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IAgentAssetTransactions.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
IAttachmentsModule.cs
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reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code
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2010-12-14 00:11:41 +00:00 |
IAvatarFactory.cs
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Clean up some cruft from the last commit. Re-add the initial update
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2010-10-29 13:45:59 -07:00 |
IBuySellModule.cs
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Reapplying the parts of the prior revert that were not derived from the
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2010-10-02 18:47:26 +01:00 |
ICapabilitiesModule.cs
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* Corrected CAPS namespaces
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2009-06-18 14:33:35 +00:00 |
ICloudModule.cs
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refactor: move Scene.PerformObjectBuy into BuySellModule
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2010-08-13 22:29:42 +01:00 |
ICommand.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
ICommandableModule.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
ICommander.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
IDialogModule.cs
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Strip estate message sending out from the estate management module and
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2010-05-04 23:45:59 +02:00 |
IDwellModule.cs
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Add missing IDwellModule interface
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2010-09-05 17:08:57 +01:00 |
IDynamicTextureManager.cs
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Formatting cleanup.
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2010-02-15 19:21:56 +09:00 |
IEmailModule.cs
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Change the way IRegionModule us referenced by IEmailModule to
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2010-06-28 03:14:05 +01:00 |
IEntityCreator.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
IEntityInventory.cs
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Make prim inventories a bit more sane
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2010-12-21 20:49:31 +00:00 |
IEntityTransferModule.cs
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Kick the user from the region in the circumstance that the TP home failed - ONLY if it was triggered by an estate ban. This makes baby jesus cry, and should be fixed to search for alternative regions if the home region is unavailable.
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2010-08-30 11:41:20 -07:00 |
IEstateDataService.cs
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* Added ISimulationDataService and IEstateDataService
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2010-09-12 14:20:26 -07:00 |
IEstateDataStore.cs
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First stage of the new interactive region creation. This will allow creation
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2010-03-23 02:05:56 +00:00 |
IEstateModule.cs
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Strip estate message sending out from the estate management module and
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2010-05-04 23:45:59 +02:00 |
IEventQueue.cs
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Implements parcel media setting persistence and packet / CAPS handling
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2010-08-30 02:07:55 +01:00 |
IFriendsModule.cs
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Change friends to handle offers as it was originally designed. This may
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2010-03-01 00:02:14 +00:00 |
IGodsModule.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
IGroupsMessagingModule.cs
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oops, add file missing from last commit
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2010-04-01 22:45:01 +01:00 |
IGroupsModule.cs
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Formatting cleanup.
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2010-09-12 13:43:49 -04:00 |
IHttpRequests.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IInterregionComms.cs
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Fix to the scenario where we send an agent to a neighbouring sim (via teleport), then tell our neighbours to close the agents.. thereby disconnecting the user. Added a new CloseChildAgent method in lieu of CloseAgent. This has been a long standing problem - with any luck this will cure it.
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2010-05-18 03:24:43 -07:00 |
IInventoryAccessModule.cs
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Got rid of all hyperassets references. Also fixed accessing textures in user's inventory in foreign grids.
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2010-07-04 14:59:15 -07:00 |
IInventoryArchiverModule.cs
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Formatting cleanup.
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2010-09-12 13:43:49 -04:00 |
IInventoryTransferModule.cs
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refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name
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2010-08-13 21:01:10 +01:00 |
IJ2KDecoder.cs
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Attempting to improve the robustness of texture decoding by always ignoring LayerInfo.End values and creating guessed default layer boundaries on failed decodes Changed a noisy J2K decode log message from Info to Debug Replacing openjpeg-dotnet decoding with managed CSJ2K decoding. Should be much more reliable, faster, and use less memory
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2009-09-30 19:26:53 +01:00 |
ILandChannel.cs
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Implements three new OSSL functions for parcel management: osParcelJoin joins parcels in an area, osParcelSubdivide splits parcels in an area, osParcelSetDetails sets parcel name, description, owner and group owner. Join and Subdivide methods in LandChannel are exposed.
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2010-05-13 14:22:48 -07:00 |
ILandObject.cs
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Revamp the viewer -> banlist packet processing so fix a number of bugs.
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2010-12-13 20:35:56 +00:00 |
IMessageTransferModule.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IMoapModule.cs
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Formatting cleanup.
