OpenSimMirror/OpenSim/Framework
Melanie ad75a4b50b Eliminate a spurious exception report when a https url is accessed with a wrong
CN
2012-07-15 12:28:58 +02:00
..
AssetLoader/Filesystem Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
Client Start on Bulk inventory update via CAPS. Not functional yet. HG v2 2012-03-28 02:45:50 +01:00
Communications Merge branch 'master' into careminster-presence-refactor 2010-12-03 02:36:13 +00:00
Configuration Revert "remove long unused OpenSim/Framework/Configuration/* projects" 2010-08-04 01:10:01 +01:00
Console added a timeout paramenter to PollServiceEventArgs, so each type can define it's timeout 2012-07-04 17:40:02 +01:00
RegionLoader Merge commit '39d7945efc8daa6e5cd0f4728b499e7a624526cd' into bigmerge 2011-10-11 23:01:52 +01:00
Serialization On object deserialization, go back to logging errors at DEBUG level rather than ERROR. Restore extra log message if shape processing fails. 2012-02-13 20:43:26 +00:00
Servers Eliminate a spurious exception report when a https url is accessed with a wrong 2012-07-15 12:28:58 +02:00
Statistics add some more memory information to StatsCollector 2012-07-10 19:13:24 +01:00
Tests Merge branch 'master' into bigmerge 2011-12-05 17:10:51 +00:00
AgentCircuitData.cs Commented a couple of verbose debug messages. 2011-12-16 17:23:30 -08:00
AgentCircuitManager.cs Improve locking in AgentCircuitManager 2011-12-03 16:19:11 +00:00
AgentUpdateArgs.cs add an agent position field to AgentUpdateArgs for use by some non-LL clients 2010-01-14 02:16:40 -08:00
Animation.cs
AssemblyInfo.cs
AssetBase.cs Merge commit 'c8304b7f84b1a8d9fb978cae510f684e36419deb' into bigmerge 2011-10-11 22:51:44 +01:00
AssetLandmark.cs HG Landmarks now working. 2011-06-03 10:26:58 -07:00
AssetRequestToClient.cs
AuthenticateResponse.cs
AvatarAppearance.cs Help big boobies to dance (avatar visualParams). May not persist and need more lobe ? 2012-04-26 16:17:46 +01:00
AvatarAttachment.cs Stop NPCs losing attachments when the source avatar takes them off. 2011-09-03 01:11:16 +01:00
AvatarPickerAvatar.cs
AvatarPickerReplyAgentDataArgs.cs
AvatarPickerReplyDataArgs.cs
AvatarWearable.cs revert last add commit 2012-04-26 18:24:36 +01:00
AvatarWearingArgs.cs
BlockingQueue.cs Formatting cleanup. 2009-10-19 08:58:03 +09:00
Cache.cs
CapsUtil.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
ChatTypeEnum.cs
ChildAgentDataUpdate.cs Fix teleporting from older to newer regions 2012-05-04 21:00:41 +02:00
ClientInfo.cs One less [Serializable] -- ClientInfo. 2011-04-28 09:06:57 -07:00
ClientManager.cs * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode 2009-10-27 00:26:56 -07:00
CnmMemoryCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
CnmSynchronizedCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
ColliderData.cs
ConfigSettings.cs move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others 2011-10-15 03:03:05 +01:00
ConfigurationMember.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
ConfigurationOption.cs
Constants.cs Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer. 2010-08-19 18:55:30 -07:00
Culture.cs Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 2010-02-12 23:13:35 +00:00
EstateBan.cs
EstateSettings.cs Merge branch 'master' into careminster 2012-01-26 23:07:31 +00:00
EventData.cs
ExtraPhysicsData.cs initial suport for ExtraPhysical parts parameters. Reading from llclientView to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc 2012-03-13 17:56:32 +00:00
ForeignUserProfileData.cs
FriendListItem.cs Change a member of the friendslist module to better reflect the client side 2010-01-19 11:33:42 +00:00
GcNotify.cs If "debug scene updates true" then print out to log when a garbage collection occurs. 2012-03-21 02:02:14 +00:00
GridInstantMessage.cs
GroupData.cs replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
IAssetLoader.cs
IClientAPI.cs TEST MESS* reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc 2012-05-12 15:27:37 +01:00
ICnmCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
ICommandConsole.cs Change "help" to display categories/module list then "help <category/module>" to display commands in a category. 2012-03-08 01:51:37 +00:00
IConsole.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
IGenericConfig.cs
IImprovedAssetCache.cs
ILandChannel.cs remove now unused individual LandData prim counts. 2011-04-05 21:25:54 +01:00
ILandObject.cs Rework Diva's patch to simplify it 2012-03-22 20:25:20 +00:00
IMoneyModule.cs Merge branch 'master' into careminster 2012-01-28 01:01:23 +00:00
IPlugin.cs
IPrimCounts.cs (re)implement selected prim count. 2011-03-30 00:13:07 +01:00
IRegionCreator.cs
IRegionLoader.cs
IRegistryCore.cs
IScene.cs Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead. 2011-12-09 23:07:53 +00:00
