Commit Graph

12613 Commits (0be7f9d804ebb3a8e7f23464a18e84b4bc67e59b)

Author SHA1 Message Date
Huaiyu (Kitty) Liu 75c97acab8 Added a few "try, catch" phrases to help catch errors when sync'ing new objects or updating prim properties. 2011-05-05 12:23:37 -07:00
Huaiyu (Kitty) Liu f5e648f54a Added AddNewSceneObjectByRez, which when called, won't trigger RegionSyncModule.SyncNewObject.
The caller of AddNewSceneObjectByRez will trigger that later when all object properties have
been set.
Also, added calling aggregateScriptEventSubscriptions() after AddNewSceneObjectBySync(), so that
collision events in PhysActor, after it is created, are subscribed.
2011-05-05 10:22:16 -07:00
Melanie f5bb6edd85 Squish a warning 2011-05-05 13:01:46 +01:00
Diva Canto e8944d6c31 Test m_Enabled on RemoveRegion. 2011-05-04 20:40:25 -07:00
Diva Canto 6d34932775 Merge branch 'master' into caps 2011-05-04 20:30:33 -07:00
Huaiyu (Kitty) Liu 854cb58d6d Revised SetSOPPropertyValue in RegionSyncModule.cs:
added calling aggregateScriptEventSubscriptions() after SOP.AggregateScriptEvents is set.
        for properties AttachedAvatar and AttachmentPoint, do extra work besides copying the property values.
Propogation of colission event and attachment (attached after avatar login) both working now.
2011-05-04 14:36:18 -07:00
Diva Canto 6c503e75ac Put the previous state back in the attachments in case the agent transfer fails. 2011-05-04 12:04:35 -07:00
Diva Canto df7dacd004 Fixes mantis #5461. 2011-05-04 11:34:18 -07:00
Diva Canto a0f3b23065 Merge branch 'master' into caps 2011-05-04 07:31:32 -07:00
dahlia 4c59d57596 use getters instead of member variables in velocity network filter code and add some more descriptive comments. 2011-05-04 03:29:06 -07:00
dahlia 13ab00e45a adjust terse avatar update filtering to send updates when distance traveled does not match expected distance, rather than at a fixed time period. this should smooth avatar motion somewhat when moving in a straight line and velocity is constant. 2011-05-03 19:47:50 -07:00
Huaiyu (Kitty) Liu cd70c3ff56 Merge branch 'dev_perPropertyTS' into dev
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
2011-05-03 16:55:23 -07:00
Huaiyu (Kitty) Liu 04d406a7c8 Added code to sync each SOP's LocalFlags property. Also, in DeselectPrim, feed the list of updated properties as FullUpdate,
instead of only the IsSelected property, since SOP's Name, Description and some other properties might just have been edited
by a user.
2011-05-03 14:48:14 -07:00
Huaiyu (Kitty) Liu 4afd3f6602 Commented out some debug messages. 2011-05-03 14:38:21 -07:00
Huaiyu (Kitty) Liu 4acd23f0f9 In SyncOutPrimUpdates(), calling UpdatePrimSyncInfoByLocal again before calling
SendPrimPropertyUpdates, to make sure local updates are sync'ed into
RegionSyncModule's cache.
2011-05-03 14:25:05 -07:00
Huaiyu (Kitty) Liu eeb09f33e3 Add locking on m_primSyncInfoLock in InitPropertiesBySync and InitPropertiesSyncInfoFromOSDMap. 2011-05-03 13:54:59 -07:00
Huaiyu (Kitty) Liu f8bf6c2cc4 Removed a few debug messages from previous commit, then the problem shows up again. It seems due to the script
engine, after rezzing the pebbles and changing their shapes, the cached values in RegionSyncModule not properly
sync'ed with SOP's data.
