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148 Commits

Author SHA1 Message Date
Justin Clark-Casey (justincc) e506341fdb Add missing IPNetwork.dll from outbound filter patch 2015-03-04 17:13:56 +00:00
Justin Clark-Casey (justincc) e69050519a Change version number to 0.7.6.3 2015-03-04 17:01:08 +00:00
Justin Clark-Casey (justincc) a5e6d36f98 Make private services forbid llHTTPRequest() calls by rejecting HTTP calls that have the X-SecondLife-Shard header 2015-03-04 17:00:49 +00:00
Justin Clark-Casey (justincc) 7995c3037a Add outbound URL filter to llHttpRequest() and osSetDynamicTextureURL*() script functions.
This is to address an issue where HTTP script functions could make calls to localhost and other endpoints inside the simulator's LAN.
By default, all private addresses are now blocked as per http://en.wikipedia.org/wiki/Reserved_IP_addresses
If you require exceptions to this, configure [Network] OutboundDisallowForUserScriptsExcept in OpenSim.ini
2015-03-04 17:00:41 +00:00
Justin Clark-Casey (justincc) 654a947e2b Change version to 0.7.6.2 and flavour to release 2014-11-11 17:39:24 +00:00
Justin Clark-Casey (justincc) 142edb2a89 Fix issue where llRemoteLoadScriptPin() would treat 0 (the default) as a valid set pin in a destination prim rather than the unset no pin state
Adds regression test for this case.
2014-11-11 17:27:30 +00:00
Justin Clark-Casey (justincc) 8000d0ec32 Change 0.7.6-post-fixes branch back to Post_Fixes flavour 2014-02-01 00:15:47 +00:00
Justin Clark-Casey (justincc) 40144fb0f6 Change 0.7.6.1 flavour to release 2014-01-31 20:28:09 +00:00
Justin Clark-Casey (justincc) 75777ddd57 Record whether login to home fails because no home set (UUID.Zero) or region not found. 2014-01-30 00:50:53 +00:00
Justin Clark-Casey (justincc) 6dd99837fd Add "show grid user" robust/standalone console command for debug purposes.
Shows all data on entries which match or start with a given ID.
This would usually be a UUID.
2014-01-30 00:28:49 +00:00
Justin Clark-Casey (justincc) 798c61c112 minor: remove long unused state queue from "show queues" console reports 2014-01-24 19:42:52 +00:00
Justin Clark-Casey (justincc) ed1a10d92f minor: correct the usage statement on the "show image queues" console command - should not have been "image queues show" 2014-01-24 19:42:48 +00:00
Justin Clark-Casey (justincc) d1f1642e1a Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) from the "show queues" console report to stop screwing up formatting.
"show pquques" already did this
2014-01-24 19:42:44 +00:00
Justin Clark-Casey (justincc) 87e725cd24 Merge branch '0.7.6-extended' into 0.7.6-post-fixes 2014-01-24 19:16:59 +00:00
Justin Clark-Casey (justincc) 3ee9a6c2ee Change version to 0.7.6.1-rc1 instead 2014-01-24 19:14:45 +00:00
Justin Clark-Casey (justincc) 972f5175a8 Change version to 0.7.6.1 and type to Release 2014-01-24 18:29:31 +00:00
Justin Clark-Casey (justincc) 04e6c68242 Properly dispose of drawing objects to reduce/stop memory leakage on generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults) 2014-01-24 00:20:41 +00:00
Justin Clark-Casey (justincc) 099975dec2 Add "generate map" console command to allow manual regeneration and storage of maptiles
Primarily for test purposes though could be useful if one prefers to manually update the map tile
2014-01-24 00:20:22 +00:00
Justin Clark-Casey (justincc) 27abe040bd Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points. 2014-01-20 19:37:50 +00:00
Justin Clark-Casey (justincc) d88c9756a7 Actually put IsChildAgent = true inside the lock, otherwise there is still a small window for race conditions on duplicate CompleteMovement calls 2014-01-17 00:11:52 +00:00
Justin Clark-Casey (justincc) bf86addf3d Prevent duplicate invocations or race dontision in SP.CompleteMovement()
This can happen under poor network conditions if a viewer repeats the message send
If this happens, physics actors can get orphaned, which unecessarily raises physics frame times
2014-01-17 00:11:48 +00:00
Justin Clark-Casey (justincc) 91d86301ef Merge branch '0.7.6-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.7.6-post-fixes 2014-01-15 00:28:58 +00:00
Justin Clark-Casey (justincc) b73b5a24c3 Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTexture() and TestRepeatSameDrawContainingImage() if localhost has a webserver set up.
Use 0.0.0.0 instead of localhost
2014-01-15 00:15:28 +00:00
Melanie 3ab559efa9 Dynamically adjust to the number of visual params sent. 2014-01-05 19:50:51 +00:00
BlueWall bece6fb8a3 Merge branch '0.7.6-post-fixes' of ssh://opensimulator.org/var/git/opensim into 0.7.6-post-fixes 2013-12-16 16:36:05 -05:00
BlueWall 017ae9132e Fix issue with editing notes for other avatars 2013-12-16 16:26:28 -05:00
BlueWall b699af87dc Populate user preferences with UserAccount email if it is present, else return an error indicating no email is on record for the user. 2013-12-16 16:25:14 -05:00
Justin Clark-Casey (justincc) c1ff245bf3 Wrap analysis of the particle system in the UUID Gatherer in a separate try/catch as sometimes it appears that this can be corrupt.
As per Oren's suggestion.
2013-12-14 02:35:07 +00:00
BlueWall 5745aa0f86 Backport profile fixes 2013-12-06 14:30:37 -05:00
Kevin Cozens b8a6fd3e64 Added support for attachments to group notices when using Flotsam groups. 2013-10-15 23:19:37 +01:00
Justin Clark-Casey (justincc) 3bd922f61b Change 0.7.6 release flavour to post fixes 2013-10-04 23:37:48 +01:00
Justin Clark-Casey (justincc) 9dae06b296 Update flavour to release 2013-10-04 20:45:02 +01:00
Justin Clark-Casey (justincc) ef10e10fd7 Add OnChatToNPC and OnInstantMessageToNPC messages to NPCAvatar to allow region modules to directly subscribe to chat and messages received by NPCs
Currently still requires INPC from NPCModule.GetNPC() to be cast to an NPCAvatar.
2013-10-04 20:43:02 +01:00
Justin Clark-Casey (justincc) 329235d3b7 Flip release version to RC1 2013-09-27 22:34:40 +01:00
Justin Clark-Casey (justincc) 1e48bf43a3 minor: Disable logging left active on regression test TestSameSimulatorIsolatedRegionsV2() 2013-09-27 22:34:24 +01:00
Justin Clark-Casey (justincc) 5a6ad028e3 refactor: Rename Scene.AddNewClient() to AddNewAgent() to make it obvious in the code that this is symmetric with CloseAgent() 2013-09-27 22:29:16 +01:00
Justin Clark-Casey (justincc) e6c0267def refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
Adds IScene.CloseAgent() to replace RemoveClient()
2013-09-27 22:29:10 +01:00
dahlia 753cc93af5 minor code formatting for the sake of consistency and readability 2013-09-27 00:36:13 +01:00
Justin Clark-Casey (justincc) d950cd7670 minor: Make OpenSimDefaults.ini consistent (spacing and tabs to spaces) 2013-09-27 00:18:39 +01:00
Justin Clark-Casey (justincc) ae3407c73e minor: Clean up tabbing and spacing issues in OpenSim.ini.example 2013-09-27 00:18:33 +01:00
Justin Clark-Casey (justincc) 19e2f44c25 minor: correct attachment spelling mistake in log message in HGEntityTransferModule.OnIncomingSceneObject() 2013-09-26 22:38:49 +01:00
Justin Clark-Casey (justincc) f0845c18d4 minor: Comment out windlight log message about sending scene data for now. 2013-09-26 20:11:27 +01:00
Justin Clark-Casey (justincc) b21c06de23 minor: Add scene name to baked textures in cache log message 2013-09-26 20:11:22 +01:00
Justin Clark-Casey (justincc) 643bc47451 minor: log MaxOutgoingTransferVersion at EntityTransferModule startup 2013-09-26 20:11:17 +01:00
Justin Clark-Casey (justincc) 7d6072b825 minor: correct spelling of Initialized in LSC connector version message 2013-09-26 20:11:12 +01:00
Justin Clark-Casey (justincc) 6013c15b6e Move adding UUID.Zero -> Unknown User binding to UMM.Init() so that it's also called by HGUserManagementModule 2013-09-26 20:11:09 +01:00
Justin Clark-Casey (justincc) 0114c8bd15 Reinsert client.SceneAgent checks into LLUDPServer.HandleCompleteMovementIntoRegion() to fix race condition regression in commit 7dbc93c (Wed Sep 18 21:41:51 2013 +0100)
This check is necessary to close a race condition where the CompleteAgentMovement processing could proceed when the UseCircuitCode thread had added the client to the client manager but before the ScenePresence had registered to process the CompleteAgentMovement message.
This is most probably why the message appeared to get lost on a proportion of entity transfers.
A better long term solution may be to set the IClientAPI.SceneAgent property before the client is added to the manager.
2013-09-26 20:11:05 +01:00
Justin Clark-Casey (justincc) 7eb5680c38 Reinsert 200ms sleep accidentally removed in commit 7dbc93c (Wed Sep 18 21:41:51 2013 +0100) 2013-09-26 20:11:00 +01:00
Justin Clark-Casey (justincc) 516ab5d8c6 Instead of swallowing any socket begin/end receive exceptions, log them for debugging purposes.
This may reveal why on some teleports with current code, the UseCircuitCode message gets through but CompleteMovement disappears into the ether.
2013-09-26 20:10:56 +01:00
Justin Clark-Casey (justincc) 2b392a09b1 minor: Recomment out log message uncommented in previous cbdfe969 2013-09-26 20:09:48 +01:00
Oren Hurvitz 5be6954e5d When giving items between avatars in different simulators, only add the item to the receiving avatar's inventory once.
When a user gives an item, the user's client sends an InventoryOffered IM message to its simulator. This adds the item to the receiver's inventory. If the receiver isn't in the same simulator then XMLRPC is used to forward the IM to the correct simulator. The bug was that the receiving simulator handled the message by calling OnInstantMessage() again, which added a second copy of the item to the inventory. Instead, the receiving simulator should only notify the avatar that the item was offered.
2013-09-26 20:09:43 +01:00
Justin Clark-Casey (justincc) 7cb673e5dc minor: Add prefix to log message in LureModule 2013-09-26 20:09:38 +01:00
Justin Clark-Casey (justincc) e4dd069a95 minor: Correct minor spelling mistake Reseting -> Resetting in HG Map module log message 2013-09-26 20:09:34 +01:00
Justin Clark-Casey (justincc) afa9847288 Make UUID.Zero resolve to "Unknown User" in user cache.
This is to avoid massive numbers of 'no user found' logs when user IDs are missing for some reason.
UUID.Zero should not be used for any user ID.
2013-09-26 20:09:30 +01:00
Justin Clark-Casey (justincc) 111d1ba826 Lock around read/write of ScenePresence.m_originRegionID to make sure that all threads are seeing the latest value and not a cached one.
There is a possibilty that some V2 teleport failures are due to the viewer triggered CompleteMovement thread not seeing the change of m_originRegionID by the UpdateAgent thread.
2013-09-26 20:09:25 +01:00
Justin Clark-Casey (justincc) 914a92335a Change some message log levels in Scene.IncomingUpdateChildAgent() for debugging purposes 2013-09-26 20:09:21 +01:00
Robert Adams 2c856f2a60 BulletSim: reduce avatar walking stopped threshold.
Add parameter for setting the walking stopped threshold.

This fixes the slight jump when an avatar stops walking.
2013-09-26 20:09:16 +01:00
Robert Adams 3ba1d5259a BulletSim: zero velocity when avatar not moving.
This fixes a movement jitter that happens when an avatar is standing on a
tilted surface.
2013-09-26 20:09:12 +01:00
Justin Clark-Casey (justincc) 0bb8415a69 Make new regions PG by default instead of Mature.
This makes scripted object sounds and a few other things play by default instead of having to switch the viewer to adult
This reduces the support burden
2013-09-26 20:09:07 +01:00
Oren Hurvitz 24ab021ea1 UUID Gatherer: find assets used in Light Projection, Particle Systems, and Collision Sounds. 2013-09-26 20:09:03 +01:00
Justin Clark-Casey (justincc) 882ba74140 For debug purposes, allow simulators to force use of earlier SIMULATION/0.1 teleport protocol even if SIMULATION/0.2 is available.
This is specified in the MaxOutgoingTransferVersion attribute of [EntityTransfer] in OpenSim.ini, see OpenSimDefaults.ini for more details.
Default remains "SIMULATION/0.2"
Primarily for http://opensimulator.org/mantis/view.php?id=6755
2013-09-26 20:08:49 +01:00
Justin Clark-Casey (justincc) b675e41d01 minor: Make log message at top of ScenePresence.CompleteMovement info level and comment out later log message in ScenePresence.MakeRootAgent()
Need an info message since this is currently important in detecting teleport issue when not at debug log level.
CompleteMovement message occurs before MakeRootAgent() one did
2013-09-26 20:07:30 +01:00
Justin Clark-Casey (justincc) c01dea0f6a minor: Make SP.MakeRootAgent() private - no external code has any business calling this method 2013-09-26 20:07:15 +01:00
Justin Clark-Casey (justincc) ff08f56937 minor: Stop debug logging whenever an npc is moved, other npc log related formatting cleanups 2013-09-26 20:07:07 +01:00
Justin Clark-Casey (justincc) 5dabecf95d Revert "Also check user authorization if looking to upgrade from a child to a root agent."
This reverts commit c7ded0618c.
This proves not to be necessary - the necessary checks are already being done via QueryAccess() before cross or teleport
2013-09-26 20:07:02 +01:00
Justin Clark-Casey (justincc) 689f79fead Create regression TestCrossOnSameSimulatorNoRootDestPerm() to check that avatars are not allowed to cross into a neighbour where they are not authorized, even if a child agent was allowed. 2013-09-26 20:06:57 +01:00
Justin Clark-Casey (justincc) ac2b1497c0 minor: Make config-include .ini files more consistent
Chiefly tabs to spaces.
No actual setting changes
2013-09-26 20:06:51 +01:00
Justin Clark-Casey (justincc) de4d568923 Add [SimulationService] section to GridHypergrid.ini and StandaloneHypergrid.ini
This was already in Grid.ini and Standalone.ini
Default settings are same as previously, just introduce a debug ConnectorProtocolVersion parameter
2013-09-26 20:06:47 +01:00
Justin Clark-Casey (justincc) 12a191409e minor: correct method name in comment 2013-09-26 20:06:42 +01:00
Justin Clark-Casey (justincc) d1d4dd547a refactor: rename *ChildAgentDataUpdate() methods to *UpdateChildAgent()
verb-noun is consistent with other similar methods
2013-09-26 20:06:38 +01:00
Justin Clark-Casey (justincc) 1a55309ea7 minor: Make log message when Scene.IncomingChildAgentDateUpdate() more explicit that there is a problem if it still finds the agent to be a child if the sender wanted to wait till it became root
Add some comments about the mssage sequence, though much more data is at
http://opensimulator.org/wiki/Teleports
2013-09-26 20:06:32 +01:00
Justin Clark-Casey (justincc) ee58e3a5a1 Double the time spent waiting for a UseCircuitCode packet in LLUDPServer.HandleCompleteMovementIntoRegion()
This is to deal with one aspect of http://opensimulator.org/mantis/view.php?id=6755
With the V2 teleport arrangements, viewers appear to send the single UseCircuitCode and CompleteAgentMovement packets immediately after each other
Possibly, on occasion a poor network might drop the initial UseCircuitCode packet and by the time it retries, the CompleteAgementMovement has timed out and the teleport fails.
There's no apparant harm in doubling the wait time (most times only one wait will be performed) so trying this.
2013-09-26 20:06:28 +01:00
Justin Clark-Casey (justincc) 6c2462e410 Change logging to provide more information on LLUDPServer.HandleCompleteMovementIntoRegion()
Add more information on which endpoint sent the packet when we have to wait and if we end up dropping the packet
Only check if the client is active - other checks are redundant since they can only failed if IsActve = false
2013-09-26 20:06:22 +01:00
Justin Clark-Casey (justincc) b1d43d46bf Reinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be generating too many repeating user requests from other sources.
Leaves in the dropping of the client GUN8 (now 9) uuid binding message, since this was the much more common case from the viewer-side and this can only affect viewers.
2013-09-20 21:39:30 +01:00
Justin Clark-Casey (justincc) ccf52d3d9d Comment out warning about no grid user found in UMM.TryGetUserNamesFromServices() for now 2013-09-20 21:39:26 +01:00
Justin Clark-Casey (justincc) 7a14221754 Fix issue in recent 3f0fa9f7 where the code start adding unknown user cache entries with no name 2013-09-20 21:39:20 +01:00
Justin Clark-Casey (justincc) d5a3139b05 Reinsert comments about possible race conditions when sending bulk inventory updates on non-flag clothing editing 2013-09-20 21:39:17 +01:00
Justin Clark-Casey (justincc) 6f5fd067a5 Fix bug where using PRIM_LINK_TARGET with only two remaining list items (e.g. link number then PRIM_ROTATION) would not return the parameter
Extended regression test for this case
2013-09-20 21:39:10 +01:00
Justin Clark-Casey (justincc) 9fcf1de0fa Make llGetLinkPrimitiveParams() abort and return existing list of params when it encounters an invalid link number, rather than throwing an exception
Addresses http://opensimulator.org/mantis/view.php?id=6768
Thanks to talun for the patch on that commit - in the end I took a different approach that also deals with invalid PRIM_LINK_TARGET
However, not yet generating the same warning on invalid PRIM_LINK_TARGET as seen on LL grid
This commit also adds regression tests for some cases of llGetLinkPrimitiveParams()
2013-09-20 21:39:07 +01:00
Justin Clark-Casey (justincc) 86c39d618e To avoid viewers (particularly on the Hypergrid) from permanently caching a UUID -> "Unknown User" binding, drop the binding request rather than replying with "Unknown User"
By not binding UUID -> "Unknown User", we leave open the possibility that the binding may be correctly resolved at a later time, which can still happen in some Hypergrid situations.
Observed behaviour of LL viewer 3.3.4 is that a dropped bind request is not retried until the next session.
2013-09-20 21:39:01 +01:00
Justin Clark-Casey (justincc) 068f22a52c minor: replace spaces with tabs for see_into_region setting 2013-09-20 21:38:55 +01:00
Talun 726b7dce61 6762: llList2Key fails to convert a string in a list to a key
llGetPrimitiveParams changed to return the sculpty key as an LSL_String so
that type checking in llList2Key will work
2013-09-20 21:38:49 +01:00
Robert Adams d260e398f5 BulletSim: update DLLs and SOs to disable Bullet's internal profiling.
This was accidentily left on. This version should make performance better
and fix the memory leak.
2013-09-20 21:38:45 +01:00
BlueWall 560ea54c98 Allow setting the EntityTransfer-max_distance to 0 to override distance checks. This is to facilitate current viewer work fixing the distance limitations for teleporting. 2013-09-20 21:37:56 +01:00
Robert Adams 10152815ac BulletSim: remove collision cache clearing logic for physical objects.
This fixes constraints from getting messed up when properties change.
2013-09-20 21:04:18 +01:00
Mic Bowman 1217785155 Change handling of the FetchInventoryDescendents2 capability configuration to allow
for external handlers.
2013-09-20 21:04:10 +01:00
Robert Adams 712bee7206 BulletSim: update DLLs and SOs with ClearCollisionCache inteface calls
and constraint debugging messages.
2013-09-20 21:04:07 +01:00
Robert Adams 568ff6fddc BulletSim: add ClearCollisionProxyCache function to API.
Add proxy cache clearing when some properties are changed. This fixes
a problem where objects would stop colliding of they were moved
with setPosition mulitple times.
2013-09-20 21:04:03 +01:00
Robert Adams b6568c7e22 BulletSim: update DLLs and SOs for spring parameters and constraint
debugging dump code.
2013-09-20 21:03:54 +01:00
Robert Adams 4179d8f651 BulletSim: add LSL function and plumbing for setting a spring
equilibrium point in the physics engine constraint.
2013-09-20 21:03:50 +01:00
Robert Adams bde8ac6a5c BulletSim: add extended physics LSL constants for axis specification.
Add specific error warnings for mis-matched parameter types in extended
   physics functions.
2013-09-20 21:03:47 +01:00
Robert Adams 9d04c6a828 BulletSim: ability to specify groups of axis to modify in constraint parameters that control multiple axis. Add useLinearReferenceFrameA constraint parameter. 2013-09-20 21:03:42 +01:00
Robert Adams 7a9eb26b00 BulletSim: add axis parameter for specifying enable, damping, and stiffness for spring constraints. Renumber parameter ops since I can as no one is using them yet. 2013-09-20 21:03:34 +01:00
Robert Adams 2e32b2aacb BulletSim: implementation of setting spring specific physical parameters. Add setting of linkset type to physChangeLinkParams. Lots of detail logging for setting of linkset constraint parameters. 2013-09-20 21:03:31 +01:00
Robert Adams 6ade1c6c76 BulletSim: add requestor's ID to post taint detail log message. 2013-09-20 21:03:28 +01:00
Robert Adams 0e4a06edf9 BulletSim: remove chatty debug message from previous commit. 2013-09-20 21:03:25 +01:00
Robert Adams d3efb6a7f7 BulletSim: add position and rotation update for child prim physics update events. Normally, physics engines do not return updates for child prims so, under normal operation, this code should never execute. Will only be used when using flexible linkset linkages. 2013-09-20 21:03:21 +01:00
Robert Adams 70438ff6ab BulletSim: pass both root and child BSPhysObjects to Extension function. Update routines to use the new parameters list from above change. 2013-09-20 21:03:18 +01:00
Robert Adams 1b021e0eaa BulletSim: add ID parameter to TaintedObject calls so logging will include LocalID of object which created the taint. 2013-09-20 21:03:14 +01:00
Robert Adams 21a046e622 BulletSim: Extension parameters passed through the classes made to pass just and array of objects rather than a mixture of parameters and array. Makes understanding and parsing what is being passed much easier. 2013-09-20 21:03:10 +01:00
Robert Adams 1f740926a2 BulletSim: adjust avatar capsule height calculation to be closer to defined SL heights. Correct BSParam avatar height defaults to be what's in OpenSimDefaults.ini. 2013-09-20 21:03:06 +01:00
Robert Adams fd3e267ec6 BulletSim: add extended physics function physGetLinkType(linkNum). Add implementation of physChangeLinkParams() in BSLinksetConstraint. 2013-09-20 21:02:50 +01:00
Robert Adams 73a62788a5 BulletSim: update DLLs and SOs with Bullet svn version 2644 (no major fixes) and with BulletSim implementing more of the constraint types and parameter settings. 2013-09-20 21:02:43 +01:00
Robert Adams 1076f56373 BulletSim: change ExtendedPhysics constants to 'const' so they can be used as case variables in switch statements. 2013-09-20 21:02:39 +01:00
Robert Adams 0dd47d88de BulletSim: add physChangeLinkParams to set individual parameters on link constraints. Not fully functional. Remove double definition of ExtendedPhysics parameters by having BulletSim reference the optional module (addition to prebuild.xml and usings). 2013-09-20 21:02:34 +01:00
Robert Adams 34ae7afe1a BulletSim: update C++ HACD parameters to values that handle enclosed hollow spaces better. This shouldn't affect many since this HACD routine is off by default. 2013-09-20 21:02:24 +01:00
Robert Adams 826f8ce791 BulletSim: add physChangeLinkSpring to change linkset link to be a spring constraint. Add implementation to create spring constraint. Send up property updates for linkset children at the end of flexible linkset links. The simulator probably doesn't do the right thing yet. 2013-09-20 21:02:20 +01:00
Robert Adams 05ff4379f0 BulletSim: Linkset.Refresh() calls internal ScheduleRebuild() to recreate the linkset physics at next PostTaint time. Replace the existing calls to ScheduleRebuild to be calls to Refresh(). This allows external routines to make changes to parameters and then cause the linkset to rebuild. 2013-09-20 21:02:16 +01:00
Robert Adams 3ffad76b0d BulletSim: initial implementation of physChangeLinkFixed that resets a linkset's link back to a fixed, non-moving connection. 2013-09-20 21:02:12 +01:00
Robert Adams 1a8a6b95e5 BulletSim: move linkset extension operations into BSPrimLinkable where they should be. 2013-09-20 21:02:07 +01:00
Robert Adams 785171109e BulletSim: add unmanaged and XNA functions for hinge, slider and spring constraints. 2013-09-20 21:01:58 +01:00
Robert Adams 87aedc44a0 BulletSim: complete linkage of spring constraint into linkset constraint. 2013-09-20 21:01:53 +01:00
Robert Adams ee86b460cb BulletSim: add spring constraint to linkset constraint types. 2013-09-20 21:01:49 +01:00
Robert Adams 0acde92af9 BulletSim: add API and calls for spring constraint parameters. 2013-09-20 21:01:44 +01:00
Robert Adams 719380380a BulletSim: fixes for change linkset implementation of physical linksets. 2013-09-20 21:01:24 +01:00
Robert Adams a9dcdae6a2 Change collision logic in SceneObjectPart so land_collision will happen.
The previous logic would generate land_collision_start and land_collision_end
but would not generate the land_collision itself.
2013-09-20 21:01:11 +01:00
Diva Canto e2b7d941b6 Restore group membership check for HG users in QueryAccess. 2013-09-05 07:48:10 -07:00
Justin Clark-Casey (justincc) aa4479c4bc minor: add doc about DefaultHGRegion and some of the other GridService region settings (though not all as of yet) 2013-09-05 00:42:11 +01:00
Justin Clark-Casey (justincc) 8568503921 Stop "show client stats" from throwing an exception if somehow Scene.m_clientManager still retains a reference to a dead client.
Instead, "show client stats" now prints "Off!" so that exception is not thrown and we know which entries in ClientManager are in this state.
There's a race condition which could trigger this, but the window is extremely short and exceptions would not be thrown consistently (which is the behaviour observed).
It should otherwise be impossible for this condition to occur, so there may be a weakness in client manager IClientAPI removal.
2013-09-04 23:55:05 +01:00
Justin Clark-Casey (justincc) 6f1ff47fee In pCampbot PhysicsBehaviour.Close(), only cancel jumping if bot is connected 2013-09-04 00:48:23 +01:00
Justin Clark-Casey (justincc) 514c58bc96 Make pCampbot "add behaviour" and "remove behaviour" console commands work for all bots if no bot number is given 2013-09-04 00:48:19 +01:00
Justin Clark-Casey (justincc) cfdb2700bc Consistently give responsibility for thread sleeping to behaviours rather than controlling from the main action loop
This is to avoid excessive and inconsistent delays between behaviours that currently need to embed sleeps in other actions (e.g. physics) and other behaviours.
Might need a more sophisticated approach in the long term.
2013-09-04 00:48:16 +01:00
Justin Clark-Casey (justincc) cfef2b19bb Add Close() method to IBehaviour to allow behaviours to cleanup when removed or bot it disconnected.
In this case, it is used to turn off jump when physics testing behaviour is removed.
2013-09-04 00:48:10 +01:00
Justin Clark-Casey (justincc) 2a7b4c9db9 Add pCampbot "remove behaviour" console command for removing bot behaviours during operation.
Doesn't currently work very well as stopping physics, for instance, can leave bot travelling in old direction
2013-09-04 00:48:06 +01:00
Justin Clark-Casey (justincc) 7284cb76b6 Add ability to adjust pCampbot bot behaviours whilst running with "add behaviour <behaviour-name> <bot-number>" console commad 2013-09-04 00:47:59 +01:00
Justin Clark-Casey (justincc) a4f7eb5b4d And fix break in "show bot" from commit 9c65207 2013-09-04 00:47:55 +01:00
Justin Clark-Casey (justincc) 1e64549acf Fix build break from last commit 9c65207. Mono 2.4 lacks string.join(string, List<string>), or some auto casting is missing 2013-09-04 00:47:51 +01:00
Justin Clark-Casey (justincc) 6570f5dcfe Show behaviours of pCampbot bots in "show bots" and "show bot" console commands 2013-09-04 00:47:34 +01:00
Justin Clark-Casey (justincc) 90907bf4fd minor simplification of some unix date functions in Util. No functional change. 2013-09-04 00:47:26 +01:00
Justin Clark-Casey (justincc) dbbc260d1a Fix logic errors in "show grid users online" console command which didn't actually filter out users shown continuously online for more than 5 days
Remove confusion in command output.
2013-09-04 00:47:22 +01:00
Justin Clark-Casey (justincc) 49228f9855 Add experimental "show grid users online" console command to show grid users online from a standalone/robust instance.
This is not guaranteed to be accurate since users may be left "online" in certain situations.
For example, if a simulator crashes and they never login/logout again.
To counter this somewhat, only users continuously online for less than 5 days are shown.
2013-09-04 00:47:13 +01:00
Justin Clark-Casey (justincc) 8b7bcc8346 Allow one to specify a DefaultHGRegion flag in [GridService] in order to allow different default regions for HG and direct grid logins.
This requires a new GridService.GetDefaultHypergridRegions() so ROBUST services require updating but not simulators.
This method still returns regions flagged with just DefaultRegion after any DefaultHGRegions, so if no DefaultHGRegions are specified
then existing configured defaults will still work.
Immediate use is for conference where we need to be able to specify different defaults
However, this is also generally useful to send experienced HG users to one default location and local users whose specified region fails (e.g. no "home" or "last") to another.
2013-09-04 00:46:26 +01:00
Justin Clark-Casey (justincc) 3f8a99937e Fix exception thrown after a region has been restarted through scheduling.
This exception was very likely harmless since it occurred after the restart had taken place, but still misleading.
Thanks to SCGreyWolf for the code change suggestion in http://opensimulator.org/mantis/view.php?id=6747, though I did this in a slightly different way.
2013-09-04 00:45:32 +01:00
Diva Canto b92128b715 Whitespace fubar. 2013-09-04 00:45:10 +01:00
Robert Adams 6eb1436c55 Fix a printing of exception error in InventoryArchiveModule that only
printed the error message and not the call stack.
2013-09-04 00:45:06 +01:00
Justin Clark-Casey (justincc) 41b33b6f0f Rename pCampbot.ini -> pCampBot.ini (and example file) to be consistent with other capitalizations of pCampBot 2013-09-04 00:45:00 +01:00
Justin Clark-Casey (justincc) e05d11faa5 minor: shortern warning messages in EntityTransferModule when UpdateAgent() fails 2013-09-04 00:44:52 +01:00
Justin Clark-Casey (justincc) 803fa36b68 Make pCampbot "show bot" command take the bot number instead of the full bot name
Shorter and can do this because bot names are uniform
2013-09-04 00:44:47 +01:00
Justin Clark-Casey (justincc) 902c1f0009 remove redundant return at end of HandleDeregisterRegion() 2013-09-04 00:43:53 +01:00
Justin Clark-Casey (justincc) b21f261008 Make it possible for the "deregister region id" command to accept more than one id 2013-09-04 00:43:48 +01:00
Justin Clark-Casey (justincc) ab1c63b20c Remove old and unused ScenePresence.RestoreInCurrentScene() 2013-09-04 00:43:40 +01:00
Justin Clark-Casey (justincc) 5c35aa560e Refactor: merge SceneGraph.AddScenePresence() into CreateAndAddChildScenePresence() since the former was only ever called from the latter
This allows us to remove dead code relating to adding root agents directly to the scenegraph, which never happens.
2013-09-04 00:43:35 +01:00
Justin Clark-Casey (justincc) 63be8e3596 minor: Correct typo on "debug stats record start" message 2013-09-04 00:42:58 +01:00
Justin Clark-Casey (justincc) 62b12783df Fix bug where users teleporting to non-neighbour regions could continue to hear chat from their source region for some time after teleport completion.
This occurs on v2 teleport since the source region now waits 15 secs before closing the old child agent, which could still receive chat.
This commit introduces a ScenePresenceState.PreClose which is set before the wait, so that ChatModule can check for ScenePresenceState.Running.
This was theoretically also an issue on v1 teleport but since the pause before close was only 2 secs there, it was not noticed.
2013-09-02 19:21:53 +01:00
Justin Clark-Casey (justincc) 935888d6da Comment out warning about agent updating without valid session ID for now.
This causes extreme console spam if a simulator running latest master and one running 0.7.5 have adjacent regions occupied by avatars.
2013-09-02 17:47:04 +01:00
Justin Clark-Casey (justincc) 2e7f7c41a7 Also check user authorization if looking to upgrade from a child to a root agent.
Relevant if a child agent has been allowed into the region which should not be upgraded to a root agent.
2013-08-27 00:35:33 +01:00
Diva Canto ed0ffae151 Potential fix for access control bug on login introduced with SeeIntoRegion commit. 2013-08-26 20:28:52 +01:00
Justin Clark-Casey (justincc) ea5bab5107 For a Hypergrid user, delay estate access checks until NewUserConnection() so that they work.
This is necessary because the hypergrid groups checks (as referenced by estates) require an agent circuit to be present to construct the hypergrid ID.
However, this is not around until Scene.NewUserConnection(), as called by CreateAgent() in EntityTransferModule.
Therefore, if we're dealing with a hypergrid user, delay the check until NewUserConnection()/CreateAgent()
The entity transfer impact should be minimal since CreateAgent() is the next significant call after NewUserConnection()
However, to preserve the accuracy of query access we will only relax the check for HG users.
2013-08-26 20:04:07 +01:00
1736 changed files with 187499 additions and 294848 deletions

21
.gitignore vendored
View File

@ -1,6 +1,5 @@
.project
.settings
.gitignore
*.csproj
*.csproj.user
*.build
@ -11,13 +10,6 @@
*.pidb
*.dll.build
*.dll
*.log
# Ignore .user and .suo files as these are user preference specific
# http://stackoverflow.com/questions/72298/should-i-add-the-visual-studio-suo-and-user-files-to-source-control
*.suo
*.user
*.VisualState.xml
*/*/obj
*/*/*/obj
@ -31,8 +23,6 @@
*/*/*/*/*/bin
*/*/*/*/*/*/bin
*/*/*/*/*/*/*/bin
.vs/
addon-modules/
bin/Debug/*.dll
bin/*.dll.mdb
bin/*.db
@ -58,7 +48,6 @@ bin/Regions/*
bin/UserAssets
bin/assetcache
bin/maptiles
bin/bakes
bin/estate_settings.xml
bin/config-include/CenomeCache.ini
bin/config-include/FlotsamCache.ini
@ -71,17 +60,12 @@ bin/OpenSim.Grid.InventoryServer.log
bin/OpenSim.Grid.MessagingServer.log
bin/OpenSim.Grid.UserServer.log
bin/OpenSim.log
bin/OpenSimStats.log
bin/Robust.log
bin/RobustStats.log
bin/OpenSimConsoleHistory.txt
bin/RobustConsoleHistory.txt
bin/*.Tests.log
bin/*.manifest
bin/crashes/
Examples/*.dll
OpenSim.build
OpenSim.sln
OpenSim.suo
OpenSim.userprefs
Prebuild/Prebuild.build
Prebuild/Prebuild.sln
@ -94,6 +78,7 @@ TAGS
Makefile.local
bin/.version
compile.bat
addon-modules
OpenSim/Data/Tests/test-results/
OpenSim/Framework/Serialization/Tests/test-results/
OpenSim/Framework/Servers/Tests/test-results/
@ -112,5 +97,3 @@ OpenSim/Tests/test-results/
test-results/
doc/html
doc/doxygen.error.log
*.patch

View File

@ -113,12 +113,10 @@
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
<!--
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.optionalmodules.tests">
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
-->
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.region.framework.tests">
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
@ -145,12 +143,7 @@
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
<exec program="${nunitcmd}" failonerror="true" resultproperty="testresult.opensim.tests.permissions">
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
<delete dir="%temp%"/>
<delete dir="%temp%"/>
</target>
<target name="test-stress" depends="build, find-nunit">
@ -233,12 +226,10 @@
<arg value="-xml=test-results/OpenSim.Region.CoreModules.Tests.dll-Results.xml" />
</exec>
<!--
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.optionalmodules.tests">
<arg value="./bin/OpenSim.Region.OptionalModules.Tests.dll" />
<arg value="-xml=test-results/OpenSim.Region.OptionalModules.Tests.dll-Results.xml" />
</exec>
-->
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.region.framework.tests">
<arg value="./bin/OpenSim.Region.Framework.Tests.dll" />
@ -265,23 +256,17 @@
<arg value="-xml=test-results/OpenSim.Services.InventoryService.Tests.dll-Results.xml" />
</exec>
<exec program="${nunitcmd}" failonerror="false" resultproperty="testresult.opensim.tests.permissions">
<arg value="./bin/OpenSim.Tests.Permissions.dll" />
<arg value="-xml=test-results/OpenSim.Tests.Permissions.dll-Results.xml" />
</exec>
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.framework.servers.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.clientstack.lindenudp.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.scriptengine.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.coremodules.tests)==0}" />
<!-- <fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" /> -->
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.optionalmodules.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.region.framework.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.data.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.capabilities.handlers.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.services.inventoryservice.tests)==0}" />
<fail message="Failures reported in unit tests." unless="${int::parse(testresult.opensim.tests.permissions)==0}" />
</target>
<target name="doxygen">

View File

@ -1,35 +1,34 @@
# Building on Windows
Steps:
* runprebuild.bat
* Load OpenSim.sln into Visual Studio .NET and build the solution.
* chdir bin
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
* run OpenSim.exe
# Building on Linux / Mac
# Building on Linux
Prereqs:
* Mono > 5.0
* On some Linux distributions you may need to install additional packages.
* msbuild or xbuild if still supported by the mono version
* See http://opensimulator.org/wiki/Dependencies for more information.
* Mono >= 2.4.3
* Nant >= 0.85
* On some Linux distributions you may need to install additional packages.
See http://opensimulator.org/wiki/Dependencies for more information.
* May also use xbuild (included in mono distributions)
* May use Monodevelop, a cross-platform IDE
From the distribution type:
* ./runprebuild.sh
* type msbuild or xbuild
* nant (or xbuild)
* cd bin
* copy OpenSim.ini.example to OpenSim.ini and other appropriate files in bin/config-include
* review and change those ini files according to your needs
* windows: execute opensim.exe or opensim32.exe for small regions
* linux: run ./opensim.sh
* msbuild (xbuild) option switches
* clean: msbuild /target:clean
* debug: (default) msbuild /property:Configuration=Debug
* release: msbuild /property:Configuration=Release
* run mono OpenSim.exe
# Using Monodevelop
From the distribution type:
* ./runprebuild.sh
* type monodevelop OpenSim.sln
# References

View File

@ -1,22 +1,39 @@
The following people have contributed to OpenSim (Thank you for your effort!)
<<<>>>>The following people have contributed to OpenSim (Thank you
for your effort!)
= Current OpenSim Developers (in very rough order of appearance) =
These folks represent the current core team for OpenSim, and are the
people that make the day to day of OpenSim happen.
* justincc (OSVW Consulting, justincc.org)
* chi11ken (Genkii)
* dahlia
* Melanie Thielker
* Diva (Crista Lopes, University of California, Irvine)
* Robert Adams (MisterBlue)
* Kevin Cozens
* Leal Duarte (Ubit Umarov)
* Dan Lake (Intel)
* Marck
* Mic Bowman (Intel)
* BlueWall (James Hughes)
* Nebadon Izumi (Michael Cerquoni, OSgrid)
* Snoopy Pfeffer
* Robert Adams (Intel)
= Core Developers Following the White Rabbit =
Core developers who have temporarily (we hope) gone chasing the white rabbit.
They are in all similar to the active core developers, except that they haven't
been that active lately, so their voting rights are awaiting their come back.
* Nebadon Izumi (Michael Cerquoni, OSgrid)
* Alicia Raven
* MW (Tribal Media AB)
* Adam Frisby (DeepThink Pty Ltd)
* lbsa71 (Tribal Media AB)
* Teravus (w3z)
* Ckrinke (Charles Krinke)
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
* mikem (3Di)
* Homer_Horwitz
* nlin (3Di)
* Arthur Rodrigo S Valadares (IBM)
* John Hurliman
= Past Open Sim Developers =
These folks are alumns of the OpenSim core group, but are now
@ -38,86 +55,50 @@ where we are today.
* adjohn (Genkii)
* idb (Ian Brown)
* Johan Berntsson (3Di)
* MW (Tribal Media AB)
* Adam Frisby (DeepThink Pty Ltd)
* lbsa71 (Tribal Media AB)
* Ckrinke (Charles Krinke)
* Dr Scofield aka Dirk Husemann (IBM Research - Zurich)
* mikem (3Di)
* Homer_Horwitz
* nlin (3Di)
* John Hurliman
* chi11ken (Genkii)
* dahlia
* justincc (OSVW Consulting, justincc.org)
* Arthur Rodrigo S Valadares (IBM)
* BlueWall (James Hughes)
* Dan Lake
* Marck
* Mic Bowman
* Oren Hurvitz (Kitely)
* Snoopy Pfeffer
* Teravus (w3z)
= Additional OpenSim Contributors =
These folks have contributed code patches or content to OpenSimulator to help make it
what it is today.
* A_Biondi
* aduffy70
* Ai Austin
* A_Biondi
* alex_carnell
* Alan Webb (IBM)
* Aleric
* Allen Kerensky
* BigFootAg
* Bill Blight
* BlueWall Slade
* bobshaffer2
* brianw/Sir_Ahzz
* CharlieO
* ChrisDown
* Chris Yeoh (IBM)
* cinderblocks
* controlbreak
* coyled
* ctrlaltdavid (David Rowe)
* Daedius
* daTwitch
* Dev Random
* devalnor-#708
* dmiles (Daxtron Labs)
* Dong Jun Lan (IBM)
* DoranZemlja
* Drake Arconis
* dr0b3rts
* dslake
* eeyore
* dslake (Intel)
* FredoChaplin
* FreakyTech
* Garmin Kawaguichi
* Gavin Hird
* Gerhard
* Godfrey
* Greg C.
* Grumly57
* GuduleLapointe
* Ewe Loon
* Fernando Oliveira
* Fly-Man
* Flyte Xevious
* Freaky Tech
* Garmin Kawaguichi
* Geir Noklebye
* Glenn Martin (MOSES)
* Gryc Ueusp
* H-H-H (ginge264)
* Hiro Lecker
* Iain Oliver
* Imaze Rhiano
* Intimidated
* Jak Daniels
* Jeff Kelly
* Jeremy Bongio (IBM)
* jhurliman
* John R Sohn (XenReborn)
@ -125,36 +106,25 @@ what it is today.
* Jon Cundill
* Junta Kohime
* Kayne
* Kevin Cozens
* kinoc (Daxtron Labs)
* Kira
* Kitto Flora
* KittyLiu
* Kurt Taylor (IBM)
* Lani Global
* lickx
* lillith_xue
* lkalif
* LuciusSirnah
* lulurun
* M.Igarashi
* Magnuz Binder
* maimedleech
* Mana Janus
* Mandarinka Tasty
* MarcelEdward
* Matt Lehmann
* mewtwo0641
* Mic Bowman
* Michelle Argus
* Michael Cortez (The Flotsam Project, http://osflotsam.org/)
* Michael Heilmann (MOSES)
* Micheil Merlin
* Mike Osias (IBM)
* Mike Pitman (IBM)
* Mike Rieker (Dreamnation)
* mikemig
* mikkopa/_someone - RealXtend
* Misterblue
* Misterblue (Intel)
* Mircea Kitsune
* mpallari
* MrMonkE
@ -163,42 +133,32 @@ what it is today.
* nornalbion
* Omar Vera Ustariz (IBM)
* openlifegrid.com
* Oren Hurvitz (Kitely)
* otakup0pe
* Pixel Tomsen
* Quill Littlefeather
* ralphos
* RemedyTomm
* Revolution
* Richard Alimi (IBM)
* Rick Alther (IBM)
* Rob Smart (IBM)
* Robert Louden (MOSES)
* Roger Kirkman (zadark)
* rtomita
* Ruud Lathorp
* SachaMagne
* Salahzar Stenvaag
* satguru p srivastava
* sempuki
* Shy Robbiani
* SignpostMarv
* SpotOn3D
* Stefan_Boom / stoehr
* Steven Zielinski (MOSES)
* Stolen Ruby
* Strawberry Fride
* Talun
* TechplexEngineer (Blake Bourque)
* TBG Renfold
* Terry Ford
* tglion
* tlaukkan/Tommil (Tommi S. E. Laukkanen, Bubble Cloud)
* TomDataWorks
* TomTheDragon (muckwaddle)
* tyre
* uriesk
* Vegaslon <vegaslon@gmail.com>
* Vincent Sylvester
* VikingErik
* Vytek
* webmage (IBM)
@ -210,18 +170,23 @@ what it is today.
* Zha Ewry
* ziah
= LSL Devs =
* Alondria
* CharlieO
* Tedd
* Melanie Thielker
= Testers =
* Ai Austin
* CharlieO (LSL)
* Ckrinke
* openlifegrid.com
This software uses components from the following developers:
* Sleepycat Software (Berkeley DB)
* Aurora-Sim (http://aurora-sim.org)

