222becc879 
								
							
								 
							
						 
						
							
							
								
								*New Configuration System, much easier and less buggy compared to the original system in place  
							
							... 
							
							
							
							*View RegionInfo.cs for an example on how it works!
*This hopefully copies all the files over, but who knows :) 
							
						 
						
							2007-07-18 23:15:08 +00:00  
				
					
						
							
							
								 
						
							
							
								4cd9a87183 
								
							
								 
							
						 
						
							
							
								
								* Reverting 1371  
							
							
							
						 
						
							2007-07-18 22:49:11 +00:00  
				
					
						
							
							
								 
						
							
							
								bb55713de0 
								
							
								 
							
						 
						
							
							
								
								* Please to be checking you rename the strings inside the project when you rename libraries!  
							
							
							
						 
						
							2007-07-18 22:38:10 +00:00  
				
					
						
							
							
								 
						
							
							
								b746b5d8e3 
								
							
								 
							
						 
						
							
							
								
								* CONTRIBUTORS.txt strikes back.  
							
							
							
						 
						
							2007-07-18 22:12:20 +00:00  
				
					
						
							
							
								 
						
							
							
								11efebd29e 
								
							
								 
							
						 
						
							
							
								
								* Added "GetHostFromDNS" to Util to replace the various DNS resolution methods we use. Favours IPv4 addresses before IPv6 addresses to work around the Vista preference issue.  
							
							
							
						 
						
							2007-07-18 21:55:24 +00:00  
				
					
						
							
							
								 
						
							
							
								4c8b8d22ff 
								
							
								 
							
						 
						
							
							
								
								A script/custom application should be able to add a particle system to a prim, just create a new libsecondlife.Primitive.ParticleSystem() and then call AddNewParticleSystem() on the OpenSim particle : we really need to rename our particle class to stop conflict with the one in libsl.  
							
							
							
						 
						
							2007-07-18 21:26:31 +00:00  
				
					
						
							
							
								 
						
							
							
								d2b459b8e5 
								
							
								 
							
						 
						
							
							
								
								Sculpted Prims should now work.  
							
							
							
						 
						
							2007-07-18 20:29:06 +00:00  
				
					
						
							
							
								 
						
							
							
								643a02ec60 
								
							
								 
							
						 
						
							
							
								
								More testing some ideas, to find best method for SceneObject Primitive classes.  
							
							
							
						 
						
							2007-07-18 18:12:16 +00:00  
				
					
						
							
							
								 
						
							
							
								e78a0ac886 
								
							
								 
							
						 
						
							
							
								
								Just trying things out, nothing to see here, please go back to sleep.  
							
							
							
						 
						
							2007-07-18 13:55:14 +00:00  
				
					
						
							
							
								 
						
							
							
								04ece84d6b 
								
							
								 
							
						 
						
							
							
								
								few small changes  
							
							
							
						 
						
							2007-07-18 13:40:07 +00:00  
				
					
						
							
							
								 
						
							
							
								f70ec1fa75 
								
							
								 
							
						 
						
							
							
								
								* Added a FileSystemObject to SimpleApp  
							
							... 
							
							
							
							* Added Some ShapeTypes (shapes doesn't work though!)
* Fixed some \0 issues 
							
						 
						
							2007-07-18 09:36:47 +00:00  
				
					
						
							
							
								 
						
							
							
								c52f9c04e2 
								
							
								 
							
						 
						
							
							
								
								* One hopefully-final attempt at fixing this remoting issue.  
							
							
							
						 
						
							2007-07-18 00:27:11 +00:00  
				
					
						
							
							
								 
						
							
							
								be11cddc00 
								
							
								 
							
						 
						
							
							
								
								* Once more into the breach!  
							
							
							
						 
						
							2007-07-18 00:14:17 +00:00  
				
					
						
							
							
								 
						
							
							
								32a82019c3 
								
							
								 
							
						 
						
							
							
								
								* and again...  
							
							
							
						 
						
							2007-07-18 00:10:11 +00:00  
				
					
						
							
							
								 
						
							
							
								3d0d7cb74c 
								
							
								 
							
						 
						
							
							
								
								* More attempts at fixing Ckrinke's phantom remoting error. Heh.  
							
							
							
						 
						
							2007-07-18 00:02:09 +00:00  
				
					
						
							
							
								 
						
							
							
								f9eab1f0f2 
								
							
								 
							
						 
						
							
							
								
								* Fixing compile  
							
							
							
						 
						
							2007-07-17 23:54:33 +00:00  
				
					
						
							
							
								 
						
							
							
								f65808ab07 
								
							
								 
							
						 
						
							
							
								
								* More LSL changes (and fixing a compile warning)  
							
							... 
							