2011-05-03 13:37:55 -07:00
Huaiyu (Kitty) Liu 54ba7a61f8 Added back some debug messages, seems now shapes are sync'ed properly again. 2011-05-03 13:16:39 -07:00
Diva Canto 98b84802e4 Changed the defaults, so that it behaves exactly is it has been behaving (no WebFetch cap by default). 2011-05-02 20:19:36 -07:00
Diva Canto ac9697edbe Fixed: EventQueueGet and other caps were being wrongly deregistered. Also CapabilitiesModule was being instantiated twice (damn Mono.Addins). 2011-05-02 19:45:47 -07:00
Huaiyu (Kitty) Liu c07c46c147 For debugging shape not sync'ed properly problem: adding back debug messages in
CompareHashedValue_UpdateByLocal
       	HandleUpdatedPrimProperties
2011-05-02 16:48:25 -07:00
Huaiyu (Kitty) Liu 7157398d77 For debugging shape not sync'ed properly problem: adding back debug messages in
CompareHashedValue_UpdateByLocal
	SetSOPPropertyValue
2011-05-02 16:39:03 -07:00
Diva Canto 6b52c1d6cd Fix the GetTexture path to /CAPS/GetTexture for now until we have real capabilities. 2011-05-02 16:16:10 -07:00
Huaiyu (Kitty) Liu bceafb4291 removed a bunch of debug messages, which were added to debug why shape was not synchronizing properly. 2011-05-02 15:17:17 -07:00
Diva Canto 883f21dd02 WebFetchInventoryDescendents working. Tested with robust. 2011-05-02 14:33:34 -07:00
Diva Canto 2d403d5b18 Merge branch 'master' into caps 2011-05-02 11:56:51 -07:00
Diva Canto aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. 2011-05-02 11:56:40 -07:00
Diva Canto f7d3720126 Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien avatar takes 6secs to transfer between sims on the same machine... 2011-05-02 09:20:08 -07:00
Diva Canto 51d0b8b4e9 Oops, forgot this one. 2011-05-02 09:06:21 -07:00
Diva Canto 8cc547c277 Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before. 2011-05-02 09:04:34 -07:00
Diva Canto 10180760b7 Works! 2011-05-02 08:48:55 -07:00
Sean McNamara 0995fedcac AutoBackupModule: Implement per-region settings in Regions.ini. 2011-05-02 04:32:31 -04:00
Sean McNamara fffd42f5cb Merge git://opensimulator.org/git/opensim 2011-05-02 02:23:18 -04:00
Sean McNamara 2aab033aaa First pass at fixing justincc's feedback v2 ( http://opensimulator.org/mantis/view.php?id=5440 )
Fixing everything here (I think) except the per-region config. That's next.
2011-05-02 02:20:50 -04:00
Diva Canto 2d21052fa3 Start to drill down on GetTexture. Read the config and do different things. 2011-05-01 19:09:08 -07:00
Diva Canto f79400e94c Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps.
Renamed a few methods that were misnomers.
Compiles but doesn't work.
2011-05-01 18:22:53 -07:00
Diva Canto 275046cf02 Change GetTextureModule.cs to conform to the new IRegion module interface. NOTHING OF THIS WORKS. Compiles. 2011-05-01 12:03:00 -07:00
Diva Canto 126d2adeba Move CapabilitiesModule back to CoreModules. This one belongs there. 2011-05-01 12:02:07 -07:00
Diva Canto f10666c7ba How this might look like from a configuration perspective. Changes OpenSimDefaults.ini. 2011-05-01 10:07:54 -07:00
Diva Canto 8cc9d22b89 Merge branch 'master' into caps 2011-05-01 09:31:26 -07:00
Diva Canto bbe41c75e1 Fixed confusing OSDMap that comes as the response of QueryAccess in the case it fails. 2011-05-01 09:30:23 -07:00
Diva Canto f0bf64b6de Merge branch 'master' into caps 2011-05-01 09:11:16 -07:00
Diva Canto 6b2b036387 Added OpenSim.Capabilities.Handlers. For the moment it has only the GetTexture handler. The region module in Linden space uses it. WARNING: nothing of this works yet, it just compiles. 2011-05-01 09:08:18 -07:00
Diva Canto d4323dd753 Increased Timeout to 30 secs. 2011-04-30 18:08:48 -07:00
Diva Canto 91a604d4b6 Removed XXX Debug. Increased ReadWriteTimeout on ServiceOSDRequest, because it was _way_ too low and is probably making writes abort in the middle. 2011-04-30 17:40:21 -07:00
Diva Canto 56df746133 XXX DEBUGGING! 2011-04-30 16:53:43 -07:00
Diva Canto 00e94b0ba8 Check for RegionID instead of RegionHandle. Other minor tweaks 2011-04-30 16:53:11 -07:00
Diva Canto e3c27d8527 Nope, that didn't feel right. Moving all those modules to Linden space. 2011-04-30 13:24:25 -07:00
Diva Canto c062138dad Moved several cap-based-service-providing modules from where they were into a newly created CoreModules/Caps. Not all. 2011-04-30 12:23:40 -07:00
Diva Canto 3e79842312 Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
Diva Canto d8ee0cbe1c First stab at cleaning up Caps. Compiles. Untested. 2011-04-30 09:24:15 -07:00
Melanie 99b35d3ca6 When coming in from a legacy region without fatpacks, start scripts the
usual way
2011-04-30 16:20:20 +01:00
Diva Canto 4d5d6222f7 Delaying starting the scripts on TPs and crossings until the agent is root. 2011-04-29 17:09:48 -07:00
Huaiyu (Kitty) Liu 49139f53bb Replaced all calling to SendLinkObject to SyncLinkObject.
