1dc09d8e8f 
								
							
								 
							
						 
						
							
							
								
								We're not really done here..    but we're getting there.  Socket Read is working..    Still have to do Header.ToBytes and compose a websocket frame with a payload.  
							
							
							
						 
						
							2013-02-05 18:02:25 -05:00  
				
					
						
							
							
								 
						
							
							
								7482ad1c22 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-02-04 19:21:39 +00:00  
				
					
						
							
							
								 
						
							
							
								80d9b336ff 
								
							
								 
							
						 
						
							
							
								
								Remove [XMLRPC] section I added by accident to the top of OpenSimDefaults.ini in previous commit  95883282 
							
							
							
						 
						
							2013-02-04 07:08:48 +00:00  
				
					
						
							
							
								 
						
							
							
								9588328242 
								
							
								 
							
						 
						
							
							
								
								Stop exceptions being thrown if GenerateMapTiles = false but no static map tile has been set.  Do more informative warn instead.  
							
							
							
						 
						
							2013-02-02 00:59:26 +00:00  
				
					
						
							
							
								 
						
							
							
								e497cf6f04 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2013-01-31 20:16:45 +00:00  
				
					
						
							
							
								 
						
							
							
								ce4faf497f 
								
							
								 
							
						 
						
							
							
								
								Add config option to Regions.ini for new maptile feature  
							
							
							
						 
						
							2013-01-30 23:41:32 -05:00  
				
					
						
							
							
								 
						
							
							
								9a4de546fe 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs 
							
						 
						
							2013-01-31 02:53:11 +00:00  
				
					
						
							
							
								 
						
							
							
								e9aff0a91d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: do not zero an avatar's standing velocity if it is standing  
							
							... 
							
							
							
							on a moving object.
Rearrange pre/post action subscription code to put more in locks.
Add meshmerizer params to BulletSimTestUtil scene creation (and fix line endings).
Rebuilt version of DLLs and SOs with cleaned up code and no profiling for sure. 
							
						 
						
							2013-01-28 15:11:50 -08:00  
				
					
						
							
							
								 
						
							
							
								2cd56014a7 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update Bullet with profiling disabled. This seems to fix the memory leak problem.  
							
							
							
						 
						
							2013-01-28 06:21:51 -08:00  
				
					
						
							
							
								 
						
							
							
								0b8bf69470 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs 
							
						 
						
							2013-01-25 00:10:32 +00:00  
				
					
						
							
							
								 
						
							
							
								427ab219b8 
								
							
								 
							
						 
						
							
							
								
								Add JSONification of WebStats module. Adds a '?json' query parameter  
							
							... 
							
							
							
							to the fetch URL to return the data in JSON format. Also adds a simple
'sim.html' that uses JavaScript to display the JSON data. Not pretty
but an example. 
							
						 
						
							2013-01-24 10:44:57 -08:00  
				
					
						
							
							
								 
						
							
							
								ba9d6b7337 
								
							
								 
							
						 
						
							
							
								
								* Repairs the Object updates, Collision updates, and Child Prim methods making the bulletXNA engine work again.  
							
							... 
							
							
							
							* The only thing that had an issue was when creating a new RigidBody, BulletXNA didn't know the type SimMotionState and the upcast type is unknown in the constructor.   Therefore, I had to update the IMotionState with a new method 'SetBody'.    All of the duplicated type information has been removed and BulletXNA is not relying on any non-standard types external to the library. 
							
						 
						
							2013-01-24 07:11:32 -05:00  
				
					
						
							
							
								 
						
							
							
								2ce4a758e2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-01-24 00:27:00 +00:00  
				
					
						
							
							
								 
						
							
							
								be4c8c4931 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2013-01-24 00:25:08 +00:00  
				
					
						
							
							
								 
						
							
							
								5b334079e0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-01-23 16:23:11 -08:00  
				
					
						
							
							
								 
						
							
							
								1c3d84fe03 
								
							
								 
							
						 
						
							
							
								
								BulletSim: pass up and report the real collision penetration.  
							
							
							
						 
						
							2013-01-23 16:20:44 -08:00  
				
					
						
							
							
								 
						
							
							
								55c6753b13 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into cooptermination  
							
							
							
						 
						
							2013-01-24 00:03:44 +00:00  
				
					
						
							
							
								 
						
							
							
								c51cae8fe8 
								
							
								 
							
						 
						
							
							
								
								Add information on ScriptStopStrategy to [XEngine] in OpenSimDefaults.ini and OpenSim.ini.example.  Default remains abort.  
							
							... 
							
							
							
							This setting controls whether scripts are stopped by aborting their threads externally (abort) or by co-operative checks from the compiled script (co-op)
co-op should be more stable but this option is experimental.
If moving from co-op to abort, existing script DLLs will need to be recompiled.
This currently can only be done manually, either by setting DeleteScriptsOnStartup = true for one run
or by deleting the script DLL* files in bin/ScriptEngines/<region-id>/
One can move from co-op back to abort without recompilation, but reverting back to co-op again will need script recompile 
							
						 
						
							2013-01-23 23:57:09 +00:00  
				
					
						
							
							
								 
						
							
							
								cc4cfd9fa8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Physics/BulletSNPlugin/BSShapeCollection.cs 
							
						 
						
							2013-01-23 02:38:59 +00:00  
				
					
						
							
							
								 
						
							
							
								2c517d792f 
								
							
								 
							
						 
						
							
							
								
								This updates prebuild to remove BulletSimN, implements the BulletSim API in BulletSPlugin using the BulletXNA Bullet physics engine.  It also updates the BulletXNA library to be compatible with the changes.   OpenSimDefaults has been updated to describe how to switch engines and terrain implementations.  
							
							
							
						 
						
							2013-01-20 08:18:16 -05:00  
				
					
						
							
							
								 
						
							
							
								9c590e51b6 
								
							
								 
							
						 
						
							
							
								
								IRCBridgeModule: optional agent-alertbox for IRC enabled Regions look in OpenSimDefaults.ini / section [IRC]  
							
							... 
							
							
							
							http://opensimulator.org/mantis/view.php?id=6470 
idea: https://github.com/ssm2017/IrcBridgeAlert  
						
							2013-01-19 02:40:28 +00:00  
				
					
						
							
							
								 
						
							
							
								70fa41863d 
								
							
								 
							
						 
						
							
							
								
								Merge commit 'f54b398540698e6e09022fe77b6405624b532f5c' into careminster  
							
							
							
						 
						
							2013-01-16 01:13:14 +00:00  
				
					
						
							
							
								 
						
							
							
								fc5711fa7a 
								
							
								 
							
						 
						
							
							
								
								Merge commit '8bf0a9f85dda4b1831630b65620d5c6868196c11' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs 
							
						 
						
							2013-01-16 01:11:20 +00:00  
				
					
						
							
							
								 
						
							
							
								13778c895a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: by default, turn on continuious collision detection (CCD)  
							
							... 
							
							
							
							and enable friction computation caching. Remove dangerous BulletSim
settings from OpenSimDefaults.ini. 
							
						 
						
							2013-01-15 01:44:34 -08:00  
				
					
						
							
							
								 
						
							
							
								459fcd81c9 
								
							
								 
							
						 
						
							
							
								
								BulletSim: move center of gravity of linkset to its geometric center.  
							
							... 
							
							
							
							Necessitated allowing simulator and physical position of a body to
get out of sync since Bullet assumes that <0,0,0> is the center of mass.
Update DLLs and SOs for the UpdateChildTransform so positions of
  individual prim in a linkset can be implemented. 
							
						 
						
							2013-01-11 16:47:53 -08:00  
				
					
						
							
							
								 
						
							
							
								3a495ccd56 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/Timer.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2013-01-10 01:38:03 +00:00  
				
					
						
							
							
								 
						
							
							
								9393403253 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs with better debugging output.  
							
							... 
							
							
							
							Add definition of hand crafted avatar mesh. Not used yet.
Comments and cleanup. 
							
						 
						
							2013-01-06 14:01:15 -08:00  
				
					
						
							
							
								 
						
							
							
								40955fee2a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2013-01-06 10:52:16 +00:00  
				
					
						
							
							
								 
						
							
							
								2eda385f5e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add ResetBroadphasePool and ResetConstraintSolver diagnostic  
							
							... 
							
							
							
							functions. If values set from console, the functions are called. Looking
for why the collision pools fill up with unnecessary stuff. 
							
						 
						
							2013-01-04 17:06:48 -08:00  
				
					
						
							
							
								 
						
							
							
								7943c8d11c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2013-01-02 11:52:37 +00:00  
				
					
						
							
							
								 
						
							
							
								e8a3cc7019 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2013-01-01 23:27:10 +00:00  
				
					
						
							
							
								 
						
							
							
								96e196a9dd 
								
							
								 
							
						 
						
							
							
								
								Clarify that AllowLightShareFunctions setting is false, which is the default in OpenSimDefaults.ini and the code.  
							