7241
OpenSim.FxCop Normal file

File diff suppressed because it is too large Load Diff

View File

@ -30,7 +30,6 @@ using System.Collections.Generic;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
namespace OpenSim.Groups
{

View File

@ -46,7 +46,7 @@ namespace OpenSim.Groups
public string AccessToken;
}
public class ExtendedGroupMembersData
public class ExtendedGroupMembersData
{
// This is the only difference: this is a string
public string AgentID;
@ -65,7 +65,7 @@ namespace OpenSim.Groups
public UUID RoleID;
// This is the only difference: this is a string
public string MemberID;
}
public struct ExtendedGroupNoticeData
@ -174,7 +174,7 @@ namespace OpenSim.Groups
if (dict.ContainsKey("ServiceLocation") && dict["ServiceLocation"] != null)
grec.ServiceLocation = dict["ServiceLocation"].ToString();
else
grec.ServiceLocation = string.Empty;
grec.GroupName = string.Empty;
if (dict.ContainsKey("ShownInList") && dict["ShownInList"] != null)
grec.ShowInList = bool.Parse(dict["ShownInList"].ToString());

181
OpenSim/Addons/Groups/GroupsMessagingModule.cs Executable file → Normal file
View File

@ -56,8 +56,8 @@ namespace OpenSim.Groups
private IGroupsServicesConnector m_groupData = null;
// Config Options
private bool m_groupMessagingEnabled;
private bool m_debugEnabled;
private bool m_groupMessagingEnabled = false;
private bool m_debugEnabled = true;
/// <summary>
/// If enabled, module only tries to send group IMs to online users by querying cached presence information.
@ -83,6 +83,7 @@ namespace OpenSim.Groups
private Dictionary<UUID, List<string>> m_groupsAgentsDroppedFromChatSession = new Dictionary<UUID, List<string>>();
private Dictionary<UUID, List<string>> m_groupsAgentsInvitedToChatSession = new Dictionary<UUID, List<string>>();
#region Region Module interfaceBase Members
public void Initialise(IConfigSource config)
@ -110,17 +111,9 @@ namespace OpenSim.Groups
m_messageOnlineAgentsOnly = groupsConfig.GetBoolean("MessageOnlineUsersOnly", false);
if (m_messageOnlineAgentsOnly)
{
m_usersOnlineCache = new ExpiringCache<UUID, PresenceInfo[]>();
}
else
{
m_log.Error("[Groups.Messaging]: GroupsMessagingModule V2 requires MessageOnlineUsersOnly = true");
m_groupMessagingEnabled = false;
return;
}
m_debugEnabled = groupsConfig.GetBoolean("MessagingDebugEnabled", m_debugEnabled);
m_debugEnabled = groupsConfig.GetBoolean("DebugEnabled", true);
m_log.InfoFormat(
"[Groups.Messaging]: GroupsMessagingModule enabled with MessageOnlineOnly = {0}, DebugEnabled = {1}",
@ -131,7 +124,7 @@ namespace OpenSim.Groups
{
if (!m_groupMessagingEnabled)
return;
scene.RegisterModuleInterface<IGroupsMessagingModule>(this);
m_sceneList.Add(scene);
@ -140,14 +133,6 @@ namespace OpenSim.Groups
scene.EventManager.OnMakeChildAgent += OnMakeChildAgent;
scene.EventManager.OnIncomingInstantMessage += OnGridInstantMessage;
scene.EventManager.OnClientLogin += OnClientLogin;
scene.AddCommand(
"Debug",
this,
"debug groups messaging verbose",
"debug groups messaging verbose <true|false>",
"This setting turns on very verbose groups messaging debugging",
HandleDebugGroupsMessagingVerbose);
}
public void RegionLoaded(Scene scene)
@ -163,7 +148,7 @@ namespace OpenSim.Groups
if (m_groupData == null)
{
m_log.Error("[Groups.Messaging]: Could not get IGroupsServicesConnector, GroupsMessagingModule is now disabled.");
RemoveRegion(scene);
RemoveRegion(scene);
return;
}
@ -187,8 +172,10 @@ namespace OpenSim.Groups
return;
}
if (m_presenceService == null)
m_presenceService = scene.PresenceService;
}
public void RemoveRegion(Scene scene)
@ -218,7 +205,7 @@ namespace OpenSim.Groups
m_msgTransferModule = null;
}
public Type ReplaceableInterface
public Type ReplaceableInterface
{
get { return null; }
}
@ -235,25 +222,6 @@ namespace OpenSim.Groups
#endregion
private void HandleDebugGroupsMessagingVerbose(object modules, string[] args)
{
if (args.Length < 5)
{
MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
return;
}
bool verbose = false;
if (!bool.TryParse(args[4], out verbose))
{
MainConsole.Instance.Output("Usage: debug groups messaging verbose <true|false>");
return;
}
m_debugEnabled = verbose;
MainConsole.Instance.Output("{0} verbose logging set to {1}", Name, m_debugEnabled);
}
/// <summary>
/// Not really needed, but does confirm that the group exists.
@ -262,7 +230,7 @@ namespace OpenSim.Groups
{
if (m_debugEnabled)
m_log.DebugFormat("[Groups.Messaging]: {0} called", System.Reflection.MethodBase.GetCurrentMethod().Name);
GroupRecord groupInfo = m_groupData.GetGroupRecord(agentID.ToString(), groupID, null);
if (groupInfo != null)
@ -274,23 +242,11 @@ namespace OpenSim.Groups
return false;
}
}
public void SendMessageToGroup(GridInstantMessage im, UUID groupID)
{
SendMessageToGroup(im, groupID, UUID.Zero, null);
}
public void SendMessageToGroup(
GridInstantMessage im, UUID groupID, UUID sendingAgentForGroupCalls, Func<GroupMembersData, bool> sendCondition)
{
int requestStartTick = Environment.TickCount;
UUID fromAgentID = new UUID(im.fromAgentID);
// Unlike current XmlRpcGroups, Groups V2 can accept UUID.Zero when a perms check for the requesting agent
// is not necessary.
List<GroupMembersData> groupMembers = m_groupData.GetGroupMembers(UUID.Zero.ToString(), groupID);
int groupMembersCount = groupMembers.Count;
PresenceInfo[] onlineAgents = null;
@ -298,7 +254,7 @@ namespace OpenSim.Groups
// Sending to offline members is not an option.
string[] t1 = groupMembers.ConvertAll<string>(gmd => gmd.AgentID.ToString()).ToArray();
// We cache in order not to overwhelm the presence service on large grids with many groups. This does
// We cache in order not to overwhlem the presence service on large grids with many groups. This does
// mean that members coming online will not see all group members until after m_usersOnlineCacheExpirySeconds has elapsed.
// (assuming this is the same across all grid simulators).
if (!m_usersOnlineCache.TryGetValue(groupID, out onlineAgents))
@ -317,6 +273,8 @@ namespace OpenSim.Groups
// "[Groups.Messaging]: SendMessageToGroup called for group {0} with {1} visible members, {2} online",
// groupID, groupMembersCount, groupMembers.Count());
int requestStartTick = Environment.TickCount;
im.imSessionID = groupID.Guid;
im.fromGroup = true;
IClientAPI thisClient = GetActiveClient(fromAgentID);
@ -325,13 +283,6 @@ namespace OpenSim.Groups
im.RegionID = thisClient.Scene.RegionInfo.RegionID.Guid;
}
if ((im.binaryBucket == null) || (im.binaryBucket.Length == 0) || ((im.binaryBucket.Length == 1 && im.binaryBucket[0] == 0)))
{
ExtendedGroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), groupID, null);
if (groupInfo != null)
im.binaryBucket = Util.StringToBytes256(groupInfo.GroupName);
}
// Send to self first of all
im.toAgentID = im.fromAgentID;
im.fromGroup = true;
@ -348,27 +299,12 @@ namespace OpenSim.Groups
if (clientsAlreadySent.Contains(member.AgentID))
continue;
clientsAlreadySent.Add(member.AgentID);
if (sendCondition != null)
{
if (!sendCondition(member))
{
if (m_debugEnabled)
m_log.DebugFormat(
"[Groups.Messaging]: Not sending to {0} as they do not fulfill send condition",
member.AgentID);
continue;
}
}
else if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
if (hasAgentDroppedGroupChatSession(member.AgentID.ToString(), groupID))
{
// Don't deliver messages to people who have dropped this session
if (m_debugEnabled)
m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: {0} has dropped session, not delivering to them", member.AgentID);
continue;
}
@ -414,7 +350,7 @@ namespace OpenSim.Groups
"[Groups.Messaging]: SendMessageToGroup for group {0} with {1} visible members, {2} online took {3}ms",
groupID, groupMembersCount, groupMembers.Count(), Environment.TickCount - requestStartTick);
}
#region SimGridEventHandlers
void OnClientLogin(IClientAPI client)
@ -445,13 +381,13 @@ namespace OpenSim.Groups
// The instant message module will only deliver messages of dialog types:
// MessageFromAgent, StartTyping, StopTyping, MessageFromObject
//
// Any other message type will not be delivered to a client by the
// Any other message type will not be delivered to a client by the
// Instant Message Module
UUID regionID = new UUID(msg.RegionID);
if (m_debugEnabled)
{
m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}",
m_log.DebugFormat("[Groups.Messaging]: {0} called, IM from region {1}",
System.Reflection.MethodBase.GetCurrentMethod().Name, regionID);
DebugGridInstantMessage(msg);
@ -508,7 +444,7 @@ namespace OpenSim.Groups
m_log.DebugFormat("[Groups.Messaging]: skipping agent {0} because he has an agent in region of origin", sp.UUID);
return;
}
else
else
{
if (m_debugEnabled)
m_log.DebugFormat("[Groups.Messaging]: not skipping agent {0}", sp.UUID);
@ -531,7 +467,7 @@ namespace OpenSim.Groups
}
}
});
}
}
}
@ -555,7 +491,7 @@ namespace OpenSim.Groups
break;
case (byte)InstantMessageDialog.SessionSend:
// User hasn't dropped, so they're in the session,
// User hasn't dropped, so they're in the session,
// maybe we should deliver it.
IClientAPI client = GetActiveClient(new UUID(msg.toAgentID));
if (client != null)
@ -599,34 +535,35 @@ namespace OpenSim.Groups
{
if (m_debugEnabled) m_log.DebugFormat("[Groups.Messaging]: Sending chatterbox invite instant message");
UUID fromAgent = new UUID(msg.fromAgentID);
// Force? open the group session dialog???
// and simultanously deliver the message, so we don't need to do a seperate client.SendInstantMessage(msg);
IEventQueue eq = activeClient.Scene.RequestModuleInterface<IEventQueue>();
if (eq != null)
{
eq.ChatterboxInvitation(
GroupID
, groupInfo.GroupName
, fromAgent
, msg.message
, AgentID
, msg.fromAgentName
, msg.dialog
, msg.timestamp
, msg.offline == 1
, (int)msg.ParentEstateID
, msg.Position
, 1
, new UUID(msg.imSessionID)
, msg.fromGroup
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
);
eq.ChatterboxInvitation(
GroupID
, groupInfo.GroupName
, new UUID(msg.fromAgentID)
, msg.message
, AgentID
, msg.fromAgentName
, msg.dialog
, msg.timestamp
, msg.offline == 1
, (int)msg.ParentEstateID
, msg.Position
, 1
, new UUID(msg.imSessionID)
, msg.fromGroup
, OpenMetaverse.Utils.StringToBytes(groupInfo.GroupName)
);
var update = new GroupChatListAgentUpdateData(AgentID);
var updates = new List<GroupChatListAgentUpdateData> { update };
eq.ChatterBoxSessionAgentListUpdates(GroupID, new UUID(msg.toAgentID), updates);
}
eq.ChatterBoxSessionAgentListUpdates(
new UUID(GroupID)
, AgentID
, new UUID(msg.toAgentID)
, false //canVoiceChat
, false //isModerator
, false //text mute
);
}
}
}
@ -653,7 +590,7 @@ namespace OpenSim.Groups
UUID AgentID = new UUID(im.fromAgentID);
GroupRecord groupInfo = m_groupData.GetGroupRecord(UUID.Zero.ToString(), GroupID, null);
if (groupInfo != null)
{
AgentInvitedToGroupChatSession(AgentID.ToString(), GroupID);
@ -661,12 +598,14 @@ namespace OpenSim.Groups
ChatterBoxSessionStartReplyViaCaps(remoteClient, groupInfo.GroupName, GroupID);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
if (queue != null)
{
var update = new GroupChatListAgentUpdateData(AgentID);
var updates = new List<GroupChatListAgentUpdateData> { update };
queue.ChatterBoxSessionAgentListUpdates(GroupID, remoteClient.AgentId, updates);
}
queue.ChatterBoxSessionAgentListUpdates(
GroupID
, AgentID
, new UUID(im.toAgentID)
, false //canVoiceChat
, false //isModerator
, false //text mute
);
}
}
@ -676,7 +615,7 @@ namespace OpenSim.Groups
UUID GroupID = new UUID(im.imSessionID);
UUID AgentID = new UUID(im.fromAgentID);
if (m_debugEnabled)
if (m_debugEnabled)
m_log.DebugFormat("[Groups.Messaging]: Send message to session for group {0} with session ID {1}", GroupID, im.imSessionID.ToString());
//If this agent is sending a message, then they want to be in the session
@ -708,7 +647,11 @@ namespace OpenSim.Groups
bodyMap.Add("session_info", sessionMap);
IEventQueue queue = remoteClient.Scene.RequestModuleInterface<IEventQueue>();
queue?.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
if (queue != null)
{
queue.Enqueue(queue.BuildEvent("ChatterBoxSessionStartReply", bodyMap), remoteClient.AgentId);
}
}
private void DebugGridInstantMessage(GridInstantMessage im)

687
OpenSim/Addons/Groups/GroupsModule.cs Executable file → Normal file

File diff suppressed because it is too large Load Diff

View File

@ -101,7 +101,7 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>();
if (GroupID != UUID.Zero)
sendData["GroupID"] = GroupID.ToString();
if (!string.IsNullOrEmpty(GroupName))
if (GroupName != null && GroupName != string.Empty)
sendData["Name"] = GroupsDataUtils.Sanitize(GroupName);
sendData["RequestingAgentID"] = RequestingAgentID;
@ -275,7 +275,7 @@ namespace OpenSim.Groups
//m_log.DebugFormat("[XXX]: reply was {0}", reply);
if (string.IsNullOrEmpty(reply))
if (reply == string.Empty || reply == null)
return null;
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(

View File

@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@ -32,7 +32,6 @@ using System.Reflection;
using System.Text;
using OpenSim.Framework;
using OpenSim.Framework.Monitoring;
using OpenSim.Framework.Servers;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
@ -103,7 +102,7 @@ namespace OpenSim.Groups
if (!m_Enabled)
return;
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
m_Scenes.Add(scene);
@ -135,7 +134,7 @@ namespace OpenSim.Groups
{
m_LocalGroupsConnector = new GroupsServiceLocalConnectorModule(m_Config, m_UserManagement);
// Also, if local, create the endpoint for the HGGroupsService
new HGGroupsServiceRobustConnector(m_Config, MainServer.Instance, string.Empty,
new HGGroupsServiceRobustConnector(m_Config, MainServer.Instance, string.Empty,
scene.RequestModuleInterface<IOfflineIMService>(), scene.RequestModuleInterface<IUserAccountService>());
}
@ -170,7 +169,7 @@ namespace OpenSim.Groups
if (sp is ScenePresence && ((ScenePresence)sp).PresenceType != PresenceType.Npc)
{
AgentCircuitData aCircuit = ((ScenePresence)sp).Scene.AuthenticateHandler.GetAgentCircuitData(client.AgentId);
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 &&
if (aCircuit != null && (aCircuit.teleportFlags & (uint)Constants.TeleportFlags.ViaHGLogin) != 0 &&
m_OfflineIM != null && m_Messaging != null)
{
List<GridInstantMessage> ims = m_OfflineIM.GetMessages(aCircuit.AgentID);
@ -184,12 +183,12 @@ namespace OpenSim.Groups
#region IGroupsServicesConnector
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
{
reason = string.Empty;
if (m_UserManagement.IsLocalGridUser(RequestingAgentID))
return m_LocalGroupsConnector.CreateGroup(RequestingAgentID, name, charter, showInList, insigniaID,
return m_LocalGroupsConnector.CreateGroup(RequestingAgentID, name, charter, showInList, insigniaID,
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
else
{
@ -198,14 +197,14 @@ namespace OpenSim.Groups
}
}
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
{
reason = string.Empty;
string url = string.Empty;
string name = string.Empty;
if (IsLocal(groupID, out url, out name))
return m_LocalGroupsConnector.UpdateGroup(AgentUUI(RequestingAgentID), groupID, charter, showInList, insigniaID, membershipFee,
return m_LocalGroupsConnector.UpdateGroup(AgentUUI(RequestingAgentID), groupID, charter, showInList, insigniaID, membershipFee,
openEnrollment, allowPublish, maturePublish, out reason);
else
{
@ -246,9 +245,9 @@ namespace OpenSim.Groups
return null;
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{
return m_LocalGroupsConnector.FindGroups(RequestingAgentIDstr, search);
return m_LocalGroupsConnector.FindGroups(AgentUUI(RequestingAgentID), search);
}
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
@ -374,7 +373,7 @@ namespace OpenSim.Groups
}
}
return new List<GroupRoleMembersData>();
}
@ -561,7 +560,7 @@ namespace OpenSim.Groups
// so we have the list of urls to send the notice to
// this may take a long time...
WorkManager.RunInThread(delegate
Util.FireAndForget(delegate
{
foreach (string u in urls)
{
@ -572,7 +571,7 @@ namespace OpenSim.Groups
hasAttachment, attType, attName, attItemID, AgentUUIForOutside(attOwnerID));
}
}
}, null, string.Format("AddGroupNotice (agent {0}, group {1})", RequestingAgentID, groupID));
});
return true;
}
@ -605,8 +604,14 @@ namespace OpenSim.Groups
private string AgentUUI(string AgentIDStr)
{
UUID AgentID = UUID.Zero;
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
return UUID.Zero.ToString();
try
{
AgentID = new UUID(AgentIDStr);
}
catch (FormatException)
{
return AgentID.ToString();
}
if (m_UserManagement.IsLocalGridUser(AgentID))
return AgentID.ToString();
@ -620,7 +625,7 @@ namespace OpenSim.Groups
}
if (agent != null)
return Util.ProduceUserUniversalIdentifier(agent);
// we don't know anything about this foreign user
// try asking the user management module, which may know more
return m_UserManagement.GetUserUUI(AgentID);
@ -630,8 +635,14 @@ namespace OpenSim.Groups
private string AgentUUIForOutside(string AgentIDStr)
{
UUID AgentID = UUID.Zero;
if (!UUID.TryParse(AgentIDStr, out AgentID) || AgentID == UUID.Zero)
return UUID.Zero.ToString();
try
{
AgentID = new UUID(AgentIDStr);
}
catch (FormatException)
{
return AgentID.ToString();
}
AgentCircuitData agent = null;
foreach (Scene scene in m_Scenes)
@ -652,7 +663,7 @@ namespace OpenSim.Groups
string url = string.Empty, first = string.Empty, last = string.Empty, tmp = string.Empty;
if (Util.ParseUniversalUserIdentifier(uID, out userID, out url, out first, out last, out tmp))
m_UserManagement.AddUser(userID, first, last, url);
return userID;
}

View File

@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@ -64,8 +64,8 @@ namespace OpenSim.Groups
m_log.DebugFormat("[Groups.RobustHGConnector]: Starting with config name {0}", m_ConfigName);
string homeURI = Util.GetConfigVarFromSections<string>(config, "HomeURI",
new string[] { "Startup", "Hypergrid", m_ConfigName}, string.Empty);
string homeURI = Util.GetConfigVarFromSections<string>(config, "HomeURI",
new string[] { "Startup", "Hypergrid", m_ConfigName}, string.Empty);
if (homeURI == string.Empty)
throw new Exception(String.Format("[Groups.RobustHGConnector]: please provide the HomeURI [Startup] or in section {0}", m_ConfigName));
@ -115,10 +115,9 @@ namespace OpenSim.Groups
protected override byte[] ProcessRequest(string path, Stream requestData,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
string body;
using(StreamReader sr = new StreamReader(requestData))
body = sr.ReadToEnd();
StreamReader sr = new StreamReader(requestData);
string body = sr.ReadToEnd();
sr.Close();
body = body.Trim();
//m_log.DebugFormat("[XXX]: query String: {0}", body);
@ -159,7 +158,7 @@ namespace OpenSim.Groups
}
catch (Exception e)
{
m_log.Error(string.Format("[Groups.RobustHGConnector]: Exception {0} ", e.Message), e);
m_log.DebugFormat("[Groups.RobustHGConnector]: Exception {0}", e.StackTrace);
}
return FailureResult();
@ -210,13 +209,11 @@ namespace OpenSim.Groups
string agentID = request["AgentID"].ToString();
string token = request["AccessToken"].ToString();
if (!m_GroupsService.RemoveAgentFromGroup(agentID, agentID, groupID, token))
NullResult(result, "Internal error");
else
result["RESULT"] = "true";
m_GroupsService.RemoveAgentFromGroup(agentID, agentID, groupID, token);
}
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
result["RESULT"] = "true";
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
}

View File

@ -34,12 +34,12 @@ namespace OpenSim.Groups
{
public interface IGroupsServicesConnector
{
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, UUID founderID, out string reason);
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason);
ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string GroupName);
List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search);
List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search);
List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID);
bool AddGroupRole(string RequestingAgentID, UUID groupID, UUID roleID, string name, string description, string title, ulong powers, out string reason);
@ -75,7 +75,7 @@ namespace OpenSim.Groups
/// If the user is a member of the group then the data structure is returned. If not, then null is returned.
/// </returns>
ExtendedGroupMembershipData GetAgentGroupMembership(string RequestingAgentID, string AgentID, UUID GroupID);
/// <summary>
/// Get information about the groups to which a user belongs.
/// </summary>
@ -87,7 +87,7 @@ namespace OpenSim.Groups
/// </returns>
List<GroupMembershipData> GetAgentGroupMemberships(string RequestingAgentID, string AgentID);
bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID);
GroupNoticeInfo GetGroupNotice(string RequestingAgentID, UUID noticeID);
List<ExtendedGroupNoticeData> GetGroupNotices(string RequestingAgentID, UUID GroupID);

View File

@ -34,7 +34,6 @@ using System.Text;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
using Mono.Addins;
@ -108,7 +107,7 @@ namespace OpenSim.Groups
if (!m_Enabled)
return;
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
m_log.DebugFormat("[Groups]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
m_Scenes.Add(scene);
}
@ -146,16 +145,16 @@ namespace OpenSim.Groups
#region IGroupsServicesConnector
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
{
m_log.DebugFormat("[Groups]: Creating group {0}", name);
reason = string.Empty;
return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
return m_GroupsService.CreateGroup(RequestingAgentID.ToString(), name, charter, showInList, insigniaID,
membershipFee, openEnrollment, allowPublish, maturePublish, founderID, out reason);
}
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
{
reason = string.Empty;
@ -173,9 +172,9 @@ namespace OpenSim.Groups
return null;
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
return m_GroupsService.FindGroups(RequestingAgentID, search);
}
public List<GroupMembersData> GetGroupMembers(string RequestingAgentID, UUID GroupID)
@ -296,7 +295,7 @@ namespace OpenSim.Groups
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
{
return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message,
return m_GroupsService.AddGroupNotice(RequestingAgentID, groupID, noticeID, fromName, subject, message,
hasAttachment, attType, attName, attItemID, attOwnerID);
}

View File

@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Mono.Addins;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Addons.Groups")]
@ -15,8 +15,8 @@ using Mono.Addins;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@ -26,11 +26,11 @@ using Mono.Addins;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.7.6.*")]
[assembly: Addin("OpenSim.Groups", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
[assembly: Addin("OpenSim.Groups", "0.1")]
[assembly: AddinDependency("OpenSim", "0.5")]

View File

@ -32,12 +32,10 @@ using System.Reflection;
using System.Text;
using OpenSim.Framework;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Server.Base;
using OpenMetaverse;
using log4net;
using Nini.Config;
namespace OpenSim.Groups
{
@ -46,33 +44,15 @@ namespace OpenSim.Groups
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_ServerURI;
private IServiceAuth m_Auth;
private object m_Lock = new object();
public GroupsServiceRemoteConnector(IConfigSource config)
public GroupsServiceRemoteConnector(string url)
{
IConfig groupsConfig = config.Configs["Groups"];
string url = groupsConfig.GetString("GroupsServerURI", string.Empty);
if (!Uri.IsWellFormedUriString(url, UriKind.Absolute))
throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url));
m_ServerURI = url;
if (!m_ServerURI.EndsWith("/"))
m_ServerURI += "/";
/// This is from BaseServiceConnector
string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", "Groups" }, "None");
switch (authType)
{
case "BasicHttpAuthentication":
m_Auth = new BasicHttpAuthentication(config, "Groups");
break;
}
///
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}, authentication {1}",
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
m_log.DebugFormat("[Groups.RemoteConnector]: Groups server at {0}", m_ServerURI);
}
public ExtendedGroupRecord CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
@ -126,7 +106,7 @@ namespace OpenSim.Groups
sendData["OP"] = "UPDATE";
Dictionary<string, object> ret = MakeRequest("PUTGROUP", sendData);
if (ret == null || (ret != null && (!ret.ContainsKey("RESULT") || ret["RESULT"].ToString() == "NULL")))
if (ret == null || (ret != null && ret["RESULT"].ToString() == "NULL"))
return null;
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
@ -140,20 +120,20 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>();
if (GroupID != UUID.Zero)
sendData["GroupID"] = GroupID.ToString();
if (!string.IsNullOrEmpty(GroupName))
if (GroupName != null && GroupName != string.Empty)
sendData["Name"] = GroupsDataUtils.Sanitize(GroupName);
sendData["RequestingAgentID"] = RequestingAgentID;
Dictionary<string, object> ret = MakeRequest("GETGROUP", sendData);
if (ret == null || (ret != null && (!ret.ContainsKey("RESULT") || ret["RESULT"].ToString() == "NULL")))
if (ret == null || (ret != null && ret["RESULT"].ToString() == "NULL"))
return null;
return GroupsDataUtils.GroupRecord((Dictionary<string, object>)ret["RESULT"]);
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string query)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string query)
{
List<DirGroupsReplyData> hits = new List<DirGroupsReplyData>();
if (string.IsNullOrEmpty(query))
@ -161,7 +141,7 @@ namespace OpenSim.Groups
Dictionary<string, object> sendData = new Dictionary<string, object>();
sendData["Query"] = query;
sendData["RequestingAgentID"] = RequestingAgentIDstr;
sendData["RequestingAgentID"] = RequestingAgentID;
Dictionary<string, object> ret = MakeRequest("FINDGROUPS", sendData);
@ -287,7 +267,6 @@ namespace OpenSim.Groups
if (ret["RESULT"].ToString() == "NULL")
return members;
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
{
ExtendedGroupMembersData m = GroupsDataUtils.GroupMembersData((Dictionary<string, object>)v);
@ -378,7 +357,6 @@ namespace OpenSim.Groups
if (ret["RESULT"].ToString() == "NULL")
return roles;
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
{
GroupRolesData m = GroupsDataUtils.GroupRolesData((Dictionary<string, object>)v);
@ -679,8 +657,7 @@ namespace OpenSim.Groups
lock (m_Lock)
reply = SynchronousRestFormsRequester.MakeRequest("POST",
m_ServerURI + "groups",
ServerUtils.BuildQueryString(sendData),
m_Auth);
ServerUtils.BuildQueryString(sendData));
if (reply == string.Empty)
return null;
@ -690,7 +667,7 @@ namespace OpenSim.Groups
return replyData;
}
#endregion
}
}
}

View File

@ -36,7 +36,6 @@ using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
using Mono.Addins;
@ -73,7 +72,12 @@ namespace OpenSim.Groups
private void Init(IConfigSource config)
{
m_GroupsService = new GroupsServiceRemoteConnector(config);
IConfig groupsConfig = config.Configs["Groups"];
string url = groupsConfig.GetString("GroupsServerURI", string.Empty);
if (!Uri.IsWellFormedUriString(url, UriKind.Absolute))
throw new Exception(string.Format("[Groups.RemoteConnector]: Malformed groups server URL {0}. Fix it or disable the Groups feature.", url));
m_GroupsService = new GroupsServiceRemoteConnector(url);
m_Scenes = new List<Scene>();
}
@ -113,7 +117,7 @@ namespace OpenSim.Groups
if (!m_Enabled)
return;
m_log.DebugFormat("[Groups.RemoteConnector]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
m_log.DebugFormat("[Groups.RemoteConnector]: Registering {0} with {1}", this.Name, scene.RegionInfo.RegionName);
scene.RegisterModuleInterface<IGroupsServicesConnector>(this);
m_Scenes.Add(scene);
}
@ -151,7 +155,7 @@ namespace OpenSim.Groups
#region IGroupsServicesConnector
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
public UUID CreateGroup(UUID RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
{
m_log.DebugFormat("[Groups.RemoteConnector]: Creating group {0}", name);
@ -167,7 +171,7 @@ namespace OpenSim.Groups
return groupID;
}
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
public bool UpdateGroup(string RequestingAgentID, UUID groupID, string charter, bool showInList, UUID insigniaID, int membershipFee,
bool openEnrollment, bool allowPublish, bool maturePublish, out string reason)
{
string r = string.Empty;
@ -186,16 +190,16 @@ namespace OpenSim.Groups
if (GroupID == UUID.Zero && (GroupName == null || GroupName != null && GroupName == string.Empty))
return null;
return m_CacheWrapper.GetGroupRecord(RequestingAgentID,GroupID,GroupName, delegate
{
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
return m_CacheWrapper.GetGroupRecord(RequestingAgentID,GroupID,GroupName, delegate
{
return m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
});
}
public List<DirGroupsReplyData> FindGroups(string RequestingAgentIDstr, string search)
public List<DirGroupsReplyData> FindGroups(string RequestingAgentID, string search)
{
// TODO!
return m_GroupsService.FindGroups(RequestingAgentIDstr, search);
return m_GroupsService.FindGroups(RequestingAgentID, search);
}
public bool AddAgentToGroup(string RequestingAgentID, string AgentID, UUID GroupID, UUID RoleID, string token, out string reason)
@ -362,7 +366,7 @@ namespace OpenSim.Groups
m_GroupsService.RemoveAgentToGroupInvite(RequestingAgentID, inviteID);
}
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
{
GroupNoticeInfo notice = new GroupNoticeInfo();

View File

@ -36,7 +36,6 @@ using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Server.Handlers.Base;
using log4net;
using OpenMetaverse;
@ -53,26 +52,14 @@ namespace OpenSim.Groups
public GroupsServiceRobustConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
string key = string.Empty;
if (configName != String.Empty)
m_ConfigName = configName;
m_log.DebugFormat("[Groups.RobustConnector]: Starting with config name {0}", m_ConfigName);
IConfig groupsConfig = config.Configs[m_ConfigName];
if (groupsConfig != null)
{
key = groupsConfig.GetString("SecretKey", string.Empty);
m_log.DebugFormat("[Groups.RobustConnector]: Starting with secret key {0}", key);
}
// else
// m_log.DebugFormat("[Groups.RobustConnector]: Unable to find {0} section in configuration", m_ConfigName);
m_GroupsService = new GroupsService(config);
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
server.AddStreamHandler(new GroupsServicePostHandler(m_GroupsService, auth));
server.AddStreamHandler(new GroupsServicePostHandler(m_GroupsService));
}
}
@ -82,8 +69,8 @@ namespace OpenSim.Groups
private GroupsService m_GroupsService;
public GroupsServicePostHandler(GroupsService service, IServiceAuth auth) :
base("POST", "/groups", auth)
public GroupsServicePostHandler(GroupsService service) :
base("POST", "/groups")
{
m_GroupsService = service;
}
@ -91,10 +78,9 @@ namespace OpenSim.Groups
protected override byte[] ProcessRequest(string path, Stream requestData,
IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
string body;
using(StreamReader sr = new StreamReader(requestData))
body = sr.ReadToEnd();
StreamReader sr = new StreamReader(requestData);
string body = sr.ReadToEnd();
sr.Close();
body = body.Trim();
//m_log.DebugFormat("[XXX]: query String: {0}", body);
@ -110,7 +96,7 @@ namespace OpenSim.Groups
string method = request["METHOD"].ToString();
request.Remove("METHOD");
// m_log.DebugFormat("[Groups.Handler]: {0}", method);
m_log.DebugFormat("[Groups.Handler]: {0}", method);
switch (method)
{
case "PUTGROUP":
@ -154,7 +140,7 @@ namespace OpenSim.Groups
}
catch (Exception e)
{
m_log.Error(string.Format("[GROUPS HANDLER]: Exception {0} ", e.Message), e);
m_log.DebugFormat("[GROUPS HANDLER]: Exception {0}", e.StackTrace);
}
return FailureResult();
@ -286,13 +272,11 @@ namespace OpenSim.Groups
string agentID = request["AgentID"].ToString();
string requestingAgentID = request["RequestingAgentID"].ToString();
if (!m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID))
NullResult(result, string.Format("Insufficient permissions. {0}", agentID));
else
result["RESULT"] = "true";
m_GroupsService.RemoveAgentFromGroup(requestingAgentID, agentID, groupID);
}
//m_log.DebugFormat("[XXX]: resp string: {0}", xmlString);
result["RESULT"] = "true";
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
}
@ -394,7 +378,7 @@ namespace OpenSim.Groups
if (!request.ContainsKey("RequestingAgentID") || !request.ContainsKey("GroupID") || !request.ContainsKey("RoleID") ||
!request.ContainsKey("Name") || !request.ContainsKey("Description") || !request.ContainsKey("Title") ||
!request.ContainsKey("Powers") || !request.ContainsKey("OP"))
!request.ContainsKey("Powers") || !request.ContainsKey("OP"))
NullResult(result, "Bad network data");
else
@ -520,11 +504,11 @@ namespace OpenSim.Groups
bool success = false;
if (op == "ADD")
success = m_GroupsService.AddAgentToGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
success = m_GroupsService.AddAgentToGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
else if (op == "DELETE")
success = m_GroupsService.RemoveAgentFromGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
success = m_GroupsService.RemoveAgentFromGroupRole(request["RequestingAgentID"].ToString(), request["AgentID"].ToString(),
new UUID(request["GroupID"].ToString()), new UUID(request["RoleID"].ToString()));
result["RESULT"] = success.ToString();
@ -648,8 +632,8 @@ namespace OpenSim.Groups
string op = request["OP"].ToString();
if (op == "ADD" && request.ContainsKey("GroupID") && request.ContainsKey("RoleID") && request.ContainsKey("AgentID"))
{
bool success = m_GroupsService.AddAgentToGroupInvite(request["RequestingAgentID"].ToString(),
{
bool success = m_GroupsService.AddAgentToGroupInvite(request["RequestingAgentID"].ToString(),
new UUID(request["InviteID"].ToString()), new UUID(request["GroupID"].ToString()),
new UUID(request["RoleID"].ToString()), request["AgentID"].ToString());
@ -665,14 +649,10 @@ namespace OpenSim.Groups
}
else if (op == "GET")
{
GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(),
GroupInviteInfo invite = m_GroupsService.GetAgentToGroupInvite(request["RequestingAgentID"].ToString(),
new UUID(request["InviteID"].ToString()));
if (invite != null)
result["RESULT"] = GroupsDataUtils.GroupInviteInfo(invite);
else
result["RESULT"] = "NULL";
result["RESULT"] = GroupsDataUtils.GroupInviteInfo(invite);
return Util.UTF8NoBomEncoding.GetBytes(ServerUtils.BuildXmlResponse(result));
}
@ -804,14 +784,6 @@ namespace OpenSim.Groups
string xmlString = ServerUtils.BuildXmlResponse(result);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
private byte[] FailureResult(string reason)
{
Dictionary<string, object> result = new Dictionary<string, object>();
NullResult(result, reason);
string xmlString = ServerUtils.BuildXmlResponse(result);
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
#endregion
}
}

View File

@ -31,8 +31,7 @@ using System.Reflection;
using System.Threading;
using OpenSim.Framework;
//using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using OpenSim.Region.Framework.Interfaces;
using OpenMetaverse;
@ -145,20 +144,14 @@ namespace OpenSim.Groups
if (firstCall)
{
try
{
//group = m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
group = d();
//group = m_GroupsService.GetGroupRecord(RequestingAgentID, GroupID, GroupName);
group = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, group, GROUPS_CACHE_TIMEOUT);
return (ExtendedGroupRecord)group;
}
}
finally
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, group, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (ExtendedGroupRecord)group;
}
}
else
@ -250,19 +243,13 @@ namespace OpenSim.Groups
if (firstCall)
{
try
{
membership = d();
membership = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
return (ExtendedGroupMembershipData)membership;
}
}
finally
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (ExtendedGroupMembershipData)membership;
}
}
else
@ -299,18 +286,12 @@ namespace OpenSim.Groups
if (firstCall)
{
try
{
membership = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
return (ExtendedGroupMembershipData)membership;
}
}
finally
membership = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, membership, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (ExtendedGroupMembershipData)membership;
}
}
else
@ -346,18 +327,12 @@ namespace OpenSim.Groups
if (firstCall)
{
try
{
memberships = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, memberships, GROUPS_CACHE_TIMEOUT);
return (List<GroupMembershipData>)memberships;
}
}
finally
memberships = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, memberships, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupMembershipData>)memberships;
}
}
else
@ -394,26 +369,20 @@ namespace OpenSim.Groups
if (firstCall)
{
try
{
List<ExtendedGroupMembersData> _members = d();
if (_members != null && _members.Count > 0)
members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
else
members = new List<GroupMembersData>();
lock (m_Cache)
{
//m_Cache.AddOrUpdate(cacheKey, members, GROUPS_CACHE_TIMEOUT);
m_Cache.AddOrUpdate(cacheKey, _members, GROUPS_CACHE_TIMEOUT);
return (List<GroupMembersData>)members;
}
}
finally
List<ExtendedGroupMembersData> _members = d();
if (_members != null && _members.Count > 0)
members = _members.ConvertAll<GroupMembersData>(new Converter<ExtendedGroupMembersData, GroupMembersData>(m_ForeignImporter.ConvertGroupMembersData));
else
members = new List<GroupMembersData>();
lock (m_Cache)
{
//m_Cache.AddOrUpdate(cacheKey, members, GROUPS_CACHE_TIMEOUT);
m_Cache.AddOrUpdate(cacheKey, _members, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupMembersData>)members;
}
}
else
@ -528,22 +497,16 @@ namespace OpenSim.Groups
if (firstCall)
{
try
roles = d();
if (roles != null)
{
roles = d();
if (roles != null)
lock (m_Cache)
{
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
return (List<GroupRolesData>)roles;
}
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupRolesData>)roles;
}
}
finally
{
m_ActiveRequests.Remove(cacheKey);
}
}
else
Thread.Sleep(50);
@ -578,29 +541,23 @@ namespace OpenSim.Groups
if (firstCall)
{
try
{
List<ExtendedGroupRoleMembersData> _rmembers = d();
List<ExtendedGroupRoleMembersData> _rmembers = d();
if (_rmembers != null && _rmembers.Count > 0)
rmembers = _rmembers.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
else
rmembers = new List<GroupRoleMembersData>();
if (_rmembers != null && _rmembers.Count > 0)
rmembers = _rmembers.ConvertAll<GroupRoleMembersData>(new Converter<ExtendedGroupRoleMembersData, GroupRoleMembersData>(m_ForeignImporter.ConvertGroupRoleMembersData));
else
rmembers = new List<GroupRoleMembersData>();
lock (m_Cache)
{
// For some strange reason, when I cache the list of GroupRoleMembersData,
// it gets emptied out. The TryGet gets an empty list...
//m_Cache.AddOrUpdate(cacheKey, rmembers, GROUPS_CACHE_TIMEOUT);
// Caching the list of ExtendedGroupRoleMembersData doesn't show that issue
// I don't get it.
m_Cache.AddOrUpdate(cacheKey, _rmembers, GROUPS_CACHE_TIMEOUT);
return (List<GroupRoleMembersData>)rmembers;
}
}
finally
lock (m_Cache)
{
// For some strange reason, when I cache the list of GroupRoleMembersData,
// it gets emptied out. The TryGet gets an empty list...
//m_Cache.AddOrUpdate(cacheKey, rmembers, GROUPS_CACHE_TIMEOUT);
// Caching the list of ExtendedGroupRoleMembersData doesn't show that issue
// I don't get it.
m_Cache.AddOrUpdate(cacheKey, _rmembers, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupRoleMembersData>)rmembers;
}
}
else
@ -709,19 +666,12 @@ namespace OpenSim.Groups
if (firstCall)
{
try
{
roles = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupRolesData>)roles;
}
}
finally
roles = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, roles, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<GroupRolesData>)roles;
}
}
else
@ -817,19 +767,13 @@ namespace OpenSim.Groups
if (firstCall)
{
try
{
GroupNoticeInfo _notice = d();
GroupNoticeInfo _notice = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, _notice, GROUPS_CACHE_TIMEOUT);
return _notice;
}
}
finally
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, _notice, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return _notice;
}
}
else
@ -865,24 +809,20 @@ namespace OpenSim.Groups
if (firstCall)
{
try
{
notices = d();
notices = d();
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, notices, GROUPS_CACHE_TIMEOUT);
return (List<ExtendedGroupNoticeData>)notices;
}
}
finally
lock (m_Cache)
{
m_Cache.AddOrUpdate(cacheKey, notices, GROUPS_CACHE_TIMEOUT);
m_ActiveRequests.Remove(cacheKey);
return (List<ExtendedGroupNoticeData>)notices;
}
}
else
Thread.Sleep(50);
}
}
}
}
}