Added a bunch of debugging message to keep track of Shape updates synchronization.
2011-04-29 16:49:53 -07:00
Diva Canto 412503b216 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-29 15:52:40 -07:00
Diva Canto 0d49611f6d Remove the scripts of the attachments in the departing region and recreate them if fail. 2011-04-29 15:52:06 -07:00
Dan Lake 8f14c3f04f Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-29 15:49:49 -07:00
Dan Lake d565041e16 Fix crash when [Mesh] section is missing from configuration files 2011-04-29 15:49:10 -07:00
Diva Canto 73caa4e94a Minor correction to yesterday's changes. Make normal prim crossing (no attach) work well again. 2011-04-29 08:42:51 -07:00
Diva Canto e462b926ac Minor improvement in version checking (Simulation service) 2011-04-29 08:01:44 -07:00
Diva Canto 97790075fe Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-28 20:47:34 -07:00
Diva Canto 9892e115cc Fatpack message on agent transfers: 1 message only (UpdateAgent) containing the agent and all attachments. Preserves backwards compatibility -- older sims get passed attachments one by one. Meaning that I finally introduced versioning in the simulation service. 2011-04-28 20:19:54 -07:00
Dan Lake 3e74a72d2e Merge branch 'master' into dev
Conflicts:
	OpenSim/Client/MXP/ClientStack/MXPClientView.cs
	OpenSim/Client/VWoHTTP/ClientStack/VWHClientView.cs
	OpenSim/Region/ClientStack/LindenUDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-04-28 16:31:40 -07:00
Justin Clark-Casey (justincc) 5e578c9755 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-28 23:43:42 +01:00
Justin Clark-Casey (justincc) cd7517ccb9 Stop CHANGED_INVENTORY firing twice if a notecard is edited in prim.
Addresses http://opensimulator.org/mantis/view.php?id=5444
Fix is to stop the asset transaction calling UpdateInventoryItem() since the caller is doing it anyway, which is more correct.
This did not effect scripts.
2011-04-28 22:59:12 +01:00
Diva Canto 35f190cc92 One less [Serializable] -- ClientInfo. 2011-04-28 09:06:57 -07:00
Diva Canto 549dc5aeb9 Eliminated sAgentCircuitData, a data structure that has been obsolete for quite some time. 2011-04-28 08:58:04 -07:00
Diva Canto 7ecf689584 Thank you MrMonkE for a patch that seems to bring the MSSQL data layer up to speed with 0.7.x. 2011-04-28 07:28:29 -07:00
Justin Clark-Casey (justincc) 50aa93137d Fix a bug where physical objects rezzed with an initial velocity by script do not receive this velocity.
This is a minimal fix for the 0.7.1 release, pending a non copy/paste solution.
This hopefully addresses http://opensimulator.org/mantis/view.php?id=5457
The bug was introduced in commit 3ba5eeb
2011-04-28 00:59:21 +01:00
Diva Canto e0576b56d3 Thank you Snoopy for a patch that adds some filtering to client versions allowed at login and HG-login times. NOTE: additional (optional) configuration variables in [LoginService] and [GatekeeperService]. See .examples. 2011-04-27 07:02:37 -07:00
dahlia 16f6f55f2d network traffic reduction - decrease update frequency for moving avatars when velocity is unchanged 2011-04-26 16:22:44 -07:00
Mic Bowman 1505fbb647 Add back the high prioritization for other avatars in the
BestAvatarResponsiveness prioritizer.
