UbitUmarov
9c322c93cc
fix particles encoding on compressedupdate
2019-03-23 08:04:23 +00:00
UbitUmarov
010d64dcd2
a bit more suicidal...
2019-03-23 03:58:22 +00:00
UbitUmarov
a9aba562b1
pesty warning
2019-03-23 02:24:32 +00:00
UbitUmarov
d0052c8174
add more test code to make usage od compressed updates etc. Should be disable, but well many things can go wrong.
2019-03-23 02:18:32 +00:00
UbitUmarov
db191cd4e2
oops send flag PrimFlags.InventoryEmpty but do not override others
2019-03-21 07:13:39 +00:00
UbitUmarov
cfbd34f618
add some code for compressed updates, but disabled, since more changes are needed elsewhere
2019-03-21 06:52:18 +00:00
UbitUmarov
b1cf06796f
do send flag PrimFlags.InventoryEmpty
2019-03-21 06:21:57 +00:00
UbitUmarov
7211afb3b9
missing file
2019-03-20 15:12:56 +00:00
UbitUmarov
d6b3413c63
RegionHandshake IS critical llupd protocol not to be done by odd modules
2019-03-20 15:09:53 +00:00
UbitUmarov
81ff118378
lludp direct encode RegionHandshake
2019-03-20 14:41:19 +00:00
UbitUmarov
fe6317f009
LSL update texture entry is heavy, set all parameters on same update
2019-03-19 21:37:58 +00:00
UbitUmarov
af35882eda
prevent spurius acceleration values
2019-03-19 13:00:11 +00:00
UbitUmarov
c521ff394e
recover the UnAckedBytes are in KB fix
2019-03-19 10:59:01 +00:00
UbitUmarov
7884278097
try to avoid some useless full object updates
2019-03-19 10:29:48 +00:00
UbitUmarov
a7927e9d7b
lludp ObjectAnimation encoding
2019-03-19 09:44:13 +00:00
UbitUmarov
71361f61f4
lludp SimStats encoding
2019-03-19 08:52:14 +00:00
UbitUmarov
132d8be9cc
UnAckedBytes are in KB
2019-03-19 07:22:24 +00:00
UbitUmarov
b10a3ba023
take the deafult on the parameter overlay
2019-03-19 06:52:57 +00:00
UbitUmarov
182977a872
do not send parceloverlay on crossings (may be bad, or not)
2019-03-19 06:38:43 +00:00
UbitUmarov
1c6be0fae3
ooops
2019-03-19 06:10:08 +00:00
UbitUmarov
6dde1aaa14
try save a few ns on parcel overlays
2019-03-19 06:00:36 +00:00
UbitUmarov
c2086e6257
add a few extra checks for viewers animated objects support, to avoid timming issues
2019-03-19 00:47:45 +00:00
UbitUmarov
199d4a1bd0
lludp ReplyTaskInventory, SendXferPacket and AbortXfer enconding
2019-03-18 23:36:49 +00:00
UbitUmarov
ee0eef5ee0
also fix the ThrottleOutPacketType
2019-03-18 22:29:24 +00:00
UbitUmarov
f17dba9925
oops
2019-03-18 22:26:02 +00:00
UbitUmarov
37619443a7
lludp GenericMessage enconding
2019-03-18 22:19:23 +00:00
UbitUmarov
606d096709
lludp ImprovedInstantMessage enconding
2019-03-18 21:04:42 +00:00
UbitUmarov
6fd7b931b1
lludp ChatFromSimulator enconding; some simplification
2019-03-18 18:58:07 +00:00
UbitUmarov
84187975bd
lludp AgentMovementComplete enconding
2019-03-18 18:03:22 +00:00
UbitUmarov
b9987b4183
stop sending some useless small packets
2019-03-17 21:37:21 +00:00
UbitUmarov
9ccca71c1b
remove redundant code
2019-03-17 19:00:02 +00:00
UbitUmarov
8bb0c05825
lludp: direct encode PacketAck, StartPingCheck and CompletePingCheck
2019-03-17 18:16:38 +00:00
UbitUmarov
ee8ad3e69d
lludp: direct encode AvatarAppearance
2019-03-17 02:02:40 +00:00
UbitUmarov
2ff5b322be
lludp: direct encode CoarseLocationUpdate
2019-03-16 17:44:34 +00:00
UbitUmarov
5428b4799d
lludp: direct encode rest of send terseupdates
2019-03-16 15:40:01 +00:00
UbitUmarov
d8f9a007f4
bug fix on mapblockreply; direct encode mapitemreply just because..
