Commit Graph

579 Commits (e62b14024f35121f1fd83bd6d3cd572ed9ba5897)

Author SHA1 Message Date
Melanie bbac8f76fa Remove AreUpdatesSuspended flag because it does nothing 2012-08-16 01:18:32 +02:00
Melanie b97053269b Change case of areUpdatesSuspended to upper case as is proper for a property 2012-08-16 01:02:20 +02:00
SignpostMarv ef4122213c enables configurable minimum sizes for physical & non-physical prims 2012-08-15 23:35:23 +01:00
Melanie b9c4a637b4 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-08-04 03:00:20 +01:00
Justin Clark-Casey (justincc) 5914270ff1 Restore SOG constructor chaining removed in recent 513b77b. This is not a functional change. 2012-08-03 22:15:06 +01:00
Melanie 0c00abcce1 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
2012-08-03 16:46:11 +01:00
Justin Clark-Casey (justincc) 513b77b78d refactor: rename SOG.RezzingObjectID to SOG.FromPartID to match FromFolderID, FromItemID and to reflect that it's a SOP ID rather than a SOG ID. 2012-08-03 02:26:54 +01:00
Justin Clark-Casey (justincc) 08ec18f8a3 Don't bothre setting RezzingObjectID to UUID.Zero in SOG constructor - this is already its default value as it's a struct. 2012-08-03 02:08:04 +01:00
Melanie 68406ab8f9 Initialize the Rezzing object to UUID.Zero 2012-08-02 22:34:46 +01:00
SignpostMarv cd2c5843a8 reduced-complexity implementation of function to get rezzing object key
Signed-off-by: Melanie <melanie@t-data.com>
2012-08-02 22:12:36 +01:00
Melanie 36d744e2a5 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-07-19 09:47:51 +01:00
UbitUmarov 1ff498266c minor changes, removed extra parts physics updates on linking nonroot
prims
2012-07-17 05:25:34 +01:00
Melanie c256447f46 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/BaseHttpServer.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-16 22:22:42 +01:00
Melanie d632fd7124 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2012-07-12 08:55:16 +01:00
Robert Adams 743437262e Many explanitory comments added to the link and delink code in
SOG and SOP. Should have no functionality changes.
2012-07-11 16:12:38 -07:00
Melanie 906ac4adc4 Revert "Add instrumentation to log finalizer being called. Suppressed for backup"
This reverts commit ea91a36483.
2012-07-12 01:01:43 +02:00
Melanie bae35ad97e Revert "Place instrumentation in the proper place. This needs reverting, too!"
This reverts commit d9b0b03aa3.
2012-07-12 01:01:29 +02:00
Melanie d9b0b03aa3 Place instrumentation in the proper place. This needs reverting, too! 2012-07-11 23:54:45 +02:00
Melanie ea91a36483 Add instrumentation to log finalizer being called. Suppressed for backup
interim copies to avoid spammage. Not for release to the grid, must be
reverted first!
2012-07-11 23:33:13 +02:00
Melanie 59cd0a2419 Change order of operations on backup to ensure keyframe motions are backed
up properly
2012-07-11 23:32:12 +02:00
Melanie 0bc8238a6c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Watchdog.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-11 03:56:50 +01:00
Justin Clark-Casey (justincc) 2eaa6d5ace Do not allow a script to attach a prim if its being sat upon.
This prevents a stack overflow where a get position on the avatar will refer to the attachment which will in turn refer back to the avatar.
This required recording of all sitting avatars on a prim which is done separately from recording the sit target avatar.
Recording HashSet is null if there are no sitting avatars in order to save memory.
2012-07-09 21:24:32 +01:00
Justin Clark-Casey (justincc) 7ff4eec79c Remove redundant SetScene() function in Scene.AddSceneObject()
This is always done later on in SceneGraph.AddSceneObject() if the call hasn't failed due to sanity checks.
There's no other purpose for this method to exist and it's dangerous/pointless to call in other conditions.
