Commit Graph

573 Commits (db374112c6ce406fafe30a5da3a16d327dcb7a03)

Author SHA1 Message Date
Melanie Thielker d42de53dda Allow default permissions from the viewer to be applied to uploaded objects.
Make inventory items reflect coorect permissions immediately unstead of after relog
2016-04-29 21:23:32 +02:00
Melanie Thielker 995655c445 Make the SimulatorFeaturesModule nonshared as it ought to be from it's code structure. 2016-04-27 00:48:56 +02:00
Melanie Thielker 57b6398b71 Make mesh upload respect the same parts maximum as what is set for the
simulator
2016-03-05 22:30:02 +01:00
Melanie Thielker 110297793c Fix a couple of typos 2016-03-05 22:22:09 +01:00
Diva Canto ab12a14279 Pushed AssemblyVersion up to VersionInfo, so that we don't need to do global replace anymore. 2016-02-21 11:14:02 -08:00
UbitUmarov 844266c4d5 change the return list of objects costs, sending a answer if none found 2015-12-20 11:43:27 +00:00
UbitUmarov eccec66359 fix the queue type in use 2015-12-09 16:12:21 +00:00
UbitUmarov ca026ac735 fix the default shape type on upload, it is always convex 2015-11-29 00:19:25 +00:00
UbitUmarov 3029080d9b change threading on GetTexture and getMesh and WebFetch Modules. 2015-11-27 07:38:54 +00:00
UbitUmarov f16d36627f change threading on GetTexture and GetMesh NonSharable region modules 2015-11-27 05:00:11 +00:00
UbitUmarov 156fdd4908 remove some duplicate using statements 2015-11-21 01:49:31 +00:00
UbitUmarov 36426b0db2 remove some compile warnings increasing total number by 2 2015-11-21 00:49:43 +00:00
UbitUmarov bbfeca4b0c work around some 'tests' errors: a new event queue has a few null events 2015-11-17 06:19:45 +00:00
Diva Canto f5799ff445 That didn't actually do anything for Simian, and it broke the locahost
case
Revert "Also restoring proper function for Simian external GetTexture functionality."

This reverts commit 366e81b977.
2015-11-14 08:10:27 -08:00
Diva Canto 59b63b6406 On to 0.8.3!
Conflicts:
	OpenSim/Region/PhysicsModules/ConvexDecompositionDotNet/Properties/AssemblyInfo.cs
2015-10-18 21:51:49 -07:00
Diva Canto 366e81b977 Also restoring proper function for Simian external GetTexture functionality. 2015-10-14 14:45:21 -07:00
UbitUmarov 6e12836d71 change copyright to opensim 2015-09-28 13:08:46 +01:00
UbitUmarov 118aff520e try to better merge avn and os fetchinventory and fetchinvdescendents 2015-09-12 06:10:52 +01:00
UbitUmarov 08187cb599 inventory mess return to the state before divas cache issue 2015-09-11 20:40:10 +01:00
UbitUmarov 7841628313 change to avn fecthinventory and webfecth.. code 2015-09-11 16:25:46 +01:00
UbitUmarov cdaed11387 at last we can login and see objects ( friends is dead and disable in
scenepresence)
2015-09-03 18:39:08 +01:00
UbitUmarov a11edceb00 seems to compile ( tests comented out) 2015-09-02 19:54:53 +01:00
UbitUmarov 371c9dd2af bad merge? 2015-09-01 14:54:35 +01:00
UbitUmarov c7ddb790a7 change osd encoding of region size 2015-08-27 04:45:16 +01:00
UbitUmarov 018d855f28 turn off KeepAlive 2015-08-24 07:38:33 +01:00
UbitUmarov 0b105da626 Merge branch 'mbworkvar2' into ubitvar 2015-08-19 08:48:50 +01:00
UbitUmarov fd82a0a0b7 add a Retry-After response header to the 503 sent when we are 2 busy to do
the request. just 503 could mean server down (?)
2015-08-19 00:26:43 +01:00
UbitUmarov 05d72f77ff do keepalive on mesh and texture GET. Dont use reusecontext any where.
setting of keepalive is wrong, it should follow the requested one ( or
always as http1.1) only deny if needed (errors). KeepAlive may increase
stress on number of avaiable file descritors.
2015-08-18 21:32:03 +01:00
Diva Canto 959872315f WARNING: massive refactor to follow libomv's latest changes regarding inventory folders. The newest version of libomv itself is committed here. Basically, everything that was using the AssetType enum has been combed through; many of those uses were changed to the new FolderType enum.
This means that from now on, [new] root folders have code 8 (FolderType.Root), as the viewers expect, as opposed to 9, which was what we had been doing. Normal folders are as they were, -1. Also now sending folder code 100 for Suitcase folders to viewers, with no filter.
All tests pass, but fingers crossed!