View File

@ -43,63 +43,59 @@ namespace OpenSim.Groups
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public const GroupPowers DefaultEveryonePowers =
GroupPowers.AllowSetHome |
GroupPowers.Accountable |
GroupPowers.JoinChat |
GroupPowers.AllowVoiceChat |
GroupPowers.ReceiveNotices |
GroupPowers.StartProposal |
GroupPowers.VoteOnProposal;
public const GroupPowers DefaultEveryonePowers = GroupPowers.AllowSetHome |
GroupPowers.Accountable |
GroupPowers.JoinChat |
GroupPowers.AllowVoiceChat |
GroupPowers.ReceiveNotices |
GroupPowers.StartProposal |
GroupPowers.VoteOnProposal;
public const GroupPowers OfficersPowers = DefaultEveryonePowers |
GroupPowers.AllowFly |
GroupPowers.AllowLandmark |
GroupPowers.AllowRez |
GroupPowers.AssignMemberLimited |
GroupPowers.ChangeIdentity |
GroupPowers.ChangeMedia |
GroupPowers.ChangeOptions |
GroupPowers.DeedObject |
GroupPowers.Eject |
GroupPowers.FindPlaces |
GroupPowers.Invite |
GroupPowers.LandChangeIdentity |
GroupPowers.LandDeed |
GroupPowers.LandDivideJoin |
GroupPowers.LandEdit |
GroupPowers.AllowEnvironment |
GroupPowers.LandEjectAndFreeze |
GroupPowers.LandGardening |
GroupPowers.LandManageAllowed |
GroupPowers.LandManageBanned |
GroupPowers.LandManagePasses |
GroupPowers.LandOptions |
GroupPowers.LandRelease |
GroupPowers.LandSetSale |
GroupPowers.MemberVisible |
GroupPowers.ModerateChat |
GroupPowers.ObjectManipulate |
GroupPowers.ObjectSetForSale |
GroupPowers.ReturnGroupOwned |
GroupPowers.ReturnGroupSet |
GroupPowers.ReturnNonGroup |
GroupPowers.RoleProperties |
GroupPowers.SendNotices |
GroupPowers.SetLandingPoint;
public const GroupPowers OwnerPowers = OfficersPowers |
GroupPowers.Accountable |
GroupPowers.AllowEditLand |
GroupPowers.AssignMember |
GroupPowers.ChangeActions |
GroupPowers.CreateRole |
GroupPowers.DeleteRole |
GroupPowers.ExperienceAdmin |
GroupPowers.ExperienceCreator |
GroupPowers.GroupBanAccess |
GroupPowers.HostEvent |
GroupPowers.RemoveMember;
public const GroupPowers OwnerPowers = GroupPowers.Accountable |
GroupPowers.AllowEditLand |
GroupPowers.AllowFly |
GroupPowers.AllowLandmark |
GroupPowers.AllowRez |
GroupPowers.AllowSetHome |
GroupPowers.AllowVoiceChat |
GroupPowers.AssignMember |
GroupPowers.AssignMemberLimited |
GroupPowers.ChangeActions |
GroupPowers.ChangeIdentity |
GroupPowers.ChangeMedia |
GroupPowers.ChangeOptions |
GroupPowers.CreateRole |
GroupPowers.DeedObject |
GroupPowers.DeleteRole |
GroupPowers.Eject |
GroupPowers.FindPlaces |
GroupPowers.Invite |
GroupPowers.JoinChat |
GroupPowers.LandChangeIdentity |
GroupPowers.LandDeed |
GroupPowers.LandDivideJoin |
GroupPowers.LandEdit |
GroupPowers.LandEjectAndFreeze |
GroupPowers.LandGardening |
GroupPowers.LandManageAllowed |
GroupPowers.LandManageBanned |
GroupPowers.LandManagePasses |
GroupPowers.LandOptions |
GroupPowers.LandRelease |
GroupPowers.LandSetSale |
GroupPowers.ModerateChat |
GroupPowers.ObjectManipulate |
GroupPowers.ObjectSetForSale |
GroupPowers.ReceiveNotices |
GroupPowers.RemoveMember |
GroupPowers.ReturnGroupOwned |
GroupPowers.ReturnGroupSet |
GroupPowers.ReturnNonGroup |
GroupPowers.RoleProperties |
GroupPowers.SendNotices |
GroupPowers.SetLandingPoint |
GroupPowers.StartProposal |
GroupPowers.VoteOnProposal;
#region Daily Cleanup
@ -129,7 +125,7 @@ namespace OpenSim.Groups
#endregion
public UUID CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
public UUID CreateGroup(string RequestingAgentID, string name, string charter, bool showInList, UUID insigniaID, int membershipFee, bool openEnrollment,
bool allowPublish, bool maturePublish, UUID founderID, out string reason)
{
reason = string.Empty;
@ -154,25 +150,20 @@ namespace OpenSim.Groups
data.Data["ShowInList"] = showInList ? "1" : "0";
data.Data["AllowPublish"] = allowPublish ? "1" : "0";
data.Data["MaturePublish"] = maturePublish ? "1" : "0";
UUID ownerRoleID = UUID.Random();
data.Data["OwnerRoleID"] = ownerRoleID.ToString();
data.Data["OwnerRoleID"] = UUID.Random().ToString();
if (!m_Database.StoreGroup(data))
return UUID.Zero;
// Create Everyone role
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group is in the everyone role.", "Member of " + name, (ulong)DefaultEveryonePowers, true);
// Create Officers role
UUID officersRoleID = UUID.Random();
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, officersRoleID, "Officers", "The officers of the group, with more powers than regular members.", "Officer of " + name, (ulong)OfficersPowers, true);
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, UUID.Zero, "Everyone", "Everyone in the group", "Member of " + name, (ulong)DefaultEveryonePowers, true);
// Create Owner role
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, ownerRoleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
UUID roleID = UUID.Random();
_AddOrUpdateGroupRole(RequestingAgentID, data.GroupID, roleID, "Owners", "Owners of the group", "Owner of " + name, (ulong)OwnerPowers, true);
// Add founder to group
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, ownerRoleID);
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, officersRoleID);
_AddAgentToGroup(RequestingAgentID, founderID.ToString(), data.GroupID, roleID);
return data.GroupID;
}
@ -231,22 +222,15 @@ namespace OpenSim.Groups
if (d.Data.ContainsKey("Location") && d.Data["Location"] != string.Empty)
continue;
int nmembers = m_Database.MemberCount(d.GroupID);
if(nmembers == 0)
continue;
DirGroupsReplyData g = new DirGroupsReplyData();
g.groupID = d.GroupID;
if (d.Data.ContainsKey("Name"))
g.groupName = d.Data["Name"];
else
{
m_log.DebugFormat("[Groups]: Key Name not found");
continue;
}
g.groupID = d.GroupID;
g.members = nmembers;
g.members = m_Database.MemberCount(d.GroupID);
groups.Add(g);
}
@ -263,9 +247,6 @@ namespace OpenSim.Groups
if (group == null)
return members;
// Unfortunately this doesn't quite work on legacy group data because of a bug
// that's also being fixed here on CreateGroup. The OwnerRoleID sent to the DB was wrong.
// See how to find the ownerRoleID a few lines below.
UUID ownerRoleID = new UUID(group.Data["OwnerRoleID"]);
RoleData[] roles = m_Database.RetrieveRoles(GroupID);
@ -274,12 +255,7 @@ namespace OpenSim.Groups
return members;
List<RoleData> rolesList = new List<RoleData>(roles);
// Let's find the "real" ownerRoleID
RoleData ownerRole = rolesList.Find(r => r.Data["Powers"] == ((long)OwnerPowers).ToString());
if (ownerRole != null)
ownerRoleID = ownerRole.RoleID;
// Check visibility?
// Check visibility?
// When we don't want to check visibility, we pass it "all" as the requestingAgentID
bool checkVisibility = !RequestingAgentID.Equals(UUID.Zero.ToString());
@ -315,32 +291,17 @@ namespace OpenSim.Groups
{
m.Title = selected.Data["Title"];
m.AgentPowers = UInt64.Parse(selected.Data["Powers"]);
m.AgentID = d.PrincipalID;
m.AcceptNotices = d.Data["AcceptNotices"] == "1" ? true : false;
m.Contribution = Int32.Parse(d.Data["Contribution"]);
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
// Is this person an owner of the group?
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
members.Add(m);
}
m.AgentID = d.PrincipalID;
m.AcceptNotices = d.Data["AcceptNotices"] == "1" ? true : false;
m.Contribution = Int32.Parse(d.Data["Contribution"]);
m.ListInProfile = d.Data["ListInProfile"] == "1" ? true : false;
GridUserData gud = m_GridUserService.Get(d.PrincipalID);
if (gud != null)
{
if (bool.Parse(gud.Data["Online"]))
{
m.OnlineStatus = @"Online";
}
else
{
int unixtime = int.Parse(gud.Data["Login"]);
// The viewer is very picky about how these strings are formed. Eg. it will crash on malformed dates!
m.OnlineStatus = (unixtime == 0) ? @"unknown" : Util.ToDateTime(unixtime).ToString("MM/dd/yyyy");
}
}
// Is this person an owner of the group?
m.IsOwner = (rolemembershipsList.Find(r => r.RoleID == ownerRoleID) != null) ? true : false;
members.Add(m);
}
return members;
@ -432,15 +393,13 @@ namespace OpenSim.Groups
return true;
}
public bool RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID)
{
// check perms
if (RequestingAgentID != AgentID && !HasPower(RequestingAgentID, GroupID, GroupPowers.Eject))
return false;
return;
_RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
return true;
}
public bool AddAgentToGroupInvite(string RequestingAgentID, UUID inviteID, UUID groupID, UUID roleID, string agentID)
@ -500,8 +459,8 @@ namespace OpenSim.Groups
// check permissions
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
if (!limited && !unlimited)
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) | IsOwner(RequestingAgentID, GroupID);
if (!limited || !unlimited)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
return false;
@ -511,7 +470,7 @@ namespace OpenSim.Groups
if (!unlimited && limited)
{
// check whether person's has this role
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
if (rolemembership == null)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at assigning {1} to role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
@ -531,26 +490,13 @@ namespace OpenSim.Groups
return false;
// check permissions
bool limited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMemberLimited);
bool unlimited = HasPower(RequestingAgentID, GroupID, GroupPowers.AssignMember) || IsOwner(RequestingAgentID, GroupID);
if (!limited && !unlimited)
if (!unlimited)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of lack of permission", RequestingAgentID, AgentID, RoleID);
return false;
}
// AssignMemberLimited means that the person can assign another person to the same roles that she has in the group
if (!unlimited && limited)
{
// check whether person's has this role
RoleMembershipData rolemembership = m_Database.RetrieveRoleMember(GroupID, RoleID, RequestingAgentID);
if (rolemembership == null)
{
m_log.DebugFormat("[Groups]: ({0}) Attempt at removing {1} from role {2} denied because of limited permission", RequestingAgentID, AgentID, RoleID);
return false;
}
}
RoleMembershipData rolemember = m_Database.RetrieveRoleMember(GroupID, RoleID, AgentID);
if (rolemember == null)
@ -568,8 +514,8 @@ namespace OpenSim.Groups
{
newRoleID = r.RoleID;
break;
}
}
}
}
MembershipData member = m_Database.RetrieveMember(GroupID, AgentID);
if (member != null)
@ -727,7 +673,7 @@ namespace OpenSim.Groups
m_Database.StoreMember(membership);
}
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
public bool AddGroupNotice(string RequestingAgentID, UUID groupID, UUID noticeID, string fromName, string subject, string message,
bool hasAttachment, byte attType, string attName, UUID attItemID, string attOwnerID)
{
// Check perms
@ -840,7 +786,7 @@ namespace OpenSim.Groups
if (RoleID != UUID.Zero)
_AddAgentToGroupRole(RequestingAgentID, AgentID, GroupID, RoleID);
// Make this the active group
// Make thit this active group
PrincipalData pdata = new PrincipalData();
pdata.PrincipalID = AgentID;
pdata.ActiveGroupID = GroupID;
@ -858,7 +804,7 @@ namespace OpenSim.Groups
return false;
}
if (!add && data == null) // it doesn't exist, can't update
if (!add && data == null) // it deosn't exist, can't update
{
m_log.DebugFormat("[Groups]: Group {0} doesn't exist. Can't update it", groupID);
return false;

View File

@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@ -38,7 +38,6 @@ namespace OpenSim.Groups
public class GroupsServiceBase : ServiceBase
{
protected IGroupsData m_Database = null;
protected IGridUserData m_GridUserService = null;
public GroupsServiceBase(IConfigSource config, string cName)
: base(config)
@ -46,7 +45,6 @@ namespace OpenSim.Groups
string dllName = String.Empty;
string connString = String.Empty;
string realm = "os_groups";
string usersRealm = "GridUser";
string configName = (cName == string.Empty) ? "Groups" : cName;
//
@ -81,21 +79,6 @@ namespace OpenSim.Groups
m_Database = LoadPlugin<IGroupsData>(dllName, new Object[] { connString, realm });
if (m_Database == null)
throw new Exception("Could not find a storage interface in the given module " + dllName);
//
// [GridUserService] section overrides [DatabaseService], if it exists
//
IConfig usersConfig = config.Configs["GridUserService"];
if (usersConfig != null)
{
dllName = usersConfig.GetString("StorageProvider", dllName);
connString = usersConfig.GetString("ConnectionString", connString);
usersRealm = usersConfig.GetString("Realm", usersRealm);
}
m_GridUserService = LoadPlugin<IGridUserData>(dllName, new Object[] { connString, usersRealm });
if (m_GridUserService == null)
throw new Exception("Could not find a storage inferface for the given users module " + dllName);
}
}
}
}

View File

@ -76,7 +76,7 @@ namespace OpenSim.Groups
// Check if it already exists
GroupData grec = m_Database.RetrieveGroup(groupID);
if (grec == null ||
if (grec == null ||
(grec != null && grec.Data["Location"] != string.Empty && grec.Data["Location"].ToLower() != serviceLocation.ToLower()))
{
// Create the group
@ -131,27 +131,19 @@ namespace OpenSim.Groups
return true;
}
public bool RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID, string token)
public void RemoveAgentFromGroup(string RequestingAgentID, string AgentID, UUID GroupID, string token)
{
// check the token
MembershipData membership = m_Database.RetrieveMember(GroupID, AgentID);
if (membership != null)
{
if (token != string.Empty && token.Equals(membership.Data["AccessToken"]))
{
return RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
}
RemoveAgentFromGroup(RequestingAgentID, AgentID, GroupID);
else
{
m_log.DebugFormat("[Groups.HGGroupsService]: access token {0} did not match stored one {1}", token, membership.Data["AccessToken"]);
return false;
}
}
else
{
m_log.DebugFormat("[Groups.HGGroupsService]: membership not found for {0}", AgentID);
return false;
}
}
public ExtendedGroupRecord GetGroupRecord(string RequestingAgentID, UUID GroupID, string groupName, string token)

View File

@ -66,7 +66,7 @@ namespace OpenSim.OfflineIM
if (serviceLocation == string.Empty)
m_OfflineIMService = new OfflineIMService(config);
else
m_OfflineIMService = new OfflineIMServiceRemoteConnector(config);
m_OfflineIMService = new OfflineIMServiceRemoteConnector(serviceLocation);
m_ForwardOfflineGroupMessages = cnf.GetBoolean("ForwardOfflineGroupMessages", m_ForwardOfflineGroupMessages);
m_log.DebugFormat("[OfflineIM.V2]: Offline messages enabled by {0}", Name);
@ -114,6 +114,7 @@ namespace OpenSim.OfflineIM
scene.ForEachClient(delegate(IClientAPI client)
{
client.OnRetrieveInstantMessages -= RetrieveInstantMessages;
client.OnMuteListRequest -= OnMuteListRequest;
});
}
@ -161,6 +162,7 @@ namespace OpenSim.OfflineIM
private void OnNewClient(IClientAPI client)
{
client.OnRetrieveInstantMessages += RetrieveInstantMessages;
client.OnMuteListRequest += OnMuteListRequest;
}
private void RetrieveInstantMessages(IClientAPI client)
@ -192,6 +194,20 @@ namespace OpenSim.OfflineIM
}
}
// Apparently this is needed in order for the viewer to request the IMs.
private void OnMuteListRequest(IClientAPI client, uint crc)
{
m_log.DebugFormat("[OfflineIM.V2] Got mute list request for crc {0}", crc);
string filename = "mutes" + client.AgentId.ToString();
IXfer xfer = client.Scene.RequestModuleInterface<IXfer>();
if (xfer != null)
{
xfer.AddNewFile(filename, new Byte[0]);
client.SendMuteListUpdate(filename);
}
}
private void UndeliveredMessage(GridInstantMessage im)
{
if (im.dialog != (byte)InstantMessageDialog.MessageFromObject &&
@ -210,6 +226,10 @@ namespace OpenSim.OfflineIM
return;
}
Scene scene = FindScene(new UUID(im.fromAgentID));
if (scene == null)
scene = m_SceneList[0];
string reason = string.Empty;
bool success = m_OfflineIMService.StoreMessage(im, out reason);
@ -241,11 +261,6 @@ namespace OpenSim.OfflineIM
return m_OfflineIMService.StoreMessage(im, out reason);
}
public void DeleteMessages(UUID userID)
{
m_OfflineIMService.DeleteMessages(userID);
}
#endregion
}
}

View File

@ -3,7 +3,7 @@ using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Mono.Addins;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Addons.OfflineIM")]
@ -15,8 +15,8 @@ using Mono.Addins;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@ -26,11 +26,11 @@ using Mono.Addins;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.7.6.*")]
[assembly: Addin("OpenSim.OfflineIM", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim.Region.Framework", OpenSim.VersionInfo.VersionNumber)]
[assembly: Addin("OpenSim.OfflineIM", "0.1")]
[assembly: AddinDependency("OpenSim", "0.5")]

View File

@ -32,7 +32,6 @@ using System.Reflection;
using System.Text;
using OpenSim.Framework;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
@ -47,7 +46,6 @@ namespace OpenSim.OfflineIM
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_ServerURI = string.Empty;
private IServiceAuth m_Auth;
private object m_Lock = new object();
public OfflineIMServiceRemoteConnector(string url)
@ -67,18 +65,6 @@ namespace OpenSim.OfflineIM
m_ServerURI = cnf.GetString("OfflineMessageURL", string.Empty);
/// This is from BaseServiceConnector
string authType = Util.GetConfigVarFromSections<string>(config, "AuthType", new string[] { "Network", "Messaging" }, "None");
switch (authType)
{
case "BasicHttpAuthentication":
m_Auth = new BasicHttpAuthentication(config, "Messaging");
break;
}
///
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: Offline IM server at {0} with auth {1}",
m_ServerURI, (m_Auth == null ? "None" : m_Auth.GetType().ToString()));
}
#region IOfflineIMService
@ -96,13 +82,8 @@ namespace OpenSim.OfflineIM
if (!ret.ContainsKey("RESULT"))
return ims;
string result = ret["RESULT"].ToString();
if (result == "NULL" || result.ToLower() == "false")
{
string reason = ret.ContainsKey("REASON") ? ret["REASON"].ToString() : "Unknown error";
m_log.DebugFormat("[OfflineIM.V2.RemoteConnector]: GetMessages for {0} failed: {1}", principalID, reason);
if (ret["RESULT"].ToString() == "NULL")
return ims;
}
foreach (object v in ((Dictionary<string, object>)ret["RESULT"]).Values)
{
@ -129,21 +110,13 @@ namespace OpenSim.OfflineIM
string result = ret["RESULT"].ToString();
if (result == "NULL" || result.ToLower() == "false")
{
reason = ret.ContainsKey("REASON") ? ret["REASON"].ToString() : "Unknown error";
reason = ret["REASON"].ToString();
return false;
}
return true;
}
public void DeleteMessages(UUID userID)
{
Dictionary<string, object> sendData = new Dictionary<string, object>();
sendData["UserID"] = userID;
MakeRequest("DELETE", sendData);
}
#endregion
@ -157,8 +130,7 @@ namespace OpenSim.OfflineIM
lock (m_Lock)
reply = SynchronousRestFormsRequester.MakeRequest("POST",
m_ServerURI + "/offlineim",
ServerUtils.BuildQueryString(sendData),
m_Auth);
ServerUtils.BuildQueryString(sendData));
Dictionary<string, object> replyData = ServerUtils.ParseXmlResponse(
reply);

View File

@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@ -36,7 +36,6 @@ using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Server.Handlers.Base;
using log4net;
using OpenMetaverse;
@ -60,9 +59,7 @@ namespace OpenSim.OfflineIM
m_OfflineIMService = new OfflineIMService(config);
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
server.AddStreamHandler(new OfflineIMServicePostHandler(m_OfflineIMService, auth));
server.AddStreamHandler(new OfflineIMServicePostHandler(m_OfflineIMService));
}
}
@ -72,8 +69,8 @@ namespace OpenSim.OfflineIM
private IOfflineIMService m_OfflineIMService;
public OfflineIMServicePostHandler(IOfflineIMService service, IServiceAuth auth) :
base("POST", "/offlineim", auth)
public OfflineIMServicePostHandler(IOfflineIMService service) :
base("POST", "/offlineim")
{
m_OfflineIMService = service;
}
@ -99,20 +96,19 @@ namespace OpenSim.OfflineIM
string method = request["METHOD"].ToString();
request.Remove("METHOD");
m_log.DebugFormat("[OfflineIM.V2.Handler]: {0}", method);
switch (method)
{
case "GET":
return HandleGet(request);
case "STORE":
return HandleStore(request);
case "DELETE":
return HandleDelete(request);
}
m_log.DebugFormat("[OFFLINE IM HANDLER]: unknown method request: {0}", method);
}
catch (Exception e)
{
m_log.Error(string.Format("[OFFLINE IM HANDLER]: Exception {0} ", e.Message), e);
m_log.DebugFormat("[OFFLINE IM HANDLER]: Exception {0}", e.StackTrace);
}
return FailureResult();
@ -163,21 +159,6 @@ namespace OpenSim.OfflineIM
return Util.UTF8NoBomEncoding.GetBytes(xmlString);
}
byte[] HandleDelete(Dictionary<string, object> request)
{
if (!request.ContainsKey("UserID"))
{
return FailureResult();
}
else
{
UUID userID = new UUID(request["UserID"].ToString());
m_OfflineIMService.DeleteMessages(userID);
return SuccessResult();
}
}
#region Helpers
private void NullResult(Dictionary<string, object> result, string reason)
@ -215,7 +196,18 @@ namespace OpenSim.OfflineIM
rootElement.AppendChild(result);
return Util.DocToBytes(doc);
return DocToBytes(doc);
}
private byte[] DocToBytes(XmlDocument doc)
{
MemoryStream ms = new MemoryStream();
XmlTextWriter xw = new XmlTextWriter(ms, null);
xw.Formatting = Formatting.Indented;
doc.WriteTo(xw);
xw.Flush();
return ms.ToArray();
}
#endregion

View File

@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@ -90,8 +90,8 @@ namespace OpenSim.OfflineIM
public bool StoreMessage(GridInstantMessage im, out string reason)
{
reason = string.Empty;
// Check limits
// TODO Check limits
UUID principalID = new UUID(im.toAgentID);
long count = m_Database.GetCount("PrincipalID", principalID.ToString());
if (count >= MAX_IM)
@ -100,35 +100,32 @@ namespace OpenSim.OfflineIM
return false;
}
string imXml;
string imXml = string.Empty;
using (MemoryStream mstream = new MemoryStream())
{
XmlWriterSettings settings = new XmlWriterSettings();
settings.Encoding = Util.UTF8NoBomEncoding;
settings.Encoding = Encoding.UTF8;
using (XmlWriter writer = XmlWriter.Create(mstream, settings))
{
m_serializer.Serialize(writer, im);
writer.Flush();
imXml = Util.UTF8NoBomEncoding.GetString(mstream.ToArray());
mstream.Position = 0;
using (StreamReader sreader = new StreamReader(mstream))
{
imXml = sreader.ReadToEnd();
}
}
}
OfflineIMData data = new OfflineIMData();
data.PrincipalID = principalID;
data.FromID = new UUID(im.fromAgentID);
data.Data = new Dictionary<string, string>();
data.Data["Message"] = imXml;
return m_Database.Store(data);
}
public void DeleteMessages(UUID userID)
{
m_Database.Delete("PrincipalID", userID.ToString());
m_Database.Delete("FromID", userID.ToString());
}
}
}

View File

@ -32,17 +32,16 @@ using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.RegionLoader.Filesystem;
using OpenSim.Framework.RegionLoader.Web;
using OpenSim.Region.CoreModules.Agent.AssetTransaction;
using OpenSim.Region.CoreModules.Avatar.InstantMessage;
using OpenSim.Region.CoreModules.Scripting.DynamicTexture;
using OpenSim.Region.CoreModules.Scripting.LoadImageURL;
using OpenSim.Region.CoreModules.Scripting.XMLRPC;
using OpenSim.Services.Interfaces;
using Mono.Addins;
namespace OpenSim.ApplicationPlugins.LoadRegions
{
[Extension(Path="/OpenSim/Startup", Id="LoadRegions", NodeName="Plugin")]
public class LoadRegionsPlugin : IApplicationPlugin, IRegionCreator
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -124,14 +123,14 @@ namespace OpenSim.ApplicationPlugins.LoadRegions
m_log.Debug("[LOAD REGIONS PLUGIN]: Creating Region: " + regionsToLoad[i].RegionName + " (ThreadID: " +
Thread.CurrentThread.ManagedThreadId.ToString() +
")");
bool changed = m_openSim.PopulateRegionEstateInfo(regionsToLoad[i]);
m_openSim.CreateRegion(regionsToLoad[i], true, out scene);
createdScenes.Add(scene);
if (changed)
m_openSim.EstateDataService.StoreEstateSettings(regionsToLoad[i].EstateSettings);
regionsToLoad[i].EstateSettings.Save();
}
foreach (IScene scene in createdScenes)

View File

@ -27,17 +27,16 @@
using System.Reflection;
using System.Runtime.InteropServices;
using Mono.Addins;
// General information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly : AssemblyTitle("OpenSim.ApplicationPlugins.LoadRegions")]
[assembly : AssemblyTitle("OpenSim.Addin")]
[assembly : AssemblyDescription("")]
[assembly : AssemblyConfiguration("")]
[assembly : AssemblyCompany("http://opensimulator.org")]
[assembly : AssemblyProduct("OpenSim")]
[assembly : AssemblyProduct("OpenSim.Addin")]
[assembly : AssemblyCopyright("Copyright © OpenSimulator.org Developers 2007-2009")]
[assembly : AssemblyTrademark("")]
[assembly : AssemblyCulture("")]
@ -61,8 +60,6 @@ using Mono.Addins;
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("0.7.6.*")]
[assembly : AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: Addin("OpenSim.ApplicationPlugins.LoadRegions", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]
[assembly : AssemblyVersion("0.7.6.*")]

View File

@ -0,0 +1,11 @@
<Addin id="OpenSim.ApplicationPlugins.LoadRegions" version="0.1">
<Runtime>
<Import assembly="OpenSim.ApplicationPlugins.LoadRegions.dll"/>
</Runtime>
<Dependencies>
<Addin id="OpenSim" version="0.5" />
</Dependencies>
<Extension path = "/OpenSim/Startup">
<Plugin id="LoadRegions" type="OpenSim.ApplicationPlugins.LoadRegions.LoadRegionsPlugin" />
</Extension>
</Addin>

View File

@ -1,9 +1,8 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Mono.Addins;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RegionModulesController")]
@ -15,8 +14,8 @@ using Mono.Addins;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@ -26,11 +25,9 @@ using Mono.Addins;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.7.6.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.RegionModulesController", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@ -32,13 +32,11 @@ using log4net;
using Mono.Addins;
using Nini.Config;
using OpenSim;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.ApplicationPlugins.RegionModulesController
{
[Extension(Path = "/OpenSim/Startup", Id = "LoadRegions", NodeName = "Plugin")]
public class RegionModulesControllerPlugin : IRegionModulesController,
IApplicationPlugin
{
@ -47,12 +45,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
/// <summary>
/// Controls whether we load modules from Mono.Addins.
/// </summary>
/// <remarks>For debug purposes. Defaults to true.</remarks>
public bool LoadModulesFromAddins { get; set; }
// Config access
private OpenSimBase m_openSim;
@ -69,22 +61,14 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
private List<ISharedRegionModule> m_sharedInstances =
new List<ISharedRegionModule>();
public RegionModulesControllerPlugin()
{
LoadModulesFromAddins = true;
}
#region IApplicationPlugin implementation
public void Initialise (OpenSimBase openSim)
{
m_openSim = openSim;
m_openSim.ApplicationRegistry.RegisterInterface<IRegionModulesController>(this);
m_log.DebugFormat("[REGIONMODULES]: Initializing...");
if (!LoadModulesFromAddins)
return;
// Who we are
string id = AddinManager.CurrentAddin.Id;
@ -104,14 +88,46 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
Dictionary<RuntimeAddin, IList<int>> loadedModules = new Dictionary<RuntimeAddin, IList<int>>();
// Scan modules and load all that aren't disabled
foreach (TypeExtensionNode node in AddinManager.GetExtensionNodes("/OpenSim/RegionModules"))
AddNode(node, modulesConfig, loadedModules);
foreach (TypeExtensionNode node in
AddinManager.GetExtensionNodes("/OpenSim/RegionModules"))
{
IList<int> loadedModuleData;
if (!loadedModules.ContainsKey(node.Addin))
loadedModules.Add(node.Addin, new List<int> { 0, 0, 0 });
loadedModuleData = loadedModules[node.Addin];
if (node.Type.GetInterface(typeof(ISharedRegionModule).ToString()) != null)
{
if (CheckModuleEnabled(node, modulesConfig))
{
m_log.DebugFormat("[REGIONMODULES]: Found shared region module {0}, class {1}", node.Id, node.Type);
m_sharedModules.Add(node);
loadedModuleData[0]++;
}
}
else if (node.Type.GetInterface(typeof(INonSharedRegionModule).ToString()) != null)
{
if (CheckModuleEnabled(node, modulesConfig))
{
m_log.DebugFormat("[REGIONMODULES]: Found non-shared region module {0}, class {1}", node.Id, node.Type);
m_nonSharedModules.Add(node);
loadedModuleData[1]++;
}
}
else
{
m_log.WarnFormat("[REGIONMODULES]: Found unknown type of module {0}, class {1}", node.Id, node.Type);
loadedModuleData[2]++;
}
}
foreach (KeyValuePair<RuntimeAddin, IList<int>> loadedModuleData in loadedModules)
{
m_log.InfoFormat(
"[REGIONMODULES]: From plugin {0}, (version {1}), loaded {2} modules, {3} shared, {4} non-shared {5} unknown",
loadedModuleData.Key.Id,
loadedModuleData.Key.Id,
loadedModuleData.Key.Version,
loadedModuleData.Value[0] + loadedModuleData.Value[1] + loadedModuleData.Value[2],
loadedModuleData.Value[0], loadedModuleData.Value[1], loadedModuleData.Value[2]);
@ -131,9 +147,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
// Read the config again
string moduleString =
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
// Test to see if we want this module
if (moduleString == "disabled")
continue;
// Get the port number, if there is one
if (moduleString != String.Empty)
@ -181,41 +194,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
#region IPlugin implementation
private void AddNode(
TypeExtensionNode node, IConfig modulesConfig, Dictionary<RuntimeAddin, IList<int>> loadedModules)
{
IList<int> loadedModuleData;
if (!loadedModules.ContainsKey(node.Addin))
loadedModules.Add(node.Addin, new List<int> { 0, 0, 0 });
loadedModuleData = loadedModules[node.Addin];
if (node.Type.GetInterface(typeof(ISharedRegionModule).ToString()) != null)
{
if (CheckModuleEnabled(node, modulesConfig))
{
m_log.DebugFormat("[REGIONMODULES]: Found shared region module {0}, class {1}", node.Id, node.Type);
m_sharedModules.Add(node);
loadedModuleData[0]++;
}
}
else if (node.Type.GetInterface(typeof(INonSharedRegionModule).ToString()) != null)
{
if (CheckModuleEnabled(node, modulesConfig))
{
m_log.DebugFormat("[REGIONMODULES]: Found non-shared region module {0}, class {1}", node.Id, node.Type);
m_nonSharedModules.Add(node);
loadedModuleData[1]++;
}
}
else
{
m_log.WarnFormat("[REGIONMODULES]: Found unknown type of module {0}, class {1}", node.Id, node.Type);
loadedModuleData[2]++;
}
}
// We don't do that here
//
public void Initialise ()
@ -237,7 +215,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
m_sharedInstances[0].Close();
m_sharedInstances.RemoveAt(0);
}
m_sharedModules.Clear();
m_nonSharedModules.Clear();
}
@ -261,7 +238,7 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
}
#region Region Module interfacesController implementation
/// <summary>
/// Check that the given module is no disabled in the [Modules] section of the config files.
/// </summary>
@ -293,10 +270,10 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
if (className != String.Empty &&
node.Type.ToString() != className)
return false;
}
}
return true;
}
}
// The root of all evil.
// This is where we handle adding the modules to scenes when they
@ -368,10 +345,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
string moduleString =
modulesConfig.GetString("Setup_" + node.Id, String.Empty);
// We may not want to load this at all
if (moduleString == "disabled")
continue;
// Get the port number, if there is one
if (moduleString != String.Empty)
{
@ -509,8 +482,6 @@ namespace OpenSim.ApplicationPlugins.RegionModulesController
{
module.RegionLoaded(scene);
}
scene.AllModulesLoaded();
}
public void RemoveRegionFromModules (Scene scene)

View File

@ -0,0 +1,13 @@
<Addin id="OpenSim.ApplicationPlugins.RegionModulesController" version="0.1">
<Runtime>
<Import assembly="OpenSim.ApplicationPlugins.RegionModulesController.dll"/>
</Runtime>
<Dependencies>
<Addin id="OpenSim" version="0.5" />
</Dependencies>
<Extension path = "/OpenSim/Startup">
<Plugin id="RegionModulesController" type="OpenSim.ApplicationPlugins.RegionModulesController.RegionModulesControllerPlugin" />
</Extension>
</Addin>

View File

@ -1,9 +1,8 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using Mono.Addins;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.ApplicationPlugins.RemoteController")]
@ -15,8 +14,8 @@ using Mono.Addins;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@ -26,11 +25,9 @@ using Mono.Addins;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.7.6.*")]
[assembly: Addin("OpenSim.ApplicationPlugins.RemoteController", OpenSim.VersionInfo.VersionNumber)]
[assembly: AddinDependency("OpenSim", OpenSim.VersionInfo.VersionNumber)]