2011-04-26 08:54:05 -07:00
Sean McNamara 587aa91e36 Merge git://opensimulator.org/git/opensim 2011-04-26 11:45:38 -04:00
Mic Bowman 36fef21e52 Merge branch 'master' into queuetest 2011-04-26 08:42:21 -07:00
Sean McNamara c82c7e6ed9 Wait for OnOarFileSaved event callback before executing script
We want to execute the (optional) user script after I/O is done on the oar.
I wasn't aware that ArchiveRegion is asynchronous -- now I am.
Should fully resolve comment 0018290 at
http://opensimulator.org/mantis/view.php?id=5440
2011-04-26 11:42:06 -04:00
Diva Canto e579a990b4 Removed stale client components: MXP and VWoHTTP. 2011-04-25 18:59:01 -07:00
dahlia 037373b825 recover from unhandled exception from bad rotation data while processing entity updates in LLClientView.cs 2011-04-25 17:11:54 -07:00
Mic Bowman b9bca893ef Removed debug message in the token bucket code 2011-04-25 16:13:16 -07:00
Mic Bowman 13f141a4d5 Fix the totals shown by show throttle 2011-04-25 15:36:59 -07:00
Mic Bowman b7eda288bf Merge branch 'master' into queuetest 2011-04-25 15:12:53 -07:00
Mic Bowman 77ab7ce084 Fixed the transmission of throttles from root agent to child
agents. Child throttles are based on the number of child agents
known to the root and at least 1/4 of the throttle given to
the root.
2011-04-25 15:11:29 -07:00
Diva Canto ef4f1fc4ba Made things consistent between LocalInventoryServiceConnector and RemoteXInventoryServiceConnector on GetFolderContent. 2011-04-25 11:00:48 -07:00
Mic Bowman 2fefb7adee Merge branch 'master' into queuetest 2011-04-25 10:55:19 -07:00
Mic Bowman 024c12abc3 Cleaned up various configuration options. Removed the category throttle
limits because the only ones used now are the defaults (which are overwritten
by the client throttles anyway). Updated the default rates to correspond to
about 350kbps.

Also added a configuration to disable adaptive throttle. The default
is the previous behavior (no adaptation).
2011-04-25 10:44:41 -07:00
Diva Canto 3a38bd8854 Addresses mantis #5449 -- crashing exception in SendInventoryFolderDetails. 2011-04-25 08:53:48 -07:00
Mic Bowman 1d7c83c39f Merge branch 'master' into queuetest 2011-04-25 08:41:21 -07:00
Diva Canto 507f0e9ffd Upped VERSION_NUMBER in master to 0.7.2. 2011-04-24 16:21:01 -07:00
Diva Canto e3c3d626fb Commented verbose debug message. 2011-04-24 16:14:24 -07:00
Sean McNamara d287e0ac68 Merge git://opensimulator.org/git/opensim 2011-04-23 18:33:08 -04:00
Sean McNamara 440d54a521 AutoBackup: Removed unneeded imports. 2011-04-23 18:32:08 -04:00
Sean McNamara 082fad6dd2 Fix most issues raised by justincc: http://opensimulator.org/mantis/view.php?id=5440 2011-04-23 18:29:13 -04:00
Mic Bowman e2c6ed236d Fix a bug looping through the priority queues. This should fix the problem
of not all prims being sent without reprioritization.
2011-04-23 12:17:10 -07:00
Huaiyu (Kitty) Liu cb6630aa35 For functions in PrimSyncInfo that access per property sync info, adding checking
of if m_propertiesSyncInfo[property] exists before accessing it.
2011-04-22 16:57:22 -07:00
E. Allen Soard 44e43d9d24 Added MaxAgents configuration option to RegionConfig.ini allowing region hosters to setup regions maintaining more control over system resources. 2011-04-23 00:40:08 +01:00
Justin Clark-Casey (justincc) d5256094d9 print invalid command message to the console, not the log 2011-04-23 00:16:55 +01:00
Mic Bowman a3bd769cb3 Added a second immediate queue to be used for the BestAvatar policy
and currently used for all of an avatars attachments by the other
policies. Also changed the way items are pulled from the update queues
to bias close objects even more.