							
							
						 
						
							2013-01-01 23:23:08 +00:00  
				
					
						
							
							
								 
						
							
							
								9396ccc078 
								
							
								 
							
						 
						
							
							
								
								BulletSim: eliminate the use of the unmanaged HeightMapInfo structure.  
							
							... 
							
							
							
							Remove all related calls from the unmanaged and BSAPITemplate interfaces.
Update DLLs and SOs to include the version without HeightMapInfo structures. 
							
						 
						
							2012-12-31 19:57:25 -08:00  
				
					
						
							
							
								 
						
							
							
								3d0fc70864 
								
							
								 
							
						 
						
							
							
								
								BulletSim: complete movement of BulletSimAPI functions to BSAPITemplate.  
							
							... 
							
							
							
							Update BulletSim DLLs and SOs with simplier step function interface. 
							
						 
						
							2012-12-31 19:57:24 -08:00  
				
					
						
							
							
								 
						
							
							
								7e98dfd70b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2012-12-30 03:43:51 +00:00  
				
					
						
							
							
								 
						
							
							
								976023366f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update values in OpenSimDefaults.ini to reflect the values really used by the code.  
							
							
							
						 
						
							2012-12-28 16:31:45 -08:00  
				
					
						
							
							
								 
						
							
							
								258588d5b5 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-12-26 01:16:08 +00:00  
				
					
						
							
							
								 
						
							
							
								1a841dfc59 
								
							
								 
							
						 
						
							
							
								
								* Update Example to include BulletSimN option and description.  
							
							
							
						 
						
							2012-12-23 15:44:29 -05:00  
				
					
						
							
							
								 
						
							
							
								92e4f9f412 
								
							
								 
							
						 
						
							
							
								
								* Initial commit of BulletSimN (BulletSNPlugin).   Purely C# implementation of BulletSim.    This is designed to be /as close as possible/ to the BulletSim plugin while still being entirely in the managed space to make keeping it up to date easy as possible (no thinking work).  This implementation is /slower/ then the c++ version just because it's fully managed, so it's not appropriate for huge sims, but it will run small ones OK.    At the moment, it supports all known features of BulletSim.   Think of it like.. POS but everything works.   To use this plugin, set the physics plugin to BulletSimN.  
							
							
							
						 
						
							2012-12-23 15:21:25 -05:00  
				
					
						
							
							
								 
						
							
							
								0a876a305c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs 
							
						 
						
							2012-12-16 21:19:30 +00:00  
				
					
						
							
							
								 
						
							
							
								4a67b93618 
								
							
								 
							
						 
						
							
							
								
								Independently control logging for per region module loading. I just got sick of, when debugging, the zillions of log lines verifying that each module is being added to each region.  
							
							
							
						 
						
							2012-12-13 16:31:53 -08:00  
				
					
						
							
							
								 
						
							
							
								523213060b 
								
							
								 
							
						 
						
							
							
								
								Add WaitForEventCompletionOnScriptStop [XEngine] config param to OpenSimDefaults.ini to allow change of the wait time for an event to complete on script removal before aborting its thread  
							
							... 
							
							
							
							Default is 1000, as has previously been the case.
This parameter exists for further debug work concerning mono 2.10 crashes that may be related to locks not being removed on Thread.Abort 
							
						 
						
							2012-12-13 23:21:25 +00:00  
				
					
						
							
							
								 
						
							
							
								203b492fce 
								
							
								 
							
						 
						
							
							
								
								Update mono addins  
							
							... 
							
							
							
							Push a small fix for the mono addins 
							
						 
						
							2012-12-13 00:05:34 -05:00  
				
					
						
							
							
								 
						
							
							
								7be13d16c8 
								
							
								 
							
						 
						
							
							
								
								Move setting to correct locations in ini  
							
							
							
						 
						
							2012-12-12 17:11:30 -05:00  
				
					
						
							
							
								 
						
							
							
								d7c4f16928 
								
							
								 
							
						 
						
							
							
								
								Replace Mono.Addins libraries  
							
							... 
							
							
							
							Mono.Addins.Setup uses Ionic.Zip for compression. Libraries Compiled on Win32 
							
						 
						
							2012-12-11 21:54:27 -05:00  
				
					
						
							
							
								 
						
							
							
								5732ce9184 
								
							
								 
							
						 
						
							
							
								
								Replaced Mono.Addins dlls with ones compiled in Windows 64-bit.  
							
							
							
						 
						
							2012-12-09 15:28:56 -08:00  
				
					
						
							
							
								 
						
							
							
								f30d519bcc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-12-09 21:27:32 +00:00  
				
					
						
							
							
								 
						
							
							
								bd14fa15e4 
								
							
								 
							
						 
						
							
							
								
								Add back openjpeg dll for Windows  
							
							... 
							
							
							
							May generate some error output during startup on Robust - ignore for now, will fix soon. 
							
						 
						
							2012-12-08 17:15:35 -05:00  
				
					
						
							
							
								 
						
							
							
								cba1390ffd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-12-07 16:56:03 -05:00  
				
					
						
							
							
								 
						
							
							
								16d18afe21 
								
							
								 
							
						 
						
							
							
								
								Added missing config var in grided sims.  
							
							
							
						 
						
							2012-12-07 12:38:19 -08:00  
				
					
						
							
							
								 
						
							
							
								0b455d2882 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into connector_plugin  
							
							
							
						 
						
							2012-12-07 15:36:43 -05:00  
				
					
						
							
							
								 
						
							
							
								2cb824d3fc 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/InstantMessage/MessageTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-12-07 03:49:04 +00:00  
				
					
						
							
							
								 
						
							
							
								707e186aa3 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs with vehicle collision event check  
							
							
							
						 
						
							2012-12-06 09:34:30 -08:00  
				
					
						
							
							
								 
						
							
							
								f1d4e8f792 
								
							
								 
							
						 
						
							
							
								
								fix openjpeg on 64 bit OSX we were pointing to a file taht did not  
							
							... 
							
							
							
							exist. 
							
						 
						
							2012-12-06 09:52:18 -07:00  
				
					
						
							
							
								 
						
							
							
								5837e731bf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs 
							
						 
						
							2012-12-04 23:01:18 +00:00  
				
					
						
							
							
								 
						
							
							
								787636b97a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Reduce idle region physics overhead where there are MANY  
							
							... 
							
							
							
							static objects by more restrictive selection of objects that collide
    with static objects.
Rename collision mask fuctions from 'filter' to 'group' so it is clear
    what is being set.
Rename BulletSimAPI.SetCollisionFilterMask() to SetCollisionGroupMask to match above.
Restore passing of time step to linear and angular motion component routines.
Use buffering vehicle physical parameter get/set routines consistantly.
Make range enforcement clearer by using ClampInRange() function for parameter setting.
Remove commented out experimental vehicle calculations. 
							
						 
						
							2012-12-03 16:25:51 -08:00  
				
					
						
							
							
								 
						
							
							
								b124aae05e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Add DumpActivationInfo2 function. Change static objects from DISABLE_SIMULATION to ISLAND_SLEEPING. Update DLLs and SOs to add DumpActivationInfo2 function.  
							
							
							
						 
						
							2012-12-01 15:39:13 -08:00  
				
					
						
							
							
								 
						
							
							
								daa1d99513 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
	OpenSim/Region/Physics/Meshing/Meshmerizer.cs 
							
						 
						
							2012-11-30 01:19:08 +00:00  
				
					
						
							
							
								 
						
							
							
								24b3b4df2e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs to remove simulator crash when calling SetInterpolationAngularVelocity.  
							
							
							
						 
						
							2012-11-28 09:48:41 -08:00  
				
					
						
							
							
								 
						
							
							
								88f2fbc8f1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into connector_plugin  
							
							
							
						 
						
							2012-11-26 06:55:03 -05:00  
				
					
						
							
							
								 
						
							
							
								bd635e264a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs with new collision margin setting function.  
							
							
							
						 
						
							2012-11-25 20:04:31 -08:00  
				
					
						
							
							
								 
						
							
							
								9b98011714 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update OpenSimDefaults.ini with current default values for friction and collision margin. Remove some of the BulletSim parameters that are very esoteric and dangerous. Most of the remaining parameters are features one can 'see'.  
							
							
							
						 
						
							2012-11-25 20:04:30 -08:00  
				
					
						
							
							
								 
						
							
							
								c754003944 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into connector_plugin  
							
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							Conflicts:
	OpenSim/Server/Base/ServicesServerBase.cs 
							
						 
						
							2012-11-25 17:03:14 -05:00  
				
					
						
							
							
								 
						
							
							
								fd7a83f439 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
	OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs 
							
						 
						
							2012-11-25 14:13:50 +00:00  
				
					
						
							
							
								 
						
							
							
								edbdbd44b9 
								
							
								 
							
						 
						
							
							
								
								Enable further client stack packet pooling by default by setting RecycleBaseUDPPackets = true by default.  
							
							... 
							
