Teravus Ovares (Dan Olivares)
8296413add
* Re-enable lightweight packet tracking stats on a 3000 ms interval.
2009-11-27 19:17:36 -05:00
Justin Clark-Casey (justincc)
66f511c76a
Remove unused GetDefaultAppearance() static function that is also available on AvatarFactoryModule
2009-11-27 19:45:33 +00:00
Justin Clark-Casey (justincc)
e5661e5609
Remove stub Python module and DLLs since this was never fully implemented
...
It may be possible to reintroduce this if someone wants to implement a Python hookup for OpenSim scripting (I'm sure it can't be too hard).
Might be possible to import wholesale from modrex
See http://opensimulator.org/mantis/view.php?id=4395
Thanks mpallari
2009-11-27 19:31:19 +00:00
Justin Clark-Casey (justincc)
55a0896918
minor: remove mono compiler warning
2009-11-27 19:28:26 +00:00
Justin Clark-Casey (justincc)
e078fb2e71
Implement god mode user freezing and unfreezing
...
See http://opensimulator.org/mantis/view.php?id=4356
Thanks Revolution
I performed a subsequent probable bug fix in this patch
2009-11-27 19:23:51 +00:00
Justin Clark-Casey (justincc)
2e47e51475
Make locking of timers and listeners in script related functions consistent
...
See http://opensimulator.org/mantis/view.php?id=4316
Thanks KittyLiu!
2009-11-27 19:01:45 +00:00
Justin Clark-Casey (justincc)
25e2b16451
Apply patch to stop failure of llParcelMediaCommandList() on group deeded land
...
See http://opensimulator.org/mantis/view.php?id=3999
2009-11-27 17:52:23 +00:00
Justin Clark-Casey (justincc)
32ef1b9e23
remove stringent content type checking to make it easier to load oars directly from urls
2009-11-27 15:10:12 +00:00
Justin Clark-Casey (justincc)
1f71523a5a
minor: make irc bridge logging less verbose if it isn't actually enabled
2009-11-27 14:47:49 +00:00
Melanie
b9eb244d6d
Reset update flag when a SOG is deleted. This fixes llDie();
2009-11-27 08:59:03 +00:00
Melanie
3ae3cd0a5b
Make llDie virtual, since it's functionality is engine specific
2009-11-27 08:16:47 +00:00
Teravus Ovares (Dan Olivares)
f84da8e642
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-11-26 17:03:19 -05:00
Teravus Ovares (Dan Olivares)
e2200026ca
* Fixes a case of d.BodyEnable with IntPtr.Zero passed as the parameter in linkset where EnableBody was called and the body is immediately disabled. The previous functionality assumed that a body was received in EnableBody but.. in some cases, it wasn't.
2009-11-26 17:03:00 -05:00
Jeff Lee
9d05962029
Added osGetRegionStats() function, to return a number of sim statistics
2009-11-26 17:43:17 +00:00
Jeff Lee
d39c300d11
Added osGetRegionStats() function, to return a number of sim statistics
2009-11-26 17:43:00 +00:00
Melanie
c6bfecccaa
Fix a small bug. Trusted script crossings now work again
2009-11-26 17:16:22 +00:00
Melanie
41226dc991
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2009-11-26 17:05:48 +00:00
Melanie
9d63f90467
Remove the old (Remoting) region crossing code. Fix the new code to
...
pass script state and assembly again properly. Reintroduce respecting tht
TrustBinaries flag. Changes the interregion protocol! No version bump
because it was broken anyway, so with a version mismatch it will simply
stay broken, but not crash. Region corssing still doesn't work because
there is still monkey business with both rezzed prims being pushed across
a border and attached prims when walking across a border. Teleport is
untested by may work.
2009-11-26 17:03:09 +00:00
Justin Clark-Casey (justincc)
ee0b5abc62
minor: reduce region ready logging verbosity
2009-11-26 16:51:10 +00:00
Justin Clark-Casey (justincc)
2bc19a1e23
Resolve issue where an iar load fails to preserve original item creators
...
