| .. | 
		
		
			
			
			
			
				| AssetLoader/Filesystem | Changed asset CreatorID to a string | 2010-02-22 14:18:59 -08:00 | 
		
			
			
			
			
				| Client | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| Communications | Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function. | 2010-11-29 08:43:33 -08:00 | 
		
			
			
			
			
				| Configuration | Revert "remove long unused OpenSim/Framework/Configuration/* projects" | 2010-08-04 01:10:01 +01:00 | 
		
			
			
			
			
				| Console | Updated some variables to be closer to the coding standards (and easier to understand). | 2011-09-16 20:24:47 +01:00 | 
		
			
			
			
			
				| RegionLoader | minor: make it clearer in the log where we're loading region config files and not the regions themselves | 2011-03-25 23:36:58 +00:00 | 
		
			
			
			
			
				| Serialization | Save the sun's position in OARs | 2011-06-10 20:55:58 +01:00 | 
		
			
			
			
			
				| Servers | Drop some unnecessary ContainsKey() checking before Remove() in BaseHttpServer() | 2011-10-28 21:30:36 +01:00 | 
		
			
			
			
			
				| Statistics | Fix XStats formatting: | 2010-08-06 23:27:57 +01:00 | 
		
			
			
			
			
				| Tests | rename TestHelper => TestHelpers for consistency | 2011-08-06 00:31:03 +01:00 | 
		
			
			
			
			
				| AgentCircuitData.cs | Get rid of AvatarAppearance.Owner to simplify the code. | 2011-08-02 00:13:04 +01:00 | 
		
			
			
			
			
				| AgentCircuitManager.cs | Prevent a crash when the two agent dictionaries get out of sync | 2010-05-16 20:31:02 +01:00 | 
		
			
			
			
			
				| AgentUpdateArgs.cs | add an agent position field to AgentUpdateArgs for use by some non-LL clients | 2010-01-14 02:16:40 -08:00 | 
		
			
			
			
			
				| Animation.cs | minor:comments | 2009-08-12 23:34:12 -04:00 | 
		
			
			
			
			
				| AssemblyInfo.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| AssetBase.cs | Fix avatar parameter updating for viewer 3 and maybe 2. | 2011-09-23 02:59:33 +01:00 | 
		
			
			
			
			
				| AssetLandmark.cs | HG Landmarks now working. | 2011-06-03 10:26:58 -07:00 | 
		
			
			
			
			
				| AssetRequestToClient.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| AuthenticateResponse.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| AvatarAppearance.cs | Fix avatar parameter updating for viewer 3 and maybe 2. | 2011-09-23 02:59:33 +01:00 | 
		
			
			
			
			
				| AvatarAttachment.cs | Stop NPCs losing attachments when the source avatar takes them off. | 2011-09-03 01:11:16 +01:00 | 
		
			
			
			
			
				| AvatarPickerAvatar.cs | minor:comments | 2009-08-12 23:34:12 -04:00 | 
		
			
			
			
			
				| AvatarPickerReplyAgentDataArgs.cs | minor:comments | 2009-08-12 23:34:12 -04:00 | 
		
			
			
			
			
				| AvatarPickerReplyDataArgs.cs | … |  | 
		
			
			
			
			
				| AvatarWearable.cs | Drop the static from default wearables. It isn't | 2010-12-27 12:43:54 -08:00 | 
		
			
			
			
			
				| AvatarWearingArgs.cs | … |  | 
		
			
			
			
			
				| BlockingQueue.cs | Formatting cleanup. | 2009-10-19 08:58:03 +09:00 | 
		
			
			
			
			
				| Cache.cs | Connect up the new asset cache and introduce an asynchronous call path | 2009-05-10 14:03:06 +00:00 | 
		
			
			
			
			
				| CapsUtil.cs | Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll | 2011-04-30 11:03:22 -07:00 | 
		
			
			
			
			
				| ChatTypeEnum.cs | … |  | 
		
			
			
			
			
				| ChildAgentDataUpdate.cs | lock attachments when enumerating through them in ScenePresence.CopyTo(). | 2011-09-10 01:09:17 +01:00 | 
		
			
			
			
			
				| ClientInfo.cs | One less [Serializable] -- ClientInfo. | 2011-04-28 09:06:57 -07:00 | 
		
			
			
			
			
				| ClientManager.cs | * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode | 2009-10-27 00:26:56 -07:00 | 
		
			
			
			
			
				| CnmMemoryCache.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| CnmSynchronizedCache.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| ColliderData.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| ConfigSettings.cs | move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others | 2011-10-28 21:45:50 +01:00 | 
		