							
							
							This reduces base memory churn of every client connection, improving the garbage collection situation.
The effect is a significant portion of base load (an avatar standing still on a completely blank island)
but will probably still be swallowed up by other memory use on active regions.
Tests have shown no noticeable impact on speed of processing incoming packets, though setting remains
in case a switch back is needed. 
							
						 
						
							2012-11-23 04:09:45 +00:00  
				
					
						
							
							
								 
						
							
							
								f473252fa8 
								
							
								 
							
						 
						
							
							
								
								Add AllowRegionRestartFromClient setting to [EstateManagement] section of OpenSim.ini.  
							
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							Setting this to false will block all restart requests from the viewer even if they are otherwise legitimate.
One use is to block region restarts if necessary whilst restart functionality remains buggy or triggers bugs in modules,
though these should be fixed as soon as practicable.
Default is true, as has been the case historically. 
							
						 
						
							2012-11-23 03:56:53 +00:00  
				
					
						
							
							
								 
						
							
							
								c4c6121752 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-22 03:17:33 +00:00  
				
					
						
							
							
								 
						
							
							
								56ef180c92 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs. No functional changes. Only the parameter block format changed.  
							
							
							
						 
						
							2012-11-21 16:44:02 -08:00  
				
					
						
							
							
								 
						
							
							
								cbc7e7bf85 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Make avatar capsule so it is not circular.  
							
							... 
							
							
							
							Simple attempt to make avatars better shaped.
Replace parameter 'avatarCapsuleRadius' with 'avatarCapsuleWidth'
and 'avatarCapsuleDepth'.
More tweeking to avatar height calculation. A little better but
short avatar's feet are above the terrain and tall avatar's feet
are a little below the ground. 
							
						 
						
							2012-11-21 16:43:53 -08:00  
				
					
						
							
							
								 
						
							
							
								45eedb635a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-20 20:25:15 +00:00  
				
					
						
							
							
								 
						
							
							
								665f79e15c 
								
							
								 
							
						 
						
							
							
								
								Expose configuration options for the XmlRpcGridRouter  
							
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							Expose configuration options for the XmlRpcGridRouter to allow simulators to register llRemoteData channels with an external routing service 
							
						 
						
							2012-11-19 21:51:37 -05:00  
				
					
						
							
							
								 
						
							
							
								9f2d232c71 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-19 22:53:03 +00:00  
				
					
						
							
							
								 
						
							
							
								079a1e704f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: remove the obsolete interface to the Bullet code. Update BulletSim libraries with code stripped of the obsolete code.  
							
							
							
						 
						
							2012-11-18 18:17:30 -08:00  
				
					
						
							
							
								 
						
							
							
								06fa1681ae 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-15 00:43:26 +00:00  
				
					
						
							
							
								 
						
							
							
								7861090a17 
								
							
								 
							
						 
						
							
							
								
								Replace old Prebuild.exe accidentally added back in  f977291 with one built without <copy> nant target generation and on mono 2.4.3  
							
							
							
						 
						
							2012-11-14 02:44:10 +00:00  
				
					
						
							
							
								 
						
							
							
								f977291a44 
								
							
								 
							
						 
						
							
							
								
								Replace previously updated Prebuild.exe with one built directly with mono 2.4.3  
							
							
							
						 
						
							2012-11-14 02:40:37 +00:00  
				
					
						
							
							
								 
						
							
							
								90c6d2e50c 
								
							
								 
							
						 
						
							
							
								
								Stop Prebuild from generating <copy> statements which unnecessarily copy files into bin/Debug or bin/Release  
							
							... 
							
							
							
							nant_0.91~alpha2+dfsg-3_all.deb in Ubuntu 12.04 and earlier actually ignored these due to a bug
However, nant 0.92~rc1+dfsg-2 in Ubuntu 12.10 fixes this bug (possibly https://github.com/nant/nant/pull/39 ).
Which makes nant time-consumingly copy these files when the aren't actually used.
Tested removal of <copy> on both nant 0.91 and nant 0.92
Will be submitting this patch to prebuild project for comment though I suspect there's nobody there to pay attention. 
							
						 
						
							2012-11-14 02:25:07 +00:00  
				
					
						
							
							
								 
						
							
							
								d84de8c9b6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-11 21:16:58 +00:00  
				
					
						
							
							
								 
						
							
							
								a180fef99e 
								
							
								 
							
						 
						
							
							
								
								remove entry OpenGridProtocol in OpenSimDefaults.ini - module was deleted  
							
							... 
							
							
							
							Signed-off-by: Diva Canto <diva@metaverseink.com> 
							
						 
						
							2012-11-11 11:16:52 -08:00  
				
					
						
							
							
								 
						
							
							
								389077345f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs
	OpenSim/Region/CoreModules/Scripting/WorldComm/WorldCommModule.cs
	OpenSim/Region/CoreModules/World/WorldMap/MapSearchModule.cs 
							
						 
						
							2012-11-11 16:31:01 +00:00  
				
					
						
							
							
								 
						
							
							
								4ac857f902 
								
							
								 
							
						 
						
							
							
								
								One more module: EventQueueGetModule. Also making it non-optional for this dll.  
							
							
							
						 
						
							2012-11-10 08:48:31 -08:00  
				
					
						
							
							
								 
						
							
							
								b3e99a4d48 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Gods/GodsModule.cs 
							
						 
						
							2012-11-08 04:51:00 +00:00  
				
					
						
							
							
								 
						
							
							
								6df9d40d99 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs  
							
							
							
						 
						
							2012-11-06 18:17:00 -08:00  
				
					
						
							
							
								 
						
							
							
								c623e35805 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-04 22:44:42 +00:00  
				
					
						
							
							
								 
						
							
							
								895d28f14d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs  
							
							
							
						 
						
							2012-11-03 21:28:23 -07:00  
				
					
						
							
							
								 
						
							
							
								d0473b73da 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-03 15:38:47 +00:00  
				
					
						
							
							
								 
						
							
							
								7412795a0b 
								
							
								 
							
						 
						
							
							
								
								HG: flip all configs to HG2.0. PLEASE CHECK YOUR EXISTING HG CONFIGS AGAINST THESE.  
							
							
							
						 
						
							2012-11-02 08:05:56 -07:00  
				
					
						
							
							
								 
						
							
							
								ce7beb6f20 
								
							
								 
							
						 
						
							
							
								
								Add [AssetService] AllowRemoteDeleteAllTypes (default false).  
							
							... 
							
							
							
							This allows a closed grid to delete asset types other than maptile remotely.
Only operational if AllowRemoteDelete = true also.
Defaults to false - do not enable if anybody other than you can make asset service requests. 
							
						 
						
							2012-11-02 01:41:38 +00:00  
				
					
						
							
							
								 
						
							
							
								e7a6328ea4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-11-01 15:52:32 +00:00  
				
					
						
							
							
								 
						
							
							
								ccb17eab71 
								
							
								 
							
						 
						
							
							
								
								Replace the 64 bit macosx version of libopenjpeg-dotnet.dylib with a 32-bit version from libopenmetaverse commit 3731ee4  
							
							... 
							
							
							
							This is because macosx mono is 32-bit and this can't p/invoke 64-bit binaries.
However, the reverse is also true.
If OpenSimulator stops working for you then please complain!  Long term alternative is probably to build a fat binary with both architectures. 
							
						 
						
							2012-11-01 03:31:30 +00:00  
				
					
						
							
							
								 
						
							
							
								48569e856a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-10-30 01:02:20 +00:00  
				
					
						
							
							
								 
						
							
							
								a09cba6da3 
								
							
								 
							
						 
						
							
							
								
								refactoring to use assembly:classname style of configuration  
							
							
							
						 
						
							2012-10-29 23:39:01 +00:00  
				
					
						
							
							
								 
						
							
							
								a16ddbee41 
								
							
								 
							
						 
						
							
							
								
								Renaming module back to SoundModule as the hypothetical plan was to make another module using the shared region module interface, but this was pointed out by Melanie_T to be mostly pointless.  
							
							
							
						 
						
							2012-10-29 23:39:01 +00:00  
				
					
						
							
							
								 
						
							
							
								e0b5a3cd90 
								
							
								 
							
						 
						
							
							
								
								tweaking configuration logic so that the INonSharedRegionModule will load by default  
							
							
							
						 
						
							2012-10-29 23:39:01 +00:00  
				
					
						
							
							
								 
						
							
							
								26cc57b6ca 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
	OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs 
							
						 
						
							2012-10-26 21:13:01 +01:00  
				
					
						
							
							
								 
						
							
							
								424f68b64b 
								
							
								 
							
						 
						
							
							
								
								Changed duplicate Asset ID's to unique ID's in CollisionSoundsAssetSet.xml  
							
							
							
						 
						
							2012-10-25 23:30:48 +01:00  
				
					
						
							
							
								 
						
							
							
								de47646c3d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update binaries with small change that insures that manual position/rotation setting results in an update event.  
							
