Commit Graph

530 Commits (710a15845c0a5bb42006ad1fef7f95b330808f1e)

Author SHA1 Message Date
lbsa71 40e95cab02 * Added some more tests to the GetAssetStreamHandlers 2009-05-13 17:11:53 +00:00
Melanie Thielker 16efb78698 Changes to the new user system to add the modularity developed for the asset
system
2009-05-11 22:54:09 +00:00
Melanie Thielker 4cd85e5c9e resolve a circular dependency 2009-05-11 21:11:46 +00:00
Melanie Thielker f948fab4da Add AssetService of type IAssetService to Scene 2009-05-11 21:04:27 +00:00
Teravus Ovares dac793ea47 * Break out the SampleMoneyModule to a new namespace
* Create the OpenSim.Region.ReplaceableModules namespace for modules that we intend to have people replace (see readme)
* Create the OpenSim.Region.ReplaceableModules.MoneyModule namespace
* Put our current Sample MoneyModule in this namespace. (more modifications here next commit)
2009-05-09 05:21:56 +00:00
Melanie Thielker c1e7352d75 Add the asset service connectors and sample config. READ WARNINGS!!! 2009-05-09 02:49:55 +00:00
Justin Clarke Casey 09a6faf0b7 * Fix windows build. Thanks RemedyTomm for the patch 2009-05-08 19:32:10 +00:00
Melanie Thielker a1631c496e The new asset server now actually serves existing assets 2009-05-08 18:45:52 +00:00
Melanie Thielker aec069d161 More additions to the nextgen reference UGAIM 2009-05-08 14:08:41 +00:00
lbsa71 8ac73be917 * Introduced new HttpServer.Tests project
* Split the GetAssetStreamHandler testing into separate tests for BaseRequestHandler
* Ignored some gens
2009-05-08 06:11:44 +00:00
Sean Dague ce0a84cbc0 instrument most of the tests with a new InMethod function that may help us figure
out where that pesky deadlock is during test runs.
2009-05-07 19:07:08 +00:00
lbsa71 1afdf2ee1f * Added some GetAssetStreamHandlerTests
* Minor tweaks to attain testability
2009-05-06 17:02:51 +00:00
Melanie Thielker f51f552baa Plumb the database into the new server skel 2009-05-05 04:48:09 +00:00
Melanie Thielker d1c9a41be0 Plumb the new server connector logic 2009-05-05 04:37:06 +00:00
Melanie Thielker 5e28a5982d Committing the user server executable skeleton 2009-05-05 03:15:41 +00:00
Melanie Thielker 96774752c8 Add an interface skeleton for user services 2009-05-05 03:01:17 +00:00
Melanie Thielker 91ce6c90b5 Committing the HTTP (REST) server base 2009-05-05 02:37:04 +00:00
Melanie Thielker 500f71ca1f Add the missing reference to fix windows build break 2009-05-05 01:41:48 +00:00
Melanie Thielker f28b380c4a Committing the new server base 2009-05-05 01:34:41 +00:00
Melanie Thielker 61afd6db2c Remove a superfluous reference 2009-05-04 20:50:37 +00:00
Melanie Thielker acfb5051cd Intermediate commit. WILL NOT COMPILE! 2009-05-04 20:15:39 +00:00
Melanie Thielker f80ba373fa Prebuild changes to allow the console to reference the http server 2009-05-04 15:04:24 +00:00
Melanie Thielker 66e25abbfe Plumb conifg into the client views. Add config option to configure packet
dropping.
2009-05-02 17:31:49 +00:00
Dr Scofield a89f60d4c9 From: Alan Webb <alan_webb@us.ibm.com> & Dr Scofield <drscofield@xyzzyxyzzy.net>
- Adds an admin_modify_region call to allow changing of parcel voice
  settings and changing of public/private status
- add boolean "public" and boolean "enable_voice" to
  admin_create_region XmlRpc call to allow specifying of
  public/private status and to allow enabling voice for all parcels;
  also added config variables to allow setting of defaults for those
- fixing cut-and-paste artefacts
2009-04-29 09:05:01 +00:00
Adam Frisby 2af4ca44a6 * Adds additional background layer for VWoHTTP ClientStack
* Implements asset handling.
2009-04-23 04:51:29 +00:00
Justin Clarke Casey 8ca805009b * Fix the other windows build break. Hopefully that shoudl be the last one 2009-04-22 18:48:49 +00:00
Justin Clarke Casey 3ace45a839 * Fix windows build from last commit 2009-04-22 18:36:45 +00:00
Adam Frisby d6b62b677c * Committing stub VW-over-HTTP ClientStack. (2/2)
* Minor MRM tweak.
2009-04-22 10:11:12 +00:00
Charles Krinke 659b55905d Thank you kindly, MCortez, for a patch that:
Added is a patch that adds a rough Groups implementation. This patch allows 
the creation, adding and maintaining Groups, Roles and Members. Work has begun 
on a very naive implementation of messaging, and minimal support for notifications 
{no attachments yet}. Proposals are not yet supported, but are on the to-do list.
This implementation is not active by default, and must be configured in 
OpenSim.ini to become active.
2009-04-18 21:33:48 +00:00
Charles Krinke b4cb45bb79 Fixes Mantis # 3469. Thank you kindly, BlueWall, for a patch that:
This patch adds extended status reporting with the url 
http://server:port/simstatusx/ [^] . The data is returned 
in json format as "text/plain" type.
2009-04-17 21:48:48 +00:00
Melanie Thielker c98287249e Add the XML manifests needed to get the new style modules to load.
Scripting now works again
2009-04-15 23:59:15 +00:00
Teravus Ovares 53026affb3 * Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild) 2009-04-11 00:11:54 +00:00
Teravus Ovares daac8ad2db * Tweak prebuild #2 2009-04-10 23:55:03 +00:00
Teravus Ovares 881ab5412f * Fixes missing meshing reference. 2009-04-10 23:32:29 +00:00
lbsa71 5572a00295 * Moved the DatabaseTestAttribute to Test.Common, and thus included ref to that in all db tests. *phew* 2009-04-09 16:40:02 +00:00
Homer Horwitz ae98a12235 And another fix for the windows build 2009-04-05 18:36:05 +00:00
Homer Horwitz 9af49f4c59 Try another fix for the Windows build break 2009-04-05 18:32:01 +00:00
Homer Horwitz 3e17e578a4 Fix windows build break. Hopefully. 2009-04-05 18:24:58 +00:00
Homer Horwitz 648452dd91 - Add new RegionModulesControllerPlugin to the application modules
- Change several classes to use the new plugin for handling of region-modules
  (NOTE: No regionmodule is using this yet)
- Add necessary prebuild parts (don't forget to runprebuild)
Attention: Work in progress. This shouldn't break anything, but you never know...
2009-04-05 17:08:11 +00:00
Teravus Ovares e592d03843 * Committing what I have on the BulletDotNETPlugin that I have so far.
* It's not ready to try.   It doesn't do what you expect in many ways.
* It throws errors and prints jibberish on the console
* Test it out only if you're brave and you've backed up first.
* The opensim.ini line is physics = BulletDotNETPlugin
2009-04-05 08:35:38 +00:00
Charles Krinke 54a27f9f5c Thank you kindly, MCortez for a patch that:
With some support from HomerH, this patch adds support for Wind 
Model plugins via the mono.Addin framework.
* Adds console & OSSL access to Wind Parameters
* Adds plug-in support for custom wind models
* Provides two example Wind Model plug-ins
Documentation for the wind module is temporarily located at http://code.google.com/p/flotsam/wiki/CoreWindModule [^] 
-- will move this documentation to http://opensimulator.org [^] 
after the patch has been committed.
2009-03-31 02:33:19 +00:00
Teravus Ovares 52c482a7a7 * This updates LibOMV to the current release 0.6.0 on March 19 2009
* Important:  HttpServer.dll was changed to HttpServer_OpenSim.dll so that the HttpServer references do not conflict if you've copied the OpenMetaverse.Http.dll and requirements to the OpenSimulator bin folder.
This means that if you reference HttpServer.dll in any projects, you will need to change the reference to HttpServer_OpenSim.dll.   It still uses the Same HttpServer namespace though.
2009-03-27 22:13:09 +00:00
Justin Clarke Casey 152b02c832 * Ooops, wasn't that - it was the lack of a Types reference isntead 2009-03-26 18:04:35 +00:00
Justin Clarke Casey 58095b2802 * Add missing '.dll' to Serialization OpenMetaverse use to fix windows build break 2009-03-26 18:02:50 +00:00
Justin Clarke Casey 93b26f8933 * iars: Serialize information about item creators to archive 2009-03-26 17:25:12 +00:00
Mike Mazur f28886e26d Rename OpenSim.Framework.Archive to OpenSim.Framework.Serialization
Update using statements and prebuild.xml. Also trim trailing whitespace.
2009-03-16 00:12:25 +00:00
Mike Mazur 7b2977d625 Move ArchiveConstants to OpenSim.Framework.Archive
- move a couple constants from InventoryArchiveConstants to
  ArchiveConstants, now only one of these is needed
- change InventoryArchiveConstants references to ArchiveConstants
- remove InventoryArchive AssetInventoryServer plugin dependency on
  OpenSim.Region.CodeModules
- trim trailing whitespace
2009-03-12 06:04:17 +00:00
Mike Mazur f784620780 Moving TarArchive to OpenSim.Framework.Archive
We now build OpenSim.Framework.Archive.dll which aims to contain code
used for archiving various things in OpenSim. Also remove trailing
whitespace.
2009-03-12 06:03:59 +00:00
Teravus Ovares 5a6e502266 * Fix silly windows prebuild borkage. To use System.Xml, the project must have it as a reference in prebuild.xml 2009-03-11 13:38:36 +00:00
Mike Mazur c20e0286d3 Adding AssetInventory InventoryArchive plugin
This plugin exposes an HTTP handler on the AssetInventoryServer which
serves a gzipped tar file containing the contents of a user's inventory.
The assets referenced by the inventory are not yet archived. At the
moment only export functionality is implemented, restore functionality
is missing.