							
							
							* More attempted fixes for the phantom remoting bug. 
							
						 
						
							2007-07-17 23:47:45 +00:00  
				
					
						
							
							
								 
						
							
							
								9fc72755ce 
								
							
								 
							
						 
						
							
							
								
								* More LSL related fun  
							
							
							
						 
						
							2007-07-17 23:14:19 +00:00  
				
					
						
							
							
								 
						
							
							
								c287ee17ad 
								
							
								 
							
						 
						
							
							
								
								* Working more on the Interpreted Script API (for use in scripts which have to occupy something [Hello LSL])  
							
							
							
						 
						
							2007-07-17 23:04:46 +00:00  
				
					
						
							
							
								 
						
							
							
								7b7267984a 
								
							
								 
							
						 
						
							
							
								
								* Added exception handler to deal with RemotingExceptions for Child Agents.  
							
							
							
						 
						
							2007-07-17 20:40:01 +00:00  
				
					
						
							
							
								 
						
							
							
								3a554de6e2 
								
							
								 
							
						 
						
							
							
								
								* Applying babblefrog's DNS patches from issue  #188  
							
							
							
						 
						
							2007-07-17 19:40:22 +00:00  
				
					
						
							
							
								 
						
							
							
								7a88260851 
								
							
								 
							
						 
						
							
							
								
								* Added quick ping check reply system to OGS1GridServices  
							
							
							
						 
						
							2007-07-17 18:53:19 +00:00  
				
					
						
							
							
								 
						
							
							
								61526951ef 
								
							
								 
							
						 
						
							
							
								
								* Attempting to fix a bug.  
							
							
							
						 
						
							2007-07-17 18:25:35 +00:00  
				
					
						
							
							
								 
						
							
							
								5524b96b10 
								
							
								 
							
						 
						
							
							
								
								* Readjusted strength of the terrain brushes from seconds / 100.0 to seconds / 5.0. (5 seconds = raise one brush radius)  
							
							
							
						 
						
							2007-07-17 18:08:53 +00:00  
				
					
						
							
							
								 
						
							
							
								fea3c20576 
								
							
								 
							
						 
						
							
							
								
								* renamed MySceneObject to CpuCounterObject  
							
							
							
						 
						
							2007-07-17 17:57:46 +00:00  
				
					
						
							
							
								 
						
							
							
								b07c29cbb5 
								
							
								 
							
						 
						
							
							
								
								change to floats where needed  
							
							
							
						 
						
							2007-07-17 17:55:37 +00:00  
				
					
						
							
							
								 
						
							
							
								d95918f228 
								
							
								 
							
						 
						
							
							
								
								* Changed SimpleApp to use EventManager and Scene timer  
							
							... 
							
							
							
							* Refactored a lot of m_* and public -> wrappers 
							
						 
						
							2007-07-17 17:47:23 +00:00  
				
					
						
							
							
								 
						
							
							
								b3830528d1 
								
							
								 
							
						 
						
							
							
								
								* Added "backup" console command for sdague  
							
							
							
						 
						
							2007-07-17 15:43:51 +00:00  
				
					
						
							
							
								 
						
							
							
								3a9fb6a1f2 
								
							
								 
							
						 
						
							
							
								
								updated to map to current prim object model  
							
							
							
						 
						
							2007-07-17 14:25:30 +00:00  
				
					
						
							
							
								 
						
							
							
								47ea453b32 
								
							
								 
							
						 
						
							
							
								
								* debugged quite a lot of db-related strangeness and various refactoring goofs  
							
							
							
						 
						
							2007-07-17 00:07:26 +00:00  
				
					
						
							
							
								 
						
							
							
								497ab5d7ab 
								
							
								 
							
						 
						
							
							
								
								* RegionApplicationBase restructuring now complete  
							
							... 
							
							
							
							* Still has some weird bug in SimpleApp though. 
							
						 
						
							2007-07-16 23:25:35 +00:00  
				
					
						
							
							
								 
						
							
							
								6c9d9b660d 
								
							
								 
							
						 
						
							
							
								
								* Trimmed a few hundred warnings off SimpleApp.  
							
							
							
						 
						
							2007-07-16 22:09:00 +00:00  
				
					
						
							
							
								 
						
							
							
								f35f5ddaf7 
								
							
								 
							
						 
						
							
							
								
								* And yet more restructuring of startup sequence...  
							
