Melanie
c8dfef1583
Merge commit '9ec672c70b28b8c1d6d81bab7744fcf7bf9b83c7' into bigmerge
2011-10-25 03:26:44 +01:00
Melanie
a055dd39ac
Merge commit '79d5bc9beb445ca07cff9ecbd91d89b2a57e14da' into bigmerge
2011-10-25 03:26:34 +01:00
Melanie
740077a291
Merge commit 'e28e2d24c714c3fba1cba60097986a1c1c28c6c0' into bigmerge
2011-10-25 03:26:20 +01:00
Melanie
4e9457ca0c
Merge commit '4c9400e6460a73baa2d687afe73a62c6efca9f37' into bigmerge
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Conflicts:
OpenSim/Services/AuthenticationService/AuthenticationServiceBase.cs
2011-10-25 03:26:09 +01:00
Melanie
e94574196f
Merge commit 'b868328d519cfb3db597f684fd1f947912fc2222' into bigmerge
2011-10-25 03:19:55 +01:00
Melanie
271c798813
Merge commit 'c2272a755fc6d3b07bc9b87bd9b83f4ae063ce9f' into bigmerge
2011-10-25 03:19:49 +01:00
Melanie
84ea10a78c
Merge commit '3fc47275cff5f74e370a24f63f42a6bee023ee17' into bigmerge
2011-10-25 03:19:35 +01:00
Melanie
02f0aa592d
Merge commit 'ffdf59a57c936189e3b161b79b4a76a3a9b260bb' into bigmerge
2011-10-25 03:19:10 +01:00
Melanie
8639b037e1
Merge commit '30320505fa54640baf4ecaff8bb743f62ef01f86' into bigmerge
2011-10-25 03:18:59 +01:00
Melanie
de8cdbda15
Merge commit 'bc2da4eaadb0dbf8502d95fc2e40b1fdcc86e218' into bigmerge
2011-10-25 03:18:53 +01:00
Melanie
be2cfeb5c3
Merge commit 'c4f8da735914f9a9b1fb99f05313ba0537b528b9' into bigmerge
2011-10-25 03:18:49 +01:00
Melanie
da805d0cce
Merge commit '5d7eaedbebd408d948321dc474927fc72d3d98c5' into bigmerge
2011-10-25 03:18:38 +01:00
Melanie
56f3da7b5a
Merge commit '9b3bbedeea5c6ea2421b36e5f0e23ab798870ba0' into bigmerge
2011-10-25 03:18:29 +01:00
Melanie
1ae36695ba
Merge commit 'a1f05a289dd845edb7e3d163b84ceecc85374427' into bigmerge
2011-10-25 03:18:23 +01:00
Melanie
0531b73695
Merge commit '4241ee5dfab99d4e247624a2f368a8a931d2e54c' into bigmerge
2011-10-25 03:18:10 +01:00
Melanie
564563d273
Merge commit '30fe66d3ab534422407415817b570a66096c543b' into bigmerge
2011-10-25 03:18:04 +01:00
Melanie
6d4480c1ca
Merge commit '9c430208769ab7fd7877093e278e8fcae02ecef3' into bigmerge
2011-10-25 03:17:59 +01:00
Melanie
3d0d84aff7
Merge commit '6837e44d0707e501795df2d690c6005f5ba1d591' into bigmerge
2011-10-25 03:17:45 +01:00
Melanie
e35835602f
Merge commit 'b63ec987b0a1692da4c5e84facf0ea149d4cfe90' into bigmerge
2011-10-25 03:17:40 +01:00
Melanie
e058b0822f
Merge commit 'f16d125027aba098e45dc026f9d507a430bc2b10' into bigmerge
2011-10-25 03:17:26 +01:00
Melanie
bfc0c96379
Merge commit '9ab2943abf5f890a53dc8ada48bf63ed15331c07' into bigmerge
2011-10-25 03:17:18 +01:00
Melanie
d1028b3647
Merge commit 'eac29396d98a4864923a69e0eb73cecdd8a225b3' into bigmerge
2011-10-25 03:17:11 +01:00
Melanie
04678836c3
Merge commit 'da794f34a56f7c88904315ae538de8f3790e6891' into bigmerge
2011-10-25 03:16:47 +01:00
Melanie
635b1bf18e
Merge commit '601dabb1b73a894e4f2f61abe6e9053d380008cd' into bigmerge
2011-10-25 03:16:40 +01:00
Melanie
85d40ce1d1
Merge commit '5607fd3af828846291de3358067bb1214619489e' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 03:16:26 +01:00