View File

@ -28,7 +28,6 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Xml;
using System.Net;
@ -39,9 +38,9 @@ using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
using Mono.Addins;
using OpenSim;
using OpenSim.Framework;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Console;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
@ -52,11 +51,9 @@ using OpenSim.Services.Interfaces;
using PresenceInfo = OpenSim.Services.Interfaces.PresenceInfo;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using PermissionMask = OpenSim.Framework.PermissionMask;
using RegionInfo = OpenSim.Framework.RegionInfo;
namespace OpenSim.ApplicationPlugins.RemoteController
{
[Extension(Path = "/OpenSim/Startup", Id = "LoadRegions", NodeName = "Plugin")]
public class RemoteAdminPlugin : IApplicationPlugin
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -74,7 +71,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
private string m_name = "RemoteAdminPlugin";
private string m_version = "0.0";
private string m_openSimVersion;
public string Version
{
@ -94,8 +90,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
public void Initialise(OpenSimBase openSim)
{
m_openSimVersion = openSim.GetVersionText();
m_configSource = openSim.ConfigSource.Source;
try
{
@ -138,13 +132,10 @@ namespace OpenSim.ApplicationPlugins.RemoteController
availableMethods["admin_region_query"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRegionQueryMethod);
availableMethods["admin_shutdown"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcShutdownMethod);
availableMethods["admin_broadcast"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAlertMethod);
availableMethods["admin_dialog"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcDialogMethod);
availableMethods["admin_restart"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRestartMethod);
availableMethods["admin_load_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcLoadHeightmapMethod);
availableMethods["admin_save_heightmap"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcSaveHeightmapMethod);
availableMethods["admin_reset_land"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcResetLand);
// Agent management
availableMethods["admin_get_agents"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentsMethod);
availableMethods["admin_teleport_agent"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcTeleportAgentMethod);
@ -154,7 +145,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
availableMethods["admin_create_user_email"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcCreateUserMethod);
availableMethods["admin_exists_user"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcUserExistsMethod);
availableMethods["admin_update_user"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcUpdateUserAccountMethod);
availableMethods["admin_authenticate_user"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAuthenticateUserMethod);
// Region state management
availableMethods["admin_load_xml"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcLoadXMLMethod);
@ -169,12 +159,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
availableMethods["admin_acl_list"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcAccessListList);
availableMethods["admin_estate_reload"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcEstateReload);
// Misc
availableMethods["admin_refresh_search"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshSearch);
availableMethods["admin_refresh_map"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcRefreshMap);
availableMethods["admin_get_opensim_version"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetOpenSimVersion);
availableMethods["admin_get_agent_count"] = (req, ep) => InvokeXmlRpcMethod(req, ep, XmlRpcGetAgentCount);
// Either enable full remote functionality or just selected features
string enabledMethods = m_config.GetString("enabled_methods", "all");
@ -274,148 +258,32 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try
{
m_log.Info("[RADMIN]: Request to restart Region.");
CheckRegionParams(requestData, responseData);
Scene rebootedScene = null;
bool restartAll = false;
IConfig startupConfig = m_configSource.Configs["Startup"];
if (startupConfig != null)
{
if (startupConfig.GetBoolean("InworldRestartShutsDown", false))
{
rebootedScene = m_application.SceneManager.CurrentOrFirstScene;
restartAll = true;
}
}
if (rebootedScene == null)
{
CheckRegionParams(requestData, responseData);
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
}
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
GetSceneFromRegionParams(requestData, responseData, out rebootedScene);
responseData["success"] = false;
responseData["accepted"] = true;
responseData["rebooting"] = true;
string message;
List<int> times = new List<int>();
if (requestData.ContainsKey("alerts"))
IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
if (restartModule != null)
{
string[] alertTimes = requestData["alerts"].ToString().Split( new char[] {','});
if (alertTimes.Length == 1 && Convert.ToInt32(alertTimes[0]) == -1)
{
m_log.Info("[RADMIN]: Request to cancel restart.");
List<int> times = new List<int> { 30, 15 };
if (restartModule != null)
{
message = "Restart has been cancelled";
if (requestData.ContainsKey("message"))
message = requestData["message"].ToString();
restartModule.AbortRestart(message);
responseData["success"] = true;
responseData["rebooting"] = false;
return;
}
}
foreach (string a in alertTimes)
times.Add(Convert.ToInt32(a));
restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), true);
responseData["success"] = true;
}
else
{
int timeout = 30;
if (requestData.ContainsKey("milliseconds"))
timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000;
while (timeout > 0)
{
times.Add(timeout);
if (timeout > 300)
timeout -= 120;
else if (timeout > 30)
timeout -= 30;
else
timeout -= 15;
}
}
m_log.Info("[RADMIN]: Request to restart Region.");
message = "Region is restarting in {0}. Please save what you are doing and log out.";
if (requestData.ContainsKey("message"))
message = requestData["message"].ToString();
bool notice = true;
if (requestData.ContainsKey("noticetype")
&& ((string)requestData["noticetype"] == "dialog"))
{
notice = false;
}
if (startupConfig.GetBoolean("SkipDelayOnEmptyRegion", false))
{
m_log.Info("[RADMIN]: Counting affected avatars");
int agents = 0;
if (restartAll)
{
foreach (Scene s in m_application.SceneManager.Scenes)
{
foreach (ScenePresence sp in s.GetScenePresences())
{
if (!sp.IsChildAgent && !sp.IsNPC)
agents++;
}
}
}
else
{
foreach (ScenePresence sp in rebootedScene.GetScenePresences())
{
if (!sp.IsChildAgent && !sp.IsNPC)
agents++;
}
}
m_log.InfoFormat("[RADMIN]: Avatars in region: {0}", agents);
if (agents == 0)
{
m_log.Info("[RADMIN]: No avatars detected, shutting down without delay");
times.Clear();
times.Add(0);
}
}
List<Scene> restartList;
if (restartAll)
restartList = m_application.SceneManager.Scenes;
else
restartList = new List<Scene>() { rebootedScene };
foreach (Scene s in m_application.SceneManager.Scenes)
{
restartModule = s.RequestModuleInterface<IRestartModule>();
if (restartModule != null)
restartModule.ScheduleRestart(UUID.Zero, message, times.ToArray(), notice);
}
responseData["success"] = true;
}
catch (Exception e)
{
m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace);
// m_log.ErrorFormat("[RADMIN]: Restart region: failed: {0} {1}", e.Message, e.StackTrace);
responseData["rebooting"] = false;
throw;
throw e;
}
m_log.Info("[RADMIN]: Restart Region request complete");
@ -445,32 +313,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
m_log.Info("[RADMIN]: Alert request complete");
}
public void XmlRpcDialogMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
Hashtable responseData = (Hashtable)response.Value;
m_log.Info("[RADMIN]: Dialog request started");
Hashtable requestData = (Hashtable)request.Params[0];
string message = (string)requestData["message"];
string fromuuid = (string)requestData["from"];
m_log.InfoFormat("[RADMIN]: Broadcasting: {0}", message);
responseData["accepted"] = true;
responseData["success"] = true;
m_application.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, fromuuid, message);
});
m_log.Info("[RADMIN]: Dialog request complete");
}
private void XmlRpcLoadHeightmapMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Load height maps request started");
@ -574,32 +416,13 @@ namespace OpenSim.ApplicationPlugins.RemoteController
message = "Region is going down now.";
}
if (requestData.ContainsKey("noticetype")
&& ((string) requestData["noticetype"] == "dialog"))
{
m_application.SceneManager.ForEachScene(
m_application.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
});
}
else
{
if (!requestData.ContainsKey("noticetype")
|| ((string)requestData["noticetype"] != "none"))
{
m_application.SceneManager.ForEachScene(
delegate(Scene scene)
{
IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
if (dialogModule != null)
dialogModule.SendGeneralAlert(message);
});
}
}
// Perform shutdown
System.Timers.Timer shutdownTimer = new System.Timers.Timer(timeout); // Wait before firing
@ -611,7 +434,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
responseData["success"] = true;
m_log.Info("[RADMIN]: Shutdown Administrator Request complete");
}
@ -783,9 +606,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{
// No INI setting recorded.
}
string regionIniPath;
if (requestData.Contains("region_file"))
{
// Make sure that the file to be created is in a subdirectory of the region storage directory.
@ -809,7 +632,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
region.RegionName.Replace(" ", "_").Replace(":", "_").
Replace("/", "_")));
}
m_log.DebugFormat("[RADMIN] CreateRegion: persisting region {0} to {1}",
region.RegionID, regionIniPath);
region.SaveRegionToFile("dynamic region", regionIniPath);
@ -818,9 +641,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{
region.Persistent = false;
}
// Set the estate
// Check for an existing estate
List<int> estateIDs = m_application.EstateDataService.GetEstates((string) requestData["estate_name"]);
if (estateIDs.Count < 1)
@ -831,12 +654,12 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// ok, client wants us to use an explicit UUID
// regardless of what the avatar name provided
userID = new UUID((string) requestData["estate_owner_uuid"]);
// Check that the specified user exists
Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene;
IUserAccountService accountService = currentOrFirst.UserAccountService;
UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID, userID);
if (user == null)
throw new Exception("Specified user was not found.");
}
@ -845,30 +668,30 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// We need to look up the UUID for the avatar with the provided name.
string ownerFirst = (string) requestData["estate_owner_first"];
string ownerLast = (string) requestData["estate_owner_last"];
Scene currentOrFirst = m_application.SceneManager.CurrentOrFirstScene;
IUserAccountService accountService = currentOrFirst.UserAccountService;
UserAccount user = accountService.GetUserAccount(currentOrFirst.RegionInfo.ScopeID,
ownerFirst, ownerLast);
// Check that the specified user exists
if (user == null)
throw new Exception("Specified user was not found.");
userID = user.PrincipalID;
}
else
{
throw new Exception("Estate owner details not provided.");
}
// Create a new estate with the name provided
region.EstateSettings = m_application.EstateDataService.CreateNewEstate();
region.EstateSettings.EstateName = (string) requestData["estate_name"];
region.EstateSettings.EstateOwner = userID;
// Persistence does not seem to effect the need to save a new estate
m_application.EstateDataService.StoreEstateSettings(region.EstateSettings);
region.EstateSettings.Save();
if (!m_application.EstateDataService.LinkRegion(region.RegionID, (int) region.EstateSettings.EstateID))
throw new Exception("Failed to join estate.");
@ -888,7 +711,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
throw new Exception("Failed to join estate.");
}
}
// Create the region and perform any initial initialization
IScene newScene;
@ -898,7 +721,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// If an access specification was provided, use it.
// Otherwise accept the default.
newScene.RegionInfo.EstateSettings.PublicAccess = GetBoolean(requestData, "public", m_publicAccess);
m_application.EstateDataService.StoreEstateSettings(newScene.RegionInfo.EstateSettings);
newScene.RegionInfo.EstateSettings.Save();
// enable voice on newly created region if
// requested by either the XmlRpc request or the
@ -1084,7 +907,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
scene.RegionInfo.EstateSettings.PublicAccess =
GetBoolean(requestData,"public", scene.RegionInfo.EstateSettings.PublicAccess);
if (scene.RegionInfo.Persistent)
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
scene.RegionInfo.EstateSettings.Save();
if (requestData.ContainsKey("enable_voice"))
{
@ -1195,8 +1018,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Set home position
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
if (null == home)
{
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", firstName, lastName);
@ -1425,8 +1248,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if ((null != regionXLocation) && (null != regionYLocation))
{
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)Util.RegionToWorldLoc((uint)regionXLocation), (int)Util.RegionToWorldLoc((uint)regionYLocation));
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
if (null == home) {
m_log.WarnFormat("[RADMIN]: Unable to set home region for updated user account {0} {1}", firstName, lastName);
} else {
@ -1452,144 +1275,11 @@ namespace OpenSim.ApplicationPlugins.RemoteController
throw e;
}
m_log.Info("[RADMIN]: UpdateUserAccount: request complete");
}
}
/// <summary>
/// Authenticate an user.
/// <summary>
/// <param name="request">incoming XML RPC request</param>
/// <remarks>
/// XmlRpcAuthenticateUserMethod takes the following XMLRPC
/// parameters
/// <list type="table">
/// <listheader><term>parameter name</term><description>description</description></listheader>
/// <item><term>password</term>
/// <description>admin password as set in OpenSim.ini</description></item>
/// <item><term>user_firstname</term>
/// <description>avatar's first name</description></item>
/// <item><term>user_lastname</term>
/// <description>avatar's last name</description></item>
/// <item><term>user_password</term>
/// <description>MD5 hash of avatar's password</description></item>
/// <item><term>token_lifetime</term>
/// <description>the lifetime of the returned token (upper bounded to 30s)</description></item>
/// </list>
///
/// XmlRpcAuthenticateUserMethod returns
/// <list type="table">
/// <listheader><term>name</term><description>description</description></listheader>
/// <item><term>success</term>
/// <description>true or false</description></item>
/// <item><term>token</term>
/// <description>the authentication token sent by OpenSim</description></item>
/// <item><term>error</term>
/// <description>error message if success is false</description></item>
/// </list>
/// </remarks>
private void XmlRpcAuthenticateUserMethod(XmlRpcRequest request, XmlRpcResponse response,
IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: AuthenticateUser: new request");
var responseData = (Hashtable)response.Value;
var requestData = (Hashtable)request.Params[0];
lock (m_requestLock)
{
try
{
CheckStringParameters(requestData, responseData, new[]
{
"user_firstname",
"user_lastname",
"user_password",
"token_lifetime"
});
var firstName = (string)requestData["user_firstname"];
var lastName = (string)requestData["user_lastname"];
var password = (string)requestData["user_password"];
var scene = m_application.SceneManager.CurrentOrFirstScene;
if (scene.Equals(null))
{
m_log.Debug("scene does not exist");
throw new Exception("Scene does not exist.");
}
var scopeID = scene.RegionInfo.ScopeID;
var account = scene.UserAccountService.GetUserAccount(scopeID, firstName, lastName);
if (account.Equals(null) || account.PrincipalID.Equals(UUID.Zero))
{
m_log.DebugFormat("avatar {0} {1} does not exist", firstName, lastName);
throw new Exception(String.Format("avatar {0} {1} does not exist", firstName, lastName));
}
if (String.IsNullOrEmpty(password))
{
m_log.DebugFormat("[RADMIN]: AuthenticateUser: no password provided for {0} {1}", firstName,
lastName);
throw new Exception(String.Format("no password provided for {0} {1}", firstName,
lastName));
}
int lifetime;
if (int.TryParse((string)requestData["token_lifetime"], NumberStyles.Integer, CultureInfo.InvariantCulture, out lifetime) == false)
{
m_log.DebugFormat("[RADMIN]: AuthenticateUser: no token lifetime provided for {0} {1}", firstName,
lastName);
throw new Exception(String.Format("no token lifetime provided for {0} {1}", firstName,
lastName));
}
// Upper bound on lifetime set to 30s.
if (lifetime > 30)
{
m_log.DebugFormat("[RADMIN]: AuthenticateUser: token lifetime longer than 30s for {0} {1}", firstName,
lastName);
throw new Exception(String.Format("token lifetime longer than 30s for {0} {1}", firstName,
lastName));
}
var authModule = scene.RequestModuleInterface<IAuthenticationService>();
if (authModule == null)
{
m_log.Debug("[RADMIN]: AuthenticateUser: no authentication module loded");
throw new Exception("no authentication module loaded");
}
var token = authModule.Authenticate(account.PrincipalID, password, lifetime);
if (String.IsNullOrEmpty(token))
{
m_log.DebugFormat("[RADMIN]: AuthenticateUser: authentication failed for {0} {1}", firstName,
lastName);
throw new Exception(String.Format("authentication failed for {0} {1}", firstName,
lastName));
}
m_log.DebugFormat("[RADMIN]: AuthenticateUser: account for user {0} {1} identified with token {2}",
firstName, lastName, token);
responseData["token"] = token;
responseData["success"] = true;
}
catch (Exception e)
{
responseData["success"] = false;
responseData["error"] = e.Message;
throw e;
}
m_log.Info("[RADMIN]: AuthenticateUser: request complete");
}
}
/// <summary>
/// Load an OAR file into a region..
/// <summary>
@ -1644,7 +1334,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
GetSceneFromRegionParams(requestData, responseData, out scene);
string filename = (string) requestData["filename"];
bool mergeOar = false;
bool skipAssets = false;
@ -1658,11 +1348,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
IRegionArchiverModule archiver = scene.RequestModuleInterface<IRegionArchiverModule>();
Dictionary<string, object> archiveOptions = new Dictionary<string, object>();
if (mergeOar) archiveOptions.Add("merge", null);
if (skipAssets) archiveOptions.Add("skipAssets", null);
if (archiver != null)
archiver.DearchiveRegion(filename, Guid.Empty, archiveOptions);
archiver.DearchiveRegion(filename, mergeOar, skipAssets, Guid.Empty);
else
throw new Exception("Archiver module not present for scene");
@ -1721,7 +1408,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// </remarks>
private void XmlRpcSaveOARMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Save OAR Request");
m_log.Info("[RADMIN]: Received Save OAR Administrator Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
@ -1767,14 +1454,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (archiver != null)
{
Guid requestId = Guid.NewGuid();
scene.EventManager.OnOarFileSaved += RemoteAdminOarSaveCompleted;
m_log.InfoFormat(
"[RADMIN]: Submitting save OAR request for {0} to file {1}, request ID {2}",
scene.Name, filename, requestId);
archiver.ArchiveRegion(filename, requestId, options);
archiver.ArchiveRegion(filename, options);
lock (m_saveOarLock)
Monitor.Wait(m_saveOarLock,5000);
@ -1795,16 +1476,12 @@ namespace OpenSim.ApplicationPlugins.RemoteController
throw e;
}
m_log.Info("[RADMIN]: Save OAR Request complete");
m_log.Info("[RADMIN]: Save OAR Administrator Request complete");
}
private void RemoteAdminOarSaveCompleted(Guid uuid, string name)
{
if (name != "")
m_log.ErrorFormat("[RADMIN]: Saving of OAR file with request ID {0} failed with message {1}", uuid, name);
else
m_log.DebugFormat("[RADMIN]: Saved OAR file for request {0}", uuid);
m_log.DebugFormat("[RADMIN]: File processing complete for {0}", name);
lock (m_saveOarLock)
Monitor.Pulse(m_saveOarLock);
}
@ -1918,31 +1595,21 @@ namespace OpenSim.ApplicationPlugins.RemoteController
private void XmlRpcRegionQueryMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Query XML Administrator Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
int flags = 0;
string text = String.Empty;
int health = 0;
responseData["success"] = true;
CheckRegionParams(requestData, responseData);
Scene scene = null;
try
{
GetSceneFromRegionParams(requestData, responseData, out scene);
health = scene.GetHealth(out flags, out text);
}
catch
{
responseData["error"] = null;
}
GetSceneFromRegionParams(requestData, responseData, out scene);
int health = scene.GetHealth();
responseData["health"] = health;
responseData["success"] = true;
responseData["health"] = health;
responseData["flags"] = flags;
responseData["message"] = text;
m_log.Info("[RADMIN]: Query XML Administrator Request complete");
}
private void XmlRpcConsoleCommandMethod(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
@ -1976,7 +1643,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
scene.RegionInfo.EstateSettings.EstateAccess = new UUID[]{};
if (scene.RegionInfo.Persistent)
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
scene.RegionInfo.EstateSettings.Save();
m_log.Info("[RADMIN]: Access List Clear Request complete");
}
@ -2022,7 +1689,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray();
if (scene.RegionInfo.Persistent)
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
scene.RegionInfo.EstateSettings.Save();
}
responseData["added"] = addedUsers;
@ -2071,7 +1738,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
}
scene.RegionInfo.EstateSettings.EstateAccess = accessControlList.ToArray();
if (scene.RegionInfo.Persistent)
m_application.EstateDataService.StoreEstateSettings(scene.RegionInfo.EstateSettings);
scene.RegionInfo.EstateSettings.Save();
}
responseData["removed"] = removedUsers;
@ -2118,8 +1785,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
Hashtable responseData = (Hashtable)response.Value;
// Hashtable requestData = (Hashtable)request.Params[0];
m_application.SceneManager.ForEachScene(s =>
s.RegionInfo.EstateSettings = m_application.EstateDataService.LoadEstateSettings(s.RegionInfo.RegionID, false)
m_application.SceneManager.ForEachScene(s =>
s.RegionInfo.EstateSettings = m_application.EstateDataService.LoadEstateSettings(s.RegionInfo.RegionID, false)
);
responseData["success"] = true;
@ -2247,143 +1914,6 @@ namespace OpenSim.ApplicationPlugins.RemoteController
responseData["success"] = true;
}
private void XmlRpcResetLand(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
Hashtable requestData = (Hashtable)request.Params[0];
Hashtable responseData = (Hashtable)response.Value;
string musicURL = string.Empty;
UUID groupID = UUID.Zero;
uint flags = 0;
bool set_group = false, set_music = false, set_flags = false;
if (requestData.Contains("group") && requestData["group"] != null)
set_group = UUID.TryParse(requestData["group"].ToString(), out groupID);
if (requestData.Contains("music") && requestData["music"] != null)
{
musicURL = requestData["music"].ToString();
set_music = true;
}
if (requestData.Contains("flags") && requestData["flags"] != null)
set_flags = UInt32.TryParse(requestData["flags"].ToString(), out flags);
m_log.InfoFormat("[RADMIN]: Received Reset Land Request group={0} musicURL={1} flags={2}",
(set_group ? groupID.ToString() : "unchanged"),
(set_music ? musicURL : "unchanged"),
(set_flags ? flags.ToString() : "unchanged"));
m_application.SceneManager.ForEachScene(delegate (Scene s)
{
List<ILandObject> parcels = s.LandChannel.AllParcels();
foreach (ILandObject p in parcels)
{
if (set_music)
p.LandData.MusicURL = musicURL;
if (set_group)
p.LandData.GroupID = groupID;
if (set_flags)
p.LandData.Flags = flags;
s.LandChannel.UpdateLandObject(p.LandData.LocalID, p.LandData);
}
}
);
responseData["success"] = true;
m_log.Info("[RADMIN]: Reset Land Request complete");
}
private void XmlRpcRefreshSearch(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Refresh Search Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
CheckRegionParams(requestData, responseData);
Scene scene = null;
GetSceneFromRegionParams(requestData, responseData, out scene);
ISearchModule searchModule = scene.RequestModuleInterface<ISearchModule>();
if (searchModule != null)
{
searchModule.Refresh();
responseData["success"] = true;
}
else
{
responseData["success"] = false;
}
m_log.Info("[RADMIN]: Refresh Search Request complete");
}
private void XmlRpcRefreshMap(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Refresh Map Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
CheckRegionParams(requestData, responseData);
Scene scene = null;
GetSceneFromRegionParams(requestData, responseData, out scene);
IMapImageUploadModule mapTileModule = scene.RequestModuleInterface<IMapImageUploadModule>();
if (mapTileModule != null)
{
Util.FireAndForget((x) =>
{
mapTileModule.UploadMapTile(scene);
});
responseData["success"] = true;
}
else
{
responseData["success"] = false;
}
m_log.Info("[RADMIN]: Refresh Map Request complete");
}
private void XmlRpcGetOpenSimVersion(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Get OpenSim Version Request");
Hashtable responseData = (Hashtable)response.Value;
responseData["version"] = m_openSimVersion;
responseData["success"] = true;
m_log.Info("[RADMIN]: Get OpenSim Version Request complete");
}
private void XmlRpcGetAgentCount(XmlRpcRequest request, XmlRpcResponse response, IPEndPoint remoteClient)
{
m_log.Info("[RADMIN]: Received Get Agent Count Request");
Hashtable responseData = (Hashtable)response.Value;
Hashtable requestData = (Hashtable)request.Params[0];
CheckRegionParams(requestData, responseData);
Scene scene = null;
GetSceneFromRegionParams(requestData, responseData, out scene);
if (scene == null)
{
responseData["success"] = false;
}
else
{
responseData["count"] = scene.GetRootAgentCount();
responseData["success"] = true;
}
m_log.Info("[RADMIN]: Get Agent Count Request complete");
}
/// <summary>
/// Parse a float with the given parameter name from a request data hash table.
/// </summary>
@ -2559,6 +2089,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{
account.ServiceURLs = new Dictionary<string, object>();
account.ServiceURLs["HomeURI"] = string.Empty;
account.ServiceURLs["GatekeeperURI"] = string.Empty;
account.ServiceURLs["InventoryServerURI"] = string.Empty;
account.ServiceURLs["AssetServerURI"] = string.Empty;
}
@ -2805,8 +2336,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
try
{
Dictionary<UUID,UUID> inventoryMap = new Dictionary<UUID,UUID>();
CopyInventoryFolders(destination, source, FolderType.Clothing, inventoryMap, avatarAppearance);
CopyInventoryFolders(destination, source, FolderType.BodyPart, inventoryMap, avatarAppearance);
CopyInventoryFolders(destination, source, AssetType.Clothing, inventoryMap, avatarAppearance);
CopyInventoryFolders(destination, source, AssetType.Bodypart, inventoryMap, avatarAppearance);
AvatarWearable[] wearables = avatarAppearance.Wearables;
@ -2842,20 +2373,20 @@ namespace OpenSim.ApplicationPlugins.RemoteController
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
// Get Clothing folder of receiver
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, FolderType.Clothing);
InventoryFolderBase destinationFolder = inventoryService.GetFolderForType(destination, AssetType.Clothing);
if (destinationFolder == null)
throw new Exception("Cannot locate folder(s)");
// Missing destination folder? This should *never* be the case
if (destinationFolder.Type != (short)FolderType.Clothing)
if (destinationFolder.Type != (short)AssetType.Clothing)
{
destinationFolder = new InventoryFolderBase();
destinationFolder.ID = UUID.Random();
destinationFolder.Name = "Clothing";
destinationFolder.Owner = destination;
destinationFolder.Type = (short)FolderType.Clothing;
destinationFolder.Type = (short)AssetType.Clothing;
destinationFolder.ParentID = inventoryService.GetRootFolder(destination).ID;
destinationFolder.Version = 1;
inventoryService.AddFolder(destinationFolder); // store base record
@ -2872,7 +2403,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (wearable[0].ItemID != UUID.Zero)
{
// Get inventory item and copy it
InventoryItemBase item = inventoryService.GetItem(source, wearable[0].ItemID);
InventoryItemBase item = new InventoryItemBase(wearable[0].ItemID, source);
item = inventoryService.GetItem(item);
if (item != null)
{
@ -2925,7 +2457,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
if (itemID != UUID.Zero)
{
// Get inventory item and copy it
InventoryItemBase item = inventoryService.GetItem(source, itemID);
InventoryItemBase item = new InventoryItemBase(itemID, source);
item = inventoryService.GetItem(item);
if (item != null)
{
@ -2971,7 +2504,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// This method is called by establishAppearance to copy inventory folders to make
/// copies of Clothing and Bodyparts inventory folders and attaches worn attachments
/// </summary>
private void CopyInventoryFolders(UUID destination, UUID source, FolderType assetType, Dictionary<UUID, UUID> inventoryMap,
private void CopyInventoryFolders(UUID destination, UUID source, AssetType assetType, Dictionary<UUID,UUID> inventoryMap,
AvatarAppearance avatarAppearance)
{
IInventoryService inventoryService = m_application.SceneManager.CurrentOrFirstScene.InventoryService;
@ -2987,12 +2520,9 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{
sourceFolder = new InventoryFolderBase();
sourceFolder.ID = UUID.Random();
if (assetType == FolderType.Clothing)
{
if (assetType == AssetType.Clothing) {
sourceFolder.Name = "Clothing";
}
else
{
} else {
sourceFolder.Name = "Body Parts";
}
sourceFolder.Owner = source;
@ -3008,7 +2538,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
{
destinationFolder = new InventoryFolderBase();
destinationFolder.ID = UUID.Random();
if (assetType == FolderType.Clothing)
if (assetType == AssetType.Clothing)
{
destinationFolder.Name = "Clothing";
}
@ -3087,13 +2617,15 @@ namespace OpenSim.ApplicationPlugins.RemoteController
/// </summary>
private void ApplyNextOwnerPermissions(InventoryItemBase item)
{
if (item.InvType == (int)InventoryType.Object)
if (item.InvType == (int)InventoryType.Object && (item.CurrentPermissions & 7) != 0)
{
uint perms = item.CurrentPermissions;
PermissionsUtil.ApplyFoldedPermissions(item.CurrentPermissions, ref perms);
item.CurrentPermissions = perms;
if ((item.CurrentPermissions & ((uint)PermissionMask.Copy >> 13)) == 0)
item.CurrentPermissions &= ~(uint)PermissionMask.Copy;
if ((item.CurrentPermissions & ((uint)PermissionMask.Transfer >> 13)) == 0)
item.CurrentPermissions &= ~(uint)PermissionMask.Transfer;
if ((item.CurrentPermissions & ((uint)PermissionMask.Modify >> 13)) == 0)
item.CurrentPermissions &= ~(uint)PermissionMask.Modify;
}
item.CurrentPermissions &= item.NextPermissions;
item.BasePermissions &= item.NextPermissions;
item.EveryOnePermissions &= item.NextPermissions;
@ -3204,8 +2736,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// Set home position
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)Util.RegionToWorldLoc(regionXLocation), (int)Util.RegionToWorldLoc(regionYLocation));
GridRegion home = scene.GridService.GetRegionByPosition(scopeID,
(int)(regionXLocation * Constants.RegionSize), (int)(regionYLocation * Constants.RegionSize));
if (null == home) {
m_log.WarnFormat("[RADMIN]: Unable to set home region for newly created user account {0} {1}", names[0], names[1]);
} else {
@ -3247,16 +2779,16 @@ namespace OpenSim.ApplicationPlugins.RemoteController
// m_log.DebugFormat("[RADMIN] {0} folders, {1} items in inventory",
// uic.folders.Count, uic.items.Count);
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, FolderType.Clothing);
InventoryFolderBase clothingFolder = inventoryService.GetFolderForType(ID, AssetType.Clothing);
// This should *never* be the case
if (clothingFolder == null || clothingFolder.Type != (short)FolderType.Clothing)
if (clothingFolder == null || clothingFolder.Type != (short)AssetType.Clothing)
{
clothingFolder = new InventoryFolderBase();
clothingFolder.ID = UUID.Random();
clothingFolder.Name = "Clothing";
clothingFolder.Owner = ID;
clothingFolder.Type = (short)FolderType.Clothing;
clothingFolder.Type = (short)AssetType.Clothing;
clothingFolder.ParentID = inventoryService.GetRootFolder(ID).ID;
clothingFolder.Version = 1;
inventoryService.AddFolder(clothingFolder); // store base record
@ -3302,7 +2834,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
extraFolder.ID = UUID.Random();
extraFolder.Name = outfitName;
extraFolder.Owner = ID;
extraFolder.Type = (short)FolderType.Clothing;
extraFolder.Type = (short)AssetType.Clothing;
extraFolder.Version = 1;
extraFolder.ParentID = clothingFolder.ID;
inventoryService.AddFolder(extraFolder);

View File

@ -0,0 +1,11 @@
<Addin id="OpenSim.ApplicationPlugins.RemoteController" version="0.1">
<Runtime>
<Import assembly="OpenSim.ApplicationPlugins.RemoteController.dll"/>
</Runtime>
<Dependencies>
<Addin id="OpenSim" version="0.5" />
</Dependencies>
<Extension path = "/OpenSim/Startup">
<Plugin id="RemoteController" type="OpenSim.ApplicationPlugins.RemoteController.RemoteAdminPlugin" />
</Extension>
</Addin>

View File

@ -28,10 +28,8 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using System.IO;
using System.Reflection;
using System.Threading;
using log4net;
using Nini.Config;
using OpenMetaverse;
@ -50,9 +48,10 @@ namespace OpenSim.Framework.Capabilities
/// </summary>
public delegate IClientAPI GetClientDelegate(UUID agentID);
public class Caps : IDisposable
public class Caps
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private string m_httpListenerHostName;
private uint m_httpListenPort;
@ -65,15 +64,14 @@ namespace OpenSim.Framework.Capabilities
private CapsHandlers m_capsHandlers;
private ConcurrentDictionary<string, PollServiceEventArgs> m_pollServiceHandlers
= new ConcurrentDictionary<string, PollServiceEventArgs>();
private Dictionary<string, PollServiceEventArgs> m_pollServiceHandlers
= new Dictionary<string, PollServiceEventArgs>();
private Dictionary<string, string> m_externalCapsHandlers = new Dictionary<string, string>();
private IHttpServer m_httpListener;
private UUID m_agentID;
private string m_regionName;
private ManualResetEvent m_capsActive = new ManualResetEvent(false);
public UUID AgentID
{
@ -120,19 +118,6 @@ namespace OpenSim.Framework.Capabilities
get { return m_externalCapsHandlers; }
}
[Flags]
public enum CapsFlags:uint
{
None = 0,
SentSeeds = 1,
ObjectAnim = 0x100,
WLEnv = 0x200,
AdvEnv = 0x400
}
public CapsFlags Flags { get; set;}
public Caps(IHttpServer httpServer, string httpListen, uint httpPort, string capsPath,
UUID agent, string regionName)
{
@ -150,37 +135,8 @@ namespace OpenSim.Framework.Capabilities
}
m_agentID = agent;
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort);
m_capsHandlers = new CapsHandlers(httpServer, httpListen, httpPort, (httpServer == null) ? false : httpServer.UseSSL);
m_regionName = regionName;
Flags = CapsFlags.None;
m_capsActive.Reset();
}
~Caps()
{
Flags = CapsFlags.None;
if (m_capsActive!= null)
{
m_capsActive.Dispose();
m_capsActive = null;
}
}
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
public void Dispose(bool disposing)
{
Flags = CapsFlags.None;
if (m_capsActive != null)
{
DeregisterHandlers();
m_capsActive.Dispose();
m_capsActive = null;
}
}
/// <summary>
@ -194,32 +150,16 @@ namespace OpenSim.Framework.Capabilities
m_capsHandlers[capName] = handler;
}
public void RegisterSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
{
//m_log.DebugFormat("[CAPS]: Registering handler for \"{0}\": path {1}", capName, handler.Path);
m_capsHandlers.AddSimpleHandler(capName, handler, addToListener);
}
public void RegisterPollHandler(string capName, PollServiceEventArgs pollServiceHandler)
{
// m_log.DebugFormat(
// "[CAPS]: Registering handler with name {0}, url {1} for {2}",
// capName, pollServiceHandler.Url, m_agentID, m_regionName);
m_pollServiceHandlers.Add(capName, pollServiceHandler);
if(!m_pollServiceHandlers.TryAdd(capName, pollServiceHandler))
{
m_log.ErrorFormat(
"[CAPS]: Handler with name {0} already registered (ulr {1}, agent {2}, region {3}",
capName, pollServiceHandler.Url, m_agentID, m_regionName);
return;
}
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler);
m_httpListener.AddPollServiceHTTPHandler(pollServiceHandler.Url, pollServiceHandler);
// uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
// string protocol = "http";
// string hostName = m_httpListenerHostName;
//
//
// if (MainServer.Instance.UseSSL)
// {
// hostName = MainServer.Instance.SSLCommonName;
@ -254,9 +194,8 @@ namespace OpenSim.Framework.Capabilities
foreach (PollServiceEventArgs handler in m_pollServiceHandlers.Values)
{
m_httpListener.RemovePollServiceHTTPHandler(handler.Url);
m_httpListener.RemovePollServiceHTTPHandler("", handler.Url);
}
m_pollServiceHandlers.Clear();
}
public bool TryGetPollHandler(string name, out PollServiceEventArgs pollHandler)
@ -288,13 +227,16 @@ namespace OpenSim.Framework.Capabilities
string hostName = m_httpListenerHostName;
uint port = (MainServer.Instance == null) ? 0 : MainServer.Instance.Port;
string protocol = "http";
if (MainServer.Instance.UseSSL)
{
hostName = MainServer.Instance.SSLCommonName;
port = MainServer.Instance.SSLPort;
protocol = "https";
}
//
// caps.RegisterHandler("FetchInventoryDescendents2", String.Format("{0}://{1}:{2}{3}", protocol, hostName, port, capUrl));
caps[kvp.Key] = string.Format("{0}://{1}:{2}{3}", protocol, hostName, port, kvp.Value.Url);
}
}
@ -308,19 +250,7 @@ namespace OpenSim.Framework.Capabilities
caps[kvp.Key] = kvp.Value;
}
return caps;
}
public void Activate()
{
m_capsActive.Set();
}
public bool WaitForActivation()
{
// Wait for 30s. If that elapses, return false and run without caps
return m_capsActive.WaitOne(120000);
}
}
}

View File

@ -27,7 +27,6 @@
using System.Collections;
using System.Collections.Generic;
using System.Collections.Concurrent;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
@ -41,7 +40,6 @@ namespace OpenSim.Framework.Capabilities
public class CapsHandlers
{
private Dictionary<string, IRequestHandler> m_capsHandlers = new Dictionary<string, IRequestHandler>();
private ConcurrentDictionary<string, ISimpleStreamHandler> m_capsSimpleHandlers = new ConcurrentDictionary<string, ISimpleStreamHandler>();
private IHttpServer m_httpListener;
private string m_httpListenerHostName;
private uint m_httpListenerPort;
@ -55,15 +53,31 @@ namespace OpenSim.Framework.Capabilities
/// <param name="httpListener">base HTTP server</param>
/// <param name="httpListenerHostname">host name of the HTTP server</param>
/// <param name="httpListenerPort">HTTP port</param>
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
{
public CapsHandlers(BaseHttpServer httpListener, string httpListenerHostname, uint httpListenerPort)
: this(httpListener,httpListenerHostname,httpListenerPort, false)
{
}
/// <summary></summary>
/// CapsHandlers is a cap handler container but also takes
/// care of adding and removing cap handlers to and from the
/// supplied BaseHttpServer.
/// </summary>
/// <param name="httpListener">base HTTP server</param>
/// <param name="httpListenerHostname">host name of the HTTP
/// server</param>
/// <param name="httpListenerPort">HTTP port</param>
public CapsHandlers(IHttpServer httpListener, string httpListenerHostname, uint httpListenerPort, bool https)
{
m_httpListener = httpListener;
m_httpListenerHostName = httpListenerHostname;
m_httpListenerPort = httpListenerPort;
if (httpListener != null && httpListener.UseSSL)
m_useSSL = true;
else
m_useSSL = false;
m_useSSL = https;
if (httpListener != null && m_useSSL)
{
m_httpListenerHostName = httpListener.SSLCommonName;
m_httpListenerPort = httpListener.SSLPort;
}
}
/// <summary>
@ -75,35 +89,16 @@ namespace OpenSim.Framework.Capabilities
{
lock (m_capsHandlers)
{
if(m_capsHandlers.ContainsKey(capsName))
{
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[capsName].Path);
m_capsHandlers.Remove(capsName);
}
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[capsName].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[capsName].Path);
m_capsHandlers.Remove(capsName);
}
if(m_capsSimpleHandlers.TryRemove(capsName, out ISimpleStreamHandler hdr))
{
m_httpListener.RemoveSimpleStreamHandler(hdr.Path);
}
}
public void AddSimpleHandler(string capName, ISimpleStreamHandler handler, bool addToListener = true)
{
if(ContainsCap(capName))
Remove(capName);
if(m_capsSimpleHandlers.TryAdd(capName, handler) && addToListener)
m_httpListener.AddSimpleStreamHandler(handler);
}
public bool ContainsCap(string cap)
{
lock (m_capsHandlers)
if (m_capsHandlers.ContainsKey(cap))
return true;
return m_capsSimpleHandlers.ContainsKey(cap);
return m_capsHandlers.ContainsKey(cap);
}
/// <summary>
@ -130,14 +125,11 @@ namespace OpenSim.Framework.Capabilities
if (m_capsHandlers.ContainsKey(idx))
{
m_httpListener.RemoveStreamHandler("POST", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("PUT", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("GET", m_capsHandlers[idx].Path);
m_httpListener.RemoveStreamHandler("DELETE", m_capsHandlers[idx].Path);
m_capsHandlers.Remove(idx);
}
if (null == value) return;
m_capsHandlers[idx] = value;
m_httpListener.AddStreamHandler(value);
}
@ -154,9 +146,8 @@ namespace OpenSim.Framework.Capabilities
{
lock (m_capsHandlers)
{
string[] __keys = new string[m_capsHandlers.Keys.Count + m_capsSimpleHandlers.Keys.Count];
string[] __keys = new string[m_capsHandlers.Keys.Count];
m_capsHandlers.Keys.CopyTo(__keys, 0);
m_capsSimpleHandlers.Keys.CopyTo(__keys, m_capsHandlers.Keys.Count);
return __keys;
}
}
@ -170,39 +161,24 @@ namespace OpenSim.Framework.Capabilities
public Hashtable GetCapsDetails(bool excludeSeed, List<string> requestedCaps)
{
Hashtable caps = new Hashtable();
string protocol = "http://";
if (m_useSSL)
protocol = "https://";
string protocol = m_useSSL ? "https://" : "http://";
string baseUrl = protocol + m_httpListenerHostName + ":" + m_httpListenerPort.ToString();
if (requestedCaps == null)
{
lock (m_capsHandlers)
{
foreach (KeyValuePair<string, ISimpleStreamHandler> kvp in m_capsSimpleHandlers)
caps[kvp.Key] = baseUrl + kvp.Value.Path;
foreach (KeyValuePair<string, IRequestHandler> kvp in m_capsHandlers)
caps[kvp.Key] = baseUrl + kvp.Value.Path;
}
return caps;
}
lock (m_capsHandlers)
{
for(int i = 0; i < requestedCaps.Count; ++i)
foreach (string capsName in m_capsHandlers.Keys)
{
string capsName = requestedCaps[i];
if (excludeSeed && "SEED" == capsName)
continue;
if (m_capsSimpleHandlers.TryGetValue(capsName, out ISimpleStreamHandler shdr))
{
caps[capsName] = baseUrl + shdr.Path;
if (requestedCaps != null && !requestedCaps.Contains(capsName))
continue;
}
if (m_capsHandlers.TryGetValue(capsName, out IRequestHandler chdr))
{
caps[capsName] = baseUrl + chdr.Path;
}
caps[capsName] = baseUrl + m_capsHandlers[capsName].Path;
}
}

View File

@ -0,0 +1,116 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.IO;
using System.Reflection;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
//using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class AvatarPickerSearchHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IPeople m_PeopleService;
public AvatarPickerSearchHandler(string path, IPeople peopleService, string name, string description)
: base("GET", path, name, description)
{
m_PeopleService = peopleService;
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string names = query.GetOne("names");
string psize = query.GetOne("page_size");
string pnumber = query.GetOne("page");
if (m_PeopleService == null)
return FailureResponse(names, (int)System.Net.HttpStatusCode.InternalServerError, httpResponse);
if (string.IsNullOrEmpty(names) || names.Length < 3)
return FailureResponse(names, (int)System.Net.HttpStatusCode.BadRequest, httpResponse);
m_log.DebugFormat("[AVATAR PICKER SEARCH]: search for {0}", names);
int page_size = (string.IsNullOrEmpty(psize) ? 500 : Int32.Parse(psize));
int page_number = (string.IsNullOrEmpty(pnumber) ? 1 : Int32.Parse(pnumber));
// Full content request
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.OK;
//httpResponse.ContentLength = ??;
httpResponse.ContentType = "application/llsd+xml";
List<UserData> users = m_PeopleService.GetUserData(names, page_size, page_number);
LLSDAvatarPicker osdReply = new LLSDAvatarPicker();
osdReply.next_page_url = httpRequest.RawUrl;
foreach (UserData u in users)
osdReply.agents.Array.Add(ConvertUserData(u));
string reply = LLSDHelpers.SerialiseLLSDReply(osdReply);
return System.Text.Encoding.UTF8.GetBytes(reply);
}
private LLSDPerson ConvertUserData(UserData user)
{
LLSDPerson p = new LLSDPerson();
p.legacy_first_name = user.FirstName;
p.legacy_last_name = user.LastName;
p.display_name = user.FirstName + " " + user.LastName;
if (user.LastName.StartsWith("@"))
p.username = user.FirstName.ToLower() + user.LastName.ToLower();
else
p.username = user.FirstName.ToLower() + "." + user.LastName.ToLower();
p.id = user.Id;
p.is_display_name_default = false;
return p;
}
private byte[] FailureResponse(string names, int statuscode, IOSHttpResponse httpResponse)
{
m_log.Error("[AVATAR PICKER SEARCH]: Error searching for " + names);
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return System.Text.Encoding.UTF8.GetBytes(string.Empty);
}
}
}

