Justin Clark-Casey (justincc)
7f5501d3ab
minor: remove mono compiler warning
2010-08-26 22:13:31 +01:00
Justin Clark-Casey (justincc)
df702417dc
Remove mono compiler warnings
2010-08-26 16:27:41 +01:00
Melanie
e74809ff4c
Merge branch 'master' into careminster-presence-refactor
2010-08-18 00:59:20 +01:00
Justin Clark-Casey (justincc)
fd23f270c6
refactor: remove Scene.SetRootAgentScene() in favour of existing event with same name
2010-08-13 21:01:10 +01:00
Mikko Pallari
3f942a4f74
Removed abstract SetText method from EntityBase to make cleaner API.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-08-10 19:37:15 +01:00
meta7
1582e05ac7
Fix a nullref issue in the AgentSetAppearance packet handler when removing the physactor from the scene
2010-08-10 09:55:40 -07:00
Melanie
c2e5d1d203
Merge branch 'master' into careminster-presence-refactor
2010-08-10 19:49:35 +01:00
Melanie
383ee0d647
Remove 4000+ DOS line endings. Grrr!
2010-08-10 19:48:45 +01:00
meta7
a1f2be5e69
The real fix for unscripted sit positions. This one doesn't fuck everything else up. Promise.
2010-08-07 22:25:37 -07:00
meta7
f9b5f23383
Reverted: * Fix the unscripted sit rotation being incorrect .. will commit a proper fix now.
2010-08-07 22:19:26 -07:00
meta7
aa54e8d95e
Increase sit distance to 256 meters, but leave the initial autopilot process in the picture so sit position can still be raycast by the existing code.
2010-08-07 17:35:16 -07:00
meta7
b771965f28
Get rid of some debug chatter that someone who can't spell left behind. ;)
2010-08-07 17:33:27 -07:00
meta7
acb1590cf0
Fix the unscripted sit rotation being incorrect (relative to the prim). Note that unscripted sit offset is still really poor but this is not something i'm prepared to spend time on fixing.
2010-08-07 17:32:36 -07:00
meta7
cabbd187e7
Fix the distance from which autopilot is negated when sitting on an unscripted prim - and also add some more Velocity code to ensure it gets set to zero in all cases
2010-08-07 11:13:05 -07:00
meta7
413b0525db
It seems hippo disregards velocities in full updates, so also send a terse update when an agent sits to avoid drifting off
2010-08-07 11:06:07 -07:00
Melanie
26387252f5
Merge branch 'master' into careminster-presence-refactor
2010-08-06 18:08:40 +01:00
Melanie
120f3a18f2
Correct some script constants.
2010-08-06 15:11:18 +01:00
Tom
a636af13e7
Make sure the avatar position gets moved along with a prim it is sitting on. This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle.
2010-08-06 06:37:40 -07:00
Tom
c5c6627adb
Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53 .
2010-08-06 02:40:31 -07:00
Diva Canto
847008ee07
Addresses http://opensimulator.org/mantis/view.php?id=4919
2010-08-05 09:43:19 -07:00
Tom
f1c51c8bb4
Scripted sit target fixes
2010-08-03 19:51:32 -07:00
Tom
ae99c1393d
Fix scripted sit offset in child prims
2010-08-03 15:31:04 -07:00
Melanie Thielker
26621ca500
Add scripted controllers into agent intersim messaging
2010-07-11 14:50:14 +01:00
Melanie Thielker
7f0f11304f
Add scripted controllers into agent intersim messaging
2010-07-11 14:26:57 +02:00
Melanie
922e874653
Merge branch 'master' into careminster-presence-refactor
2010-07-11 13:32:10 +01:00
Melanie
eaea89bbb7
Remove localID from script controls data. It won't transfer to another
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region anyway
2010-07-11 13:09:11 +01:00
Melanie Thielker
edcfaf60c9
Fix IMs the right way. This sets it up so that timestamps are actually
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in PST (to match viewer time), does correct storage and retrieval of
IMs, corrects the session ID and makes sure IMs don't get marked "saved"
if they're live. Removes the group IM save option, which our group IM
module never had in the first place, as saving group chatter makes no
sense at all.