2015-08-08 12:12:50 -07:00
Diva Canto 017d2cf417 Bug fix in inventory fetching: sometimes the caps request comes before there is a scene presence, and that's ok. 2015-06-17 15:55:07 -07:00
Cinder 3853904b80 Quell three new warnings I introduced with AgentPrefsData, return an empty llsd map instead of an empty llsd block when no AgentPrefs service is available to try and appease Firestorm
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-14 07:59:25 -07:00
Cinder 044654b5a9 Guard against scenes without an agent prefs service and a copy and paste fix
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 13:37:08 -07:00
Diva Canto 7f1a73cbda Fixed indentation 2015-06-13 10:27:48 -07:00
Diva Canto bcb8a7d7f9 A few bug fixes for Agent Preferences to actually work. Also added missing config for standalone. 2015-06-13 08:36:06 -07:00
Cinder 0fa94f222d Refactor AgentPreferences so that database operations happen centrally. the opensim way.
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:42 -07:00
Cinder c1ddb7f05e Relicense AgentPreferences files to BSD and OpenSimulator
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:26 -07:00
Cinder 6f71d5c2c6 Support for Linden AgentPreferences capability and friends (UpdateAgentLanguage and UpdateAgentInformation) and Mantis #7157
Signed-off-by: Diva Canto <diva@metaverseink.com>
2015-06-13 07:27:01 -07:00
Diva Canto bac53387a9 Mantis #7567: added an 8-sec expiring item cache to the inventory network connector. This fixed the problem on my local test grid and generally made things faster. This cache has been needed for a while... there are many parts in the code where the sim gets an item multiple times in a short amount of time (rezzing attachs and objects, for example).
Other minor changes:
- added the scene as a parameter to the constructor od FetchInvDescHandler, so that I could see in which scene the handler was being called
- brought linked items in linked folders back to being prefetched
2015-06-03 17:42:41 -07:00
Diva Canto c74cef0f42 Major change in the way inventory is downloaded: added a method throughout IIventoryService that fetches sets of folders at once. Also added folder id in the InventoryCollection data structure, so that we don't need to go to inventory server again just for that. This reduces the chatter between sims and inventory server by... a lot. On my tests, this reduces initial inventory download down to 30% of what it currently is. 2015-05-07 19:24:08 -07:00
Diva Canto 8676b017b2 Attempt at fixing mantis #7054. The two inventory threads are stepping on each other's feet. This needs real-world testing, as I'm not sure of all the consequences of reducing the number of worker threads to 1. 2015-05-05 21:28:27 -07:00
Diva Canto da32512ea4 Updated all occurrences of AssemblyVersion("0.8.1.*") to AssemblyVersion("0.8.2.*") 2015-04-29 18:47:17 -07:00
Robert Adams 08c72a8dc1 varregion: remove use of Constants.RegionSize is various places.
More use of the Util routines for conversion of region handles into addresses.
2015-03-28 07:50:04 -07:00
Freaky Tech 4de10a45e9 revised GetMesh to not use intermediate base64 coding scheme
it delivers binary and has binary as input.
base64 intermediate coding makes no sense.

Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-05 18:15:42 -05:00
Freaky Tech 53100b93c7 corrected bug that viewer cannot correctly fetch ItemData when being a HG visitor
Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2015-03-03 19:09:30 -05:00
Justin Clark-Casey (justincc) 372a7bf78e minor: Comment out log line for the SimulatorFeatures cap request for now to reduce log verbiage. Please revert if still required. 2015-01-21 00:34:51 +00:00
Diva Canto 8cc590cf80 And finally renamed the classes themselves. 2015-01-13 22:21:50 -08:00
Diva Canto 2fd252f5a9 SimulatorFeatures: the viewer also takes GridName in OpenSim extras. Added that (plus GridURL, in case viewers want to use it too) to the GridService that gives out that info to simulators. 2015-01-10 10:32:33 -08:00
Diva Canto e2dd15625f Added GetDisplayNames capability. For now, we don't actually use display names, and this cap returns the regular name. But this moves the server side into the newer, preferred, protocol used by the viewer for fetching the names of agents in the scene given their UUIDs. (the old protocol is via UDP). This works fine in my limited tests, but could use further testing by others. 2015-01-09 08:31:56 -08:00
Diva Canto 2138d5c7f8 Renamed VERSION_NUMBER to VersionNumber 2014-12-30 15:27:28 -08:00
Diva Canto 7466ef0525 This cleans up versioning. Specifically:
- It establishes 4 digits for opensim versions
- It uses the same number between opensim releases and mono addins versions

It also eliminates the last addin.xml files that were still there, for consistency.
2014-12-30 12:53:31 -08:00
Diva Canto 5cf6a6f830 WARNING: BREAKING CHANGES FOR REGION MODULE DEVELOPMENT.
This cleans up Opensim's use of mono addins. In particular, the extension points /OpenSim/RegionModules and /OpenSim/WindModule moved from OpenSim.exe to OpenSim.Region.Framework.dll. From here on, developers of region modules should declare their dlls to be dependent on OpenSim.Region.Framework, starting with version 0.8.1
Additional changes:
- Addins version uniformly updated to 0.8.1. These numbers should be compatible with the release numbers or else it becomes very confusing.
