Justin Clark-Casey (justincc)
a60ca5236c
restore InventoryArchiverTests.TestReplicateArchivePathToUserInventory() to work with the new UserAccountService/InventoryService
2010-05-28 21:37:48 +01:00
Justin Clark-Casey (justincc)
0ef41e62bc
minor: move a method so that the #regions make more sense
2010-05-28 21:18:55 +01:00
Justin Clark-Casey (justincc)
505cb82dee
fission UserAccountService.HandleCreateUser() into two methods, one which handles user command parsing and another which actually does the work
2010-05-28 21:14:15 +01:00
Justin Clark-Casey (justincc)
3c0f34bc2b
If a command has descriptive help, add a line above and below the print out for readability
2010-05-28 20:51:02 +01:00
Justin Clark-Casey (justincc)
2e2f73bdd5
minor: remove mono compiler warning
2010-05-28 20:12:06 +01:00
Justin Clark-Casey (justincc)
fff5459f4d
Add ability to load IARs directly from URIs
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So, something like
load iar Justin Clark-Casey / PASSWORD http://justincc.org/downloads/iars/my-great-items.iar
Will load my IAR directly from the web.
2010-05-28 20:07:15 +01:00
Justin Clark-Casey (justincc)
14c39461c2
minor: remove mono compiler warning
2010-05-28 19:41:13 +01:00
Justin Clark-Casey (justincc)
b1298fca0a
tidy up help information on load oar and save oar
2010-05-28 19:36:30 +01:00
Justin Clark-Casey (justincc)
d72435693b
refactor: move GetStream and URI methods from ArchiveReadRequest -> ArchiveHelpers
2010-05-28 19:21:00 +01:00
Justin Clark-Casey (justincc)
6b568af565
Adjust Scene.DeleteAllSceneObjects() to not delete objects attached to avatars.
...
This is going to be the right behaviour in all cases, I should think.
This means that avatars in region when an oar is loaded do not lose their attachments
2010-05-28 18:49:32 +01:00
Justin Clark-Casey (justincc)
1042ce7283
comment out large chunks of appearance/inventory region access services to eliminate warnings that this code is unused
2010-05-28 18:42:25 +01:00
Justin Clark-Casey (justincc)
565db4635f
add a smidgen more log debug information in the form of the operating system version
2010-05-28 18:30:33 +01:00
Justin Clark-Casey (justincc)
877fe774ef
Simplify AddFullUpdateToAvatars()/AddPartialUpdateToAvatars() by calling the object's corresponding single avatar update method, rather than calling the sceneviewer directly
2010-05-28 17:58:51 +01:00
Justin Clark-Casey (justincc)
596001632b
remove redundant ScenePresence.QueuePartForUpdate() - every place in the code calls SceneViewer.QueuePartForUpdate() directly
2010-05-28 17:53:57 +01:00
Justin Clark-Casey (justincc)
d53057c2c7
hopefully get "nant test" passing again by replacing data.sqlite/mysql references in .nant/local.include with OpenSim.Data.Tests.dll
2010-05-28 16:26:14 +01:00
Mike Rieker
ea5bcc7b88
Merge branch 'careminster-presence-refactor' of www.3dhosting.de:/var/git/careminster into careminster-presence-refactor
2010-05-27 22:14:43 -04:00
Mike Rieker
9ea42fdfab
Merge branch 'careminster-presence-refactor' of www.3dhosting.de:/var/git/careminster into careminster-presence-refactor
2010-05-27 21:31:10 -04:00
Mike Rieker
7d6680b38a
fix hanging output throttle arithmetic
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had multiply overflow and subtract wrap-around errors
2010-05-27 21:28:47 -04:00
Melanie Thielker
66b4309f34
Apply Mike's TokenBucket fix
2010-05-28 02:44:12 +02:00
Melanie Thielker
8fb706716b
Prevent a null ref
2010-05-27 19:09:06 +01:00
Melanie Thielker
ecc77e3886
Comment noisy "CONNECTION DEBUGGING" messages, because they push more
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important stuff off screen too fast. Clean this time
2010-05-27 19:09:00 +01:00
Melanie Thielker
ba49319c07
Prevent a null ref
2010-05-27 20:08:48 +02:00
Melanie Thielker
ac5373427f
Comment noisy "CONNECTION DEBUGGING" messages, because they push more
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important stuff off screen too fast. Clean this time
2010-05-27 20:08:12 +02:00
Melanie
a48d7f62a7
Revert "Comment noisy "CONNECTION DEBUGGING" messages, because they push more"
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Some other stuff snuck in.
This reverts commit 4cc533e7ad94d148351c16f48afd2a688a64c48a.
2010-05-27 19:02:20 +01:00
Melanie Thielker
6b6425aa5e
Comment noisy "CONNECTION DEBUGGING" messages, because they push more
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important stuff off screen too fast
2010-05-27 18:44:15 +01:00
Melanie Thielker
9e3b5a5587
Remove orphaned .dll.config files from tests
2010-05-26 19:29:56 +02:00
Melanie Thielker
f90d81a864
Just because there is an agent update handler, that doesn't mean there is
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a pre agent update handler. Null check these separately.