2019-03-16 14:30:53 +00:00
UbitUmarov
4a80802bec
lludp direct encode mapblockreply. Not bc its a high volume packet, but bc it needed work anyways
2019-03-16 00:38:49 +00:00
UbitUmarov
492ba8f644
minor cleanup
2019-03-15 19:21:44 +00:00
UbitUmarov
e1c20a32ca
LSL: limit sittext and touchtext to length current viewers cand display
2019-03-15 18:17:50 +00:00
UbitUmarov
46dc9ebd4e
lludp: change zero encode of strings; limit them to what current viewers expect
2019-03-15 18:08:05 +00:00
UbitUmarov
f143dbc23f
lludp direct encode object Properties update packets
2019-03-14 17:11:23 +00:00
UbitUmarov
b82337de09
Robust: to tell main httpserver to stop on shutdown
2019-03-12 11:48:17 +00:00
UbitUmarov
1b8999b130
try to work around robust shutdown/quit blocking on mono
2019-03-12 11:14:59 +00:00
root
c7a02dc058
Merge branch 'master' of brain.opensimulator.org:/var/git/opensim
2019-03-11 23:41:26 +00:00
root
0a4f0758fa
Should have been in the last commit
2019-03-11 23:40:55 +00:00
root
c3f9b1568c
Fix multi, and single tenancy on MapGet
2019-03-11 23:38:57 +00:00
root
e877c94b51
Add a but more status info on marker files
2019-03-11 23:37:53 +00:00
root
d8e558a3da
Allow anyone to get a CAP to the console - check rights on use
2019-03-11 23:36:52 +00:00
UbitUmarov
68b0d9f31d
errr use invariantculture compare not current
2019-03-11 23:24:20 +00:00
UbitUmarov
186e9e2838
at login do try proper region name match before sending just somewhere that looks similar
2019-03-11 23:15:30 +00:00
UbitUmarov
32a03a49fc
lludp: direct encode terrain patchs packets
2019-03-10 15:56:14 +00:00
UbitUmarov
7b55d42b11
lludp fix max packet size on ack appends
2019-03-10 11:23:38 +00:00
UbitUmarov
343239c7c3
do not send animated attachments to viewers that do not support them.
2019-03-09 12:04:26 +00:00
UbitUmarov
6bc37f348e
ooops bad zeroencode flag
2019-03-08 22:28:57 +00:00
UbitUmarov
e9d7ced733
just direct encode avatar animation also
2019-03-08 21:14:08 +00:00
UbitUmarov
a32060180f
agent animation object ids are only for self avatar
2019-03-08 19:14:09 +00:00
UbitUmarov
155e499457
well let trees have special state and grass data block again.
2019-03-07 18:57:13 +00:00
UbitUmarov
95c4de6144
grass even more
2019-03-07 18:20:17 +00:00
UbitUmarov
4e7cddc6a8
vegetation is special
2019-03-07 17:11:52 +00:00
UbitUmarov
9ccc3ed756
make use of direct object update encoding
2019-03-07 14:53:32 +00:00
UbitUmarov
fbd741ece3
prims have at most 9 face textures
2019-03-07 12:12:11 +00:00
UbitUmarov
6ae1341c58
don't read from dbs wrong sound flags
2019-03-07 04:53:41 +00:00
UbitUmarov
9487f5cdd3
don't send irrelevant data
2019-03-07 04:50:05 +00:00
UbitUmarov
fdb1ce827b
fix packet type
2019-03-06 22:48:00 +00:00
UbitUmarov
0970dc04e2
llupd add direct encode, with inline zeroencode, of objects update ( code path currently not in use)
2019-03-06 22:42:37 +00:00
UbitUmarov
cf0f3954a8
lludp do inline zeroencode of some(most) agent full updates (runprebuild)
2019-03-06 20:00:39 +00:00
Robert Adams
87c81b5172
BulletSim: Add delay to stationary check after adding force to Avatar.