Melanie
df430d572d
Merge commit '3cf7fb4eca2ad57835311e8098868f2571709392' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 03:10:54 +01:00
Melanie
1bb0e3c800
Merge commit 'b45219065c7a81b3ec488b3a6734773c34268618' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 03:07:25 +01:00
Melanie
1ec82bb000
Merge commit '116fbe8258e336be3f6ac1e11119214629799faa' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Instance/ScriptInstance.cs
2011-10-25 03:06:18 +01:00
Melanie
89e973805d
Merge commit 'ecad9f9fd589f90d1c7a20faf14af0304804b616' into bigmerge
2011-10-25 02:57:01 +01:00
Melanie
a71c60ee6d
Merge commit 'd9184eceab5ff9087801b0f0d447dec2f5227a50' into bigmerge
2011-10-25 02:56:56 +01:00
Melanie
b6881187d0
Merge commit 'fe484ab331871e1419ee78afefca7c8856e2dfb4' into bigmerge
2011-10-25 02:56:45 +01:00
Melanie
752b744105
Merge commit '178b8d0926a53d82f54d60c088f36c7bad13dc87' into bigmerge
2011-10-25 02:56:40 +01:00
Melanie
1b87a0c229
Merge commit '4cffdf15ba320b71650ade9edddec2286b1c5258' into bigmerge
2011-10-25 02:56:30 +01:00
Melanie
3555987fe9
Merge commit '9f171041c950d55d86481cdcee7a04c623bea8b2' into bigmerge
2011-10-25 02:56:22 +01:00
Melanie
e1ff72209f
Merge commit '97c66f8eac648229b55ba5a000d57e4b9377c663' into bigmerge
2011-10-25 02:56:15 +01:00
Melanie
cdca0fb387
Merge commit '9d59b285bbc84aa620200e7da69be0f347dd69f4' into bigmerge
2011-10-25 02:56:03 +01:00
Melanie
f5e2bdebef
Merge commit 'c85a780583cb36bac95f69c5d704f60a758d56bb' into bigmerge
2011-10-25 02:55:57 +01:00
Melanie
71b4486356
Merge commit '581885da75c57250201b34e2d585d32c8f07089a' into bigmerge
2011-10-25 02:55:46 +01:00
Melanie
6a01246cc6
Merge commit '03202ada2918c0c0837e8de50e3a0436e4407c91' into bigmerge
2011-10-25 02:55:38 +01:00
Melanie
10dff1da7f
Merge commit '1d4cd76e8a8c64da71fc384ff9c654d7f4f849c1' into bigmerge
2011-10-25 02:55:25 +01:00
Melanie
2134f23da0
Merge commit 'f10a824e47549806c1fa647c4e9fba4c8cf6ad13' into bigmerge
2011-10-25 02:55:19 +01:00
Melanie
43751d0cfd
Merge commit '5515c45e3b42497f64f8e5846697471b1de952c5' into bigmerge
2011-10-25 02:55:14 +01:00
Melanie
7ac9463e35
Merge commit '71d221cdc090cdedf371ead534421bb7074908cd' into bigmerge
2011-10-25 02:55:01 +01:00
Melanie
0cbba1da8d
Merge commit 'aeb4ff02744573cb91e8991bf9df81412b80e156' into bigmerge
2011-10-25 02:54:41 +01:00
Melanie
dc24ac4f20
Merge commit '120114e96becc6fee1311300359dcefaf4013c0e' into bigmerge
2011-10-25 02:54:34 +01:00
Melanie
51fd5bac5e
Merge commit '96ff2c63ed47e29a92cc79b6e8753d21e54da061' into bigmerge
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
2011-10-25 02:54:24 +01:00
Melanie
b7237ef059
Merge commit '62a63f834b7cc056ee37c396034d0e268f66b4a8' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-10-25 02:35:33 +01:00
Melanie
5c09cffe55
Merge commit '79c13cd99728f09a5175dff1750dcb9d7790fcdc' into bigmerge
2011-10-25 02:27:35 +01:00
Melanie
496c647ab5
Merge commit 'de161585c0960a93911f446f0179441ba5470245' into bigmerge
2011-10-25 02:27:26 +01:00