See http://opensimulator.org/mantis/view.php?id=4394
This change preserves the uuid when a profile is found rather than the ospa
2009-11-26 16:39:30 +00:00
Melanie
05fc504ff3
Remove the old remoting-type interregion code for prim/script crossing
2009-11-26 12:16:42 +00:00
Melanie
88842edc95
Remove GetAssemblyName and friends from the SE interface. It's now handled
...
internally
2009-11-26 12:08:20 +00:00
Teravus Ovares (Dan Olivares)
a5f2803c79
* Re-enable the AbsolutePosition = AbsolutePosition in the LSL_Api in the SetRot method if the object is not active physical. This is important for scripted rotating doors. without AbsolutePosition = AbsolutePosition, the door won't rotate. It's also important that we do not use AbsolutePosition = AbsolutePosition if the object is active physical because that would cause a complete rebuild of the object which would break vehicles. This is the best of both worlds right now. Doors as child prim should work again so long as you don't check the Physical box.
...
* Thanks talentraspel
* Thanks NixNerd
* Thanks KittoFlora
* Thanks lockd
2009-11-26 01:34:46 -05:00
Teravus Ovares (Dan Olivares)
dac9c6fb23
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-11-25 14:13:51 -05:00
OpenSim Master
a3755d831d
Patch: Fix a bug in LAND animation when the TickCount wraps into negative numbers
...
by Mic Bowman
Signed-off-by: Teravus Ovares (Dan Olivares) <teravus@gmail.com>
2009-11-25 14:13:29 -05:00
Melanie
cc3617f74f
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2009-11-25 17:03:11 +00:00
Justin Clark-Casey (justincc)
59caa68e08
minor: add doc to a few parcel methods
2009-11-25 17:49:38 +00:00
Melanie
0b380f68d8
Change osTeleportAgent parameters from long to int. That numerical range is
...
not even supported by the underlying type, so there is no need to ask
for a type the script can not even supply.
2009-11-25 17:02:45 +00:00
Justin Clark-Casey (justincc)
40464f6cc6
Change chat config code so that enabled = false actually does disable the chat module
2009-11-25 16:23:37 +00:00
Justin Clark-Casey (justincc)
a4d2a97bc6
minor: remove some mono compiler warnings, add --merge load oar switch to help information
2009-11-25 16:14:08 +00:00
Justin Clark-Casey (justincc)
c18422ad3a
Implement oar merging
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An oar can now be merged with existing region contents by using the --merge option
For example, load oar --merge my.oar
Existing terrain, region settings and parcel data is left in place when an oar is merged.
See http://opensimulator.org/wiki/OpenSim_Archives#Usage for more information
2009-11-25 16:02:47 +00:00
Justin Clark-Casey (justincc)
f9807884a4
Add MIT/X11 licensed NDesk.Options ( http://www.ndesk.org/Options ) DLL to aid command line parsing
2009-11-25 15:28:43 +00:00
Teravus Ovares (Dan Olivares)
a642968fd5
* Reverting last commit.. because it just made it worse.
2009-11-25 04:00:52 -05:00
Teravus Ovares (Dan Olivares)
abddb60b8d
* Attempt number 1 to stop the repeating crouch animation that sometimes happens.
...
* This tries to address it by correcting one potential bug where it never resets the falltimer.
* This tries to address it by telling Physics that we're not flying this step.. instead of waiting until the next step when the next agent update comes along.
2009-11-25 02:51:11 -05:00
Justin Clark-Casey (justincc)
f605d59136
Make load/save iar slightly better in the face of io failures by always attempting to close the streams
2009-11-24 18:27:31 +00:00
Justin Clark-Casey (justincc)
c083ab6824
make save and load oar slightly more robust by always closing the archive streams even if there has been an error
2009-11-24 17:47:09 +00:00
Justin Clark-Casey (justincc)
73dcbbd57a
minor: remove some mono compiler warnings
2009-11-24 17:32:14 +00:00
Justin Clark-Casey (justincc)
88ead9ee63
pass all command parameters to load/save oar, not just the filename
...
unfortunately, these commands cannot yet be properly relocated to the region modules due to deficiencies in the region module infrastructure
2009-11-24 17:28:38 +00:00
Justin Clark-Casey (justincc)
52952a75ca
minor: remove experimental tags from load iar and save iar commands
2009-11-24 15:20:02 +00:00
Teravus Ovares (Dan Olivares)
cf36420d19
* This concludes the packet migrations from the big nasty switch into packet handler delegates.
