Commit Graph

585 Commits (556e91d33cad4e7b4b0c57b4010e77cd4ab27773)

Author SHA1 Message Date
Melanie e69ec1108f Cause llSetText to send prim updates. 2010-01-03 21:42:22 +00:00
Jeff Ames 70d5b1c34c Formatting cleanup. Add copyright headers. 2010-01-04 06:17:30 +09:00
Revolution 3ec502f551 Readds llCollisionFilter and adds llPassCollision.
Applied with whitespace cleanup

Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 23:29:32 +00:00
Melanie 9c4e6f060a This patch caused serialization errors and needs to be reexamined
Revert "[PATCH] Adds llCollisionFilter"

This reverts commit eab2b4c6a9.
2009-12-31 06:41:10 +00:00
Melanie eab2b4c6a9 [PATCH] Adds llCollisionFilter
Thank you, Revolution. Applied with minor changes.
2009-12-31 04:48:59 +00:00
unknown 87959464c9 Adds osKickUser and osSetSpeed
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-31 03:56:55 +00:00
Melanie 917fad40da Fix an omission in LSL that causes a viewer crash 2009-12-30 00:36:54 +00:00
dahlia 7a06ab834d Clear Shape.SculptEntry if prim type is not a sculptie in llSetPrimitiveParams() - addresses Mantis #4462 2009-12-24 11:00:08 -08:00
Melanie e530180c1e Glue code for a couple of new LSL function implementations 2009-12-22 00:26:12 +00:00
Jeff Lee d04f6688e4 Fixes some incorrect values returned by llGetPrimitiveParams() and osGetLinkPrimitiveParams().
Signed-off-by: Melanie <melanie@t-data.com>
2009-12-21 15:48:30 +00:00
dahlia 9485f17bf9 random drive-by minor math optimization. No need for concern, bitshed was within acceptable limits 2009-12-15 19:12:24 -08:00
Melanie 0f616d2ffe Prevent OSSL from crashing if the sim was loaded from a remote config and
osGetGridName, osGetGridNick or osGetGridLoginURI is used.
2009-12-15 15:42:51 +00:00
Adam Frisby 87e89efbf9 * Mistaken ThreatLevel classification on osGetSimulatorMemory - should have been MODERATE. 2009-12-13 03:49:22 +11:00
Adam Frisby 963cf25813 * Implements OSSL function: osGetSimulatorMemory - returns the current amount of memory allocated to the simulator process (Moderate Threat Level).
* Cleans redundant information out of the Simulator Version. Versions now look like:
"OpenSimulator 0.6.9(dev) Unix/Mono"
* [Minor] additional log info for MySQLInventoryData
2009-12-13 03:04:16 +11:00
Melanie e3a22ff37d Eliminate multiple updates on link/unlink 2009-12-06 02:53:34 +00:00
Melanie 9fd9211a38 Add some conditionals to references to the WorldComm module, so that the
module can be disabled without crashing the sim
2009-11-28 09:23:26 +00:00
Justin Clark-Casey (justincc) 2e47e51475 Make locking of timers and listeners in script related functions consistent
See http://opensimulator.org/mantis/view.php?id=4316
Thanks KittyLiu!
2009-11-27 19:01:45 +00:00
Melanie 3ae3cd0a5b Make llDie virtual, since it's functionality is engine specific 2009-11-27 08:16:47 +00:00
Jeff Lee 9d05962029 Added osGetRegionStats() function, to return a number of sim statistics 2009-11-26 17:43:17 +00:00
Jeff Lee d39c300d11 Added osGetRegionStats() function, to return a number of sim statistics 2009-11-26 17:43:00 +00:00
