Adam Frisby
cf7560d1aa
* Commit from Jed Zhu (DeepThink) - Initial implementation of mesh collision into BulletX plugin. Additional work to come in the next few days.
2008-05-08 13:32:15 +00:00
Sean Dague
8bd1924aaa
From: Michael Osias <mosias@us.ibm.com>
...
Patch to schedule terse update on deselect, specifically so llTargetOmega
sets rotational velocity on deselect.
This should complete our llTargetOmega support and fix:
http://opensimulator.org/mantis/view.php?id=1178
2008-05-08 12:48:29 +00:00
Sean Dague
a1f1c7f5c2
From: Alan M Webb <awebb@vnet.ibm.com>
...
Introduce time dilation in scripts.
2008-05-08 12:23:47 +00:00
Adam Frisby
4fa0cbdfbb
* You can haz more spring cleaning.
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* Eventually this codebase will be clean. >_>
2008-05-08 05:35:01 +00:00
Adam Frisby
8a48516bcf
* Spring cleaning, round 3029
2008-05-08 05:09:35 +00:00
Teravus Ovares
92c03978e1
* Fixes Prim ExtraParams
...
* Fixes Sculpty handling
* Fixes Light handling
* Fixes Flexi handling
* Fixes Sculpty + Flexi handling
* Fixes handling of Flexi type
* Fixes Changing prim type after changing to sculpty corrupting prim.
* Ugly code.
2008-05-08 04:58:44 +00:00
Adam Frisby
ba8ff761c0
* Reduced sleep durations in a number of files.
2008-05-08 04:47:38 +00:00
Adam Frisby
80cbd468ea
* Some refactorings.
...
* Added shell of new Python scripting engine. Similar in design to the one used by Rex, but will be structured at a region rather than object level, also is a region module.
2008-05-08 04:34:02 +00:00
Justin Clarke Casey
d8aaf2ccf1
* For no good reason (since there are a hundred million other things to fix), change formatting of version information printed to the log
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* Push printing down into OpenSimMain so both console and consoleless configurations will get it
2008-05-07 23:59:57 +00:00
Justin Clarke Casey
e49bdd2628
* Change LSL -> C# translated script console output to use the logger (at DEBUG level) rather than Console.Writeline
2008-05-07 23:21:24 +00:00
Justin Clarke Casey
be02107ea8
* Increasing ScenePresences locking to prevent race conditions such as those seen in one of the crashes of mantis 1163
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* It's not impossible that this could lead to deadlock where sessions simply appear to freeze, even though the region console still responds.
* If this is the case, please file a mantis
2008-05-07 22:59:30 +00:00
Adam Frisby
95fbf63b3b
* Temporary fix for Mantis 1177.
2008-05-07 22:19:30 +00:00
mingchen
e364c64583
*Fixed bug causing Object Duplication to not correctly follow permissions
2008-05-07 21:52:11 +00:00
Teravus Ovares
28e6e018a2
* Doh! scripts that get controls should get controls even when you're sitting on an object.
2008-05-07 21:50:37 +00:00
Justin Clarke Casey
611a1634f4
* Fix minor local inventory service log typo
2008-05-07 21:45:25 +00:00
Adam Frisby
a95f13a646
* Removes references to libsecondlife.Packets from IClientAPI. BAD PROGRAMMERS. NAUGHTY.
...
* Thanks to Andrew (DeepThink) for working on this one.
2008-05-07 20:31:48 +00:00
Sean Dague
02b1d908e8
enable velocity on our full update, as I think I know why
...
this didn't previously work
2008-05-07 19:48:34 +00:00
Sean Dague
0574355b4b
seriously hope this gives us rotation and rotational velocity
2008-05-07 19:44:22 +00:00
Teravus Ovares
86669a1664
* Other then the prim update experiments that are going on now, llTakeControls works now along with the 'release controls button'. llReleaseControls() works mostly :D.
2008-05-07 19:41:03 +00:00
Sean Dague
b77aa39d64
check in a new approach to this
2008-05-07 19:37:37 +00:00
Sean Dague
30077bf717
ok, reverting the bad packet fill in, going to try this again
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slightly differently
2008-05-07 19:34:06 +00:00
Sean Dague
37172afe31
make prims reliable to see how that effects this update path
2008-05-07 19:19:38 +00:00
Sean Dague
fd8defcebb
this change probably causes an earthshattering kaboom, and
...
sends all your prims to mars. or it fixes llTargetOmega.
place your bets quickly before I have a chance to test it.
2008-05-07 18:57:43 +00:00
Sean Dague
5ff3c03c12
get all the right bits to SendPrimitiveToClient so we can actually
...
set vel, acc, and rvel in the packet (though this isn't done yet).
2008-05-07 18:40:18 +00:00
Teravus Ovares
ab5556055e
* Theoretically, everything is in place for scripted take controls... Theoretically.
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* I've still got to test, it's still theoretical code :D. Good thing it isn't enabled by default!
2008-05-07 18:23:46 +00:00
Sean Dague
edd6577f84
while I'm not convinced this is causing my current run away
...
loop, this queue manipulation is dead wrong as Queue is not
a synchronized data structure. Hopefully this helps.