prebuild.xml had to be shuffled around a bit in order for the plugin to
build, as it has a dependency on OpenSim.Region.CoreModules.

Also, close a MemoryStream in a few places.
2009-03-11 07:38:35 +00:00
Mike Mazur 3676062277 Use Inventory{Item,Folder}Base in AssetInventoryServer.
Also the first inventory storage methods are implemented.
2009-03-05 08:29:52 +00:00
MW 171015f65f Moved Linden protocol login handling to modules in OpenSim.Client.Linden. There are two region modules in there LLStandaloneLoginModule (for standalone mode) and LLProxyLoginModule (for grid mode which just handles incoming expect_user and logoff_user messages from the remote login server)
Changed OpenSim.Framework.Communications.Tests.LoginServiceTests to use the LLStandaloneLoginService (from the LLStandaloneLoginModule) rather than LocalLoginService. Really these login tests should most likely be somewhere else as they are testing specific implementations of login services. 
Commented out the old LocalLoginService as its no longer used, but want to check there are no problems before it gets deleted.
2009-03-03 15:41:21 +00:00
MW 03b8eddc37 Added OpenSim.Client.Linden which is a (non shared) region module that creates and initialises the LindenClientStack (or actually whatever client stack was set in opensim.ini) for that region. Currently this module is still at a early stage so just for testing, so its hardcoded to be disabled. To enable first turn off auto creation of the client stack in opensimbase (see last revision) and then in OpenSim.Client.Linden.LLClientStackModule change bool m_createClientStack = false; to true. 2009-03-02 17:18:24 +00:00
MW 5626d43259 Changed the CreateCommsManagerPlugin so it requests a IRegionCreator and subscribes to the OnNewRegionCreated event on that interface rather than requesting the LoadRegionsPlugin directly.
Removed the reference to OpenSim.ApplicationPlugins.LoadRegions from the CreateCommsManagerPlugin project.
2009-02-27 17:03:27 +00:00
MW bb9ba1602b Changed the order of the OpenSim.Grid.GridServer and OpenSim.Grid.GridServer.Modules projects in prebuild.xml. Hopefully this will fix the mono build problem. 2009-02-27 16:07:11 +00:00
MW d45fa9c2df Added GridServerPlugin class (which implements IGridPlugin) to OpenSim.Grid.GridServer.Modules.
This class handles all the initialising of the grid server.
And made GridServer into basically a generic server that just loads plugins. 
So this is a step towards having a generic server that loads service modules.
2009-02-27 15:57:09 +00:00
MW 95230c244c Applied patch from Mantis# 3240, thanks tlaukkan/Tommil 2009-02-27 14:50:49 +00:00
Sean Dague 7f727bd33e This adds a new osGetAgentIP function with threat level set to High. It
isn't tested, but it doesn't break anything else.  The reason for this
function is to let in world tools be used to coordiante out of world
network services that need access to client ip addresses.
2009-02-26 22:37:02 +00:00
MW e2d30a0244 Moved the Initialisation of the CommunicationsManager to a ApplicationPlugin.
Also in that plugin it registers the IUserService with all the Scenes (as they are created). So now we can start changing over all uses of IUserService, that currently access it from the CommunicationsManager to accessing it from the Scene.RequestModuleInterface call. 