Melanie
e2de57ca29
Merge commit '0c041ce12f393367e2754e88d9b8dad5e45f88c4' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-10-25 02:26:56 +01:00
Melanie
f6ea36b4fa
Fix a missing locking call
2011-10-25 03:15:28 +02:00
Melanie
4215aea036
Merge commit '730460169f2a45e934b42b2464f7c7472f7fac48' into bigmerge
2011-10-25 02:15:13 +01:00
Melanie
57b51287ae
Merge commit 'bbd0e68c06b79acf0781d78e81fa292f549d676b' into bigmerge
2011-10-25 02:15:06 +01:00
Melanie
f387e84e51
Merge commit 'b9930a6305e9c8bb9197fc9dc49219f4fb7ff32c' into bigmerge
2011-10-25 02:15:01 +01:00
Melanie
353f0c0e03
Merge commit 'ddf54b5537f2701deeb615ef8e1eeef20b746ea1' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2011-10-25 02:14:39 +01:00
Melanie
585f1b189f
Merge
2011-10-25 02:08:43 +01:00
Melanie
f50538c81a
Merge commit '528cc8136e567b5bac583728fbb0235baaba2f02' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2011-10-25 01:55:01 +01:00
Melanie
3cdea11e29
Merge commit '5ddefc256468e4b394d82a2c4bc69fe28c4b59ea' into bigmerge
2011-10-25 01:54:07 +01:00
Melanie
8841b77cd1
Merge commit '3843efe478ed682fd08bf12ea8bd7377c68a36fb' into bigmerge
2011-10-25 01:53:53 +01:00
Melanie
9dd7d9c16c
Merge commit 'f2889d7ce97a01086dc7fc0690865a1eae452364' into bigmerge
2011-10-25 01:53:24 +01:00
Melanie
28d2103439
Merge commit '732e9373795a35ed1965bbb93a02117fcf0a8c3e' into bigmerge
2011-10-25 01:53:02 +01:00
Melanie
e43e1b49db
Merge commit 'c93c9ea072f319125f466c913f5f4fe1f6864045' into bigmerge
2011-10-25 01:52:54 +01:00
Melanie
077e3500b2
Merge commit '978fb3d482072d840e6280aa5acd090b67ee6205' into bigmerge
2011-10-25 01:52:42 +01:00
Melanie
a09e72c8cc
Merge commit '9cc2694776e261868138c325a82ce5481c2908ec' into bigmerge
2011-10-25 01:52:26 +01:00
Melanie
63cbdb9b2a
Merge commit 'f2132329a358db2c66c29501d35ef54eae8d6eed' into bigmerge
2011-10-25 01:52:19 +01:00
Melanie
f4e4026a7a
Merge commit '4bfc2f5cdea4b739110cae3b37945d88ad527334' into bigmerge
2011-10-25 01:51:49 +01:00
Melanie
fe014a05ac
Merge commit '83c7b9b609d3c78d099a0bf18de8685676184f94' into bigmerge
2011-10-25 01:51:37 +01:00
Melanie
2895789bd0
Merge commit 'aa19ccf65c9cd235e0ba941e9832c5240df4412c' into bigmerge
2011-10-25 01:51:24 +01:00
Melanie
24e260744a
Merge commit '77c65951e06c1d309f2bc8f6d2451b2b9a82c9df' into bigmerge
2011-10-25 01:51:06 +01:00
Melanie
69b480770a
Merge commit 'ee84c0589ccca1e7f3216ca1395c3002b773f30f' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 01:50:55 +01:00
Melanie
b4395143e7
Merge commit '4e7d4330c2b2c61e64c9f82efa7b824b717b2e4d' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2011-10-25 01:50:07 +01:00
Melanie
0a65e7cadc
Merge commit '128d8dfd8b355f84a71e2093e942937ca720c5c6' into bigmerge
2011-10-25 01:47:38 +01:00
Melanie
be3939358b
Merge commit 'fd274a668803bc3da4cec95180538116038b503a' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2011-10-25 01:47:35 +01:00
Melanie
506769c6a2
Merge commit 'a6fa15e8b65a123d79a1bea8cccb459f76139314' into bigmerge
2011-10-25 01:43:27 +01:00
Melanie
53caaa8236