2008-05-07 18:10:18 +00:00
mingchen
1b2415325a
*Fixed Missing SceneExternalChecks.cs
2008-05-07 18:06:55 +00:00
Sean Dague
7203648588
if we are aborting the client loop we should tell someone
2008-05-07 18:05:18 +00:00
mingchen
d8e33ec914
*Added CanRunScript to SceneExternalChecks
2008-05-07 17:44:48 +00:00
mingchen
6551f17966
*Added SceneExternalChecks.cs that is used to manage checking the results of multiple functions that register with the class and return the result (usually true/false) based on those results. This is useful for module wanting to put their opinion in decisions such as 'can the user rez this object?'
2008-05-07 17:33:57 +00:00
Justin Clarke Casey
5afe6c3ed9
From: Kurt Taylor <krtaylor@us.ibm.com>
...
Implements the show version command.
If you type show version at the console, you will get the revision that opensim is running, assuming you have the .svn/entries file in your base directory (e.g. you are running from code extracted from our SVN repository)
A patch to also send this to the client should follow shortly
2008-05-07 16:48:29 +00:00
Justin Clarke Casey
250fb6f5db
* Move shutdown processing to base OpenSimServer, overriding the method where appropriate
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* This also means that the command quit (as well as shutdown) will now close down grid servers (instead of only being in place for the region server)
2008-05-07 16:24:15 +00:00
Charles Krinke
2cf025d9cb
Thank you very much, Xantor for a patch to improve
...
llParticleSystem().
2008-05-07 16:05:42 +00:00
Charles Krinke
dc80fd2048
Thank you, Middelink for a patch that fixes the regular expresion
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missing the numbers after the initial letter of the identifier.
2008-05-07 15:51:50 +00:00
Sean Dague
e1e4fe7361
replace 2 instances of "0000...." with LLUUID.Zero.ToSting() because
...
I was in the file and noticed them.
2008-05-07 15:07:46 +00:00
Sean Dague
3792827cf3
revert 4546, I definitely didn't understand what I was doing here
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and awebb says he's close to a functional patch for 1166
2008-05-07 15:01:02 +00:00
Sean Dague
4999b00294
attempted fix of http://opensimulator.org/mantis/view.php?id=1166 . This
...
is currently untested and may result in weirdness. Beware this changeset.
2008-05-07 14:41:59 +00:00
Justin Clarke Casey
382b9c18ed
From: Alan M Webb <awebb@vnet.ibm.com>
...
The attached patch moves the sun module incrementally nearer where it
needs to be. Default behavior, i.e. no overriding configuration is to
match Second Life's diurnal/nocturnal rhythm.
All designated values are now sent to the client.There remain a couple
of unanswered questions about how this SHOULD be implemented though.
2008-05-07 14:15:59 +00:00
Jeff Ames
0ea48cf786
De-tabify source.
2008-05-06 22:41:38 +00:00
Sean Dague
0b09966c7e
send actual velocity and angular velocity in terse updates
...
instead of hardcoding to zero when the primitive is non physical.
llTargetOmega should work now.
2008-05-06 22:17:00 +00:00
mingchen
d8e02d9e5c
*LLClientView is now pushed the EstateSettings instead of pulling it from the scene...more to standards
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*LandChannel no longer requires libsecondlife.Packets (it should have never needed it in the first place)
2008-05-06 18:29:58 +00:00
Adam Frisby
31cd162d34
* Cleaning up code, making it conform to OpenSim standards.
2008-05-06 04:56:48 +00:00
Teravus Ovares
add13276a9
* Committing a bunch of work for control snatching. Not done yet. No visible features.
2008-05-06 02:47:14 +00:00
Teravus Ovares
240e8646da
* If you llApplyImpulse on an attachment, it applies impulse on the avatar, not the attachment.
2008-05-06 00:23:19 +00:00
Justin Clarke Casey
9655cf2807
* Refactor: Break out permissions code into a separate region PermissionsModule
2008-05-05 20:14:53 +00:00
Justin Clarke Casey
60a83574f4
* Just some tidy up and documentation before I make my first ever attempt to extract a lump of code out to a region module
2008-05-05 18:53:07 +00:00
mingchen
c535f3947d
*Standardized the Land module by removing all references to libsecondlife.packets
2008-05-05 17:44:40 +00:00
Teravus Ovares
ce19234dc8
* Unraveled the DEBUG_CHANNEL mystery.
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* Moved script errors to the debug channel.
* Typing '/2147483647 OK' results in a debug_channel message.
* Expanded the available parameters that are send-able through IClientAPI
2008-05-05 15:53:11 +00:00
Teravus Ovares
1130c3067c
* A bit of spice from here, a pinch of salt from there, some brains that attracts zombies.. a recipe for llRezObject
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* Original patch by YZh Thanks YZH!!!!
* object_rez event patch by Melanie, Thanks Melanie!!!
* Some fixups, some missing things(velocity,rotation)
* script delay
* Recoil
* Standard error messages
* Standard silent failures
* Easter egg management
2008-05-05 00:03:30 +00:00
Teravus Ovares
7b446aba91
* Implemented DIE_AT_EDGE and Temporary objects don't save to the database.
2008-05-04 22:55:52 +00:00