View File

@ -1,449 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Text;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInvDescHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static byte[] EmptyResponse = Util.UTF8NBGetbytes("<llsd><map><key>folders</key><array /></map></llsd>");
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
private IScene m_Scene;
public FetchInvDescHandler(IInventoryService invService, ILibraryService libService, IScene s)
{
m_InventoryService = invService;
m_LibraryService = libService;
m_Scene = s;
}
public void FetchInventoryDescendentsRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, ExpiringKey<UUID> BadRequests)
{
//m_log.DebugFormat("[XXX]: FetchInventoryDescendentsRequest in {0}, {1}", (m_Scene == null) ? "none" : m_Scene.Name, request);
List<LLSDFetchInventoryDescendents> folders = null;
List<UUID> bad_folders = new List<UUID>();
try
{
OSDArray foldersrequested = null;
OSD tmp = OSDParser.DeserializeLLSDXml(httpRequest.InputStream);
OSDMap map = (OSDMap)tmp;
if(map.TryGetValue("folders", out tmp) && tmp is OSDArray)
foldersrequested = tmp as OSDArray;
if (foldersrequested == null || foldersrequested.Count == 0)
{
httpResponse.RawBuffer = EmptyResponse;
return;
}
folders = new List<LLSDFetchInventoryDescendents>(foldersrequested.Count);
for (int i = 0; i < foldersrequested.Count; i++)
{
OSDMap mfolder = foldersrequested[i] as OSDMap;
UUID id = mfolder["folder_id"].AsUUID();
if(BadRequests.ContainsKey(id))
{
bad_folders.Add(id);
}
else
{
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
try
{
llsdRequest.folder_id = id;
llsdRequest.owner_id = mfolder["owner_id"].AsUUID();
llsdRequest.sort_order = mfolder["sort_order"].AsInteger();
llsdRequest.fetch_folders = mfolder["fetch_folders"].AsBoolean();
llsdRequest.fetch_items = mfolder["fetch_items"].AsBoolean();
}
catch (Exception e)
{
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e.Message);
continue;
}
folders.Add(llsdRequest);
}
}
foldersrequested = null;
tmp = null;
}
catch (Exception e)
{
m_log.ErrorFormat("[FETCH INV DESC]: fail parsing request: {0}", e.Message);
httpResponse.RawBuffer = EmptyResponse;
return;
}
if (folders == null || folders.Count == 0)
{
if(bad_folders.Count == 0)
{
httpResponse.RawBuffer = EmptyResponse;
return;
}
StringBuilder sb = osStringBuilderCache.Acquire();
sb.Append("<llsd><map><key>folders</key><array /></map><map><key>bad_folders</key><array>");
foreach (UUID bad in bad_folders)
{
sb.Append("<map><key>folder_id</key><uuid>");
sb.Append(bad.ToString());
sb.Append("</uuid><key>error</key><string>Unknown</string></map>");
}
sb.Append("</array></map></llsd>");
httpResponse.RawBuffer = Util.UTF8NBGetbytes(osStringBuilderCache.GetStringAndRelease(sb));
}
int total_folders = 0;
int total_items = 0;
List<InventoryCollection> invcollSet = Fetch(folders, bad_folders, ref total_folders, ref total_items);
//m_log.DebugFormat("[XXX]: Got {0} folders from a request of {1}", invcollSet.Count, folders.Count);
int invcollSetCount = 0;
if (invcollSet != null)
invcollSetCount = invcollSet.Count;
int mem = 8192 + ((256 * invcollSetCount +
384 * total_folders +
1024 * total_items +
128 * bad_folders.Count) & 0x7ffff000);
StringBuilder lastresponse = new StringBuilder(mem);
lastresponse.Append("<llsd>");
if (invcollSetCount > 0)
{
lastresponse.Append("<map><key>folders</key><array>");
int i = 0;
InventoryCollection thiscoll;
for (i = 0; i < invcollSetCount; i++)
{
thiscoll = invcollSet[i];
invcollSet[i] = null;
LLSDxmlEncode.AddMap(lastresponse);
LLSDxmlEncode.AddElem("agent_id", thiscoll.OwnerID, lastresponse);
LLSDxmlEncode.AddElem("descendents", thiscoll.Descendents, lastresponse);
LLSDxmlEncode.AddElem("folder_id", thiscoll.FolderID, lastresponse);
if (thiscoll.Folders == null || thiscoll.Folders.Count == 0)
LLSDxmlEncode.AddEmptyArray("categories", lastresponse);
else
{
LLSDxmlEncode.AddArray("categories", lastresponse);
foreach (InventoryFolderBase invFolder in thiscoll.Folders)
{
LLSDxmlEncode.AddMap(lastresponse);
LLSDxmlEncode.AddElem("folder_id", invFolder.ID, lastresponse);
LLSDxmlEncode.AddElem("parent_id", invFolder.ParentID, lastresponse);
LLSDxmlEncode.AddElem("name", invFolder.Name, lastresponse);
LLSDxmlEncode.AddElem("type", invFolder.Type, lastresponse);
LLSDxmlEncode.AddElem("preferred_type", (int)-1, lastresponse);
LLSDxmlEncode.AddElem("version", invFolder.Version, lastresponse);
LLSDxmlEncode.AddEndMap(lastresponse);
}
LLSDxmlEncode.AddEndArray(lastresponse);
}
if (thiscoll.Items == null || thiscoll.Items.Count == 0)
LLSDxmlEncode.AddEmptyArray("items", lastresponse);
else
{
LLSDxmlEncode.AddArray("items", lastresponse);
foreach (InventoryItemBase invItem in thiscoll.Items)
{
invItem.ToLLSDxml(lastresponse);
}
LLSDxmlEncode.AddEndArray(lastresponse);
}
LLSDxmlEncode.AddElem("owner_id", thiscoll.OwnerID, lastresponse);
LLSDxmlEncode.AddElem("version", thiscoll.Version, lastresponse);
LLSDxmlEncode.AddEndMap(lastresponse);
invcollSet[i] = null;
}
lastresponse.Append("</array></map>");
thiscoll = null;
}
else
{
lastresponse.Append("<map><key>folders</key><array /></map>");
}
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Bad folders {0}", string.Join(", ", bad_folders));
if (bad_folders.Count > 0)
{
lastresponse.Append("<map><key>bad_folders</key><array>");
foreach (UUID bad in bad_folders)
{
BadRequests.Add(bad);
lastresponse.Append("<map><key>folder_id</key><uuid>");
lastresponse.Append(bad.ToString());
lastresponse.Append("</uuid><key>error</key><string>Unknown</string></map>");
}
lastresponse.Append("</array></map>");
}
lastresponse.Append("</llsd>");
httpResponse.RawBuffer = Util.UTF8NBGetbytes(lastresponse.ToString());
}
private void AddLibraryFolders(List<LLSDFetchInventoryDescendents> libFolders, List<InventoryCollection> result, ref int total_folders, ref int total_items)
{
InventoryFolderImpl fold;
if (m_LibraryService == null || m_LibraryService.LibraryRootFolder == null)
return;
foreach (LLSDFetchInventoryDescendents f in libFolders)
{
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(f.folder_id)) != null)
{
InventoryCollection Collection = new InventoryCollection();
// ret.Collection.Folders = new List<InventoryFolderBase>();
Collection.Folders = fold.RequestListOfFolders();
Collection.Items = fold.RequestListOfItems();
Collection.OwnerID = m_LibraryService.LibraryRootFolder.Owner;
Collection.FolderID = f.folder_id;
Collection.Version = fold.Version;
Collection.Descendents = Collection.Items.Count + Collection.Folders.Count;
total_folders += Collection.Folders.Count;
total_items += Collection.Items.Count;
result.Add(Collection);
//m_log.DebugFormat("[XXX]: Added libfolder {0} ({1}) {2}", ret.Collection.FolderID, ret.Collection.OwnerID);
}
}
}
private List<InventoryCollection> Fetch(List<LLSDFetchInventoryDescendents> fetchFolders, List<UUID> bad_folders, ref int total_folders, ref int total_items)
{
//m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Fetching {0} folders for owner {1}", fetchFolders.Count, fetchFolders[0].owner_id);
// FIXME MAYBE: We're not handling sortOrder!
List<InventoryCollection> result = new List<InventoryCollection>(32);
List<LLSDFetchInventoryDescendents> libFolders = new List<LLSDFetchInventoryDescendents>(32);
List<LLSDFetchInventoryDescendents> otherFolders = new List<LLSDFetchInventoryDescendents>(32);
HashSet<UUID> libIDs = new HashSet<UUID>();
HashSet<UUID> otherIDs = new HashSet<UUID>();
bool dolib = (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null);
UUID libOwner = UUID.Zero;
if(dolib)
libOwner = m_LibraryService.LibraryRootFolder.Owner;
// Filter folder Zero right here. Some viewers (Firestorm) send request for folder Zero, which doesn't make sense
// and can kill the sim (all root folders have parent_id Zero)
// send something.
bool doneZeroID = false;
foreach(LLSDFetchInventoryDescendents f in fetchFolders)
{
if (f.folder_id == UUID.Zero)
{
if(doneZeroID)
continue;
doneZeroID = true;
InventoryCollection Collection = new InventoryCollection();
Collection.OwnerID = f.owner_id;
Collection.Version = 0;
Collection.FolderID = f.folder_id;
Collection.Descendents = 0;
result.Add(Collection);
continue;
}
if(dolib && f.owner_id == libOwner)
{
if(libIDs.Contains(f.folder_id))
continue;
libIDs.Add(f.folder_id);
libFolders.Add(f);
continue;
}
if(otherIDs.Contains(f.folder_id))
continue;
otherIDs.Add(f.folder_id);
otherFolders.Add(f);
}
fetchFolders.Clear();
if(otherFolders.Count > 0)
{
int i = 0;
//m_log.DebugFormat("[XXX]: {0}", string.Join(",", fids));
InventoryCollection[] fetchedContents = m_InventoryService.GetMultipleFoldersContent(otherFolders[0].owner_id, otherIDs.ToArray());
if (fetchedContents == null)
return null;
if (fetchedContents.Length == 0)
{
foreach (LLSDFetchInventoryDescendents freq in otherFolders)
BadFolder(freq, null, bad_folders);
}
else
{
i = 0;
// Do some post-processing. May need to fetch more from inv server for links
foreach (InventoryCollection contents in fetchedContents)
{
// Find the original request
LLSDFetchInventoryDescendents freq = otherFolders[i];
otherFolders[i]=null;
i++;
if (BadFolder(freq, contents, bad_folders))
continue;
if(!freq.fetch_folders)
contents.Folders.Clear();
if(!freq.fetch_items)
contents.Items.Clear();
contents.Descendents = contents.Items.Count + contents.Folders.Count;
// Next: link management
ProcessLinks(freq, contents);
total_folders += contents.Folders.Count;
total_items += contents.Items.Count;
result.Add(contents);
}
}
}
if(dolib && libFolders.Count > 0)
{
AddLibraryFolders(libFolders, result, ref total_folders, ref total_items);
}
return result;
}
private bool BadFolder(LLSDFetchInventoryDescendents freq, InventoryCollection contents, List<UUID> bad_folders)
{
if (contents == null)
{
bad_folders.Add(freq.folder_id);
return true;
}
// The inventory server isn't sending FolderID in the collection...
// Must fetch it individually
if (contents.FolderID == UUID.Zero)
{
InventoryFolderBase containingFolder = m_InventoryService.GetFolder(freq.owner_id, freq.folder_id);
if (containingFolder == null)
{
m_log.WarnFormat("[WEB FETCH INV DESC HANDLER]: Unable to fetch folder {0}", freq.folder_id);
bad_folders.Add(freq.folder_id);
return true;
}
contents.FolderID = containingFolder.ID;
contents.OwnerID = containingFolder.Owner;
contents.Version = containingFolder.Version;
}
return false;
}
private void ProcessLinks(LLSDFetchInventoryDescendents freq, InventoryCollection contents)
{
if (contents.Items == null || contents.Items.Count == 0)
return;
// viewers are lasy and want a copy of the linked item sent before the link to it
// look for item links
List<UUID> itemIDs = new List<UUID>();
foreach (InventoryItemBase item in contents.Items)
{
//m_log.DebugFormat("[XXX]: {0} {1}", item.Name, item.AssetType);
if (item.AssetType == (int)AssetType.Link)
itemIDs.Add(item.AssetID);
}
// get the linked if any
if (itemIDs.Count > 0)
{
InventoryItemBase[] linked = m_InventoryService.GetMultipleItems(freq.owner_id, itemIDs.ToArray());
if (linked != null)
{
List<InventoryItemBase> linkedItems = new List<InventoryItemBase>(linked.Length);
// check for broken
foreach (InventoryItemBase linkedItem in linked)
{
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
{
linkedItems.Add(linkedItem);
//m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Added {0} {1} {2}", linkedItem.Name, linkedItem.AssetType, linkedItem.Folder);
}
}
// insert them
if(linkedItems.Count > 0)
contents.Items.InsertRange(0, linkedItems);
}
}
}
}
}

View File

@ -1,166 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Net;
using System.Reflection;
using System.Text;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
using log4net;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInventory2Handler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_inventoryService;
private UUID m_agentID;
public FetchInventory2Handler(IInventoryService invService, UUID agentId)
{
m_inventoryService = invService;
m_agentID = agentId;
}
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
OSDArray itemsRequested = (OSDArray)requestmap["items"];
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
foreach (OSDMap osdItemId in itemsRequested)
{
itemIDs[i++] = osdItemId["item_id"].AsUUID();
}
InventoryItemBase[] items = null;
if (m_agentID != UUID.Zero)
{
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
}
else
{
items = new InventoryItemBase[itemsRequested.Count];
foreach (UUID id in itemIDs)
items[i++] = m_inventoryService.GetItem(UUID.Zero, id);
}
StringBuilder lsl = LLSDxmlEncode.Start(4096);
LLSDxmlEncode.AddMap(lsl);
if(m_agentID == UUID.Zero && items.Length > 0)
LLSDxmlEncode.AddElem("agent_id", items[0].Owner, lsl);
else
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
if(items == null || items.Length == 0)
{
LLSDxmlEncode.AddEmptyArray("items", lsl);
}
else
{
LLSDxmlEncode.AddArray("items", lsl);
foreach (InventoryItemBase item in items)
{
if (item != null)
item.ToLLSDxml(lsl, 0xff);
}
LLSDxmlEncode.AddEndArray(lsl);
}
LLSDxmlEncode.AddEndMap(lsl);
return LLSDxmlEncode.End(lsl);
}
public void FetchInventorySimpleRequest(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, OSDMap requestmap, ExpiringKey<UUID> BadRequests)
{
//m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capability request {0}", request);
if(BadRequests == null)
{
httpResponse.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
OSDArray itemsRequested = (OSDArray)requestmap["items"];
UUID[] itemIDs = new UUID[itemsRequested.Count];
int i = 0;
foreach (OSDMap osdItemId in itemsRequested)
{
UUID id = osdItemId["item_id"].AsUUID();
if(!BadRequests.ContainsKey(id))
itemIDs[i++] = id;
}
InventoryItemBase[] items = null;
try
{
// badrequests still not filled
items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
}
catch{ }
StringBuilder lsl = LLSDxmlEncode.Start(4096);
LLSDxmlEncode.AddMap(lsl);
LLSDxmlEncode.AddElem("agent_id", m_agentID, lsl);
if (items == null || items.Length == 0)
{
LLSDxmlEncode.AddEmptyArray("items", lsl);
}
else
{
LLSDxmlEncode.AddArray("items", lsl);
foreach (InventoryItemBase item in items)
{
if (item != null)
item.ToLLSDxml(lsl, 0xff);
}
LLSDxmlEncode.AddEndArray(lsl);
}
LLSDxmlEncode.AddEndMap(lsl);
httpResponse.RawBuffer = Util.UTF8.GetBytes(LLSDxmlEncode.End(lsl));
httpResponse.StatusCode = (int)HttpStatusCode.OK;
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text.RegularExpressions;
using log4net;
using log4net.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
{
[TestFixture]
public class FetchInventory2HandlerTests : OpenSimTestCase
{
private UUID m_userID = UUID.Random();
private Scene m_scene;
private UUID m_rootFolderID;
private UUID m_notecardsFolder;
private UUID m_objectsFolder;
private void Init()
{
// Create an inventory that looks like this:
//
// /My Inventory
// <other system folders>
// /Objects
// Object 1
// Object 2
// Object 3
// /Notecards
// Notecard 1
// Notecard 2
// Notecard 3
// Notecard 4
// Notecard 5
m_scene = new SceneHelpers().SetupScene();
m_scene.InventoryService.CreateUserInventory(m_userID);
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
m_objectsFolder = of.ID;
// Add 3 objects
InventoryItemBase item;
for (int i = 1; i <= 3; i++)
{
item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-0000000000b" + i), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Object;
item.Folder = m_objectsFolder;
item.Name = "Object " + i;
m_scene.InventoryService.AddItem(item);
}
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
m_notecardsFolder = ncf.ID;
// Add 5 notecards
for (int i = 1; i <= 5; i++)
{
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-00000000000" + i), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Notecard;
item.Folder = m_notecardsFolder;
item.Name = "Notecard " + i;
m_scene.InventoryService.AddItem(item);
}
}
[Test]
public void Test_001_RequestOne()
{
TestHelpers.InMethod();
Init();
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>items</key><array><map><key>item_id</key><uuid>";
request += "10000000-0000-0000-0000-000000000001"; // Notecard 1
request += "</uuid></map></array></map></llsd>";
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain item uuid");
Assert.That(llsdresponse.Contains("Notecard 1"), Is.True, "Response does not contain item Name");
Console.WriteLine(llsdresponse);
}
[Test]
public void Test_002_RequestMany()
{
TestHelpers.InMethod();
Init();
FetchInventory2Handler handler = new FetchInventory2Handler(m_scene.InventoryService, m_userID);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
string request = "<llsd><map><key>items</key><array>";
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000001</uuid></map>"; // Notecard 1
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000002</uuid></map>"; // Notecard 2
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000003</uuid></map>"; // Notecard 3
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000004</uuid></map>"; // Notecard 4
request += "<map><key>item_id</key><uuid>10000000-0000-0000-0000-000000000005</uuid></map>"; // Notecard 5
request += "</array></map></llsd>";
string llsdresponse = handler.FetchInventoryRequest(request, "/FETCH", string.Empty, req, resp);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
Console.WriteLine(llsdresponse);
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Response does not contain notecard 1");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000002"), Is.True, "Response does not contain notecard 2");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000003"), Is.True, "Response does not contain notecard 3");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000004"), Is.True, "Response does not contain notecard 4");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000005"), Is.True, "Response does not contain notecard 5");
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Linq;
using System.IO;
using System.Text.RegularExpressions;
using log4net;
using log4net.Config;
using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Capabilities.Handlers;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenSim.Tests.Common;
namespace OpenSim.Capabilities.Handlers.FetchInventory.Tests
{
[TestFixture]
public class FetchInventoryDescendents2HandlerTests : OpenSimTestCase
{
private UUID m_userID = new UUID("00000000-0000-0000-0000-000000000001");
private Scene m_scene;
private UUID m_rootFolderID;
private int m_rootDescendents;
private UUID m_notecardsFolder;
private UUID m_objectsFolder;
private void Init()
{
// Create an inventory that looks like this:
//
// /My Inventory
// <other system folders>
// /Objects
// Some Object
// /Notecards
// Notecard 1
// Notecard 2
// /Test Folder
// Link to notecard -> /Notecards/Notecard 2
// Link to Objects folder -> /Objects
m_scene = new SceneHelpers().SetupScene();
m_scene.InventoryService.CreateUserInventory(m_userID);
m_rootFolderID = m_scene.InventoryService.GetRootFolder(m_userID).ID;
InventoryFolderBase of = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object);
m_objectsFolder = of.ID;
// Add an object
InventoryItemBase item = new InventoryItemBase(new UUID("b0000000-0000-0000-0000-00000000000b"), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Object;
item.Folder = m_objectsFolder;
item.Name = "Some Object";
m_scene.InventoryService.AddItem(item);
InventoryFolderBase ncf = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Notecard);
m_notecardsFolder = ncf.ID;
// Add a notecard
item = new InventoryItemBase(new UUID("10000000-0000-0000-0000-000000000001"), m_userID);
item.AssetID = UUID.Random();
item.AssetType = (int)AssetType.Notecard;
item.Folder = m_notecardsFolder;
item.Name = "Test Notecard 1";
m_scene.InventoryService.AddItem(item);
// Add another notecard
item.ID = new UUID("20000000-0000-0000-0000-000000000002");
item.AssetID = new UUID("a0000000-0000-0000-0000-00000000000a");
item.Name = "Test Notecard 2";
m_scene.InventoryService.AddItem(item);
// Add a folder
InventoryFolderBase folder = new InventoryFolderBase(new UUID("f0000000-0000-0000-0000-00000000000f"), "Test Folder", m_userID, m_rootFolderID);
folder.Type = (short)FolderType.None;
m_scene.InventoryService.AddFolder(folder);
// Add a link to notecard 2 in Test Folder
item.AssetID = item.ID; // use item ID of notecard 2
item.ID = new UUID("40000000-0000-0000-0000-000000000004");
item.AssetType = (int)AssetType.Link;
item.Folder = folder.ID;
item.Name = "Link to notecard";
m_scene.InventoryService.AddItem(item);
// Add a link to the Objects folder in Test Folder
item.AssetID = m_scene.InventoryService.GetFolderForType(m_userID, FolderType.Object).ID; // use item ID of Objects folder
item.ID = new UUID("50000000-0000-0000-0000-000000000005");
item.AssetType = (int)AssetType.LinkFolder;
item.Folder = folder.ID;
item.Name = "Link to Objects folder";
m_scene.InventoryService.AddItem(item);
InventoryCollection coll = m_scene.InventoryService.GetFolderContent(m_userID, m_rootFolderID);
m_rootDescendents = coll.Items.Count + coll.Folders.Count;
Console.WriteLine("Number of descendents: " + m_rootDescendents);
}
private string dorequest(FetchInvDescHandler handler, string request)
{
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
using(ExpiringKey<UUID> bad = new ExpiringKey<UUID>(5000)) // bad but this is test
using (MemoryStream ms = new MemoryStream(Utils.StringToBytes(request), false))
{
req.InputStream = ms;
handler.FetchInventoryDescendentsRequest(req, resp, bad);
}
return Util.UTF8.GetString(resp.RawBuffer);
}
[Test]
public void Test_001_SimpleFolder()
{
TestHelpers.InMethod();
Init();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>";
request += m_userID.ToString();
request += "</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
Assert.That(llsdresponse.Contains(m_userID.ToString()), Is.True, "Response should contain userID");
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents");
Console.WriteLine(llsdresponse);
}
[Test]
public void Test_002_MultipleFolders()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>" + m_rootDescendents + "</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for root folder");
descendents = "descendents</key><integer>2</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Notecard folder");
Assert.That(llsdresponse.Contains("10000000-0000-0000-0000-000000000001"), Is.True, "Notecard 1 is missing from response");
Assert.That(llsdresponse.Contains("20000000-0000-0000-0000-000000000002"), Is.True, "Notecard 2 is missing from response");
}
[Test]
public void Test_003_Links()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += "f0000000-0000-0000-0000-00000000000f";
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000001</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Console.WriteLine(llsdresponse);
string descendents = "descendents</key><integer>2</integer>";
Assert.That(llsdresponse.Contains(descendents), Is.True, "Incorrect number of descendents for Test Folder");
// Make sure that the note card link is included
Assert.That(llsdresponse.Contains("Link to notecard"), Is.True, "Link to notecard is missing");
//Make sure the notecard item itself is included
Assert.That(llsdresponse.Contains("Test Notecard 2"), Is.True, "Notecard 2 item (the source) is missing");
// Make sure that the source item is before the link item
int pos1 = llsdresponse.IndexOf("Test Notecard 2");
int pos2 = llsdresponse.IndexOf("Link to notecard");
Assert.Less(pos1, pos2, "Source of link is after link");
// Make sure the folder link is included
Assert.That(llsdresponse.Contains("Link to Objects folder"), Is.True, "Link to Objects folder is missing");
/* contents of link folder are not supposed to be listed
// Make sure the objects inside the Objects folder are included
// Note: I'm not entirely sure this is needed, but that's what I found in the implementation
Assert.That(llsdresponse.Contains("Some Object"), Is.True, "Some Object item (contents of the source) is missing");
*/
// Make sure that the source item is before the link item
pos1 = llsdresponse.IndexOf("Some Object");
pos2 = llsdresponse.IndexOf("Link to Objects folder");
Assert.Less(pos1, pos2, "Contents of source of folder link is after folder link");
}
[Test]
public void Test_004_DuplicateFolders()
{
TestHelpers.InMethod();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_rootFolderID;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "<map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += m_notecardsFolder;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map>";
request += "</array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Console.WriteLine(llsdresponse);
string root_folder = "<key>folder_id</key><uuid>" + m_rootFolderID + "</uuid>";
string notecards_folder = "<key>folder_id</key><uuid>" + m_notecardsFolder + "</uuid>";
Assert.That(llsdresponse.Contains(root_folder), "Missing root folder");
Assert.That(llsdresponse.Contains(notecards_folder), "Missing notecards folder");
int count = Regex.Matches(llsdresponse, root_folder).Count;
Assert.AreEqual(1, count, "More than 1 root folder in response");
count = Regex.Matches(llsdresponse, notecards_folder).Count;
Assert.AreEqual(2, count, "More than 1 notecards folder in response"); // Notecards will also be under root, so 2
}
[Test]
public void Test_005_FolderZero()
{
TestHelpers.InMethod();
Init();
FetchInvDescHandler handler = new FetchInvDescHandler(m_scene.InventoryService, null, m_scene);
string request = "<llsd><map><key>folders</key><array><map><key>fetch_folders</key><integer>1</integer><key>fetch_items</key><boolean>1</boolean><key>folder_id</key><uuid>";
request += UUID.Zero;
request += "</uuid><key>owner_id</key><uuid>00000000-0000-0000-0000-000000000000</uuid><key>sort_order</key><integer>1</integer></map></array></map></llsd>";
string llsdresponse = dorequest(handler, request);
Assert.That(llsdresponse != null, Is.True, "Incorrect null response");
Assert.That(llsdresponse != string.Empty, Is.True, "Incorrect empty response");
// we do return a answer now
//Assert.That(llsdresponse.Contains("bad_folders</key><array><uuid>00000000-0000-0000-0000-000000000000"), Is.True, "Folder Zero should be a bad folder");
Console.WriteLine(llsdresponse);
}
}
}

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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
using OSDArray = OpenMetaverse.StructuredData.OSDArray;
using OSDMap = OpenMetaverse.StructuredData.OSDMap;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInventory2Handler
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_inventoryService;
public FetchInventory2Handler(IInventoryService invService)
{
m_inventoryService = invService;
}
public string FetchInventoryRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// m_log.DebugFormat("[FETCH INVENTORY HANDLER]: Received FetchInventory capabilty request");
OSDMap requestmap = (OSDMap)OSDParser.DeserializeLLSDXml(Utils.StringToBytes(request));
OSDArray itemsRequested = (OSDArray)requestmap["items"];
string reply;
LLSDFetchInventory llsdReply = new LLSDFetchInventory();
foreach (OSDMap osdItemId in itemsRequested)
{
UUID itemId = osdItemId["item_id"].AsUUID();
InventoryItemBase item = m_inventoryService.GetItem(new InventoryItemBase(itemId));
if (item != null)
{
// We don't know the agent that this request belongs to so we'll use the agent id of the item
// which will be the same for all items.
llsdReply.agent_id = item.Owner;
llsdReply.items.Array.Add(ConvertInventoryItem(item));
}
}
reply = LLSDHelpers.SerialiseLLSDReply(llsdReply);
return reply;
}
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = (int)invItem.Flags;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
return llsdItem;
}
}
}

View File

@ -61,7 +61,7 @@ namespace OpenSim.Capabilities.Handlers
if (m_InventoryService == null)
throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName));
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService, UUID.Zero);
FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService);
IRequestHandler reqHandler
= new RestStreamHandler(
"POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null);

View File

@ -1,190 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetAssetsHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static readonly Dictionary<string, AssetType> queryTypes = new Dictionary<string, AssetType>()
{
{"texture_id", AssetType.Texture},
{"sound_id", AssetType.Sound},
{"callcard_id", AssetType.CallingCard},
{"landmark_id", AssetType.Landmark},
{"script_id", AssetType.LSLText},
{"clothing_id", AssetType.Clothing},
{"object_id", AssetType.Object},
{"notecard_id", AssetType.Notecard},
{"lsltext_id", AssetType.LSLText},
{"lslbyte_id", AssetType.LSLBytecode},
{"txtr_tga_id", AssetType.TextureTGA},
{"bodypart_id", AssetType.Bodypart},
{"snd_wav_id", AssetType.SoundWAV},
{"img_tga_id", AssetType.ImageTGA},
{"jpeg_id", AssetType.ImageJPEG},
{"animatn_id", AssetType.Animation},
{"gesture_id", AssetType.Gesture},
{"mesh_id", AssetType.Mesh},
{"settings_id", AssetType.Settings}
};
private IAssetService m_assetService;
public GetAssetsHandler(IAssetService assService)
{
m_assetService = assService;
}
public void Handle(OSHttpRequest req, OSHttpResponse response)
{
response.ContentType = "text/plain";
if (m_assetService == null)
{
response.StatusCode = (int)HttpStatusCode.ServiceUnavailable;
response.KeepAlive = false;
return;
}
response.StatusCode = (int)HttpStatusCode.BadRequest;
var queries = req.QueryAsDictionary;
if(queries.Count == 0)
return;
AssetType type = AssetType.Unknown;
string assetStr = string.Empty;
foreach (KeyValuePair<string,string> kvp in queries)
{
if (queryTypes.ContainsKey(kvp.Key))
{
type = queryTypes[kvp.Key];
assetStr = kvp.Value;
break;
}
}
if(type == AssetType.Unknown)
{
//m_log.Warn("[GETASSET]: Unknown type: " + query);
m_log.Warn("[GETASSET]: Unknown type");
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (String.IsNullOrEmpty(assetStr))
return;
UUID assetID = UUID.Zero;
if(!UUID.TryParse(assetStr, out assetID))
return;
AssetBase asset = m_assetService.Get(assetID.ToString());
if(asset == null)
{
// m_log.Warn("[GETASSET]: not found: " + query + " " + assetStr);
response.StatusCode = (int)HttpStatusCode.NotFound;
return;
}
if (asset.Type != (sbyte)type)
return;
int len = asset.Data.Length;
string range = null;
if (req.Headers["Range"] != null)
range = req.Headers["Range"];
else if (req.Headers["range"] != null)
range = req.Headers["range"];
// range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= asset.Data.Length)
{
response.StatusCode = (int)HttpStatusCode.RequestedRangeNotSatisfiable;
return;
}
if (end == -1)
end = asset.Data.Length - 1;
else
end = Utils.Clamp(end, 0, asset.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
len = end - start + 1;
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, asset.Data.Length));
response.StatusCode = (int)HttpStatusCode.PartialContent;
response.RawBufferStart = start;
}
else
response.StatusCode = (int)HttpStatusCode.OK;
response.ContentType = asset.Metadata.ContentType;
response.RawBuffer = asset.Data;
response.RawBufferLen = len;
if (type == AssetType.Mesh || type == AssetType.Texture)
{
if(len > 8196)
{
//if(type == AssetType.Texture && ((asset.Flags & AssetFlags.AvatarBake)!= 0))
// responsedata["prio"] = 1;
//else
response.Priority = 2;
}
else
response.Priority = 1;
}
else
response.Priority = -1;
}
}
}

View File

@ -43,112 +43,73 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetMeshHandler
public class GetMeshHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService;
public const string DefaultFormat = "vnd.ll.mesh";
public GetMeshHandler(IAssetService assService)
{
m_assetService = assService;
}
public Hashtable Handle(Hashtable request)
{
return ProcessGetMesh(request, UUID.Zero, null); ;
}
public Hashtable ProcessGetMesh(Hashtable request, UUID AgentId, Caps cap)
{
Hashtable responsedata = new Hashtable();
if (m_assetService == null)
{
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.ServiceUnavailable;
responsedata["str_response_string"] = "The asset service is unavailable";
responsedata["keepalive"] = false;
return responsedata;
}
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
responsedata["int_response_code"] = 400; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["int_bytes"] = 0;
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Request wasn't what was expected";
string meshStr = string.Empty;
if (request.ContainsKey("mesh_id"))
meshStr = request["mesh_id"].ToString();
if (String.IsNullOrEmpty(meshStr))
return responsedata;
UUID meshID = UUID.Zero;
if(!UUID.TryParse(meshStr, out meshID))
return responsedata;
AssetBase mesh = m_assetService.Get(meshID.ToString());
if(mesh == null)
if (!String.IsNullOrEmpty(meshStr) && UUID.TryParse(meshStr, out meshID))
{
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
responsedata["str_response_string"] = "Mesh not found.";
return responsedata;
}
if (mesh.Type != (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = "Asset isn't a mesh.";
return responsedata;
}
string range = String.Empty;
if (((Hashtable)request["headers"])["range"] != null)
range = (string)((Hashtable)request["headers"])["range"];
else if (((Hashtable)request["headers"])["Range"] != null)
range = (string)((Hashtable)request["headers"])["Range"];
responsedata["content_type"] = "application/vnd.ll.mesh";
if (String.IsNullOrEmpty(range))
{
// full mesh
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
return responsedata;
}
// range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= mesh.Data.Length)
if (m_assetService == null)
{
responsedata["str_response_string"] = "This range doesnt exist.";
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "The asset service is unavailable. So is your mesh.";
return responsedata;
}
end = Utils.Clamp(end, 0, mesh.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
AssetBase mesh = m_assetService.Get(meshID.ToString());
//m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
Hashtable headers = new Hashtable();
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, mesh.Data.Length);
responsedata["headers"] = headers;
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
byte[] d = new byte[len];
Array.Copy(mesh.Data, start, d, 0, len);
responsedata["bin_response_data"] = d;
responsedata["int_bytes"] = len;
return responsedata;
if (mesh != null)
{
if (mesh.Type == (SByte)AssetType.Mesh)
{
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["content_type"] = "application/vnd.ll.mesh";
responsedata["int_response_code"] = 200;
}
// Optionally add additional mesh types here
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Unfortunately, this asset isn't a mesh.";
return responsedata;
}
}
else
{
responsedata["int_response_code"] = 404; //501; //410; //404;
responsedata["content_type"] = "text/plain";
responsedata["keepalive"] = false;
responsedata["str_response_string"] = "Your Mesh wasn't found. Sorry!";
return responsedata;
}
}
m_log.Warn("[GETMESH]: Failed to parse a range from GetMesh request, sending full asset: " + (string)request["uri"]);
responsedata["str_response_string"] = Convert.ToBase64String(mesh.Data);
responsedata["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
return responsedata;
}
}

View File

@ -25,13 +25,16 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using Nini.Config;
using OpenMetaverse;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Base;
using OpenSim.Server.Handlers.Base;
using OpenSim.Services.Interfaces;
using System;
using System.Collections;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenSim.Framework.Servers;
using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers
{
@ -62,17 +65,15 @@ namespace OpenSim.Capabilities.Handlers
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
string rurl = serverConfig.GetString("GetMeshRedirectURL");
GetMeshHandler gmeshHandler = new GetMeshHandler(m_AssetService);
IRequestHandler reqHandler
= new RestHTTPHandler(
"GET",
"/" + UUID.Random(),
"/CAPS/" + UUID.Random(),
httpMethod => gmeshHandler.ProcessGetMesh(httpMethod, UUID.Zero, null),
"GetMesh",
null);
server.AddStreamHandler(reqHandler); ;
server.AddStreamHandler(reqHandler);
}
}
}

View File

@ -47,92 +47,85 @@ using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetTextureHandler
public class GetTextureHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService;
public const string DefaultFormat = "x-j2c";
public GetTextureHandler(IAssetService assService)
// TODO: Change this to a config option
const string REDIRECT_URL = null;
public GetTextureHandler(string path, IAssetService assService, string name, string description)
: base("GET", path, name, description)
{
m_assetService = assService;
}
public Hashtable Handle(Hashtable request)
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
Hashtable ret = new Hashtable();
ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
ret["content_type"] = "text/plain";
ret["int_bytes"] = 0;
string textureStr = (string)request["texture_id"];
string format = (string)request["format"];
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("texture_id");
string format = query.GetOne("format");
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
if (m_assetService == null)
{
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
}
UUID textureID;
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
{
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
string[] formats;
if (!string.IsNullOrEmpty(format))
if (format != null && format != string.Empty)
{
formats = new string[1] { format.ToLower() };
}
else
{
formats = new string[1] { DefaultFormat }; // default
if (((Hashtable)request["headers"])["Accept"] != null)
formats = WebUtil.GetPreferredImageTypes((string)((Hashtable)request["headers"])["Accept"]);
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
if (formats.Length == 0)
formats = new string[1] { DefaultFormat }; // default
}
// OK, we have an array with preferred formats, possibly with only one entry
bool foundtexture = false;
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
foreach (string f in formats)
{
foundtexture = FetchTexture(request, ret, textureID, f);
if (foundtexture)
if (FetchTexture(httpRequest, httpResponse, textureID, f))
break;
}
if (!foundtexture)
{
ret["int_response_code"] = 404;
ret["error_status_text"] = "not found";
ret["str_response_string"] = "not found";
ret["content_type"] = "text/plain";
ret["int_bytes"] = 0;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + (string)request["uri"]);
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
}
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
return ret;
return null;
}
/// <summary>
///
///
/// </summary>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <param name="textureID"></param>
/// <param name="format"></param>
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(Hashtable request, Hashtable response, UUID textureID, string format)
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
{
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
AssetBase texture;
@ -141,76 +134,91 @@ namespace OpenSim.Capabilities.Handlers
if (format != DefaultFormat)
fullID = fullID + "-" + format;
// try the cache
texture = m_assetService.GetCached(fullID);
if (texture == null)
if (!String.IsNullOrEmpty(REDIRECT_URL))
{
//m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
// Fetch locally or remotely. Misses return a 404
texture = m_assetService.Get(textureID.ToString());
// Only try to fetch locally cached textures. Misses are redirected
texture = m_assetService.GetCached(fullID);
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
return true;
if (format == DefaultFormat)
{
WriteTextureData(request, response, texture, format);
return true;
}
else
{
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
m_assetService.Store(newTexture);
WriteTextureData(request, response, newTexture, format);
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
WriteTextureData(httpRequest, httpResponse, texture, format);
}
}
else // it was on the cache
{
//m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
WriteTextureData(request, response, texture, format);
return true;
}
else
{
string textureUrl = REDIRECT_URL + textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.RedirectLocation = textureUrl;
return true;
}
}
else // no redirect
{
// try the cache
texture = m_assetService.GetCached(fullID);
//response = new Hashtable();
if (texture == null)
{
// m_log.DebugFormat("[GETTEXTURE]: texture was not in the cache");
// Fetch locally or remotely. Misses return a 404
texture = m_assetService.Get(textureID.ToString());
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
else
{
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
m_assetService.Store(newTexture);
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
}
}
}
else // it was on the cache
{
// m_log.DebugFormat("[GETTEXTURE]: texture was in the cache");
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
}
//WriteTextureData(request,response,null,format);
// not found
//m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
return false;
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
private void WriteTextureData(Hashtable request, Hashtable response, AssetBase texture, string format)
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
{
Hashtable headers = new Hashtable();
response["headers"] = headers;
string range = String.Empty;
if (((Hashtable)request["headers"])["range"] != null)
range = (string)((Hashtable)request["headers"])["range"];
else if (((Hashtable)request["headers"])["Range"] != null)
range = (string)((Hashtable)request["headers"])["Range"];
string range = request.Headers.GetOne("Range");
if (!String.IsNullOrEmpty(range)) // JP2's only
{
// Range request
int start, end;
if (Util.TryParseHttpRange(range, out start, out end))
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
@ -232,8 +240,10 @@ namespace OpenSim.Capabilities.Handlers
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
// viewers don't seem to handle RequestedRangeNotSatisfiable and keep retrying with same parameters
response["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentType = texture.Metadata.ContentType;
}
else
{
@ -248,35 +258,41 @@ namespace OpenSim.Capabilities.Handlers
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
response["content-type"] = texture.Metadata.ContentType;
response["int_response_code"] = (int)System.Net.HttpStatusCode.PartialContent;
headers["Content-Range"] = String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length);
// Always return PartialContent, even if the range covered the entire data length
// We were accidentally sending back 404 before in this situation
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
//
// We also do not want to send back OK even if the whole range was satisfiable since this causes
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
// if (end > maxEnd)
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
// else
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
byte[] d = new byte[len];
Array.Copy(texture.Data, start, d, 0, len);
response["bin_response_data"] = d;
response["int_bytes"] = len;
response.ContentLength = len;
response.ContentType = texture.Metadata.ContentType;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response.Body.Write(texture.Data, start, len);
}
}
else
{
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
response["int_response_code"] = (int)System.Net.HttpStatusCode.BadRequest;
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else // JP2's or other formats
{
// Full content request
response["int_response_code"] = (int)System.Net.HttpStatusCode.OK;
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
if (format == DefaultFormat)
response["content_type"] = texture.Metadata.ContentType;
response.ContentType = texture.Metadata.ContentType;
else
response["content_type"] = "image/" + format;
response["bin_response_data"] = texture.Data;
response["int_bytes"] = texture.Data.Length;
// response.Body.Write(texture.Data, 0, texture.Data.Length);
response.ContentType = "image/" + format;
response.Body.Write(texture.Data, 0, texture.Data.Length);
}
// if (response.StatusCode < 200 || response.StatusCode > 299)
@ -289,41 +305,86 @@ namespace OpenSim.Capabilities.Handlers
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
}
/// <summary>
/// Parse a range header.
/// </summary>
/// <remarks>
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
/// Where there is no value, -1 is returned.
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
/// for start.</remarks>
/// <returns></returns>
/// <param name='header'></param>
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
private bool TryParseRange(string header, out int start, out int end)
{
start = end = 0;
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (!Int32.TryParse(rangeValues[0], out start))
return false;
string rawEnd = rangeValues[1];
if (rawEnd == "")
{
end = -1;
return true;
}
else if (Int32.TryParse(rawEnd, out end))
{
return true;
}
}
}
start = end = 0;
return false;
}
private byte[] ConvertTextureData(AssetBase texture, string format)
{
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
byte[] data = new byte[0];
MemoryStream imgstream = new MemoryStream();
Bitmap mTexture = null;
ManagedImage managedImage = null;
Image image = null;
Bitmap mTexture = new Bitmap(1, 1);
ManagedImage managedImage;
Image image = (Image)mTexture;
try
{
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
imgstream = new MemoryStream();
// Decode image to System.Drawing.Image
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null)
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image))
{
// Save to bitmap
mTexture = new Bitmap(image);
using(EncoderParameters myEncoderParameters = new EncoderParameters())
{
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
EncoderParameters myEncoderParameters = new EncoderParameters();
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality, 95L);
// Save bitmap to stream
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
if (codec != null)
{
mTexture.Save(imgstream, codec, myEncoderParameters);
// Save bitmap to stream
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
if (codec != null)
{
mTexture.Save(imgstream, codec, myEncoderParameters);
// Write the stream to a byte array for output
data = imgstream.ToArray();
}
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
data = imgstream.ToArray();
}
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
}
}
catch (Exception e)
@ -340,10 +401,11 @@ namespace OpenSim.Capabilities.Handlers
if (image != null)
image.Dispose();
if(managedImage != null)
managedImage.Clear();
if (imgstream != null)
{
imgstream.Close();
imgstream.Dispose();
}
}
return data;
@ -362,4 +424,4 @@ namespace OpenSim.Capabilities.Handlers
return null;
}
}
}
}

