Justin Clark-Casey (justincc)
f5f7ca47ea
Bring LindenUDP.Tests back from the dead. No tests are running.
...
Code drift means that most of this stuff doesn't compile but the structure is still useful.
2011-10-12 21:31:22 +01:00
Justin Clark-Casey (justincc)
71d29decc8
replace List used by m_accessIP in RemoteAdminPlugin with the more efficient HashSet
2011-10-08 01:53:10 +01:00
Justin Clark-Casey (justincc)
42fe774ad1
Remove OpenSim.Region.Examples.SimpleModule
...
This module is more than 2 years old and at least some of the 'example' code it gives is now misleading.
Even the logs say it say some bits were broken where it was put in!
2011-10-01 01:21:20 +01:00
Justin Clark-Casey (justincc)
f950338124
Remove old bullet DotNET and X libraries in preparation for BulletS
...
These weren't working properly anyway.
You will need to rerun prebuild.sh/.bat after this commit, and maybe "nant clean" as well.
2011-09-17 01:09:25 +01:00
justincc
a00327d0e5
Fix build errors on Windows by adding missing OpenSim.Services.Base reference
2011-09-16 19:54:23 +01:00
Justin Clark-Casey (justincc)
522d6261f1
Correctly create a freshly created estate owner's default items and avatar entries on standalone if applicable.
2011-09-16 00:12:12 +01:00
Mic Bowman
384cb79a1a
Merge branch 'master' into bulletsim
...
Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
2011-08-19 14:49:16 -07:00
Justin Clark-Casey (justincc)
66eb537d0c
relocate AttachmentTests.cs to AttachmentsModuleTests.cs
2011-08-16 21:56:56 +01:00
BlueWall
dc772c608d
Fix for monodevelop
...
External libraries need the "path=..." set so
Prebuild.exe can properly build the projects
2011-08-15 16:17:32 -04:00
Micheil Merlin
b80dfb6572
llGetPrimitiveParams fix prim hollow/hole shape value
2011-08-13 15:34:08 +01:00
Justin Clark-Casey (justincc)
77625dae36
Revert "llGetPrimitveParams fix prim hollow/hole shape return value"
...
This reverts commit d0bcaf1f16
.
Accidentally applied only the prebuild.xml conflict fix. But the full application seems to generate a regression test error anyway.
2011-08-13 01:13:17 +01:00
Micheil Merlin
d0bcaf1f16
llGetPrimitveParams fix prim hollow/hole shape return value
2011-08-13 01:02:07 +01:00
Justin Clark-Casey (justincc)
50945dd560
add regression test for osNpcCreate when cloning an in-region avatar
2011-08-11 21:43:26 +01:00
Justin Clark-Casey (justincc)
5d694a224f
Add missing System.Xml reference which is required to build on Windows but not mono
2011-08-11 20:05:11 +01:00
Justin Clark-Casey (justincc)
92e96d394a
When an NPC is created, stop telling neighbouring regions to expect a child agent
2011-08-09 23:11:07 +01:00
Justin Clark-Casey (justincc)
795c8e6c22
Add osOwnerSaveAppearance() to help with setting up NPC appearances. Not yet ready for user use.
...
Adds regression test.
2011-08-09 22:05:47 +01:00
Justin Clark-Casey (justincc)
e869eeb0bf
Implement first draft functions for saving and loading NPC appearance from storage.
...
This works by serializing and deserializing NPC AvatarAppearance to a notecard in the prim inventory and making the required baked textures permanent.
By using notecards, we avoid lots of awkward, technical and user-unfriendly issues concerning retaining asset references and creating a new asset type.
Notecards also allow different appearances to be swapped and manipulated easily.
This also allows stored NPC appearances to work transparently with OARs/IARs since the UUID scan will pick up and store the necessary references from the notecard text.
This works in my basic test but is not at all ready for user use or bug reporting yet.
2011-08-09 03:51:34 +01:00
Dan Lake
81fe1cfad6
Merge branch 'bulletsim' of ssh://opensimulator.org/var/git/opensim into bulletsim
2011-07-20 15:04:23 -07:00
Dan Lake
2c11f7fc38
Merge branch 'master' into bulletsim
2011-07-20 15:01:32 -07:00
Mic Bowman
1f3e42adf3
reorder bulletsim and convex decomposition projects in prebuild.xml. seems
...
to fix the build on mono/linux.