Teravus Ovares (Dan Olivares) a5f2803c79 * Re-enable the AbsolutePosition = AbsolutePosition in the LSL_Api in the SetRot method if the object is not active physical. This is important for scripted rotating doors. without AbsolutePosition = AbsolutePosition, the door won't rotate. It's also important that we do not use AbsolutePosition = AbsolutePosition if the object is active physical because that would cause a complete rebuild of the object which would break vehicles. This is the best of both worlds right now. Doors as child prim should work again so long as you don't check the Physical box.
* Thanks talentraspel
* Thanks NixNerd
* Thanks KittoFlora
* Thanks lockd
2009-11-26 01:34:46 -05:00
Melanie 0b380f68d8 Change osTeleportAgent parameters from long to int. That numerical range is
not even supported by the underlying type, so there is no need to ask
for a type the script can not even supply.
2009-11-25 17:02:45 +00:00
Jeff Ames 9f5c2acd12 Formatting cleanup. 2009-11-23 11:26:06 +09:00
Justin Clark-Casey (justincc) 61c76d1810 refactor: move AnimationSet 2009-11-17 15:20:02 +00:00
Justin Clark-Casey (justincc) 1324082b90 refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class 2009-11-17 15:05:40 +00:00
Justin Clark-Casey (justincc) fe82471c2b Apply patch http://opensimulator.org/mantis/view.php?id=4369
Adds osGetMapTexture() and osGetRegionMapTexture() methods to retrieve region map texture uuids
2009-11-12 19:42:35 +00:00
Melanie ba99081bbe Add IScriptModuleComms interface and region module to handle dispatch of
script messages to region modules and sending back replies.
Hook IScriptModuleComms.OnScriptCommand to see commands and use
DispatchReply to reply to the script. It is recommended to pass the "id"
parameter from the event as the "k" parameter of the reply.
The script will receive the reply as a link message from link -1.
2009-11-10 03:36:43 +00:00
Melanie 7df7e6a0bb Add modSendCommand function (note, this is a new API module, using the API
extension mechanism, it's not a osFunction!
2009-11-10 01:22:14 +00:00
John Hurliman afef1ac191 Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen 2009-11-05 13:10:58 -08:00
John Hurliman ec2ebf2598 Removing EntityBase.Rotation 2009-11-04 16:08:10 -08:00
John Hurliman 67ac9881fa Removing duplicate SceneObjectPart.RotationalVelocity property 2009-11-02 11:28:35 -08:00
Diva Canto 58c260140c Patch + minor formatting fixes. 2009-10-31 19:10:33 -07:00
Douglas R. Miles 7f4d646aea http://opensimulator.org/mantis/view.php?id=4337 2009-10-31 19:05:02 -07:00
John Hurliman d199767e69 Experimental change of PhysicsVector to Vector3. Untested 2009-10-26 18:23:43 -07:00
unknown 71c929137f Inconsistent locking of SenseRepeaters in Script Engine.
When I attempt to 'save oar' on a region with thousands of scripts with timers, I get a NullReferenceException every time. The problem comes from inconsistent locking in SensorRepeat.cs of the SenseRepeaters List. It is iterated and modified in many places and these places are all wrapped in a lock except in the GetSerializationData(). This is the function throwing the exception because an item in the list becomes null during iteration.