- Mono addins directives moved from files addins.xml to embedded directives in the class and assembly declarations, to make it all consistent
2014-12-30 07:58:42 -08:00
Diva Canto 89c1ac4cff Updated OpenSim-as-addin version from 0.5 to 0.8.1. The addin version number doesn't need to match the release version number, but I think it's a very good idea that they do. 2014-12-29 15:05:44 -08:00
Justin Clark-Casey (justincc) 86367d7219 refactor: Move methods to start a monitored thread, start work in its own thread and run work in the jobengine from Watchdog to a WorkManager class.
This is to achieve a clean separation of concerns - the watchdog is an inappropriate place for work management.
Also adds a WorkManager.RunInThreadPool() class which feeds through to Util.FireAndForget.
Also switches around the name and obj arguments to the new RunInThread() and RunJob() methods so that the callback obj comes after the callback as seen in the SDK and elsewhere
2014-11-25 23:56:32 +00:00
Justin Clark-Casey (justincc) 20cede12a9 Fix ghosts copy of SimulatorFeatureModule to enable logging. 2014-11-25 23:28:38 +00:00
Justin Clark-Casey (justincc) 16a5e15443 Allow GetMesh capability to be served directly by a server like GetTexture
To do this required GetMesh to be converted to a BaseStreamHandler
Unlike GetTexture connector, no redirect URL functionality yet (this wasn't present in the first place).
2014-11-25 23:21:38 +00:00
Justin Clark-Casey (justincc) a98b514184 minor: remove compiler warning from unused field in SimulatorFeaturesModule 2014-11-25 23:21:37 +00:00
Justin Clark-Casey (justincc) fc878a33ed refactor: consistently put all test classes in the OpenSim.Tests.Common package rather than some in OpenSim.Tests.Common.Mock
the separate mock package was not useful and was just another using line to always add
2014-11-25 23:21:37 +00:00
Diva Canto 0997ce8629 Small improvements to SimulatorFeaturesModule: (1) don't overwrite extras if the grid response is invalid; (2) make the name of the config variable for destination guide consistent with the grid-wide name in LoginService; (3) account for the existence of a [USERID] in the destination guide URL 2014-11-22 20:14:09 -08:00
Diva Canto ac051ef4ab Added grid information to SimFeatures response, so that the viewer can show it. 2014-11-06 17:49:04 -08:00
UbitUmarov 9a3df6445e move AnimationSet and AvatarSkeleton to OpenSimExtras 2014-10-12 12:52:12 +01:00
UbitUmarov 39cfd82303 add simulator features AvatarSkeleton and AnimationSet report 2014-10-11 22:53:47 +01:00
UbitUmarov c3e88b7b38 changed skeleton, do parse the mesh on upload to check skeleton. Sooner or
later this parsing needs to validate the model cost also.
2014-10-11 22:41:59 +01:00
UbitUmarov cc71dd9a27 dont let test mesh go to meshes inventory folder that is not displayed by
viewers
2014-10-11 11:12:43 +01:00
UbitUmarov dab2e778d6 bug fix 2014-10-11 10:22:57 +01:00
UbitUmarov 1a6ef2d60e check for avatar skeleton data on meshs headers on cost estimation. Dont
let a model have more than one mesh with skeleton, for testing create a
 mesh inventory item, for this meshs. Add also option to read a avatar
 collider replacement. This information still needs to be saved somewhere
 so it can be checked on attachment, etc, without parsing the mesh asset again.
2014-10-11 10:01:26 +01:00
Justin Clark-Casey (justincc) c496bd57b4 minor: Comment out received seed caps request logging for now 2014-10-02 22:33:58 +01:00
UbitUmarov 46caea6987 change it again... 2014-09-26 15:03:33 +01:00
UbitUmarov 90cad82405 remove unnecessary argument ref 2014-09-26 14:22:54 +01:00
UbitUmarov fcad64209c make c# more happy 2014-09-26 14:17:01 +01:00
UbitUmarov 5f57b55dc9 use central animationset permitions define 2014-09-26 14:08:21 +01:00
Melanie Thielker 3a42ea5279 Extend upload verification to all upload paths 2014-09-25 21:21:20 +02:00
UbitUmarov 57166878b5 fix animation asset name to "animatn", use "animset" for the new
animationSet
2014-09-25 16:37:43 +01:00
UbitUmarov f51779bb05 add also the name animset until its clear the name liru will use 2014-09-25 14:10:44 +01:00
UbitUmarov 18cc33e2c5 add animationset to upload assets, for now no cost 2014-09-25 13:35:30 +01:00
UbitUmarov 18de5c8a2d make use of it in GetMeshModule, and meshs are Assets not Task itens,
reduce MeshModule impact on udp rate
2014-08-29 16:30:49 +01:00
UbitUmarov c84a3c3630 also on other case 2014-08-09 16:22:46 +01:00
UbitUmarov 601c50dc1e return even zero costs ( prims on other regions ) 2014-08-09 16:19:07 +01:00
UbitUmarov 2eb1c1c377 move from RegisterInventoryServiceHandlers to
RegisterRegionServiceHandlers what belongs there ( readabilitly only )
2014-08-09 15:15:27 +01:00
UbitUmarov c3f9c99fb3 DANGER... changed bakedtextures caching. Assuming grid baking is cache
only, reduced number of accesses to it. TESTING
2014-08-07 05:20:45 +01:00
BlueWall 10a8d2852e OpenSimExtras
Move the experimental extra features functionality into the GridService. This sends default values for map, search and destination guide, plus ExportSupported control to the region on startup. Please watch http://opensimulator.org/wiki/SimulatorFeatures_Extras for changes and documentation.