2011-07-12 11:14:48 -07:00
Justin Clark-Casey (justincc)
d31e0a67f7
temporarily fix the build break with building the OdePlugin tests assembly.
...
This needs to be fixed properly.
2011-07-12 03:26:22 +01:00
Justin Clark-Casey (justincc)
7442f064f5
Make OdePlugin tests build from their own directory rather than from the main OdePlugin directory
...
I suspect the former arrangement was confusing nant since file changes didn't appear to be rebuilding properly
Ode tests don't currently execute because Ode.NET can't pick up the native libode dll
However, this appears to also have been the case before, and these tests weren't being included in the "nant test" suite anyway.
Will need to fix some time.
2011-07-12 02:58:14 +01:00
Dan Lake
38f0cf4bf4
Moved ConvexDecompositionDotNet.dll to bin directory to fix picky references on Linux
2011-07-11 15:26:50 -07:00
Dan Lake
b9cbe92f30
Merge branch 'master' into bulletsim
2011-07-11 12:23:20 -07:00
Justin Clark-Casey (justincc)
f99b89990c
Add scratch AvatarFactoryModuleTests with one test to do a partial check on AvatarFactoryModule.SetAppearance()
...
Baked texture set not yet checked, nor persistence of data in avatar service
This is a foundation for later npc related tests.
2011-07-09 02:21:56 +01:00
Justin Clark-Casey (justincc)
46f5893d55
Add basic flotsam asset cache test for retrieved cached asset.
...
Disabled temporarily since file system caching disrupts subsequent test runs
2011-07-04 21:35:15 +01:00
Justin Clark-Casey (justincc)
513d63455e
Create a very basic initial test which just creates an 'npc' and tests that the scene presence exists
2011-07-02 01:01:40 +01:00
Robert Adams
302d72701d
BulletSim initial checkin
2011-06-20 17:24:42 -07:00
Diva Canto
fd57c91b4a
First pass at making the V2 map work. Standalones only for now. There are some issues with the zoom level -- TBD.
2011-06-12 15:37:42 -07:00
Diva Canto
78e76bba38
Removed unused dependency (that happened to have the wrong path)
2011-06-05 18:50:21 -07:00
Diva Canto
3c15c0b264
Added test IM client.
2011-06-02 09:39:09 -07:00
Diva Canto
d21e9c755f
HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights.
2011-05-19 16:54:46 -07:00
Melanie
1bdac6ed19
Fix up nant linux build break
2011-05-05 13:27:44 +01:00
Melanie
4f588ad7ba
Fix up some paths in prebuild
2011-05-05 12:52:31 +01:00
Diva Canto
10180760b7
Works!
2011-05-02 08:48:55 -07:00
Diva Canto
6b2b036387
Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles.
2011-05-01 09:08:18 -07:00
Diva Canto
e3c27d8527
Nope, that didn't feel right. Moving all those modules to Linden space.
2011-04-30 13:24:25 -07:00
Diva Canto
3e79842312
Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll
2011-04-30 11:03:22 -07:00
Diva Canto
d8ee0cbe1c
First stab at cleaning up Caps. Compiles. Untested.
2011-04-30 09:24:15 -07:00
Diva Canto
e579a990b4
Removed stale client components: MXP and VWoHTTP.
2011-04-25 18:59:01 -07:00
Diva Canto
0d5a80ad78
Removed unused libraries: RAILS.dll and dependencies.
2011-04-24 19:14:39 -07:00
Justin Clark-Casey (justincc)
6613daa82a
Add a regression test for rezzing a single object into a scene from user inventory
2011-04-13 17:46:36 +01:00
Diva Canto
7592a033df
Moved 3 request handlers from OpenSim.Framework.Servers.HttpServer up to OpenSim.Framework -- just pasted them in WebUtil. This is so that code that uses the Service connectors don't need to include the HttpServer dll -- that was odd.
