UbitUmarov
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1c7b688db4
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add suport for PRIM_SIT_TARGET on Set(link)PrimitveParameters. This may not be SL compatible. hack: to let active work with zero offset and rotation add a little Z value to offset
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2016-11-05 18:28:30 +00:00 |
UbitUmarov
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060350832a
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add suport for PRIM_SIT_TARGET on get(link)PrimitveParameters and fix typos
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2016-11-05 16:50:41 +00:00 |
UbitUmarov
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be0a957363
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add a few lsl constants and move some around
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2016-11-05 15:42:37 +00:00 |
Mandarinka Tasty
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72db2d064a
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It looks, that attachments show console command incorrectly returns Item ID. In fact, FromItem ID is returned. So I have added proper Item ID to be returned. There are cases, that FromItem ID is also useful, so I keep it for compatibility.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2016-11-05 13:47:29 +00:00 |
UbitUmarov
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9b78eb20c0
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by design HUD objects are private
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2016-11-04 11:58:52 +00:00 |
Mandarinka Tasty
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b0f87fba1c
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Implementation of new LSL function: list llGetAttachedList(key avatar); It also returns HUDs' keys.
Signed-off-by: Mandarinka Tasty <mandarinka.tasty@gmail.com>
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
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2016-11-04 10:55:11 +00:00 |
UbitUmarov
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d2e380e81e
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on get asset with callback, do the callback even if asset not found. This is needed on same cases
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2016-11-03 16:56:09 +00:00 |
UbitUmarov
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73b20c2ca2
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XEngine: make calls to gc.collect on region startup scripts loading a configurable option, since it is very slow operation
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2016-11-03 12:58:43 +00:00 |
UbitUmarov
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f29d5ad662
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ubOde: if a mesh does not contain data for shape type PRIM, dont collide as convex as before but just don't collide matching the type NONE viewers display in this case
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2016-11-02 22:33:32 +00:00 |
UbitUmarov
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9480da06b9
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only add a prim to physics in PhysicsShapeType if changing from type none. when viewers change ExtraPhysics parameters, send back the new values.
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2016-11-02 21:42:32 +00:00 |
UbitUmarov
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7c4f2b048f
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ignore prims with shape type none on max size check for physics
also on llStatus()
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2016-10-25 20:44:41 +01:00 |
UbitUmarov
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db0c268140
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mantis 8041: check target user password on save/load IAR
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2016-10-25 20:16:23 +01:00 |
Diva Canto
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4c76a061c7
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Flip master to 0.9.1
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2016-10-24 09:21:44 -07:00 |
UbitUmarov
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d550b485f1
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viewer crash bug fix: fis the udp packets split of SendEstateList() large lists; Enforce size limits on the estate lists since currently required for viewers compatibily; improve handling of changes with large selected items. This is still bad, users may need to close and reopen the region/estate information to get correct Allowed and Banned lists after a change. This happens because of viewer resent/outOfOrder packets that completly break this lists updates protocol
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2016-10-24 10:23:31 +01:00 |
UbitUmarov
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586e4cf163
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ignore prims with shape type none on max size check for physics
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2016-10-17 19:16:07 +01:00 |
UbitUmarov
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954bcbc5ef
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bug fix: let ALL avatar controls have a repeat rate controled by viewer (so as before commit 8a3958ad04 on this)
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2016-10-15 20:44:18 +01:00 |
UbitUmarov
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7cd4fa8cf5
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bug fix: We can't filter out any of the avatar controls relative to movement, even if not flying (a condition i incorrectly added recently) in fact the entire AgentUpdates throotling is questionable, since its viewer Job. But keeping it...
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2016-10-15 20:26:23 +01:00 |
UbitUmarov
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7494d7726a
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change math on GetParcelMaxPrimCount and GetSimulatorMaxPrimCount to reduce round errors, limit both to region max prims. consider ObjectBonus on last one also. Change a variable name in PrimLimitsModule to make it more clear
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2016-10-11 01:14:53 +01:00 |
UbitUmarov
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76a2d90dad
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remove attachment to event OnPreAgentUpdate that is doing nothing
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2016-10-05 13:38:12 +01:00 |
UbitUmarov
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2e863edfe9
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Merge branch 'master' of opensimulator.org:/var/git/opensim
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2016-10-05 13:18:14 +01:00 |
UbitUmarov
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8a3958ad04
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dont let ignored AgentUpdates change their throttles. Apply respective movement to physics on the handling thread, not heartbeat, avoiding missing transitions that should get into physics. Make some usefull sp state flags visible everywhere
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2016-10-05 13:17:23 +01:00 |
Robert Adams
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e13fecfd3d
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BulletSim: zero velocity target when setting velocity through the
SetMomentum method.