The attached patch locks SenseRepeatListLock in GetSerializationData()
2009-10-23 11:25:06 +01:00
John Hurliman 588361e2a2 Experimental change to use an immutable array for iterating ScenePresences, avoiding locking and copying the list each time it is accessed 2009-10-23 01:02:36 -07:00
John Hurliman b2ed348aa2 Implemented a Watchdog class. Do not manually create Thread objects anymore, use Watchdog.StartThread(). While your thread is running call Watchdog.UpdateThread(). When it is shutting down call Watchdog.RemoveThread(). Most of the threads in OpenSim have been updated 2009-10-22 12:33:23 -07:00
Melanie fc4ff09181 Merge branch 'vehicles' 2009-10-22 17:39:19 +01:00
Snowcrash 84ac0f56f5 Fixing the patch to the patch 2009-10-22 17:36:52 +01:00
Snowcrash 47d8b6c5f5 Fix rounding error in PRIM_SIZE portion of llSetPrimitiveParams 2009-10-22 17:36:49 +01:00
Melanie c4969d47d9 Merge branch 'master' into vehicles 2009-10-22 07:12:10 +01:00
Melanie 624af66c35 Make the LSL scripting delays take full effect. To tune, tweat the
ScriptDelayFactor in config
2009-10-22 05:42:34 +01:00
John Hurliman 2b39ff0a39 Merged master into prioritization 2009-10-21 16:24:17 -07:00
Melanie d88bb83136 Fix llParticleSystem to accept LSL variables and LSL constants in place
of the named constants for the rule selector.
Information provided by Snowcrash
2009-10-21 20:47:24 +01:00
Snowcrash 182693628c Fix for index error in llList2String 2009-10-20 02:09:24 -07:00
John Hurliman 4b75353cbf Object update prioritization by Jim Greensky of Intel Labs, part one. This implements a simple distance prioritizer based on initial agent positions. Re-prioritizing and more advanced priority algorithms will follow soon 2009-10-15 16:35:27 -07:00
Melanie 6deef7d0f3 Merge branch 'master' into vehicles 2009-10-15 21:14:13 +01:00
Melanie 3795cface2 Enable LSL dialogs to display group names properly 2009-10-14 17:39:38 +01:00
Melanie f6b8bac0fa Merge branch 'master' into vehicles 2009-10-08 10:32:15 +01:00
John Hurliman 2519f071f2 Fixing a few compile errors in the previous commit 2009-10-06 02:50:59 -07:00
Melanie 0744292b47 Merge branch 'master' into vehicles 2009-10-05 10:17:23 +01:00
Melanie 6878b26b0d Merge branch 'diva-textures-osgrid' 2009-10-04 05:49:16 +01:00
John Hurliman 387e9f7a7f * Creates Util.UTF8 and switches some references of Encoding.UTF8 to Util.UTF8 (not all references were switched since not all OpenSim libraries reference OpenSim.Framework)
* Shrinks the largest in-memory object, the LLRAW.HeightmapLookupValue struct (only used for exporting to LLRAW terrain files), to the minimum possible size. This seems to have the odd side effect of cutting the size of the two double[256,256] terrain objects in half. Possibly an alignment optimization?
2009-10-02 18:31:08 -07:00
Melanie 46955f4260 Merge branch 'master' into vehicles 2009-10-02 19:04:46 +01:00
dr scofield (aka dirk husemann) 2107b67f1b - cleaning up LandData/ILandObject capitalization issues
- adding LandDataSerializer to OAR mechanics
2009-10-02 11:31:30 +02:00
Melanie 212e132e79 Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity"
This reverts commit 39842eb4af.
2009-10-02 00:47:01 +01:00
Melanie d6301db382 Revert "* Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity"
This reverts commit 39842eb4af.
2009-10-02 00:45:31 +01:00
Melanie 41ff39414b Merge branch 'master' into vehicles 2009-10-01 14:08:15 +01:00
John Hurliman acfe2d9f4e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2009-09-30 15:28:23 -07:00
Kitto Flora 07df0e0ab0 Merge branch '0.6.7-post-fixes' into vehicles 2009-09-30 19:07:18 +02:00
opensim 827b0fb199 Commit initial version of KittoFlora's vehicle changes 2009-09-30 18:51:02 +02:00
Alan M Webb a43706862c Given the perverse way that strided works, if
there is only one element in the range, it must
  also coincide with the specified stride. The
  existing code assumes that the stride starts at
  start ( which is the expected and most useful
  behavior).