							
							
						 
						
							2012-10-23 17:34:14 -07:00  
				
					
						
							
							
								 
						
							
							
								07f1d44174 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into connector_plugin  
							
							
							
						 
						
							2012-10-20 05:25:58 -04:00  
				
					
						
							
							
								 
						
							
							
								6ad8d3c43f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-10-20 02:33:24 +01:00  
				
					
						
							
							
								 
						
							
							
								cd3762ca9f 
								
							
								 
							
						 
						
							
							
								
								Add experimental [Groups] MessageOnlineUsersOnly option for Flotsam XmlRpc groups.  
							
							... 
							
							
							
							This retrieves and caches information from the PresenceService to only send messages to online users.
This is reported to much improve performance for large groups where most users are offline.
Cache is 20 seconds to balance requests against users not receiving messages until cache updates.
This is an alternative to an approach where login/logout notification is sent directly from simulator to groups service.
However, I'm not convinced that this PresenceService approach is actually better.  Needs more thought. 
							
						 
						
							2012-10-20 01:26:04 +01:00  
				
					
						
							
							
								 
						
							
							
								45df324ab3 
								
							
								 
							
						 
						
							
							
								
								Bulletsim: update DLLs and SOs. Brings C++ routine in sync with C# sources and fixes problem where BulletSim would crash on startup on 32 bit Linux.  
							
							
							
						 
						
							2012-10-19 15:47:51 -07:00  
				
					
						
							
							
								 
						
							
							
								276600ab71 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into connector_plugin  
							
							
							
						 
						
							2012-10-19 07:46:00 -04:00  
				
					
						
							
							
								 
						
							
							
								ad60a29c93 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs 
							
						 
						
							2012-10-17 00:03:02 +01:00  
				
					
						
							
							
								 
						
							
							
								fc861c7904 
								
							
								 
							
						 
						
							
							
								
								Add optional pool for the UDPPacketBuffer objects that handle all incoming UDP data.  
							
							... 
							
							
							
							Even when an avatar is standing still, it's sending in a constant stream of AgentUpdate packets that the client creates new UDPPacketBuffer objects to handle.
This option pools those objects.  This reduces memory churn.
Currently off by default.  Works but the scope can be expanded. 
							
						 
						
							2012-10-16 23:35:05 +01:00  
				
					
						
							
							
								 
						
							
							
								6ce93b22d1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-10-12 19:05:06 +01:00  
				
					
						
							
							
								 
						
							
							
								b63134764f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs  
							
							
							
						 
						
							2012-10-11 14:01:35 -07:00  
				
					
						
							
							
								 
						
							
							
								311a03befa 
								
							
								 
							
						 
						
							
							
								
								Updated Robust.HG.ini.example. Thanks Austin Tate.  
							
							
							
						 
						
							2012-10-11 13:57:29 -07:00  
				
					
						
							
							
								 
						
							
							
								7e90ea3551 
								
							
								 
							
						 
						
							
							
								
								av_av_collisions_off = false  OdePhysics Settings in OpenSimDefaults.ini - No Avatar Avatar Collisions.  This causes avatar to be able to walk through each other as if they're ghosts but still interact with the environment.  
							
							
							
						 
						
							2012-10-09 10:41:16 -04:00  
				
					
						
							
							
								 
						
							
							
								764270a0d8 
								
							
								 
							
						 
						
							
							
								
								Add config option to plant avatar where they are reducing avatar avatar 'pushability' av_planted see OpenSimDefaults.ini.  Use when you have unruly visitors that rudely push each other around.   Still allows a small amount of movement based on the avatar movement PID controller settings.  You can increase the spring tension in the PID controller and really prevent any movement if you would like.  
							
							
							
						 
						
							2012-10-09 09:26:11 -04:00  
				
					
						
							
							
								 
						
							
							
								252af020b0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into connector_plugin  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Server/ServerMain.cs 
							
						 
						
							2012-10-09 06:44:14 -04:00  
				
					
						
							
							
								 
						
							
							
								839aa57b42 
								
							
								 
							
						 
						
							
							
								
								Update the example  
							
							
							
						 
						
							2012-10-08 18:01:56 +01:00  
				
					
						
							
							
								 
						
							
							
								f7df68d922 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Lure/LureModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs 
							
						 
						
							2012-10-07 02:48:28 +01:00  
				
					
						
							
							
								 
						
							
							
								440726250c 
								
							
								 
							
						 
						
							
							
								
								Added parts to manage repositories and plugin management  
							
							... 
							
							
							
							This is working - more testing to follow, then soem documentation 
							
						 
						
							2012-10-06 11:48:21 -04:00  
				
					
						
							
							
								 
						
							
							
								d98af79f77 
								
							
								 
							
						 
						
							
							
								
								Make the asset retrieval concurrency a config switch. The current value  
							
							... 
							
							
							
							of 30 is still hanging badly on some mono versions. The switch defaults to
30 to preserve current behavior. 
							
						 
						
							2012-10-04 08:41:06 -07:00  
				
					
						
							
							
								 
						
							
							
								741471e02c 
								
							
								 
							
						 
						
							
							
								
								Remove duplicate files  
							
							... 
							
							
							
							We are keeping these in bin/lib(32/64) now 
							
						 
						
							2012-10-03 21:49:58 -04:00  
				
					
						
							
							
								 
						
							
							
								227cfbdc67 
								
							
								 
							
						 
						
							
							
								
								Update Mono.Addins  
							
							... 
							
							
							
							Update Mono.Addins to latest - 3177b22e958c82bf2c5655ac3d4ef7ad25cc2588 
							
						 
						
							2012-10-03 19:48:54 -04:00  
				
					
						
							
							
								 
						
							
							
								e6c9b09006 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of /home/opensim/var/repo/opensim into modular_config  
							
							
							
						 
						
							2012-10-03 19:14:40 -04:00  
				
					
						
							
							
								 
						
							
							
								3e71c71cbf 
								
							
								 
							
						 
						
							
							
								
								Add modular configuration for Robust connectors  
							
							... 
							
							
							
							We can provide modular ini for connectors...
    look for our configuration in the following places...
      1) in the default ini/-inifile
      2) in the named file (ConfigName) located in the configured directory
            (see Robust[.HG].ini [Start] section for ConfigDirectory)
      3) in the repository named in the connector (ConfigURL)
           In this case, the file will be written into the configured
           directory with the specified
  See example connector/service @ https://github.com/BlueWall/SlipStream 
  for testing. 
							
						 
						
							2012-10-03 16:07:11 -04:00  
				
					
						
							
							
								 
						
							
							
								8a552ac907 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-10-03 17:40:13 +01:00  
				
					
						
							
							
								 
						
							
							
								a5b8359b8e 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix crash on load that showed up on 32bit Linux.  
							
							
							
						 
						
							2012-10-02 17:04:33 -07:00  
				
					
						
							
							
								 
						
							
							
								944b1ed237 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-09-29 21:47:08 +01:00  
				
					
						
							
							
								 
						
							
							
								71dd55a1ce 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	CONTRIBUTORS.txt
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs 
							
						 
						
							2012-09-29 19:21:07 +01:00  
				
					
						
							
							
								 
						
							
							
								7f96bb601a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update SOs and DLLs  
							
							
							
						 
						
							2012-09-28 12:51:47 -07:00  
				
					
						
							
							
								 
						
							
							
								735d89e369 
								
							
								 
							
						 
						
							
							
								
								BulletSim: btGhostObjects working to make 'volume detect' work.  
							
							... 
							
							
							
							Rearrangement and cleanup of shape collection code. Much more readable.
Enabling and use of collision filters and masks.
Addition of ID to body creation BulletSimAPI calls so always set in
    shape for collision reporting.
Change default of ShouldSplitSimulationIslands and ShouldRandomizeSolverOrder
    from 'false' to 'true'. When 'false', this suppresses NO_CONTACT_RESPONSE
    which makes volume detect fail. 
							
						 
						
							2012-09-27 22:01:42 -07:00  
				
					
						
							
							
								 
						
							
							
								d26fbf727a 
								
							
								 
							
						 
						
							
							
								
								Comment out unused RestPlugins text in OpenSimDefaults.ini  
							
							
							
						 
						
							2012-09-28 02:19:15 +01:00  
				
					
						
							
							
								 
						
							
							
								6511c3b5c6 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-27 16:43:38 -07:00  
				
					
						
							
							
								 
						
							
							
								7a50705188 
								
							
								 
							
						 
						
							
							
								
								Removed the bits about the TOSModule. That module doesn't go into core. WARNING: migration on GridUser withdrawn too, but left the migration number there.  
							
							
							
						 
						
							2012-09-27 16:43:18 -07:00  
				
					
						
							
							
								 
						
							
							
								285039949c 
								
							
								 
							
						 
						
							
							
								
								Update the Http server with a few additional properties. Adapt the test  
							
							... 
							
							
							
							server code to match. 
							