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2016-10-03 20:47:30 -07:00 |
UbitUmarov
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f3e7603c37
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minor cleanup
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2016-10-02 11:54:07 +01:00 |
UbitUmarov
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cd9d176c3c
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change avatar and attachments priority (downgraded) in priritizer option SimpleAngularDistance
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2016-10-02 11:12:03 +01:00 |
Robert Adams
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c7e4b14a26
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BulletSim: fix problem with avatar velocity going to zero when flying across
region boundries.
Move code for Velocity, ForceVelocity and SetMomentum to BSPhysObject and
have both BSPrim and BSCharacter share the code.
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2016-09-30 19:35:44 -07:00 |
UbitUmarov
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46dd899d9e
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MySQLFSAssetData asset type is a int not a varchar
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2016-09-27 21:29:09 +01:00 |
UbitUmarov
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9b2f186a8c
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MySQLFSAssetData on store, if a asset already exists, assume its a valid store or regions will keep retry. The other DBs do replace the item, why doesn't FS do the same?
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2016-09-27 21:10:01 +01:00 |
UbitUmarov
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58513fab8f
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save oar: simplify confusing successefull assets saving message
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2016-09-27 16:49:55 +01:00 |
UbitUmarov
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3e47df735b
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exclude invalid collision sound (used as collision type flag) from assets UUIDGather
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2016-09-27 16:41:13 +01:00 |
UbitUmarov
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f6e77e3935
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load oar; activate area cliping if bounding-origin option is given. as help says
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2016-09-27 15:24:05 +01:00 |
UbitUmarov
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6779f41e21
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fix linknumbers when unlink the root prim
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2016-09-24 22:21:51 +01:00 |
UbitUmarov
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9e074988f0
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remove a redundant and potencially dangerous child.AbsolutePosition = child.AbsolutePosition
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2016-09-24 18:16:30 +01:00 |
UbitUmarov
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42989176ec
|
mute a debug message to mute jak daniels
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2016-09-23 19:27:25 +01:00 |
UbitUmarov
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d196958cc4
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make sendRegionInfoPacketToAll really send to all ( inc child agents) thx Jak Daniels
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2016-09-23 18:56:47 +01:00 |
UbitUmarov
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f613b5f517
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fix caching of wind and cloud packets in the case of several regions on a instance, that got broken with the necessary send to child agents.
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2016-09-23 18:28:46 +01:00 |
UbitUmarov
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22b531f2e4
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make clouds a bit diferent on regions running on same instance.. well should be diferent .. :)
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2016-09-23 17:13:59 +01:00 |
UbitUmarov
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f5189b2cdd
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do the same for legacy clouds (still visible on older viewer ie singu 1.8.7). Fix clouds update. Send clouds and wind also to child agents.
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2016-09-23 16:04:43 +01:00 |
UbitUmarov
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8d7f10e36b
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cache wind compressed data so cpu burning compression is only done after a change. Not happy with version scheme for several regions on same instance, but should be ok for now
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2016-09-23 13:55:23 +01:00 |
UbitUmarov
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a6df626868
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add a version tag to wind and cloud data updates to iclient
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2016-09-23 13:03:16 +01:00 |
UbitUmarov
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984cb38583
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move wind generation out of heartbeat to a pool job. Use that to send to all clients and not one per client
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2016-09-23 12:32:40 +01:00 |
UbitUmarov
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7201352074
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bug fix: add a missing return; add some error messages
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2016-09-22 22:08:21 +01:00 |
UbitUmarov
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d3627c4f33
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no need to send wind on avatar arrival when it is sent periodicly
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2016-09-22 19:25:04 +01:00 |
UbitUmarov
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94e983c95f
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mantis 8027: let osMessageAttachments also send to attachments child prims.. also changed its code structure and could not test
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2016-09-22 17:05:05 +01:00 |
UbitUmarov
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bbe8ef0528
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mantis 8027: allow messages to be sent to attachments child prims in llRegionSayTo
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2016-09-22 02:05:25 +01:00 |
UbitUmarov
|
bf17da3d61
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check for null target, minor cleanup
|
2016-09-21 22:51:25 +01:00 |
UbitUmarov
|
874ba6b363
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avoid a null ref
|
2016-09-19 19:40:13 +01:00 |
UbitUmarov
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cca01f5cda
|
change CreatorIdentification set code
|
2016-09-19 16:03:33 +01:00 |
UbitUmarov
|
1b7327800a
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fix GetUserUUI
|
2016-09-19 15:41:14 +01:00 |
UbitUmarov
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7e751d5010
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replace no thread safe code
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2016-09-19 12:39:22 +01:00 |
UbitUmarov
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092d4fb9ff
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fix typo in table name, thx tglion
|
2016-09-18 20:00:47 +01:00 |
UbitUmarov
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188b5030f7
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restore sqlite fixes from commit 0e6874..that got lost
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2016-09-17 19:46:40 +01:00 |
UbitUmarov
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4dc787eb32
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store all terrain in Variable2DGzip format
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2016-09-17 19:13:46 +01:00 |
UbitUmarov
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592a915d8d
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add rest of wiring for terrain bake persistent store (mantis 8024 but not
using its code). Only did minor testing in MySQL
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2016-09-17 17:56:56 +01:00 |
UbitUmarov
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47ce0f8641
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add load baked terrain methods. missing file
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2016-09-17 16:47:12 +01:00 |
UbitUmarov
|
71bd3ce49f
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add load baked terrain methods
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2016-09-17 16:42:40 +01:00 |
UbitUmarov
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3f9f105295
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add to databases a table to store baked terrain.