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-29 15:40:41 +02:00
Diva Canto 5757afe766 First pass at the heart surgery for grid services. Compiles and runs minimally. A few bugs to catch now. 2009-09-26 07:48:21 -07:00
Teravus Ovares (Dan Olivares) 9c2ffa8f2e * fix endlines in LSL_api.cs 2009-09-23 14:55:22 -04:00
Melanie 97c18caa76 Thank you, Intari, for a patch that implements the missing pieces of
Http-in and makes the host name for URL generation configurable.
Applied with changes:
llGetSimulatorHostname was not changed, because the change breaks
existing behavior and carries a data exposure risk. That value needs
to be configurable, the proposed fixed change is not acceptable.
2009-09-22 17:04:34 +01:00
BlueWall (James Hughes) d835485a1f Updatate llOpenRemoteDataChannel to provide the external hostname configured in the Regions.ini (or xml) to the XmlRpcGridRouterModule 2009-09-19 08:16:10 +01:00
Rob Smart 4f3975f04e addition of a new script function osSetParcelSIPAddress(string SIPAddress), now including iVoiceModule
This patch allows the land owner to dynamically set the SIP address of a particular land parcel from script. This allows predetermined SIP addresses to be used, making it easier to allow non OpenSim users to join a regions voice channel.

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-18 15:47:15 +02:00
John Hurliman 39842eb4af * Adding Scale to EntityBase * Fixing the incorrect initialization of EntityBase.Rotation * Removed SceneObjectGroup.GroupRotation and added overrides for Scale/Rotation/Velocity 2009-09-16 17:17:40 -07:00
Alan M Webb 9cbb865985 This fix allows you to configure a script-to-console-log channel
association. Then, whenever there is an llSay to that channel,
  the message is directed to the OpenSim console log (and NOT
  forwarded to the client). This is a great way to capture scripting
  events to the log. To enable, add ScriptConsoleChannel = -xxx to
  the ScriptEngine parameters in the .ini file. Note that the
  message is written using Console.WriteLine rather than
  the rather more fragile log4net service. The console channel is
  also not subjected to the 1024 character limit imposed on regular
  say traffic.

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-16 17:07:53 +02:00
Alan M Webb 3b1ef2bfd2 This fixes a boundary case error in the strided list
implementation. If the range included only a single item
  an empty list was always returned (has no-one been using
  this function?)

Signed-off-by: dr scofield (aka dirk husemann) <drscofield@xyzzyxyzzy.net>
2009-09-16 16:38:29 +02:00
dr scofield (aka dirk husemann) 62358014ed reformatting. 2009-09-09 09:56:07 +02:00
dr scofield (aka dirk husemann) d8a787bd89 fix: unicode notecards not surviving script treatment (fixes #4119 ---
perhaps).
2009-09-09 09:56:07 +02:00
dahlia 665cf0194a llRot2Euler() now returns angles -PI < angle < PI 2009-09-07 18:02:02 -07:00
dahlia 7a67b726d5 random drive-by maths optimization in llRot2Euler() and llEuler2Rot() 2009-09-07 17:12:17 -07:00
dr scofield (aka dirk husemann) 953581698d - making font name used by VectorRenderModule configurable: can be set
via

      [VectorRender]
      font_name = "Comic Sans MS"