2014-08-06 17:25:12 -04:00
UbitUmarov 552b4e45e8 bakemodule didnt like last changes 2014-08-06 05:56:10 +01:00
UbitUmarov 66dea8fe05 some debug to remove later 2014-08-06 05:17:30 +01:00
Justin Clark-Casey (justincc) d6890d78ad Make currently unfiltered EventQueue log messages only appear now at DebugLevel 1
This covers event queue setup messages and some outgoing messages (e.g. EnableSimulator)
In my experience these messages are only useful if you really know what they mean and you're looking for them
Otherwise, they're quite spammy.
Event queue DebugLevel 1 is enabled with the "debug eq 1" console command
2014-08-05 00:52:04 +01:00
UbitUmarov 9f5e19127d comment out a debug msg. more on gods being Gods 2014-08-03 00:22:21 +01:00
BlueWall de3421b408 Fix typo in log message 2014-08-02 08:21:25 -04:00
Justin Clark-Casey (justincc) 7cec4997db Fix regression in SimulatorFeatures module that would stop OpenSimulator from starting if no [SimulatorFeatures] section was present in config. 2014-08-01 20:29:25 +01:00
BlueWall cac910d401 Add region-side extra feature setting for destination guide 2014-07-31 08:20:06 -04:00
BlueWall e0d8f42e6b Simulator Extra Features Service
Provide a means for regions to fetch extra features supported by modern viewers from a central location
.
2014-07-30 11:24:39 -04:00
UbitUmarov 70890e211a add queue transition code needs review/more testing 2014-07-25 17:33:01 +01:00
UbitUmarov fa59cddc28 remove old and dead code that its only making it hard to understand 2014-07-25 13:03:40 +01:00
UbitUmarov 86a9710e77 change previus code, send a NoEvents response back to http server, even
if we know there is no one there, so that the server finishes handling
 it.
2014-07-24 23:32:39 +01:00
UbitUmarov ee951f7a10 EventQueueGetModule: dont reuse queues, we dont know whats there; make
pool silently loose requests for unknown avatars, or they will stay active
until timeout after close ( possible not a big problem after not reusing
queues ? )
2014-07-24 17:14:14 +01:00
Oren Hurvitz 9fa8d84598 Eliminated some warnings 2014-07-21 08:30:10 +01:00
Justin Clark-Casey (justincc) 4b73268cbd minor: put standard 'category' in brackets at front of log messages from previous commit 3d70db4a 2014-07-04 23:48:37 +01:00
Latif Khalifa 3d70db4a58 When uploading mesh objects with textures also create inventory items for uploaded textures.
This implements:
http://opensimulator.org/mantis/view.php?id=7250
2014-07-04 23:40:09 +01:00
Justin Clark-Casey (justincc) 5450b1b024 Change assembly versions to 0.8.1 2014-06-17 18:37:15 +01:00
Justin Clark-Casey (justincc) 4374ce9fbf If processing a queued request fails up to the top of the stack, log the exception and move to the next request rather than terminate the simulator. 2014-06-16 22:11:34 +01:00
Justin Clark-Casey (justincc) d131c57978 Update regression TestInventoryDescendentsFetch() to account for recent commit 1fa3a6f
This was hidden in continuous integration because of another regression test issue.
2014-05-27 18:14:36 +01:00
Diva Canto a845c1a893 Finished implementing redirects in GetTexture. 2014-05-07 19:38:33 -07:00
Justin Clark-Casey (justincc) 95eeb4dde8 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2014-05-06 17:22:47 +01:00
Oren Hurvitz 1e5cff32fc Show more meaningful error messages when failed to give an item to another user 2014-05-06 07:28:44 +01:00
Justin Clark-Casey (justincc) 53b72ab4b8 minor: Comment out Cacheitems debug log lines for now 2014-05-02 13:31:58 +01:00
Oren Hurvitz 06e4fcd260 Fixed the UpdateAgentInformation CAP: the viewer expects the simulator to echo back the maturity that it sent
Without this change, attempts to change the maturity rating in the viewer's Preferences don't work.
2014-04-29 07:59:10 +01:00
Justin Clark-Casey (justincc) 86a2cd915c Revert "Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it."
This reverts commit 2c00b73cd2.

