Tom
52e2360e91
Since i've narrowed the fault down to one function, add some spammy debug to try and fix ghost prims on HUDs in future. Note, the console only gets messages if there is a problem, so it's harmless.
2010-08-06 08:08:43 -07:00
Melanie Thielker
e1e897ac11
Change XEngine to use the new constant
2010-08-06 15:18:46 +01:00
Melanie
120f3a18f2
Correct some script constants.
2010-08-06 15:11:18 +01:00
Melanie Thielker
5559422d32
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-06 16:09:45 +02:00
Melanie Thielker
c48be64d9a
Remove posting region restart event from SOP, as it's now in XMRe
2010-08-06 16:08:50 +02:00
Melanie
c1ad8a3c17
People can't leave their hands ooff "well enough". StateSource 0 was region
...
start, and they started at 1 for real values. Whoever changed that enum
to start at 0 should bow their head in shame. They broke the region start
event. This puts it right again. Meow!
2010-08-06 15:05:35 +01:00
Tom
3ce335c6f8
Fix StateSource constants, provide RegionStart
2010-08-06 06:41:25 -07:00
Tom
a636af13e7
Make sure the avatar position gets moved along with a prim it is sitting on. This fixes mantis #208 and (maybe) issues with chat and sound coming from the wrong place when sat on a vehicle.
2010-08-06 06:37:40 -07:00
Melanie Thielker
696c2c429b
Change XEngine to use the new constant
2010-08-06 15:33:22 +02:00
Tom
0a004f8c44
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-06 02:43:26 -07:00
Tom
c5c6627adb
Implement CHANGED_REGION_(RE)START and also fix various CHANGED_* constants which had the wrong values (checked using LSL in SL). This addresses mantis #217 and mantis #53 .
2010-08-06 02:40:31 -07:00
Melanie Thielker
db2f63706d
Prevent users from becoming stuck online. This affects only 0.7
2010-08-05 23:49:07 +01:00
Melanie Thielker
d7fe9f7b44
Prevent users from becoming stuck online. This affects only 0.7
2010-08-06 00:02:38 +02:00
Melanie Thielker
7368992ee9
Actually cache positives
2010-08-05 23:48:55 +02:00
Melanie Thielker
1cae505ea1
Prevent hammering the grid services with llRequestAgentData requests. Cache the
...
user information permanently, and the online status for 20 seconds. Also
cache negatives.
2010-08-05 22:36:43 +01:00
Melanie Thielker
d8f9b98c4a
Prevent hammering the grid services with llRequestAgentData requests. Cache the
...
user information permanently, and the online status for 20 seconds. Also
cache negatives.
2010-08-05 22:50:09 +02:00
Melanie Thielker
8bdbcda2b7
We already have a record of killed prims. It just wasn't used by the new
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JHurlicane code anymore. Use it to prevent sending updates after kills.
2010-08-05 18:50:17 +02:00
Melanie Thielker
05520d676c
Revert "Enforce a 0.2 second sleep on llDie() before the command is executed - this should get rid of ghost prims (which are much rarer, but still occuring)"
...
This reverts commit 85fd2def9c
.
The sleep helps in only one case: static prims rezzed by script.
In other cases (physical prims, bullets) it's harmful.
2010-08-05 18:45:17 +02:00
Diva Canto
847008ee07
Addresses http://opensimulator.org/mantis/view.php?id=4919
2010-08-05 09:43:19 -07:00
Tom
0eda6714f3
llRequestSimulatorData DATA_SIM_POS : Divide by RegionSize, don't multiply. This resolves mantis #215
2010-08-05 08:41:08 -07:00
Tom
85fd2def9c
Enforce a 0.2 second sleep on llDie() before the command is executed - this should get rid of ghost prims (which are much rarer, but still occuring)
2010-08-05 08:15:05 -07:00
Melanie
9e9296848d
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2010-08-05 08:20:32 +01:00
Melanie
1869572297
Prevent setting the hovertext from firing changed_color
2010-08-05 08:19:46 +01:00
Tom
8689cdd4dc
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-04 19:47:47 -07:00
Tom
663e25fd3a
Pacify osGetAvatarList to provide LSL types instead of omv types
2010-08-04 19:46:41 -07:00
Kitto Flora
0871d20adb
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-04 21:08:14 +00:00
Kitto Flora
cb3b124df9
Fixes fresh hollowed prim collision shape.
