Commit Graph

5158 Commits (7692f3e18f49fc57b63efbe54b7ac71de2fb7e16)

Author SHA1 Message Date
Sean Dague 5ff3c03c12 get all the right bits to SendPrimitiveToClient so we can actually
set vel, acc, and rvel in the packet (though this isn't done yet).
2008-05-07 18:40:18 +00:00
Teravus Ovares ab5556055e * Theoretically, everything is in place for scripted take controls... Theoretically.
* I've still got to test, it's still theoretical code :D.   Good thing it isn't enabled by default!
2008-05-07 18:23:46 +00:00
Sean Dague edd6577f84 while I'm not convinced this is causing my current run away
loop, this queue manipulation is dead wrong as Queue is not
a synchronized data structure.  Hopefully this helps.
2008-05-07 18:10:18 +00:00
mingchen 1b2415325a *Fixed Missing SceneExternalChecks.cs 2008-05-07 18:06:55 +00:00
Sean Dague 7203648588 if we are aborting the client loop we should tell someone 2008-05-07 18:05:18 +00:00
mingchen d8e33ec914 *Added CanRunScript to SceneExternalChecks 2008-05-07 17:44:48 +00:00
mingchen 6551f17966 *Added SceneExternalChecks.cs that is used to manage checking the results of multiple functions that register with the class and return the result (usually true/false) based on those results. This is useful for module wanting to put their opinion in decisions such as 'can the user rez this object?' 2008-05-07 17:33:57 +00:00
Justin Clarke Casey 5afe6c3ed9 From: Kurt Taylor <krtaylor@us.ibm.com>
Implements the show version command.
If you type show version at the console, you will get the revision that opensim is running, assuming you have the .svn/entries file in your base directory (e.g. you are running from code extracted from our SVN repository)
A patch to also send this to the client should follow shortly
2008-05-07 16:48:29 +00:00
Justin Clarke Casey 250fb6f5db * Move shutdown processing to base OpenSimServer, overriding the method where appropriate
* This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
2008-05-07 16:24:15 +00:00
Charles Krinke 2cf025d9cb Thank you very much, Xantor for a patch to improve
llParticleSystem().
2008-05-07 16:05:42 +00:00
Justin Clarke Casey e35e83312d * Increase number of poll attempts an inventory items request will make under CAPS 2008-05-07 15:53:27 +00:00
Charles Krinke dc80fd2048 Thank you, Middelink for a patch that fixes the regular expresion
missing the numbers after the initial letter of the identifier.
2008-05-07 15:51:50 +00:00
Sean Dague e1e4fe7361 replace 2 instances of "0000...." with LLUUID.Zero.ToSting() because
I was in the file and noticed them.
2008-05-07 15:07:46 +00:00
Sean Dague 3792827cf3 revert 4546, I definitely didn't understand what I was doing here
and awebb says he's close to a functional patch for 1166
2008-05-07 15:01:02 +00:00
Sean Dague 4999b00294 attempted fix of http://opensimulator.org/mantis/view.php?id=1166. This
is currently untested and may result in weirdness.  Beware this changeset.
2008-05-07 14:41:59 +00:00
Justin Clarke Casey 382b9c18ed From: Alan M Webb <awebb@vnet.ibm.com>
The attached patch moves the sun module incrementally nearer where it
needs to be. Default behavior, i.e. no overriding configuration is to
match Second Life's diurnal/nocturnal rhythm.