|
2016-09-17 15:45:11 +01:00 |
UbitUmarov
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0cdad0faf4
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stop using legacy storeterrain in scene.cs
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2016-09-17 14:54:41 +01:00 |
UbitUmarov
|
2338d3d2e5
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change spinobject math, and a few minor things
|
2016-09-16 22:10:36 +01:00 |
UbitUmarov
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1b18711205
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move SpinObject funtions from Scenegraph to PacketHandlers, close to grab handles, since they are related operations (possible should be moving to graph, not clear this files roles)
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2016-09-16 19:33:49 +01:00 |
UbitUmarov
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fb46eb3344
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pass touch_end as other touchs, make blockgrab work on nonphysical also
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2016-09-16 19:23:56 +01:00 |
AliciaRaven
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7c4c3f0d10
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Minor. Remove unused integer arrays from TerrainModule
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2016-09-15 22:46:59 +01:00 |
AliciaRaven
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733782f214
|
Minor. Make email module log message format consistent with other modules
|
2016-09-15 18:45:42 +01:00 |
AliciaRaven
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f8ac3d9464
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Minor, remove unused OSDMap declaration in MySQL profiles
|
2016-09-15 18:42:28 +01:00 |
UbitUmarov
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f2dfd0a01a
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make login to default regions be flaged also as login via RegionID, so landpoints can work on those default regions
|
2016-09-15 01:56:38 +01:00 |
UbitUmarov
|
c4f30a3c31
|
add skeleton on handle revoke permissions packet ( non funtional still ) ( do it not using a multidelegate event )
|
2016-09-12 18:26:24 +01:00 |
UbitUmarov
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38fb28bd68
|
avoid siting a avatar at 0,0,0
|
2016-09-12 18:19:01 +01:00 |
UbitUmarov
|
34dce801b2
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put a lock back in ubOde character :(
|
2016-09-12 18:10:11 +01:00 |
UbitUmarov
|
b9380c033d
|
move region comands out of LocalGridServiceConnector where they do not belong
|
2016-09-10 12:43:48 +01:00 |
UbitUmarov
|
b8d97ff37d
|
mantis 8021: fix show regionsinview help text
|
2016-09-07 12:43:38 +01:00 |
UbitUmarov
|
d5dbcc8ad7
|
ubMeshmerizer: add a few more try{} guards in file operations, etc
|
2016-09-05 15:59:33 +01:00 |
UbitUmarov
|
02ecff255d
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in show regionsinview display the name of the config option (MaxRegionViewDistance) that controls the regions View range
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2016-09-05 14:51:54 +01:00 |
UbitUmarov
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4f80c52509
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add console comand show regionsinview lists the regions that can be seen from a region so may also get child agents from it
|
2016-09-05 14:26:52 +01:00 |
UbitUmarov
|
ed06bfb585
|
fix console comand Show Neighbours and enable it
|
2016-09-05 13:41:06 +01:00 |
UbitUmarov
|
49c579ec71
|
suspend httpdos on mapimge, fix image not been updated after first Get till restart
|
2016-09-05 12:30:25 +01:00 |
tglion
|
0e68742afc
|
Fix some wrong handling of booleans for SeeAVs, AnyAVSounds and GroupAVSounds fields in sqlite3-database
Signed-off-by: UbitUmarov <ajlduarte@sapo.pt>
|
2016-09-05 08:39:16 +01:00 |
UbitUmarov
|
b5e7816b77
|
try to reduce the amount of assets created editing materials
|
2016-09-04 07:25:55 +01:00 |
UbitUmarov
|
6526de04cb
|
make sure materials are cached. Split POST and PUT handlers for better readability
|
2016-09-04 04:19:10 +01:00 |
UbitUmarov
|
c37877ed34
|
tests making sure evering thing is coerently wrong..
