Justin Clarke Casey
b1632bd222
* Tidy up and comments related to last inventory related commit
2008-04-26 20:44:27 +00:00
Justin Clarke Casey
accd89b3f1
* First draft implementation of copying prim inventory items back to agent inventory
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* Now, if you own an item in a prim, you should be able to successfully drag it back into your inventory
* Temporarily, users which are not owners of the item cannot copy it, even if 'everyone can copy' is set
* This is pending fixes/implementation of upstream permission implementation
2008-04-26 20:31:01 +00:00
Teravus Ovares
323038ceb9
* Ooops, attachments now teleport/cross region borders along with your avatar. Those dastardly objects stick to you.
2008-04-26 17:36:30 +00:00
Adam Frisby
3dc60c1433
* Committing Mantis #1061 - llRegionSay and llSetPrimitiveParams implementations. Thanks Melanie!
2008-04-26 12:40:14 +00:00
Teravus Ovares
8f6d508b43
* For info about this commit, see last commit.
2008-04-26 07:43:11 +00:00
Teravus Ovares
a53cc8fbfa
* Error on System. references with 'CS20003: 'System' is null or not an object"
2008-04-26 06:56:50 +00:00
Teravus Ovares
a4b2dc6050
* Adds mjm's llQuaternion.GetBytes() patch to our copy of libsecondlife. (it's already in the later revisions of libsecondlife but we hadn't picked it up.
2008-04-26 05:16:32 +00:00
Teravus Ovares
a534257b0e
* Fixes prim crossing. See bug 1050.
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* Causes the internal handling of attachments to put the prim group conceptually at the position of the avatar instead of 0,0,0
2008-04-25 21:41:55 +00:00
Justin Clarke Casey
6fec9c789b
* Check in odds and ends which remain as an attempt to get the item properties panel for a prim's contents working
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* Temporarily hacked things to bring our protocol data flow to be pretty much completely identical to the Linden's for this - to absolutely no avail.
* Leaving commented code in as a springboard for some future attempt
2008-04-25 21:31:40 +00:00
Teravus Ovares
298870b177
* Fixes Mantis: 1049. Y Texture repeat not being applied to resulting animation.
2008-04-25 19:48:47 +00:00
Justin Clarke Casey
46c8d7a5e1
From: Dr Scofield <hud@zurich.ibm.com>
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the patch below adds support for start_location = uri:region&x&y&z to
OpenSim which allows us to provide -url secondlife:///region/X/Y/Z to
the SecondLife client during start up --- which will take you directly
to region "region" at position X, Y, Z.
also, i did increase the default Z value from 70 to 128 as we otherwise
have the problem that on some regions we'd end up inside a mountain
instead of on top of it.
2008-04-25 13:37:43 +00:00
Teravus Ovares
d3811f4747
* Fixes the object pay box to default to -2,-2,-2,-2,-2. Fixes mantis 1045.
2008-04-25 11:17:43 +00:00
Adam Frisby
87e2793ca6
* Applying mantis#1048 - Patch for osSetRegionWaterHeight()
2008-04-25 10:37:22 +00:00
Teravus Ovares
421730d972
* Used thomas' patch m884 as an example to make HUD attachments work. While I didn't use the patch directly, I did use the following from the patch to convert the uint value into the byte: (byte)((m_attachmentPoint % 16) * 16 + (m_attachmentPoint / 16))
2008-04-25 09:47:21 +00:00
Teravus Ovares
9468917b5f
* Implements llTarget, llTargetRemove, at_target(), not_at_target()
2008-04-25 01:00:55 +00:00
Teravus Ovares
d023c331f8
* Tuned the llMove2Target PID controller to be more reasonable and not overshoot the target.