2011-04-12 20:24:28 -07:00
Justin Clark-Casey (justincc)
9d40c0dcc7
Remove the SQLite legacy adaptor. This is no longer needed now that the main adaptor works on Mac OS X.
...
The SQLite legacy adapator was also not at all well maintained, even worse than the mainline sqlite adapator.
2011-04-07 23:20:04 +01:00
Justin Clark-Casey (justincc)
de0730a54c
Add OpenSim.Server.Base reference in prebuild.xml. Initialize svc_checks dictionary in WebkeyOrPasswordAuthenticationService, which was what was causing the load failure.
2011-03-26 02:42:50 +00:00
Justin Clark-Casey (justincc)
ea72745d43
Log the xml/ini regions config files that opensim loads from, and the regions that it loaded from them
...
This will show up with the lines [REGION LOADER FILE SYSTEM]: Loading config files from ./Regions, etc.
2011-03-25 23:18:47 +00:00
Justin Clark-Casey (justincc)
b34743e5fe
Add an initial confidence-building TestAddObject() for prim counts.
2011-03-22 23:47:36 +00:00
BlueWall
97d46648cd
More SQLite work.
2011-03-22 16:42:12 -04:00
Justin Clark-Casey (justincc)
481ca910da
add test for MoapModule.SetMediaUrl()
2011-03-05 01:07:05 +00:00
Justin Clark-Casey (justincc)
6ef7ea454c
Remove old 2 year unused linden stack region module shell
2011-01-21 22:48:04 +00:00
Justin Clark-Casey (justincc)
c383dbd06d
implement "show throttles" command for showing current agent throttles and the server settings.
...
This is in a very crude state, currently.
The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules
OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved).
This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
2011-01-21 00:38:16 +00:00
Justin Clark-Casey (justincc)
df740d8e5c
remove reference to CoreModules from ClientStack.LindenUDP
...
client stack uses modules in the same way that scene does - through their interfaces
2011-01-20 23:21:25 +00:00
BlueWall
69c8cc787f
Make FireAndForgetWrapper a singleton class
...
Made FireAndForgetWrapper a singleton class to allow us to drop
dependancy on the BclExtras35 library. BclExtras is broken in
Mono 2.8.2 and we used the library in only one function.
2011-01-13 19:52:34 +00:00
justincc
eb07dfc900
Fix windows compile break
2010-12-15 01:06:20 +00:00
Justin Clark-Casey (justincc)
81bccd6d13
Start implementing a test for 'share with group' object functionality. Not yet complete.
...
While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete.
Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
2010-12-14 23:36:34 +00:00
Justin Clark-Casey (justincc)
42c9c30e4c
Add mock group services connector and use this in tests
2010-12-14 22:57:36 +00:00
Justin Clark-Casey (justincc)
c620e4c822
add infrastructure for groups module tests
2010-12-14 22:25:01 +00:00
Diva Canto
f86c438653
Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function.
2010-11-29 08:43:33 -08:00
Diva Canto
ae4b02e115
WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
2010-11-25 11:14:16 -08:00
Melanie
2b0ef9ad1d
Implement a method to allow regions to query the gridwide Freeswitch
...
configuration from ROBUST
2010-11-21 22:17:25 +00:00
Marck
98f29a47c0
Do not include hyperlinks in a random region search during a login.
...
Before a random region is chosen, available fallback regions are used for the login.
2010-11-13 00:40:03 +00:00
BlueWall
9c8680cd69
Fix prebubild.exe for Nant add missing "/" fixes Nant builds
2010-11-12 17:35:06 +00:00
BlueWall
672ee2a888
Prebuild fix
...
Make prebuild fix for monodevelop. Needed path to reference
legacy Mono.Data.SQLite in ./bin/Mono.Data.SQLite.dll.
2010-11-12 01:17:33 +00:00
Marck
7b0d643999
HypergridLinker optimizations and enable use of owner_uuid/EstateOwner with linked regions.
...
* Added check for already occupied region coordinates.
* Optimized Check4096.
2010-10-28 17:21:17 -07:00
Justin Clark-Casey (justincc)
199b61f1b2
start parsing iar control file
...