Once that is done we can move the UserService creation out to its own plugin and remove all references to it from the CommunicationsManager. Then we can take the next CommunicationsManager interface and repeat.
2009-02-26 21:30:12 +00:00
lbsa71 309eaf4735 * Applied a patch that: Added prim parameters support to MXP client
* Updated MXP to contain extension fragment with prims and updated MXPClientView to fill in the parameters.  
  * Added google protobuffers dll.
  * Update MXP dll.
  * Updated MXPClientView to send prim parameters as Perception event extension
  * Started OpenSim and connected with IdealistViewer via MXP and ensured from log that parameters are being sent.
  * Ensured that nant test target runs succesfully.  
This closes mantis #3229. Thanks, tlaukkan!
2009-02-25 16:29:43 +00:00
MW 98178b4e9f Same treatment for the MessagingServer... added OpenSim.Grid.MessagingServer.Modules for the modules/components of it. 2009-02-24 16:13:16 +00:00
MW 021225675f Added OpenSim.Grid.GridServer.Modules, for the GridServer modules/components. 2009-02-24 15:57:25 +00:00
MW ea26bd4153 First step in separating out the Userserver console command handling to a "module".
Added OpenSim.Grid.UserServer.Modules project/dll which now contains the components of the userserver. With the OpenSim.Grid.UserServer being the setup and initiate exe.
2009-02-24 15:37:03 +00:00
MW bc5018b3c6 Updated MessagingServer to use OpenSim.Grid.Framework 2009-02-24 14:12:25 +00:00
MW 6954013d82 Added OpenSim.Grid.Framework project.
Changed the Gridserver so it uses/references OpenSim.Grid.Framework
2009-02-24 13:53:38 +00:00
Mike Mazur dba8c90611 Load default assets when AssetInventory starts. 2009-02-23 04:39:08 +00:00
Charles Krinke 8f55b9d735 Mantis#3218. Thank you kindly, TLaukkan (Tommil) for a patch that:
* Added log4net dependency to physxplugin in prebuild.xml.
* Added missing m_log fields to classes.
* Replaced Console.WriteLine with appropriate m_log.Xxxx
* Tested that nant test target runs succesfully.
* Tested that local opensim sandbox starts up without errors.
2009-02-22 20:52:55 +00:00
Adam Frisby 937a2e6dca * Adds initial support for the MXP Virtual Worlds protocol (http://www.bubblecloud.org)
* Handled via the MXPModule.cs located in OpenSim.Client.MXP namespace.
* Also implements MXPClientView and MXPPacketServer for IClientAPI compatibility.
* No changes were required to Core to implement this - the thing is self contained in OpenSim.Client.MXP.dll.
* Includes reference implementation of MXP as MXP.dll - this is under the Apache 2.0 license.
* Requires OpenSim.ini setting to enable. "[MXP] \n Enabled=true \n Port=1253"
* May break. Highly untested.
2009-02-22 08:48:55 +00:00
lbsa71 5e39e515f9 * Another stab at removing AssetServer.exe dependencies 2009-02-20 02:26:27 +00:00
lbsa71 35486403e3 * Fixed erroneously reverted xmlns
*sigh*
2009-02-19 20:03:17 +00:00
lbsa71 b99d9bdeb1 * Reverted the AssetServer fix, apparently something was dependent on IAssetDataPlugin being in OpenSim.Data 2009-02-19 19:32:53 +00:00
lbsa71 1bcc489f5b * Moved the AssetStreamHandlers to OpenSim.Framework.Servers
* And there, all refs to OpenSim.Grid.AssetServer.exe gone.