2009-11-23 22:20:51 -05:00
Teravus Ovares (Dan Olivares)
3bfbd2952d
* Moved 60 more packet handlers to Packet Handler Delegates.
2009-11-23 20:19:00 -05:00
Teravus Ovares (Dan Olivares)
3ebb528c79
* Resolves mantis 4390 http://opensimulator.org/mantis/view.php?id=4390
2009-11-23 11:44:22 -05:00
Teravus Ovares (Dan Olivares)
976728029b
* Moved 40 more Packet handlers to the PacketDelegate and out of the 5000 line switch.
2009-11-23 01:12:46 -05:00
Teravus Ovares (Dan Olivares)
94cb4b486a
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2009-11-22 22:05:26 -05:00
Teravus Ovares (Dan Olivares)
21f80b6507
* Adds a test for if the collision is at the bottom of the capsule on avatar. This prevents the 'double jump' capability that's been occurring for ages when avatar collide with prim on the side.
2009-11-22 22:04:52 -05:00
Jeff Ames
9f5c2acd12
Formatting cleanup.
2009-11-23 11:26:06 +09:00
Teravus Ovares (Dan Olivares)
9ba10af6b2
* Added missing lock to m_forcelist when AddForce is called. When a user dragged a prim, in some cases, it would corrupt the datatype in memory and throw spurious IndexOutOfRangeExceptions.
...
* Physics a situation that causes physics to spew redline messages to the console forever.
2009-11-22 21:08:54 -05:00
Teravus Ovares (Dan Olivares)
0ff3c28f90
* This doesn't fix mantis 3522, but it should mitigate it.
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* If the start position is outside of the region on the X and Y, put the user in the center of the region and then damp the Z position at 720 if necessary. If the start position is not outside of the region on the X or Y, then don't check the Z.
2009-11-22 20:21:33 -05:00
Teravus Ovares (Dan Olivares)
c155099faf
* The client prevents the avatar from landing if the avatar is going above an unknown certain speed, so, add a speed check on the server.
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* This addresses the 'hump the prim' animation playing while you're moving forward full speed and pressing page down over a prim to land.
2009-11-22 19:26:00 -05:00
Teravus Ovares (Dan Olivares)
8db97f7dab
* Switched over 15 more packet types from the 5000 line switch to the Packet handler delegate
2009-11-22 05:13:50 -05:00
Teravus Ovares (Dan Olivares)
968b7310f4
* Moved 13 more packet type handlers to PacketHandler Delegates.. and out of of that giant 5000 line switch, ProcessInPacket.
2009-11-22 03:48:56 -05:00
Teravus Ovares (Dan Olivares)
2c8fbc15e8
* Comment out some example code for later.
2009-11-21 21:59:31 -05:00
Teravus Ovares (Dan Olivares)
079691b98f
* Move a few of the ProcessInPacket switch case blocks into packet handler delegates
2009-11-21 21:58:11 -05:00
Teravus Ovares (Dan Olivares)
f7916d10f3
* This fixes landing on Prim and removes the hack from yesterday. Landing on prim should work fine again.
2009-11-21 19:38:38 -05:00
Teravus Ovares (Dan Olivares)
247fc00ce7
* Hack to get avatar to land on prim. This is a big nasty hack that tricks the client into thinking you're landing on the terrain. There are some visual artifacts when you land. It's only temporary until we figure out how this broke.
2009-11-21 06:39:28 -05:00
Teravus Ovares (Dan Olivares)
7760da1a4c
* Fixes the second of two terse update issues. Physical objects should react normally again.
2009-11-21 04:39:41 -05:00
Teravus Ovares (Dan Olivares)
0ffda7128e
* Fixes one of two terse update issues. There's still one left, but this one fixes the situation where the object on the server is moving but no updates are being sent.
2009-11-21 04:33:34 -05:00
Justin Clark-Casey (justincc)
8f0db68424
Fix http://opensimulator.org/mantis/view.php?id=3874 - parenthesis in for statements cause script compile failures
...
This fixes a problem in OpenSim where statements of the form
for ((i = 0); (i < 10); (++i)) { ... }
do not compile even though they are valid lsl.