Wrong code change
2014-04-05 02:11:36 +01:00
Justin Clark-Casey (justincc) 2c00b73cd2 Don't re-retrieve sit part in SP.HandleAgentSit() when we already have it. 2014-04-05 02:09:44 +01:00
Justin Clark-Casey (justincc) 178a5a5585 rename prefix of scene-inventory.<scene-name>.ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests to inventory.httpfetch.*
Actual inventory processing is done with a single set of static structures rather than per scene.
2014-03-21 23:29:31 +00:00
Justin Clark-Casey (justincc) 1497b75361 minor: Put ProcessedFetchInventoryRequests and QueuedFetchInventoryRequests in stats category "scene-inventory" instead of "scene"
To distinguish from general scene stats
2014-03-19 00:37:06 +00:00
Justin Clark-Casey (justincc) a660c0a750 Add scene.<scene-name>.ProcessedFetchInventoryRequests
This shows the number of requests that have been processed.
These have not necessarily been sent back to the request since this is done separately by the PollServiceRequestManager
2014-03-18 20:59:11 +00:00
Justin Clark-Casey (justincc) e82d394ddf Add scene.<scene-name>.QueuedFetchInventoryRequests stat
This is to aid in detecting whether there are fetch inventory requests remaining to be processed.
2014-03-18 20:10:41 +00:00
Justin Clark-Casey (justincc) f3e177814a Add regression test for http inventory fetch.
Involved some restructuring to allow regression tests to dequeue inventory requests and perform poll responses synchronously rather than async
2014-03-17 20:51:35 +00:00
Justin Clark-Casey (justincc) bc7fda39b4 Merge branch 'justincc-master' 2014-02-12 23:23:56 +00:00
Justin Clark-Casey (justincc) e10012a7a6 If a caller tries to queue a CAPs message to a scene presence that has no event queue (e.g. an NPC), only warn if event queue debugging is greater than zero.
Removes the spurious log warnings if groups are active when NPCs are used.
Adds more regression tests associated with adding messages to the event queue
2014-02-12 23:18:10 +00:00
Melanie 49c2213a01 Dropping the rest of Avination's modified appearance code for core.
Module to follow.
2014-02-04 01:54:16 +00:00
Robert Adams cc5cffc212 varregion: properly pack the region size parameters so he viewer will parse them.
This gets rid of the viewer crash when teleporting into varregions and allows
multiple, adjacent varregions (of the same size) with border crossings.
2014-01-11 22:00:52 -08:00
Robert Adams 1eea6fd452 varregion: Debug messages for region crossing debugging. 2014-01-11 22:00:24 -08:00
Melanie e79fab91db Intermediate commit. Sill errors.
Merge branch 'master' into careminster

Conflicts:
	OpenSim/Data/SQLite/SQLiteUserProfilesData.cs
	OpenSim/Framework/RegionInfo.cs
	OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Services/UserProfilesService/UserProfilesService.cs
2014-01-05 20:12:32 +00:00
Robert Adams 7e32313a49 varregion: Add region size to teleport event messages (EnableSimulator,
CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).

Conflicts:

	OpenSim/Framework/RegionInfo.cs
2014-01-04 19:01:04 -08:00
Robert Adams 9984ecf862 varregion: Add region size to teleport event messages (EnableSimulator,
CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).
2014-01-03 07:41:06 -08:00
Justin Clark-Casey (justincc) a5ca15c428 Create regression test TestSendAgentGroupDataUpdate() for groups agent data sending 2013-12-18 23:35:38 +00:00
Melanie 6d6b9ab791 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-07 01:08:49 +00:00
Justin Clark-Casey (justincc) bb4f4d9480 minor: Use enums for setting inv/asset types on data upload rather than magic numbers 2013-12-06 00:38:18 +00:00
Justin Clark-Casey (justincc) 16aaba77d4 Properly set InventoryType.Snapshot when a snapshot is uploaded
Resolves http://opensimulator.org/mantis/view.php?id=6857
This prevents the inventory service complaining later about an attempt to change an invariant
2013-12-06 00:30:44 +00:00
Melanie 91b70bf3fe Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2013-11-08 17:55:01 +00:00
Justin Clark-Casey (justincc) 50794c9008 minor: remove mono compiler warnings in AvatarPickerSearchModule and UploadBakedTextureModule 2013-10-31 23:51:01 +00:00
Melanie 69054ad134 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Servers/VersionInfo.cs
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
2013-10-06 18:32:20 +01:00
Justin Clark-Casey (justincc) 42bdf44658 Bump OPenSimulator version and assembly versions up to 0.8.0 Dev 2013-10-04 23:33:47 +01:00
Melanie 75c68fa29e Merge branch 'master' into careminster
Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Data/MySQL/Resources/RegionStore.migrations
	OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
	OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
	OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-10-04 20:03:12 +01:00
Justin Clark-Casey (justincc) b16bc7b01c refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
Adds IScene.CloseAgent() to replace RemoveClient()
2013-09-27 19:14:21 +01:00
Aleric Inglewood 2dc92e7de1 Preserve attachment point & position when attachment is rezzed in world
Patch taken from
http://opensimulator.org/mantis/view.php?id=4905
originally by Greg C.

