Fix hit testing link sets properly. Fix raycasting for LSL.
2011-12-17 12:31:25 +01:00
Justin Clark-Casey (justincc)
4d065f0453
Provide user feedback on execution of "backup" region console command
2011-12-17 02:42:43 +00:00
Justin Clark-Casey (justincc)
684482352c
Fix bug where objects couldn't be set back to the "none" group.
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This is handled by treating UUID.Zero as a special case.
Currently, asking for the "none" group returns nothing because XMLRPC groups, at least, is not properly handling this case.
It may be better in the future to have GroupsModule return an appropriate GroupsData structure instead or require the underlying services to behave appropriately.
This is a further component of http://opensimulator.org/mantis/view.php?id=5588
2011-12-17 02:35:08 +00:00
Justin Clark-Casey (justincc)
f9137c923b
Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object.
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There were two problems here:
1) On object group update, we looked for the group is the IClientAPI group cache rather than in the groups service. This fails to groups created newly in that session
2) On object group update, we weren't setting the HasGroupChanged flag. This meant that the change was not persisted unless some other action set this flag.
This commit fixes these issues and hopefully addresses http://opensimulator.org/mantis/view.php?id=5588
This commit also moves HandleObjectGroupUpdate() to the GroupsModule from the Scene.PacketHandlers.cs file
2011-12-17 02:23:24 +00:00
Diva Canto
964ec57ffe
Changed the async approach on close child agents. This may improve crossings a little bit.
2011-12-16 17:24:50 -08:00
Diva Canto
99623894c7
Commented a couple of verbose debug messages.
2011-12-16 17:23:30 -08:00
Justin Clark-Casey (justincc)
7f019cc196
If a startup simulator script is present, run it after the normal region selection code rather than before.
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This allows the script to change the selected region without having it immediately undone.
Thanks to Garmin Kawaguichi for this patch.
2011-12-17 00:27:19 +00:00
Justin Clark-Casey (justincc)
1bf05fbb1f
refactor: simplify methods in Scene.PacketHandlers.cs by using GetGroupByPrim() rather than retrieving GetEntities() and inspecting the entire list
2011-12-17 00:11:17 +00:00
Justin Clark-Casey (justincc)
a3a17e929e
Stop generating client flags when we send out full object updates.
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These were entirely unused.
2011-12-16 23:20:12 +00:00
Justin Clark-Casey (justincc)
5c4056660f
Don't pass on ChaneWaterHeight event from EventManager is new water height is less than 0
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This is to stop bad values and subsequent viewer crashes.
Thanks to Michelle Argus for this patch.
2011-12-16 21:16:01 +00:00
Justin Clark-Casey (justincc)
5d79f857b0
Comment out accidentally left in "Adding physics prim" log message
2011-12-16 20:54:28 +00:00
Justin Clark-Casey (justincc)
a9b39d6e5d
Tunnel [GroupsModule] DebugEnabled setting down into XmlRpcGroupsServicesConnectorModule so that we can record cache misses
2011-12-16 20:53:50 +00:00
Diva Canto
8300bb651e
Sends the consistent child agent position upon creation of the child agent in other regions, as opposed to <128, 128, 70>
2011-12-16 09:33:22 -08:00
Diva Canto
3bf699ad36
No functional changes. Changed the prefix of that log message [CONNECTION BEGIN] to [SCENE] because that's where the message happens.
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Also changed the instantiation of a vector object to be done only once instead of every time we receive a position update.
2011-12-16 08:59:33 -08:00
Diva Canto
7e4a2d69d5
HG minor bug fix and marked one method obsolete in UAS.
2011-12-16 08:48:29 -08:00
Justin Clark-Casey (justincc)
8013c0d2f5
Stop pointlessly setting the m_colliderarr[] to false in the ODECharacter constructor
2011-12-15 22:33:14 +00:00
Justin Clark-Casey (justincc)
c0ba99e5ad
Stop having to call SetHeight again in ScenePresence.AddToPhysicalScene() when we've already passed size information to the avatar at PhysicsScene.AddAvatar()
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Eliminate some copypasta for height setting in OdeCharacter
2011-12-15 22:29:36 +00:00
Justin Clark-Casey (justincc)
99570d8ebb
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-12-15 21:59:01 +00:00
Justin Clark-Casey (justincc)
937c06db54
Code cleanup related to ScenePresence.PhysicsActor and OdeScene/OdeCharacter
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Stop hiding RemoveAvatar failure, add log messages when characters are removed through defects or re-added unexpectedly.
Add commented out log lines for future use.
Use automatic property for PhysicsActor for better code readability and simplicity
2011-12-15 21:57:22 +00:00
nebadon
58ba81ae4e
minor fix to MegaRegions, typo spotted by Ubit!
2011-12-15 10:49:15 -07:00
Justin Clark-Casey (justincc)
6f2d80cc93
minor: add some currently commented log lines for use in debugging
2011-12-14 21:27:47 +00:00
Melanie
69f29cb53e
Merge branch 'master' into careminster
2011-12-14 19:50:43 +00:00
Justin Clark-Casey (justincc)
e830a77860
Simplify some manipulation of _taintedActors in OdeScene
2011-12-14 18:33:44 +00:00
Justin Clark-Casey (justincc)
a110a7bd6a
Eliminate _taintedPrimsH and _taintedPrimsL (and _taintedPrimLock) in favour of just a _taintedPrims HashSet.
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There's no point maintaining a list because any pending taint operations are all carried out in the same call anyway.
2011-12-14 18:03:25 +00:00