2010-07-03 20:27:00 +02:00
Melanie Thielker
6274317e63
Fix loading of attachments on login
2010-06-26 06:16:24 +02:00
Melanie Thielker
962dade155
Cause collisions with the avatar to be sent to attachments. Currently
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ignores collision filter. Physics collisions are still dodgy, so we
don't get the events we should be getting.
2010-06-22 04:04:59 +02:00
Tom Grimshaw
9d251b1dc5
Fix the StandUp position to calculate as if we're still using the child prim id.
2010-06-20 15:57:01 -07:00
Tom Grimshaw
fc715a092c
Fix the sit code to ensure that we use the root prim of a linkset as a reference in the case of an avatar sitting on a child prim. This fixes various camera issues and fixes mantis #0000059 .
2010-06-20 15:38:48 -07:00
Tom Grimshaw
49d7d8534c
Allow moving an avatar as part of a linkset using llSetLinkPrimitiveParams. This unlocks an awful lot of poseball-free content, and is a step towards resolving mantis #59 .
2010-06-19 10:06:09 -07:00
Diva Canto
bd346ab8c7
Fixes attachments coming back upon being detached in neighbouring regions and crossing.
2010-06-13 19:18:17 -07:00
Melanie
fdf648bcf3
Merge branch 'master' into careminster-presence-refactor
2010-06-14 02:49:15 +01:00
Melanie Thielker
9b30f44672
D.U.H. #2 . Inverted test. Again. Argh!
2010-06-14 02:28:31 +02:00
Melanie Thielker
1532dbca0a
Guard against a potential nullref
2010-06-14 00:12:39 +02:00
Melanie Thielker
62763cc0fb
Report current position instead of position at the time we sat down
2010-06-14 00:02:17 +02:00
Melanie
508bfa1de8
Merge branch 'master' into careminster-presence-refactor
2010-06-12 01:26:55 +01:00
Melanie
c8ed972443
Move "StopFlying()" into LLSpace. Try to reinstate the carefully crafted packet
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we used to send before slimupdates and explicitly send it
2010-06-12 01:25:25 +01:00
Melanie
6b2d2413f7
Merge branch 'master' into careminster-presence-refactor
2010-06-09 16:48:37 +01:00
Dan Lake
ca2abc43ad
Refactor SendCoarseLocations for better performance. Instead of computing list of all locations fresh for every scene presence on every frame, we will instead compute the list once every 50 frames and send to all connected presences at that time. Also, we only add 60 items to the list when there are more than 60 presences in the scene. For 1000 users, this change yields a 99.8% reduction in list processing and a 98% reduction in network bandwidth for coarse locations.
2010-06-08 16:44:18 -07:00
Melanie
542e6b8af4
Merge branch 'master' into careminster-presence-refactor
2010-05-28 21:56:42 +01:00
Justin Clark-Casey (justincc)
596001632b
remove redundant ScenePresence.QueuePartForUpdate() - every place in the code calls SceneViewer.QueuePartForUpdate() directly
2010-05-28 17:53:57 +01:00
Melanie
f84f0dbd51
Remove an unneeded conditional
2010-05-23 06:12:40 +01:00
Melanie
72b96e8121
Add the SitGround flag back in
2010-05-23 06:12:11 +01:00
Melanie
a9dad99432
Merge branch 'master' into careminster-presence-refactor
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2010-05-23 06:09:54 +01:00
Justin Clark-Casey (justincc)
e5bcd8b341
Apply adaption of patch in http://opensimulator.org/mantis/view.php?id=4628
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This prevents a ground-sitting avatar from being moved about in mouselook
Thanks mirceakitsune!
2010-05-21 23:29:37 +01:00
John Hurliman
93ef65c690
* Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs
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* Simplified the interest management code to make it easier to add new policies. Prioritization and reprioritization share code paths now
* Improved the distance and front back policies to always give your avatar the highest priority
2010-05-21 13:55:36 -07:00
Melanie
297bcb5c3d
Merge branch 'master' into careminster-presence-refactor
2010-05-21 21:16:04 +01:00
Melanie
a92780fe5f
Merge branch 'master' into careminster-presence-refactor
2010-05-21 03:51:58 +01:00
Melanie
b6674c9b76
Merge branch 'careminster' into careminster-presence-refactor
2010-05-21 03:03:35 +01:00
Tom Grimshaw
5532341bf9
Initialise m_initialSitTarget to ZERO_VACTOR for safety's sake as per convo with kitto
2010-05-19 14:04:44 -07:00
Tom Grimshaw
6933b48a7e
Fix a nullref issue in SitAltitudeCallback
2010-05-19 13:49:34 -07:00
Tom Grimshaw
f77f9ecd8f
Fix a nullref issue in SitAltitudeCallback
2010-05-19 13:44:59 -07:00
Tom Grimshaw
91b1d17e5b
Fix for hanging on "Connecting to region".. caused by packets being processed before the presence has bound to receive events. Fixed this by adding packets to a queue and then processing them when the presence is ready.