All designated values are now sent to the client.There remain a couple
of unanswered questions about how this SHOULD be implemented though.
2008-05-07 14:15:59 +00:00
Jeff Ames 0ea48cf786 De-tabify source. 2008-05-06 22:41:38 +00:00
Sean Dague 0b09966c7e send actual velocity and angular velocity in terse updates
instead of hardcoding to zero when the primitive is non physical.
llTargetOmega should work now.
2008-05-06 22:17:00 +00:00
Jeff Ames be024e1e93 Restored svn:keywords to prebuild.xml.
Set svn properties script to ignore this property from now on.
Update svn properties on some other file types.
Minor formatting cleanup.
2008-05-06 22:14:15 +00:00
Sean Dague 94a3442baf this should fix zariok's issue 2008-05-06 19:22:05 +00:00
Sean Dague ffe6b71f61 reduce log messages from nhibernate 2008-05-06 19:07:14 +00:00
mingchen d8e02d9e5c *LLClientView is now pushed the EstateSettings instead of pulling it from the scene...more to standards
*LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place)
2008-05-06 18:29:58 +00:00
Sean Dague 81056717e0 added nhibernate examples 2008-05-06 18:22:26 +00:00
Adam Frisby 31cd162d34 * Cleaning up code, making it conform to OpenSim standards. 2008-05-06 04:56:48 +00:00
Teravus Ovares add13276a9 * Committing a bunch of work for control snatching. Not done yet. No visible features. 2008-05-06 02:47:14 +00:00
Teravus Ovares 240e8646da * If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment. 2008-05-06 00:23:19 +00:00
Justin Clarke Casey 9655cf2807 * Refactor: Break out permissions code into a separate region PermissionsModule 2008-05-05 20:14:53 +00:00
Justin Clarke Casey 60a83574f4 * Just some tidy up and documentation before I make my first ever attempt to extract a lump of code out to a region module 2008-05-05 18:53:07 +00:00
mingchen c535f3947d *Standardized the Land module by removing all references to libsecondlife.packets 2008-05-05 17:44:40 +00:00
Teravus Ovares ce19234dc8 * Unraveled the DEBUG_CHANNEL mystery.
* Moved script errors to the debug channel.
* Typing '/2147483647 OK' results in a debug_channel message.
* Expanded the available parameters that are send-able through IClientAPI
2008-05-05 15:53:11 +00:00
Teravus Ovares 1130c3067c * A bit of spice from here, a pinch of salt from there, some brains that attracts zombies.. a recipe for llRezObject
* Original patch by YZh Thanks YZH!!!!
* object_rez event patch by Melanie, Thanks Melanie!!!
* Some fixups, some missing things(velocity,rotation)
* script delay
* Recoil
* Standard error messages
* Standard silent failures
* Easter egg management
2008-05-05 00:03:30 +00:00
Teravus Ovares 7b446aba91 * Implemented DIE_AT_EDGE and Temporary objects don't save to the database. 2008-05-04 22:55:52 +00:00
Jeff Ames 0e31eb8314 Update svn properties. 2008-05-04 21:59:29 +00:00
Adam Frisby 9752669011 * Reformatted EstateManagementModule 2008-05-04 19:30:26 +00:00
Adam Frisby 07098978b9 * Updating some file locations. 2008-05-04 19:21:14 +00:00
mingchen ddb3a9bdf8 *Fixed a mistake in the EstateManagementModule that messed up the trunk. 2008-05-04 19:19:18 +00:00
mingchen 63c104efde *Fixed up EstateManagementModule to the module standard - no more packets allowed!
*Started cleaning up the land module
2008-05-04 18:59:18 +00:00
Justin Clarke Casey 5ab392d0ee * Refactor: A final root folder special case removal, this time in HandleFetchInventoryDescendents[CAPS] 2008-05-04 01:14:21 +00:00
Justin Clarke Casey 6c62985fd5 * Refactor: Do the root case removal thing again, this time in ItemReceive() 2008-05-04 01:04:49 +00:00
Justin Clarke Casey 9646258fdf * Refactor: Simplify CachedUserInfo.FolderReceive() by removing root folder special case 2008-05-04 00:53:01 +00:00
Justin Clarke Casey 0f716e3ac4 * Simplify CreateFolder() by folding previous special root case into FindFolder() 2008-05-04 00:06:34 +00:00
Justin Clarke Casey 27a7391d6b * Add ability to defer item actions for AddItem() and DeleteItem(). This won't be useful until we let the client cache (again?) 2008-05-03 23:33:20 +00:00
Justin Clarke Casey 56827894e9 * Refactor RemoveItem() 2008-05-03 23:23:46 +00:00
Justin Clarke Casey 688940e810 * Refactor: Renaming item and folder tree search methods to have Find*() prefixes 2008-05-03 22:39:33 +00:00
Adam Frisby 87b3137928 * Cleaned up code in Terrain, Tree and Map modules.
* Fixed a bug with Terragen loader where it would do bad things on a non 256x256 sized terrain. Now loads the array correctly. 
* Moved MapImageModule.cs to Modules/World/WorldMap
* Changed Location.RegionHandle to use Helpers.GetUlong instead of doing it ourselves.
2008-05-03 20:00:35 +00:00
Justin Clarke Casey 068163b14b * Refactor: Move MoveFolder() and PurgeFolder() into CachedUserInfo (which arguably should be split) 2008-05-03 19:50:49 +00:00
Adam Frisby 9485b52f97 * Made 3Di LoadBalancerPlugin compatible with recent IClientNetworkServer changes.
* It's slightly hackish in that it will not work with another client type, but LoadBalancerPlugin is very dependent on the LL Architecture and is unlikely to be useful with a different protocol anyway.
2008-05-03 19:38:03 +00:00
Adam Frisby dcf004aa0d * Refactoring and major cleaning work done on 3Di's LoadBalancerPlugin - Johan, if you are still around, please shoot me a message. 2008-05-03 19:33:59 +00:00
Justin Clarke Casey 45430a5403 * Refactor: move UpdateFolder into CachedUserInfo 2008-05-03 19:27:34 +00:00
Justin Clarke Casey 45a71bb045 * Make user profile cache service complain if the caller assumes a profile exists when in fact it does not 2008-05-03 19:12:17 +00:00