2009-11-20 18:39:39 +00:00
Justin Clark-Casey (justincc)
622003ab09
minor: tweak log message to say which region is being enabled for logins
2009-11-18 20:27:37 +00:00
Justin Clark-Casey (justincc)
4baac71a5e
refactor: Eliminate redundant CreateSceneViewer call on ScenePresence constructors since this is also done on other called constructors
2009-11-17 18:44:57 +00:00
Justin Clark-Casey (justincc)
710a2afd12
Add scene animator set up to apparantly uncalled no-arg ScenePresence constructor
2009-11-17 16:40:59 +00:00
Justin Clark-Casey (justincc)
da255be05a
refactor: move AvatarAnimations, BinBVHAnimation
2009-11-17 16:25:52 +00:00
Justin Clark-Casey (justincc)
de054bc583
minor: remove mono compiler warning due to unreachable code in GroupsModule
2009-11-17 15:21:29 +00:00
Justin Clark-Casey (justincc)
61c76d1810
refactor: move AnimationSet
2009-11-17 15:20:02 +00:00
Justin Clark-Casey (justincc)
1324082b90
refactor: move most animation methods from ScenePresence into a new ScenePresenceAnimator class
2009-11-17 15:05:40 +00:00
Justin Clark-Casey (justincc)
2606bf4a53
minor: very minor formatting change
2009-11-16 19:16:24 +00:00
Diva Canto
d5c18f6149
Make GroupRootUpdate be a terse update. This method is not used by opensim (it should), but it's used by external modules.
2009-11-14 14:14:08 -08:00
dahlia
2e24415077
undo previous changes
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add a GetGroupByPrim() method to Scene.cs
delete a redundant method
2009-11-13 22:13:40 -08:00
dahlia
e7d0aa75ba
expose SceneGraph.GetGroupByPrim(UUID)
2009-11-13 20:52:03 -08:00
Justin Clark-Casey (justincc)
96be5e5a88
minor: A further minor tweak to reduce iar load logging verbosity
2009-11-13 20:24:45 +00:00
Justin Clark-Casey (justincc)
fe82471c2b
Apply patch http://opensimulator.org/mantis/view.php?id=4369
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Adds osGetMapTexture() and osGetRegionMapTexture() methods to retrieve region map texture uuids
2009-11-12 19:42:35 +00:00
Justin Clark-Casey (justincc)
e2b1fb8ff9
refactor: extract another test asset helper method
2009-11-12 19:15:08 +00:00
Justin Clark-Casey (justincc)
ed1089d892
refactor some test asset creation into a helper class
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remove mono compiler warning
2009-11-12 19:08:00 +00:00
Justin Clark-Casey (justincc)
2f092d271e
Rename test services to mock services, since this is a more accurate description
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remove duplicate mock inventory service
2009-11-12 18:44:03 +00:00
Justin Clark-Casey (justincc)
d21fc1cefb
minor: for now stop iar tests spewing log messages when running testsuite
2009-11-12 18:33:40 +00:00
Justin Clark-Casey (justincc)
bb92ba97c6
Stop iar save failing on corrupt assets
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Not ideal since one will still have to watch out for big 'corrupt asset' messages in the log, but better than an outright fail
2009-11-12 18:26:22 +00:00
Justin Clark-Casey (justincc)
cbe1cc1bc8
minor: refactor common setup in uuid gatherer test
2009-11-12 17:50:09 +00:00
Justin Clark-Casey (justincc)
55a40694e7
minor: remove mono compiler warning
2009-11-12 17:42:26 +00:00
Adam Frisby
cedd827f7f
* Added some new syntax options for the Monitor Module's HTTP poll.
2009-11-12 11:17:04 +11:00
dahlia
8ae3df22a2
clean up some cruft
2009-11-11 11:10:42 -08:00
Justin Clark-Casey (justincc)
6d88c96e01
minor: remove mono compiler warning
2009-11-11 18:49:05 +00:00
Justin Clark-Casey (justincc)
00102e73a6
Add basic new uuid gatherer tests to check behaviour when the gather seed is a missing asset
2009-11-11 18:46:04 +00:00
Teravus Ovares (Dan Olivares)
4a2d82e14b
* Thanks to a little help from jhurliman, jradford, diva, mono's brajkovic, miguel, and the fabulous bug reports by our community members.. The workaround fix for the "ERROR:metadata.c:3211:mono_metadata_token_from_dor: code should not be reached" bug in the RegionCombinerModule.
