Commit Graph

1298 Commits (e155dcd432a56f4dc2253fb487433d8327e259bc)

Author SHA1 Message Date
mingchen 222becc879 *New Configuration System, much easier and less buggy compared to the original system in place
*View RegionInfo.cs for an example on how it works!
*This hopefully copies all the files over, but who knows :)
2007-07-18 23:15:08 +00:00
Adam Frisby 4cd9a87183 * Reverting 1371 2007-07-18 22:49:11 +00:00
Adam Frisby bb55713de0 * Please to be checking you rename the strings inside the project when you rename libraries! 2007-07-18 22:38:10 +00:00
Adam Frisby b746b5d8e3 * CONTRIBUTORS.txt strikes back. 2007-07-18 22:12:20 +00:00
Adam Frisby 11efebd29e * Added "GetHostFromDNS" to Util to replace the various DNS resolution methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue. 2007-07-18 21:55:24 +00:00
MW 4c8b8d22ff A script/custom application should be able to add a particle system to a prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl. 2007-07-18 21:26:31 +00:00
MW d2b459b8e5 Sculpted Prims should now work. 2007-07-18 20:29:06 +00:00
MW 643a02ec60 More testing some ideas, to find best method for SceneObject Primitive classes. 2007-07-18 18:12:16 +00:00
MW e78a0ac886 Just trying things out, nothing to see here, please go back to sleep. 2007-07-18 13:55:14 +00:00
MW 04ece84d6b few small changes 2007-07-18 13:40:07 +00:00
lbsa71 f70ec1fa75 * Added a FileSystemObject to SimpleApp
* Added Some ShapeTypes (shapes doesn't work though!)
* Fixed some \0 issues
2007-07-18 09:36:47 +00:00
Adam Frisby c52f9c04e2 * One hopefully-final attempt at fixing this remoting issue. 2007-07-18 00:27:11 +00:00
Adam Frisby be11cddc00 * Once more into the breach! 2007-07-18 00:14:17 +00:00
Adam Frisby 32a82019c3 * and again... 2007-07-18 00:10:11 +00:00
Adam Frisby 3d0d7cb74c * More attempts at fixing Ckrinke's phantom remoting error. Heh. 2007-07-18 00:02:09 +00:00
Adam Frisby f9eab1f0f2 * Fixing compile 2007-07-17 23:54:33 +00:00
Adam Frisby f65808ab07 * More LSL changes (and fixing a compile warning)
* More attempted fixes for the phantom remoting bug.
2007-07-17 23:47:45 +00:00
Adam Frisby 9fc72755ce * More LSL related fun 2007-07-17 23:14:19 +00:00
Adam Frisby c287ee17ad * Working more on the Interpreted Script API (for use in scripts which have to occupy something [Hello LSL]) 2007-07-17 23:04:46 +00:00
Adam Frisby 7b7267984a * Added exception handler to deal with RemotingExceptions for Child Agents. 2007-07-17 20:40:01 +00:00
Adam Frisby 3a554de6e2 * Applying babblefrog's DNS patches from issue #188 2007-07-17 19:40:22 +00:00
Adam Frisby 7a88260851 * Added quick ping check reply system to OGS1GridServices 2007-07-17 18:53:19 +00:00
Adam Frisby 61526951ef * Attempting to fix a bug. 2007-07-17 18:25:35 +00:00
Adam Frisby 5524b96b10 * Readjusted strength of the terrain brushes from seconds / 100.0 to seconds / 5.0. (5 seconds = raise one brush radius) 2007-07-17 18:08:53 +00:00
lbsa71 fea3c20576 * renamed MySceneObject to CpuCounterObject 2007-07-17 17:57:46 +00:00
Sean Dague b07c29cbb5 change to floats where needed 2007-07-17 17:55:37 +00:00
lbsa71 d95918f228 * Changed SimpleApp to use EventManager and Scene timer
* Refactored a lot of m_* and public -> wrappers
2007-07-17 17:47:23 +00:00
Adam Frisby b3830528d1 * Added "backup" console command for sdague 2007-07-17 15:43:51 +00:00
Sean Dague 3a9fb6a1f2 updated to map to current prim object model 2007-07-17 14:25:30 +00:00
lbsa71 47ea453b32 * debugged quite a lot of db-related strangeness and various refactoring goofs 2007-07-17 00:07:26 +00:00
lbsa71 497ab5d7ab * RegionApplicationBase restructuring now complete
* Still has some weird bug in SimpleApp though.
2007-07-16 23:25:35 +00:00
Adam Frisby 6c9d9b660d * Trimmed a few hundred warnings off SimpleApp. 2007-07-16 22:09:00 +00:00
lbsa71 f35f5ddaf7 * And yet more restructuring of startup sequence... 2007-07-16 21:53:39 +00:00
Adam Frisby 1462cb1b50 * Reset IP in SimpleApp back to localhost 2007-07-16 21:47:26 +00:00
Adam Frisby c3133715aa * Fixed SimpleApp 2007-07-16 21:43:30 +00:00
Adam Frisby bcc93c0d5b * SimpleApp's IP address is slightly less hard coded (now reading from a hard coded var vs lots of use of "127.0.0.1") 2007-07-16 21:23:11 +00:00
Adam Frisby de1dd0e42f * In ur trunk adding ur assets. 2007-07-16 20:44:41 +00:00
mingchen cf9c48bf71 *No Hippos :( 2007-07-16 20:40:04 +00:00
mingchen c2bb8e3bc1 *Hippos? 2007-07-16 20:39:25 +00:00
lbsa71 85bdec5e0d * Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp 2007-07-16 20:10:54 +00:00
mingchen 41b9baa054 *Adding some more files 2007-07-16 19:52:46 +00:00
mingchen 2873b82b78 *Renamed everything Parcels and ParcelData to Land and LandData
*Added missing files (I hope)
2007-07-16 19:40:25 +00:00
mingchen 7fabf9612a *Renamed ParcelManager to LandManager
*Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment
*Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right.
2007-07-16 18:45:19 +00:00
lbsa71 d79e69d168 * Since we're discussing it, applying the m_ convention on some members... 2007-07-16 18:44:30 +00:00
Adam Frisby 585517a691 * Slider settings for default "Newruth". 2007-07-16 18:42:48 +00:00
Adam Frisby c6ac9f796a * Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the default yet, needs some code from Zircon ported to Sugilite first) 2007-07-16 18:37:41 +00:00
lbsa71 e6dea73d1f * Removed some superfluous assigns
* Moved physics plugin scene creation into local scope
2007-07-16 18:37:31 +00:00
lbsa71 58f4d69833 * working on RegionApplicationBase
* Renamed PhysicsManager to PhysicsPluginManager because it is.
2007-07-16 18:15:54 +00:00
lbsa71 4a17587b8d * Restructured the RegionApplicationBase. 2007-07-16 18:10:27 +00:00
Adam Frisby ddf73763db * Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, still lacks connection to ScriptInterpretedAPI. (but Hello World should work!) 2007-07-16 18:06:35 +00:00