Justin Clarke Casey
fa9b9126ee
* Resolve unit test failure introduced in r9148 (probably)
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* Have the test scene always return success for session id authentication for now
2009-04-15 17:40:04 +00:00
Johan Berntsson
119aeeed7d
Another cleanup: Region_Status renamed to RegionStatus, and a usage comment added
2009-04-15 04:15:47 +00:00
Johan Berntsson
068127bf57
Renamed splitID in Scene and added comments on usage
2009-04-15 04:07:41 +00:00
diva
e3d4814971
One less vulnerability in the HG: detecting foreign users trying to come in with local user IDs. If that happened by accident, too bad, foreign user can't come in with that ID. This test is a consequence of not having truly global names yet.
2009-04-14 22:24:26 +00:00
Homer Horwitz
2a321746fd
Fix a test-breakage introduced in r9144
2009-04-14 20:44:51 +00:00
diva
0413d052a3
Adds session authentication upon NewUserConnections. Adds user key authentication (in safemode only) upon CreateChildAgents. All of this for Hypergrid users too. This addresses assorted spoofing vulnerabilities.
2009-04-14 19:35:35 +00:00
Justin Clarke Casey
d0744f8eca
* Make archiver tests pump the asset server manually instead of starting the normal runtime thread
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* This may eliminate the occasional archive test freezes, since they appeared to occur when somehow the asset server didn't pick up on the presence of a request in the asset
quque
2009-04-14 18:49:45 +00:00
diva
017faf0eff
Fix for minor bug introduced yesterday, HG only. Can't lookup the profile when we're looking up the profile...
2009-04-14 18:32:11 +00:00
Justin Clarke Casey
e1c449b492
* Change simple asset cache test to manually pump the asset server rather than relying on another thread
2009-04-14 17:44:10 +00:00
diva
2a49272b62
Changing the CAP seed to be the string representation of a full UUID, instead of a trunkated UUID.
2009-04-14 17:32:05 +00:00
Justin Clarke Casey
1894157dd3
* Explicitly start the asset server thread so that unit tests can run single rather than multi-threaded (which may be behind the occasional test freezes)
2009-04-14 17:15:09 +00:00
Justin Clarke Casey
ad2bd74057
* refactor: rename AssetCache.Initialize() to AssetCache.Reset() to avoid having Initialise() and Initialize() in the same class - very difficult to read.
2009-04-14 16:36:32 +00:00
Dr Scofield
762703852e
- adding Makefile.local to .gitignore
2009-04-14 12:17:34 +00:00
Jeff Ames
cad0aab793
Formatting cleanup.
2009-04-14 11:38:33 +00:00
Jeff Ames
6e19fb8593
Add copyright headers.
2009-04-14 10:56:24 +00:00
Jeff Ames
fa29cf5c50
Update svn properties.
2009-04-14 10:00:13 +00:00
Teravus Ovares
d34d5eb3f7
* Adding some organization of vehicle type stuff in the ODEPlugin.
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* Vehicles do NOT work. This is just organization and a bit of logical code to make doing vehicles easier
2009-04-14 09:03:18 +00:00
Melanie Thielker
a0417f5791
Thank you, Fly-Man, for a patch that adds the stub to handle the
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avatar interests update.
2009-04-14 03:44:27 +00:00
Melanie Thielker
285dfe3055
Add the RegionLoaded(Scene) API to the new region module interface to allow
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region modules to use another region module's interfaces and events in
a scene context
2009-04-14 03:22:02 +00:00
diva
6204f23230
This was needed for the prior commit.
2009-04-14 03:00:17 +00:00
diva
23c88c2f4d
Making OGS1UserServices friendly to subclassing.
2009-04-14 02:58:09 +00:00
diva
6bd89f7dad
Cleaning up old circuit upon client close.
2009-04-14 02:21:40 +00:00
Teravus Ovares
c2e75aecd1
* Commit a variety of fixes to bugs discovered while trying to fix the NaN singularity.
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* WebStatsModule doesn't crash on restart. GodsModule doesn't crash when there is no Dialog Module. LLUDPServer doesn't crash when the Operation was Aborted.
* ODEPlugin does 'Almost NaN' sanity checks.
* ODEPlugin sacrifices NaN avatars to the NaN black hole to appease it and keep it from sucking the rest of the world in.
2009-04-14 01:57:35 +00:00
Teravus Ovares
ab83af0341
* Set eol-style: native on J2KImage.cs
2009-04-13 23:06:29 +00:00
Sean Dague
04846bf919
don't build the snapshot builds, if you want experimental, you need to
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know how to use a compiler.
2009-04-13 22:54:59 +00:00
Sean Dague
cf18eae9f2
comment out ode tests for now, as I can't get these to run manually on
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the opensim box.
2009-04-13 22:29:26 +00:00
Homer Horwitz
6db21bbf97
- Moved TerrainModule to the new region-module system.