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2010-09-12 13:43:49 -04:00 |
INonSharedRegionModule.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IPresenceModule.cs
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Change FriendsModule, InstantMessageModule, MessageTransferModule, MuteListModule, OfflineMessageModule, PresenceModule, InventoryTransferModule and LureModule to new style. Reduce FriendsModule and PresenceModule to shells.
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2009-12-28 01:24:15 +00:00 |
IRegionArchiverModule.cs
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Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
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2010-10-15 17:27:19 -07:00 |
IRegionModule.cs
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* Commenting SQLiteNG out of prebuild.xml, because it's making compile fail in Windows. Justin: you forgot to add Mono.Sqlite.dll, and I can't figure out where to grab it from!
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2010-04-26 14:52:22 -07:00 |
IRegionModuleBase.cs
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Remove typo version of ReplaceableInterface property from RegionCombinerModule.
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2009-08-31 14:16:16 +09:00 |
IRegionModulesController.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IRegionSerialiserModule.cs
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Made OARs use the new serialization procedure. (TPs/crossings still on the old one) Added an options argument down the pipeline. For the time being it takes --old-guids as an option to produce <Guid> instead of <UUID>.
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2010-10-15 17:27:19 -07:00 |
IRestartModule.cs
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Implement the restart module
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2010-11-25 01:22:05 +00:00 |
ISceneViewer.cs
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Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon
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2009-10-15 16:35:27 -07:00 |
IScriptModule.cs
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All scripts are now created suspended and are only unsuspended when the object
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2010-04-19 06:29:26 +01:00 |
IScriptModuleComms.cs
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add interface/method documentatio nto IScriptModuleComms
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2010-01-11 17:17:58 +00:00 |
IServiceRequest.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
ISharedRegionModule.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
ISimulationDataService.cs
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Add lsClearWindlightScene() to the lightshare module to remove WL settings
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2010-11-03 02:31:43 +00:00 |
ISimulationDataStore.cs
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Add lsClearWindlightScene() to the lightshare module to remove WL settings
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2010-11-03 02:31:43 +00:00 |
ISnmpModule.cs
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Adding DebugEvent Trap
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2010-05-02 08:15:12 -04:00 |
ISoundModule.cs
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Revolution is on the roll again! :)
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2010-02-14 22:18:46 +00:00 |
ISunModule.cs
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Revert "Updates all IRegionModules to the new style region modules."
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2010-01-29 07:21:06 +00:00 |
ITerrain.cs
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Add and plumb the usetex URL parameter to worldview. Required but not yet
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2010-10-06 05:44:19 +01:00 |
ITerrainChannel.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
ITerrainEffect.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
ITerrainModule.cs
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Reverting the ITerrainModule changes. Turns out this was useless.
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2010-06-26 18:43:01 -07:00 |
IUrlModule.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IUserManagement.cs
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WARNING: LOTS OF CONFIGURATION CHANGES AFFECTING PRIMARILY HG CONFIGS. Added capability to preserve creator information on HG asset transfers. Added a new HGAssetService that is intended to be the one outside the firewall. It processes and filters the assets that go out of the grid. Also fixed the normal AssetService to do special things for the main instance (console commands, etc). Moved HGInventoryService to OpenSim.Services.HypergridService. Changed the way the login service gets the ServiceURL configs.
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2010-11-25 11:14:16 -08:00 |
IVegetationModule.cs
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Formatting cleanup.
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2009-10-01 01:17:47 +09:00 |
IVoiceModule.cs
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addition of a new script function osSetParcelSIPAddress(string SIPAddress), now including iVoiceModule
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2009-09-18 15:47:15 +02:00 |
IWindModelPlugin.cs
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- Move IWindModule to OpenSim.Region.Framework.Interfaces
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2009-04-05 17:08:01 +00:00 |
IWindModule.cs
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Revert "Updates all IRegionModules to the new style region modules."
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2010-01-29 07:21:06 +00:00 |
IWorldComm.cs
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Formatting cleanup.
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2010-02-15 19:21:56 +09:00 |
IWorldMapModule.cs
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Formatting cleanup.
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2010-09-12 13:43:49 -04:00 |
IXMLRPC.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IXfer.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |
IXmlRpcRouter.cs
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Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt.
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2009-06-01 06:37:14 +00:00 |