2008-04-24 22:26:26 +00:00
Sean Dague
03c7055902
do a max of 3 splits when first processing the nhibernate connect
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strings so the ; in the db connect strings pass to the native
drivers correctly
2008-04-24 15:52:22 +00:00
Sean Dague
c6f6218f60
in theory, let you pass the mysql connection string into the
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mysql manager class. This could use some testing of inventory
and asset services. Once this is prooved out, I'll do it for
mssql as well.
2008-04-24 15:23:49 +00:00
Teravus Ovares
5c660ea0c5
* Patch from Melanie. Mantis: 1040. Thanks Melanie!
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* Implements llDeleteSubList in all it's modes. Corrects type selection in inventory functions. Adds support for INVENTORY_ALL selector
2008-04-24 15:11:19 +00:00
Sean Dague
56ef67ec6d
auto table creation for nhibernate backends
2008-04-24 15:00:42 +00:00
Sean Dague
2a2ef42e64
replace hard tabs with 4 spaces to be consistant in the source.
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Please adjust your editors to not use hard tabs.
2008-04-24 12:27:24 +00:00
Teravus Ovares
aa8aee90a3
* Adds much better support for attachments that you right click on in world.
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* Your friends can see your attachments now. People who appear in the sim after you've attached something can also see your attachments.
* You can position & rotate your attachments now. Positions do *not* save.
* You can detach attachments now the regular way.
* Attachments do not cross into other regions with you..(this isn't too far off)
* Updated ODE to not request terse updates on child prim.
2008-04-24 11:32:41 +00:00
Justin Clarke Casey
c49b25f19e
* From: Alan M Webb <awebb.vnet.ibm.com>
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* Patch to fix negative indices bug in llListInsertList
2008-04-24 10:17:33 +00:00
Teravus Ovares
12bba3da4b
* Fixed an annoying pop-up box when crossing borders.
2008-04-23 23:55:02 +00:00
Teravus Ovares
1909d74d5f
* Patch from Melanie. Mantis 0001037: Add various internal plumbing to the example economy module, implements llSetPayPrice(), money() and llGiveMoney() in scripts. Thanks Melanie!
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* Moves module loading before the script engine so the script engine can pick up events from modules registering interfaces with scene.
2008-04-23 22:44:59 +00:00
Justin Clarke Casey
571bd3a77e
* Add NUnit to CONTRIBUTORS file
2008-04-23 22:25:53 +00:00
Justin Clarke Casey
40176c12f9
* Implement full grid mode Trash empty
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* Now, emptying the trash should remove folders and the items they contain as well as items which were not in a subfolder.
* This will only work once both the region and grid servers have reached this revision.
* You may also need to clear your cache before this will work
* Refactoring to follow.
2008-04-23 22:13:57 +00:00
Teravus Ovares
e108133d91
* Fixes lsl scripts with no state_entry event at all
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* Fixes event reporting on states with no state_entry in lsl scripts.
2008-04-23 22:04:45 +00:00
Sean Dague
361fbe97d4
fix for mantis 1036
2008-04-23 21:27:37 +00:00
Sean Dague
c5e0b376d0
fixed mantis: 1035, as well as ordering commands
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alphabetically because out of order lists bother me. :)
2008-04-23 21:20:51 +00:00
Sean Dague
3f95804911
add a database_connect field for the asset server config
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which will let you specify a connection string. Required
for Nhibernate, optional for sqlite (there is a sane default),
ignored for mysql and mssql until someone implements the
Iniatialise(string) method.
2008-04-23 20:57:18 +00:00
Sean Dague
3dd98a112f
allow for Inventory database source to be specified in main
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configs. This works with sqlite and nhibernate backends, and
stays with default seperate ini files for mysql and mssql until
someone writes those.
2008-04-23 20:48:23 +00:00
Sean Dague
a1cc0e436f
changes to allow asset_source to be specified in the opensim.ini
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this will work for sqlite and nhibernate, but will be ignored for
mysql and mssql (reverting to their ini files) until someone writes
that bit.
