Commit Graph

12622 Commits (ee7b965bf93dee14f97e1a9132f41bf4e1db0ce4)

Author SHA1 Message Date
Diva Canto e9e4c009b4 This makes compression of fatpacks actually work. Previously they always failed. See comment in WebUtil. 2011-05-11 20:44:03 -07:00
Justin Clark-Casey (justincc) 9988bff9e3 Add a smidgen of method doc about the fact that item links reuse the asset id item slot 2011-05-12 03:18:53 +01:00
Justin Clark-Casey (justincc) ac12ace6f1 Prevent viewer 2 from creating a duplicate outfit inventory links.
I believe this is safe since there is a 1-1 correspondence between link item and worn item (i.e. you can't be wearing the same item at two spots simultaneously in one outfit).
This should stop lots of duplicate links being created when viewer 2 is used.
However, this doesn't prevent broken inventory links, which I believe is timing related since the effect is not consistent (e.g. keep relogging and the viewer should end up seeing them correctly) .  I think we actually see this problem on viewer 1 as well.
It might be easier just to implement the Fetch*2 inventory caps which are documented at http://wiki.secondlife.com/wiki/Inventory_API.  WebFetch* has been deprecated by Linden Lab since viewer 2.5.1 and according to the sl wiki, "has numerous bugs".
2011-05-12 02:46:13 +01:00
Huaiyu (Kitty) Liu ef66b29e95 Removed Bucket Sync code from SceneObjectPart. Bucket Sync should be gone now. 2011-05-11 16:42:38 -07:00
Huaiyu (Kitty) Liu 6c945ae38f Removed calling of AddOrUpdateObjectBySynchronization from Scene and SceneGraph.
Removed Bucket Sync related code from SceneObjectGroup.
2011-05-11 16:23:31 -07:00
Huaiyu (Kitty) Liu 4fc36b0748 Rewrote sender and receiver of SymmetricSyncMessage.MsgType.NewScript, where
per property encoding is used.
2011-05-11 15:56:55 -07:00
Huaiyu (Kitty) Liu ba948251fe Removed BucketSync code from RegionSyncModule. 2011-05-11 14:45:01 -07:00
Huaiyu (Kitty) Liu 7aaacbc4a6 Removed IScriptEngineToSceneConnectorModule interface.
Removed SendNewObject, SendDeleteObject, SendLinkObject, and SendDelinkObject that used Bucket Sync info.
2011-05-11 14:25:22 -07:00
Huaiyu (Kitty) Liu ff5c86c90a More code cleaning following last commit (removed code that was commented out). 2011-05-11 14:11:35 -07:00
Huaiyu (Kitty) Liu a7d7ca9b0f Removed ScriptEngine to Scene asymmetric sync code, and LocX,LocY in SOG.
Also, removed QuickInfo related code from RegionSyncUtil.cs.
2011-05-11 14:04:34 -07:00
Diva Canto 7fa2489a6e Revert "Functional improvement: close the stream. Non-functional: add debug messages to find out why updates are getting an error. WARNING: MASSIVE CONSOLE SPAM ON TPs."
This reverts commit 5548f83750.
2011-05-11 13:15:27 -07:00
Huaiyu (Kitty) Liu 9b955d8e95 Removed code in SceneGraph, SceneObjectGroup and SceneObjectPart that were either commented
out before, or no longer in use.

Base for removing BucketSyncInfo.
2011-05-11 12:03:02 -07:00
Huaiyu (Kitty) Liu 8497ecd28d Removed DSG added code for some properties that were not included in legacy SceneObjectSerializer implementation.
The file now is almost back to its legacy shape, with a few DSG edits.
2011-05-11 11:37:32 -07:00
Huaiyu (Kitty) Liu c979fdd3cb Added checking if PhysActor is null or not in passing list of updated properties, especially for code (e.g. ScheduleGroupForTerseUpdate) that
pass SceneObjectPartSyncProperties.Orientation as an updated property.
