1847a42a86changes on teleports v7
UbitUmarov
2019-03-28 00:02:24 +0000
5663e2c0c8try another way
UbitUmarov
2019-03-27 07:32:06 +0000
dad533fe1ctimming issues on fast tp back to same region on new code
UbitUmarov
2019-03-27 06:43:22 +0000
83fd05f131timming issues on fast tp back to same region on new code
UbitUmarov
2019-03-27 02:04:11 +0000
5035de053awe should be able to zeroencode compressedupdates
UbitUmarov
2019-03-25 17:51:38 +0000
b32b104996some more changes on objects sending
UbitUmarov
2019-03-24 16:15:24 +0000
481d7156d1mantis 8505 ( and not 8506 by mistake on previus commit) remove the meshes numbre of sides warning. build prims with the number of sides of the high LOD submesh
UbitUmarov
2019-03-24 01:51:29 +0000
027750e98fcompact the trivial te case, a more complete one may be needed even beening heavy
UbitUmarov
2019-03-24 00:35:30 +0000
33986aea5emantis 8506: parse highlod mesh and compare its number of prim faces to the number of faces provided and warn mismatch
UbitUmarov
2019-03-23 23:32:39 +0000
9c322c93ccfix particles encoding on compressedupdate
UbitUmarov
2019-03-23 08:04:23 +0000
b6626739e2make the text enable option visible for testing
UbitUmarov
2019-03-23 04:28:22 +0000
010d64dcd2a bit more suicidal...
UbitUmarov
2019-03-23 03:58:22 +0000
d0052c8174add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong.
UbitUmarov
2019-03-23 02:18:32 +0000
db191cd4e2oops send flag PrimFlags.InventoryEmpty but do not override others
UbitUmarov
2019-03-21 07:13:39 +0000
cfbd34f618add some code for compressed updates, but disabled, since more changes are needed elsewhere
UbitUmarov
2019-03-21 06:52:18 +0000
b1cf06796fdo send flag PrimFlags.InventoryEmpty
UbitUmarov
2019-03-21 06:21:57 +0000
9487f5cdd3don't send irrelevant data
UbitUmarov
2019-03-07 04:50:05 +0000
fdb1ce827bfix packet type
UbitUmarov
2019-03-06 22:48:00 +0000
0970dc04e2llupd add direct encode, with inline zeroencode, of objects update ( code path currently not in use)
UbitUmarov
2019-03-06 22:42:37 +0000
cf0f3954a8lludp do inline zeroencode of some(most) agent full updates (runprebuild)
UbitUmarov
2019-03-06 20:00:39 +0000
87c81b5172BulletSim: Add delay to stationary check after adding force to Avatar. Fix to Mantis 8496. Add parameter [BulletSim] AvatarAddForceFrames.
Robert Adams
2019-03-06 10:29:46 -0800
39f73b82d4dont try to backup a object in the middle of possible multipack link
UbitUmarov
2019-03-05 17:03:17 +0000
0944a96517llupd direct encode object updates for agents; let terse updates be zeroencoded. This is not as spec but does work
UbitUmarov
2019-03-05 16:01:29 +0000
b5ad1b7dccremove lludp throttle texture rate cannibal option. That rate is used by http, and beeing http is still trafic
UbitUmarov
2019-03-05 09:22:34 +0000
8a8ce8b10aput back assetViewer cap code, to allow viewers testing. It is disabled at OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim
UbitUmarov
2019-03-01 11:57:52 +0000
87733b196breduce the chance of using a invalid avatar physics actor
UbitUmarov
2019-03-01 11:48:00 +0000
bd1b992aafAdd Thread.ResetAbort() to various thread loops to clean up errors on shutdown. Fixes Mantis #8494.
Robert Adams
2019-02-27 07:49:52 -0800
9e182c27fbcombat module: those parcel changes are now handled elsewhere
UbitUmarov
2019-02-27 13:18:38 +0000
fe46f8cd1davoid packet split on terseupdates
UbitUmarov
2019-02-26 15:09:18 +0000
4de5e14e54issues with udp buffers pool on heavy load
UbitUmarov
2019-02-26 15:02:57 +0000
e24adb9ea1mantis 6569: restore full health on invulnerable set to true; combat module is outdated and needs work. By then the proposal on this mantis should be reviewed
UbitUmarov
2019-02-26 13:38:03 +0000
91569e00a0buffers in pool have no data, better mk that clear
UbitUmarov
2019-02-26 01:16:30 +0000
a07951b044fix UDPBuffersPoolCount value (readable with stats show clientstack
UbitUmarov
2019-02-26 00:43:44 +0000
d5d4dc4754zero decode using a buffer from the pool
UbitUmarov
2019-02-25 23:30:01 +0000
91fab70236removed a redundant function; try to make a particular vi coder happy about removed comments
UbitUmarov
2019-02-25 23:05:11 +0000
d01165818dchange UDPPacketBuffer pools (does waste a bit of memory)
UbitUmarov
2019-02-25 21:46:23 +0000