2010-08-04 21:08:00 +00:00
Justin Clark-Casey (justincc)
a133acbd5f
Merge branch 'iar-merge'
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiveReadRequest.cs
OpenSim/Region/CoreModules/Avatar/Inventory/Archiver/InventoryArchiverModule.cs
2010-08-04 20:56:52 +01:00
Melanie Thielker
4a33210771
Send attachment updates only to the owner if it's a HUD
2010-08-04 18:12:31 +02:00
sacha
a48c493210
Cost Reduction : Removing verbose message....
2010-08-04 08:16:55 +00:00
Tom
463fbb4990
If a user has no home position set, tell them so instead of leaving the request dangling
2010-08-04 00:17:02 -07:00
Tom
c8f09f7fcb
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-03 22:42:32 -07:00
Tom
cd9506e842
Don't know HOW we missed this, llSetPos was broken in child prims (and in the llSetPrimitveParams family), it was using the global coordinate as a start location. This resolves mantis #204
2010-08-03 22:41:02 -07:00
Tom
6076eb5558
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-03 19:55:57 -07:00
Tom
f1c51c8bb4
Scripted sit target fixes
2010-08-03 19:51:32 -07:00
Melanie Thielker
09ab32c21e
Remove StandAlone from default hardcoded config
2010-08-04 03:10:10 +01:00
Melanie Thielker
bda83715e4
Clean up some messiness in IM sending. Having offline IM enabled now no longer
...
suppresses "Inventory Saved" messages.
2010-08-04 02:46:30 +01:00
Melanie Thielker
b38d69287a
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-04 03:24:06 +02:00
Melanie Thielker
0020dbee23
Remove StandAlone from default hardcoded config
2010-08-04 03:23:19 +02:00
Melanie Thielker
5ff9db7388
Clean up some messiness in IM sending. Having offline IM enabled now no longer
...
suppresses "Inventory Saved" messages.
2010-08-04 02:51:41 +02:00
Melanie Thielker
d57bfec702
A god is a god is a god is a god. Right? Right. You're a god from 200, let's
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show it!
2010-08-04 02:16:46 +02:00
Tom
e3cea888fb
Fix some more issues causing regions with corrupt sculpts to freeze.
2010-08-03 16:07:18 -07:00
Tom
ae99c1393d
Fix scripted sit offset in child prims
2010-08-03 15:31:04 -07:00
Tom
1d1da5069c
Catch a meshing exception caused by corrupt or missing sculpt maps, and mark the prim as "mesh failed" so it doesn't try meshing continuously
2010-08-03 14:11:11 -07:00
Justin Clark-Casey (justincc)
99c0f4c9c7
Simplify serialized version string. Change element capitalization for consistency
...
THIS CHANGE ALTERS THE SERIALIZATION FORMAT, HOPEFULLY FOR THE LAST TIME. If you're testing, please start with a new database.
This commit also improves locking for manipulation of media entries.
2010-08-03 17:09:20 +01:00
Justin Clark-Casey (justincc)
9d8a67fe13
get rid of PrimitiveBaseShape.MediaRaw staging post
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using an OSD serialization rather than auto forces serialization code to be placed in OpenSim.Framework
this makes the media texture raw data staging post in PrimitiveBaseShape redundant, now we just directly call the code in PrimitiveBaseShape.MediaList itself
2010-08-03 16:26:27 +01:00
Justin Clark-Casey (justincc)
ac07d853b8
remove duplicated serialization code
2010-08-03 15:58:17 +01:00
Justin Clark-Casey (justincc)
60df76314f
serialize media textures to inventory with a largely osd representation rather than .net auto-serialization
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THIS WILL BREAK ANY EXISTING MEDIA TEXTURE SERIALIZATIONS. If you're testing this, please start with new databases.
This makes media textures serialized in the same way, which is probably better in the long term.
2010-08-03 15:45:49 +01:00
Melanie Thielker
e3184753a6
Log the UUID of a prim that fails meshing and set the prim to phantom during
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region startup
2010-08-03 05:25:23 +02:00
Melanie Thielker
d2d1c63b17
Revert "Catch meshing error in Meshmerizer"
...
This reverts commit 8f2986bc6a
.