This change requires a prebuild[.sh|.bat] since a System.Xml.Linq reference is added to prebuild.xml
2010-10-22 19:24:42 +01:00
dahlia
7fa3335fd5
initial support for meshies physics. Must set ini option UseMeshiesPhysicsMesh = true to enable. See file OpenSimDefaults.ini for example.
2010-10-18 04:17:36 -07:00
dahlia
bcdd03c1cf
more work in progress on mesh physics - still non-functional
2010-10-14 20:25:31 -07:00
Melanie
6ac6ca057d
Kill some magic numbers in the caps module
2010-10-14 07:28:20 +01:00
Melanie
613bdb40bd
Remove sirikata project
2010-10-06 00:22:08 +01:00
Melanie
ab4be3ffdf
Initial port of the Warp3D map tile renderer
2010-10-03 16:34:17 +01:00
Teravus Ovares (Dan Olivares)
983c6a74b1
* Add CSharpSqlite to prebuild
...
* Use a conditional define to determine whether we're using CSharpSqlite or Mono.Data.Sqlite
#if CSharpSqlite
using Community.CsharpSqlite.Sqlite;
#else
using Mono.Data.Sqlite;
#endif
* Hopefully, this will restore sqlite functionality on a Mac. In visual studio, you can edit the OpenSim.Data.SQLite project, go to the Build tab and enter CSharpSqlite in the box. I'm not sure how to define CSharpSqlite in Mono, someone better at it then me will have to take the job of figuring out the best way to define it in Mono.
2010-09-23 01:21:08 -04:00
John Hurliman
0db1ed0b5a
* Added ISimulationDataService and IEstateDataService
...
* Removed StorageManager
* CONFIG CHANGE: There are no more database settings in OpenSim.ini. Check the config-include configuration files for region store and estate store database settings
2010-09-12 14:20:26 -07:00
BlueWall
1e44ec84bd
Build system upgrade:
...
Upgrading Prebuild.exe to correctly construct build solutions
for crossplatform tools such as xbuild, monodevelop and nant.
NOTE: Module prebuild files will need modification to work,
as the prebuild must correctly define the reference path for
all assemblies shipped in the OpenSimulator ./bin directory.
These include assemblies such as XMLRPC.dll, OpenMetaverse.dll,
Nini.dll, etc. . The entries should follow the form:
<Reference name="Nini" path="../../../bin/"/>
See the distributed prebuild.xml for further examples.
Crossplatform tools: xbuild and monodevelop use the
vs2008 OpenSim.sln and the .csproj files in each namespace.
Changes to the Prebuild.exe are against svn 322 and are included
in a patch attached to the mantis. And the dnpb source are
available@ svn co https://dnpb.svn.sourceforge.net/svnroot/dnpb dnpb
The patches are pending application by the dnpb team. After which,
the un-modified upstream Prebuild.exe will work as expected.
2010-09-04 02:12:21 +01:00
Marck
fcc83f2305
Unit test for ConfigurationLoader.
...
Adds a new test assembly for OpenSim.
2010-08-13 23:59:33 +01:00
justincc
1cffeab99d
Relocate one System.Core reference from last commit to the Tests project
...
Ooops, shouldn't have assumed that the tests project came after the main on
2010-08-06 22:53:43 +01:00
Justin Clark-Casey (justincc)
a9bbff0cd3
Add System.Core references to OpenSim.Region.CoreModules.* to fix windows build
...
This addresses http://opensimulator.org/mantis/view.php?id=4923
2010-08-06 22:44:44 +01:00
Justin Clark-Casey (justincc)
1270727c96
Merge branch 'moap'
2010-08-06 18:29:30 +01:00
Melanie
71cd4d6e84
Revert "remove long unused OpenSim/Framework/Configuration/* projects"
...
This reverts commit cdd3f17b2b
.
2010-08-04 01:10:01 +01:00
Justin Clark-Casey (justincc)
c6bc1d28ec
move ChannelDigger from its own project into the main terrain module with the rest of the effects
2010-07-30 20:34:14 +01:00
Justin Clark-Casey (justincc)
cdd3f17b2b
remove long unused OpenSim/Framework/Configuration/* projects
2010-07-30 20:19:46 +01:00
Justin Clark-Casey (justincc)
9682e0c733
Implement media texture persistence over server restarts for sqlite
...