View File

@ -1,394 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Net;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class GetTextureRobustHandler : BaseStreamHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IAssetService m_assetService;
public const string DefaultFormat = "x-j2c";
// TODO: Change this to a config option
private string m_RedirectURL = null;
public GetTextureRobustHandler(string path, IAssetService assService, string name, string description, string redirectURL)
: base("GET", path, name, description)
{
m_assetService = assService;
m_RedirectURL = redirectURL;
if (m_RedirectURL != null && !m_RedirectURL.EndsWith("/"))
m_RedirectURL += "/";
}
protected override byte[] ProcessRequest(string path, Stream request, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// Try to parse the texture ID from the request URL
NameValueCollection query = HttpUtility.ParseQueryString(httpRequest.Url.Query);
string textureStr = query.GetOne("texture_id");
string format = query.GetOne("format");
//m_log.DebugFormat("[GETTEXTURE]: called {0}", textureStr);
if (m_assetService == null)
{
m_log.Error("[GETTEXTURE]: Cannot fetch texture " + textureStr + " without an asset service");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return null;
}
UUID textureID;
if (!String.IsNullOrEmpty(textureStr) && UUID.TryParse(textureStr, out textureID))
{
// m_log.DebugFormat("[GETTEXTURE]: Received request for texture id {0}", textureID);
string[] formats;
if (!string.IsNullOrEmpty(format))
{
formats = new string[1] { format.ToLower() };
}
else
{
formats = WebUtil.GetPreferredImageTypes(httpRequest.Headers.Get("Accept"));
if (formats.Length == 0)
formats = new string[1] { DefaultFormat }; // default
}
// OK, we have an array with preferred formats, possibly with only one entry
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
foreach (string f in formats)
{
if (FetchTexture(httpRequest, httpResponse, textureID, f))
break;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Failed to parse a texture_id from GetTexture request: " + httpRequest.Url);
}
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} sending back response {1}, data length {2}",
// textureID, httpResponse.StatusCode, httpResponse.ContentLength);
return null;
}
/// <summary>
///
/// </summary>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <param name="textureID"></param>
/// <param name="format"></param>
/// <returns>False for "caller try another codec"; true otherwise</returns>
private bool FetchTexture(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse, UUID textureID, string format)
{
// m_log.DebugFormat("[GETTEXTURE]: {0} with requested format {1}", textureID, format);
if(!String.IsNullOrEmpty(m_RedirectURL))
{
string textureUrl = m_RedirectURL + "?texture_id=" + textureID.ToString();
m_log.Debug("[GETTEXTURE]: Redirecting texture request to " + textureUrl);
httpResponse.StatusCode = (int)HttpStatusCode.Moved;
httpResponse.AddHeader("Location:", textureUrl);
return true;
}
// Fetch, Misses or invalid return a 404
AssetBase texture = m_assetService.Get(textureID.ToString());
if (texture != null)
{
if (texture.Type != (sbyte)AssetType.Texture)
{
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
if (format == DefaultFormat)
{
WriteTextureData(httpRequest, httpResponse, texture, format);
return true;
}
// need to convert format
AssetBase newTexture = new AssetBase(texture.ID + "-" + format, texture.Name, (sbyte)AssetType.Texture, texture.Metadata.CreatorID);
newTexture.Data = ConvertTextureData(texture, format);
if (newTexture.Data.Length == 0)
return false; // !!! Caller try another codec, please!
newTexture.Flags = AssetFlags.Collectable;
newTexture.Temporary = true;
newTexture.Local = true;
WriteTextureData(httpRequest, httpResponse, newTexture, format);
return true;
}
// not found
// m_log.Warn("[GETTEXTURE]: Texture " + textureID + " not found");
httpResponse.StatusCode = (int)System.Net.HttpStatusCode.NotFound;
return true;
}
private void WriteTextureData(IOSHttpRequest request, IOSHttpResponse response, AssetBase texture, string format)
{
string range = request.Headers.GetOne("Range");
if (!String.IsNullOrEmpty(range)) // JP2's only
{
// Range request
int start, end;
if (TryParseRange(range, out start, out end))
{
// Before clamping start make sure we can satisfy it in order to avoid
// sending back the last byte instead of an error status
if (start >= texture.Data.Length)
{
// m_log.DebugFormat(
// "[GETTEXTURE]: Client requested range for texture {0} starting at {1} but texture has end of {2}",
// texture.ID, start, texture.Data.Length);
// Stricly speaking, as per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html, we should be sending back
// Requested Range Not Satisfiable (416) here. However, it appears that at least recent implementations
// of the Linden Lab viewer (3.2.1 and 3.3.4 and probably earlier), a viewer that has previously
// received a very small texture may attempt to fetch bytes from the server past the
// range of data that it received originally. Whether this happens appears to depend on whether
// the viewer's estimation of how large a request it needs to make for certain discard levels
// (http://wiki.secondlife.com/wiki/Image_System#Discard_Level_and_Mip_Mapping), chiefly discard
// level 2. If this estimate is greater than the total texture size, returning a RequestedRangeNotSatisfiable
// here will cause the viewer to treat the texture as bad and never display the full resolution
// However, if we return PartialContent (or OK) instead, the viewer will display that resolution.
// response.StatusCode = (int)System.Net.HttpStatusCode.RequestedRangeNotSatisfiable;
// response.AddHeader("Content-Range", String.Format("bytes */{0}", texture.Data.Length));
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentType = texture.Metadata.ContentType;
}
else
{
// Handle the case where no second range value was given. This is equivalent to requesting
// the rest of the entity.
if (end == -1)
end = int.MaxValue;
end = Utils.Clamp(end, 0, texture.Data.Length - 1);
start = Utils.Clamp(start, 0, end);
int len = end - start + 1;
// m_log.Debug("Serving " + start + " to " + end + " of " + texture.Data.Length + " bytes for texture " + texture.ID);
// Always return PartialContent, even if the range covered the entire data length
// We were accidentally sending back 404 before in this situation
// https://issues.apache.org/bugzilla/show_bug.cgi?id=51878 supports sending 206 even if the
// entire range is requested, and viewer 3.2.2 (and very probably earlier) seems fine with this.
//
// We also do not want to send back OK even if the whole range was satisfiable since this causes
// HTTP textures on at least Imprudence 1.4.0-beta2 to never display the final texture quality.
// if (end > maxEnd)
// response.StatusCode = (int)System.Net.HttpStatusCode.OK;
// else
response.StatusCode = (int)System.Net.HttpStatusCode.PartialContent;
response.ContentLength = len;
response.ContentType = texture.Metadata.ContentType;
response.AddHeader("Content-Range", String.Format("bytes {0}-{1}/{2}", start, end, texture.Data.Length));
response.RawBuffer = texture.Data;
response.RawBufferStart = start;
response.RawBufferLen = len;
}
}
else
{
m_log.Warn("[GETTEXTURE]: Malformed Range header: " + range);
response.StatusCode = (int)System.Net.HttpStatusCode.BadRequest;
}
}
else // JP2's or other formats
{
// Full content request
response.StatusCode = (int)System.Net.HttpStatusCode.OK;
response.ContentLength = texture.Data.Length;
if (format == DefaultFormat)
response.ContentType = texture.Metadata.ContentType;
else
response.ContentType = "image/" + format;
response.RawBuffer = texture.Data;
response.RawBufferStart = 0;
response.RawBufferLen = texture.Data.Length;
}
// if (response.StatusCode < 200 || response.StatusCode > 299)
// m_log.WarnFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
// else
// m_log.DebugFormat(
// "[GETTEXTURE]: For texture {0} requested range {1} responded {2} with content length {3} (actual {4})",
// texture.FullID, range, response.StatusCode, response.ContentLength, texture.Data.Length);
}
/// <summary>
/// Parse a range header.
/// </summary>
/// <remarks>
/// As per http://www.w3.org/Protocols/rfc2616/rfc2616-sec14.html,
/// this obeys range headers with two values (e.g. 533-4165) and no second value (e.g. 533-).
/// Where there is no value, -1 is returned.
/// FIXME: Need to cover the case where only a second value is specified (e.g. -4165), probably by returning -1
/// for start.</remarks>
/// <returns></returns>
/// <param name='header'></param>
/// <param name='start'>Start of the range. Undefined if this was not a number.</param>
/// <param name='end'>End of the range. Will be -1 if no end specified. Undefined if there was a raw string but this was not a number.</param>
private bool TryParseRange(string header, out int start, out int end)
{
start = end = 0;
if (header.StartsWith("bytes="))
{
string[] rangeValues = header.Substring(6).Split('-');
if (rangeValues.Length == 2)
{
if (!Int32.TryParse(rangeValues[0], out start))
return false;
string rawEnd = rangeValues[1];
if (rawEnd == "")
{
end = -1;
return true;
}
else if (Int32.TryParse(rawEnd, out end))
{
return true;
}
}
}
start = end = 0;
return false;
}
private byte[] ConvertTextureData(AssetBase texture, string format)
{
m_log.DebugFormat("[GETTEXTURE]: Converting texture {0} to {1}", texture.ID, format);
byte[] data = new byte[0];
MemoryStream imgstream = new MemoryStream();
Bitmap mTexture = null;
ManagedImage managedImage = null;
Image image = null;
try
{
// Taking our jpeg2000 data, decoding it, then saving it to a byte array with regular data
// Decode image to System.Drawing.Image
if (OpenJPEG.DecodeToImage(texture.Data, out managedImage, out image) && image != null)
{
// Save to bitmap
mTexture = new Bitmap(image);
using(EncoderParameters myEncoderParameters = new EncoderParameters())
{
myEncoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,95L);
// Save bitmap to stream
ImageCodecInfo codec = GetEncoderInfo("image/" + format);
if (codec != null)
{
mTexture.Save(imgstream, codec, myEncoderParameters);
// Write the stream to a byte array for output
data = imgstream.ToArray();
}
else
m_log.WarnFormat("[GETTEXTURE]: No such codec {0}", format);
}
}
}
catch (Exception e)
{
m_log.WarnFormat("[GETTEXTURE]: Unable to convert texture {0} to {1}: {2}", texture.ID, format, e.Message);
}
finally
{
// Reclaim memory, these are unmanaged resources
// If we encountered an exception, one or more of these will be null
if (mTexture != null)
mTexture.Dispose();
if (image != null)
image.Dispose();
if(managedImage != null)
managedImage.Clear();
if (imgstream != null)
imgstream.Dispose();
}
return data;
}
// From msdn
private static ImageCodecInfo GetEncoderInfo(String mimeType)
{
ImageCodecInfo[] encoders;
encoders = ImageCodecInfo.GetImageEncoders();
for (int j = 0; j < encoders.Length; ++j)
{
if (encoders[j].MimeType == mimeType)
return encoders[j];
}
return null;
}
}
}

View File

@ -33,7 +33,6 @@ using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Capabilities.Handlers
{
public class GetTextureServerConnector : ServiceConnector
@ -63,11 +62,8 @@ namespace OpenSim.Capabilities.Handlers
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
string rurl = serverConfig.GetString("GetTextureRedirectURL");
;
server.AddStreamHandler(
new GetTextureRobustHandler("/CAPS/GetTexture", m_AssetService, "GetTexture", null, rurl));
new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null));
}
}
}
}

View File

@ -37,8 +37,8 @@ using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
using OpenSim.Tests.Common.Mock;
/*
namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
{
[TestFixture]
@ -52,7 +52,7 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
// Overkill - we only really need the asset service, not a whole scene.
Scene scene = new SceneHelpers().SetupScene();
GetTextureHandler handler = new GetTextureHandler("/gettexture", scene.AssetService, "TestGetTexture", null, null);
GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService, "TestGetTexture", null);
TestOSHttpRequest req = new TestOSHttpRequest();
TestOSHttpResponse resp = new TestOSHttpResponse();
req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012");
@ -60,5 +60,4 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests
Assert.That(resp.StatusCode, Is.EqualTo((int)System.Net.HttpStatusCode.NotFound));
}
}
}
*/
}

View File

@ -2,7 +2,7 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Capabilities.Handlers")]
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@ -25,9 +25,9 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//
[assembly: AssemblyVersion(OpenSim.VersionInfo.AssemblyVersionNumber)]
[assembly: AssemblyVersion("0.7.6.*")]

View File

@ -0,0 +1,181 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Specialized;
using System.Drawing;
using System.Drawing.Imaging;
using System.Reflection;
using System.IO;
using System.Web;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenMetaverse.Imaging;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Framework.Servers;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class UploadBakedTextureHandler
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private Caps m_HostCapsObj;
private IAssetService m_assetService;
private bool m_persistBakedTextures;
public UploadBakedTextureHandler(Caps caps, IAssetService assetService, bool persistBakedTextures)
{
m_HostCapsObj = caps;
m_assetService = assetService;
m_persistBakedTextures = persistBakedTextures;
}
/// <summary>
/// Handle a request from the client for a Uri to upload a baked texture.
/// </summary>
/// <param name="request"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <param name="httpRequest"></param>
/// <param name="httpResponse"></param>
/// <returns>The upload response if the request is successful, null otherwise.</returns>
public string UploadBakedTexture(
string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
try
{
string capsBase = "/CAPS/" + m_HostCapsObj.CapsObjectPath;
string uploaderPath = Util.RandomClass.Next(5000, 8000).ToString("0000");
BakedTextureUploader uploader =
new BakedTextureUploader(capsBase + uploaderPath, m_HostCapsObj.HttpListener);
uploader.OnUpLoad += BakedTextureUploaded;
m_HostCapsObj.HttpListener.AddStreamHandler(
new BinaryStreamHandler(
"POST", capsBase + uploaderPath, uploader.uploaderCaps, "UploadBakedTexture", null));
string protocol = "http://";
if (m_HostCapsObj.SSLCaps)
protocol = "https://";
string uploaderURL = protocol + m_HostCapsObj.HostName + ":" +
m_HostCapsObj.Port.ToString() + capsBase + uploaderPath;
LLSDAssetUploadResponse uploadResponse = new LLSDAssetUploadResponse();
uploadResponse.uploader = uploaderURL;
uploadResponse.state = "upload";
return LLSDHelpers.SerialiseLLSDReply(uploadResponse);
}
catch (Exception e)
{
m_log.ErrorFormat("[UPLOAD BAKED TEXTURE HANDLER]: {0}{1}", e.Message, e.StackTrace);
}
return null;
}
/// <summary>
/// Called when a baked texture has been successfully uploaded by a client.
/// </summary>
/// <param name="assetID"></param>
/// <param name="data"></param>
private void BakedTextureUploaded(UUID assetID, byte[] data)
{
// m_log.DebugFormat("[UPLOAD BAKED TEXTURE HANDLER]: Received baked texture {0}", assetID.ToString());
AssetBase asset;
asset = new AssetBase(assetID, "Baked Texture", (sbyte)AssetType.Texture, m_HostCapsObj.AgentID.ToString());
asset.Data = data;
asset.Temporary = true;
asset.Local = !m_persistBakedTextures; // Local assets aren't persisted, non-local are
m_assetService.Store(asset);
}
}
class BakedTextureUploader
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public event Action<UUID, byte[]> OnUpLoad;
private string uploaderPath = String.Empty;
private UUID newAssetID;
private IHttpServer httpListener;
public BakedTextureUploader(string path, IHttpServer httpServer)
{
newAssetID = UUID.Random();
uploaderPath = path;
httpListener = httpServer;
// m_log.InfoFormat("[CAPS] baked texture upload starting for {0}",newAssetID);
}
/// <summary>
/// Handle raw uploaded baked texture data.
/// </summary>
/// <param name="data"></param>
/// <param name="path"></param>
/// <param name="param"></param>
/// <returns></returns>
public string uploaderCaps(byte[] data, string path, string param)
{
Action<UUID, byte[]> handlerUpLoad = OnUpLoad;
// Don't do this asynchronously, otherwise it's possible for the client to send set appearance information
// on another thread which might send out avatar updates before the asset has been put into the asset
// service.
if (handlerUpLoad != null)
handlerUpLoad(newAssetID, data);
string res = String.Empty;
LLSDAssetUploadComplete uploadComplete = new LLSDAssetUploadComplete();
uploadComplete.new_asset = newAssetID.ToString();
uploadComplete.new_inventory_item = UUID.Zero;
uploadComplete.state = "complete";
res = LLSDHelpers.SerialiseLLSDReply(uploadComplete);
httpListener.RemoveStreamHandler("POST", uploaderPath);
// m_log.DebugFormat("[BAKED TEXTURE UPLOADER]: baked texture upload completed for {0}", newAssetID);
return res;
}
}
}

View File

@ -29,18 +29,18 @@ using System;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework.ServiceAuth;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
namespace OpenSim.Server.Handlers.BakedTextures
namespace OpenSim.Capabilities.Handlers
{
public class XBakesConnector : ServiceConnector
public class UploadBakedTextureServerConnector : ServiceConnector
{
private IBakedTextureService m_BakesService;
private string m_ConfigName = "BakedTextureService";
private IAssetService m_AssetService;
private string m_ConfigName = "CapsService";
public XBakesConnector(IConfigSource config, IHttpServer server, string configName) :
public UploadBakedTextureServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
if (configName != String.Empty)
@ -50,20 +50,27 @@ namespace OpenSim.Server.Handlers.BakedTextures
if (serverConfig == null)
throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
string assetService = serverConfig.GetString("LocalServiceModule",
String.Empty);
string assetService = serverConfig.GetString("AssetService", String.Empty);
if (assetService == String.Empty)
throw new Exception("No BakedTextureService in config file");
throw new Exception("No AssetService in config file");
Object[] args = new Object[] { config };
m_BakesService =
ServerUtils.LoadPlugin<IBakedTextureService>(assetService, args);
m_AssetService =
ServerUtils.LoadPlugin<IAssetService>(assetService, args);
IServiceAuth auth = ServiceAuth.Create(config, m_ConfigName);
if (m_AssetService == null)
throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName));
server.AddStreamHandler(new BakesServerGetHandler(m_BakesService, auth));
server.AddStreamHandler(new BakesServerPostHandler(m_BakesService, auth));
}
// NEED TO FIX THIS
OpenSim.Framework.Capabilities.Caps caps = new OpenSim.Framework.Capabilities.Caps(server, "", server.Port, "", UUID.Zero, "");
server.AddStreamHandler(new RestStreamHandler(
"POST",
"/CAPS/UploadBakedTexture/",
new UploadBakedTextureHandler(caps, m_AssetService, true).UploadBakedTexture,
"UploadBakedTexture",
"Upload Baked Texture Capability"));
}
}
}
}

View File

@ -0,0 +1,438 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
using log4net;
using Nini.Config;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
using OpenSim.Framework;
using OpenSim.Framework.Capabilities;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Services.Interfaces;
using Caps = OpenSim.Framework.Capabilities.Caps;
namespace OpenSim.Capabilities.Handlers
{
public class WebFetchInvDescHandler
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
// private object m_fetchLock = new Object();
public WebFetchInvDescHandler(IInventoryService invService, ILibraryService libService)
{
m_InventoryService = invService;
m_LibraryService = libService;
}
public string FetchInventoryDescendentsRequest(string request, string path, string param, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
// lock (m_fetchLock)
// {
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Received request {0}", request);
// nasty temporary hack here, the linden client falsely
// identifies the uuid 00000000-0000-0000-0000-000000000000
// as a string which breaks us
//
// correctly mark it as a uuid
//
request = request.Replace("<string>00000000-0000-0000-0000-000000000000</string>", "<uuid>00000000-0000-0000-0000-000000000000</uuid>");
// another hack <integer>1</integer> results in a
// System.ArgumentException: Object type System.Int32 cannot
// be converted to target type: System.Boolean
//
request = request.Replace("<key>fetch_folders</key><integer>0</integer>", "<key>fetch_folders</key><boolean>0</boolean>");
request = request.Replace("<key>fetch_folders</key><integer>1</integer>", "<key>fetch_folders</key><boolean>1</boolean>");
Hashtable hash = new Hashtable();
try
{
hash = (Hashtable)LLSD.LLSDDeserialize(Utils.StringToBytes(request));
}
catch (LLSD.LLSDParseException e)
{
m_log.ErrorFormat("[WEB FETCH INV DESC HANDLER]: Fetch error: {0}{1}" + e.Message, e.StackTrace);
m_log.Error("Request: " + request);
}
ArrayList foldersrequested = (ArrayList)hash["folders"];
string response = "";
for (int i = 0; i < foldersrequested.Count; i++)
{
string inventoryitemstr = "";
Hashtable inventoryhash = (Hashtable)foldersrequested[i];
LLSDFetchInventoryDescendents llsdRequest = new LLSDFetchInventoryDescendents();
try
{
LLSDHelpers.DeserialiseOSDMap(inventoryhash, llsdRequest);
}
catch (Exception e)
{
m_log.Debug("[WEB FETCH INV DESC HANDLER]: caught exception doing OSD deserialize" + e);
}
LLSDInventoryDescendents reply = FetchInventoryReply(llsdRequest);
inventoryitemstr = LLSDHelpers.SerialiseLLSDReply(reply);
inventoryitemstr = inventoryitemstr.Replace("<llsd><map><key>folders</key><array>", "");
inventoryitemstr = inventoryitemstr.Replace("</array></map></llsd>", "");
response += inventoryitemstr;
}
if (response.Length == 0)
{
// Ter-guess: If requests fail a lot, the client seems to stop requesting descendants.
// Therefore, I'm concluding that the client only has so many threads available to do requests
// and when a thread stalls.. is stays stalled.
// Therefore we need to return something valid
response = "<llsd><map><key>folders</key><array /></map></llsd>";
}
else
{
response = "<llsd><map><key>folders</key><array>" + response + "</array></map></llsd>";
}
// m_log.DebugFormat("[WEB FETCH INV DESC HANDLER]: Replying to CAPS fetch inventory request");
//m_log.Debug("[WEB FETCH INV DESC HANDLER] "+response);
return response;
// }
}
/// <summary>
/// Construct an LLSD reply packet to a CAPS inventory request
/// </summary>
/// <param name="invFetch"></param>
/// <returns></returns>
private LLSDInventoryDescendents FetchInventoryReply(LLSDFetchInventoryDescendents invFetch)
{
LLSDInventoryDescendents reply = new LLSDInventoryDescendents();
LLSDInventoryFolderContents contents = new LLSDInventoryFolderContents();
contents.agent_id = invFetch.owner_id;
contents.owner_id = invFetch.owner_id;
contents.folder_id = invFetch.folder_id;
reply.folders.Array.Add(contents);
InventoryCollection inv = new InventoryCollection();
inv.Folders = new List<InventoryFolderBase>();
inv.Items = new List<InventoryItemBase>();
int version = 0;
int descendents = 0;
inv
= Fetch(
invFetch.owner_id, invFetch.folder_id, invFetch.owner_id,
invFetch.fetch_folders, invFetch.fetch_items, invFetch.sort_order, out version, out descendents);
if (inv != null && inv.Folders != null)
{
foreach (InventoryFolderBase invFolder in inv.Folders)
{
contents.categories.Array.Add(ConvertInventoryFolder(invFolder));
}
descendents += inv.Folders.Count;
}
if (inv != null && inv.Items != null)
{
foreach (InventoryItemBase invItem in inv.Items)
{
contents.items.Array.Add(ConvertInventoryItem(invItem));
}
}
contents.descendents = descendents;
contents.version = version;
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Replying to request for folder {0} (fetch items {1}, fetch folders {2}) with {3} items and {4} folders for agent {5}",
// invFetch.folder_id,
// invFetch.fetch_items,
// invFetch.fetch_folders,
// contents.items.Array.Count,
// contents.categories.Array.Count,
// invFetch.owner_id);
return reply;
}
/// <summary>
/// Handle the caps inventory descendents fetch.
/// </summary>
/// <param name="agentID"></param>
/// <param name="folderID"></param>
/// <param name="ownerID"></param>
/// <param name="fetchFolders"></param>
/// <param name="fetchItems"></param>
/// <param name="sortOrder"></param>
/// <param name="version"></param>
/// <returns>An empty InventoryCollection if the inventory look up failed</returns>
private InventoryCollection Fetch(
UUID agentID, UUID folderID, UUID ownerID,
bool fetchFolders, bool fetchItems, int sortOrder, out int version, out int descendents)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Fetching folders ({0}), items ({1}) from {2} for agent {3}",
// fetchFolders, fetchItems, folderID, agentID);
// FIXME MAYBE: We're not handling sortOrder!
version = 0;
descendents = 0;
InventoryFolderImpl fold;
if (m_LibraryService != null && m_LibraryService.LibraryRootFolder != null && agentID == m_LibraryService.LibraryRootFolder.Owner)
{
if ((fold = m_LibraryService.LibraryRootFolder.FindFolder(folderID)) != null)
{
InventoryCollection ret = new InventoryCollection();
ret.Folders = new List<InventoryFolderBase>();
ret.Items = fold.RequestListOfItems();
descendents = ret.Folders.Count + ret.Items.Count;
return ret;
}
}
InventoryCollection contents = new InventoryCollection();
if (folderID != UUID.Zero)
{
contents = m_InventoryService.GetFolderContent(agentID, folderID);
InventoryFolderBase containingFolder = new InventoryFolderBase();
containingFolder.ID = folderID;
containingFolder.Owner = agentID;
containingFolder = m_InventoryService.GetFolder(containingFolder);
if (containingFolder != null)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Retrieved folder {0} {1} for agent id {2}",
// containingFolder.Name, containingFolder.ID, agentID);
version = containingFolder.Version;
if (fetchItems)
{
List<InventoryItemBase> itemsToReturn = contents.Items;
List<InventoryItemBase> originalItems = new List<InventoryItemBase>(itemsToReturn);
// descendents must only include the links, not the linked items we add
descendents = originalItems.Count;
// Add target items for links in this folder before the links themselves.
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.Link)
{
InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
itemsToReturn.Insert(0, linkedItem);
}
}
// Now scan for folder links and insert the items they target and those links at the head of the return data
foreach (InventoryItemBase item in originalItems)
{
if (item.AssetType == (int)AssetType.LinkFolder)
{
InventoryCollection linkedFolderContents = m_InventoryService.GetFolderContent(ownerID, item.AssetID);
List<InventoryItemBase> links = linkedFolderContents.Items;
itemsToReturn.InsertRange(0, links);
foreach (InventoryItemBase link in linkedFolderContents.Items)
{
// Take care of genuinely broken links where the target doesn't exist
// HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// rather than having to keep track of every folder requested in the recursion.
if (link != null)
{
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Adding item {0} {1} from folder {2} linked from {3}",
// link.Name, (AssetType)link.AssetType, item.AssetID, containingFolder.Name);
InventoryItemBase linkedItem
= m_InventoryService.GetItem(new InventoryItemBase(link.AssetID));
if (linkedItem != null)
itemsToReturn.Insert(0, linkedItem);
}
}
}
}
}
// foreach (InventoryItemBase item in contents.Items)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Returning item {0}, type {1}, parent {2} in {3} {4}",
// item.Name, (AssetType)item.AssetType, item.Folder, containingFolder.Name, containingFolder.ID);
// }
// =====
//
// foreach (InventoryItemBase linkedItem in linkedItemsToAdd)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Inserted linked item {0} for link in folder {1} for agent {2}",
// linkedItem.Name, folderID, agentID);
//
// contents.Items.Add(linkedItem);
// }
//
// // If the folder requested contains links, then we need to send those folders first, otherwise the links
// // will be broken in the viewer.
// HashSet<UUID> linkedItemFolderIdsToSend = new HashSet<UUID>();
// foreach (InventoryItemBase item in contents.Items)
// {
// if (item.AssetType == (int)AssetType.Link)
// {
// InventoryItemBase linkedItem = m_InventoryService.GetItem(new InventoryItemBase(item.AssetID));
//
// // Take care of genuinely broken links where the target doesn't exist
// // HACK: Also, don't follow up links that just point to other links. In theory this is legitimate,
// // but no viewer has been observed to set these up and this is the lazy way of avoiding cycles
// // rather than having to keep track of every folder requested in the recursion.
// if (linkedItem != null && linkedItem.AssetType != (int)AssetType.Link)
// {
// // We don't need to send the folder if source and destination of the link are in the same
// // folder.
// if (linkedItem.Folder != containingFolder.ID)
// linkedItemFolderIdsToSend.Add(linkedItem.Folder);
// }
// }
// }
//
// foreach (UUID linkedItemFolderId in linkedItemFolderIdsToSend)
// {
// m_log.DebugFormat(
// "[WEB FETCH INV DESC HANDLER]: Recursively fetching folder {0} linked by item in folder {1} for agent {2}",
// linkedItemFolderId, folderID, agentID);
//
// int dummyVersion;
// InventoryCollection linkedCollection
// = Fetch(
// agentID, linkedItemFolderId, ownerID, fetchFolders, fetchItems, sortOrder, out dummyVersion);
//
// InventoryFolderBase linkedFolder = new InventoryFolderBase(linkedItemFolderId);
// linkedFolder.Owner = agentID;
// linkedFolder = m_InventoryService.GetFolder(linkedFolder);
//
//// contents.Folders.AddRange(linkedCollection.Folders);
//
// contents.Folders.Add(linkedFolder);
// contents.Items.AddRange(linkedCollection.Items);
// }
// }
}
}
else
{
// Lost items don't really need a version
version = 1;
}
return contents;
}
/// <summary>
/// Convert an internal inventory folder object into an LLSD object.
/// </summary>
/// <param name="invFolder"></param>
/// <returns></returns>
private LLSDInventoryFolder ConvertInventoryFolder(InventoryFolderBase invFolder)
{
LLSDInventoryFolder llsdFolder = new LLSDInventoryFolder();
llsdFolder.folder_id = invFolder.ID;
llsdFolder.parent_id = invFolder.ParentID;
llsdFolder.name = invFolder.Name;
llsdFolder.type = invFolder.Type;
llsdFolder.preferred_type = -1;
return llsdFolder;
}
/// <summary>
/// Convert an internal inventory item object into an LLSD object.
/// </summary>
/// <param name="invItem"></param>
/// <returns></returns>
private LLSDInventoryItem ConvertInventoryItem(InventoryItemBase invItem)
{
LLSDInventoryItem llsdItem = new LLSDInventoryItem();
llsdItem.asset_id = invItem.AssetID;
llsdItem.created_at = invItem.CreationDate;
llsdItem.desc = invItem.Description;
llsdItem.flags = (int)invItem.Flags;
llsdItem.item_id = invItem.ID;
llsdItem.name = invItem.Name;
llsdItem.parent_id = invItem.Folder;
llsdItem.type = invItem.AssetType;
llsdItem.inv_type = invItem.InvType;
llsdItem.permissions = new LLSDPermissions();
llsdItem.permissions.creator_id = invItem.CreatorIdAsUuid;
llsdItem.permissions.base_mask = (int)invItem.CurrentPermissions;
llsdItem.permissions.everyone_mask = (int)invItem.EveryOnePermissions;
llsdItem.permissions.group_id = invItem.GroupID;
llsdItem.permissions.group_mask = (int)invItem.GroupPermissions;
llsdItem.permissions.is_owner_group = invItem.GroupOwned;
llsdItem.permissions.next_owner_mask = (int)invItem.NextPermissions;
llsdItem.permissions.owner_id = invItem.Owner;
llsdItem.permissions.owner_mask = (int)invItem.CurrentPermissions;
llsdItem.sale_info = new LLSDSaleInfo();
llsdItem.sale_info.sale_price = invItem.SalePrice;
llsdItem.sale_info.sale_type = invItem.SaleType;
return llsdItem;
}
}
}

View File

@ -29,22 +29,19 @@ using System;
using Nini.Config;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenSim.Framework;
using OpenSim.Framework.Servers.HttpServer;
using OpenSim.Server.Handlers.Base;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Capabilities.Handlers
{
public class FetchInvDescServerConnector : ServiceConnector
public class WebFetchInvDescServerConnector : ServiceConnector
{
private IInventoryService m_InventoryService;
private ILibraryService m_LibraryService;
private string m_ConfigName = "CapsService";
public FetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
public WebFetchInvDescServerConnector(IConfigSource config, IHttpServer server, string configName) :
base(config, server, configName)
{
if (configName != String.Empty)
@ -70,16 +67,16 @@ namespace OpenSim.Capabilities.Handlers
m_LibraryService =
ServerUtils.LoadPlugin<ILibraryService>(libService, args);
ExpiringKey<UUID> m_badRequests = new ExpiringKey<UUID>(30000);
FetchInvDescHandler webFetchHandler = new FetchInvDescHandler(m_InventoryService, m_LibraryService, null);
ISimpleStreamHandler reqHandler
= new SimpleStreamHandler("/CAPS/WebFetchInvDesc/", delegate(IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
{
webFetchHandler.FetchInventoryDescendentsRequest(httpRequest, httpResponse, m_badRequests);
});
server.AddSimpleStreamHandler(reqHandler);
WebFetchInvDescHandler webFetchHandler = new WebFetchInvDescHandler(m_InventoryService, m_LibraryService);
IRequestHandler reqHandler
= new RestStreamHandler(
"POST",
"/CAPS/WebFetchInvDesc/" /*+ UUID.Random()*/,
webFetchHandler.FetchInventoryDescendentsRequest,
"WebFetchInvDesc",
null);
server.AddStreamHandler(reqHandler);
}
}
}

View File

@ -68,10 +68,7 @@ namespace OpenSim.Framework.Capabilities
/// <returns></returns>
public static object LLSDDeserialize(byte[] b)
{
using (MemoryStream ms = new MemoryStream(b, false))
{
return LLSDDeserialize(ms);
}
return LLSDDeserialize(new MemoryStream(b, false));
}
/// <summary>
@ -81,23 +78,21 @@ namespace OpenSim.Framework.Capabilities
/// <returns></returns>
public static object LLSDDeserialize(Stream st)
{
using (XmlTextReader reader = new XmlTextReader(st))
{
reader.Read();
SkipWS(reader);
XmlTextReader reader = new XmlTextReader(st);
reader.Read();
SkipWS(reader);
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd")
throw new LLSDParseException("Expected <llsd>");
if (reader.NodeType != XmlNodeType.Element || reader.LocalName != "llsd")
throw new LLSDParseException("Expected <llsd>");
reader.Read();
object ret = LLSDParseOne(reader);
SkipWS(reader);
reader.Read();
object ret = LLSDParseOne(reader);
SkipWS(reader);
if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd")
throw new LLSDParseException("Expected </llsd>");
if (reader.NodeType != XmlNodeType.EndElement || reader.LocalName != "llsd")
throw new LLSDParseException("Expected </llsd>");
return ret;
}
return ret;
}
/// <summary>
@ -107,17 +102,17 @@ namespace OpenSim.Framework.Capabilities
/// <returns></returns>
public static byte[] LLSDSerialize(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
writer.Formatting = Formatting.None;
StringWriter sw = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(sw);
writer.Formatting = Formatting.None;
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
LLSDWriteOne(writer, obj);
writer.WriteEndElement();
writer.Flush();
return Util.UTF8.GetBytes(sw.ToString());
}
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
LLSDWriteOne(writer, obj);
writer.WriteEndElement();
writer.Close();
return Util.UTF8.GetBytes(sw.ToString());
}
/// <summary>
@ -566,7 +561,7 @@ namespace OpenSim.Framework.Capabilities
endPos = FindEnd(llsd, 1);
if (Double.TryParse(llsd.Substring(1, endPos - 1), NumberStyles.Float,
Culture.NumberFormatInfo, out value))
Utils.EnUsCulture.NumberFormat, out value))
return value;
else
throw new LLSDParseException("Failed to parse double value type");

View File

@ -30,20 +30,13 @@ using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[LLSDType("MAP")]
public class LLSDAssetUploadComplete
{
public string new_asset = String.Empty;
public UUID new_inventory_item = UUID.Zero;
// public UUID new_texture_folder_id = UUID.Zero;
public string state = String.Empty;
public LLSDAssetUploadError error = null;
//public bool success = false;
public int new_next_owner_mask = 0;
public int new_group_mask = 0;
public int new_everyone_mask = 0;
public int inventory_item_flags = 0;
public LLSDAssetUploadComplete()
{

View File

@ -30,28 +30,15 @@ using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDAssetResource
{
public OSDArray instance_list = new OSDArray();
public OSDArray texture_list = new OSDArray();
public OSDArray mesh_list = new OSDArray();
public string metric = String.Empty;
}
[OSDMap]
public class LLSDAssetUploadRequest
{
public string asset_type = String.Empty;
public string description = String.Empty;
public UUID folder_id = UUID.Zero;
public UUID texture_folder_id = UUID.Zero;
public int next_owner_mask = 0;
public int group_mask = 0;
public int everyone_mask = 0;
public string inventory_type = String.Empty;
public string name = String.Empty;
public LLSDAssetResource asset_resources = new LLSDAssetResource();
public LLSDAssetUploadRequest()
{
}

View File

@ -26,51 +26,20 @@
*/
using System;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDAssetUploadError
{
public string message = String.Empty;
public UUID identifier = UUID.Zero;
}
[OSDMap]
public class LLSDAssetUploadResponsePricebrkDown
{
public int mesh_streaming;
public int mesh_physics;
public int mesh_instance;
public int texture;
public int model;
}
[OSDMap]
public class LLSDAssetUploadResponseData
{
public double resource_cost;
public double model_streaming_cost;
public double simulation_cost;
public double physics_cost;
public LLSDAssetUploadResponsePricebrkDown upload_price_breakdown = new LLSDAssetUploadResponsePricebrkDown();
}
[OSDMap]
public class LLSDAssetUploadResponse
{
public string uploader = String.Empty;
public string state = String.Empty;
public int upload_price = 0;
public LLSDAssetUploadResponseData data = null;
public LLSDAssetUploadError error = null;
public LLSDAssetUploadResponse()
{
}
}
[OSDMap]
public class LLSDNewFileAngentInventoryVariablePriceReplyResponse
{
@ -78,7 +47,7 @@ namespace OpenSim.Framework.Capabilities
public string state;
public int upload_price;
public string rsvp;
public LLSDNewFileAngentInventoryVariablePriceReplyResponse()
{
state = "confirm_upload";

View File

@ -42,7 +42,7 @@ namespace OpenSim.Framework.Capabilities
{
public string username;
public string display_name;
//'display_name_next_update':d"1970-01-01T00:00:00Z"
//'display_name_next_update':d"1970-01-01T00:00:00Z"
public string legacy_first_name;
public string legacy_last_name;
public UUID id;

View File

@ -0,0 +1,68 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDEnvironmentRequest
{
public UUID messageID;
public UUID regionID;
}
[OSDMap]
public class LLSDEnvironmentSetResponse
{
public UUID regionID;
public UUID messageID;
public Boolean success;
public String fail_reason;
}
public class EnvironmentSettings
{
/// <summary>
/// generates a empty llsd settings response for viewer
/// </summary>
/// <param name="messageID">the message UUID</param>
/// <param name="regionID">the region UUID</param>
public static string EmptySettings(UUID messageID, UUID regionID)
{
OSDArray arr = new OSDArray();
LLSDEnvironmentRequest msg = new LLSDEnvironmentRequest();
msg.messageID = messageID;
msg.regionID = regionID;
arr.Array.Add(msg);
return LLSDHelpers.SerialiseLLSDReply(arr);
}
}
}

View File

@ -30,7 +30,6 @@ using System.Collections;
using System.IO;
using System.Reflection;
using System.Xml;
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
@ -41,32 +40,17 @@ namespace OpenSim.Framework.Capabilities
public static string SerialiseLLSDReply(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
writer.Formatting = Formatting.None;
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
SerializeOSDType(writer, obj);
writer.WriteEndElement();
writer.Flush();
StringWriter sw = new StringWriter();
XmlTextWriter writer = new XmlTextWriter(sw);
writer.Formatting = Formatting.None;
writer.WriteStartElement(String.Empty, "llsd", String.Empty);
SerializeOSDType(writer, obj);
writer.WriteEndElement();
writer.Close();
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
return sw.ToString();
}
}
public static string SerialiseLLSDReplyNoHeader(object obj)
{
using(StringWriter sw = new StringWriter())
using(XmlTextWriter writer = new XmlTextWriter(sw))
{
writer.Formatting = Formatting.None;
SerializeOSDType(writer, obj);
writer.Flush();
//m_log.DebugFormat("[LLSD Helpers]: Generated serialized LLSD reply {0}", sw.ToString());
return sw.ToString();
}
return sw.ToString();
}
private static void SerializeOSDType(XmlTextWriter writer, object obj)
@ -173,22 +157,6 @@ namespace OpenSim.Framework.Capabilities
// the LLSD map/array types in the array need to be deserialised
// but first we need to know the right class to deserialise them into.
}
else if(enumerator.Value is Boolean && field.FieldType == typeof(int) )
{
int i = (bool)enumerator.Value ? 1 : 0;
field.SetValue(obj, i);
}
else if(field.FieldType == typeof(bool) && enumerator.Value is int)
{
bool b = (int)enumerator.Value != 0;
field.SetValue(obj, b);
}
else if(field.FieldType == typeof(UUID) && enumerator.Value is string)
{
UUID u;
UUID.TryParse((string)enumerator.Value, out u);
field.SetValue(obj, u);
}
else
{
field.SetValue(obj, enumerator.Value);

View File

@ -37,6 +37,5 @@ namespace OpenSim.Framework.Capabilities
public string name;
public int type;
public int preferred_type;
public int version;
}
}

View File

@ -87,12 +87,12 @@ namespace OpenSim.Framework.Capabilities
[OSDMap]
public class LLSDInventoryFolderContents
{
public UUID agent_id;
public UUID agent_id;
public int descendents;
public UUID folder_id;
public UUID folder_id;
public OSDArray categories = new OSDArray();
public OSDArray items = new OSDArray();
public UUID owner_id;
public UUID owner_id;
public int version;
}

View File

@ -25,15 +25,17 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using OpenMetaverse;
namespace Robust32
namespace OpenSim.Framework.Capabilities
{
class Program
[OSDMap]
public class LLSDItemUpdate
{
static void Main(string[] args)
public UUID item_id;
public LLSDItemUpdate()
{
global::OpenSim.Server.OpenSimServer.Main(args);
}
}
}

View File

@ -0,0 +1,51 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using System.Collections;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDParcelVoiceInfoResponse
{
public int parcel_local_id;
public string region_name;
public Hashtable voice_credentials;
public LLSDParcelVoiceInfoResponse()
{
}
public LLSDParcelVoiceInfoResponse(string region, int localID, Hashtable creds)
{
region_name = region;
parcel_local_id = localID;
voice_credentials = creds;
}
}
}

View File

@ -0,0 +1,42 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[LLSDType("MAP")]
public class LLSDRemoteParcelResponse
{
public UUID parcel_id;
public LLSDRemoteParcelResponse()
{
}
}
}

View File

@ -61,9 +61,6 @@ namespace OpenSim.Framework.Capabilities
// OpenMetaverse.StructuredData.LLSDParser.DeserializeXml(new XmlTextReader(request));
Hashtable hash = (Hashtable) LLSD.LLSDDeserialize(request);
if(hash == null)
return new byte[0];
TRequest llsdRequest = new TRequest();
LLSDHelpers.DeserialiseOSDMap(hash, llsdRequest);

View File

@ -0,0 +1,50 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using OpenMetaverse;
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDTaskScriptUpdate
{
/// <summary>
/// The item containing the script to update
/// </summary>
public UUID item_id;
/// <summary>
/// The task containing the script
/// </summary>
public UUID task_id;
/// <summary>
/// Signals whether the script is currently active
/// </summary>
public int is_script_running;
}
}

View File

@ -0,0 +1,57 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
*/
namespace OpenSim.Framework.Capabilities
{
[OSDMap]
public class LLSDVoiceAccountResponse
{
public string username;
public string password;
public string voice_sip_uri_hostname;
public string voice_account_server_name;
public LLSDVoiceAccountResponse()
{
}
public LLSDVoiceAccountResponse(string user, string pass)
{
username = user;
password = pass;
}
public LLSDVoiceAccountResponse(string user, string pass, string sipUriHost, string accountServer)
{
username = user;
password = pass;
voice_sip_uri_hostname = sipUriHost;
voice_account_server_name = accountServer;
}
}
}

View File

@ -2,7 +2,7 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.Capabilities")]
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//

View File

@ -80,7 +80,7 @@ namespace OpenSim.ConsoleClient
while (m_Server.Running)
{
System.Threading.Thread.Sleep(500);
MainConsole.Instance.Prompt();
// MainConsole.Instance.Prompt();
}
if (pidFile != String.Empty)
@ -178,7 +178,7 @@ namespace OpenSim.ConsoleClient
Requester.MakeRequest(requestUrl, requestData, ReadResponses);
return;
}
List<string> lines = new List<string>();
foreach (XmlNode part in rootNodeL[0].ChildNodes)
@ -202,7 +202,7 @@ namespace OpenSim.ConsoleClient
string[] parts = l.Split(new char[] {':'}, 3);
if (parts.Length != 3)
continue;
if (parts[2].StartsWith("+++") || parts[2].StartsWith("-++"))
prompt = parts[2];
else

View File

@ -2,7 +2,7 @@
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("OpenSim.ConsoleClient")]
@ -14,8 +14,8 @@ using System.Runtime.InteropServices;
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// Setting ComVisible to false makes the types in this assembly not visible
// to COM components. If you need to access a type in this assembly from
// COM, set the ComVisible attribute to true on that type.
[assembly: ComVisible(false)]
@ -25,7 +25,7 @@ using System.Runtime.InteropServices;
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Minor Version
// Build Number
// Revision
//

View File

@ -37,8 +37,9 @@ namespace OpenSim.Data
public abstract class AssetDataBase : IAssetDataPlugin
{
public abstract AssetBase GetAsset(UUID uuid);
public abstract bool StoreAsset(AssetBase asset);
public abstract bool[] AssetsExist(UUID[] uuids);
public abstract void StoreAsset(AssetBase asset);
public abstract bool ExistsAsset(UUID uuid);
public abstract List<AssetMetadata> FetchAssetMetadataSet(int start, int count);

View File

@ -38,7 +38,7 @@ namespace OpenSim.Data
/// <summary>This function converts a value returned from the database in one of the
/// supported formats into a UUID. This function is not actually DBMS-specific right
/// now
///
///
/// </summary>
/// <param name="id"></param>
/// <returns></returns>
@ -47,25 +47,24 @@ namespace OpenSim.Data
if ((id == null) || (id == DBNull.Value))
return UUID.Zero;
Type idtype = id.GetType();
if (idtype == typeof(Guid))
if (id.GetType() == typeof(Guid))
return new UUID((Guid)id);
if (id.GetType() == typeof(string))
if (id.GetType() == typeof(byte[]))
{
Guid gg;
if (Guid.TryParse((string)id, out gg))
return new UUID(gg);
return UUID.Zero;
if (((byte[])id).Length == 0)
return UUID.Zero;
else if (((byte[])id).Length == 16)
return new UUID((byte[])id, 0);
}
else if (id.GetType() == typeof(string))
{
if (((string)id).Length == 0)
return UUID.Zero;
else if (((string)id).Length == 36)
return new UUID((string)id);
}
if (idtype == typeof(byte[]))
{
if (((byte[])id).Length < 16)
return UUID.Zero;
return new UUID((byte[])id, 0);
}
throw new Exception("Failed to convert db value to UUID: " + id.ToString());
}
}