2011-05-11 11:27:51 -07:00
Diva Canto af2e12d2b4 One more debug message. Don't use this unless your name is nebadon. 2011-05-11 10:43:50 -07:00
Diva Canto 5548f83750 Functional improvement: close the stream. Non-functional: add debug messages to find out why updates are getting an error. WARNING: MASSIVE CONSOLE SPAM ON TPs. 2011-05-11 10:21:42 -07:00
Huaiyu (Kitty) Liu 9f6c0e7622 Added code to handle the case where attachement objects are received, but the avatar they
attach to is not created locally yet.
2011-05-10 16:27:25 -07:00
Diva Canto 47735468d2 Somewhat reverting the last commit. The viewer ignores 255's on tiles that were previously on, so we need to send 254 (offline) explicitly. Also removing the +/-4 for HGMap, because it makes the map flicker. 2011-05-10 09:02:25 -07:00
Diva Canto e1a4a8d857 Changed the Access flag on HGMap to 255 (does not exist) and clarified the other value 254 too. Meanings taken from libomv. 2011-05-09 18:28:16 -07:00
Diva Canto 7e2b35bbb3 Fixes gray tiles around +/-4 when user clicks on an empty tile. Affects regions above 4096 primarily. 2011-05-09 11:35:41 -07:00
Diva Canto 8a5f6dc7a5 Fixes gray tiles on map search for viewers 1. 2011-05-09 10:25:42 -07:00
Diva Canto c0a69bfaab The map is seriously broken. This doesn't fix it, but at least provides one more piece of data that seems to be required -- agent flags, which seem to be different in Viewer 2. WARNING: changes IClientAPI. 2011-05-08 22:50:04 -07:00
Melanie fd66903f74 Convert the prim count module into a permissionsmodule 2011-05-09 03:16:01 +01:00
E. Allen Soard 527b4e7c7e Incremental - Just did some cleanup of comments and class name change to clean up from using BareBonesNonShared as a template. 2011-05-09 03:14:54 +01:00
E. Allen Soard 279ed08de1 Incremental patch to add config options to enable/disable the prim limits module to OpenSim.ini. EnforcePrimLimits is set to false by default to emulate the current behavior. 2011-05-09 03:14:48 +01:00
E. Allen Soard 65d595597d Adds an optional module to enforce prim limits on a given parcel Takes into account acculmitive prim allowance when multiple parcels are owned by the same avatar on the same region. Does not handle prims that are moved by a script or account for temporary objects at the time of creation. other wise handles all tested cases including: Creating a new object from the build menu Moving an object from another parcel duplicating an object via shift move rezing an object from a script 2011-05-09 03:14:41 +01:00
Melanie 2b88d8f93f Add commands to delete objects by name, UUID, creator or owner 2011-05-09 01:28:23 +01:00
Diva Canto 00f10c900a Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-08 16:51:41 -07:00
Diva Canto 3a5e841b0b Fix content-type to be application/x-www-form-urlencoded 2011-05-08 16:51:04 -07:00
Diva Canto a650c74d23 Comment verbose debug message in GetTexture 2011-05-08 16:50:36 -07:00
Melanie c8b9558039 Also compress the actual fatpacks 2011-05-08 23:52:31 +01:00
Melanie e345f03895 Remove a spammy debug I left in. Disable TP cancel button at the point
of no return.
2011-05-08 22:05:33 +01:00
Melanie 1be67914fa Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2011-05-08 20:20:40 +01:00
Melanie 9688db2f68 Enable compressed (gzip) fatpack transfers. 2011-05-08 20:20:00 +01:00
Diva Canto 25809caaeb Mantis #5472 2011-05-08 09:28:15 -07:00
Diva Canto 72fb0d5b93 Mantis #5470 -- add forgotten MSSQL's GridUserStore. Thank you MrMonkE 2011-05-07 14:56:59 -07:00
Justin Clark-Casey (justincc) d4fcba08af Add module with "appearance show" command.