In favor of a fix that tells us where the issue is instead of eating the error
2010-08-03 05:25:01 +02:00
Tom
ecfea5fa69
Merge branch 'careminster-presence-refactor' of ssh://3dhosting.de/var/git/careminster into careminster-presence-refactor
2010-08-02 21:56:30 -07:00
Tom
8f2986bc6a
Catch meshing error in Meshmerizer
2010-08-02 21:54:47 -07:00
Melanie Thielker
8e37e7eb07
Remove the (wrong) implementation if llPointAt. It never worked on the LL
...
grid and is officially deprecated. There is no way to rotate an avatar
programmatically.
2010-08-02 00:41:40 +01:00
Melanie Thielker
16e90809a9
Remove the (wrong) implementation if llPointAt. It never worked on the LL
...
grid and is officially deprecated. There is no way to rotate an avatar
programmatically.
2010-08-02 00:54:58 +02:00
Tom
d2d56494b2
Fix the XmlRpcRouterModule so it reads from the correct config section ([XMLRPC] not [Startup]) and disable by default (since it's disabled in the ini by default)
2010-08-01 10:24:43 -07:00
Tom
763dc8bb76
Add an m_enabled flag to XmlRpcRouterModule so it won't try to bind the xmlrpc_uri event if it's not mentioned in the ini.
2010-08-01 10:24:17 -07:00
Tom
b860c8021e
First, change DefaultPermissionsModule so it returns the correct name...
...
... Then, make sure we also check the old-style module stack before we throw a tantrum
2010-08-01 10:23:48 -07:00
Tom
d5f497478a
Add config option securePermissionsLoading which will stop the region from loading if the specified permissions modules fail to load.
2010-08-01 10:21:56 -07:00
Melanie
dd2d9a68a7
Merge branch 'master' into careminster-presence-refactor
2010-07-31 01:05:13 +01:00
Melanie
168a8e9ae5
Thank you, Snoopy, for a patch to fix child prim movement. This still doesn't
...
address limiting link distance, but at least it makes the UI and LSL
match.
2010-07-31 01:03:14 +01:00
Melanie
3302e8ddc4
Merge branch 'master' into careminster-presence-refactor
2010-07-31 00:57:50 +01:00
Diva Canto
f3fa10fa15
Merge branch 'master' of ssh://diva@opensimulator.org/var/git/opensim
2010-07-30 14:04:29 -07:00
Diva Canto
8ab7d80b09
Changed the way HG client verification is done: now transforming local and LAN client IPs into external IPs. This addresses some issues related to running both the user agents service and the viewer in the same machine/LAN, which then presents a problem when the user agent goes to an external network.
2010-07-30 14:04:13 -07:00
Justin Clark-Casey (justincc)
f84dbafb0c
remove gods event subscription to gods module from scene
2010-07-30 21:58:24 +01:00
Justin Clark-Casey (justincc)
63f3a16b72
remove empty, unused and uncalled UnsubscribeToClientEvents()
2010-07-30 21:44:50 +01:00
Justin Clark-Casey (justincc)
424b4b2b86
move attachment subscription events into AttachmentsModule from scene.
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restored to some heavy casting in order to preserve RegionCombinerModule semantics, pending better events.
2010-07-30 21:41:44 +01:00
Justin Clark-Casey (justincc)
4d83b2d8a6
remove unused BasicQuadTreeNode
2010-07-30 21:06:45 +01:00
Justin Clark-Casey (justincc)
f37ec933ae
store terrain module trying to load plugins if plugin path does not exist
2010-07-30 20:54:02 +01:00
Justin Clark-Casey (justincc)
c6bc1d28ec
move ChannelDigger from its own project into the main terrain module with the rest of the effects
2010-07-30 20:34:14 +01:00
Justin Clark-Casey (justincc)
315b065bce
Remove unused LLFileTransfer
2010-07-30 19:58:29 +01:00
Justin Clark-Casey (justincc)
5b80e3fc18
convert attachments module from old region module style to new
2010-07-30 19:26:54 +01:00
Melanie Thielker
f9280374d2
Bannination fixes. Objects in nonpublic parcels were muted by default. Gods
...
were muted, too.