...
Fix to Mantis 8496.
Add parameter [BulletSim] AvatarAddForceFrames.
2019-03-06 10:29:46 -08:00
UbitUmarov
39f73b82d4
dont try to backup a object in the middle of possible multipack link
2019-03-05 17:03:17 +00:00
UbitUmarov
0944a96517
llupd direct encode object updates for agents; let terse updates be zeroencoded. This is not as spec but does work
2019-03-05 16:01:29 +00:00
UbitUmarov
b5ad1b7dcc
remove lludp throttle texture rate cannibal option. That rate is used by http, and beeing http is still trafic
2019-03-05 09:22:34 +00:00
UbitUmarov
80056abbe7
OOOPPPSSS
2019-03-03 12:15:28 +00:00
UbitUmarov
ca1993c72d
direct encode lludp terse object update, let contain texture entry
2019-03-02 18:23:29 +00:00
UbitUmarov
9da1ca2b44
ll rez objects: silent ginore null object id; remove redundante llSetColor code
2019-03-02 15:38:36 +00:00
UbitUmarov
8a8ce8b10a
put back assetViewer cap code, to allow viewers testing. It is disabled at OpenSimDefaults, and should not be enabled until all major viewers do it right on opensim
2019-03-01 11:57:52 +00:00
UbitUmarov
87733b196b
reduce the chance of using a invalid avatar physics actor
2019-03-01 11:48:00 +00:00
Robert Adams
bd1b992aaf
Add Thread.ResetAbort() to various thread loops to clean up errors on
...
shutdown. Fixes Mantis #8494 .
Threads are aborted when shutting down and ThreadAbortException is odd
in that it is rethrown at the end of the catch unless the abort is
reset. No functional changes but fewer error messages on shutdown.
2019-02-27 07:49:52 -08:00
UbitUmarov
9e182c27fb
combat module: those parcel changes are now handled elsewhere
2019-02-27 13:18:38 +00:00
UbitUmarov
bcf05afd64
direct encode terseupdates
2019-02-27 10:07:25 +00:00
UbitUmarov
fe46f8cd1d
avoid packet split on terseupdates
2019-02-26 15:09:18 +00:00
UbitUmarov
4de5e14e54
issues with udp buffers pool on heavy load
2019-02-26 15:02:57 +00:00
UbitUmarov
e24adb9ea1
mantis 6569: restore full health on invulnerable set to true; combat module is outdated and needs work. By then the proposal on this mantis should be reviewed
2019-02-26 13:38:03 +00:00
UbitUmarov
91569e00a0
buffers in pool have no data, better mk that clear
2019-02-26 01:16:30 +00:00
UbitUmarov
a07951b044
fix UDPBuffersPoolCount value (readable with stats show clientstack
2019-02-26 00:43:44 +00:00
UbitUmarov
d5d4dc4754
zero decode using a buffer from the pool
2019-02-25 23:30:01 +00:00
UbitUmarov
91fab70236
removed a redundant function; try to make a particular vi coder happy about removed comments
2019-02-25 23:05:11 +00:00
UbitUmarov
d01165818d
change UDPPacketBuffer pools (does waste a bit of memory)
2019-02-25 21:46:23 +00:00
UbitUmarov
cd5a6daa84
also throttle llhttprequest by owner, options: PrimOwnerRequestsBurst = 5, PrimOwnerRequestsPerSec = 25; increase concurrency to 8
2019-02-24 09:46:55 +00:00
UbitUmarov
800f6d6529
several changes to llHttpRequest processing: options section renamed ScriptsHttpRequestModule; throttle by prim (PrimRequestsBurst = 3, PrimRequestsPerSec = 1) and max concurrent connections per instance (MaxPoolThreads = 5), llhttprequest returns if error, nullkey if throttled, reqid otherwise
2019-02-24 07:25:50 +00:00
UbitUmarov
009af3122f
update script sintaxe
2019-02-22 22:42:07 +00:00
UbitUmarov
d89a089ca2
remove redundant osInventoryDescription() and improve osInventoryDesc() to do the same
2019-02-22 22:28:47 +00:00
UbitUmarov
6e05695244
add LSL_Key osGetLastChangedEventKey() ( it is a alias for lldetectedkey(0) but don't tell anyone
2019-02-21 23:41:49 +00:00
UbitUmarov
5d78f52f7b
let Xengine also have that detectedkey