At the moment, this command just asks the AvatarFactory to perform the existing baked texture check for each avatar in the simulator and returns "OK" or "corrupt".
This is for debugging purposes
2011-05-07 01:06:55 +01:00
Diva Canto 737add1683 Removed SimpleRegionInfo, which was obsolete and not used anywhere. 2011-05-06 17:02:46 -07:00
dahlia eaa33cf478 adjust avatar terse update packet filter distance error threshold based on avatar speed 2011-05-06 16:56:54 -07:00
Justin Clark-Casey (justincc) b140aef87a refactor: simplify ConfigSettings 2011-05-06 22:51:36 +01:00
Justin Clark-Casey (justincc) 04ecd748d9 remove further mono compiler warnings 2011-05-06 22:47:41 +01:00
Justin Clark-Casey (justincc) 3d095e84d6 minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
Justin Clark-Casey (justincc) f5ec332474 remove obsolete [StandAlone] config section parsing, none of which was actually used since being superseded by the connector architecture in 0.7 2011-05-06 22:41:07 +01:00
Justin Clark-Casey (justincc) 913e6b70c6 minor: slightly shorten "show digest" printing code 2011-05-06 22:13:56 +01:00
Justin Clark-Casey (justincc) 621279e498 on asset "show digest" command, print out the asset type name (e.g. texture) as well as its number 2011-05-06 22:04:26 +01:00
Justin Clark-Casey (justincc) 9ff94a3a44 Say which filename an asset has been dumped to on a successful dump 2011-05-06 21:58:41 +01:00
Justin Clark-Casey (justincc) 2ef8e03773 Change command help text for "show capabilities" to "show caps", as this is the actual command that has to be typed on the console.
Thanks to makopoppo for the patch - http://opensimulator.org/mantis/view.php?id=5467
2011-05-06 21:21:02 +01:00
Justin Clark-Casey (justincc) 7c3e8a106b Merge branch 'master' of https://github.com/allquixotic/opensim-autobackup 2011-05-06 20:51:55 +01:00
Diva Canto 74e981e796 One more bug fix concerning library items that weren't being copied to user's inventory. Also commented verbose debug message. 2011-05-06 09:56:27 -07:00
Diva Canto 50c0069f7d Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-06 09:09:13 -07:00
Diva Canto eafc01cf8f Bug fix: iars under Library weren't being loaded. 2011-05-06 09:08:24 -07:00
BlueWall 68bb0f81e2 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2011-05-05 20:07:19 -04:00
Justin Clark-Casey (justincc) fd44540c02 add descriptive explanations for region restart functionality 2011-05-06 01:06:28 +01:00
BlueWall e4e95706d5 Add support for llRequestSecureURL() if ssl is enabled 2011-05-05 19:57:10 -04:00
BlueWall 8ca7938753 Adding ssl support
Adding ssl support for "Out of Band" applications such as the remote
	admin module or Robust services
2011-05-05 19:56:54 -04:00
Justin Clark-Casey (justincc) 8755a48cde fix command display for debugging 'emergency-monitoring' 2011-05-06 00:34:04 +01:00
Justin Clark-Casey (justincc) 46baadbb65 remove the NDesk.Options using since didn't end up needing it 2011-05-06 00:22:19 +01:00
Justin Clark-Casey (justincc) bc49a0bc5d Add "dump asset" command to the asset service for debugging purposes.
This command dumps the asset with the given id to a file with the same name.
2011-05-06 00:09:08 +01:00
Dan Lake 9556e0079b Merge branch 'master' into dev
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/ObjectCaps/UploadObjectAssetModule.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
2011-05-05 14:24:27 -07:00
Huaiyu (Kitty) Liu 75c97acab8 Added a few "try, catch" phrases to help catch errors when sync'ing new objects or updating prim properties. 2011-05-05 12:23:37 -07:00
Huaiyu (Kitty) Liu f5e648f54a Added AddNewSceneObjectByRez, which when called, won't trigger RegionSyncModule.SyncNewObject.