2010-07-30 15:03:03 +02:00
Melanie Thielker
2257e39eda
Make dataserver() return a 0 when agent id offline, instead of a timeout
2010-07-29 23:20:38 +01:00
Melanie Thielker
696b6c727f
Allow gods and estate managers/owners to be unaffected by parcel bans
2010-07-29 16:20:40 +01:00
Melanie Thielker
7871dd606e
Allow gods and estate managers/owners to be unaffected by parcel bans
2010-07-29 16:33:20 +02:00
Justin Clark-Casey (justincc)
f067f733ea
add userExposed parameter to part copy event
2010-07-28 19:38:20 +01:00
Justin Clark-Casey (justincc)
0f15ccb2cf
relocate moap specific cloning code to MoapModule
2010-07-28 19:23:30 +01:00
Justin Clark-Casey (justincc)
5aa56b1274
Fix problem where changes to media textures for prims duplicated by shify copy would change both prims until server restart
...
I also found out that you can crash the current viewer by giving it more media entrys than it's expecting
2010-07-28 18:55:29 +01:00
Justin Clark-Casey (justincc)
b149d8970e
comment out verbose debug logging
2010-07-27 22:49:45 +01:00
Justin Clark-Casey (justincc)
30ac67fb3d
make MoapModule ignore possible future media texture data that it can't handle
2010-07-27 20:15:43 +01:00
Justin Clark-Casey (justincc)
ac542a907b
Make MoapModule ignore non-sl media texture data
2010-07-27 18:59:05 +01:00
Justin Clark-Casey (justincc)
4d23749241
provide config option for media on a prim
2010-07-26 23:34:23 +01:00
Justin Clark-Casey (justincc)
412fed975f
relocate serialization code from SQLiteRegionData to MoapModule using load and save events.
...
This is better modularity. It also allows MoapModule to be replaced with some other media module that may behave completely differently in the future.
Remaining non-modularity:
PrimitiveBaseShape needs explicit Media and MediaRaw fields. MediaRaw is required in order to shuttle the pre-serialization data back and forth from the database layer.
The database also needs to know about MediaRaw though not about Media.
IMO, it would be extremely nice to remove these hard codings but this is a bridge too far at the present time.
2010-07-26 23:34:23 +01:00
Justin Clark-Casey (justincc)
b51b2efdc8
Add EventManager.OnSceneObjectPreSave() for future use. This is triggered immediately before a copy of the group is persisted to storage
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
586ae0f6a0
Add EventManager.OnSceneObjectLoaded() for future use. This is fired immediately after a scene object is loaded from storage.
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
d764c95d09
also add avatar id to an updated media url - not just new ones
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
b06308e1d3
Properly set TextureEntry.MediaFlags when a media texture is set
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Media flags is cleared via a direct TextureEntry update from the client. If the clearing leaves no media textures on the prim, then a CAP ObjectMediaUpdate is not received. If there are still media textures present then one is received.
This change fixes drag-and-drop on Windows (and Mac?) clients. It may also fix problems with clearing and then subsequently setting new media textures.
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
60c52ac0c4
start adding user ids to the media urls
2010-07-26 23:34:22 +01:00
Justin Clark-Casey (justincc)
cd985ab71b
Handle checking of line starting "*" wildcard for whitelist patterns
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A line starting * can only be applied to the domain, not the path
2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc)
664cbe2357
refactor: simplify current whitelist url checking by using System.Uri
2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc)
0edabffb7d
Implement * end wildcard for whitelist urls
2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc)
dce7307aa2
properly expose prim media LSL functions to scripts
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scripts using these functions should now compile but I don't know how well the methods themselves work yet
llSetPrimMedia(), at least, appears to have problems when a current url is set for a face that doesn't yet have a texture
2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc)
049ccba8d3
fix previous media interact serverside checking. perform very basic serverside url whitelist checks
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at the moment, only checking for the exact name prefix is implemented
for some reason, whitelists are not persisting
this commit also fixes a very recent problem where setting any media texture parameters after the initial configuration would not work
2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc)
cf7573c8fd
implement code to deregister users on DeregisterCaps
2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc)
ee6cd884c9
implement serverside checks for media texture navigation in order to stop naughty clients
2010-07-26 23:34:21 +01:00
Justin Clark-Casey (justincc)
a9101feb10
factor out soon to be common media permissions check code
2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc)
51b208e96c
implement prim media control permissions serverside in order to stop bad clients
2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc)
e5615d3a9b
discard an object media update message if it tries to set more media textures than the prim has faces
2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc)
eb5e39d6ef
Fire CHANGED_MEDIA event if a media texture is set or cleared
2010-07-26 23:34:20 +01:00
Justin Clark-Casey (justincc)
39a38c4901
implement llClearPrimMedia()
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untested
2010-07-26 23:34:20 +01:00