Fixed to apply to r/23314 commit
ba9daf849e
(cherry picked from commit 4ff9fbca441110cc2b93edc7286e0e9339e61cbe)
2013-09-22 21:10:01 -05:00
Melanie 72206a0e29 Merge branch 'avination-current' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
	OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
2013-09-16 22:32:53 +01:00
Mic Bowman b29e9d37e7 Change handling of the FetchInventoryDescendents2 capability configuration to allow
for external handlers.
2013-09-11 12:15:16 -07:00
root 823e8b5d19 Add support for simple external CAPS texture services 2013-09-07 17:57:02 +02:00
Melanie 2f365ea80b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2013-09-07 13:54:19 +01:00
Justin Clark-Casey (justincc) 857f24a5e2 Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion.
This occurs on v2 teleport since the source region now waits 15 secs before closing the old child agent, which could still receive chat.
This commit introduces a ScenePresenceState.PreClose which is set before the wait, so that ChatModule can check for ScenePresenceState.Running.
This was theoretically also an issue on v1 teleport but since the pause before close was only 2 secs there, it was not noticed.
2013-09-02 19:15:10 +01:00
Melanie bef03fb30b Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Services/Connectors/Neighbour/NeighbourServicesConnector.cs
2013-08-17 03:23:45 +01:00
Justin Clark-Casey (justincc) 104626d732 minor: Comment out AvatarPicketSearch caps log message for now, which is occuring on every login and entity transfer 2013-08-14 23:22:52 +01:00
Melanie 4a6eff1ee8 Merge branch 'master' into careminster 2013-08-13 22:53:47 +01:00
Justin Clark-Casey (justincc) f3edc0d8b7 minor: Extend warning message when adding trying to add an event for a client without a queue to include the event message name. 2013-08-12 19:38:23 +01:00
Melanie ad1b2902f2 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-08-11 17:31:25 +01:00
Justin Clark-Casey (justincc) b1c26a56b3 Fix an issue where under teleport v2 protocol, teleporting from regions in an line from A->B->C would not close region A when reaching C
The root cause was that v2 was only closing neighbour agents if the root connection also needed a close.
However, fixing this requires the neighbour regions also detect when they should not close due to re-teleports re-establishing the child connection.
This involves restructuring the code to introduce a scene presence state machine that can serialize the different add and remove client calls that are now possible with the late close of the
This commit appears to fix these issues and improve teleport, but still has holes on at least quick reteleporting (and possibly occasionally on ordinary teleports).
Also, has not been completely tested yet in scenarios where regions are running on different simulators
2013-08-08 23:29:30 +01:00
Melanie 21f5e67030 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
2013-08-01 01:23:24 +01:00
Mic Bowman 1299592405 Experimental comment to eneralize the handling of Linden caps when the
cap is something other than "localhost". A new interface for handling
external caps is supported with an example implemented for Simian. The
only linden cap supporting this interface right now is the GetTexture
cap.
2013-07-31 15:37:15 -07:00
Diva Canto fd050fca7c Doing the HG Map / SimulatorFeatures "the right way": moved it to HGMapModule, hooking on to SimulatorFeatures.OnSimulatorFeaturesRequest event (similar to what the DynamicMenuModule does).
Only HG Visitors get this var, to avoid spamming local users.
The config var  is now called MapTileURL, to be consistent with the login one, and its being picked up from either [LoginService], [HGWorldMap] or [SimulatorFeatures], just because I have a bad memory.
2013-07-30 21:10:00 -07:00
Diva Canto 2b54199271 After talking to lkalif on the IRC: SimulatorFeatures response: renamed the OSDMap GridServices to OpenSimExtras, normalized the url keys under it, and moved ExportEnabled to under it too. Melanie: change your viewer code accordingly.
Documentation at http://opensimulator.org/wiki/SimulatorFeatures_Extras
2013-07-30 17:26:56 -07:00
Melanie bf283208df Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2013-07-29 02:08:05 +01:00
Diva Canto 69975763d2 Several major improvements to group (V2) chat. Specifically: handle join/drop appropriately, invitechatboxes.
The major departure from flotsam is to send only one message per destination region, as opposed to one message per group member. This reduces messaging considerably in large groups that have clusters of members in certain regions.
2013-07-27 15:38:56 -07:00
Diva Canto d5367a219d Slight improvement: no need to delay the removal of the queues in EQ, because DisableSimulator is now being sent via UDP 2013-07-26 07:39:57 -07:00
Diva Canto 878ce1e6b2 This should fix all issues with teleports. One should be able to TP as fast as needed. (Although sometimes Justin's state machine kicks in and doesn't let you) The EventQueues are a hairy mess, and it's very easy to mess things up. But it looks like this commit makes them work right. Here's what's going on:
- Child and root agents are only closed after 15 sec, maybe
- If the user comes back, they aren't closed, and everything is reused
- On the receiving side, clients and scene presences are reused if they already exist
- Caps are always recreated (this is where I spent most of my time!). It turns out that, because the agents carry the seeds around, the seed gets the same URL, except for the root agent coming back to a far away region, which gets a new seed (because we don't know what was its seed in the departing region, and we can't send it back to the client when the agent returns there).