							
							
						 
						
							2007-07-16 21:53:39 +00:00  
				
					
						
							
							
								 
						
							
							
								1462cb1b50 
								
							
								 
							
						 
						
							
							
								
								* Reset IP in SimpleApp back to localhost  
							
							
							
						 
						
							2007-07-16 21:47:26 +00:00  
				
					
						
							
							
								 
						
							
							
								c3133715aa 
								
							
								 
							
						 
						
							
							
								
								* Fixed SimpleApp  
							
							
							
						 
						
							2007-07-16 21:43:30 +00:00  
				
					
						
							
							
								 
						
							
							
								bcc93c0d5b 
								
							
								 
							
						 
						
							
							
								
								* SimpleApp's IP address is slightly less hard coded (now reading from a hard coded var vs lots of use of "127.0.0.1")  
							
							
							
						 
						
							2007-07-16 21:23:11 +00:00  
				
					
						
							
							
								 
						
							
							
								de1dd0e42f 
								
							
								 
							
						 
						
							
							
								
								* In ur trunk adding ur assets.  
							
							
							
						 
						
							2007-07-16 20:44:41 +00:00  
				
					
						
							
							
								 
						
							
							
								cf9c48bf71 
								
							
								 
							
						 
						
							
							
								
								*No Hippos :(  
							
							
							
						 
						
							2007-07-16 20:40:04 +00:00  
				
					
						
							
							
								 
						
							
							
								c2bb8e3bc1 
								
							
								 
							
						 
						
							
							
								
								*Hippos?  
							
							
							
						 
						
							2007-07-16 20:39:25 +00:00  
				
					
						
							
							
								 
						
							
							
								85bdec5e0d 
								
							
								 
							
						 
						
							
							
								
								* Massive restructuring of RegionApplicationBase, OpenSimMain and SimpleApp  
							
							
							
						 
						
							2007-07-16 20:10:54 +00:00  
				
					
						
							
							
								 
						
							
							
								41b9baa054 
								
							
								 
							
						 
						
							
							
								
								*Adding some more files  
							
							
							
						 
						
							2007-07-16 19:52:46 +00:00  
				
					
						
							
							
								 
						
							
							
								2873b82b78 
								
							
								 
							
						 
						
							
							
								
								*Renamed everything Parcels and ParcelData to Land and LandData  
							
							... 
							
							
							
							*Added missing files (I hope) 
							
						 
						
							2007-07-16 19:40:25 +00:00  
				
					
						
							
							
								 
						
							
							
								7fabf9612a 
								
							
								 
							
						 
						
							
							
								
								*Renamed ParcelManager to LandManager  
							
							... 
							
							
							
							*Made the Parcel class its own file and moved the Parcel and LandManager into their own folder in Environment
*Some renaming might need to be done so the Parcel class doesn't have issues with the libsecondlife Parcel class, but Land doesn't seem right. 
							
						 
						
							2007-07-16 18:45:19 +00:00  
				
					
						
							
							
								 
						
							
							
								d79e69d168 
								
							
								 
							
						 
						
							
							
								
								* Since we're discussing it, applying the m_ convention on some members...  
							
							
							
						 
						
							2007-07-16 18:44:30 +00:00  
				
					
						
							
							
								 
						
							
							
								585517a691 
								
							
								 
							
						 
						
							
							
								
								* Slider settings for default "Newruth".  
							
							
							
						 
						
							2007-07-16 18:42:48 +00:00  
				
					
						
							
							
								 
						
							
							
								c6ac9f796a 
								
							
								 
							
						 
						
							
							
								
								* Committing Cory Edo's fantastic new skinned Ruth. (not hooked up as the default yet, needs some code from Zircon ported to Sugilite first)  
							
							
							
						 
						
							2007-07-16 18:37:41 +00:00  
				
					
						
							
							
								 
						
							
							
								e6dea73d1f 
								
							
								 
							
						 
						
							
							
								
								* Removed some superfluous assigns  
							
							... 
							
							
							
							* Moved physics plugin scene creation into local scope 
							
						 
						
							2007-07-16 18:37:31 +00:00  
				
					
						
							
							
								 
						
							
							
								58f4d69833 
								
							
								 
							
						 
						
							
							
								
								* working on RegionApplicationBase  
							
							... 
							
							
							
							* Renamed PhysicsManager to PhysicsPluginManager because it is. 
							
						 
						
							2007-07-16 18:15:54 +00:00  
				
					
						
							
							
								 
						
							
							
								4a17587b8d 
								
							
								 
							
						 
						
							
							
								
								* Restructured the RegionApplicationBase.  
							
							
							
						 
						
							2007-07-16 18:10:27 +00:00  
				
					
						
							
							
								 
						
							
							
								ddf73763db 
								
							
								 
							
						 
						
							
							
								
								* Rigged up LSL Script Engine to OpenSim - not quite fully tied yet however, still lacks connection to ScriptInterpretedAPI. (but Hello World should work!)  
							
							
							
						 
						
							2007-07-16 18:06:35 +00:00