/me takes a bow.
2009-02-19 19:04:51 +00:00
lbsa71 d2617149ca * Changed Prebuild.xml back to specifying xmlns
* Consequentially, dropped Prebuild solution from Prebuild.xml as the 1.7 schema does not allow for more than one solution per xml file. (*rolls eyes*)
2009-02-19 18:48:46 +00:00
lbsa71 06ece33bee * Okay, so finally got my head around this. Problem is that upstream Prebuild copied dlls promiscuously, and this led to the references being all mixed up (/bin dlls overwritten by different versions on every csc)
* Something that thus needs fixing is the fact that ProjectReferences has to be marked 
    <ProjectReference>
      <Private>False</Private>
    </ProjectReference>
but that is not configurable in the upstream Xml Schema. I've hardcoded it in our repo for now.
2009-02-19 18:01:33 +00:00
lbsa71 549c615e0e * reverted the revert of the revert. What can I say? I'm calling this a day, and will get back up on the horse tomorrow. 2009-02-19 14:54:21 +00:00
lbsa71 40d88ce905 * Reverted the revert, as it seems the problem was the 1.0.* in the separate projects. 2009-02-19 14:35:11 +00:00
lbsa71 e36c452d4e * Reverted Prebuild commit due to strange run-time errors. 2009-02-19 14:16:22 +00:00
lbsa71 dd9640cda8 === PREBUILD UPSTREAMS UPDATE : POTENTIAL BREAKAGE ===
* Applied upstreams changes to allow for auditing and debugging in our various environments.
* This should, in theory, bring back 'multiple ref dirs'.
* Temporarily Removed xmlns because prebuild-1.7 schema does not allow for multiple solutions per prebuild node (This will be a moot issue once the Prebuild node is moved out of prebuild.xml)
* Autotools target: Various minor fixes
* MonoDevelop Target : No changes.
* Nant Target: Various minor fixes, support for net-3.5 and mono-2.0/3.5 targets
* Sharpdevelop targets: No changes.
* VS Targets: Refactored into using VSGenericTarget, and supports 2.0-3.5
* XCode Target: No changes.

--- Regressions and outstanding issues ---
* The Solution is assigned a random Guid - will lead to unnecessary reloads and loss of user settings.

--- New features of Prebuild 2.0.4 ---
* (Better) support for Web, WinForms and Database Projects and build actions
* Conditional Framework Version compilation support (1.1, 2.0-3.5)
* ArrayList -> List<>, ICollection -> IList
  (this means Prebuild can generate 1.1 solutions, but can't itself be built under 1.1 - how very meta)
* Added <?include file="sub_prebuild.xml" ?> preprocessor directive.
2009-02-19 12:48:38 +00:00
Justin Clarke Casey ec07e1aad6 * Iniital inventory archive test code. Doesn't actually do any testing yet 2009-02-16 18:33:05 +00:00
Justin Clarke Casey 1e3acbdfa3 * remove duplicate OpenSim.Region.CoreModules assembly entry 2009-02-16 16:53:43 +00:00
Sean Dague f4bec00057 From: Alan Webb <awebb@linux.vnet.ibm.com>
The change makes two principal implementation changes:

[1] It removes the hard coded set of possible asset server client
implementations, allowing any arbitrary implementation that has been
identified to the PluginLoader as an appropriate extension. The
extension point for asset server client extension
is /OpenSim/AssetServerClient. All of the old configuration rules have
been preserved, and any of the legacy configuration values will still
work as they did before, except the implementation is now loaded as a
plug-in, rather than as a hard-coded instantiation of a specific class.
The re-hashing of IAssetServer as an extension of IPlugin made upgrading
of the implementation classes a necessity.

Caveat: I have not been able to meaningfully test the crypto-grid
clients. I believe they should work correctly, but the refactoring
necessary to handle plug-in based initialization (vs constructor-based
initialisation) admits the possibility of a problem.

[2] The asset cache implementation, previously introduce as a hard-code
class instantiation is now implemented as an IPlugin. Once again the
previous (configurationless) behavior has been preserved. But now it is
possible for those interested in experimenting with cache technologies
to do so simply by introducing a new extension for the asset cache
extension point (/OpenSim/AssetCache).