						 
						
							2012-09-27 18:27:49 +01:00  
				
					
						
							
							
								 
						
							
							
								637f5440fe 
								
							
								 
							
						 
						
							
							
								
								Merge commit '3c77b8f463a852aecf3cb29fe4e5f4614f474dbf' into careminster  
							
							
							
						 
						
							2012-09-27 15:46:35 +01:00  
				
					
						
							
							
								 
						
							
							
								1efa87ba38 
								
							
								 
							
						 
						
							
							
								
								Format OpenSim.ini.example  
							
							... 
							
							
							
							Make lines fint in 80x24 terminal for easier reading 
							
						 
						
							2012-09-27 15:27:39 +01:00  
				
					
						
							
							
								 
						
							
							
								2bf42f30af 
								
							
								 
							
						 
						
							
							
								
								Add MaxPrimsUndo config setting to [Startup] section of OpenSim.ini.  
							
							... 
							
							
							
							This controls how many undo steps the simulator will store for each prim.
Default is now 20 rather than 5 as it briefly was.
The default number could be increased through this is a memory tradeoff which will scale with the number of prims in the sim and level of activity. 
							
						 
						
							2012-09-27 00:12:34 +01:00  
				
					
						
							
							
								 
						
							
							
								3c77b8f463 
								
							
								 
							
						 
						
							
							
								
								Use GridUser properly for foreign users.  
							
							
							
						 
						
							2012-09-26 12:40:41 -07:00  
				
					
						
							
							
								 
						
							
							
								7d2cd0d935 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-25 20:04:10 -07:00  
				
					
						
							
							
								 
						
							
							
								ae58cf4224 
								
							
								 
							
						 
						
							
							
								
								TOS module. WARNING: migration in GridUser table.  
							
							
							
						 
						
							2012-09-25 20:03:49 -07:00  
				
					
						
							
							
								 
						
							
							
								3c2fb77133 
								
							
								 
							
						 
						
							
							
								
								Format OpenSim.ini.example  
							
							... 
							
							
							
							Make lines fint in 80x24 terminal for easier reading 
							
						 
						
							2012-09-25 18:13:32 -04:00  
				
					
						
							
							
								 
						
							
							
								bbaf2c5a80 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-09-24 20:14:00 +01:00  
				
					
						
							
							
								 
						
							
							
								fb6d6e5cca 
								
							
								 
							
						 
						
							
							
								
								HG 2.0: User Agent Service now can also control where the local users can go. Domain-name and user-level based. \o/  
							
							
							
						 
						
							2012-09-22 11:11:48 -07:00  
				
					
						
							
							
								 
						
							
							
								48f4b32d7f 
								
							
								 
							
						 
						
							
							
								
								More HG 2.0: access control at the Gatekeeper. \o/  
							
							
							
						 
						
							2012-09-21 21:03:14 -07:00  
				
					
						
							
							
								 
						
							
							
								b542622b3a 
								
							
								 
							
						 
						
							
							
								
								HG 2.0: added asset import/export policies at the sim too.  
							
							
							
						 
						
							2012-09-21 07:44:18 -07:00  
				
					
						
							
							
								 
						
							
							
								e379566e6e 
								
							
								 
							
						 
						
							
							
								
								Improvement over last commit: refactor the asset permissions code, so that it can be used by both the HG Asset Service and the simulator. Also renamed the config vars to something more intuitive  
							
							
							
						 
						
							2012-09-20 19:50:57 -07:00  
				
					
						
							
							
								 
						
							
							
								33aa6d172f 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-20 15:51:27 -07:00  
				
					
						
							
							
								 
						
							
							
								3089b6d824 
								
							
								 
							
						 
						
							
							
								
								More HG2.0: Added permission policies in HGAsset Service based on asset types. The policies are given in the config. This is only half of the story. The other half, pertaining to exports/imports made by the sim, will be done next.  
							
							
							
						 
						
							2012-09-20 15:49:22 -07:00  
				
					
						
							
							
								 
						
							
							
								f2a9d26118 
								
							
								 
							
						 
						
							
							
								
								Make ResendAppearanceUpdates = true by default in [Appearance] in OpenSimDefaults.ini.  
							
							... 
							
							
							
							This resends appearance uuids to avatars in the scene once a minute.
I have seen this help in the past resolve grey appearance problems where viewers have for unknown reasons sometimes ignored the packet.
The overhead is very small since only the UUIDs are sent - the viewer then requests the texture only if it does not have it cached.
This setting will not help with cloudy avatars which are usually due to the viewer not uploading baked texture data or uploading something that isn't valid JPEG2000 
							
						 
						
							2012-09-20 01:40:05 +01:00  
				
					
						
							
							
								 
						
							
							
								e50b6b5334 
								
							
								 
							
						 
						
							
							
								
								Update libopenjpeg libraries used by libopenmetaverse back up to 1.5, this time using lkalif's linux libraries built against a much earlier libc (2.7)  
							
							
							
						 
						
							2012-09-20 01:26:35 +01:00  
				
					
						
							
							
								 
						
							
							
								e50155ebca 
								
							
								 
							
						 
						
							
							
								
								Downgrade libopenjpeg back to 1.3 from 1.5.  
							
							... 
							
							
							
							This is because libopenjpeg 1.5 appears to require a minimum of glibc 2.14, whereas at least one fairly recent distro (openSUSE 11.4 from 2011-03-10) only has glibc
Further investigation pending. 
							
						 
						
							2012-09-19 00:35:06 +01:00  
				
					
						
							
							
								 
						
							
							
								f99278c956 
								
							
								 
							
						 
						
							
							
								
								Add openmetaverse_data from libopenmetaverse to allow testing of texture baking via bot rather than just throwing out errors  
							
							
							
						 
						
							2012-09-18 23:57:00 +01:00  
				
					
						
							
							
								 
						
							
							
								95809cabd9 
								
							
								 
							
						 
						
							
							
								
								Update libopenmetaverse components to commit f5cecaa  
							
							... 
							
							
							
							Among other things this allows pCampbot to work under Windows since libopenmateverse now ships the same log4net.dll (publicly signed) as OpenSimulator
This also updates the libopenmetaverse embedded libopenjpeg from 1.3 to 1.5.
DLL naming and mapping for non-Windows libopenjpeg changes to remove version number to make future udpates easier and bring it into line with names of other shipped DLLs.
libopenjpeg updates have been made for OSX, Windows (32 and 64 bit) and Linux (32 and 64 bit).  Please report any issues. 
							
						 
						
							2012-09-18 23:45:06 +01:00  
				
					
						
							
							
								 
						
							
							
								9d973ec3b3 
								
							
								 
							
						 
						
							
							
								
								Cleanup from prev. commit  
							
							... 
							
							
							
							Make correct defaults to Phys/nonPhys prims to fix errors in prev. commit 
							
						 
						
							2012-09-18 10:12:32 -04:00  
				
					
						
							
							
								 
						
							
							
								d29fc53052 
								
							
								 
							
						 
						
							
							
								
								Fix some inconsistencies in configurartion: NonPhys prims  
							
							... 
							
							
							
							Fix inconsistencies between configuration parameter names and their description names. Changing the configuration parameters for non physical prim size min-max from Nonphys* to NonPhys*.
  Please update your OpenSim.ini and Regions.ini to reflect these changes. 
							
						 
						
							2012-09-18 09:53:45 -04:00  
				
					
						
							
							
								 
						
							
							
								db774d4292 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
	OpenSim/Region/Framework/Scenes/EventManager.cs 
							
						 
						
							2012-09-16 04:11:20 +01:00  
				
					
						
							
							
								 
						
							
							
								daa4745fb7 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-15 19:35:33 -07:00  
				
					
						
							
							
								 
						
							
							
								de69a24574 
								
							
								 
							
						 
						
							
							
								
								More on HG2.0: added the possibility of controlling the appearance that avies use to visit other grids. Not as good as I wanted, but good enough. Unfortunately we can't switch the appearance from under the avie without getting into a lot of weirdnesses because appearance is viewer-controlled. So instead, when this control is on, I'm disallowing HG-TP unless the user is wearing an allowed HG appearance -- the user gets a warning and needs to switch appearance. WARNING: I'm still not committing the config vars because this is still not ready for ppl to test.  
							
							
							
						 
						
							2012-09-15 19:33:51 -07:00  
				
					
						
							
							
								 
						
							
							
								b602b476ad 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs and remove some debugging code.  
							
							
							
						 
						
							2012-09-15 15:36:13 -07:00  
				
					
						
							
							
								 
						
							
							
								d5c8c6bc12 
								
							
								 
							
						 
						
							
							
								
								For FlotsamAssetCache, always update access times of cached scene assets before looking for files to expire.  
							
							... 
							
							
							
							This is to resolve a problem where an asset marked as local but not temporary but still used in the scene would be removed.
The timed expiry scan no longer tries to refetch assets from the scene that are not currently in the cache - this is not helpful since it just drags a lot of data into the cache that may never be referenced.
This removes the DeepScanBeforePurge option since setting this to false will introduce the above problem.  This previously had a default of true. 
							