2012-07-07 00:02:45 +01:00
Melanie 26d89777d8 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Framework/Servers/HttpServer/PollServiceEventArgs.cs
	OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueGetModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-06 20:51:18 +01:00
Melanie 5776351f6a Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-07-05 22:17:39 +01:00
Justin Clark-Casey (justincc) 8183c2926d minor: Add some method doc to HasGroupChanged and Schedule GroupForFull/PartUpdate() to indicate when region modules need to invoke them 2012-07-03 23:19:11 +01:00
Melanie 7cc5b3d7d3 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-06-26 17:35:55 +01:00
Justin Clark-Casey (justincc) fda39c11bf Fix bug where attachments would not retain position if just rotated and not moved.
This was because we were not setting AttachedPos in SOG.UpdateGroupPositionPR, unlike UpdateGroupPosition
2012-06-22 01:33:27 +01:00
Melanie eab211f94d Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2012-06-21 01:10:13 +01:00
Justin Clark-Casey (justincc) 68ea096f1b Use HasPrivateAttachmentPoint properties in SOG.DeleteGroupFromScene() instead of magic numbers 2012-06-20 23:25:07 +01:00
UbitUmarov 8cf414ba32 *CHECK/REVIEW* comented out not used sp.ParentPosition. Comented out SOG.AbsolutePosition changing 'linked' avatars positions ( reason in code coment ) 2012-06-17 11:38:40 +01:00
Melanie ff21007b93 Merge branch 'avination' into careminster
Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-06-15 15:48:34 +01:00
Justin Clark-Casey (justincc) a4290048e5 Add SOG.HasPrivateAttachmentPoint to tell if a SOG has a private attachment point. HUDs attachment points are private.
Change SOP.SendFullUpdateToClient() and SoundModule.PlayAttachedSound() to use this rather than different magic number formulations.
This also corrects a bug in PlayAttachedSound() where the code assumed that all attachment points over 30 were HUDs.
It appears this is no longer true with Neck and Root (Avatar Center)
2012-06-14 01:20:55 +01:00
Melanie 36117e079a Merge branch 'master' into careminster 2012-06-14 00:57:05 +01:00
UbitUmarov cd49949478 change object drag so it applies a impulse and not a push force so it works as before my fix to impulse/forces 2012-06-11 22:43:35 +01:00
Melanie 69dd5b855a Merge branch 'avination' into careminster 2012-06-07 23:34:22 +01:00
Melanie f5cbe56c56 Make not_at_target stop when the target is reached even if the script
is not listening to at_target
2012-06-07 19:01:33 +02:00
Melanie 78e657fd8d Merge branch 'avination' into careminster 2012-05-27 19:35:36 +01:00
Melanie d69f197a5d Fix setting positions of attachments. The recent security fix regarding
prim entry messed it up.
2012-05-19 12:35:07 +02:00
Melanie e7819ce909 Port Avination's collision fixes to core. 2012-05-15 01:02:38 +01:00
Melanie 71115c32ad Merge branch 'avination' into careminster 2012-05-14 23:33:16 +01:00
Melanie e3c376156c Completely revamp collision handling. Now works as it is supposed to. 2012-05-14 22:45:54 +02:00
Melanie e78043cb70 Check parcel entry permissions when moving objects 2012-05-14 01:32:22 +02:00
Melanie df7abbb367 Merge branch 'master' into careminster 2012-05-07 12:07:47 +01:00
Melanie 1120a2cf36 Merge branch 'avination' into careminster 2012-05-07 12:07:42 +01:00
Melanie b60f51dafc Stop llSetPos from sending one update per child prim 2012-05-06 19:21:54 +01:00
UbitUmarov e3226aecd9 SOG: tell physics about when we want a force or a impulse. (sorry add to change here also) 2012-05-05 10:47:51 +01:00
Melanie b62cc3ce0a Merge branch 'avination' into careminster 2012-05-05 10:32:22 +01:00
UbitUmarov 58a1a0710c SOG copy bug fix, now new group has own empty list of sitted avatars. Also changed crossing code to restore sitting avas in case of group cross fail 2012-05-04 11:32:37 +01:00
Melanie 8b1cc0dd29 Merge branch 'avination' 2012-05-03 00:15:45 +02:00
UbitUmarov a135e51d23 Improved sitted avatars crossings ( plus tests on vehicles) 2012-05-02 22:08:09 +01:00