2019-02-21 23:17:53 +00:00
UbitUmarov
bd27573130
add LSL_String osGetInventoryName(LSL_Key itemId) and LSL_String osGetInventoryDescription(LSL_String itemNameOrId)
2019-02-21 23:11:03 +00:00
UbitUmarov
ece3843798
let changed allowed drop have lldetectedkey[0] return the dropped item id, Yengine and still testing"
2019-02-21 22:54:43 +00:00
UbitUmarov
b7507b70bc
Yengine changed position and shape events can bt throttled by mineventdelay
2019-02-21 22:05:38 +00:00
UbitUmarov
16596b6ad0
add LSL_Key osGetInventoryLastOwner(string itemNameorid)
2019-02-21 21:56:27 +00:00
UbitUmarov
17ea412da1
fix last owner on add to object inventory
2019-02-21 21:54:24 +00:00
UbitUmarov
0f574d432d
Yengine:save minEventDelay in script state
2019-02-20 20:36:43 +00:00
UbitUmarov
72c472f988
Yengine: let llminEventDelay do something: it just ignores a more limited set of events than Xengine (neither do as SL)
2019-02-20 20:12:13 +00:00
UbitUmarov
ac651a168a
Xengine: exclude a few more events from mineventdelay
2019-02-20 04:54:32 +00:00
UbitUmarov
62fb0961fd
missing file on the kick commit
2019-02-20 04:07:42 +00:00
UbitUmarov
7c0eab8a23
Xengine: don't lose state change events
2019-02-20 04:04:35 +00:00
UbitUmarov
b56eb2fe63
estate kick now just kill user connection if on same region. The teleport home we did, does not make much sense, and would need more work anyways
2019-02-20 03:05:23 +00:00
UbitUmarov
fdf5274c25
add osKickAvatar(LSL_Key agentKey, string alert)
2019-02-20 02:06:25 +00:00
UbitUmarov
98b6ba24b4
oops do show the object delete
2019-02-15 02:28:00 +00:00
UbitUmarov
040ab65f68
(almost) useless change
2019-02-15 02:08:45 +00:00
UbitUmarov
b242232c7b
minor cleanup
2019-02-15 01:38:49 +00:00
UbitUmarov
06930a1803
don't break permitions on god object return or delete
2019-02-15 01:10:56 +00:00
UbitUmarov
f58e1f6265
mantis 8479: deep change DeRezObjects(..) doing independent permitions checks per action. m_useTrashOnDelete should now work except if god deletes, but still not recomended
2019-02-15 01:09:37 +00:00
Robert Adams
52947b6280
Remove some more cut-and-paste typos in 6dof constraint setup in XNA
...
version of BulletSim. Could only effect operation of flexible linksets when
using the C# version of the Bullet physics engine.
Found by Tampa and AliciaRaven and reported in Mantis 7612.
2019-02-05 08:35:27 -08:00
Robert Adams
a1568697d0
Remove cut-and-paste typo in 6dof contstrain setup in XNA version of
...
BulletSim. Could only effect operation of flexible linksets when using
the C# version of the Bullet physics engine.
Found by Tampa and reported in Mantis 7612.
2019-02-05 08:07:22 -08:00
UbitUmarov
874cc47617
allow more suicidal NonPhysicalPrimMax
2019-02-05 02:25:04 +00:00
UbitUmarov
175817fe55
enforce prim size restrictions on physical state change; Place restrictions on ini values
2019-02-05 01:45:04 +00:00
UbitUmarov
b8121ad8a2
prevent freswitch from messing global cert validation, more work is need on rest requests ( also for other things)
2019-02-04 21:44:40 +00:00
UbitUmarov
55f27135dd
remove references to obsolete CertificatePolicy
2019-02-04 21:06:50 +00:00
UbitUmarov
364b718acf
reduce the odds of MTU violation
2019-02-04 20:12:08 +00:00
UbitUmarov
2f3101e1d2
typos, thx
2019-02-01 18:43:39 +00:00
UbitUmarov
75e48610e7
place a global cooldown of 2 min on god map generation
2019-02-01 18:19:27 +00:00
UbitUmarov
6bb8055cc2
change last commit to do as console comand generate map
2019-02-01 12:52:58 +00:00
fly-man-
45de5eb638
Allow Grid owners to regenerate a maptile for a region manually through the use of the God Tools
...