2008-04-23 19:13:06 +00:00
Teravus Ovares
d194f21a5d
* Fix a console issue where pressing return on some operating systems cause the console to crash and complain about 0 regex matches.
2008-04-23 18:41:39 +00:00
Justin Clarke Casey
4db839c3b8
* Implement proper emptying of trashcan on standalone
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* On standalone, folders (and their items) should now be persistently deleted on trash emptying, as well as immediate child items
* An implementation for grid mode will follow.
2008-04-23 17:04:15 +00:00
Teravus Ovares
2a3bdde0fa
* Adds llSetStatus(STATUS_ROTATE_X | STATUS_ROTATE_Y | STATUS_ROTATE_Z,TF)
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* Currently if you apply that to only one or two axis you get unpredictable and sometimes explosive results.
* Three axis works well enough to play with it anyway. More work is needed here.
* Fixed an incorrectly named method in ODE.NET
2008-04-23 15:32:19 +00:00
Sean Dague
d52fc2dc1a
Two small changes:
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1. add addin-db-001 to the delete list
2. allow for connection strings for data sources in the config file
2008-04-23 15:15:11 +00:00
Charles Krinke
67f2b89bf6
Thank you kindly, Tyre for :
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Commands with arguments enclosed in Double quotation marks (e.g. filenames or objects with embedded blanks) should be parsed correctly. e.g.:
console command "edit-scale" don't accept prim names with embedded blanks
edit-scale Prim 20x20x20 20 20 20
Region# :
edit-scale "Prim 20x20x20" 20 20 20
Region# :
edit-scale Prim20x20x20 20 20 20
Searching for Primitive: 'Prim20x20x20'
Edited scale of Primitive: Prim20x20x20
Region# :
2008-04-23 14:31:54 +00:00
Adam Frisby
e456cb7533
* Patch for #973 - Object Rez from Inventory ignores permissions - Thanks tglion!
2008-04-23 13:22:06 +00:00
Adam Frisby
3370d581e1
* Patch #1026 - llDialog support -- Thanks Melanie!
2008-04-23 12:21:54 +00:00
Adam Frisby
73d765901e
* Another bamboo fix
2008-04-23 12:14:53 +00:00
Adam Frisby
abce091e8d
* Committing working dir fix for bamboo.build
2008-04-23 12:10:29 +00:00
Adam Frisby
2b886ab9f0
* Fix for mantis #1025 - Region always reports that location is unavailable. Thanks Lulurun.
2008-04-23 12:00:23 +00:00
Adam Frisby
8425d53d68
* Applying Mantis #1022 - Thanks Melanie!
2008-04-23 11:54:35 +00:00
Adam Frisby
163d254bb9
* Applying Mantis #1021 (llStartAnimation/llStopAnimation) - Thanks Melanie!
2008-04-23 11:53:16 +00:00
Adam Frisby
bca7ab7e36
* Applying Mantis #1020 (Animations) - Thanks Melanie.
2008-04-23 11:52:25 +00:00
Justin Clarke Casey
41f9bbc26d
* Fix mantis #842 - folders which are created but left named "New Folder" in places other than directly under "My Inventory" should now be stored
2008-04-23 11:14:19 +00:00
Adam Frisby
7c897043ba
* Removing old libTerrainBSD and associated Plugin & Project.
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* Updated prebuild.xml accordingly.
2008-04-23 10:55:04 +00:00
Justin Clarke Casey
2de6d09d74
* Get rid of missing texture notification drop messages for now - obscuring too many other debug messages.
2008-04-23 10:30:45 +00:00
Justin Clarke Casey
24cf685e55
From: Dr Schofield <hud@zurich.ibm.com>
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the attached patch fixes http://opensimulator.org/mantis/view.php?id=936
aka load-xml/load-xml2 crashing. problem lies with basic physics not
creating physics actors. the solution was already present in
SceneObjectPart.cs.
2008-04-23 10:20:38 +00:00