2013-07-25 23:44:58 -07:00
Melanie a7eb1b5b85 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
	OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
	OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-07-24 03:50:09 +01:00
Diva Canto b5062ae7ee Changed the timoeut of EQ 502s (no events) to 50 secs. The viewer post requests timeout in 60 secs.
There's plenty of room for improvement in handling the EQs. Some other time...
2013-07-18 13:30:04 -07:00
Diva Canto 9e35b069a4 Reverting the reverts I did yesterday. cpu-branch has now been
successfully tested, and I'm merging back those changes, which proved to
be good.
Revert "Revert "Cleared up much confusion in PollServiceRequestManager. Here's the history:""

This reverts commit fa2370b32e.
2013-07-18 12:23:27 -07:00
Diva Canto fa2370b32e Revert "Cleared up much confusion in PollServiceRequestManager. Here's the history:"
This reverts commit e46459ef21.
2013-07-17 15:05:36 -07:00
Diva Canto e46459ef21 Cleared up much confusion in PollServiceRequestManager. Here's the history:
When Melanie added the web fetch inventory throttle to core, she made the long poll requests (EQs) effectively be handled on an active loop. All those requests, if they existed, were being constantly dequeued, checked for events (which most often they didn't have), and requeued again. This was an active loop thread on a 100ms cycle!
This fixes the issue. Now the inventory requests, if they aren't ready to be served, are placed directly back in the queue, but the long poll requests aren't placed there until there are events ready to be sent or timeout has been reached.
This puts the LongPollServiceWatcherThread back to 1sec cycle, as it was before.
2013-07-17 11:19:36 -07:00
dahlia 6dd454240f revert last commit which seems to conflict with DoubleQueue internals. The random crash might be in DoubleQueue instead. See http://pastebin.com/XhNBNqsc 2013-07-16 02:03:01 -07:00
dahlia 70aa77f520 add locking to internal queue in WebFetchInvDescModule; lack of which caused a random crash in a load test yesterday 2013-07-16 01:31:09 -07:00
Justin Clark-Casey (justincc) e8e073aa97 Simplify EventQueue cap setup so that it is also stat monitored.
Curiously, the number of requests received is always one greater than that shown as handled - needs investigation
2013-07-16 00:05:45 +01:00
Justin Clark-Casey (justincc) eb14e5a175 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-07-15 23:28:02 +01:00
Justin Clark-Casey (justincc) 1b7b664c86 Add request received/handling stats for caps which are served by http poll handlers.
This adds explicit cap poll handler supporting to the Caps classes rather than relying on callers to do the complicated coding.
Other refactoring was required to get logic into the right places to support this.
2013-07-15 23:27:46 +01:00
Diva Canto 687c1a420a Guard against null ref 2013-07-15 12:33:31 -07:00
Melanie c6d75cda97 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
2013-07-13 00:57:03 +01:00
Melanie a53a10ad27 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
	OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
	OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
2013-07-13 00:47:58 +01:00
Diva Canto 29f6ae199e Changed UploadBakedTextureModule so that it uses the same pattern as the others, in preparation for experiments to direct baked texture uploads to a robust instance. No functional or configuration changes -- should work exactly as before. 2013-07-12 12:53:58 -07:00
Justin Clark-Casey (justincc) 013710168b For stat purposes, add names to capability request handlers where these were not set 2013-07-08 22:39:07 +01:00
Justin Clark-Casey (justincc) e19defde36 Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected.
This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle()
However, existing inheriting classes overriding Handle() will still work, albeit without stats recording.
"show caps" becomes "show caps list" to disambiguate between show caps commands
2013-07-08 22:03:07 +01:00
Justin Clark-Casey (justincc) 55ac8c83c7 Get InventoryWorkerThreads to update watchdog on processing requests 2013-07-06 00:34:22 +01:00
Melanie 56f4adeb60 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Services/LLLoginService/LLLoginResponse.cs
	OpenSim/Services/LLLoginService/LLLoginService.cs
2013-06-18 01:50:08 +01:00
Justin Clark-Casey (justincc) 713a14a6b5 minor: remove mono compiler warnings in WebFetchInvDescModule 2013-06-17 23:23:56 +01:00
Justin Clark-Casey (justincc) d412c1b0eb Don't try to abort worker threads in WebFetchInvDescModule if module was not enabled.
This also moves the abort to RemoveRegion() rather than a destructor.