Merge commit 'ceb326284e49f0817fa0f848136ff60e6f66568f' into bigmerge
2011-10-25 01:43:12 +01:00
Melanie
747786aac0
Merge commit '20da04fd0c909a00c0cdc2585f242e95c868801a' into bigmerge
2011-10-25 01:43:05 +01:00
Melanie
d68b73bfba
Merge commit '227db07f2ff8a1ba840a0d3018bb242a34d6038f' into bigmerge
2011-10-25 01:42:56 +01:00
Melanie
a8cc81a37e
Merge commit 'f08664f422f984fa57cc0ecb97c04eee3dccd183' into bigmerge
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2011-10-25 01:42:52 +01:00
Melanie
9ceb98344a
Merge commit '631d5e16ef8c5340b6283b1a9ed9cc95aea3e3a1' into bigmerge
2011-10-25 01:37:11 +01:00
Melanie
13d635d1d7
Merge commit 'f5f7ca47ea7a27fb7f82367cc7a4e04e11cb5155' into bigmerge
2011-10-25 01:37:01 +01:00
Melanie
8e69dde397
Merge commit 'ea7366ddc6f0e13519589fcaa3729fd36b5eef79' into bigmerge
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Conflicts:
OpenSim/Region/ScriptEngine/XEngine/XEngine.cs
2011-10-25 01:36:39 +01:00
Melanie
0b833c458a
Merge commit 'c5826d589ab2f33a71105bc2d3015ffbb7dd2973' into bigmerge
2011-10-25 01:35:51 +01:00
Melanie
080a41e9f9
Merge commit 'f9ffd2538f3bf300e8f751258a6129fb780b5b0a' into bigmerge
2011-10-25 01:35:30 +01:00
Melanie
5f025d20fe
Fix ground sit autopilot
2011-10-25 00:53:39 +02:00
Justin Clark-Casey (justincc)
e14cb45b9b
Drop some unnecessary ContainsKey() checking before Remove() in BaseHttpServer()
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Remove() presumably does this check anyway since it just returns false if the key is not in the collection.
2011-10-24 23:26:41 +01:00
Justin Clark-Casey (justincc)
9ec672c70b
Fix bugs in EventQueueGetModule.ClientClosed() and BaseHttpServer.RemovePollServerHTTPHandler() that stopped existing code in ClientClosed() from actually tearing down the poll handler
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Actually doing the tear down appear to have no ill effects with region crossing and teleport.
2011-10-24 23:16:03 +01:00
Justin Clark-Casey (justincc)
79d5bc9beb
separate out future common setup code from EventQueueTests.AddForClient()
2011-10-24 22:29:13 +01:00
Justin Clark-Casey (justincc)
e28e2d24c7
Add new EventQueueTests with basic test to check that adding a client registers an http poll
2011-10-24 22:23:41 +01:00
Justin Clark-Casey (justincc)
4c9400e646
Add optional getauthinfo and setauthinfo authentication service calls.
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These are disabled by default, as before. Please only turn these on in secure grids, since they allow the same facilities as the existing SetPassword call (also disabled by default)
These facilities can be helpful when integrating external systems, in addition to the existing option of adapting an IAuthenticationService or using WebLoginKey
2011-10-24 21:40:36 +01:00
Melanie
4a6160e7ad
Fake an AgentCircuitData if none is available rather than crashing out
2011-10-24 18:22:36 +02:00
Justin Clark-Casey (justincc)
b868328d51
Comment out the uuid gatherer lines that I accidentally left in.