2009-11-11 02:47:17 -05:00
Teravus Ovares (Dan Olivares)
c8268a270f
* Fix resources file mapping
2009-11-11 00:00:21 -05:00
Teravus Ovares (Dan Olivares)
1bb510ab17
* Update namespace in the regioncombinermodule.
2009-11-10 23:43:18 -05:00
Teravus Ovares (Dan Olivares)
2e514bfb1b
* Move RegionCombinerModule to it's own project
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* Moves the mono_metadata_token_from_dor message to a different module on loading.
2009-11-10 22:40:08 -05:00
Diva Canto
05f7fa1543
Broke the monster RegionLoaded method in RegionCombinerModule into 4 smaller methods. Let's see if this avoids a mono bug that is making megaregions not work in mono. Long shot, but worth a try.
2009-11-10 10:39:16 -08:00
Diva Canto
3294714099
Updated HGUserServices with AuthenticateUserByPassword, so that iar works.
2009-11-10 07:57:54 -08:00
Adam Frisby
90b15aa440
* Added HTTP polling for Statistics Monitor Module (access via http://sim.com:httpport/monitorstats/regionUUID/ )
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* Returns simple formatted XML document containing statistical data on the current sim.
* Example:
<data>
<AgentCountMonitor>5.0000</AgentCountMonitor>
...
</data>
2009-11-11 00:22:06 +11:00
Mic Bowman
167c15db9d
Fixed XMLRPC return params
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Signed-off-by: Melanie <melanie@t-data.com>
2009-11-10 04:14:41 +00:00
Melanie
ba99081bbe
Add IScriptModuleComms interface and region module to handle dispatch of
...
script messages to region modules and sending back replies.
Hook IScriptModuleComms.OnScriptCommand to see commands and use
DispatchReply to reply to the script. It is recommended to pass the "id"
parameter from the event as the "k" parameter of the reply.
The script will receive the reply as a link message from link -1.
2009-11-10 03:36:43 +00:00
dahlia
af9b0dcc20
Merge branch 'master' of ssh://dahlia@myConnection01/var/git/opensim
2009-11-09 18:49:13 -08:00
dahlia
3e22bb24f5
add an overload to _SculptMesh for meshing from a list of coordinates
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add conditional compilation for System.Drawing dependency
2009-11-09 18:44:03 -08:00
Melanie
7df7e6a0bb
Add modSendCommand function (note, this is a new API module, using the API
...
extension mechanism, it's not a osFunction!
2009-11-10 01:22:14 +00:00
John Hurliman
5145dfa53c
* Removing the redundant SendPrimitiveTerseData.State field, it duplicates AttachPoint
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* LLClientView.CreateImprovedTerseBlock() now uses AttachPoint and does the proper high-low swap (this should fix disappearing attachment pieces)
2009-11-09 17:13:56 -08:00
Justin Clark-Casey (justincc)
a88a463b50
Following various discussions on irc and in the OpenSim dev OSGrid meeting last week, change av_capsule_tilted to false by default
...
This appears to now give better ODE physics response (less sinking into the ground, etc.)
