UbitUmarov
3ca4b6f319
fix the queue type in use
2015-12-09 16:26:03 +00:00
UbitUmarov
eccec66359
fix the queue type in use
2015-12-09 16:12:21 +00:00
UbitUmarov
447943302d
add some missing GC.RemoveMemoryPressure()
2015-12-09 01:43:32 +00:00
UbitUmarov
7d8b783d31
send a full update on GroupResize, not a terse
2015-12-05 08:30:30 +00:00
UbitUmarov
a7079c9227
add default eyes to default wearables, and revert previus bad commit
2015-12-04 18:29:31 +00:00
UbitUmarov
0d8f62405c
add other Eyes asset id to xferupload defaults
2015-12-04 17:34:49 +00:00
UbitUmarov
0ae7b7e7e8
change handling of optional skirt baked texture
2015-12-03 16:21:43 +00:00
UbitUmarov
c903e3afd0
fix a 1m diference in regions view range estimations
2015-12-03 01:13:54 +00:00
UbitUmarov
d5e21a0ad2
remove failed CreateAgent from agent child regions list
2015-12-02 04:40:06 +00:00
UbitUmarov
e2796e6044
fix typo
2015-12-02 04:26:30 +00:00
UbitUmarov
ae3e288b14
createAgent needs to be sync
2015-12-02 04:24:58 +00:00
UbitUmarov
52a5688b6e
minor: fix a log timing information
2015-12-02 02:43:52 +00:00
UbitUmarov
b1c4f69154
fix protocol version to max wearables mapping
2015-12-01 19:49:27 +00:00
Melanie Thielker
f42522b510
Fix protocol versions to wearables count mapping
2015-12-01 16:07:47 +01:00
Melanie Thielker
41072259e4
Change protocol version max to 0.6
2015-12-01 16:01:12 +01:00
UbitUmarov
e37c4e878c
more changes on lookAt and RotLookAt; do something in attachments
2015-12-01 12:11:48 +00:00
UbitUmarov
a9e58d6175
some changes due to lookAt and RotLookAt
2015-12-01 10:15:38 +00:00
UbitUmarov
193b3079e4
Merge branch 'master' of opensimulator.org:/var/git/opensim
2015-12-01 09:43:05 +00:00
UbitUmarov
c277dbd66c
fix a more few typos
2015-12-01 09:42:28 +00:00
Robert Adams
e4d0ae4f6e
BulletSim: fix collision sound calculation. Modify some routines to make
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collider and collidee clearer. Also fix (when did it break?) avatars not moving
if standing on a moving object. Now friction will move avatars if standing
on a disc or the top of a train.
2015-11-30 20:51:12 -08:00
UbitUmarov
b453ef0fbd
fix a few typos
2015-11-30 19:47:58 +00:00
UbitUmarov
fbef862aee
add a few more known texture IDs
2015-11-30 19:45:44 +00:00
UbitUmarov
d952b267e9
Merge branch 'master' of opensimulator.org:/var/git/opensim
2015-11-29 18:28:14 +00:00
UbitUmarov
25f13f7c01
fix llLookAt in non-physical case
2015-11-29 18:27:34 +00:00
Diva Canto
55a9bbc6ce
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2015-11-29 09:48:48 -08:00
Diva Canto
1aa0234408
Trying to make http requests less slow, according to http://stackoverflow.com/questions/2519655/httpwebrequest-is-extremely-slow
2015-11-29 09:48:17 -08:00
UbitUmarov
302d28625d
change llLookAt math to master cleaner solution, assuming lAxis2rot does work
2015-11-29 14:36:09 +00:00
UbitUmarov
ca026ac735
fix the default shape type on upload, it is always convex
2015-11-29 00:19:25 +00:00
UbitUmarov
15f8a46216
let Bullet do collision sounds (RAdams plz fix the relative speed)
2015-11-29 00:02:46 +00:00
UbitUmarov
82e464cb8c
let old ODE trigger collision sounds like ubOde
2015-11-28 23:44:53 +00:00
UbitUmarov
9928076d1a
remove terrain height clamping left over the ushort format testing
2015-11-27 23:46:58 +00:00
UbitUmarov
f59350a1ee
add a nasty global lock, ode.dll requires on multi regions per instance ( also make sure ninjaJoints are disabled
2015-11-27 22:50:28 +00:00
UbitUmarov
5aa1c0d328
coment out warnings that do a messed around number of threadpool workitens and number of active threads ( at least when a pool is in use)
2015-11-27 18:43:17 +00:00
Diva Canto
cade717b5f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2015-11-27 08:24:39 -08:00
Diva Canto
5b7a585b4f
Sometimes the viewer sends a null string as mapName; this made the client thread throw an exception with unexpected behavior for users (nothing happens). This commit gives it a sane default: it assumes we're looking for a position in the current region.