2010-05-18 01:09:47 -07:00
unknown
bf5c81d77e
* Initial commit of the slimupdates2 rewrite. This pass maintains the original behavior of avatar update sending and has a simplified set of IClientAPI methods for sending avatar/prim updates
2010-05-12 15:59:48 -07:00
Melanie
420dd78fb7
Merge branch 'careminster' into careminster-presence-refactor
2010-05-08 14:17:43 +01:00
Kitto Flora
add7abc1de
Fix Mouse+WASD makes Av rise; Fix PREJUMP.
2010-05-07 14:12:07 -04:00
Melanie Thielker
02dea4ce58
Remove the m_Viewer variable and make the property a shortcut to the
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proper field in AgentCircuitData instead
2010-05-06 02:02:12 +02:00
Melanie Thielker
2b48ed60ec
Remove the m_Viewer variable and make the property a shortcut to the
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proper field in AgentCircuitData instead
2010-05-05 23:41:57 +01:00
Melanie Thielker
2d9a20529d
Plumb Viewer version into ScenePresence for initial login. It's still not
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carried along
2010-05-06 00:54:21 +02:00
Melanie Thielker
733a07e061
Plumb the viewer version string through into AgentCircuitData. Now all that
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is left os to figure out what black magic turns AgentCircuitData into
AgentData and then copy that into the ScenePresence, where m_Viewer is
already added with this commit and waits for the data.
2010-05-06 00:34:49 +02:00
Melanie Thielker
e45f5ac126
Plumb Viewer version into ScenePresence for initial login. It's still not
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carried along
2010-05-05 22:33:22 +01:00
Melanie Thielker
2ebe148266
Plumb the viewer version string through into AgentCircuitData. Now all that
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is left os to figure out what black magic turns AgentCircuitData into
AgentData and then copy that into the ScenePresence, where m_Viewer is
already added with this commit and waits for the data.
2010-05-05 22:15:32 +01:00
Melanie Thielker
8766401777
Adapt CM to the new CHANGED_OWNER handling
2010-05-03 04:28:30 +02:00
Melanie Thielker
899d521ab4
Use the saved script states
2010-04-24 18:59:34 +02:00
Melanie Thielker
71f42f185a
Plumb a data path to initialize an attachment from an alternate source
2010-04-24 16:45:25 +02:00
Melanie
98cb4f74b2
Merge branch 'master' into careminster-presence-refactor
2010-04-19 07:00:40 +01:00
Robert Adams
54a5b6f434
Reduce number of AvatarAnimations sent with large number of avatars
2010-04-13 18:50:08 -07:00
Melanie
5693870fe2
Merge branch 'master' into careminster-presence-refactor
2010-03-30 21:34:27 +01:00
Kitto Flora
0f5fb6f190
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-03-19 19:14:09 -04:00
Dan Lake
859bc717a4
Cleaned up access to scenepresences in scenegraph. GetScenePresences and GetAvatars have been removed to consolidate locking and iteration within SceneGraph. All callers which used these to then iterate over presences have been refactored to instead pass their delegates to Scene.ForEachScenePresence(Action<ScenePresence>).
2010-03-19 15:16:35 -07:00
Kitto Flora
3ea72eeabb
Fix sit with autopilot.
2010-03-19 13:26:34 -04:00
Melanie
4c2a51b1b5
Merge branch 'master' into careminster-presence-refactor
2010-03-18 20:09:04 +00:00
Dan Lake
73e9b0be72
Inconsistent locking of ScenePresence array in SceneGraph. Fixed by eliminating option to return the actual list. Callers can now either request a copy of the array as a new List or ask the SceneGraph to call a delegate function on every ScenePresence. Iteration and locking of the ScenePresences now takes place only within the SceneGraph class.