|
2016-09-03 07:29:42 +01:00 |
UbitUmarov
|
16cec3041f
|
<0,0,0,0> is not a rotation
|
2016-09-03 07:09:05 +01:00 |
UbitUmarov
|
d9572bdf4e
|
ConvexDecomposition remove a copy of vertices not needed for ubOde
|
2016-09-02 11:55:59 +01:00 |
UbitUmarov
|
ea686058c9
|
ConvexDecomposition fix some incorrect convexhull mesh generation for ubOde
|
2016-09-02 10:37:18 +01:00 |
UbitUmarov
|
054cc8f08e
|
Xengine only do GC.Collect if logins disabled
|
2016-09-01 20:49:07 +01:00 |
UbitUmarov
|
f6eac5aa7a
|
remove some MegaRegions code from ubOde
|
2016-09-01 17:25:29 +01:00 |
UbitUmarov
|
6c6a965320
|
remove some MegaRegions code from physics
|
2016-09-01 16:15:51 +01:00 |
UbitUmarov
|
fced64aef5
|
change asset upload retry timer AutoReset back to true
|
2016-09-01 16:00:21 +01:00 |
UbitUmarov
|
bc1f5ebbb9
|
change MAXSENDRETRIESLEN from test value to normal
|
2016-09-01 13:03:47 +01:00 |
UbitUmarov
|
04351cc1c2
|
asset tests that still need UploadAttempts
|
2016-09-01 13:01:18 +01:00 |
UbitUmarov
|
924aaedfce
|
assets uploads to grid. Change the retry code. Stop using asset.UploadAttempts field that should be removed
|
2016-09-01 12:45:09 +01:00 |
UbitUmarov
|
2a0df34087
|
Xengine: and fix line count again
|
2016-08-31 14:36:07 +01:00 |
UbitUmarov
|
2cbacbfb82
|
Xengine: put back a newline on scripts preamble, and the ugly filename prefix, for now
|
2016-08-31 12:47:56 +01:00 |
UbitUmarov
|
96ee7e4c2c
|
Xengine: if option AppDomainLoading = true, create script domains for each SOG (like already done for attachments) and not per script. This should reduce number of domains without excessive problem of deleted scripts still loaded.
|
2016-08-31 12:03:06 +01:00 |
UbitUmarov
|
a2a84dea49
|
Xengine: coment out tests too dependent on precise characters and lines generated on code convertion, viewer error position is what matters
|
2016-08-31 11:17:30 +01:00 |
UbitUmarov
|
0f993a1278
|
Xengine: also missed a few newlines account
|
2016-08-31 10:39:01 +01:00 |
UbitUmarov
|
eca0ebab9d
|
Xengine: forgot to do the indent on map too
|
2016-08-31 10:25:19 +01:00 |
UbitUmarov
|
3db81d87d6
|
Xengine: fix intermediate csharpe source identation. Not sure why i care, compiler sure doesn't and only we bother to create this files on code gen debug
|
2016-08-31 09:42:03 +01:00 |
UbitUmarov
|
5afc5fe343
|
Xengine: try to reduce memory pressure of scripts compile. Still ugly code, possible mistakes, but i need to share it before i loose it :) )
|
2016-08-31 09:15:08 +01:00 |
UbitUmarov
|
4e1784d069
|
Xengine: remove a no thread safe locking, don't allocate a few objects only needed if creating a new domain
|
2016-08-30 08:56:35 +01:00 |
UbitUmarov
|
ed555801a4
|
mantis 8013: change attachment group to active group on attach from inventory
|
2016-08-29 19:41:26 +01:00 |
UbitUmarov
|
2b1b013404
|
ubOde add a missing decimal dot :)
|
2016-08-29 16:25:46 +01:00 |
UbitUmarov
|
155a861a4f
|
ubOde mouse look steer with some MOUSELOOK_BANK action
|
2016-08-29 16:22:16 +01:00 |