This is currently persisting media as an OSDArray serialized to LLSD XML.
2010-07-26 23:34:19 +01:00
Melanie
5270e54268
Comment and remove JScript support. Mono 2.7Dev and 2.8 no longer include the
...
needed libraries
2010-06-01 14:20:39 +01:00
AlexRa
724305c37b
Prebuild: removed DB-specific test projects, added refs to Data.Tests
2010-05-23 11:48:13 +03:00
AlexRa
d71c483bf0
Prebuild: added *.migrations as resources to MSSQL, SQLiteLegacy (just in case)
2010-05-19 21:49:20 +03:00
Melanie
4fee3f9548
Revert a revert? Am i mad? Don't answer that....!
...
Revert "Revert "Looks like the new files were never added to prebuild.xml""
This reverts commit f253758c2e
.
2010-05-18 23:15:29 +01:00
Melanie
f253758c2e
Revert "Looks like the new files were never added to prebuild.xml"
...
This reverts commit df49756e7b
.
2010-05-18 21:29:02 +01:00
Melanie
df49756e7b
Looks like the new files were never added to prebuild.xml
2010-05-18 21:15:58 +01:00
Justin Clark-Casey (justincc)
89e79c1133
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-30 17:54:00 +01:00
Justin Clark-Casey (justincc)
cc67de5b86
rename SQLiteNG to SQLite and SQLite to SQLiteLegacy
...
this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was SQLiteNG
MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone)
See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details
This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita.
2010-04-30 17:45:00 +01:00
Diva Canto
2686573b1c
Uncommenting SQLiteNG project again. I found a Mono.Data.Sqlite.dll that makes the compilation in Windows happy again. Not sure if this is the right dll, Justin -- I grabbed it somewhere from mono 2.4.6 for Windows.
2010-04-26 15:03:47 -07:00
Diva Canto
2ac00b7f96
* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from!
...
* IRegionModule.cs wants to be committed too -- EOF.
2010-04-26 14:52:22 -07:00
Justin Clark-Casey (justincc)
5ee77886ac
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2010-04-23 19:05:32 +01:00
Justin Clark-Casey (justincc)
e84cc2f9db
Change SQLiteNG to work with mono 2.6 and above using the Mono.Data.Sqlite.dll
...
Include the library so that Windows builds correctly
It appears that Windows is okay with either SQLite or SQLiteNG
Incorporate the latest fixes made by Diva to OpenSim.Data.SQLite
2010-04-23 18:56:50 +01:00
Justin Clark-Casey (justincc)
a23bebdc0f
Duplicate OpenSim.Data.SQLite into OpenSim.Data.SQLiteNG. SQLiteNG will shortly be changed to work under mono 2.6 and above
2010-04-23 17:17:15 +01:00
Diva Canto
c9da66728a
Renamed OpenSim.Server.exe to Robust.exe and corresponding .ini's and config.
2010-04-22 07:25:32 -07:00
John Hurliman
2040649871
Adding the SimianGrid connectors
2010-03-11 11:19:02 -08:00
Diva Canto
f5a088c9cc
Replaced BclExtras.dll with a newer version compiled for .NET 3.5. This solves the compilation errors that have been affecting build on Windows for the past day. Thanks lkalif for noticing the conflict.
2010-03-04 08:33:01 -08:00
John Hurliman
61a63ff851
* Added three new helper utility files to OpenSim.Framework. MultipartForm is used for constructing multipart/form-data requests. UntrustedWebRequest places sanity checks and policy on requests to HTTP endpoints that are not in the same trust domain (useful for Hypergrid, OpenID, etc). WebUtil contains misc. functions for managing URLs and network streams
2010-03-03 14:38:00 -08:00
Diva Canto
d83b86e4bf
Fixed prebuild errors that have emerged with the merge
2010-03-03 09:34:51 -08:00
Melanie
bef311dfb9
Merge branch 'master' into presence-refactor
...
This is the big one. master is now presence-refactor (pre 0.7). A new branch 0.6.9-post-fixes and leading tag 0.6.9 has been created. The Presence-refactor
branch remains for experimental work.
2010-03-02 04:46:13 +00:00