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This patch also applies a fix to Combat/CombatModule.cs which had unlocked iteration of the ScenePresences and inconsistent try/catch around the use of those ScenePresences.
2010-03-17 11:21:27 -07:00
Kitto Flora
6df969894c
Fix AbsolutePosition for autopilot/sit.
2010-03-17 13:30:48 -04:00
Melanie
a1cd3b5b88
Change GodLevel to UserLevel so gods can teleport freely without having
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to enter god mode first
2010-03-15 17:54:39 +00:00
Melanie
d3f33acc1a
Merge branch 'master' into careminster-presence-refactor
2010-03-15 17:23:35 +00:00
Melanie
898fa637c3
Merge branch 'careminster' into careminster-presence-refactor
2010-03-15 17:12:08 +00:00
dahlia
2ebc4be99d
add a null check in ScenePresence constructor
2010-03-13 12:04:49 -08:00
Justin Clark-Casey (justincc)
315fa06c75
refactor: Move another RezSingleAttachment() from Scene.Inventory to AttachmentsModule
2010-03-12 23:20:38 +00:00
Melanie
689514a40a
Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
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to use that stored value.
2010-03-09 23:12:10 +00:00
Melanie
88771aeed3
Cache UserLevel in ScenePresence on SP creation. Change IsAdministrator
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to use that stored value.
2010-03-09 23:11:28 +00:00
Melanie
8180c72cbc
Merge branch 'master' into careminster-presence-refactor
2010-03-06 12:37:24 +00:00
Melanie
1f7a0cf892
Merge branch '0.6.9-post-fixes' into careminster
2010-03-06 12:24:09 +00:00
John Hurliman
cde3c20ba3
* Fixed an order of operations bug in CheckForSignificantMovement() that was causing a flood of child updates to neighbors on login
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* Removed an unnecessary call to the presence service
2010-03-05 17:01:31 -08:00
Melanie
107a0a4905
Merge branch 'master' into careminster-presence-refactor
2010-03-04 11:02:01 +00:00
John Hurliman
fc233d4e1e
* Adjusted the significant movement magic value from 0.5m to 2.0m and added an explanation of what it does
2010-03-03 12:34:21 -08:00
John Hurliman
13a8d11c46
Removing the sLLVector3 dinosaur
2010-03-03 12:12:32 -08:00
John Hurliman
a6e23a3275
* Fixed bad start position clamping in MakeRootAgent()
2010-03-03 10:59:05 -08:00
Melanie
028a87fe37
Merge branch 'master' into careminster-presence-refactor
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This brings careminster on the level of master. To be tested
2010-03-03 02:07:03 +00:00
Diva Canto
5c5966545d
Initial Online friends notification seems to be working reliably now. All this needs more testing, but everything is there.
2010-02-28 12:07:38 -08:00
Melanie
1f45e6c649
Merge branch 'master' into presence-refactor
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This brings presence-refactor up to master again
2010-02-22 03:00:59 +00:00
Jeff Ames
af265e001d
Formatting cleanup.
2010-02-15 19:21:56 +09:00
Revolution
5c7acd0d4d
Fixes a bug in the previous patch.
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Signed-off-by: Melanie <melanie@t-data.com>
2010-02-15 01:07:02 +00:00
Melanie
c033223c63
Merge branch 'master' into presence-refactor
2010-02-15 00:20:48 +00:00
Melanie
2084e08ad7
Merge branch 'master' into careminster
2010-02-14 22:27:39 +00:00
Revolution
9821c4f566
Revolution is on the roll again! :)
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Fixes: Undo, T-pose of others on login, modifiedBulletX works again, feet now stand on the ground instead of in the ground, adds checks to CombatModule. Adds: Redo, Land Undo, checks to agentUpdate (so one can not fall off of a region), more vehicle parts. Finishes almost all of LSL (1 function left, 2 events).
Direct flames and kudos to Revolution, please
Signed-off-by: Melanie <melanie@t-data.com>
2010-02-14 22:18:46 +00:00
Justin Clark-Casey (justincc)
802a969267
Fix http://opensimulator.org/mantis/view.php?id=4224
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This resolves the problem where eyes and hair would turn white on standalone configurations
When a client receives body part information, for some insane reason or other it always ends up uploading this back to the server and then immediately re-requesting it.