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- Fixed some locking issues. Either lock, or don't (if you don't have to). Only locking access half of the time won't work reliably.
- Had to adapt test helpers that use the "old" IRegionModule. TerrainModule isn't one anymore.
2009-04-13 21:23:33 +00:00
Homer Horwitz
b717f991ed
Remove m_moduleCommands. It wasn't used anywhere; probably a left-over from before ICommander times
2009-04-13 21:23:24 +00:00
Homer Horwitz
bcf31a76bb
Fix ordering of operations: First initialize everything, then add regions
2009-04-13 21:23:12 +00:00
Sean Dague
5ef6794165
make the asserts spit out messages about their test names
2009-04-13 21:04:50 +00:00
lbsa71
a7ed7665a6
* Changed all privates to m_ scheme
2009-04-13 20:05:12 +00:00
lbsa71
29355de6ee
* Some more experimental work on distributed assets. Nothing hotwired yet.
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* Introduced preprocess step in FetchAsset (Might revert this later)
* Some minor CCC
* Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1.
* Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
2009-04-13 20:04:18 +00:00
Teravus Ovares
bd7d00db33
* Remove null reference exception in the J2KDecoderModule's J2K repair routine for when the asset we're looking up isn't an image at all. (did someone set the texture on the side of a primitive to some other kind of asset with the script engine?)
2009-04-13 16:06:53 +00:00
Teravus Ovares
9371df52cb
*Bypass J2kDecoder when asset is null
2009-04-13 15:18:38 +00:00
Sean Dague
532ae6d925
if Data is null, shortcut to client.SendImageNotFound, as any other
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option at this point is going to give us a NullReferenceException
2009-04-13 15:08:06 +00:00
Sean Dague
15d39f33ca
scream out a bit warning if we failed to set default image
2009-04-13 14:52:29 +00:00
Sean Dague
b2e5f03942
catch for a null asset so we don't get an exception here, though this
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probably just makes the decoder break somewhere else.
2009-04-13 14:52:23 +00:00
Sean Dague
58fd013929
put J2KImage into it's own file, please no doubling up on classes in
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files
2009-04-13 14:52:14 +00:00
Melanie Thielker
cc86df4a3f
Thank you, dslake, for a patch that converts many of the linear searches
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in SceneGraph to fast dictionary lookups.
Includes a regression fix for attachments by myself.
Fixes Mantis #3312
2009-04-12 15:18:04 +00:00
Melanie Thielker
87ce5ea0eb
Actually do what I promised in the previous commit :/
2009-04-12 12:49:59 +00:00
Melanie Thielker
9d31cfafb2
Funnel stored (offline) IMs through the Scene EventManager to make sure
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they are processed by the modules rather than sent to the client
directly. Allows friends and group requests and responses to be saved, too
2009-04-12 12:44:41 +00:00
Melanie Thielker
2864c45678
Actually remove the script if it tries to remove itself.
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Fixes Mantis #2929
2009-04-12 12:03:07 +00:00
Melanie Thielker
f6f3737fe8
Fix a regression where animations would only be sent if the avatar has
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attachments. Convert base types to LSL types for event marshalling through
IScriptModule to avoid parameter errors.
2009-04-12 02:42:05 +00:00
Melanie Thielker
217b2d93ae
Adding a script event, changed(CHANGED_ANIMATION)
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This is sent to all root prims of all attachments of an avatar when the
animation state changes. llGetAnimation() can thenbe used to find the
new movement animation. This eliminates the need for fast timers in AOs
2009-04-11 16:51:27 +00:00
Adam Frisby
b8619386eb
* Minor MRM Cleanup
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* Interfaces now live in Interfaces subdirectory.
* Namespace does not yet reflect this change.
* Final namespace for MRMs will probably sit somewhere around OpenSim.Extend.MRM[?]
2009-04-11 10:21:04 +00:00
idb
988737b182
Correct Opensim.ini.example to reflect the default settings for clouds.
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Fixes Mantis #3421
Change the agent/avatar events subscriptions to just OnNewClient. The data only needs to be sent once and keeping track of log ins/movements is not required. This will also send cloud data to child agents so that they can see clouds above neighbouring regions not just regions that they have visited.
2009-04-11 10:18:20 +00:00
Teravus Ovares
2dca78b2bf
* BulletDotNETPlugin supports Axis lock (LLSetStatus) from the script engine now.
2009-04-11 03:04:08 +00:00
Teravus Ovares
827117f0b1
* Add catch-all error handlers back to scene.
2009-04-11 00:12:57 +00:00
Teravus Ovares
53026affb3
* Instead of referencing mesh stuff in the physics plugin.. change the IMesh Interface. (blame prebuild)
2009-04-11 00:11:54 +00:00
Teravus Ovares
daac8ad2db
* Tweak prebuild #2
2009-04-10 23:55:03 +00:00