Please change it back if this is actually a bad idea for some reason
2009-11-09 19:26:42 +00:00
Justin Clark-Casey (justincc)
3274bc39c8
minor: remove some mono compiler warnings
2009-11-09 17:43:32 +00:00
Justin Clark-Casey (justincc)
7f5d0a6735
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2009-11-09 17:36:28 +00:00
Justin Clark-Casey (justincc)
716f70cd31
refactor out iar escaping
2009-11-09 17:34:07 +00:00
Justin Clark-Casey (justincc)
1ded7edde2
minor: correct slightly over-enthusiastic load iar logging message
2009-11-09 17:24:06 +00:00
Justin Clark-Casey (justincc)
7c5dc94cc8
fix load iar regression accidentally introduced in last commit
2009-11-09 17:22:18 +00:00
Justin Clark-Casey (justincc)
3c1f50127c
minor: tweak load iar messages to be slightly less verbose
2009-11-09 17:20:30 +00:00
Justin Clark-Casey (justincc)
fbcf6ffc18
minor: provide updates on number of assets loaded while executing "load iar"
2009-11-09 17:17:25 +00:00
Justin Clark-Casey (justincc)
1afe5a528c
minor: remove some mono compiler warnings
2009-11-09 17:09:56 +00:00
Justin Clark-Casey (justincc)
ae92bbcb95
refactor: break actual item load in iar into separate method
2009-11-09 17:04:05 +00:00
Justin Clark-Casey (justincc)
a0c1836fde
minor: remove some old commented out load iar code
2009-11-09 16:43:35 +00:00
Justin Clark-Casey (justincc)
678a74e4f7
Tell the user when a 'save iar' has failed because the inventory path could not be found
2009-11-09 16:42:17 +00:00
Justin Clark-Casey (justincc)
a3105a34ca
Implement human / escaping for inventory folders as well as items
2009-11-09 16:12:13 +00:00
Justin Clark-Casey (justincc)
6820cc93ec
refactor path delimiter in iar utils
2009-11-09 16:08:17 +00:00
Justin Clark-Casey (justincc)
a7af92d5d0
minor: remove some mono compiler warnings
2009-11-09 16:03:15 +00:00
Justin Clark-Casey (justincc)
9b2592a960
refactor: make human iar escape char a constant rather than a magic char
2009-11-09 15:54:43 +00:00
Justin Clark-Casey (justincc)
668850b974
* for iars, allow item names/folders including "/" to be escaped using "\/"
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* also, "\" has to be escaped as "\\"
* add item name unit test for escaped characters
2009-11-09 15:49:09 +00:00
Melanie
f8bcbe5492
remove the debug stuff
2009-11-08 22:39:00 +00:00
Melanie
aff5fe10b0
test commit with debug output per folder fetch. NOT FOR PRODUCTION, SPEWY
2009-11-08 22:29:36 +00:00
Melanie
81c439bcaa
Patch from Snoopy2. Fixes Mantis #4342
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fixes problems when group owned land was abandoned by the land owner or reclaimed by the estate manager or by god.
Beside that this new patch makes it possible, that users can buy land directly for a group, if the buyer has the required permissions.
2009-11-08 20:36:00 +00:00
John Hurliman
1cddc85078
Fixing the build break
2009-11-06 00:06:49 -08:00
John Hurliman
dfe4dc735a
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2009-11-05 23:50:42 -08:00
John Hurliman
6ed57814c1
* Clamp the CoarseLocationUpdate packet at a maximum of 60 positions per packet. This is a limitation of LLUDP, nothing we can really do about it
...
* Marking CoarseLocationUpdate as *not* zerocoded. Zerocoding can only save space when a packet contains three or more contiguous zeroes, and will use more space if it contains single zeroes randomly scattered through the packet (which is what you see when you send a long list of UUIDs)
2009-11-05 23:50:17 -08:00
John Hurliman
afef1ac191
Changing the AssetBase constructors to avoid initializing assets with an unknown asset type, and log an error if it ever does happen
2009-11-05 13:10:58 -08:00
John Hurliman
e6d7303b29
Applying #4332 , optional packet statistics logging
2009-11-05 12:01:40 -08:00
Justin Clark-Casey (justincc)
f8f1e94cf8
add unit test for iar & escaping
2009-11-05 19:32:24 +00:00
Justin Clark-Casey (justincc)
6f4a588397
minor test var name tweak
2009-11-05 19:09:32 +00:00
Justin Clark-Casey (justincc)
bae03dfcbd
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2009-11-05 18:53:57 +00:00
Justin Clark-Casey (justincc)
345ddcd0d8
* Escape / character when saving items and folders in an iar so that the loader doesn't barf
2009-11-05 18:53:25 +00:00
Melanie
ec0d5b408a
Change the permissions module to use the friend list cache already in the
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friends module instead of requesting the entire friends list over the
network each time a prim is touched.
2009-11-05 17:29:52 +00:00
Melanie
b098572525
Remove a spammy debug message from friends list check in the perms module.
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Replace the integer compares with proper bitflags checking from libOMV.
Friends rights are now functional.