This should have been okay since we stored that asset in cache. However, the standalone asset service connector was not checking this cache properly, so every time the client made the request for the asset it has just loaded it would get a big fat null back in the face, causing it to make clothes and hair white.
This bug did not affect grids since they use a different service connector.
2010-02-12 21:32:03 +00:00
Melanie
c8f3bb56ff
Merge branch 'master' into careminster
2010-02-08 22:11:38 +00:00
Melanie
1d75ad9fd5
Merge branch 'master' into presence-refactor
2010-02-08 21:54:26 +00:00
Justin Clark-Casey (justincc)
00947cf2ca
Add EventManager.OnIncomingSceneObject event which is triggered by an incoming scene object
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Add a read-only Attachments property to ScenePresence
2010-02-08 19:02:20 +00:00
Melanie
baaf660511
Merge branch 'master' into presence-refactor
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This was a large, heavily conflicted merge and things MAY have got broken.
Please check!
2010-02-08 15:53:38 +00:00
Justin Clark-Casey (justincc)
bf9fc69d01
minor: log what kind of wearable cannot be found
2010-02-05 19:34:25 +00:00
Justin Clark-Casey (justincc)
0a084a31e9
refactor: chain two ScenePresence constructors together to eliminate common code. No functional changes
2010-02-04 23:23:07 +00:00
Melanie
776d62b9c6
Merge branch 'master' into careminster
2010-02-04 17:29:33 +00:00
Justin Clark-Casey (justincc)
2c7672a2b9
minor: add a smidgen of EventManager doc
2010-02-03 19:27:44 +00:00
Justin Clark-Casey (justincc)
c020fed1b8
minor: comment out a log line in ScenePresence
2010-02-03 15:46:24 +00:00
Justin Clark-Casey (justincc)
da62344822
minor: remove a couple of mono warnings
2010-02-03 15:40:59 +00:00
Melanie
b80ea00265
Merge branch 'master' into careminster
2010-01-26 14:53:14 +00:00
Melanie
72dd680dd3
Replace dome tabs with spaces
2010-01-26 14:46:53 +00:00
Revolution
fe06f0dd05
Fixes Region Crossings on a prim.
2010-01-24 11:35:30 +00:00
unknown
e61f42ad3a
add a target position to agent updates to ScenePresence to support alternative client protocols
2010-01-21 23:59:04 -08:00
Melanie
946e06eb58
Merge branch 'master' into careminster
2010-01-21 23:47:40 +00:00
Revolution
14e62c096d
Fixes llSetDamage. Patch from Revolution
2010-01-21 23:30:49 +00:00
Diva Canto
ee1fb81376
Finished moving object crossings into EntityTransferModule
2010-01-16 08:42:20 -08:00
Diva Canto
bd6d1a2444
Moved prim crossing to EntityTransferModule. Not complete yet.
2010-01-16 07:46:07 -08:00
Diva Canto
4ac3c0e81b
Renamed IAgentTransferModule to IEntityTransferModule -- accounts for objects too.
2010-01-15 17:14:48 -08:00
Diva Canto
f1c30784ac
* General cleanup of Teleports, Crossings and Child agents. They are now in the new AgentTransferModule, in line with what MW started implementing back in May -- ITeleportModule. This has been renamed IAgentTransferModule, to be more generic.
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* HGSceneCommunicationService has been deleted
* SceneCommunicationService will likely be deleted soon too
2010-01-15 15:11:58 -08:00
Diva Canto
640712fe88
* Removed debug messages.
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* Everything works! (everything that was tested; lots of things to test)
2010-01-13 09:38:09 -08:00
Diva Canto
66920a9047
Fixed more appearance woes that showed up using remote connectors. Appearance is now being passed with AgentCircuitData, as it should be.
2010-01-12 09:22:58 -08:00
Diva Canto
77e43f4801
Fixed a couple of bugs with Appearance. Appearance is all good now.
2010-01-11 17:30:05 -08:00
Diva Canto
c5ea783526
OpenSim/Framework/Communications/Cache deleted. LibraryRootFolder deleted.
2010-01-11 07:51:33 -08:00
Diva Canto
0c2946031b
CommunicationsManager is practically empty. Only NetworkServersInfo is there.
2010-01-10 19:42:36 -08:00
Diva Canto
1e1b2ab221
* OMG! All but one references to UserProfileCacheService have been rerouted!