2010-05-26 19:26:30 +02:00
Melanie Thielker
9ac8d2de79
Just because there is an agent update handler, that doesn't mean there is
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a pre agent update handler. Null check these separately.
2010-05-26 18:25:53 +01:00
Melanie
97501495eb
Merge branch 'master' into careminster-presence-refactor
2010-05-26 17:19:02 +01:00
Melanie
a69c1c7898
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-05-26 10:56:37 +01:00
Melanie
1c7f60ab49
Merge branch 'unitests'
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Signed-off-by: Melanie <melanie@t-data.com>
2010-05-26 10:56:24 +01:00
AlexRa
5d65ef2db3
Minor correction to AssetTests.cs
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(forgot to change test descriptions, has no effect on running the tests)
2010-05-26 10:25:56 +03:00
dahlia
5e719d13ef
fix sculpt normal direction for mirrored plane sculpts
2010-05-24 19:15:04 -07:00
Melanie
00737f1c13
Merge branch 'master' into careminster-presence-refactor
2010-05-24 23:40:22 +01:00
Melanie
7d9b316ce6
Change the way alpha is interpreted on prim text. Manris #4723
2010-05-24 23:37:47 +01:00
Justin Clark-Casey (justincc)
c7c9edd049
minor: expand upon comments about not scheduling two full updates for attachments
2010-05-24 20:11:06 +01:00
Diva Canto
30e94cd075
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-05-23 12:23:16 -07:00
Diva Canto
1ab826d67c
The 8th migration statement in AssetStore.migrations didn't look right.
2010-05-23 12:22:47 -07:00
AlexRa
57f4729eea
Ensured that tests are skipped for wrong conn string, also m_log chng
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The base test class now tries to connect to DB, ignores all tests in the
class if unable to.
Also m_log changed to instance field (which in this case shouldn't cause
any problems), to avoid having to define it separately in each derived
class. Here I touched things that I don't understand well (using log4net),
so please review this commit.
2010-05-23 12:46:33 +03:00
AlexRa
b9b6d9c4ea
Removed (unused?) empty SQL files from MSSQL resource dir
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There was a whole bunch of these SQL files, all empty and apparently
unused. Removing them is just a clean-up, if anybody has a reason for these
files to be there, feel free to revert.
2010-05-23 11:48:30 +03:00
AlexRa
05d9ca1b26
MySQL Migrations: Minor correcton to Region/Estate split
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(some Estate SQL left behind in the Region migration)
2010-05-23 11:48:28 +03:00
AlexRa
52a3dbd076
MSSQL Migration: CreatorID in InventoryItems changed to VARCHAR(36)
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Again, the same thing about potentially having non-GUID CreatorID.
2010-05-23 11:48:25 +03:00
AlexRa
89b7c64b6f
Various minor changes in the data tests
2010-05-23 11:48:22 +03:00
AlexRa
9976cb93ce
Further corrections to MS SQL stores (now passes all tests)
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Besides, AssetData is slightly optimized to StoreAsset in one request
("IF EXISTS() UPDATE ... ELSE INSERT ...")
The main change in the MS SQL Inventory implem. is that it now return
empty list (or whatever) when called with UUID.Zero, which is consistent
with how the code for other DBs work.
I did no changes at all in XInventory, as there is no test set for them.
2010-05-23 11:48:19 +03:00
AlexRa
ebc2b6d4f6
Split migrations for RegionStore and EstateStore (see WARNING!)
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ok, so the estate stores now want their own migration files, but as it
happened the SQL definition were inside the Region migrations.
It seems better/cleaner to keep each 'store' separately updatable.
WARNING: any editing in the middle of the migration scripts (as opposite
to just appending to them) has the potential of messing up updates of
existing databases. As far as I can see, this one is (probably) safe,
the worst that could happen is the EstateStore migration silently fail
if the estate the tables are already there.
2010-05-23 11:48:16 +03:00
AlexRa
724305c37b
Prebuild: removed DB-specific test projects, added refs to Data.Tests
2010-05-23 11:48:13 +03:00
AlexRa
2537acc04d
Unitests: Asset, Estate, Region (the "legacy" one), Inventory
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The tests have been modified to work under NUnit 2.4.6
(the one currently used in the project).
They will also work with NUnit 2.5+ as is, but will look better
if you #define NUNIT25 for them.
2010-05-23 11:48:10 +03:00
AlexRa
330ad501a5
Added MS SQL test conn to INI - only as an example, modify before use!!!
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NOTE that this INI file is currently loaded as a embedded RESOURCE, which is weird and has a
disadvantage of having to rebuild the Tests whenever the conn strings are changed.
The only reason is that I couldn't figure out a reliable way to put this INI into the correct
dir at runtime. If somebody can do it, that would be cool.
2010-05-23 11:48:08 +03:00
AlexRa
40031e6d37
Removed MySql and SQLite-specific asset test files
2010-05-23 11:48:05 +03:00
AlexRa
b1e6e99506
BasicAssetTest.cs replaced by AssetTests.cs
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AssetTests: The name has changed to reflect the fact it is no longer a base class,
but the complete asset test for all supported databases.
The test can also check storing of CreatorID, but the feature is
disabled at this commit!
2010-05-23 11:48:02 +03:00