2015-11-27 08:22:30 -08:00
UbitUmarov
3304e52750
add a delay to consume other change messages on move and cross
2015-11-27 14:56:04 +00:00
UbitUmarov
f1bbc4d386
stop some requests processing when module as no scenes (there must be a better way to fix this)
2015-11-27 14:39:11 +00:00
UbitUmarov
bb0db96256
DeregisterRegion from grid earlier on close
2015-11-27 14:01:42 +00:00
UbitUmarov
e2fb600bf5
change Backup on scene close to Forced, and not dependent on last change time.
2015-11-27 13:56:57 +00:00
UbitUmarov
c5395cef74
remove thread Heartbeat from watchdog
2015-11-27 13:45:14 +00:00
UbitUmarov
9224b5d680
revert last change to watchdog timeouts, that should not be needed
2015-11-27 13:32:49 +00:00
UbitUmarov
baf8e762a6
change JobEngine stop code and add a extra check for thread removed on watchdog timeout checks
2015-11-27 13:28:10 +00:00
UbitUmarov
3029080d9b
change threading on GetTexture and getMesh and WebFetch Modules.
2015-11-27 07:38:54 +00:00
UbitUmarov
f16d36627f
change threading on GetTexture and GetMesh NonSharable region modules
2015-11-27 05:00:11 +00:00
Jak Daniels
c0e920c1ad
Fix Region Max height in boundingSize parameters checking in ArchiverModule.cs to float.MaxValue .. as was changed in ArchiveReadRequest.cs in commit 71f5c2b856
A comparison of consistent 'default' values determines whether boundingBox check is true.
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-27 00:16:08 +00:00
Melanie Thielker
9afe2b018f
Mantis #7765 : Add new ClampNegativeZ option. Defaults to false to restore prior functionality.
...
Avination code wasn't designed for deep building.
2015-11-26 17:29:50 +01:00
UbitUmarov
172bb05ec2
suspend the use of DisableSimulator, that is causing teleport and crossing issues
2015-11-25 04:13:13 +00:00
UbitUmarov
1484348d7f
Merge branch 'master' of opensimulator.org:/var/git/opensim
2015-11-25 03:22:20 +00:00
UbitUmarov
583c874773
remove default of 60minutes on MapImageService Refresh time, forgotten from early merge debug
2015-11-25 03:21:38 +00:00
Melanie Thielker
774ac5e96b
If no job engine is started at all, keep checking it's status from
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bombing
2015-11-24 21:10:40 +01:00
UbitUmarov
6d5b405168
simplify DeliverChatToAvatars(..) ( hopefully not breaking it )
2015-11-24 17:28:05 +00:00
UbitUmarov
a0c3297b37
again chat echos, check repeats uncondicionally
2015-11-24 15:12:39 +00:00
UbitUmarov
08d061d201
reset control even prior to use
2015-11-24 14:28:35 +00:00
UbitUmarov
f45905851a
at end of teleport disable the sending simulator, not destiny
2015-11-24 14:01:51 +00:00
UbitUmarov
7cf2d261b3
reduce 'echos' on several regions per instance (mantis 7754)
2015-11-24 12:51:58 +00:00
UbitUmarov
19b96697a6
try not to use Process.HasExit that is broken in some mono versions
2015-11-24 11:22:40 +00:00
Diva Canto
5e4b16658b
Flipped version to 0.9.0.0
2015-11-23 18:15:09 -08:00
UbitUmarov
87464b5039
remove a debug message
2015-11-24 02:03:38 +00:00
UbitUmarov
9d8fe7f3db
revert previus commit
2015-11-23 23:10:02 +00:00
UbitUmarov
81eb9816a2
remove libomv detection/log from llLoginService
2015-11-23 23:03:16 +00:00
UbitUmarov
e9345479c4
remove warning on siting in phantom prims without sittarget
2015-11-23 22:11:27 +00:00
Jak Daniels
15af6265a1
Fixed some stupid math and checks on --bounding-origin and --bounding-size. Bounding origin can of course be negative if it needs to be as we're taking stuff from the (possibly rotated) source region. Bounding size must always be >=0 and <= destination region size.