2013-06-14 23:53:20 +01:00
Melanie 162dfd8a38 Merge branch 'avination-current' into careminster 2013-06-11 21:03:02 +01:00
Melanie 745a209bf2 Explicitly set uploaded mesh object perms 2013-06-10 01:16:22 +02:00
Melanie cf4d291443 Merge branch 'master' into careminster 2013-06-08 00:00:39 +01:00
Melanie 3a722ef81b Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-06-07 23:59:02 +01:00
Diva Canto 07cc16ff9c Put the configuration back in FetchInventoryDesc2 cap. 2013-06-07 16:00:32 -07:00
Melanie 75631e0267 Supply proper type information for the various types of requests 2013-06-07 23:55:03 +01:00
Melanie 7c0bfca7a0 Adding Avination's PollService to round out the HTTP inventory changes 2013-06-07 23:43:45 +01:00
Melanie fe4a67efb6 Merge branch 'avination-current' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
	OpenSim/Region/Framework/Interfaces/IDynamicMenuModule.cs
	OpenSim/Region/OptionalModules/ViewerSupport/DynamicMenuModule.cs
	OpenSim/Region/OptionalModules/World/MoneyModule/SampleMoneyModule.cs
2013-06-06 03:20:15 +01:00
Melanie a7dbafb0e3 Port Avination's inventory send throttling 2013-06-05 23:42:50 +01:00
Melanie 4cb7ee47f2 Let the event queue do lees work - expire every 40s as per Teravus instead of every seconds - whoever put that in.... 2013-05-22 23:49:34 +02:00
Melanie e8f4c7128f Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2013-05-12 03:24:57 +01:00
Diva Canto a1031772eb Delete debug message 2013-05-10 08:09:26 -07:00
Melanie bda4565067 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
	OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
2013-05-08 20:59:44 +01:00
Diva Canto e92c05ebbd Added AvatarPickerSearch capability handler. 2013-05-07 18:01:48 -07:00
Melanie 8c5445b774 Merge branch 'master' into careminster
Conflicts:
	ThirdParty/SmartThreadPool/SmartThreadPool.cs
2013-05-01 21:39:49 +01:00
Melanie ac135c649c Fix CAPS to work like they should - do not send caps to the viewer if they're not in the requested caps list.
The previous wrong behavior caused the debug setting "UseHTTPInventory" to fail
on all viewers when turned off. UDB inventory would not be correctly used in
that case.
2013-04-30 23:50:23 +01:00
Melanie 0af1d8fe19 Fix CAPS to work like they should - do not send caps to the viewer if they're not in the requested caps list.
The previous wrong behavior caused the debug setting "UseHTTPInventory" to fail
on all viewers when turned off. UDB inventory would not be correctly used in
that case.
2013-04-30 23:35:59 +02:00
Melanie e39156c656 Send 503 when throttling textures 2013-04-25 01:38:21 +02:00
Melanie f548a41fb8 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
2013-03-28 02:29:07 +00:00
Justin Clark-Casey (justincc) 617637c788 minor: Fix usage error message for "debug eq" console command 2013-03-28 01:41:41 +00:00
Justin Clark-Casey (justincc) 876d0d310f Add "show eq" console command to show numbers of messages in agent event queues.
For debugging purposes.
2013-03-28 01:36:34 +00:00
Melanie 4365daa8e1 Merge branch 'master' into careminster 2013-03-26 19:06:44 +00:00
Melanie e82fab34d7 Implement a pref to turn on the simulator ExportSupported feature entry.
This tells the viewer to enable the UI for export permissions.
WARNING: If your inventory store contains invalid flags data, this will result
in items becoming exportable! Don't turn this on in production until it's complete!
2013-03-26 19:00:30 +00:00
Melanie 5f4c4df227 Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
2013-03-26 03:40:06 +00:00
Melanie c341664c1b Phase 1 of implementing a transfer permission. Overwrite libOMV's PermissionMask
with our own and add export permissions as well as a new definition for "All" as meaning "all conventional permissions" rather than "all possible permissions"
2013-03-24 18:56:28 +01:00
Melanie 710381e838 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Tests/SceneObjectUndoRedoTests.cs
2013-03-13 02:02:46 +00:00
Justin Clark-Casey (justincc) e898a5fec5 minor: Remove mono compiler warnings in EventQueueTests 2013-03-11 22:42:27 +00:00
Melanie 81552f41c6 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/MeshUploadFlagModule.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/OptionalModules/Avatar/Attachments/TempAttachmentsModule.cs
2013-03-05 23:57:53 +00:00
Justin Clark-Casey (justincc) fa9f4ef1ba Fix issue in the mesh upload flag module where the ID of the last agent to request the capability was always used instead of the original requesting agent for each cap.
Should address http://opensimulator.org/mantis/view.php?id=6556
2013-03-04 23:20:00 +00:00
Melanie f39e4abf0e Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Interface/IOSSL_Api.cs
2013-03-03 13:24:37 +00:00
Melanie 2ad72db0ec Make a viewer sent XML error prettier 2013-03-03 11:40:46 +01:00
Melanie e0e9118f81 The viewer tries to parse the error message body to LLSD - give it some. 2013-02-24 18:31:49 +01:00