2009-11-05 16:46:39 +00:00
Melanie
83b4b4440b
Patch by revolution, thank you. Mantis #1789 . Implement friends permissions.
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Applied with major changes. Core functionality commented pending review
for possible rights escalation. No user functionality yet.
2009-11-05 02:09:07 +00:00
Melanie
30a2411e58
Separate folder and item limit for UDP inventory packets. Folder limit is
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now 6, as before, item limit is 5. This should avoid most, if not
all, oversized packets.
2009-11-04 23:54:19 +00:00
Melanie
a431f346e7
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2009-11-04 23:29:42 +00:00
John Hurliman
a13e25ebbe
Initialize SceneObjectPart.RotationOffset to Quaternion.Identity
2009-11-04 16:19:56 -08:00
John Hurliman
f57a646638
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2009-11-04 16:08:23 -08:00
John Hurliman
ec2ebf2598
Removing EntityBase.Rotation
2009-11-04 16:08:10 -08:00
Melanie
b6ea7c26ac
Refine oversized packet handling as per jhurliman. Reallocate the buffer to
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actual packet size only for oversized packets.
2009-11-04 23:12:56 +00:00
Melanie
58be90d2b1
Add some length to the backet buffer for packet sending so oversize
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inventory packets don't make us barf
2009-11-04 22:47:40 +00:00
Justin Clark-Casey (justincc)
9dd5d63495
minor: remove some mono compiler warnings
2009-11-04 19:44:28 +00:00
Melanie
535f4597c1
Add an overload to OutPacket as per jhurliman. Switch hacky workaround
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for InventoryDescendents to the proper way
2009-11-04 04:36:19 +00:00
Melanie
cfcb5faa4e
Bounce the pacjet items limit back up to 6
2009-11-04 04:09:46 +00:00
Melanie
5bcc02c97b
Prevent autosplitting of inventory descendents packets. Also reduces the
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number of items per packet to 5 to prevent asserts
2009-11-04 03:56:31 +00:00
Melanie
4d2ecd1236
Correctly set the totall number of descendents in inventory retrieval
2009-11-04 03:07:21 +00:00
Melanie
c72f78215b
Backport the fixes to WebFetchInventoryDescendents to the UDP
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InventoryDescendents packet. Testing has shown that UDP inventory now
works flawlessly and, unlike CAPS inventory, doesn't download the entire
agent inventory on start. Neither does it incessantly re-request folder
NULL_KEY. Therefore, I have disabled CAPS inventory.
2009-11-04 01:56:19 +00:00
Melanie
00130841db
Remove parallel loading from XEngine, but retain the new design where
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all scripts are loaded from the same thread, rather than launching a
new one for each script. This is only marginally slower, but avoids the
race condition that led to script engine failure.
2009-11-03 20:23:50 +00:00
Justin Clark-Casey (justincc)
af0e5d0974
Merge branch 'master' of ssh://justincc@opensimulator.org/var/git/opensim
2009-11-03 19:11:09 +00:00
Justin Clark-Casey (justincc)
1d737b010c
minor: remove some mono compiler warnings
2009-11-03 18:52:20 +00:00
Diva Canto
9e6f01321e
Fixed a couple of NREs in corner cases.
2009-11-03 10:24:02 -08:00
dahlia
82554e9a89
Delete depricated extrusion methods and redirect to universal extrude method.
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Sync with PrimMesher.cs r47 on forge.
2009-11-02 22:24:58 -08:00
John Hurliman
1927945053
Another race condition fix in SceneObjectGroup
2009-11-02 15:09:07 -08:00
John Hurliman
0e8b5c7ffa
Fixing race conditions in the SceneObjectPart properties
2009-11-02 11:40:57 -08:00
John Hurliman
67ac9881fa
Removing duplicate SceneObjectPart.RotationalVelocity property
2009-11-02 11:28:35 -08:00
Adam Frisby
3c0881c83c
* Committing missing file from last commit.
2009-11-02 00:20:41 +11:00
Adam Frisby
838bc80ab9
* Implemented some tweaks to monitoring module.
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* Output is prettier & more useful.
* Added 'Alerts' to allow rules to be constructed using Monitors to detect for events such as deadlocks. This will be translated to SNMP Traps when I get SNMP implemented.
2009-11-02 00:05:49 +11:00