View File

@ -34,8 +34,8 @@ namespace OpenSim.Data
public interface IAssetDataPlugin : IPlugin
{
AssetBase GetAsset(UUID uuid);
bool StoreAsset(AssetBase asset);
bool[] AssetsExist(UUID[] uuids);
void StoreAsset(AssetBase asset);
bool ExistsAsset(UUID uuid);
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
void Initialise(string connect);
bool Delete(string id);

View File

@ -39,7 +39,7 @@ namespace OpenSim.Data
public Dictionary<string, string> Data;
}
public interface IAvatarData
public interface IAvatarData
{
AvatarBaseData[] Get(string field, string val);
bool Store(AvatarBaseData data);

View File

@ -1,47 +0,0 @@
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Collections.Generic;
using OpenMetaverse;
using OpenSim.Framework;
namespace OpenSim.Data
{
public delegate string FSStoreDelegate(AssetBase asset, bool force);
public interface IFSAssetDataPlugin : IPlugin
{
bool[] AssetsExist(UUID[] uuids);
void Initialise(string connect, string realm, int SkipAccessTimeDays);
bool Delete(string id);
AssetMetadata Get(string id, out string hash);
bool Store(AssetMetadata metadata, string hash);
void Import(string conn, string table, int start, int count, bool force, FSStoreDelegate store);
int Count();
}
}

View File

@ -47,7 +47,7 @@ namespace OpenSim.Data
/// <summary>
/// An interface for connecting to the user grid datastore
/// </summary>
public interface IGridUserData
public interface IGridUserData
{
GridUserData Get(string userID);
GridUserData[] GetAll(string query);

View File

@ -81,7 +81,7 @@ namespace OpenSim.Data
}
public interface IGroupsData
public interface IGroupsData
{
// groups table
bool StoreGroup(GroupData data);

View File

@ -48,7 +48,7 @@ namespace OpenSim.Data
/// <summary>
/// An interface for connecting to the user grid datastore
/// </summary>
public interface IHGTravelingData
public interface IHGTravelingData
{
HGTravelingData Get(UUID sessionID);
HGTravelingData[] GetSessions(UUID userID);

View File

@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@ -34,12 +34,11 @@ namespace OpenSim.Data
public class OfflineIMData
{
public UUID PrincipalID;
public UUID FromID;
public Dictionary<string, string> Data;
}
public interface IOfflineIMData
public interface IOfflineIMData
{
OfflineIMData[] Get(string field, string val);
long GetCount(string field, string key);

View File

@ -44,7 +44,7 @@ namespace OpenSim.Data
/// <summary>
/// An interface for connecting to the presence datastore
/// </summary>
public interface IPresenceData
public interface IPresenceData
{
bool Store(PresenceData data);

View File

@ -48,7 +48,7 @@ namespace OpenSim.Data
bool UpdateAvatarProperties(ref UserProfileProperties props, ref string result);
bool UpdateAvatarInterests(UserProfileProperties up, ref string result);
bool GetClassifiedInfo(ref UserClassifiedAdd ad, ref string result);
bool UpdateUserPreferences(ref UserPreferences pref, ref string result);
bool UpdateUserPreferences(ref UserPreferences pref, ref string result);
bool GetUserPreferences(ref UserPreferences pref, ref string result);
bool GetUserAppData(ref UserAppData props, ref string result);
bool SetUserAppData(UserAppData props, ref string result);

View File

@ -52,14 +52,14 @@ namespace OpenSim.Data
public int sizeY;
/// <summary>
/// Return the x-coordinate of this region in region units.
/// Return the x-coordinate of this region.
/// </summary>
public int coordX { get { return (int)Util.WorldToRegionLoc((uint)posX); } }
public int coordX { get { return posX / (int)Constants.RegionSize; } }
/// <summary>
/// Return the y-coordinate of this region in region units.
/// Return the y-coordinate of this region.
/// </summary>
public int coordY { get { return (int)Util.WorldToRegionLoc((uint)posY); } }
public int coordY { get { return posY / (int)Constants.RegionSize; } }
public Dictionary<string, object> Data;
}
@ -67,12 +67,10 @@ namespace OpenSim.Data
/// <summary>
/// An interface for connecting to the authentication datastore
/// </summary>
public interface IRegionData
public interface IRegionData
{
RegionData Get(UUID regionID, UUID ScopeID);
List<RegionData> Get(string regionName, UUID ScopeID);
RegionData GetSpecific(string regionName, UUID ScopeID);
RegionData Get(int x, int y, UUID ScopeID);
List<RegionData> Get(int xStart, int yStart, int xEnd, int yEnd, UUID ScopeID);

View File

@ -50,6 +50,5 @@ namespace OpenSim.Data
bool Store(UserAccountData data);
bool Delete(string field, string val);
UserAccountData[] GetUsers(UUID scopeID, string query);
UserAccountData[] GetUsersWhere(UUID scopeID, string where);
}
}

View File

@ -39,7 +39,7 @@ namespace OpenSim.Data
{
AssetBase GetAsset(UUID uuid);
void StoreAsset(AssetBase asset);
bool[] AssetsExist(UUID[] uuids);
bool ExistsAsset(UUID uuid);
List<AssetMetadata> FetchAssetMetadataSet(int start, int count);
void Initialise(string connect);
bool Delete(string id);

View File

@ -38,67 +38,19 @@ namespace OpenSim.Data
public UUID ownerRoleID;
public string name;
public string charter;
public bool showInList;
public UUID insigniaID;
public bool showInList;
public UUID insigniaID;
public int membershipFee;
public bool openEnrollment;
public bool allowPublish;
public bool maturePublish;
public bool maturePublish;
public UUID founderID;
public ulong everyonePowers;
public ulong ownersPowers;
public Dictionary<UUID, XGroupMember> members = new Dictionary<UUID, XGroupMember>();
public Dictionary<UUID, XGroupNotice> notices = new Dictionary<UUID, XGroupNotice>();
public XGroup Clone()
{
XGroup clone = (XGroup)MemberwiseClone();
clone.members = new Dictionary<UUID, XGroupMember>();
clone.notices = new Dictionary<UUID, XGroupNotice>();
foreach (KeyValuePair<UUID, XGroupMember> kvp in members)
clone.members[kvp.Key] = kvp.Value.Clone();
foreach (KeyValuePair<UUID, XGroupNotice> kvp in notices)
clone.notices[kvp.Key] = kvp.Value.Clone();
return clone;
}
}
public class XGroupMember
{
public UUID agentID;
public UUID groupID;
public UUID roleID;
public bool acceptNotices = true;
public bool listInProfile = true;
public XGroupMember Clone()
{
return (XGroupMember)MemberwiseClone();
}
}
public class XGroupNotice
{
public UUID groupID;
public UUID noticeID;
public uint timestamp;
public string fromName;
public string subject;
public string message;
public byte[] binaryBucket;
public bool hasAttachment;
public int assetType;
public XGroupNotice Clone()
{
XGroupNotice clone = (XGroupNotice)MemberwiseClone();
clone.binaryBucket = (byte[])binaryBucket.Clone();
return clone;
return (XGroup)MemberwiseClone();
}
}
@ -106,13 +58,14 @@ namespace OpenSim.Data
/// Early stub interface for groups data, not final.
/// </summary>
/// <remarks>
/// Currently in-use only for regression test purposes.
/// Currently in-use only for regression test purposes. Needs to be filled out over time.
/// </remarks>
public interface IXGroupData
{
bool StoreGroup(XGroup group);
XGroup GetGroup(UUID groupID);
Dictionary<UUID, XGroup> GetGroups();
bool DeleteGroup(UUID groupID);
XGroup[] GetGroups(string field, string val);
XGroup[] GetGroups(string[] fields, string[] vals);
bool DeleteGroups(string field, string val);
bool DeleteGroups(string[] fields, string[] vals);
}
}

View File

@ -27,20 +27,19 @@
using System;
using System.Data;
using System.Data.SqlClient;
using System.Reflection;
using System.Collections.Generic;
using OpenMetaverse;
using log4net;
using OpenSim.Framework;
using Npgsql;
using NpgsqlTypes;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
/// <summary>
/// A PGSQL Interface for the Asset server
/// A MSSQL Interface for the Asset server
/// </summary>
public class PGSQLAssetData : AssetDataBase
public class MSSQLAssetData : AssetDataBase
{
private const string _migrationStore = "AssetStore";
@ -49,14 +48,9 @@ namespace OpenSim.Data.PGSQL
/// <summary>
/// Database manager
/// </summary>
private PGSQLManager m_database;
private MSSQLManager m_database;
private string m_connectionString;
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
#region IPlugin Members
override public void Dispose() { }
@ -67,7 +61,7 @@ namespace OpenSim.Data.PGSQL
// [Obsolete("Cannot be default-initialized!")]
override public void Initialise()
{
m_log.Info("[PGSQLAssetData]: " + Name + " cannot be default-initialized!");
m_log.Info("[MSSQLAssetData]: " + Name + " cannot be default-initialized!");
throw new PluginNotInitialisedException(Name);
}
@ -82,7 +76,7 @@ namespace OpenSim.Data.PGSQL
{
m_ticksToEpoch = new System.DateTime(1970, 1, 1).Ticks;
m_database = new PGSQLManager(connectionString);
m_database = new MSSQLManager(connectionString);
m_connectionString = connectionString;
//New migration to check for DB changes
@ -102,7 +96,7 @@ namespace OpenSim.Data.PGSQL
/// </summary>
override public string Name
{
get { return "PGSQL Asset storage engine"; }
get { return "MSSQL Asset storage engine"; }
}
#endregion
@ -116,13 +110,13 @@ namespace OpenSim.Data.PGSQL
/// <returns></returns>
override public AssetBase GetAsset(UUID assetID)
{
string sql = "SELECT * FROM assets WHERE id = :id";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "SELECT * FROM assets WHERE id = @id";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("id", assetID));
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@ -149,42 +143,42 @@ namespace OpenSim.Data.PGSQL
/// Create asset in m_database
/// </summary>
/// <param name="asset">the asset</param>
override public bool StoreAsset(AssetBase asset)
override public void StoreAsset(AssetBase asset)
{
string sql =
@"UPDATE assets set name = :name, description = :description, " + "\"assetType\" " + @" = :assetType,
local = :local, temporary = :temporary, creatorid = :creatorid, data = :data
WHERE id=:id;
INSERT INTO assets
(id, name, description, " + "\"assetType\" " + @", local,
temporary, create_time, access_time, creatorid, asset_flags, data)
Select :id, :name, :description, :assetType, :local,
:temporary, :create_time, :access_time, :creatorid, :asset_flags, :data
Where not EXISTS(SELECT * FROM assets WHERE id=:id)
";
@"IF EXISTS(SELECT * FROM assets WHERE id=@id)
UPDATE assets set name = @name, description = @description, assetType = @assetType,
local = @local, temporary = @temporary, creatorid = @creatorid, data = @data
WHERE id=@id
ELSE
INSERT INTO assets
([id], [name], [description], [assetType], [local],
[temporary], [create_time], [access_time], [creatorid], [asset_flags], [data])
VALUES
(@id, @name, @description, @assetType, @local,
@temporary, @create_time, @access_time, @creatorid, @asset_flags, @data)";
string assetName = asset.Name;
if (asset.Name.Length > AssetBase.MAX_ASSET_NAME)
if (asset.Name.Length > 64)
{
assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME);
assetName = asset.Name.Substring(0, 64);
m_log.WarnFormat(
"[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
"[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Name, asset.ID, asset.Name.Length, assetName.Length);
}
string assetDescription = asset.Description;
if (asset.Description.Length > AssetBase.MAX_ASSET_DESC)
if (asset.Description.Length > 64)
{
assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC);
assetDescription = asset.Description.Substring(0, 64);
m_log.WarnFormat(
"[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
"[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add",
asset.Description, asset.ID, asset.Description.Length, assetDescription.Length);
}
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
{
int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
command.Parameters.Add(m_database.CreateParameter("id", asset.FullID));
@ -205,21 +199,20 @@ namespace OpenSim.Data.PGSQL
}
catch(Exception e)
{
m_log.Error("[ASSET DB]: Error storing item :" + e.Message + " sql "+sql);
m_log.Error("[ASSET DB]: Error storing item :" + e.Message);
}
}
return true;
}
// Commented out since currently unused - this probably should be called in GetAsset()
// private void UpdateAccessTime(AssetBase asset)
// {
// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = :access_time WHERE id=:id"))
// using (AutoClosingSqlCommand cmd = m_database.Query("UPDATE assets SET access_time = @access_time WHERE id=@id"))
// {
// int now = (int)((System.DateTime.Now.Ticks - m_ticksToEpoch) / 10000000);
// cmd.Parameters.AddWithValue(":id", asset.FullID.ToString());
// cmd.Parameters.AddWithValue(":access_time", now);
// cmd.Parameters.AddWithValue("@id", asset.FullID.ToString());
// cmd.Parameters.AddWithValue("@access_time", now);
// try
// {
// cmd.ExecuteNonQuery();
@ -232,38 +225,17 @@ namespace OpenSim.Data.PGSQL
// }
/// <summary>
/// Check if the assets exist in the database.
/// Check if asset exist in m_database
/// </summary>
/// <param name="uuids">The assets' IDs</param>
/// <returns>For each asset: true if it exists, false otherwise</returns>
public override bool[] AssetsExist(UUID[] uuids)
/// <param name="uuid"></param>
/// <returns>true if exist.</returns>
override public bool ExistsAsset(UUID uuid)
{
if (uuids.Length == 0)
return new bool[0];
HashSet<UUID> exist = new HashSet<UUID>();
string ids = "'" + string.Join("','", uuids) + "'";
string sql = string.Format("SELECT id FROM assets WHERE id IN ({0})", ids);
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
if (GetAsset(uuid) != null)
{
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
UUID id = DBGuid.FromDB(reader["id"]);
exist.Add(id);
}
}
return true;
}
bool[] results = new bool[uuids.Length];
for (int i = 0; i < uuids.Length; i++)
results[i] = exist.Contains(uuids[i]);
return results;
return false;
}
/// <summary>
@ -277,19 +249,23 @@ namespace OpenSim.Data.PGSQL
public override List<AssetMetadata> FetchAssetMetadataSet(int start, int count)
{
List<AssetMetadata> retList = new List<AssetMetadata>(count);
string sql = @" SELECT id, name, description, " + "\"assetType\"" + @", temporary, creatorid
FROM assets
order by id
limit :stop
offset :start;";
string sql = @"WITH OrderedAssets AS
(
SELECT id, name, description, assetType, temporary, creatorid,
RowNumber = ROW_NUMBER() OVER (ORDER BY id)
FROM assets
)
SELECT *
FROM OrderedAssets
WHERE RowNumber BETWEEN @start AND @stop;";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("start", start));
cmd.Parameters.Add(m_database.CreateParameter("stop", start + count - 1));
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{

View File

@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@ -28,38 +28,32 @@
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data;
using OpenMetaverse;
using OpenSim.Framework;
using System.Data.SqlClient;
using System.Reflection;
using System.Text;
using System.Data;
using Npgsql;
using NpgsqlTypes;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
public class PGSQLAuthenticationData : IAuthenticationData
public class MSSQLAuthenticationData : IAuthenticationData
{
private string m_Realm;
private List<string> m_ColumnNames = null;
private int m_LastExpire = 0;
private string m_ConnectionString;
private PGSQLManager m_database;
private MSSQLManager m_database;
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
public PGSQLAuthenticationData(string connectionString, string realm)
public MSSQLAuthenticationData(string connectionString, string realm)
{
m_Realm = realm;
m_ConnectionString = connectionString;
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
{
conn.Open();
Migration m = new Migration(conn, GetType().Assembly, "AuthStore");
m_database = new PGSQLManager(m_ConnectionString);
m_database = new MSSQLManager(m_ConnectionString);
m.Update();
}
}
@ -69,14 +63,14 @@ namespace OpenSim.Data.PGSQL
AuthenticationData ret = new AuthenticationData();
ret.Data = new Dictionary<string, object>();
string sql = string.Format("select * from {0} where uuid = :principalID", m_Realm);
string sql = string.Format("select * from {0} where UUID = @principalID", m_Realm);
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
conn.Open();
using (NpgsqlDataReader result = cmd.ExecuteReader())
using (SqlDataReader result = cmd.ExecuteReader())
{
if (result.Read())
{
@ -93,7 +87,7 @@ namespace OpenSim.Data.PGSQL
foreach (string s in m_ColumnNames)
{
if (s == "UUID"||s == "uuid")
if (s == "UUID")
continue;
ret.Data[s] = result[s].ToString();
@ -109,31 +103,12 @@ namespace OpenSim.Data.PGSQL
{
if (data.Data.ContainsKey("UUID"))
data.Data.Remove("UUID");
if (data.Data.ContainsKey("uuid"))
data.Data.Remove("uuid");
/*
Dictionary<string, object> oAuth = new Dictionary<string, object>();
foreach (KeyValuePair<string, object> oDado in data.Data)
{
if (oDado.Key != oDado.Key.ToLower())
{
oAuth.Add(oDado.Key.ToLower(), oDado.Value);
}
}
foreach (KeyValuePair<string, object> oDado in data.Data)
{
if (!oAuth.ContainsKey(oDado.Key.ToLower())) {
oAuth.Add(oDado.Key.ToLower(), oDado.Value);
}
}
*/
string[] fields = new List<string>(data.Data.Keys).ToArray();
StringBuilder updateBuilder = new StringBuilder();
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
updateBuilder.AppendFormat("update {0} set ", m_Realm);
@ -142,28 +117,27 @@ namespace OpenSim.Data.PGSQL
{
if (!first)
updateBuilder.Append(", ");
updateBuilder.AppendFormat("\"{0}\" = :{0}",field);
updateBuilder.AppendFormat("{0} = @{0}",field);
first = false;
cmd.Parameters.Add(m_database.CreateParameter("" + field, data.Data[field]));
cmd.Parameters.Add(m_database.CreateParameter("@" + field, data.Data[field]));
}
updateBuilder.Append(" where uuid = :principalID");
updateBuilder.Append(" where UUID = @principalID");
cmd.CommandText = updateBuilder.ToString();
cmd.Connection = conn;
cmd.Parameters.Add(m_database.CreateParameter("principalID", data.PrincipalID));
cmd.Parameters.Add(m_database.CreateParameter("@principalID", data.PrincipalID));
conn.Open();
if (cmd.ExecuteNonQuery() < 1)
{
StringBuilder insertBuilder = new StringBuilder();
insertBuilder.AppendFormat("insert into {0} (uuid, \"", m_Realm);
insertBuilder.Append(String.Join("\", \"", fields));
insertBuilder.Append("\") values (:principalID, :");
insertBuilder.Append(String.Join(", :", fields));
insertBuilder.AppendFormat("insert into {0} (UUID, ", m_Realm);
insertBuilder.Append(String.Join(", ", fields));
insertBuilder.Append(") values (@principalID, @");
insertBuilder.Append(String.Join(", @", fields));
insertBuilder.Append(")");
cmd.CommandText = insertBuilder.ToString();
@ -179,11 +153,11 @@ namespace OpenSim.Data.PGSQL
public bool SetDataItem(UUID principalID, string item, string value)
{
string sql = string.Format("update {0} set {1} = :{1} where uuid = :UUID", m_Realm, item);
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = string.Format("update {0} set {1} = @{1} where UUID = @UUID", m_Realm, item);
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("" + item, value));
cmd.Parameters.Add(m_database.CreateParameter("@" + item, value));
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
return true;
@ -195,14 +169,14 @@ namespace OpenSim.Data.PGSQL
{
if (System.Environment.TickCount - m_LastExpire > 30000)
DoExpire();
string sql = "insert into tokens (uuid, token, validity) values (:principalID, :token, :lifetime)";
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "insert into tokens (UUID, token, validity) values (@principalID, @token, @lifetime)";
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("token", token));
cmd.Parameters.Add(m_database.CreateParameter("lifetime", DateTime.Now.AddMinutes(lifetime)));
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("@token", token));
cmd.Parameters.Add(m_database.CreateParameter("@lifetime", DateTime.Now.AddMinutes(lifetime)));
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
@ -219,14 +193,13 @@ namespace OpenSim.Data.PGSQL
DoExpire();
DateTime validDate = DateTime.Now.AddMinutes(lifetime);
string sql = "update tokens set validity = :validDate where uuid = :principalID and token = :token and validity > (CURRENT_DATE + CURRENT_TIME)";
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "update tokens set validity = @validDate where UUID = @principalID and token = @token and validity > GetDate()";
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(m_database.CreateParameter("principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("token", token));
cmd.Parameters.Add(m_database.CreateParameter("validDate", validDate));
cmd.Parameters.Add(m_database.CreateParameter("@principalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("@token", token));
cmd.Parameters.Add(m_database.CreateParameter("@validDate", validDate));
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
@ -240,12 +213,12 @@ namespace OpenSim.Data.PGSQL
private void DoExpire()
{
DateTime currentDateTime = DateTime.Now;
string sql = "delete from tokens where validity < :currentDateTime";
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "delete from tokens where validity < @currentDateTime";
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
conn.Open();
cmd.Parameters.Add(m_database.CreateParameter("currentDateTime", currentDateTime));
cmd.Parameters.Add(m_database.CreateParameter("@currentDateTime", currentDateTime));
cmd.ExecuteNonQuery();
}
m_LastExpire = System.Environment.TickCount;

View File

@ -27,39 +27,38 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Reflection;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using Npgsql;
using NpgsqlTypes;
using System.Data.SqlClient;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
/// <summary>
/// A PGSQL Interface for Avatar Storage
/// A MSSQL Interface for Avatar Storage
/// </summary>
public class PGSQLAvatarData : PGSQLGenericTableHandler<AvatarBaseData>,
public class MSSQLAvatarData : MSSQLGenericTableHandler<AvatarBaseData>,
IAvatarData
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public PGSQLAvatarData(string connectionString, string realm) :
public MSSQLAvatarData(string connectionString, string realm) :
base(connectionString, realm, "Avatar")
{
}
public bool Delete(UUID principalID, string name)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
cmd.CommandText = String.Format("DELETE FROM {0} where \"PrincipalID\" = :PrincipalID and \"Name\" = :Name", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("PrincipalID", principalID));
cmd.Parameters.Add(m_database.CreateParameter("Name", name));
cmd.CommandText = String.Format("DELETE FROM {0} where [PrincipalID] = @PrincipalID and [Name] = @Name", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
cmd.Parameters.Add(m_database.CreateParameter("@Name", name));
cmd.Connection = conn;
conn.Open();
if (cmd.ExecuteNonQuery() > 0)

View File

@ -27,44 +27,38 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using System.Data;
using Npgsql;
using NpgsqlTypes;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
public class PGSQLEstateStore : IEstateDataStore
public class MSSQLEstateStore : IEstateDataStore
{
private const string _migrationStore = "EstateStore";
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private PGSQLManager _Database;
private MSSQLManager _Database;
private string m_connectionString;
private FieldInfo[] _Fields;
private Dictionary<string, FieldInfo> _FieldMap = new Dictionary<string, FieldInfo>();
#region Public methods
public PGSQLEstateStore()
public MSSQLEstateStore()
{
}
public PGSQLEstateStore(string connectionString)
public MSSQLEstateStore(string connectionString)
{
Initialise(connectionString);
}
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
/// <summary>
/// Initialises the estatedata class.
/// </summary>
@ -74,11 +68,11 @@ namespace OpenSim.Data.PGSQL
if (!string.IsNullOrEmpty(connectionString))
{
m_connectionString = connectionString;
_Database = new PGSQLManager(connectionString);
_Database = new MSSQLManager(connectionString);
}
//Migration settings
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (SqlConnection conn = new SqlConnection(m_connectionString))
{
conn.Open();
Migration m = new Migration(conn, GetType().Assembly, "EstateStore");
@ -107,17 +101,15 @@ namespace OpenSim.Data.PGSQL
{
EstateSettings es = new EstateSettings();
string sql = "select estate_settings.\"" + String.Join("\",estate_settings.\"", FieldList) +
"\" from estate_map left join estate_settings on estate_map.\"EstateID\" = estate_settings.\"EstateID\" " +
" where estate_settings.\"EstateID\" is not null and \"RegionID\" = :RegionID";
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + " from estate_map left join estate_settings on estate_map.EstateID = estate_settings.EstateID where estate_settings.EstateID is not null and RegionID = @RegionID";
bool insertEstate = false;
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(_Database.CreateParameter("RegionID", regionID));
cmd.Parameters.Add(_Database.CreateParameter("@RegionID", regionID));
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@ -127,15 +119,11 @@ namespace OpenSim.Data.PGSQL
object v = reader[name];
if (f.FieldType == typeof(bool))
{
f.SetValue(es, v);
f.SetValue(es, Convert.ToInt32(v) != 0);
}
else if (f.FieldType == typeof(UUID))
{
UUID estUUID = UUID.Zero;
UUID.TryParse(v.ToString(), out estUUID);
f.SetValue(es, estUUID);
f.SetValue(es, new UUID((Guid)v)); // uuid);
}
else if (f.FieldType == typeof(string))
{
@ -199,37 +187,25 @@ namespace OpenSim.Data.PGSQL
names.Remove("EstateID");
string sql = string.Format("insert into estate_settings (\"{0}\") values ( :{1} )", String.Join("\",\"", names.ToArray()), String.Join(", :", names.ToArray()));
string sql = string.Format("insert into estate_settings ({0}) values ( @{1})", String.Join(",", names.ToArray()), String.Join(", @", names.ToArray()));
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand insertCommand = new NpgsqlCommand(sql, conn))
//_Log.Debug("[DB ESTATE]: SQL: " + sql);
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand insertCommand = new SqlCommand(sql, conn))
{
insertCommand.CommandText = sql;
insertCommand.CommandText = sql + " SET @ID = SCOPE_IDENTITY()";
foreach (string name in names)
{
insertCommand.Parameters.Add(_Database.CreateParameter("" + name, _FieldMap[name].GetValue(es)));
insertCommand.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
}
//NpgsqlParameter idParameter = new NpgsqlParameter("ID", SqlDbType.Int);
//idParameter.Direction = ParameterDirection.Output;
//insertCommand.Parameters.Add(idParameter);
SqlParameter idParameter = new SqlParameter("@ID", SqlDbType.Int);
idParameter.Direction = ParameterDirection.Output;
insertCommand.Parameters.Add(idParameter);
conn.Open();
insertCommand.ExecuteNonQuery();
es.EstateID = 100;
if (insertCommand.ExecuteNonQuery() > 0)
{
insertCommand.CommandText = "Select cast(lastval() as int) as ID ;";
using (NpgsqlDataReader result = insertCommand.ExecuteReader())
{
if (result.Read())
{
es.EstateID = (uint)result.GetInt32(0);
}
}
}
es.EstateID = Convert.ToUInt32(idParameter.Value);
}
//TODO check if this is needed??
@ -249,20 +225,20 @@ namespace OpenSim.Data.PGSQL
string sql = string.Format("UPDATE estate_settings SET ");
foreach (string name in names)
{
sql += "\"" + name + "\" = :" + name + ", ";
sql += name + " = @" + name + ", ";
}
sql = sql.Remove(sql.LastIndexOf(","));
sql += " WHERE \"EstateID\" = :EstateID";
sql += " WHERE EstateID = @EstateID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
foreach (string name in names)
{
cmd.Parameters.Add(_Database.CreateParameter("" + name, _FieldMap[name].GetValue(es)));
cmd.Parameters.Add(_Database.CreateParameter("@" + name, _FieldMap[name].GetValue(es)));
}
cmd.Parameters.Add(_Database.CreateParameter("EstateID", es.EstateID));
cmd.Parameters.Add(_Database.CreateParameter("@EstateID", es.EstateID));
conn.Open();
cmd.ExecuteNonQuery();
}
@ -286,24 +262,22 @@ namespace OpenSim.Data.PGSQL
{
es.ClearBans();
string sql = "select * from estateban where \"EstateID\" = :EstateID";
string sql = "select bannedUUID from estateban where EstateID = @EstateID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
NpgsqlParameter idParameter = new NpgsqlParameter("EstateID", DbType.Int32);
SqlParameter idParameter = new SqlParameter("@EstateID", SqlDbType.Int);
idParameter.Value = es.EstateID;
cmd.Parameters.Add(idParameter);
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
EstateBan eb = new EstateBan();
eb.BannedUserID = new UUID((Guid)reader["bannedUUID"]); //uuid;
eb.BanningUserID = new UUID((Guid)reader["banningUUID"]); //uuid;
eb.BanTime = Convert.ToInt32(reader["banTime"]);
eb.BannedHostAddress = "0.0.0.0";
eb.BannedHostIPMask = "0.0.0.0";
es.AddBan(eb);
@ -316,14 +290,14 @@ namespace OpenSim.Data.PGSQL
{
List<UUID> uuids = new List<UUID>();
string sql = string.Format("select uuid from {0} where \"EstateID\" = :EstateID", table);
string sql = string.Format("select uuid from {0} where EstateID = @EstateID", table);
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(_Database.CreateParameter("EstateID", estateID));
cmd.Parameters.Add(_Database.CreateParameter("@EstateID", estateID));
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
@ -338,25 +312,21 @@ namespace OpenSim.Data.PGSQL
private void SaveBanList(EstateSettings es)
{
//Delete first
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (SqlConnection conn = new SqlConnection(m_connectionString))
{
conn.Open();
using (NpgsqlCommand cmd = conn.CreateCommand())
using (SqlCommand cmd = conn.CreateCommand())
{
cmd.CommandText = "delete from estateban where \"EstateID\" = :EstateID";
cmd.Parameters.AddWithValue("EstateID", (int)es.EstateID);
cmd.CommandText = "delete from estateban where EstateID = @EstateID";
cmd.Parameters.AddWithValue("@EstateID", (int)es.EstateID);
cmd.ExecuteNonQuery();
//Insert after
cmd.CommandText = "insert into estateban (\"EstateID\", \"bannedUUID\",\"bannedIp\", \"bannedIpHostMask\", \"bannedNameMask\", \"banningUUID\",\"banTime\" ) values ( :EstateID, :bannedUUID, '','','', :banningUUID, :banTime )";
cmd.Parameters.AddWithValue("bannedUUID", Guid.Empty);
cmd.CommandText = "insert into estateban (EstateID, bannedUUID,bannedIp, bannedIpHostMask, bannedNameMask) values ( @EstateID, @bannedUUID, '','','' )";
cmd.Parameters.AddWithValue("@bannedUUID", Guid.Empty);
foreach (EstateBan b in es.EstateBans)
{
cmd.Parameters["EstateID"].Value = b.EstateID;
cmd.Parameters["bannedUUID"].Value = b.BannedUserID.Guid;
cmd.Parameters["banningUUID"].Value = b.BanningUserID.Guid;
cmd.Parameters["banTime"].Value = b.BanTime;
cmd.Parameters["@bannedUUID"].Value = b.BannedUserID.Guid;
cmd.ExecuteNonQuery();
}
}
@ -365,20 +335,20 @@ namespace OpenSim.Data.PGSQL
private void SaveUUIDList(uint estateID, string table, UUID[] data)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (SqlConnection conn = new SqlConnection(m_connectionString))
{
conn.Open();
using (NpgsqlCommand cmd = conn.CreateCommand())
using (SqlCommand cmd = conn.CreateCommand())
{
cmd.Parameters.AddWithValue("EstateID", (int)estateID);
cmd.CommandText = string.Format("delete from {0} where \"EstateID\" = :EstateID", table);
cmd.Parameters.AddWithValue("@EstateID", (int)estateID);
cmd.CommandText = string.Format("delete from {0} where EstateID = @EstateID", table);
cmd.ExecuteNonQuery();
cmd.CommandText = string.Format("insert into {0} (\"EstateID\", uuid) values ( :EstateID, :uuid )", table);
cmd.Parameters.AddWithValue("uuid", Guid.Empty);
cmd.CommandText = string.Format("insert into {0} (EstateID, uuid) values ( @EstateID, @uuid )", table);
cmd.Parameters.AddWithValue("@uuid", Guid.Empty);
foreach (UUID uuid in data)
{
cmd.Parameters["uuid"].Value = uuid.Guid; //.ToString(); //TODO check if this works
cmd.Parameters["@uuid"].Value = uuid.Guid; //.ToString(); //TODO check if this works
cmd.ExecuteNonQuery();
}
}
@ -388,14 +358,14 @@ namespace OpenSim.Data.PGSQL
public EstateSettings LoadEstateSettings(int estateID)
{
EstateSettings es = new EstateSettings();
string sql = "select estate_settings.\"" + String.Join("\",estate_settings.\"", FieldList) + "\" from estate_settings where \"EstateID\" = :EstateID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
string sql = "select estate_settings." + String.Join(",estate_settings.", FieldList) + " from estate_settings where EstateID = @EstateID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
{
conn.Open();
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.AddWithValue("EstateID", (int)estateID);
using (NpgsqlDataReader reader = cmd.ExecuteReader())
cmd.Parameters.AddWithValue("@EstateID", (int)estateID);
using (SqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@ -458,13 +428,13 @@ namespace OpenSim.Data.PGSQL
public List<int> GetEstates(string search)
{
List<int> result = new List<int>();
string sql = "select \"EstateID\" from estate_settings where lower(\"EstateName\") = lower(:EstateName)";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
string sql = "select estateID from estate_settings where EstateName = @EstateName";
using (SqlConnection conn = new SqlConnection(m_connectionString))
{
conn.Open();
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.AddWithValue("EstateName", search);
cmd.Parameters.AddWithValue("@EstateName", search);
using (IDataReader reader = cmd.ExecuteReader())
{
@ -483,11 +453,11 @@ namespace OpenSim.Data.PGSQL
public List<int> GetEstatesAll()
{
List<int> result = new List<int>();
string sql = "select \"EstateID\" from estate_settings";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
string sql = "select estateID from estate_settings";
using (SqlConnection conn = new SqlConnection(m_connectionString))
{
conn.Open();
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
using (IDataReader reader = cmd.ExecuteReader())
{
@ -506,13 +476,13 @@ namespace OpenSim.Data.PGSQL
public List<int> GetEstatesByOwner(UUID ownerID)
{
List<int> result = new List<int>();
string sql = "select \"EstateID\" from estate_settings where \"EstateOwner\" = :EstateOwner";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
string sql = "select estateID from estate_settings where EstateOwner = @EstateOwner";
using (SqlConnection conn = new SqlConnection(m_connectionString))
{
conn.Open();
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.AddWithValue("EstateOwner", ownerID);
cmd.Parameters.AddWithValue("@EstateOwner", ownerID);
using (IDataReader reader = cmd.ExecuteReader())
{
@ -530,29 +500,28 @@ namespace OpenSim.Data.PGSQL
public bool LinkRegion(UUID regionID, int estateID)
{
string deleteSQL = "delete from estate_map where \"RegionID\" = :RegionID";
string insertSQL = "insert into estate_map values (:RegionID, :EstateID)";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
string deleteSQL = "delete from estate_map where RegionID = @RegionID";
string insertSQL = "insert into estate_map values (@RegionID, @EstateID)";
using (SqlConnection conn = new SqlConnection(m_connectionString))
{
conn.Open();
NpgsqlTransaction transaction = conn.BeginTransaction();
SqlTransaction transaction = conn.BeginTransaction();
try
{
using (NpgsqlCommand cmd = new NpgsqlCommand(deleteSQL, conn))
using (SqlCommand cmd = new SqlCommand(deleteSQL, conn))
{
cmd.Transaction = transaction;
cmd.Parameters.AddWithValue("RegionID", regionID.Guid);
cmd.Parameters.AddWithValue("@RegionID", regionID.Guid);
cmd.ExecuteNonQuery();
}
using (NpgsqlCommand cmd = new NpgsqlCommand(insertSQL, conn))
using (SqlCommand cmd = new SqlCommand(insertSQL, conn))
{
cmd.Transaction = transaction;
cmd.Parameters.AddWithValue("RegionID", regionID.Guid);
cmd.Parameters.AddWithValue("EstateID", estateID);
cmd.Parameters.AddWithValue("@RegionID", regionID.Guid);
cmd.Parameters.AddWithValue("@EstateID", estateID);
int ret = cmd.ExecuteNonQuery();
@ -576,13 +545,13 @@ namespace OpenSim.Data.PGSQL
public List<UUID> GetRegions(int estateID)
{
List<UUID> result = new List<UUID>();
string sql = "select \"RegionID\" from estate_map where \"EstateID\" = :EstateID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
string sql = "select RegionID from estate_map where EstateID = @EstateID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
{
conn.Open();
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.AddWithValue("EstateID", estateID);
cmd.Parameters.AddWithValue("@EstateID", estateID);
using (IDataReader reader = cmd.ExecuteReader())
{
@ -600,7 +569,7 @@ namespace OpenSim.Data.PGSQL
public bool DeleteEstate(int estateID)
{
// TODO: Implementation!
// TODO: Implementation!
return false;
}
#endregion

View File

@ -1,4 +1,4 @@
/*
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
@ -31,18 +31,18 @@ using System.Collections.Generic;
using System.Data;
using OpenMetaverse;
using OpenSim.Framework;
using System.Data.SqlClient;
using System.Reflection;
using System.Text;
using Npgsql;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
public class PGSQLFriendsData : PGSQLGenericTableHandler<FriendsData>, IFriendsData
public class MSSQLFriendsData : MSSQLGenericTableHandler<FriendsData>, IFriendsData
{
public PGSQLFriendsData(string connectionString, string realm)
public MSSQLFriendsData(string connectionString, string realm)
: base(connectionString, realm, "FriendsStore")
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
{
conn.Open();
Migration m = new Migration(conn, GetType().Assembly, "FriendsStore");
@ -50,27 +50,19 @@ namespace OpenSim.Data.PGSQL
}
}
public override bool Delete(string principalID, string friend)
{
UUID princUUID = UUID.Zero;
bool ret = UUID.TryParse(principalID, out princUUID);
if (ret)
return Delete(princUUID, friend);
else
return false;
}
public bool Delete(UUID principalID, string friend)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
return Delete(principalID.ToString(), friend);
}
public bool Delete(string principalID, string friend)
{
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
cmd.CommandText = String.Format("delete from {0} where \"PrincipalID\" = :PrincipalID and \"Friend\" = :Friend", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("PrincipalID", principalID.ToString()));
cmd.Parameters.Add(m_database.CreateParameter("Friend", friend));
cmd.CommandText = String.Format("delete from {0} where PrincipalID = @PrincipalID and Friend = @Friend", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
cmd.Parameters.Add(m_database.CreateParameter("@Friend", friend));
cmd.Connection = conn;
conn.Open();
cmd.ExecuteNonQuery();
@ -79,28 +71,19 @@ namespace OpenSim.Data.PGSQL
}
}
public FriendsData[] GetFriends(string principalID)
{
UUID princUUID = UUID.Zero;
bool ret = UUID.TryParse(principalID, out princUUID);
if (ret)
return GetFriends(princUUID);
else
return new FriendsData[0];
}
public FriendsData[] GetFriends(UUID principalID)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
return GetFriends(principalID.ToString());
}
public FriendsData[] GetFriends(string principalID)
{
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
cmd.CommandText = String.Format("select a.*,case when b.\"Flags\" is null then '-1' else b.\"Flags\" end as \"TheirFlags\" from {0} as a " +
" left join {0} as b on a.\"PrincipalID\" = b.\"Friend\" and a.\"Friend\" = b.\"PrincipalID\" " +
" where a.\"PrincipalID\" = :PrincipalID", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("PrincipalID", principalID.ToString()));
cmd.CommandText = String.Format("select a.*,case when b.Flags is null then -1 else b.Flags end as TheirFlags from {0} as a left join {0} as b on a.PrincipalID = b.Friend and a.Friend = b.PrincipalID where a.PrincipalID = @PrincipalID", m_Realm);
cmd.Parameters.Add(m_database.CreateParameter("@PrincipalID", principalID.ToString()));
cmd.Connection = conn;
conn.Open();
return DoQuery(cmd);
@ -109,8 +92,8 @@ namespace OpenSim.Data.PGSQL
public FriendsData[] GetFriends(Guid principalID)
{
return GetFriends(principalID);
return GetFriends(principalID.ToString());
}
}
}