The caller of AddNewSceneObjectByRez will trigger that later when all object properties have
been set.
Also, added calling aggregateScriptEventSubscriptions() after AddNewSceneObjectBySync(), so that
collision events in PhysActor, after it is created, are subscribed.
2011-05-05 10:22:16 -07:00
Melanie f5bb6edd85 Squish a warning 2011-05-05 13:01:46 +01:00
Diva Canto e8944d6c31 Test m_Enabled on RemoveRegion. 2011-05-04 20:40:25 -07:00
Diva Canto 6d34932775 Merge branch 'master' into caps 2011-05-04 20:30:33 -07:00
Huaiyu (Kitty) Liu 854cb58d6d Revised SetSOPPropertyValue in RegionSyncModule.cs:
added calling aggregateScriptEventSubscriptions() after SOP.AggregateScriptEvents is set.
        for properties AttachedAvatar and AttachmentPoint, do extra work besides copying the property values.
Propogation of colission event and attachment (attached after avatar login) both working now.
2011-05-04 14:36:18 -07:00
Diva Canto 6c503e75ac Put the previous state back in the attachments in case the agent transfer fails. 2011-05-04 12:04:35 -07:00
Diva Canto df7dacd004 Fixes mantis #5461. 2011-05-04 11:34:18 -07:00
Diva Canto a0f3b23065 Merge branch 'master' into caps 2011-05-04 07:31:32 -07:00
dahlia 4c59d57596 use getters instead of member variables in velocity network filter code and add some more descriptive comments. 2011-05-04 03:29:06 -07:00
dahlia 13ab00e45a adjust terse avatar update filtering to send updates when distance traveled does not match expected distance, rather than at a fixed time period. this should smooth avatar motion somewhat when moving in a straight line and velocity is constant. 2011-05-03 19:47:50 -07:00
Huaiyu (Kitty) Liu cd70c3ff56 Merge branch 'dev_perPropertyTS' into dev
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
2011-05-03 16:55:23 -07:00
Huaiyu (Kitty) Liu 04d406a7c8 Added code to sync each SOP's LocalFlags property. Also, in DeselectPrim, feed the list of updated properties as FullUpdate,
instead of only the IsSelected property, since SOP's Name, Description and some other properties might just have been edited
by a user.
2011-05-03 14:48:14 -07:00
Huaiyu (Kitty) Liu 4afd3f6602 Commented out some debug messages. 2011-05-03 14:38:21 -07:00
Huaiyu (Kitty) Liu 4acd23f0f9 In SyncOutPrimUpdates(), calling UpdatePrimSyncInfoByLocal again before calling
SendPrimPropertyUpdates, to make sure local updates are sync'ed into
RegionSyncModule's cache.
2011-05-03 14:25:05 -07:00
Huaiyu (Kitty) Liu eeb09f33e3 Add locking on m_primSyncInfoLock in InitPropertiesBySync and InitPropertiesSyncInfoFromOSDMap. 2011-05-03 13:54:59 -07:00
Huaiyu (Kitty) Liu f8bf6c2cc4 Removed a few debug messages from previous commit, then the problem shows up again. It seems due to the script
engine, after rezzing the pebbles and changing their shapes, the cached values in RegionSyncModule not properly
sync'ed with SOP's data.