2011-04-22 14:55:23 -07:00
Mic Bowman 08e58e7ca6 Set the initial rate for the adaptive throttle to 160Kpbs
or about 15 packets per second.
2011-04-22 14:02:34 -07:00
Mic Bowman 3534f4492a Various clean ups. Removed some debugging code. Added a new "show pqueues"
command to look at the entity update priority queue. Added a "name" parameter
to show queues, show pqueues and show throttles to look at data for a specific
user.
2011-04-22 14:01:12 -07:00
Huaiyu (Kitty) Liu 3076761d77 For group properties, only trigger SendPrimPropertyUpdates for the rootpart,
to avoid multiple updates (each through a different part in the SOG) to
update the same property.

Also, change m_log in PrimSyncInfo and PropertySyncInfo to a class static
variable, to reduce initiation cost.
2011-04-22 10:39:36 -07:00
Huaiyu (Kitty) Liu 68375822cd Fixed code so that when GroupPosition or Position is synced between PrimSyncInfoManager
and SOP, the other will be udpated properly as well.
Also, in SOP.aggregateScriptEvents, add AggregateScriptEvents as one property that has changed.
2011-04-21 17:44:07 -07:00
BlueWall cbe49ed917 Merge branch 'master' of /home/opensim/var/repo/opensim 2011-04-21 19:08:31 -04:00
BlueWall b8e282324e fix merge conflicts with OpenSimDefaults.ini 2011-04-21 19:06:54 -04:00
BlueWall e0002f6b64 some mesh config asthetics 2011-04-21 19:04:41 -04:00
Mic Bowman 0897647709 Merge branch 'queuetest' of ssh://opensimulator.org/var/git/opensim into queuetest 2011-04-21 15:41:15 -07:00
Mic Bowman c5159ad8d0 Add some locking on the child list for the token bucket
hiearchy. A few other cosmetic changes.
2011-04-21 15:40:38 -07:00
Dan Lake 7f28dd4b31 Refactor UnackedPacketCollection so ProcessQueues will handle Adds, Acks, and Removes in that order. 2011-04-21 15:40:32 -07:00
Melanie 398bb2149a Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2011-04-21 23:04:01 +01:00
Melanie 13d6e05d5a Implement agent limits 2011-04-21 23:03:38 +01:00
BlueWall 5e99d93651 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-21 15:16:12 -04:00
BlueWall d9055c8dc3 Group collada meshies settings under [Mesh] in OpensimDefaults.ini 2011-04-21 15:15:24 -04:00
Justin Clark-Casey (justincc) 60685c3517 Adjust freeswitch logging to be somewhat less noisy. However, there is still quite a large amount of logging present for debug purposes. 2011-04-21 19:17:38 +01:00
Justin Clark-Casey (justincc) e36cab99fd minor: small amount of method doc and some commented out odds and ends 2011-04-21 18:45:05 +01:00
Justin Clark-Casey (justincc) 44999dce76 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-21 18:44:04 +01:00
Justin Clark-Casey (justincc) 63c1b7e475 Alter uuid gather so that it properly analyzes coalesced objects.
This should correct save all the assets required for the items within the coalesced objects in an IAR.  This should also correctly gather the items on hypergrid takes.
2011-04-21 18:12:29 +01:00
Mic Bowman 371576d1dd Merge branch 'master' into queuetest 2011-04-21 08:23:01 -07:00
Dan Lake 3640d0204f Added ability to remove unacked packet from UnackedPacketCollection without an acknowledgement from the network. This prevents RTT and throttles from being updated as they would when an ACK is actually received. Also fixed stats logging for unacked bytes and resent packets in this case. 2011-04-21 01:51:08 -07:00
Dan Lake b5ab33b5e1 bug fix. Now when an unacked update packet is handled through ResendPrimUpdates, it is removed from the UnackedPacketCollection. 2011-04-20 23:08:51 -07:00
Mic Bowman 7759bda833 Added an "immediate" queue to the priority queue. This is
per Melanie's very good suggestion. The immediate queue is
serviced completely before all others, making it a very good
place to put avatar updates & attachments.