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Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 17:30:08 +00:00
UbitUmarov
f75d113230
change silly Monitor use
2015-11-22 08:40:55 +00:00
UbitUmarov
ec069edead
change syncronization method
2015-11-22 08:31:54 +00:00
UbitUmarov
e28eecd0bf
revert take the Monitor.wait out of the locks
2015-11-22 08:08:01 +00:00
UbitUmarov
1de096dffb
coment out merge option on multiregion oar load i added
2015-11-22 08:00:58 +00:00
UbitUmarov
5c3f88b64d
take the Monitor.wait out of the locks
2015-11-22 07:55:49 +00:00
UbitUmarov
b80cbf5060
a few more changes on Multiregion control file load
2015-11-22 07:18:11 +00:00
UbitUmarov
a6187db2a7
add a a missing monitor.wait if still not needed, mb in future
2015-11-22 05:44:06 +00:00
UbitUmarov
3be340cbf2
a few changes on Multiregion control file load ; load oar seems far from good
2015-11-22 05:42:13 +00:00
UbitUmarov
f6820959b7
add Monitor.wait on load
2015-11-22 04:49:01 +00:00
UbitUmarov
4349bde440
reduce noise before compare
2015-11-22 04:10:26 +00:00
UbitUmarov
6dcbd20cfa
add merge option on multioar test
2015-11-22 03:58:07 +00:00
UbitUmarov
71f5c2b856
minor changes
2015-11-22 03:56:48 +00:00
UbitUmarov
541d2ce2cd
don't use 'funny' Quaternions
2015-11-22 02:22:48 +00:00
Jak Daniels
0b216c37df
Changes to Load Oar options and new code to support importing OARs with different Region sizes to the destination region.
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Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:32:48 +00:00
Jak Daniels
cc992bf156
Changes to TerrainModule/ITerrainModule to support importing OARs with different Region sizes to the destination region.
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Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:32:36 +00:00
Jak Daniels
7cac0ccbe3
Changes to TerrainChannel/ITerrainChannel to support importing OARs with different Region sizes to the destination region.
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Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:32:08 +00:00
Jak Daniels
b23e5fd8b6
Changes to LandObject/ILandObject to support importing OARs with different Region sizes to the destination region.
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2015-11-22 01:31:48 +00:00
Shy Robbiani
01e7fa3095
row format fixed removed to allow creation of regions table
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row_format=fixed is not supported by innodb and has broken the creation
of the regions table during the first startup of ROBUST. It must be a
relict from MyISAM. Also removed the probably inappropriate table
comment.
Signed-off-by: Kevin Cozens <kevin@ve3syb.ca>
2015-11-21 20:03:42 -05:00
UbitUmarov
88b3545ec3
add a missing override
2015-11-21 19:56:57 +00:00
UbitUmarov
c84334fc72
add a missing override
2015-11-21 19:53:14 +00:00
UbitUmarov
11342314e1
add thread allocation calls for new ode.dll (old ode)
2015-11-21 02:53:35 +00:00
UbitUmarov
0b36d4ea2f
some cleanup, allow cast rays to collide with terrain within limited range (old ode)
2015-11-21 02:14:19 +00:00
UbitUmarov
3f4fdacb34
remove a warning
2015-11-21 01:55:17 +00:00
UbitUmarov
156fdd4908
remove some duplicate using statements
2015-11-21 01:49:31 +00:00
UbitUmarov
36426b0db2
remove some compile warnings increasing total number by 2
2015-11-21 00:49:43 +00:00
UbitUmarov
019d057563
stop the Vehicle AFTER fixing position not before, bc stop code also updates position (old ode)
2015-11-20 19:40:04 +00:00
UbitUmarov
395d160c41
stop a Vehicle on a failed region cross (or empty border) (old ode)
2015-11-20 19:11:26 +00:00
UbitUmarov
53895289a6
remove Ode.Net - missing file. ( old ode may be broken now)
2015-11-20 18:48:48 +00:00
UbitUmarov
25983c1ba9
remove the hard to maintain Ode.Net wrapper only in use by old ode
2015-11-20 18:25:56 +00:00
UbitUmarov
ca5ec4c33b
make llAvatarOnLinkSitTarget(0) return UUID.Zero
2015-11-20 01:44:19 +00:00
UbitUmarov
4a0531244a
change a log message from error to just Debug
2015-11-20 00:45:12 +00:00
UbitUmarov
98a00cbce5
ubOde: add threading related calls new ode.dll may need. Hope this doesn't break with current linux ode library
2015-11-20 00:37:41 +00:00
UbitUmarov
0c93159297
remove unused return value on DeliverMessageTo()
2015-11-20 00:09:56 +00:00
UbitUmarov
278687b1e8
remove duplicate object chat messages ( mantis 7745 ),fix llRegionSay, this are still merge issues
2015-11-20 00:01:13 +00:00
UbitUmarov
36f7e96392
clean code a bit
2015-11-19 15:02:12 +00:00
UbitUmarov
2e43343ca9
ClearPartAttachmentData before adding object to scene, not after
2015-11-19 14:45:39 +00:00
UbitUmarov
8505ca88dd
work around some 'tests' errors: use one autoresetevent per scene
2015-11-19 02:46:25 +00:00
UbitUmarov
759fda0871
work around some 'tests' errors: reset the event at start of new test.
2015-11-19 02:43:49 +00:00