  in OpenSim.ini

- adding osSetFontName OSSL function
2009-08-31 10:30:10 +02:00
Arthur Valadares 3d6edc04a3 Implements osDrawPolygon, similar to already implemented osDrawFilledPolygon 2009-08-28 17:48:03 -03:00
Arthur Valadares efb287f28f Implemented osPenCap, that sets EndCap and StartCap to Pen. This allows using arrow, diamond, round and flat caps.
* Made image request safer, if it can't find an image for any reason, draws a square where the image should be and a message alerting the user.
2009-08-25 10:32:45 -03:00
Arthur Valadares 7923fd29a0 Adds osDrawPolygon to OSSL. Works a little different then other OS Drawing functions, this one has no start and end point, but a number of points that will form the desired polygon. Only FilledPolygon implemented so far.
* Also added some LSL transparent type conversion, as it's done in LSL scripting (string to integer, float to string, etc)
2009-08-21 21:12:22 -03:00
Jeff Ames 158ad39df0 Add copyright header. Formatting cleanup. 2009-08-21 15:47:55 +09:00
Adam Frisby f7c5eca978 * Moves NPC Creation across AppDomains to prevent a major perfomance issue. 2009-08-21 15:12:50 +10:00
Adam Frisby 01f394d203 * Fleshes more of NPCModule out.
* Implements some OSSL commands:
        key osNpcCreate(string user, string name, vector position, key cloneFrom);
        void osNpcMoveTo(key npc, vector position);
        void osNpcSay(key npc, string message);
        void osNpcRemove(key npc);
* Untested. Requires ThreatLevel.High.
2009-08-21 11:14:55 +10:00
Adam Frisby e83b00a3df * Implements a bunch of stuff in NPCModule 2009-08-21 08:51:43 +10:00
Jeff Lee 32cc00ec7b osGetLinkPrimitiveParams fix 2009-08-18 20:05:27 -07:00
Diva Canto 1bbf06405c Changed FromAssetID to FromItemID 2009-08-15 09:36:45 -07:00
Melanie 7a2a2e68e7 Remove the script sponsor logic because scripts are timing out again.
This needs to be looked into. This commit, unfortunately, reinstates
a memory leak in regions that see significant script fluctuation,
e.g. lots of scripted attachments, or script development.
2009-08-14 14:18:56 +01:00
Jeff Ames bc6ec3b564 Formatting cleanup. 2009-08-09 00:43:13 +09:00
Melanie 0b0ed200f6 Merge branch 'master' of ssh://melanie@opensimulator.org/var/git/opensim 2009-08-08 01:43:28 +01:00
Teravus Ovares (Dan Olivares) 2b990a61bf This is the second part of the 'not crash on regionsize changes'. This lets you configure region sizes to be smaller without crashing the region. I remind you that regions are still square, must be a multiple of 4, and the Linden client doesn't like anything other then 256. If you set it bigger or smaller, the terrain doesn't load in the client, the map has issues, and god forbid you connect it to a grid that expects 256m regions. 2009-08-07 20:31:48 -04:00
Melanie 0d2167b6db Update threat level description 2009-08-08 00:53:34 +01:00
Melanie 6c6527caae Thank you, Godfrey, for a patch that implements osGetLinkPrimitiveParams
Fixes Mantis #3979
Applied with changes. Changed ThreatLevel to High since all discovery
functions are a high threat. Overriding that is the responsibility
of the grid owner.
2009-08-07 21:51:03 +01:00
Melanie 4ee8d8a813 Another stab at cmickeyb's patch for script GC.
Moved the Close() for the appdomain-hosted parts into a new destructor
on ScriptInstance.
2009-08-07 20:43:23 +01:00
Melanie 178b40971a Add a method to init the OSSL Api's m_LSL_Api member back to the OSSL Api 2009-08-07 19:50:47 +01:00
Melanie f8d8366bfa Revert the XEngine memleak patch, it causes premature GC.
This matches behavior seen with an earlier attempt to do this, apparently
the sponsor mechanism does't work in Mono
2009-08-07 03:04:06 +01:00
Melanie 91f6898b26 |From: James J Greensky <jame.j.greensky@intel.com>
|Date: Wed, 5 Aug 2009 09:51:52 -0700
|Subject: [PATCH] Closed two major memory leaks for scripted objects
|
|Two major memory leaks for the scripted objects were fixed
|- One leak had to do with remoting acrossing app domains.  When a script and
|  its controlling agent communicate across an application boundary, it calls
|  functions on a stub proxy object that then invokes the remote method on
|  the object in the other app domain. These stub objects (two for each script)
|  were setup to have infinate lifetimes and were never being garbage collected.
|- The second leak was the result of adding a scene object part instance method
|  to a scene event and never removing it.  This cause the event's delegate list
|  to maintain a link to that object which is then never freed as the scene event
|  object is never destroyed.

Patch applied, please direct feedback to me. Possible issue: Longtime idle
scripts like vendors may fail.
2009-08-06 22:03:20 +01:00
Justin Clark-Casey e5904c3883 remove some more mono compiler warnings 2009-08-05 17:39:32 +01:00
Justin Clark-Casey 190bdc8a2e * Remove some mono compiler warnings 2009-08-05 17:33:23 +01:00
Jeff Ames a1786d4c39 Formatting cleanup. 2009-07-28 09:40:07 +00:00
Melanie Thielker aec16c2a0a Than you, otakup0pe, for a patch to correct llSetPos & friends' behavior
for child prims.
Fixes Mantis #3931
2009-07-27 23:13:31 +00:00
Teravus Ovares 64bd9a3354 * Updates libOMV to version 0.7.0
* Uses mantis #3811 as a base (thanks jhuliman) with changes.
* E-mail regarding interface changes sent to the opensim-dev list 
* Archive: https://lists.berlios.de/pipermail/opensim-dev/2009-July/007219.html
2009-07-25 15:49:10 +00:00
Jeff Ames a133e83f3a Formatting cleanup. 2009-07-23 15:32:11 +00:00