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
2019-02-01 12:38:59 +00:00
UbitUmarov
9046e5cb9d
ubode add position to pid control it stopped flying to prevent slow drifts
2019-01-31 17:25:18 +00:00
UbitUmarov
76b777b1fb
remove MRM module (minimodule). Its outdated and we have no maintainers. Thanks to all that worked on it. You should either use scripts or a full region module. Or revert this commit and update its code ;)
2019-01-31 12:14:29 +00:00
UbitUmarov
44e6f45ed6
cosmetics
2019-01-31 12:03:14 +00:00
UbitUmarov
e0b06d4b6b
cosmetics
2019-01-31 11:46:18 +00:00
UbitUmarov
1e1d296ef4
do update physics script events on link ( this does need another cleanup one day
2019-01-31 10:27:21 +00:00
UbitUmarov
73e64c6597
mantis 6702: fix collisions lldetectedlinknumber also on Yengine
2019-01-30 12:27:03 +00:00
UbitUmarov
dd43e613f0
oops that went bad on linux, reverting
2019-01-30 00:58:41 +00:00
UbitUmarov
d86bb08c28
change GetDrawStringSize so result better matchs rendering size
2019-01-30 00:46:40 +00:00
UbitUmarov
eb7715e2f8
a few changes to last commits
2019-01-30 00:12:46 +00:00
UbitUmarov
5fc44398fe
actually .. do take the trim out
2019-01-29 22:06:30 +00:00
UbitUmarov
373ec7afa2
try to not lose start and end spaces in osDrawText
2019-01-29 22:01:54 +00:00
UbitUmarov
dc633ee768
cosmetics
2019-01-29 21:16:28 +00:00
UbitUmarov
6479eb9022
change encoding few event cap messages
2019-01-29 21:11:21 +00:00
UbitUmarov
6bc8e2413f
ubode replace a locklessqueue by .net concurrentqueue
2019-01-29 13:49:29 +00:00
UbitUmarov
f1076607dc
mantis 8457: ok ok shutup the warning
2019-01-28 07:47:00 +00:00
UbitUmarov
52e5f58c9a
add a try catch on HandleMapItemRequest
2019-01-28 04:38:27 +00:00
UbitUmarov
cc27168cc1
change encoding of event cap messages
2019-01-28 04:01:09 +00:00
UbitUmarov
4c79a85621
forgotten locks on ubode
2019-01-28 03:37:54 +00:00
UbitUmarov
cc204a279e
change encoding of a another event cap message
2019-01-28 00:40:33 +00:00
UbitUmarov
695d807696
change encoding of a few event caps messages
2019-01-26 16:42:42 +00:00
UbitUmarov
07946e040d
ok i said all ( lie )
2019-01-25 21:40:30 +00:00
UbitUmarov
f7926eb28c
ok take the all change
2019-01-25 21:35:23 +00:00
UbitUmarov
367bd48d91
script mono is meaningless for us
2019-01-25 21:21:23 +00:00
UbitUmarov
df568b1a66
some sop cleanup
2019-01-25 20:57:48 +00:00
UbitUmarov
61fb39e49b
cleanup
2019-01-25 20:54:24 +00:00
UbitUmarov
8048746759
changes on sog boundingbox and other cleanup
2019-01-25 20:52:46 +00:00
UbitUmarov
cb94991acb
cleanup dead code
2019-01-25 20:50:13 +00:00
UbitUmarov
3ee70aac0b
mess around with prioritizer
2019-01-25 20:49:18 +00:00
UbitUmarov
e3d0ec6f40
a few changes on priority queues and their heap
2019-01-25 20:46:03 +00:00
UbitUmarov
27f5248d9f
Ooops fix bad locking
2019-01-25 03:19:48 +00:00