Melanie 58d460542d Merge branch 'avination' 2012-05-02 00:33:56 +02:00
Melanie 82197c87a2 Merge branch 'ubitwork' into avination 2012-05-02 00:33:37 +02:00
Melanie e6e12c2d42 Merge branch 'avination' 2012-05-02 00:32:28 +02:00
Melanie fc3cf2b5a3 Fix saving of attachment positions 2012-05-01 23:21:28 +02:00
UbitUmarov 84b5b3e89b llGetGeometricCenter... 2012-04-29 06:39:09 +01:00
UbitUmarov c7c0d5558b remove repeated set of group rotation to physics 2012-04-29 01:00:46 +01:00
UbitUmarov df9935273f SOG bug fix in group rotations updates 2012-04-29 00:41:51 +01:00
Melanie 174fa4a70f Merge branch 'avination' 2012-04-29 01:33:40 +02:00
UbitUmarov dd745f60c2 fix llGetCenterOfMass ( checked with ubitODE only) 2012-04-28 21:36:38 +01:00
Melanie db31c9fe58 Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster 2012-04-25 19:15:40 +01:00
Melanie 88553bb884 Port Avination link order to make OpenSim behave like SL. Make Primstar scripts work. Fixes Mantis #5990 2012-04-25 19:09:22 +01:00
UbitUmarov 22ea2ef9a0 set PIDHoverTau and not PIDTau since all physics need that 2012-04-25 17:11:32 +01:00
UbitUmarov 816a44d6da SOG bug fix in UI object changes 2012-04-24 21:48:12 +01:00
Melanie 159b3b27ca Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster 2012-04-23 21:13:08 +01:00
Melanie e903709847 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2012-04-23 20:44:41 +01:00
Melanie 8df4bd14f5 Merge branch 'master' into careminster 2012-04-22 15:06:06 +01:00
Justin Clark-Casey (justincc) 9ac48b2aff Fix a bug where linking a non-physical prim with a physical prim as root would make the non-physical prim phantom rather than part of the physics object.
On region restart, the whole object would become physical as expected.
Observed behaviour from elsewhere is that all prims in a new linkset should take on the status of the root prim.
Add regression test for this behaviour.
2012-04-21 01:43:09 +01:00
UbitUmarov 3b56c44453 changed seletion code. SOP now knows about parts selection. UI actions are sent to SOP and this reports to SOG. Group is selected if any part is selected.sop.isSelect get() is only used in SOG. Will need to be improved for better performance on largelinksets. *UNTESTED* NEEDS CHECKING for side efects 2012-04-20 18:51:32 +01:00
Melanie 65b3e13010 Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster 2012-04-20 00:17:14 +01:00
Melanie fc9f244a7d Merge branch 'master' into careminster 2012-04-18 00:28:33 +01:00
Justin Clark-Casey (justincc) 859646ef5c minor: Add some method doc. Add warnings since calling SOG link/delink methods directly rather than through Scene may allow race conditions. 2012-04-17 23:54:51 +01:00
Melanie 0fe0b2ceec Prevent objects rezzed in sim from being seen as attachments and becoming uneditable or crashers. (Foxtail of death) 2012-04-17 23:39:41 +02:00
Melanie 5e3a76361f Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster 2012-04-13 03:03:44 +01:00
Melanie fe65b51876 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2012-04-13 03:00:48 +01:00
Talun 08e509978d Mantis 55025 Implement script time.
Signed-off-by: nebadon <michael@osgrid.org>
2012-04-12 18:44:00 -07:00
UbitUmarov c4a9eae961 make llGetGeometricCenter() work as in current SL. Now this is not real geom center but a average of positions relative to root prim ignoring prims details, so no need to use physics engine. 2012-04-09 23:33:42 +01:00
Melanie 67d4f1d66c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/Framework/Interfaces/IScriptModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
2012-04-09 21:40:03 +01:00
Talun 78c0028179 Mantis5502 implementation of some of the new constants
Signed-off-by: Melanie <melanie@t-data.com>
2012-04-09 21:25:22 +01:00
Melanie b39de2425c Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/CoreModules/World/Land/LandObject.cs
	OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-07 04:52:14 +01:00
Justin Clark-Casey (justincc) cce760dbfc Rather than having a FromFolderID property on every single prim and only ever using the root prim one, store on SOG instead.