			
			
			
			
				| ConfigurationMember.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| ConfigurationOption.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| Constants.cs | Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer. | 2010-08-19 18:55:30 -07:00 | 
		
			
			
			
			
				| Culture.cs | Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 | 2010-02-12 23:13:35 +00:00 | 
		
			
			
			
			
				| EstateBan.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| EstateSettings.cs | Remove the reading of estate_settings.xml and the associated processing of | 2010-03-22 18:49:56 +00:00 | 
		
			
			
			
			
				| EventData.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| ForeignUserProfileData.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| FriendListItem.cs | Change a member of the friendslist module to better reflect the client side | 2010-01-19 11:33:42 +00:00 | 
		
			
			
			
			
				| GridInstantMessage.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| GroupData.cs | replace recent IModule.GetGroup() with better GetGroupRecord(string name) | 2010-03-26 00:10:29 +00:00 | 
		
			
			
			
			
				| IAssetLoader.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| IClientAPI.cs | refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims. | 2011-10-28 21:43:39 +01:00 | 
		
			
			
			
			
				| ICnmCache.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| IGenericConfig.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| IImprovedAssetCache.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| ILandChannel.cs | remove now unused individual LandData prim counts. | 2011-04-05 21:25:54 +01:00 | 
		
			
			
			
			
				| ILandObject.cs | refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. | 2011-05-14 02:42:47 +01:00 | 
		
			
			
			
			
				| IMoneyModule.cs | Clean up IMoneyModule and adjust the other modules to the changes | 2010-07-02 06:13:58 +01:00 | 
		
			
			
			
			
				| IPlugin.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| IPrimCounts.cs | (re)implement selected prim count. | 2011-03-30 00:13:07 +01:00 | 
		
			
			
			
			
				| IRegionCommsListener.cs | Remove the old remoting-type interregion code for prim/script crossing | 2009-11-26 12:16:42 +00:00 | 
		
			
			
			
			
				| IRegionCreator.cs | Update svn properties, add copyright headers, minor formatting cleanup. | 2009-03-01 09:15:31 +00:00 | 
		
			
			
			
			
				| IRegionLoader.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| IRegistryCore.cs | Update svn properties, add copyright headers, minor formatting cleanup. | 2009-03-01 09:15:31 +00:00 | 
		
			
			
			
			
				| IScene.cs | Remove vestigal RegionStatus.SlaveScene. | 2011-10-11 00:04:50 +01:00 | 
		
			
			
			
			
				| ISceneEntity.cs | add Name property to ISceneEntity | 2011-08-30 22:39:16 +01:00 | 
		
			
			
			
			
				| ISceneObject.cs | Change the way attachments are persisted. Editing a worn attachment will now | 2010-11-16 21:01:56 +00:00 | 
		
			
			
			
			
				| InventoryCollection.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| InventoryFolderBase.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| InventoryFolderImpl.cs | Remove manually permissions settings on all current library items so that they use the defaults instead. | 2011-07-23 02:13:11 +01:00 | 
		
			
			
			
			
				| InventoryItemBase.cs | Initialize InventoryItemBase.creatorData properly. Could throw. | 2010-11-23 06:36:57 -08:00 | 
		
			
			
			
			
				| InventoryNodeBase.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| LandData.cs | Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two. | 2011-04-05 22:25:00 +01:00 | 
		
			
			
			
			
				| LandStatReportItem.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| LandUpdateArgs.cs | Formatting cleanup. | 2010-09-12 13:43:49 -04:00 | 
		
			
			
			
			
				| Lazy.cs | Add copyright headers. | 2010-09-12 12:54:31 -04:00 | 
		
			
			
			
			
				| Location.cs | * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change | 2009-10-20 10:56:15 -07:00 | 
		
			
			
			
			
				| LocklessQueue.cs | * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count property and .Clear() method | 2009-10-13 18:56:54 -07:00 | 
		
			
			
			
			
				| Login.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| MainServer.cs | Adding ssl support | 2011-05-05 19:56:54 -04:00 | 
		
			
			
			
			
				| MapAndArray.cs | Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman | 2010-09-18 01:57:13 +01:00 | 
		
			
			
			
			
				| MapBlockData.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| MapItemReplyStruct.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| MinHeap.cs | Add copyright header.  Formatting cleanup. | 2009-10-22 18:57:24 +09:00 | 
		
			
			
			
			
				| MultipartForm.cs | Formatting cleanup.  Add copyright notices. | 2010-03-10 13:15:36 +09:00 | 
		
			
			