						 
						
							2012-09-15 01:08:15 +01:00  
				
					
						
							
							
								 
						
							
							
								ebb394bbda 
								
							
								 
							
						 
						
							
							
								
								Fix indentation and issues where tabs were used instead of spaces in commit  783ee949 
							
							
							
						 
						
							2012-09-12 01:45:34 +01:00  
				
					
						
							
							
								 
						
							
							
								0d97beefce 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-09-09 13:30:24 +01:00  
				
					
						
							
							
								 
						
							
							
								783ee949ea 
								
							
								 
							
						 
						
							
							
								
								implementing per-region configuration of limits on the number of prims one can have in a linkset  
							
							... 
							
							
							
							Applied with changes - patch was based on a repo different from core
Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2012-09-09 12:59:25 +01:00  
				
					
						
							
							
								 
						
							
							
								d8df2d6bed 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs  
							
							
							
						 
						
							2012-09-07 16:05:34 -07:00  
				
					
						
							
							
								 
						
							
							
								924df14c5e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
	OpenSim/Framework/Servers/VersionInfo.cs 
							
						 
						
							2012-09-07 19:49:46 +01:00  
				
					
						
							
							
								 
						
							
							
								2b506cffb1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-09-07 08:10:03 -07:00  
				
					
						
							
							
								 
						
							
							
								33469a0d2b 
								
							
								 
							
						 
						
							
							
								
								Moved the new vars in Robust.HG.ini to the proper section.  
							
							
							
						 
						
							2012-09-07 08:09:44 -07:00  
				
					
						
							
							
								 
						
							
							
								8f02fd926e 
								
							
								 
							
						 
						
							
							
								
								If reusing dynamic textures, do not reuse small data length textures that fall below current viewer discard level 2 thresholds.  
							
							... 
							
							
							
							Viewer LL 3.3.4 and before sometimes fail to properly redisplay dynamic textures that have a small data length compared to pixel size when pulled from cache.
This appears to happen when the data length is smaller than the estimate discard level 2 size the viewer uses when making this GetTexture request.
This commit works around this by always regenerating dynamic textures that fall below this threshold rather than reusing them if ReuseDynamicTextures = true
This can be controlled by the [Textures] ReuseDynamicLowDataTextures config setting which defaults to false. 
							
						 
						
							2012-09-06 22:12:05 +01:00  
				
					
						
							
							
								 
						
							
							
								9f914327c6 
								
							
								 
							
						 
						
							
							
								
								Added missing configs, and deleted the [Profile] part on the Hypergrind config.  
							
							
							
						 
						
							2012-09-06 12:42:14 -07:00  
				
					
						
							
							
								 
						
							
							
								e2e8b09059 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-09-02 22:15:55 +01:00  
				
					
						
							
							
								 
						
							
							
								32b534f324 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the SOs and DLLs  
							
							
							
						 
						
							2012-08-31 11:41:39 -07:00  
				
					
						
							
							
								 
						
							
							
								2d2495cc45 
								
							
								 
							
						 
						
							
							
								
								Remove the unused Newtonsoft.Json dlls  
							
							... 
							
							
							
							Also remove the license files 
							
						 
						
							2012-08-31 11:33:53 -07:00  
				
					
						
							
							
								 
						
							
							
								1b15144208 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs 
							
						 
						
							2012-08-31 01:32:18 +01:00  
				
					
						
							
							
								 
						
							
							
								3ed0d79b00 
								
							
								 
							
						 
						
							
							
								
								Make ReuseDynamicTextures an experimental config setting in [Textures].  Default is false, as before.  
							
							... 
							
							
							
							If true, this setting reuses dynamically generated textures (i.e. created through osSetDynamicTextureData() and similar OSSL functions) where possible rather than always regenerating them.
This results in much quicker updates viewer-side but may bloat the asset cache (though this is fixable).
Also, sometimes issue have been seen where dynamic textures do not transfer to the viewer properly (permanently blurry).
If this happens and that flag is set then they are not regenerated, the viewer has to clear cache or wait for 24 hours before all cached uuids are invalidated.
CUrrently experimental.  Default is false, as before. 
							
						 
						
							2012-08-30 22:57:40 +01:00  
				
					
						
							
							
								 
						
							
							
								783773a0c0 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2012-08-24 00:07:17 +01:00  
				
					
						
							
							
								 
						
							
							
								a533db7e27 
								
							
								 
							
						 
						
							
							
								
								Add an [HGAssetService] section to SQLiteStandalone.ini with the same connection string as [AssetService].  
							
							... 
							
							
							
							This is necessary because commit 8131a24http://opensimulator.org/mantis/view.php?id=6200 , many thanks to DanBanner for identifying the exact problem commit which was very helpful.
This was a regression from OpenSimulator 0.7.3.1 which did not contain this bug. 
							
						 
						
							2012-08-23 22:30:14 +01:00  
				
					
						
							
							
								 
						
							
							
								f8603a215d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/IClientAPI.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
	OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-23 01:41:47 +01:00  
				
					
						
							
							
								 
						
							
							
								568de9313a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs to eliminate terrain update crash which manifested itself on Linux.  
							
							
							
						 
						
							2012-08-21 20:55:48 -07:00  
				
					
						
							
							
								 
						
							
							
								aee7a31bc3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2012-08-18 13:17:39 +01:00  
				
					
						
							
							
								 
						
							
							
								56da788243 
								
							
								 
							
						 
						
							
							
								
								Add information to ThreadStackSize about possibly increasing if suffering StackOverflowExceptions during script conversion/compilation (e.g. on Windows 64-bit)  
							
							
							
						 
						
							2012-08-17 22:50:11 +01:00  
				
					
						
							
							
								 
						
							
							
								ccc69d66a1 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add parameters and functionality to specify the mesh  
							
							... 
							
							
							
							level of detail for large meshes.
Remove parameter and code for DetailLog (conditional logging into
   regular log file). 
							
						 
						
							2012-08-17 13:34:18 -07:00  
				
					
						
							
							
								 
						
							
							
								90ad98370a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-08-16 02:46:48 +01:00  
				
					
						
							
							
								 
						
							
							
								ae5db637f2 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs to fix the problem with avatars jumping around at altitudes less than 25m.  
							
							
							
						 
						
							2012-08-15 16:29:46 -07:00  
				
					
						
							
							
								 
						
							
							
								ef4122213c 
								
							
								 
							
						 
						
							
							
								
								enables configurable minimum sizes for physical & non-physical prims  
							
							
							
						 
						
							2012-08-15 23:35:23 +01:00  
				
					
						
							
							
								 
						
							
							
								9f83f4bfa3 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs  
							
							
							
						 
						
							2012-08-15 12:08:29 -07:00  
				
					
						
							
							
								 
						
							
							
								2b982ab212 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add physics logging parameters to OpenSimDefaults.ini. Remove trailing semis from some the of the value definitions.  
							
							
							
						 
						
							2012-08-15 12:08:25 -07:00  
				
					
						
							
							
								 
						
							
							
								9b014a7167 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'careminster' into avination  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Scripting/VectorRender/VectorRenderModule.cs 
							
						 
						
							2012-08-14 02:34:03 +01:00  
				
					
						
							
							
								 
						
							
							
								93e3ab3ebd 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-11 17:32:30 +01:00  
				
					
						
							
							
								 
						
							
							
								3ecd39068c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'bulletsim7'  
							
							
							
						 
						
							2012-08-10 16:35:00 -07:00  
				
					
						
							
							
								 
						
							
							
								3a55d5b123 
								
							
								 
							
						 
						
							
							
								
								BulletSim: actually update the DLLs and SOs  
							
							
							
						 
						
							2012-08-10 16:34:22 -07:00  
				
					
						
							
							
								 
						
							
							
								6ed3761147 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-09 02:37:49 +01:00  
				
					
						
							
							
								 
						
							
							
								5ab151c2d6 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add avatar code to keep avatars from ending up trapped under the terrain  
							
							
							
						 
						
							2012-08-08 13:48:49 -07:00  
				
					
						
							
							
								 
						
							
							
								19417fca41 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Added avatar capsule scaling for size of avatar.  
							
							... 
							
							
							
							This also fixes computation of avatar mass.
Added parameter MaxPersistantManifoldPoolSize.
Fixed a parameter setting bug which caused crashes of there were
  more than 400 or so physical objects. I tested up to 5000.
Updated BulletSim DLLs and SOs. 
							
						 
						
							2012-08-07 17:15:06 -07:00  
				
					
						
							
							
								 
						
							
							
								85b4eab005 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-07 20:20:28 +01:00  
				
					
						
							
							
								 
						
							
							
								4adb3471ac 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update SOs and DLLs to run on more Linux versions. Correct multiple buoyancy settings when character flying. Remove chatty log message on prim destruction.  
							
							
							
						 
						
							2012-08-06 12:55:52 -07:00  
				
					
						
							
							
								 
						
							
							
								1b7a720b9f 
								
							
								 
							
						 
						
							
							
								
								update ode.dll for windows so both 32b and 64b are now version 0.12 (32b  
							
							... 
							