ISceneAgent.cs Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead. 2011-12-09 23:07:53 +00:00
ISceneEntity.cs Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 2011-12-17 02:23:24 +00:00
ISceneObject.cs Fix bug where objects could not be set to a new group if the group had been created in that client session, or if no other action has been performed on the object. 2011-12-17 02:23:24 +00:00
InventoryCollection.cs
InventoryFolderBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
InventoryFolderImpl.cs Remove manually permissions settings on all current library items so that they use the defaults instead. 2011-07-23 02:13:11 +01:00
InventoryItemBase.cs Initialize InventoryItemBase.creatorData properly. Could throw. 2010-11-23 06:36:57 -08:00
InventoryNodeBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
LandData.cs Merge branch 'master' into careminster 2012-03-29 00:27:35 +01:00
LandStatReportItem.cs
LandUpdateArgs.cs Formatting cleanup. 2010-09-12 13:43:49 -04:00
Lazy.cs Add copyright headers. 2010-09-12 12:54:31 -04:00
Location.cs * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change 2009-10-20 10:56:15 -07:00
LocklessQueue.cs stop keeping references to objects on released items 2012-07-11 06:43:03 +01:00
Login.cs
MainConsole.cs Make OpenSim.Framework.Servers.HttpServer rely on OpenSim.Framework instead of the other way around. 2011-10-25 20:24:21 +01:00
MapAndArray.cs Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 2010-09-18 01:57:13 +01:00
MapBlockData.cs
MapItemReplyStruct.cs
MinHeap.cs clear released minheap items so they don't keep holding references to 2012-07-11 03:56:39 +01:00
MultipartForm.cs Rename the stream extension method WebUtil.CopyTo() to WebUtil.CopyStream(). 2012-03-12 10:07:04 -07:00
NetworkServersInfo.cs Get rid of some traces of the old pre-ROBUST grid architecture config 2011-10-12 21:51:34 +01:00
NetworkUtil.cs Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 2010-08-19 19:54:40 -07:00
OSChatMessage.cs Fix llRegionSayTo the right way 2012-06-28 21:23:42 +02:00
ObjectChangeData.cs Refactor, move OjectChangeData into it's own file and rename 2012-03-13 13:08:32 +01:00
PacketPool.cs In the packetpool, if we encounter a data block that somehow wasn't retrieved via GetDataBlock() then create a new stack instead of throwing an exception 2011-07-31 02:30:40 +01:00
ParcelMediaCommandEnum.cs ANother stab at LSL compatibility 2010-07-01 17:06:29 +02:00
PluginLoader.cs When clearing the addin registry, respect a custom path 2010-09-24 22:00:51 +02:00
PresenceType.cs Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 2011-08-18 00:53:05 +01:00
PrimeNumberHelper.cs
PrimitiveBaseShape.cs add convex state to mesh key, so a change is detected. 2012-03-21 01:24:30 +00:00
PriorityQueue.cs Revert "Stop messing order of updates, destroing the defined order of the selected priority (by distance being the one that makes sense(?). So called fairness serves no usefull purpose. If a region is lagged or user has bad comms, and far objects updates don't arrive, at least nearby thinks do have a chance to keep ticking. Just test on a big region and observe rez order on arrival. lower viewer bandwith helps seeing the diference. No use to put in core since cmic loves the priority scrambling code i comented out." 2012-03-21 22:45:34 +01:00
RegionHandshakeArgs.cs
RegionInfo.cs Merge branch 'master' into careminster 2012-03-25 20:07:43 +01:00
RegionInfoForEstateMenuArgs.cs Plumb the region type through to the ProductName field in estate messages 2010-08-24 12:41:21 +01:00
RegionSettings.cs Merge branch 'master' into careminster 2012-02-04 11:48:20 +00:00
RegistryCore.cs
RequestAssetArgs.cs
SLUtil.cs Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead. 2012-03-21 23:57:39 +00:00
SimStats.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
SurfaceTouchEventArgs.cs
TaskInventoryDictionary.cs Pass the first name and last name from the agent circuit data to the authorization service rather than from the account. 2011-07-23 03:48:53 +01:00
TaskInventoryItem.cs Merge branch 'master' into careminster 2012-02-02 01:53:13 +00:00
TextureRequestArgs.cs
ThrottleOutPacketType.cs * Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue 2009-10-21 18:03:41 -07:00
UntrustedWebRequest.cs Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
UpdateShapeArgs.cs
UserAgentData.cs
UserProfileData.cs Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. 2009-12-06 03:57:15 +00:00
Util.cs Merge branch 'master' into careminster 2012-03-21 00:26:02 +00:00
ViewerEffectEventHandlerArg.cs
Watchdog.cs Merge branch 'master' into careminster 2012-02-24 09:56:06 +00:00
WebUtil.cs Merge branch 'master' into careminster 2012-03-14 11:33:51 +00:00