			
			
				| NetworkServersInfo.cs | Get rid of some traces of the old pre-ROBUST grid architecture config | 2011-10-28 21:41:48 +01:00 | 
		
			
			
			
			
				| NetworkUtil.cs | Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. | 2010-08-19 19:54:40 -07:00 | 
		
			
			
			
			
				| OSChatMessage.cs | … |  | 
		
			
			
			
			
				| PacketPool.cs | In the packetpool, if we encounter a data block that somehow wasn't retrieved via GetDataBlock() then create a new stack instead of throwing an exception | 2011-07-31 02:30:40 +01:00 | 
		
			
			
			
			
				| ParcelMediaCommandEnum.cs | … |  | 
		
			
			
			
			
				| PluginLoader.cs | * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system | 2009-10-23 13:14:29 -07:00 | 
		
			
			
			
			
				| PresenceType.cs | Don't try to save changed attachment states when an NPC with attachments is removed from the scene. | 2011-08-18 00:53:05 +01:00 | 
		
			
			
			
			
				| PrimeNumberHelper.cs | Formatting cleanup. Ignore some generated files. | 2009-06-09 18:07:35 +00:00 | 
		
			
			
			
			
				| PrimitiveBaseShape.cs | Move GetMeshKey from buried inside Meshmerizer to a public method on PrimitiveBaseShape | 2011-08-28 16:50:54 -04:00 | 
		
			
			
			
			
				| PriorityQueue.cs | minor: remove mono compiler warnings | 2011-05-06 22:45:03 +01:00 | 
		
			
			
			
			
				| RegionCommsListener.cs | minor: remove a couple of compiler warnings | 2010-03-03 23:03:41 +00:00 | 
		
			
			
			
			
				| RegionHandshakeArgs.cs | … |  | 
		
			
			
			
			
				| RegionInfo.cs | Thank you, Michelle Argus, for a patch that adds reading the agent limit | 2011-07-22 12:36:05 +01:00 | 
		
			
			
			
			
				| RegionInfoForEstateMenuArgs.cs | Plumb the region type through to the ProductName field in estate messages | 2010-08-24 12:41:21 +01:00 | 
		
			
			
			
			
				| RegionSettings.cs | Finally putting estate_settings.xml to rest. There will be no more attempts | 2010-08-21 17:38:47 +01:00 | 
		
			
			
			
			
				| RegistryCore.cs | Update svn properties, add copyright headers, minor formatting cleanup. | 2009-03-01 09:15:31 +00:00 | 
		
			
			
			
			
				| RequestAssetArgs.cs | … |  | 
		
			
			
			
			
				| SLUtil.cs | Fix notecards that end with an embedded object causing an exception | 2010-12-17 22:50:00 +00:00 | 
		
			
			
			
			
				| SimStats.cs | Formatting cleanup. | 2009-10-01 01:17:47 +09:00 | 
		
			
			
			
			
				| SurfaceTouchEventArgs.cs | … |  | 
		
			
			
			
			
				| TaskInventoryDictionary.cs | Pass the first name and last name from the agent circuit data to the authorization service rather than from the account. | 2011-07-23 03:48:53 +01:00 | 
		
			
			
			
			
				| TaskInventoryItem.cs | Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. | 2010-11-21 17:19:24 -08:00 | 
		
			
			
			
			
				| TextureRequestArgs.cs | * Patch from RemedyTomm Mantis 3440 | 2009-04-10 08:30:21 +00:00 | 
		
			
			
			
			
				| ThrottleOutPacketType.cs | * Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue | 2009-10-21 18:03:41 -07:00 | 
		
			
			
			
			
				| UntrustedWebRequest.cs | Formatting cleanup.  Add copyright notices. | 2010-03-10 13:15:36 +09:00 | 
		
			
			
			
			
				| UpdateShapeArgs.cs | … |  | 
		
			
			
			
			
				| UserAgentData.cs | Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. | 2009-06-01 06:37:14 +00:00 | 
		
			
			
			
			
				| UserProfileData.cs | Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. | 2009-12-06 03:57:15 +00:00 | 
		
			
			
			
			
				| Util.cs | oops, reinstate the try catching of async_call_method but leave the logging disabled | 2011-09-23 22:45:02 +01:00 | 
		
			
			
			
			
				| ViewerEffectEventHandlerArg.cs | … |  | 
		
			
			
			
			
				| Watchdog.cs | Fix "show threads" to show threads now being managed by OpenSim.Framework.Watchdog | 2010-09-14 22:24:11 +01:00 | 
		
			
			
			
			
				| WebUtil.cs | minor: remove whitespace | 2011-07-13 01:25:17 +01:00 |