							
							
							is just a rebuild) 
							
						 
						
							2012-08-04 10:36:50 +01:00  
				
					
						
							
							
								 
						
							
							
								b9c4a637b4 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-08-04 03:00:20 +01:00  
				
					
						
							
							
								 
						
							
							
								d5cd60131f 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update DLLs and SOs  
							
							
							
						 
						
							2012-08-03 15:10:00 -07:00  
				
					
						
							
							
								 
						
							
							
								205f2326dc 
								
							
								 
							
						 
						
							
							
								
								Consolidate PersistBakedTextures, DelayBeforeAppearanceSend and DelayBeforeAppearanceSave into [Appearance] section from [Startup] config section so that all appearance settings are in the same place and not in the startup bucket.  
							
							... 
							
							
							
							All these settings are in OpenSimDefaults.ini only.  If you are using them then please adjust your OpenSim.ini 
							
						 
						
							2012-08-03 23:02:39 +01:00  
				
					
						
							
							
								 
						
							
							
								789e88d8bd 
								
							
								 
							
						 
						
							
							
								
								Move previously unadvertised SendPeriodicAppearanceUpdates setting from [Startup] to [Appearance] config section.  
							
							... 
							
							
							
							Add description and default of false (as before) to OpenSimDefaults.ini
If set to true, this config switch will resend avatar appearance information (a small amount of UUID data, not the baked textures themselves) to other avatars in the sim every 60 seconds.
For me, this has helped with situations where avatars appear persistently grey - the LL viewer sometimes did not appear to request assets the first time the appearance data was sent.
However, this switch will not help with other appearance failure situations (e.g. failure to bake assets).
This setting is experimental but will not have any significant impact on the simulator if turned to true. 
							
						 
						
							2012-08-03 21:36:00 +01:00  
				
					
						
							
							
								 
						
							
							
								0c00abcce1 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs 
							
						 
						
							2012-08-03 16:46:11 +01:00  
				
					
						
							
							
								 
						
							
							
								8b04e8a297 
								
							
								 
							
						 
						
							
							
								
								BulletSim: Debugging log statements added. Reduced size of updata buffer trying to find a corrupted memory problem. Update DLL and SO.  
							
							
							
						 
						
							2012-08-02 16:30:23 -07:00  
				
					
						
							
							
								 
						
							
							
								ecffcf7f65 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Physics/Manager/PhysicsScene.cs 
							
						 
						
							2012-08-01 23:03:03 +01:00  
				
					
						
							
							
								 
						
							
							
								c51ef38e2d 
								
							
								 
							
						 
						
							
							
								
								BulletSim: fix problem where resizing a primary shape (cube or sphere) would not rebuild the physics mesh. Update the DLLs and SOs to latest version.  
							
							
							
						 
						
							2012-07-31 16:23:52 -07:00  
				
					
						
							
							
								 
						
							
							
								8114260946 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-08-01 00:08:02 +01:00  
				
					
						
							
							
								 
						
							
							
								f9a8915cca 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the DLLs and SOs. This fixes the exception on shutdown  
							
							
							
						 
						
							2012-07-31 09:44:32 -07:00  
				
					
						
							
							
								 
						
							
							
								e60ec599e5 
								
							
								 
							
						 
						
							
							
								
								Add master's new binaries  
							
							
							
						 
						
							2012-07-28 00:41:31 +01:00  
				
					
						
							
							
								 
						
							
							
								771d79e83e 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/Monitoring/BaseStatsCollector.cs
	OpenSim/Region/Application/OpenSim.cs
	OpenSim/Region/Application/OpenSimBase.cs
	OpenSim/Region/Framework/Scenes/SceneManager.cs
	bin/OpenMetaverse.Rendering.Meshmerizer.dll
	bin/OpenMetaverse.StructuredData.dll
	bin/OpenMetaverse.dll
	bin/OpenMetaverseTypes.dll
	prebuild.xml 
							
						 
						
							2012-07-28 00:39:36 +01:00  
				
					
						
							
							
								 
						
							
							
								134c6d181f 
								
							
								 
							
						 
						
							
							
								
								Update OpenMetaverse libraries at commit 6212cbd, this time built on Windows  
							
							... 
							
							
							
							This is to try and resolve a strange Initialization exception for the AppearanceManager type that only occurs on Windows 64 bit (not Windows 32 bit or Linux!) 
							
						 
						
							2012-07-27 23:05:17 +01:00  
				
					
						
							
							
								 
						
							
							
								cd44c3b90a 
								
							
								 
							
						 
						
							
							
								
								Replace libopenmetaverse commit 6212cbd with the same libraries but this time built with xbuild rather than nant.  
							
							... 
							
							
							
							This may fix Windows and some mono version builds. 
							
						 
						
							2012-07-27 21:50:18 +01:00  
				
					
						
							
							
								 
						
							
							
								811dc95105 
								
							
								 
							
						 
						
							
							
								
								Update libopenmetaverse to commit 6212cbd (Wed Jul 25 20:11:47 2012)  
							
							... 
							
							
							
							Built from https://github.com/openmetaversefoundation/libopenmetaverse/commits/master 
This update incorporates a fix by Melanie in libomv where textures would sometimes rotate slightly when other properties were changed.
Hence addresses http://opensimulator.org/mantis/view.php?id=6100 
This update also incorporates libomv bot code updates that significantly reduce the warning spam for pCampbot.
The change rate of libomv is low and many changes refer to bot or code not used by OpenSimulator, so I think it is sufficiently stable to use evne though it's not a release. 
							
						 
						
							2012-07-27 20:16:29 +01:00  
				
					
						
							
							
								 
						
							
							
								7d30637d51 
								
							
								 
							
						 
						
							
							
								
								BulletSim: refactor all the linkset logic out of the prim class  
							
							... 
							
							
							
							and into its own class. The BulletSim data structures track
individual prims as linksets of 1 so most of the prim code is not
different between a linked and unlinked object. 
							
						 
						
							2012-07-26 16:05:57 -07:00  
				
					
						
							
							
								 
						
							
							
								c6d02801db 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update BulletSim DLLs and SOs  
							
							
							
						 
						
							2012-07-25 16:31:22 -07:00  
				
					
						
							
							
								 
						
							
							
								d7add2940a 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add parameters for setting linkset constraint factors  
							
							
							
						 
						
							2012-07-25 16:31:08 -07:00  
				
					
						
							
							
								 
						
							
							
								6930d696e9 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Avatar/Attachments/Tests/AttachmentsModuleTests.cs 
							
						 
						
							2012-07-25 18:19:12 +01:00  
				
					
						
							
							
								 
						
							
							
								892dd59b13 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update BulletSim.dlls and so's  
							
							
							
						 
						
							2012-07-23 16:38:31 -07:00  
				
					
						
							
							
								 
						
							
							
								fb8e92c90b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ScriptEngine/Shared/Helpers.cs
	prebuild.xml 
							
						 
						
							2012-07-23 18:54:12 +01:00  
				
					
						
							
							
								 
						
							
							
								ac612e2105 
								
							
								 
							
						 
						
							
							
								
								Update BulletSim DLLs and SOs  
							
							
							
						 
						
							2012-07-20 16:12:54 -07:00  
				
					
						
							
							
								 
						
							
							
								1b1418e1de 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-07-20 23:47:25 +01:00  
				
					
						
							
							
								 
						
							
							
								b25d874afa 
								
							
								 
							
						 
						
							
							
								
								BulletSim: add reference to OpenSim.Region.CoreModules in BSScene.cs attempting to fix a mono compile error.  
							
							
							
						 
						
							2012-07-20 15:34:19 -07:00  
				
					
						
							
							
								 
						
							
							
								13929613b1 
								
							
								 
							
						 
						
							
							
								
								Move RegionConfig.ini.example into bin/Regions/Regions.ini.example - all other example files are in the same directory as their real files.  
							
							... 
							
							
							
							Only files ending in .ini and .xml are actually loaded.
Also improves the help at the top of Regions.ini.example to mention that OpenSimulator would generate Regions.ini anyway on first startup. 
							
						 
						
							2012-07-20 23:18:41 +01:00  
				
					
						
							
							
								 
						
							
							
								64393a7ca8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs 
							
						 
						
							2012-07-13 02:27:16 +01:00  
				
					
						
							
							
								 
						
							
							
								75ab9b4b88 
								
							
								 
							
						 
						
							
							
								
								Change very recent AllowedViewerList and BannedViewerList config setting names in OpenSim.ini.example to AllowedClients and BannedClients to match long-existing settings in [LoginService]  
							
							... 
							
							
							
							Also changes separator from comma to bar to match existing [LoginService] config features.
Divergence of config names for identical facilities in different places makes for an unnecessarily confusing user experience. 
							