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* HG is seriously broken here
* Compiles. Untested.
2010-01-10 10:40:07 -08:00
Diva Canto
f11a97f12d
* Finished SimulationServiceConnector
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* Started rerouting calls to UserService.
* Compiles. May run.
2010-01-07 15:53:55 -08:00
Melanie
61ce884336
Merge branch 'master' into careminster
2010-01-03 21:43:39 +00:00
Jeff Ames
70d5b1c34c
Formatting cleanup. Add copyright headers.
2010-01-04 06:17:30 +09:00
Teravus Ovares (Dan Olivares)
e6c71d6df6
* Fixes Sitting on the ground.
2009-12-30 15:55:49 -05:00
Teravus Ovares (Dan Olivares)
16a64c400b
* Makes forward and backward key reactions faster by responding to the NUDGE type movements.
2009-12-30 15:01:14 -05:00
CasperW
7371c7662a
Fix for landing points. Only one scenario is not fully covered by this change, and that is people who teleport from neighbouring regions, who won't get affected by the landing point.
2009-12-26 18:14:12 +01:00
CasperW
d8d6e8a304
Merge branch 'master' into casper
2009-12-21 13:29:48 +01:00
CasperW
e3c1466047
Fixed a nasty crash in StandUp() that occurred when the part got killed with an avatar sitting on it.
2009-12-21 13:22:52 +01:00
Melanie
3d3e0ea4f3
Merge branch 'master' into careminster
2009-12-20 16:45:28 +00:00
Kitto Flora
6483470ec5
Fix GetWorldRotation(), and a host of related Sit fixes.
2009-12-17 02:54:02 -05:00
Justin Clark-Casey (justincc)
6bd087a8f9
minor: remove some mono compiler warnings
2009-12-15 16:42:42 +00:00
Kitto Flora
b8b4517211
Removed excessive call to UpdateMovementAnimations which prevented GroundSit; Corrected cause of 'sit on roof'.
2009-12-15 01:49:23 -05:00
Kitto Flora
b056c243e4
Commit partial work because of repo change
2009-12-12 10:12:59 -05:00
Melanie
b310efc50f
Merge branch 'master' into careminster
2009-12-12 12:54:43 +00:00
Teravus Ovares (Dan Olivares)
0639e90f56
* Bugfix mantis 4441, "Use of Autopilot isn't playing any animations."
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* Turns out the new animator used a different movement bitflag then the one used in the code to autopilot the avatar
2009-12-12 02:41:59 -05:00
Melanie
59ca92b10b
Merge branch 'tests' of kitto@tor.k-grid.com:/home/kitto/opensim into careminster
2009-12-10 18:17:29 +00:00
Teravus Ovares (Dan Olivares)
2f8b9cbf2b
* Commit some sit code that's commented out for now.
2009-12-08 11:28:13 -05:00
KittoFlora
0d1d437bd3
Fix linked physical daughter prim position update.
2009-12-06 21:11:59 +01:00
Melanie
f9ae9afaac
Fix build break from conflicted merge
2009-12-06 03:10:34 +00:00
Melanie
09bbfc1d56
Merge branch 'master' into careminster
2009-12-06 03:01:58 +00:00
Teravus Ovares (Dan Olivares)
8d196dbd14
* Adds Normal to the fields returned by the Physics Raycaster
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* Fixes recognizing when a sit target is and isn't set.
* * 1. Vector3.Zero.
* * 2. Orientation: x:0, y:0, z:0, w:1 - ZERO_ROTATION
* * (or) Orientation: x:0, y:0, z:0, w:0 - Invalid Quaternion
* * (or) Orientation: x:0, y:0, z:1, w:0 - Invalid mapping, some older objects still exist with it
2009-12-05 22:18:00 -05:00
Melanie
43a6fa1d01
Merge branch 'master' into careminster
2009-12-05 19:53:54 +00:00
Teravus Ovares (Dan Olivares)
c4b6010fb3
* Fixes mantis 4416. Animator is dereferenced on logout
2009-12-05 13:01:21 -05:00
KittoFlora
cc8246206d
Secnond revision of Sit and Stand for unscripted prims; Comment out
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spammy debug messages in Interregion....
2009-12-05 09:03:02 +01:00
Melanie
ded16d3529
Merge branch 'master' into careminster
2009-12-02 00:36:53 +00:00