View File

@ -30,46 +30,38 @@ using System.Collections.Generic;
using System.Data;
using System.Reflection;
using log4net;
using System.Data.SqlClient;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using System.Text;
using Npgsql;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
public class PGSQLGenericTableHandler<T> : PGSqlFramework where T : class, new()
public class MSSQLGenericTableHandler<T> where T : class, new()
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
// private static readonly ILog m_log =
// LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
protected string m_ConnectionString;
protected PGSQLManager m_database; //used for parameter type translation
protected MSSQLManager m_database; //used for parameter type translation
protected Dictionary<string, FieldInfo> m_Fields =
new Dictionary<string, FieldInfo>();
protected Dictionary<string, string> m_FieldTypes = new Dictionary<string, string>();
protected List<string> m_ColumnNames = null;
protected string m_Realm;
protected FieldInfo m_DataField = null;
protected virtual Assembly Assembly
{
get { return GetType().Assembly; }
}
public PGSQLGenericTableHandler(string connectionString,
public MSSQLGenericTableHandler(string connectionString,
string realm, string storeName)
: base(connectionString)
{
m_Realm = realm;
m_ConnectionString = connectionString;
if (storeName != String.Empty)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
{
conn.Open();
Migration m = new Migration(conn, GetType().Assembly, storeName);
@ -77,15 +69,13 @@ namespace OpenSim.Data.PGSQL
}
}
m_database = new PGSQLManager(m_ConnectionString);
m_database = new MSSQLManager(m_ConnectionString);
Type t = typeof(T);
FieldInfo[] fields = t.GetFields(BindingFlags.Public |
BindingFlags.Instance |
BindingFlags.DeclaredOnly);
LoadFieldTypes();
if (fields.Length == 0)
return;
@ -99,31 +89,7 @@ namespace OpenSim.Data.PGSQL
}
private void LoadFieldTypes()
{
m_FieldTypes = new Dictionary<string, string>();
string query = string.Format(@"select column_name,data_type
from INFORMATION_SCHEMA.COLUMNS
where table_name = lower('{0}');
", m_Realm);
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(query, conn))
{
conn.Open();
using (NpgsqlDataReader rdr = cmd.ExecuteReader())
{
while (rdr.Read())
{
// query produces 0 to many rows of single column, so always add the first item in each row
m_FieldTypes.Add((string)rdr[0], (string)rdr[1]);
}
}
}
}
private void CheckColumnNames(NpgsqlDataReader reader)
private void CheckColumnNames(SqlDataReader reader)
{
if (m_ColumnNames != null)
return;
@ -131,7 +97,6 @@ namespace OpenSim.Data.PGSQL
m_ColumnNames = new List<string>();
DataTable schemaTable = reader.GetSchemaTable();
foreach (DataRow row in schemaTable.Rows)
{
if (row["ColumnName"] != null &&
@ -141,32 +106,21 @@ namespace OpenSim.Data.PGSQL
}
}
// TODO GET CONSTRAINTS FROM POSTGRESQL
private List<string> GetConstraints()
{
List<string> constraints = new List<string>();
string query = string.Format(@"select
a.attname as column_name
from
pg_class t,
pg_class i,
pg_index ix,
pg_attribute a
where
t.oid = ix.indrelid
and i.oid = ix.indexrelid
and a.attrelid = t.oid
and a.attnum = ANY(ix.indkey)
and t.relkind = 'r'
and ix.indisunique = true
and t.relname = lower('{0}')
;", m_Realm);
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(query, conn))
string query = string.Format(@"SELECT
COL_NAME(ic.object_id,ic.column_id) AS column_name
FROM sys.indexes AS i
INNER JOIN sys.index_columns AS ic
ON i.object_id = ic.object_id AND i.index_id = ic.index_id
WHERE i.is_primary_key = 1
AND i.object_id = OBJECT_ID('{0}');", m_Realm);
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand(query, conn))
{
conn.Open();
using (NpgsqlDataReader rdr = cmd.ExecuteReader())
using (SqlDataReader rdr = cmd.ExecuteReader())
{
while (rdr.Read())
{
@ -180,54 +134,7 @@ namespace OpenSim.Data.PGSQL
public virtual T[] Get(string field, string key)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
if ( m_FieldTypes.ContainsKey(field) )
cmd.Parameters.Add(m_database.CreateParameter(field, key, m_FieldTypes[field]));
else
cmd.Parameters.Add(m_database.CreateParameter(field, key));
string query = String.Format("SELECT * FROM {0} WHERE \"{1}\" = :{1}", m_Realm, field, field);
cmd.Connection = conn;
cmd.CommandText = query;
conn.Open();
return DoQuery(cmd);
}
}
public virtual T[] Get(string field, string[] keys)
{
int flen = keys.Length;
if(flen == 0)
return new T[0];
int flast = flen - 1;
StringBuilder sb = new StringBuilder(1024);
sb.AppendFormat("select * from {0} where {1} IN ('", m_Realm, field);
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
for (int i = 0 ; i < flen ; i++)
{
sb.Append(keys[i]);
if(i < flast)
sb.Append("','");
else
sb.Append("')");
}
string query = sb.ToString();
cmd.Connection = conn;
cmd.CommandText = query;
conn.Open();
return DoQuery(cmd);
}
return Get(new string[] { field }, new string[] { key });
}
public virtual T[] Get(string[] fields, string[] keys)
@ -237,18 +144,14 @@ namespace OpenSim.Data.PGSQL
List<string> terms = new List<string>();
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
for (int i = 0; i < fields.Length; i++)
{
if ( m_FieldTypes.ContainsKey(fields[i]) )
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i], m_FieldTypes[fields[i]]));
else
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add(" \"" + fields[i] + "\" = :" + fields[i]);
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add("[" + fields[i] + "] = @" + fields[i]);
}
string where = String.Join(" AND ", terms.ToArray());
@ -263,23 +166,15 @@ namespace OpenSim.Data.PGSQL
}
}
protected T[] DoQuery(NpgsqlCommand cmd)
protected T[] DoQuery(SqlCommand cmd)
{
List<T> result = new List<T>();
if (cmd.Connection == null)
{
cmd.Connection = new NpgsqlConnection(m_connectionString);
}
if (cmd.Connection.State == ConnectionState.Closed)
{
cmd.Connection.Open();
}
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
if (reader == null)
return new T[0];
CheckColumnNames(reader);
CheckColumnNames(reader);
while (reader.Read())
{
@ -318,7 +213,6 @@ namespace OpenSim.Data.PGSQL
foreach (string col in m_ColumnNames)
{
data[col] = reader[col].ToString();
if (data[col] == null)
data[col] = String.Empty;
}
@ -334,34 +228,16 @@ namespace OpenSim.Data.PGSQL
public virtual T[] Get(string where)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
string query = String.Format("SELECT * FROM {0} WHERE {1}",
m_Realm, where);
cmd.Connection = conn;
cmd.CommandText = query;
//m_log.WarnFormat("[PGSQLGenericTable]: SELECT {0} WHERE {1}", m_Realm, where);
conn.Open();
return DoQuery(cmd);
}
}
public virtual T[] Get(string where, NpgsqlParameter parameter)
{
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
string query = String.Format("SELECT * FROM {0} WHERE {1}",
m_Realm, where);
cmd.Connection = conn;
cmd.CommandText = query;
//m_log.WarnFormat("[PGSQLGenericTable]: SELECT {0} WHERE {1}", m_Realm, where);
cmd.Parameters.Add(parameter);
//m_log.WarnFormat("[MSSQLGenericTable]: SELECT {0} WHERE {1}", m_Realm, where);
conn.Open();
return DoQuery(cmd);
@ -373,8 +249,8 @@ namespace OpenSim.Data.PGSQL
List<string> constraintFields = GetConstraints();
List<KeyValuePair<string, string>> constraints = new List<KeyValuePair<string, string>>();
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
StringBuilder query = new StringBuilder();
@ -384,24 +260,21 @@ namespace OpenSim.Data.PGSQL
foreach (FieldInfo fi in m_Fields.Values)
{
names.Add(fi.Name);
values.Add(":" + fi.Name);
values.Add("@" + fi.Name);
// Temporarily return more information about what field is unexpectedly null for
// http://opensimulator.org/mantis/view.php?id=5403. This might be due to a bug in the
// http://opensimulator.org/mantis/view.php?id=5403. This might be due to a bug in the
// InventoryTransferModule or we may be required to substitute a DBNull here.
if (fi.GetValue(row) == null)
throw new NullReferenceException(
string.Format(
"[PGSQL GENERIC TABLE HANDLER]: Trying to store field {0} for {1} which is unexpectedly null",
"[MSSQL GENERIC TABLE HANDLER]: Trying to store field {0} for {1} which is unexpectedly null",
fi.Name, row));
if (constraintFields.Count > 0 && constraintFields.Contains(fi.Name))
{
constraints.Add(new KeyValuePair<string, string>(fi.Name, fi.GetValue(row).ToString() ));
constraints.Add(new KeyValuePair<string, string>(fi.Name, fi.GetValue(row).ToString()));
}
if (m_FieldTypes.ContainsKey(fi.Name))
cmd.Parameters.Add(m_database.CreateParameter(fi.Name, fi.GetValue(row), m_FieldTypes[fi.Name]));
else
cmd.Parameters.Add(m_database.CreateParameter(fi.Name, fi.GetValue(row)));
cmd.Parameters.Add(m_database.CreateParameter(fi.Name, fi.GetValue(row).ToString()));
}
if (m_DataField != null)
@ -416,12 +289,8 @@ namespace OpenSim.Data.PGSQL
constraints.Add(new KeyValuePair<string, string>(kvp.Key, kvp.Key));
}
names.Add(kvp.Key);
values.Add(":" + kvp.Key);
if (m_FieldTypes.ContainsKey(kvp.Key))
cmd.Parameters.Add(m_database.CreateParameter("" + kvp.Key, kvp.Value, m_FieldTypes[kvp.Key]));
else
cmd.Parameters.Add(m_database.CreateParameter("" + kvp.Key, kvp.Value));
values.Add("@" + kvp.Key);
cmd.Parameters.Add(m_database.CreateParameter("@" + kvp.Key, kvp.Value));
}
}
@ -430,27 +299,27 @@ namespace OpenSim.Data.PGSQL
int i = 0;
for (i = 0; i < names.Count - 1; i++)
{
query.AppendFormat("\"{0}\" = {1}, ", names[i], values[i]);
query.AppendFormat("[{0}] = {1}, ", names[i], values[i]);
}
query.AppendFormat("\"{0}\" = {1} ", names[i], values[i]);
query.AppendFormat("[{0}] = {1} ", names[i], values[i]);
if (constraints.Count > 0)
{
List<string> terms = new List<string>();
for (int j = 0; j < constraints.Count; j++)
{
terms.Add(String.Format(" \"{0}\" = :{0}", constraints[j].Key));
terms.Add(" [" + constraints[j].Key + "] = @" + constraints[j].Key);
}
string where = String.Join(" AND ", terms.ToArray());
query.AppendFormat(" WHERE {0} ", where);
}
cmd.Connection = conn;
cmd.CommandText = query.ToString();
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
{
//m_log.WarnFormat("[PGSQLGenericTable]: Updating {0}", m_Realm);
//m_log.WarnFormat("[MSSQLGenericTable]: Updating {0}", m_Realm);
return true;
}
else
@ -458,14 +327,12 @@ namespace OpenSim.Data.PGSQL
// assume record has not yet been inserted
query = new StringBuilder();
query.AppendFormat("INSERT INTO {0} (\"", m_Realm);
query.Append(String.Join("\",\"", names.ToArray()));
query.Append("\") values (" + String.Join(",", values.ToArray()) + ")");
query.AppendFormat("INSERT INTO {0} ([", m_Realm);
query.Append(String.Join("],[", names.ToArray()));
query.Append("]) values (" + String.Join(",", values.ToArray()) + ")");
cmd.Connection = conn;
cmd.CommandText = query.ToString();
// m_log.WarnFormat("[PGSQLGenericTable]: Inserting into {0} sql {1}", m_Realm, cmd.CommandText);
//m_log.WarnFormat("[MSSQLGenericTable]: Inserting into {0}", m_Realm);
if (conn.State != ConnectionState.Open)
conn.Open();
if (cmd.ExecuteNonQuery() > 0)
@ -488,17 +355,13 @@ namespace OpenSim.Data.PGSQL
List<string> terms = new List<string>();
using (NpgsqlConnection conn = new NpgsqlConnection(m_ConnectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand())
using (SqlConnection conn = new SqlConnection(m_ConnectionString))
using (SqlCommand cmd = new SqlCommand())
{
for (int i = 0; i < fields.Length; i++)
{
if (m_FieldTypes.ContainsKey(fields[i]))
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i], m_FieldTypes[fields[i]]));
else
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add(" \"" + fields[i] + "\" = :" + fields[i]);
cmd.Parameters.Add(m_database.CreateParameter(fields[i], keys[i]));
terms.Add("[" + fields[i] + "] = @" + fields[i]);
}
string where = String.Join(" AND ", terms.ToArray());
@ -511,69 +374,11 @@ namespace OpenSim.Data.PGSQL
if (cmd.ExecuteNonQuery() > 0)
{
//m_log.Warn("[PGSQLGenericTable]: " + deleteCommand);
//m_log.Warn("[MSSQLGenericTable]: " + deleteCommand);
return true;
}
return false;
}
}
public long GetCount(string field, string key)
{
return GetCount(new string[] { field }, new string[] { key });
}
public long GetCount(string[] fields, string[] keys)
{
if (fields.Length != keys.Length)
return 0;
List<string> terms = new List<string>();
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
for (int i = 0; i < fields.Length; i++)
{
cmd.Parameters.AddWithValue(fields[i], keys[i]);
terms.Add("\"" + fields[i] + "\" = :" + fields[i]);
}
string where = String.Join(" and ", terms.ToArray());
string query = String.Format("select count(*) from {0} where {1}",
m_Realm, where);
cmd.CommandText = query;
Object result = DoQueryScalar(cmd);
return Convert.ToInt64(result);
}
}
public long GetCount(string where)
{
using (NpgsqlCommand cmd = new NpgsqlCommand())
{
string query = String.Format("select count(*) from {0} where {1}",
m_Realm, where);
cmd.CommandText = query;
object result = DoQueryScalar(cmd);
return Convert.ToInt64(result);
}
}
public object DoQueryScalar(NpgsqlCommand cmd)
{
using (NpgsqlConnection dbcon = new NpgsqlConnection(m_ConnectionString))
{
dbcon.Open();
cmd.Connection = dbcon;
return cmd.ExecuteScalar();
}
}
}
}

View File

@ -33,18 +33,19 @@ using System.Threading;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using System.Data.SqlClient;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
/// <summary>
/// A PGSQL Interface for Avatar Storage
/// A MSSQL Interface for Avatar Storage
/// </summary>
public class PGSQLGridUserData : PGSQLGenericTableHandler<GridUserData>,
public class MSSQLGridUserData : MSSQLGenericTableHandler<GridUserData>,
IGridUserData
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
public PGSQLGridUserData(string connectionString, string realm) :
public MSSQLGridUserData(string connectionString, string realm) :
base(connectionString, realm, "GridUserStore")
{
}
@ -61,7 +62,7 @@ namespace OpenSim.Data.PGSQL
public GridUserData[] GetAll(string userID)
{
return base.Get(String.Format("\"UserID\" LIKE '{0}%'", userID));
return base.Get(String.Format("UserID LIKE '{0}%'", userID));
}
}

View File

@ -28,18 +28,18 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.Reflection;
using log4net;
using OpenMetaverse;
using OpenSim.Framework;
using Npgsql;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
/// <summary>
/// A PGSQL interface for the inventory server
/// A MSSQL interface for the inventory server
/// </summary>
public class PGSQLInventoryData : IInventoryDataPlugin
public class MSSQLInventoryData : IInventoryDataPlugin
{
private const string _migrationStore = "InventoryStore";
@ -48,7 +48,7 @@ namespace OpenSim.Data.PGSQL
/// <summary>
/// The database manager
/// </summary>
private PGSQLManager database;
private MSSQLManager database;
private string m_connectionString;
#region IPlugin members
@ -56,20 +56,20 @@ namespace OpenSim.Data.PGSQL
[Obsolete("Cannot be default-initialized!")]
public void Initialise()
{
m_log.Info("[PGSQLInventoryData]: " + Name + " cannot be default-initialized!");
m_log.Info("[MSSQLInventoryData]: " + Name + " cannot be default-initialized!");
throw new PluginNotInitialisedException(Name);
}
/// <summary>
/// Loads and initialises the PGSQL inventory storage interface
/// Loads and initialises the MSSQL inventory storage interface
/// </summary>
/// <param name="connectionString">connect string</param>
/// <remarks>use PGSQL_connection.ini</remarks>
/// <remarks>use mssql_connection.ini</remarks>
public void Initialise(string connectionString)
{
m_connectionString = connectionString;
database = new PGSQLManager(connectionString);
database = new MSSQLManager(connectionString);
//New migrations check of store
database.CheckMigration(_migrationStore);
}
@ -80,7 +80,7 @@ namespace OpenSim.Data.PGSQL
/// <returns>A string containing the name of the DB provider</returns>
public string Name
{
get { return "PGSQL Inventory Data Interface"; }
get { return "MSSQL Inventory Data Interface"; }
}
/// <summary>
@ -158,13 +158,13 @@ namespace OpenSim.Data.PGSQL
/// <returns>A folder class</returns>
public InventoryFolderBase getInventoryFolder(UUID folderID)
{
string sql = "SELECT * FROM inventoryfolders WHERE \"folderID\" = :folderID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "SELECT * FROM inventoryfolders WHERE folderID = @folderID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("folderID", folderID));
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@ -190,8 +190,8 @@ namespace OpenSim.Data.PGSQL
/* NOTE: the implementation below is very inefficient (makes a separate request to get subfolders for
* every found folder, recursively). Inventory code for other DBs has been already rewritten to get ALL
* inventory for a specific user at once.
*
* Meanwhile, one little thing is corrected: getFolderHierarchy(UUID.Zero) doesn't make sense and should never
*
* Meanwhile, one little thing is corrected: getFolderHierarchy(UUID.Zero) doesn't make sense and should never
* be used, so check for that and return an empty list.
*/
@ -200,11 +200,11 @@ namespace OpenSim.Data.PGSQL
if (parentID == UUID.Zero)
return folders;
string sql = "SELECT * FROM inventoryfolders WHERE \"parentFolderID\" = :parentID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("parentID", parentID));
cmd.Parameters.Add(database.CreateParameter("@parentID", parentID));
conn.Open();
folders.AddRange(getInventoryFolders(cmd));
@ -228,8 +228,8 @@ namespace OpenSim.Data.PGSQL
/// <param name="folder">Folder to create</param>
public void addInventoryFolder(InventoryFolderBase folder)
{
string sql = "INSERT INTO inventoryfolders (\"folderID\", \"agentID\", \"parentFolderID\", \"folderName\", type, version) " +
" VALUES (:folderID, :agentID, :parentFolderID, :folderName, :type, :version);";
string sql = @"INSERT INTO inventoryfolders ([folderID], [agentID], [parentFolderID], [folderName], [type], [version])
VALUES (@folderID, @agentID, @parentFolderID, @folderName, @type, @version);";
string folderName = folder.Name;
if (folderName.Length > 64)
@ -237,8 +237,8 @@ namespace OpenSim.Data.PGSQL
folderName = folderName.Substring(0, 64);
m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length.ToString() + " to " + folderName.Length + " characters on add");
}
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
cmd.Parameters.Add(database.CreateParameter("agentID", folder.Owner));
@ -264,12 +264,12 @@ namespace OpenSim.Data.PGSQL
/// <param name="folder">Folder to update</param>
public void updateInventoryFolder(InventoryFolderBase folder)
{
string sql = @"UPDATE inventoryfolders SET ""agentID"" = :agentID,
""parentFolderID"" = :parentFolderID,
""folderName"" = :folderName,
type = :type,
version = :version
WHERE folderID = :folderID";
string sql = @"UPDATE inventoryfolders SET agentID = @agentID,
parentFolderID = @parentFolderID,
folderName = @folderName,
type = @type,
version = @version
WHERE folderID = @folderID";
string folderName = folder.Name;
if (folderName.Length > 64)
@ -277,8 +277,8 @@ namespace OpenSim.Data.PGSQL
folderName = folderName.Substring(0, 64);
m_log.Warn("[INVENTORY DB]: Name field truncated from " + folder.Name.Length.ToString() + " to " + folderName.Length + " characters on update");
}
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
cmd.Parameters.Add(database.CreateParameter("agentID", folder.Owner));
@ -304,9 +304,9 @@ namespace OpenSim.Data.PGSQL
/// <param name="folder">Folder to update</param>
public void moveInventoryFolder(InventoryFolderBase folder)
{
string sql = @"UPDATE inventoryfolders SET ""parentFolderID"" = :parentFolderID WHERE ""folderID"" = :folderID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = @"UPDATE inventoryfolders SET parentFolderID = @parentFolderID WHERE folderID = @folderID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folder.ParentID));
cmd.Parameters.Add(database.CreateParameter("folderID", folder.ID));
@ -328,16 +328,16 @@ namespace OpenSim.Data.PGSQL
/// <param name="folderID">Id of folder to delete</param>
public void deleteInventoryFolder(UUID folderID)
{
string sql = @"SELECT * FROM inventoryfolders WHERE ""parentFolderID"" = :parentID";
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
List<InventoryFolderBase> subFolders;
cmd.Parameters.Add(database.CreateParameter("parentID", UUID.Zero));
cmd.Parameters.Add(database.CreateParameter("@parentID", UUID.Zero));
conn.Open();
subFolders = getFolderHierarchy(folderID, cmd);
//Delete all sub-folders
foreach (InventoryFolderBase f in subFolders)
@ -363,15 +363,15 @@ namespace OpenSim.Data.PGSQL
/// <returns>A list containing inventory items</returns>
public List<InventoryItemBase> getInventoryInFolder(UUID folderID)
{
string sql = @"SELECT * FROM inventoryitems WHERE ""parentFolderID"" = :parentFolderID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "SELECT * FROM inventoryitems WHERE parentFolderID = @parentFolderID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("parentFolderID", folderID));
conn.Open();
List<InventoryItemBase> items = new List<InventoryItemBase>();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
while (reader.Read())
{
@ -389,13 +389,13 @@ namespace OpenSim.Data.PGSQL
/// <returns>An inventory item</returns>
public InventoryItemBase getInventoryItem(UUID itemID)
{
string sql = @"SELECT * FROM inventoryitems WHERE ""inventoryID"" = :inventoryID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "SELECT * FROM inventoryitems WHERE inventoryID = @inventoryID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("inventoryID", itemID));
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@ -403,7 +403,7 @@ namespace OpenSim.Data.PGSQL
}
}
}
m_log.InfoFormat("[INVENTORY DB]: Found no inventory item with ID : {0}", itemID);
return null;
}
@ -420,24 +420,24 @@ namespace OpenSim.Data.PGSQL
return;
}
string sql = @"INSERT INTO inventoryitems
(""inventoryID"", ""assetID"", ""assetType"", ""parentFolderID"", ""avatarID"", ""inventoryName"",
""inventoryDescription"", ""inventoryNextPermissions"", ""inventoryCurrentPermissions"",
""invType"", ""creatorID"", ""inventoryBasePermissions"", ""inventoryEveryOnePermissions"", ""inventoryGroupPermissions"",
""salePrice"", ""SaleType"", ""creationDate"", ""groupID"", ""groupOwned"", flags)
string sql = @"INSERT INTO inventoryitems
([inventoryID], [assetID], [assetType], [parentFolderID], [avatarID], [inventoryName],
[inventoryDescription], [inventoryNextPermissions], [inventoryCurrentPermissions],
[invType], [creatorID], [inventoryBasePermissions], [inventoryEveryOnePermissions], [inventoryGroupPermissions],
[salePrice], [saleType], [creationDate], [groupID], [groupOwned], [flags])
VALUES
(:inventoryID, :assetID, :assetType, :parentFolderID, :avatarID, :inventoryName, :inventoryDescription,
:inventoryNextPermissions, :inventoryCurrentPermissions, :invType, :creatorID,
:inventoryBasePermissions, :inventoryEveryOnePermissions, :inventoryGroupPermissions, :SalePrice, :SaleType,
:creationDate, :groupID, :groupOwned, :flags)";
(@inventoryID, @assetID, @assetType, @parentFolderID, @avatarID, @inventoryName, @inventoryDescription,
@inventoryNextPermissions, @inventoryCurrentPermissions, @invType, @creatorID,
@inventoryBasePermissions, @inventoryEveryOnePermissions, @inventoryGroupPermissions, @salePrice, @saleType,
@creationDate, @groupID, @groupOwned, @flags)";
string itemName = item.Name;
if (item.Name.Length > 64)
{
itemName = item.Name.Substring(0, 64);
m_log.Warn("[INVENTORY DB]: Name field truncated from " + item.Name.Length.ToString() + " to " + itemName.Length.ToString() + " characters");
}
string itemDesc = item.Description;
if (item.Description.Length > 128)
{
@ -445,8 +445,8 @@ namespace OpenSim.Data.PGSQL
m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length.ToString() + " to " + itemDesc.Length.ToString() + " characters");
}
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
{
command.Parameters.Add(database.CreateParameter("inventoryID", item.ID));
command.Parameters.Add(database.CreateParameter("assetID", item.AssetID));
@ -462,8 +462,8 @@ namespace OpenSim.Data.PGSQL
command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions));
command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions));
command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions));
command.Parameters.Add(database.CreateParameter("SalePrice", item.SalePrice));
command.Parameters.Add(database.CreateParameter("SaleType", item.SaleType));
command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice));
command.Parameters.Add(database.CreateParameter("saleType", item.SaleType));
command.Parameters.Add(database.CreateParameter("creationDate", item.CreationDate));
command.Parameters.Add(database.CreateParameter("groupID", item.GroupID));
command.Parameters.Add(database.CreateParameter("groupOwned", item.GroupOwned));
@ -479,9 +479,9 @@ namespace OpenSim.Data.PGSQL
}
}
sql = @"UPDATE inventoryfolders SET version = version + 1 WHERE ""folderID"" = @folderID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
sql = "UPDATE inventoryfolders SET version = version + 1 WHERE folderID = @folderID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
{
command.Parameters.Add(database.CreateParameter("folderID", item.Folder.ToString()));
conn.Open();
@ -502,26 +502,26 @@ namespace OpenSim.Data.PGSQL
/// <param name="item">Inventory item to update</param>
public void updateInventoryItem(InventoryItemBase item)
{
string sql = @"UPDATE inventoryitems SET ""assetID"" = :assetID,
""assetType"" = :assetType,
""parentFolderID"" = :parentFolderID,
""avatarID"" = :avatarID,
""inventoryName"" = :inventoryName,
""inventoryDescription"" = :inventoryDescription,
""inventoryNextPermissions"" = :inventoryNextPermissions,
""inventoryCurrentPermissions"" = :inventoryCurrentPermissions,
""invType"" = :invType,
""creatorID"" = :creatorID,
""inventoryBasePermissions"" = :inventoryBasePermissions,
""inventoryEveryOnePermissions"" = :inventoryEveryOnePermissions,
""inventoryGroupPermissions"" = :inventoryGroupPermissions,
""salePrice"" = :SalePrice,
""saleType"" = :SaleType,
""creationDate"" = :creationDate,
""groupID"" = :groupID,
""groupOwned"" = :groupOwned,
flags = :flags
WHERE ""inventoryID"" = :inventoryID";
string sql = @"UPDATE inventoryitems SET assetID = @assetID,
assetType = @assetType,
parentFolderID = @parentFolderID,
avatarID = @avatarID,
inventoryName = @inventoryName,
inventoryDescription = @inventoryDescription,
inventoryNextPermissions = @inventoryNextPermissions,
inventoryCurrentPermissions = @inventoryCurrentPermissions,
invType = @invType,
creatorID = @creatorID,
inventoryBasePermissions = @inventoryBasePermissions,
inventoryEveryOnePermissions = @inventoryEveryOnePermissions,
inventoryGroupPermissions = @inventoryGroupPermissions,
salePrice = @salePrice,
saleType = @saleType,
creationDate = @creationDate,
groupID = @groupID,
groupOwned = @groupOwned,
flags = @flags
WHERE inventoryID = @inventoryID";
string itemName = item.Name;
if (item.Name.Length > 64)
@ -529,7 +529,7 @@ namespace OpenSim.Data.PGSQL
itemName = item.Name.Substring(0, 64);
m_log.Warn("[INVENTORY DB]: Name field truncated from " + item.Name.Length.ToString() + " to " + itemName.Length.ToString() + " characters on update");
}
string itemDesc = item.Description;
if (item.Description.Length > 128)
{
@ -537,8 +537,8 @@ namespace OpenSim.Data.PGSQL
m_log.Warn("[INVENTORY DB]: Description field truncated from " + item.Description.Length.ToString() + " to " + itemDesc.Length.ToString() + " characters on update");
}
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
{
command.Parameters.Add(database.CreateParameter("inventoryID", item.ID));
command.Parameters.Add(database.CreateParameter("assetID", item.AssetID));
@ -554,8 +554,8 @@ namespace OpenSim.Data.PGSQL
command.Parameters.Add(database.CreateParameter("inventoryBasePermissions", item.BasePermissions));
command.Parameters.Add(database.CreateParameter("inventoryEveryOnePermissions", item.EveryOnePermissions));
command.Parameters.Add(database.CreateParameter("inventoryGroupPermissions", item.GroupPermissions));
command.Parameters.Add(database.CreateParameter("SalePrice", item.SalePrice));
command.Parameters.Add(database.CreateParameter("SaleType", item.SaleType));
command.Parameters.Add(database.CreateParameter("salePrice", item.SalePrice));
command.Parameters.Add(database.CreateParameter("saleType", item.SaleType));
command.Parameters.Add(database.CreateParameter("creationDate", item.CreationDate));
command.Parameters.Add(database.CreateParameter("groupID", item.GroupID));
command.Parameters.Add(database.CreateParameter("groupOwned", item.GroupOwned));
@ -580,9 +580,9 @@ namespace OpenSim.Data.PGSQL
/// <param name="itemID">the item UUID</param>
public void deleteInventoryItem(UUID itemID)
{
string sql = @"DELETE FROM inventoryitems WHERE ""inventoryID""=:inventoryID";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "DELETE FROM inventoryitems WHERE inventoryID=@inventoryID";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("inventoryID", itemID));
try
@ -616,14 +616,14 @@ namespace OpenSim.Data.PGSQL
/// </returns>
public List<InventoryItemBase> fetchActiveGestures(UUID avatarID)
{
string sql = @"SELECT * FROM inventoryitems WHERE ""avatarID"" = :uuid AND ""assetType"" = :assetType and flags = 1";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, conn))
string sql = "SELECT * FROM inventoryitems WHERE avatarId = @uuid AND assetType = @assetType and flags = 1";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand cmd = new SqlCommand(sql, conn))
{
cmd.Parameters.Add(database.CreateParameter("uuid", avatarID));
cmd.Parameters.Add(database.CreateParameter("assetType", (int)AssetType.Gesture));
conn.Open();
using (NpgsqlDataReader reader = cmd.ExecuteReader())
using (SqlDataReader reader = cmd.ExecuteReader())
{
List<InventoryItemBase> gestureList = new List<InventoryItemBase>();
while (reader.Read())
@ -644,9 +644,9 @@ namespace OpenSim.Data.PGSQL
/// </summary>
/// <param name="folderID">the item ID</param>
/// <param name="connection">connection to the database</param>
private void DeleteItemsInFolder(UUID folderID, NpgsqlConnection connection)
private void DeleteItemsInFolder(UUID folderID, SqlConnection connection)
{
using (NpgsqlCommand command = new NpgsqlCommand(@"DELETE FROM inventoryitems WHERE ""folderID""=:folderID", connection))
using (SqlCommand command = new SqlCommand("DELETE FROM inventoryitems WHERE folderID=@folderID", connection))
{
command.Parameters.Add(database.CreateParameter("folderID", folderID));
@ -667,9 +667,9 @@ namespace OpenSim.Data.PGSQL
/// <param name="parentID">parent ID.</param>
/// <param name="command">SQL command/connection to database</param>
/// <returns></returns>
private static List<InventoryFolderBase> getFolderHierarchy(UUID parentID, NpgsqlCommand command)
private static List<InventoryFolderBase> getFolderHierarchy(UUID parentID, SqlCommand command)
{
command.Parameters["parentID"].Value = parentID.Guid; //.ToString();
command.Parameters["@parentID"].Value = parentID.Guid; //.ToString();
List<InventoryFolderBase> folders = getInventoryFolders(command);
@ -698,9 +698,9 @@ namespace OpenSim.Data.PGSQL
/// <returns></returns>
private List<InventoryFolderBase> getInventoryFolders(UUID parentID, UUID user)
{
string sql = @"SELECT * FROM inventoryfolders WHERE ""parentFolderID"" = :parentID AND ""agentID"" = :uuid";
using (NpgsqlConnection conn = new NpgsqlConnection(m_connectionString))
using (NpgsqlCommand command = new NpgsqlCommand(sql, conn))
string sql = "SELECT * FROM inventoryfolders WHERE parentFolderID = @parentID AND agentID LIKE @uuid";
using (SqlConnection conn = new SqlConnection(m_connectionString))
using (SqlCommand command = new SqlCommand(sql, conn))
{
if (user == UUID.Zero)
{
@ -721,9 +721,9 @@ namespace OpenSim.Data.PGSQL
/// </summary>
/// <param name="command">SQLcommand.</param>
/// <returns></returns>
private static List<InventoryFolderBase> getInventoryFolders(NpgsqlCommand command)
private static List<InventoryFolderBase> getInventoryFolders(SqlCommand command)
{
using (NpgsqlDataReader reader = command.ExecuteReader())
using (SqlDataReader reader = command.ExecuteReader())
{
List<InventoryFolderBase> items = new List<InventoryFolderBase>();
@ -738,9 +738,9 @@ namespace OpenSim.Data.PGSQL
/// <summary>
/// Reads a list of inventory folders returned by a query.
/// </summary>
/// <param name="reader">A PGSQL Data Reader</param>
/// <param name="reader">A MSSQL Data Reader</param>
/// <returns>A List containing inventory folders</returns>
protected static InventoryFolderBase readInventoryFolder(NpgsqlDataReader reader)
protected static InventoryFolderBase readInventoryFolder(SqlDataReader reader)
{
try
{
@ -796,7 +796,7 @@ namespace OpenSim.Data.PGSQL
return item;
}
catch (NpgsqlException e)
catch (SqlException e)
{
m_log.Error("[INVENTORY DB]: Error reading inventory item :" + e.Message);
}
@ -809,18 +809,18 @@ namespace OpenSim.Data.PGSQL
/// </summary>
/// <param name="folderID">the folder UUID</param>
/// <param name="connection">connection to database</param>
private void DeleteOneFolder(UUID folderID, NpgsqlConnection connection)
private void DeleteOneFolder(UUID folderID, SqlConnection connection)
{
try
{
using (NpgsqlCommand command = new NpgsqlCommand(@"DELETE FROM inventoryfolders WHERE ""folderID""=:folderID and type=-1", connection))
using (SqlCommand command = new SqlCommand("DELETE FROM inventoryfolders WHERE folderID=@folderID and type=-1", connection))
{
command.Parameters.Add(database.CreateParameter("folderID", folderID));
command.ExecuteNonQuery();
}
}
catch (NpgsqlException e)
catch (SqlException e)
{
m_log.Error("[INVENTORY DB]: Error deleting folder :" + e.Message);
}

View File

@ -28,20 +28,18 @@
using System;
using System.Collections.Generic;
using System.Data;
using System.Data.SqlClient;
using System.IO;
using System.Reflection;
using OpenSim.Framework;
using log4net;
using OpenMetaverse;
using Npgsql;
using NpgsqlTypes;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
/// <summary>
/// A management class for the MS SQL Storage Engine
/// </summary>
public class PGSQLManager
public class MSSQLManager
{
// private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
@ -54,37 +52,9 @@ namespace OpenSim.Data.PGSQL
/// Initialize the manager and set the connectionstring
/// </summary>
/// <param name="connection"></param>
public PGSQLManager(string connection)
public MSSQLManager(string connection)
{
connectionString = connection;
InitializeMonoSecurity();
}
public void InitializeMonoSecurity()
{
if (!Util.IsPlatformMono)
{
if (AppDomain.CurrentDomain.GetData("MonoSecurityPostgresAdded") == null)
{
AppDomain.CurrentDomain.SetData("MonoSecurityPostgresAdded", "true");
AppDomain currentDomain = AppDomain.CurrentDomain;
currentDomain.AssemblyResolve += new ResolveEventHandler(ResolveEventHandlerMonoSec);
}
}
}
private System.Reflection.Assembly ResolveEventHandlerMonoSec(object sender, ResolveEventArgs args)
{
Assembly MyAssembly = null;
if (args.Name.Substring(0, args.Name.IndexOf(",")) == "Mono.Security")
{
MyAssembly = Assembly.LoadFrom("lib/NET/Mono.Security.dll");
}
//Return the loaded assembly.
return MyAssembly;
}
/// <summary>
@ -92,97 +62,54 @@ namespace OpenSim.Data.PGSQL
/// </summary>
/// <param name="type"></param>
/// <returns></returns>
internal NpgsqlDbType DbtypeFromType(Type type)
internal SqlDbType DbtypeFromType(Type type)
{
if (type == typeof(string))
{
return NpgsqlDbType.Varchar;
return SqlDbType.VarChar;
}
if (type == typeof(double))
{
return NpgsqlDbType.Double;
return SqlDbType.Float;
}
if (type == typeof(Single))
{
return NpgsqlDbType.Double;
return SqlDbType.Float;
}
if (type == typeof(int))
{
return NpgsqlDbType.Integer;
return SqlDbType.Int;
}
if (type == typeof(bool))
{
return NpgsqlDbType.Boolean;
return SqlDbType.Bit;
}
if (type == typeof(UUID))
{
return NpgsqlDbType.Uuid;
}
if (type == typeof(byte))
{
return NpgsqlDbType.Smallint;
return SqlDbType.UniqueIdentifier;
}
if (type == typeof(sbyte))
{
return NpgsqlDbType.Integer;
return SqlDbType.Int;
}
if (type == typeof(Byte[]))
{
return NpgsqlDbType.Bytea;
return SqlDbType.Image;
}
if (type == typeof(uint) || type == typeof(ushort))
{
return NpgsqlDbType.Integer;
return SqlDbType.Int;
}
if (type == typeof(ulong))
{
return NpgsqlDbType.Bigint;
return SqlDbType.BigInt;
}
if (type == typeof(DateTime))
{
return NpgsqlDbType.Timestamp;
return SqlDbType.DateTime;
}
return NpgsqlDbType.Varchar;
}
internal NpgsqlDbType DbtypeFromString(Type type, string PGFieldType)
{
if (PGFieldType == "")
{
return DbtypeFromType(type);
}
if (PGFieldType == "character varying")
{
return NpgsqlDbType.Varchar;
}
if (PGFieldType == "double precision")
{
return NpgsqlDbType.Double;
}
if (PGFieldType == "integer")
{
return NpgsqlDbType.Integer;
}
if (PGFieldType == "smallint")
{
return NpgsqlDbType.Smallint;
}
if (PGFieldType == "boolean")
{
return NpgsqlDbType.Boolean;
}
if (PGFieldType == "uuid")
{
return NpgsqlDbType.Uuid;
}
if (PGFieldType == "bytea")
{
return NpgsqlDbType.Bytea;
}
return DbtypeFromType(type);
return SqlDbType.VarChar;
}
/// <summary>
@ -204,7 +131,7 @@ namespace OpenSim.Data.PGSQL
}
if (valueType == typeof(bool))
{
return (bool)value;
return (bool)value ? 1 : 0;
}
if (valueType == typeof(Byte[]))
{
@ -217,52 +144,13 @@ namespace OpenSim.Data.PGSQL
return value;
}
/// <summary>
/// Create value for parameter based on PGSQL Schema
/// </summary>
/// <param name="value"></param>
/// <param name="PGFieldType"></param>
/// <returns></returns>
internal static object CreateParameterValue(object value, string PGFieldType)
{
if (PGFieldType == "uuid")
{
UUID uidout;
UUID.TryParse(value.ToString(), out uidout);
return uidout;
}
if (PGFieldType == "integer")
{
int intout;
int.TryParse(value.ToString(), out intout);
return intout;
}
if (PGFieldType == "boolean")
{
return (value.ToString() == "true");
}
if (PGFieldType == "timestamp with time zone")
{
return (DateTime)value;
}
if (PGFieldType == "timestamp without time zone")
{
return (DateTime)value;
}
if (PGFieldType == "double precision")
{
return Convert.ToDouble(value);
}
return CreateParameterValue(value);
}
/// <summary>
/// Create a parameter for a command
/// </summary>
/// <param name="parameterName">Name of the parameter.</param>
/// <param name="parameterObject">parameter object.</param>
/// <returns></returns>
internal NpgsqlParameter CreateParameter(string parameterName, object parameterObject)
internal SqlParameter CreateParameter(string parameterName, object parameterObject)
{
return CreateParameter(parameterName, parameterObject, false);
}
@ -274,15 +162,15 @@ namespace OpenSim.Data.PGSQL
/// <param name="parameterObject">parameter object.</param>
/// <param name="parameterOut">if set to <c>true</c> parameter is a output parameter</param>
/// <returns></returns>
internal NpgsqlParameter CreateParameter(string parameterName, object parameterObject, bool parameterOut)
internal SqlParameter CreateParameter(string parameterName, object parameterObject, bool parameterOut)
{
//Tweak so we dont always have to add : sign
if (parameterName.StartsWith(":")) parameterName = parameterName.Replace(":","");
//Tweak so we dont always have to add @ sign
if (!parameterName.StartsWith("@")) parameterName = "@" + parameterName;
//HACK if object is null, it is turned into a string, there are no nullable type till now
if (parameterObject == null) parameterObject = "";
NpgsqlParameter parameter = new NpgsqlParameter(parameterName, DbtypeFromType(parameterObject.GetType()));
SqlParameter parameter = new SqlParameter(parameterName, DbtypeFromType(parameterObject.GetType()));
if (parameterOut)
{
@ -297,40 +185,17 @@ namespace OpenSim.Data.PGSQL
return parameter;
}
/// <summary>
/// Create a parameter with PGSQL schema type
/// </summary>
/// <param name="parameterName"></param>
/// <param name="parameterObject"></param>
/// <param name="PGFieldType"></param>
/// <returns></returns>
internal NpgsqlParameter CreateParameter(string parameterName, object parameterObject, string PGFieldType)
{
//Tweak so we dont always have to add : sign
if (parameterName.StartsWith(":")) parameterName = parameterName.Replace(":", "");
//HACK if object is null, it is turned into a string, there are no nullable type till now
if (parameterObject == null) parameterObject = "";
NpgsqlParameter parameter = new NpgsqlParameter(parameterName, DbtypeFromString(parameterObject.GetType(), PGFieldType));
parameter.Direction = ParameterDirection.Input;
parameter.Value = CreateParameterValue(parameterObject, PGFieldType);
return parameter;
}
/// <summary>
/// Checks if we need to do some migrations to the database
/// </summary>
/// <param name="migrationStore">migrationStore.</param>
public void CheckMigration(string migrationStore)
{
using (NpgsqlConnection connection = new NpgsqlConnection(connectionString))
using (SqlConnection connection = new SqlConnection(connectionString))
{
connection.Open();
Assembly assem = GetType().Assembly;
PGSQLMigration migration = new PGSQLMigration(connection, assem, migrationStore);
MSSQLMigration migration = new MSSQLMigration(connection, assem, migrationStore);
migration.Update();
}

View File

@ -25,22 +25,22 @@
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using Npgsql;
using System;
using System.Data;
using System.Data.Common;
using System.Reflection;
using System.Data.SqlClient;
namespace OpenSim.Data.PGSQL
namespace OpenSim.Data.MSSQL
{
public class PGSQLMigration : Migration
public class MSSQLMigration : Migration
{
public PGSQLMigration(NpgsqlConnection conn, Assembly assem, string type)
public MSSQLMigration(DbConnection conn, Assembly assem, string type)
: base(conn, assem, type)
{
}
public PGSQLMigration(NpgsqlConnection conn, Assembly assem, string subtype, string type)
public MSSQLMigration(DbConnection conn, Assembly assem, string subtype, string type)
: base(conn, assem, subtype, type)
{
}
@ -48,15 +48,12 @@ namespace OpenSim.Data.PGSQL
protected override int FindVersion(DbConnection conn, string type)
{
int version = 0;
NpgsqlConnection lcConn = (NpgsqlConnection)conn;
using (NpgsqlCommand cmd = lcConn.CreateCommand())
using (DbCommand cmd = conn.CreateCommand())
{
try
{
cmd.CommandText = "select version from migrations where name = '" + type + "' " +
" order by version desc limit 1"; //Must be
using (NpgsqlDataReader reader = cmd.ExecuteReader())
cmd.CommandText = "select top 1 version from migrations where name = '" + type + "' order by version desc"; //Must be
using (IDataReader reader = cmd.ExecuteReader())
{
if (reader.Read())
{
@ -76,7 +73,7 @@ namespace OpenSim.Data.PGSQL
protected override void ExecuteScript(DbConnection conn, string[] script)
{
if (!(conn is NpgsqlConnection))
if (!(conn is SqlConnection))
{
base.ExecuteScript(conn, script);
return;
@ -86,7 +83,7 @@ namespace OpenSim.Data.PGSQL
{
try
{
using (NpgsqlCommand cmd = new NpgsqlCommand(sql, (NpgsqlConnection)conn))
using (SqlCommand cmd = new SqlCommand(sql, (SqlConnection)conn))
{
cmd.ExecuteNonQuery();
}

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