						 
						
							2012-07-12 23:18:30 +01:00  
				
					
						
							
							
								 
						
							
							
								89c9528e38 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Data/MySQL/MySQLSimulationData.cs 
							
						 
						
							2012-07-11 14:27:33 +01:00  
				
					
						
							
							
								 
						
							
							
								0bc8238a6c 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Framework/Watchdog.cs
	OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs 
							
						 
						
							2012-07-11 03:56:50 +01:00  
				
					
						
							
							
								 
						
							
							
								0d60568564 
								
							
								 
							
						 
						
							
							
								
								changed ODE lib for win32 to version 0.12  
							
							
							
						 
						
							2012-07-10 01:29:44 +01:00  
				
					
						
							
							
								 
						
							
							
								34f4dc29a1 
								
							
								 
							
						 
						
							
							
								
								change linux 32bit libode.so to ode version 0.12  
							
							
							
						 
						
							2012-07-10 02:24:09 +02:00  
				
					
						
							
							
								 
						
							
							
								1a2ab7bc69 
								
							
								 
							
						 
						
							
							
								
								More keys for automated ini processing  
							
							
							
						 
						
							2012-07-08 22:50:56 -04:00  
				
					
						
							
							
								 
						
							
							
								a96ac73302 
								
							
								 
							
						 
						
							
							
								
								Add more keys for OpenSim.ini.defaults automation  
							
							
							
						 
						
							2012-07-08 13:45:17 -04:00  
				
					
						
							
							
								 
						
							
							
								57094bd017 
								
							
								 
							
						 
						
							
							
								
								Add more automation keys to OpenSim.ini.example  
							
							
							
						 
						
							2012-07-08 13:03:37 -04:00  
				
					
						
							
							
								 
						
							
							
								af9d8de515 
								
							
								 
							
						 
						
							
							
								
								BulletSim: update the binaries to the current sources  
							
							
							
						 
						
							2012-07-06 15:56:35 -07:00  
				
					
						
							
							
								 
						
							
							
								5776351f6a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-07-05 22:17:39 +01:00  
				
					
						
							
							
								 
						
							
							
								462f7bccf9 
								
							
								 
							
						 
						
							
							
								
								minor: Add more information to OSFunctionThreatLevel and clarify some text in using PARCEL_OWNER, PARCEL_GROUP_MEMBER, ESTATE_MANAGER, ESTATE_OWNER permission categories  
							
							
							
						 
						
							2012-07-05 20:58:20 +01:00  
				
					
						
							
							
								 
						
							
							
								3399596e0e 
								
							
								 
							
						 
						
							
							
								
								Adds a list of viewers that are allowed or banned from the region.  
							
							... 
							
							
							
							Signed-off-by: Melanie <melanie@t-data.com> 
							
						 
						
							2012-07-02 18:45:11 +01:00  
				
					
						
							
							
								 
						
							
							
								7cc5b3d7d3 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2012-06-26 17:35:55 +01:00  
				
					
						
							
							
								 
						
							
							
								9f3feeff8d 
								
							
								 
							
						 
						
							
							
								
								If starting scripts on initial sim start, provide INFO level log feedback each time 50 scripts have been started.  
							
							... 
							
							
							
							This is to provide an indication of what's happening now that the default isn't to report every single script start.
Changes XEngine logging level in OpenSim.exe.config from WARN to INFO. 
							
						 
						
							2012-06-22 02:10:27 +01:00  
				
					
						
							
							
								 
						
							
							
								eab211f94d 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/XEngine/XEngine.cs 
							
						 
						
							2012-06-21 01:10:13 +01:00  
				
					
						
							
							
								 
						
							
							
								7b6c0232a5 
								
							
								 
							
						 
						
							
							
								
								Change default logging level for XEngine to WARN instead of DEBUG.  
							
							... 
							
							
							
							This is to reduce log spam from script loading, which is especially spammy for avatar movements with scripted attachments.
All important messages are at warn or above.
If you still want/need to see these messages, set <level value="DEBUG"/> in the <logger name="OpenSim.Region.ScriptEngine.XEngine"> section of OpenSim.exe.config.
This affects no other package logs, which still output at the root configured level (currently DEBUG by default). 
							
						 
						
							2012-06-20 01:10:18 +01:00  
				
					
						
							
							
								 
						
							
							
								4cfaa01c0a 
								
							
								 
							
						 
						
							
							
								
								Remove STARTUP COMPLETE message from the startuplogo.txt file and into main logging  
							
							
							
						 
						
							2012-06-20 01:06:55 +01:00  
				
					
						
							
							
								 
						
							
							
								5c5b359bcb 
								
							
								 
							
						 
						
							
							
								
								Oops! putting back the entry for map urls  
							
							
							
						 
						
							2012-06-16 07:26:16 -04:00  
				
					
						
							
							
								 
						
							
							
								fc1522ab60 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' of ssh://opensimulator.org/var/git/opensim  
							
							
							
						 
						
							2012-06-16 06:29:49 -04:00  
				
					
						
							
							
								 
						
							
							
								2ed768cbf5 
								
							
								 
							
						 
						
							
							
								
								Adjust Robust*.ini.examples V3 webprofile entries  
							
							
							
						 
						
							2012-06-16 06:29:15 -04:00  
				
					
						
							
							
								 
						
							
							
								22f25dfcab 
								
							
								 
							
						 
						
							
							
								
								Implement max_external_urls_per_simulator setting in [LL-Functions] to allow configuration of how many urls can be set up by llRequestURL()  
							
							... 
							
							
							
							Defaults remains as 100.
This setting is per simulator instead of per region due to how the url script module is structured. 
							
						 
						
							2012-06-16 03:32:47 +01:00  
				
					
						
							
							
								 
						
							
							
								d893e54f4b 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs 
							
						 
						
							2012-06-14 00:10:52 +01:00  
				
					
						
							
							
								 
						
							
							
								7c0843aad1 
								
							
								 
							
						 
						
							
							
								
								Add the updated OpenSimDefaults.ini for the prior timer_Interval patch.  
							
							
							
						 
						
							2012-06-12 21:55:31 -04:00  
				
					
						
							
							
								 
						
							
							
								51fe97a00c 
								
							
								 
							
						 
						
							
							
								
								Set CreateDefaultAvatarEntries = true in Robust.HG.ini.example to match Robust.HG.ini  
							
							... 
							
							
							
							Thanks to Ai Austin for the spot. 
							
						 
						
							2012-06-11 23:33:32 +01:00  
				
					
						
							
							
								 
						
							
							
								76a9885ad2 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							
							
						 
						
							2012-06-11 23:15:38 +01:00  
				
					
						
							
							
								 
						
							
							
								84377a23db 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/Framework/Interfaces/ISimulationDataService.cs
	OpenSim/Services/Connectors/Simulation/SimulationDataService.cs
	OpenSim/Tests/Common/Mock/MockRegionDataPlugin.cs 
							
						 
						
							2012-06-11 16:56:40 +01:00  
				
					
						
							
							
								 
						
							
							
								8c91e761c8 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs 
							
						 
						
							2012-06-09 16:28:22 +01:00  
				
					
						
							
							
								 
						
							
							
								1f3218e53f 
								
							
								 
							
						 
						
							
							
								
								Create avatar entries necessary to stop new v3 avatars being clouds (pants, shape, etc.) by default in grid mode.  
							
							... 
							
							
							
							This only affects avatars created through the "create user" console command or createuser XMLRPC.
This matches the default setting for standalone 
							
						 
						
							2012-06-09 01:11:15 +01:00  
				
					
						
							
							
								 
						
							
							
								08cd5d2503 
								
							
								 
							
						 
						
							
							
								
								Add documentation to AllowGodFunctions setting in [LL-Functions]  
							
							
							
						 
						
							2012-06-09 00:33:17 +01:00  
				
					
						
							
							
								 
						
							
							
								22906386b4 
								
							
								 
							
						 
						
							
							
								
								Replace the stock libomv with our home grown 0.9.1 with the texture bug fixed.  
							
							
							
						 
						
							2012-06-08 03:25:51 +02:00  
				
					
						
							
							
								 
						
							
							
								39cb2063bf 
								
							
								 
							
						 
						
							
							
								
								Add collision sounds to the asset set  
							
							
							
						 
						
							2012-06-07 23:35:08 +01:00  
				
					
						
							
							
								 
						
							
							
								69dd5b855a 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'avination' into careminster  
							
							
							
						 
						
							2012-06-07 23:34:22 +01:00  
				
					
						
							
							
								 
						
							
							
								354ac8c978 
								
							
								 
							
						 
						
							
							
								
								Add collision sounds to the asset set  
							
							
							
						 
						
							2012-06-07 19:02:43 +02:00  
				
					
						
							
							
								 
						
							
							
								e733fb32cf 
								
							
								 
							
						 
						
							
							
								
								Merge branch 'master' into careminster  
							
							... 
							
							
							
							Conflicts:
	OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
	OpenSim/Region/Framework/Scenes/Scene.cs
	OpenSim/Region/Framework/Scenes/SimStatsReporter.cs 
							
						 
						
							2012-06-06 13:07:05 +01:00