Moved the priority queue out of the LLUDP directory and
into the framework. It is now a fairly general utility.
2011-04-20 21:58:49 -07:00
Huaiyu (Kitty) Liu b182e3bf30 In SyncLinkObject and SyncDelinkObject, copy property values from linked/delinked SOP
values to those in PrimSyncInfo, before sending out sync messages.
2011-04-20 17:34:55 -07:00
Mic Bowman 2b737c9cc2 Adds the first pass at an adaptive throttle to slow start new
clients. If the sent packets are ack'ed successfully the throttle
will open quickly up to the maximum specified by the client and/or
the sims client throttle.

This still needs a lot of adjustment to get the rates correct.
2011-04-20 16:23:33 -07:00
Huaiyu (Kitty) Liu 1c1d3893fc DelinkFromGroup now calls AddNewSceneObjectByDelink, to avoid calling SyncNewObject later.
Also, replace all "SYMMETRIC SYNC" with "DSG SYNC" in comments.
2011-04-20 14:59:06 -07:00
dahlia 212326eeb0 fix meshing failure on sculpt maps smaller than 64x64 2011-04-19 22:16:10 -07:00
Justin Clark-Casey (justincc) ccc26f7443 Get Viewer 2 voice working with OpenSim.
See http://opensimulator.org/mantis/view.php?id=5336
It turns out that viewer 2 was upset by the lack of a response to viv_watcher.php.  This would send it into a continuous login loop.
Viewer 1 was quite happy to ignore the lack of response.
This commit puts in the bare minimum 'OK' message in response to viv_watcher.php.  This allows viewer 2 voice to connect and appears to work.
However, at some point we need to fill out the watcher response, whatever that is.
2011-04-20 01:02:40 +01:00
opensim 4319d974b2 Added DSG to version string 2011-04-19 16:02:38 -07:00
Huaiyu (Kitty) Liu a5ebd04d9d Fixed code in SyncDeLinkObject and HandleSyncDelinkObject. Delinking a few linked objects seems working. 2011-04-19 15:55:04 -07:00
Huaiyu (Kitty) Liu 3676b5fbef 1. Replaced SendLinkObject and SendDeLinkObject with SyncLinkObject and SyncDeLinkObject
2. Replaced HandleLinkObject and HandleDelinkObject with HandleSyncLinkObject and HandleSyncDelinkObject.
LinkObject seems sync'ed well across actors.
2011-04-19 14:49:47 -07:00
Justin Clark-Casey (justincc) 2fa210243b Clean up freeswitch config to what is currently required. Add explanation to config parameters. Clean up some log messages. 2011-04-19 21:54:26 +01:00
Dan Lake da6044b6be Merge branch 'master' into dev
Conflicts:
	OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs
	OpenSim/Region/ClientStack/LindenUDP/LLClientView.cs
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2011-04-19 11:52:25 -07:00
Mic Bowman 82de87ce99 Converted the property request queue to use the same retransmission
mechanism as the entity update queues.
2011-04-19 11:22:04 -07:00
Huaiyu (Kitty) Liu 3d7cece491 Include serialization of Scale in SOP.Shape (it's a sub property in Shape, and also a seperate SOP property,
both pointing to the same copy), so that now serialization of Shape has all its sub properties.
2011-04-19 11:11:14 -07:00
Huaiyu (Kitty) Liu 85085977ac Fixed a bug in ScheduleTerseUpdate, and added a few debug lines. 2011-04-19 09:52:55 -07:00
Dan Lake 08d8a3e580 Requeue unacknowledged entity updates rather than resend then "as is".
Often, by the time the UDPServer realizes that an entity update packet
has not been acknowledged, there is a newer update for the same entity
already queued up or there is a higher priority update that should be
sent first. This patch eliminates 1:1 packet resends for unacked entity
update packets. Insteawd, unacked update packets are decomposed into the
original entity updates and those updates are placed back into the
priority queues based on their new priority but the original update
timestamp. This will generally place them at the head of the line to be
put back on the wire as a new outgoing packet but prevents the resend
queue from filling up with multiple stale updates for the same entity.
This new approach takes advantage of the UDP nature of the Linden protocol
in that the intent of a reliable update packet is that if it goes
unacknowledge, SOMETHING has to happen to get the update to the client.