I've tested all of the configuration settings, after applying the patch
to a newly extracted tree, and they seem to work OK.
2009-02-16 12:20:31 +00:00
Mike Mazur ab5e332832 - removed OpenSim.Grid.AssetInventoryServer.Metadata class in favor of
OpenSim.Framework.AssetMetadata and related updates in AssetInventory
  server
- removed dependency on MySql.Data.MySqlClient
- commented out the bulk of OpenSimInventoryStorage due to missing
  MySql.Data dependency
- refactor asset creation in OpenSimAssetFrontend
- commented out ForEach implementation, which also depended on
  MySql.Data, until it's supported by OpenSim backends
- commented out some handlers in BrowseFrontend and ReferenceFrontend as
  they relied on either ForEach or the removed Metadata class
2009-02-16 02:28:34 +00:00
Mike Mazur f8d51e6949 - clean up using references as well as References in prebuild.xml
- comment out a bunch of stuff in OpenSimInventoryFrontendPlugin.cs to
  get rid of warnings
2009-02-16 02:28:16 +00:00
Mike Mazur 7d9882c04d Fix dependency on non-OpenSim version of OpenMetaverse.StructuredData.dll. 2009-02-16 02:27:51 +00:00
Mike Mazur 5277fc64c0 - change AssetInventoryServer config from XML to INI
- convert AssetInventoryServer logging to OpenSim's log4net
- updated AssetInventoryServer.ini.example file
2009-02-16 02:27:43 +00:00
Mike Mazur 529dd66ed0 - remove dependency on ExtensionLoader.dll (DBConnString.cs can go)
- bring config system in line with other servers
- add new plugin filter class which filters on ID
- update AssetInventoryServer.ini file
2009-02-16 02:27:34 +00:00
Mike Mazur f8ea274090 - asset server functionality works with OpenSim's HttpServer
- start of removal of AssetInventoryServer.Metadata class
2009-02-16 02:27:25 +00:00
Mike Mazur 07b8d51da8 AssetInventoryServer now compiles while using the standard OpenSim
console and HttpServer. It doesn't work though.
2009-02-16 02:27:17 +00:00
Mike Mazur f1e71ca5e1 - add list for backend plugins and Dispose() all plugins on shutdown
- fix some plugin names
- remove most references to ExtensionLoader
- remove commented out AssetInventoryServer blobs from prebuild.xml
2009-02-16 02:27:01 +00:00
Mike Mazur 02cf9f7e9f Move BrowseFrontend and ReferenceFrontend to
OpenSim/Grid/AssetInventoryServer/Plugins.
2009-02-16 02:26:44 +00:00
Mike Mazur 74a2bd237a Add OpenSim & Simple inventory storage plugins and Null metrics plugin. 2009-02-16 02:26:27 +00:00
Mike Mazur 3f3dfd7ac1 - added Simple AssetInventoryServer plugin (asset storage only)
- removed OpenSim storage and frontend classes in Extensions dir
- put OpenSim plugins in
  OpenSim.Grid.AssetInventoryServer.Plugins.OpenSim namespace
2009-02-16 02:26:18 +00:00
Mike Mazur dbee7fcb21 - implement and load NullMetrics module in AssetInventoryServer
- update AssetBase de/serialization in AssetInventoryServer
2009-02-16 02:26:09 +00:00
Mike Mazur 98b5e5062e - IAssetProviderPlugin was changed to IAssetDataPlugin
- Use OpenSim.Data.DataPluginFactory to load data plugins
2009-02-16 02:26:01 +00:00
Mike Mazur 8d30472551 Rename NewAssetServer AssetInventoryServer and fully qualify with
OpenSim.Grid.AssetInventoryServer.
2009-02-16 02:25:25 +00:00
Mike Mazur b3c0cea024 - add OpenSim.Grid.AssetServer.Plugins.OpenSim as a dependency for OpenSim.Data.*.addin.xml
- remove OpenSim.Grid.NewAssetServer.exe from bin/OpenSim.Data.addin.xml
- add prebuild.xml section for OpenSim.Grid.AssetServer.Plugins.OpenSim.dll
2009-02-16 02:25:15 +00:00
Mike Mazur b2a0faf85b - add section to prebuild.xml for building
OpenSim.Grid.NewAssetServer.exe
2009-02-16 02:25:06 +00:00
Justin Clarke Casey 34ef01615c * Add missing OpenSIm.Framework.Communications ref for Wdinwos builds 2009-02-12 18:31:56 +00:00
Sean Dague 058ec414b4 * Added XEngine tests and gathered other ScriptEngine
Tests together

From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
2009-02-12 17:02:54 +00:00
Justin Clarke Casey 170aad040d * Reinstate texture tests, eliminating duplicate OpenSim.Region.CoreModules.Tests 2009-02-10 14:03:51 +00:00