This reduces pointless memory usage.
2012-04-07 00:40:55 +01:00
Justin Clark-Casey (justincc) 7d8bb33c5b Store FromItemID for attachments once on SOG instead of on every SOP and only ever using the root part entry.
This eliminates some pointless memory use.
2012-04-07 00:33:02 +01:00
UbitUmarov 787cc0d076 reverted changes to llApplyRotationalImpulse execution in SOP/SOG. This functions naming is misleading, Here Apply means to apply a instante impulse that may add to previus unprocessed ones and not setting a permanente torque (that is done by llSetTorque). 2012-04-04 16:38:29 +01:00
Melanie 726915e9ef Fix the last merge artefacts 2012-04-03 23:38:12 +02:00
Melanie 1bded840b9 More artefact 2012-04-03 23:25:34 +02:00
Melanie 1c4bcf3fed Fix merge artefacts 2012-04-03 23:13:48 +02:00
Melanie 63c44719f7 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-03 23:52:53 +01:00
Justin Clark-Casey (justincc) 7468299673 Eliminate race condition where many callers would check SOP.PhysicsActor != null then assume it was still not null in later code.
Another thread could come and turn off physics for a part (null PhysicsActor) at any point.
Had to turn off localCopy on warp3D CoreModules section in prebuild.xml since on current nant this copies all DLLs in bin/ which can be a very large number with compiled DLLs
No obvious reason for doing that copy - nothing else does it.
2012-04-03 05:51:38 +01:00
Melanie f3132c45d9 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Tests/Common/Mock/TestClient.cs
2012-03-31 02:18:02 +01:00
Justin Clark-Casey (justincc) 32a953fed7 refactor: Rename SOG.GetChildPart() to GetPart() since it can also return the 'root' part. 2012-03-31 01:52:06 +01:00
Justin Clark-Casey (justincc) f0406f9fe2 Rename SOG.HasChildPrim(uint) to SOG.ContainsPart(uint) to match existing ContainsPart method and remove method duplication.
HasChildPrim is also misleading since the 'root' prim can also be returned.
2012-03-31 01:45:37 +01:00
Melanie 808995fb68 Merge branch 'ubitwork' 2012-03-19 14:25:11 +01:00
Melanie c7e302864a Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
	OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2012-03-18 20:44:56 +00:00
UbitUmarov ae8e089b9c some more work on costs 2012-03-16 15:33:49 +00:00
Justin Clark-Casey (justincc) a4b01ef38a Replace script-lines-per-second with the script execution time scaled by its measurement period and an idealised frame time.
The previous lines-per-second measurement used for top scripts report was inaccurate, since lines executed does not reflect time taken to execute.
Also, every fetch of the report would reset all the numbers limiting its usefulness and we weren't even guaranteed to see the top 100.
The actual measurement value should be script execution time per frame but XEngine does not work this way.
Therefore, we use actual script execution time scaled by the measurement period and an idealised frame time.
This is still not ideal but gives reasonable results and allows scripts to be compared.
This commit moves script execution time calculations from SceneGraph into IScriptModule implementations.
2012-03-16 00:34:30 +00:00
UbitUmarov cf9ebd301c bug fixs, added a default physics shape estimator based on being a mesh or not and use it on unlink if new root part as type none. Viewer doesn't get updated even with fullupdates we are missing something still 2012-03-14 18:24:04 +00:00
UbitUmarov bf2a5508de bug fix 2012-03-13 19:17:32 +00:00
Melanie 22e0cc09ac Ensure child prims of a phantom prim are marked as phantom 2012-03-13 13:12:14 +01:00
Melanie ebcd4910a2 Refactor, move OjectChangeData into it's own file and rename
ObjectChnageWhat what into ObjectChangeType change. What is
no name for a variable or type!
2012-03-13 13:08:32 +01:00
Melanie edc8a15487 Restore duplication of the SL bug where linking phantom to solid lets the
child prim remain phantom
2012-03-12 14:06:39 +01:00