We are simply making sure that we are resending current object state
rather than stale object state.

Additionally, this patch includes a generalized callback mechanism so
that any caller can specify their own method to call when a packet
expires without being acknowledged. We use this mechanism to requeue
update packets and otherwise use the UDPServer default method of just
putting expired packets in the resend queue.
2011-04-19 08:10:01 -07:00
Huaiyu (Kitty) Liu 28f401d95a Added RegionSyncModule.ProcessAndEnqueuePrimUpdatesBySync, and revised functions relavant
to processing and forwarding prim updates. Code good for 2 CM and PSA to sync on NewObject
and UpdatedPrimProperties.
2011-04-18 15:54:24 -07:00
Justin Clark-Casey (justincc) 36c4e94ef7 Move mesh on/off swtich from [Startup] to [Mesh] in anticipation of future config parameters.
Default remains true.
OpenSimDefault.ini changed so if you haven't overriden this switch then you don't need to do anything.
2011-04-18 23:22:04 +01:00
Justin Clark-Casey (justincc) f5a041d012 bump default IAR version to 0.2 and 1.1 for the --profile version.
There are no changes in this bump, they just signal a point at which the control file comes first in the archive.
2011-04-18 23:00:41 +01:00
Justin Clark-Casey (justincc) 6109605038 bump oar version number to 0.6.
This commit contains no data changes - the version bump is to establish a version at which the control file must come first in the archive.
2011-04-18 22:42:36 +01:00
Justin Clark-Casey (justincc) 6600aa2baf Add regression test to check that OARs start with the control file. 2011-04-18 22:35:33 +01:00
Justin Clark-Casey (justincc) e00e518692 add test to ensure that an IAR starts with the control file 2011-04-18 22:24:42 +01:00
Justin Clark-Casey (justincc) 61619ddefc refactor: split out the code which actually copies a particular bundle to inventory 2011-04-18 21:59:01 +01:00
Justin Clark-Casey (justincc) 71114d4ad1 refactor: rename DeleteToInventory() to CopyToInventory()
DeleteToInventory() is misleading - it is the caller that decides whether to delete or not
2011-04-18 21:34:26 +01:00
Justin Clark-Casey (justincc) 5a404a9ab1 Fix bug where objects were being coalesced in the wrong positions.
This addresses http://opensimulator.org/mantis/view.php?id=5441
The bug was due to a pre-existing mistake in creating the inventory stored position
2011-04-18 21:07:11 +01:00
Justin Clark-Casey (justincc) 8533c63d89 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-04-18 20:36:26 +01:00
Justin Clark-Casey (justincc) 419fc9427e Provide a configuration setting to control whether multiple taken objects are coalesced to inventory
This is the CoalesceMultipleObjectsToInventory setting in [Inventory] in OpenSimDefaults.ini
Default is true.
2011-04-18 20:03:53 +01:00
Mic Bowman 452ae375f0 Merge branch 'master' into test-merge0418 2011-04-18 11:29:43 -07:00
Melanie 03e725ad87 Mantis #5442: Add admin_save_heightmap 2011-04-17 21:43:16 +01:00
Dan Lake 70084c5e3a More descriptive debug msg for ServiceOSDRequest failures. 2011-04-16 15:29:28 -07:00
Huaiyu (Kitty) Liu 8b08e4b176 Added sync message type UpdatedPrimProperties, to send prim property updates.
Sender/receiver functions most in place, need more testing.
2011-04-15 17:13:56 -07:00
Mic Bowman 3e0e1057ac Remove the call to remove tokens from the parent. Under heavy load
this appears to cause problems with the system timer resolution.
This caused a problem with tokens going into the root throttle as
bursts leading to some starvation.

Also changed EnqueueOutgoing to always queue a packet if there
are already packets in the queue. Ensures consistent ordering
of packet sends.
2011-04-15 16:44:53 -07:00
Diva Canto cd6dce1108 Fixes mantis #5431 -- coalesced objects in HG-enabled regions. Needs more testing to make sure HG inventory isn't broken by this (it shouldn't). 2011-04-15 16:42:40 -07:00
Justin Clark-Casey (justincc) ed74be6599 Make remote admin error messages more helpful on windows.
Also, make log messages conform more with convention.
2011-04-15 23:54:30 +01:00