2011-05-03 13:37:55 -07:00
Huaiyu (Kitty) Liu 54ba7a61f8 Added back some debug messages, seems now shapes are sync'ed properly again. 2011-05-03 13:16:39 -07:00
Diva Canto 98b84802e4 Changed the defaults, so that it behaves exactly is it has been behaving (no WebFetch cap by default). 2011-05-02 20:19:36 -07:00
Diva Canto ac9697edbe Fixed: EventQueueGet and other caps were being wrongly deregistered. Also CapabilitiesModule was being instantiated twice (damn Mono.Addins). 2011-05-02 19:45:47 -07:00
Huaiyu (Kitty) Liu c07c46c147 For debugging shape not sync'ed properly problem: adding back debug messages in
CompareHashedValue_UpdateByLocal
       	HandleUpdatedPrimProperties
2011-05-02 16:48:25 -07:00
Huaiyu (Kitty) Liu 7157398d77 For debugging shape not sync'ed properly problem: adding back debug messages in
CompareHashedValue_UpdateByLocal
	SetSOPPropertyValue
2011-05-02 16:39:03 -07:00
Diva Canto 6b52c1d6cd Fix the GetTexture path to /CAPS/GetTexture for now until we have real capabilities. 2011-05-02 16:16:10 -07:00
Huaiyu (Kitty) Liu bceafb4291 removed a bunch of debug messages, which were added to debug why shape was not synchronizing properly. 2011-05-02 15:17:17 -07:00
Diva Canto 883f21dd02 WebFetchInventoryDescendents working. Tested with robust. 2011-05-02 14:33:34 -07:00
Diva Canto 2d403d5b18 Merge branch 'master' into caps 2011-05-02 11:56:51 -07:00
Diva Canto aba9ffdbd0 Refactored the GetMesh module into a handler and a module, to be the same as GetTexture. 2011-05-02 11:56:40 -07:00
Diva Canto f7d3720126 Increased timeout for fat UpdateAgent to 200secs. Nebadon's 3800-prim alien avatar takes 6secs to transfer between sims on the same machine... 2011-05-02 09:20:08 -07:00
Diva Canto 51d0b8b4e9 Oops, forgot this one. 2011-05-02 09:06:21 -07:00
Diva Canto 8cc547c277 Turns out that it's a bad idea to let Agent position updates linger for a long time on certain versions of mono. It's better to abort them if they take too long. So timeout is now an argument. Currently: 20secs for CreateAgent, 100secs for UpdateAgent (fat), 10 secs for UpdateAgent (Position); all of these divided by 4, for ReadWrite, as Mic had before. 2011-05-02 09:04:34 -07:00
Diva Canto 10180760b7 Works! 2011-05-02 08:48:55 -07:00
Sean McNamara 0995fedcac AutoBackupModule: Implement per-region settings in Regions.ini. 2011-05-02 04:32:31 -04:00
Sean McNamara fffd42f5cb Merge git://opensimulator.org/git/opensim 2011-05-02 02:23:18 -04:00
Sean McNamara 2aab033aaa First pass at fixing justincc's feedback v2 ( http://opensimulator.org/mantis/view.php?id=5440 )
Fixing everything here (I think) except the per-region config. That's next.
2011-05-02 02:20:50 -04:00
Diva Canto 2d21052fa3 Start to drill down on GetTexture. Read the config and do different things. 2011-05-01 19:09:08 -07:00
Diva Canto f79400e94c Broke down Caps.cs into a generic Caps object that simply registers/unregisters capabilities and a specific bunch of capability implementations in Linden space called BunchOfCaps.
Renamed a few methods that were misnomers.
Compiles but doesn't work.
2011-05-01 18:22:53 -07:00
Diva Canto 275046cf02 Change GetTextureModule.cs to conform to the new IRegion module interface. NOTHING OF THIS WORKS. Compiles. 2011-05-01 12:03:00 -07:00
Diva Canto 126d2adeba Move CapabilitiesModule back to CoreModules. This one belongs there. 2011-05-01 12:02:07 -07:00
Diva Canto f10666c7ba How this might look like from a configuration perspective. Changes OpenSimDefaults.ini. 2011-05-01 10:07:54 -07:00
Diva Canto 8cc9d22b89 Merge branch 'master' into caps 2011-05-01 09:31:26 -07:00
Diva Canto bbe41c75e1 Fixed confusing OSDMap that comes as the response of QueryAccess in the case it fails. 2011-05-01 09:30:23 -07:00