2011-10-23 03:14:32 +01:00
Pixel Tomsen
c2272a755f
Fix missing Busy-Mode Response
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http://opensimulator.org/mantis/view.php?id=5748
2011-10-22 13:17:07 -04:00
BlueWall
3fc47275cf
Add case to Lightshare/Windlight
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Thanks thomax for a patch to add handling for Sun/Moon pos.
2011-10-22 13:06:34 -04:00
Justin Clark-Casey (justincc)
ffdf59a57c
Get UUIDGatherer to scan notecards in the graph for asset uuids.
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This is to support npc baked texture saving in oars and iars.
May address http://opensimulator.org/mantis/view.php?id=5743
2011-10-22 02:16:46 +01:00
Justin Clark-Casey (justincc)
30320505fa
redirect UserInventoryHelpers to use a different CreateNotecardAsset() so we can comment out some inconsistency
2011-10-22 00:58:56 +01:00
Justin Clark-Casey (justincc)
bc2da4eaad
correct misleading method doc on CreateNotecardAsset()
2011-10-22 00:55:50 +01:00
Justin Clark-Casey (justincc)
c4f8da7359
in AssetHelpers, store the actual text passed in to the method, not the string "data"
2011-10-22 00:45:47 +01:00
Justin Clark-Casey (justincc)
5d7eaedbeb
encode notecard assets in proper format for tests, rather than just using whatever string is given
2011-10-22 00:21:45 +01:00
Justin Clark-Casey (justincc)
9b3bbedeea
refactor: rename some AssetHelpers.CreateAsset() methods to CreateNotecardAsset()
2011-10-22 00:13:46 +01:00
Michelle Argus
a1f05a289d
RemoteAdmin - Added optional terrain loading on region create using parameter heightmap_file to specify the terrain file to be loaded
2011-10-21 23:12:01 +01:00
Melanie
8cca9fe23c
Allow updating the movement animation while flying. This fixes falling,
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splatting and ground sit. Walking to a ground sit still doesn't work.
2011-10-21 03:15:56 +02:00
Justin Clark-Casey (justincc)
4241ee5dfa
very minor removal of old commented out line of code in OdeScene
2011-10-21 00:04:36 +01:00
Melanie
fd0e65b0b1
Fix up the animator and ScenePresence to like each other again
2011-10-20 23:11:53 +02:00
Justin Clark-Casey (justincc)
30fe66d3ab
remove unnecessary null check on _collisionEventPrim
2011-10-20 20:58:29 +01:00
Justin Clark-Casey (justincc)
9c43020876
Get OdeScene to use passed in time step rather than hard-coded 0.089
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However, I still don't recommend changing MinFrameTime from 0.089, high values do not work well and lower values don't seem to make much difference
2011-10-20 20:48:51 +01:00
Justin Clark-Casey (justincc)
6837e44d07
Pass PhysicsScene.Simulate() only the MinFrameTime rather than the useless Math.Max(SinceLastFrame.TotalSeconds, MinFrameTime)
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SinceLastFrame was calculating the interval between any sleep that had occurred to pad out the frame time and the start of the next frame.
This would usually be below MinFrameTime but occasionally if the sleep was long it would be above, often due to the time required to update the watchdog.
This doesn't appear to play much practical role right now.
ODE was actually ignoring it entirely. Bullet might be helped slightly by receiving a non-varying value.
2011-10-20 19:44:59 +01:00
Justin Clark-Casey (justincc)
b63ec987b0
For now, stop passing timeStep into methods where it's not actually used.
2011-10-20 17:54:32 +01:00
Justin Clark-Casey (justincc)
f16d125027
Change wording on asset requests.
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Not all 'notified missing' assets are a problem. Some are invalid references which happen to be buried in other text.
2011-10-19 23:56:17 +01:00
Dan Lake
9ab2943abf
Removed redundant NotInTransit function from ScenePresence. IsInTransit=false does the same thing and NotInTransit was not used anywhere.
2011-10-19 15:50:09 -07:00
Dan Lake
eac29396d9
Moved HaveNeighbor utility function from ScenePresence to Scene. Fixed line endings from previous commit.
2011-10-19 15:38:25 -07:00
Dan Lake
8b20faf06c
Merge branch 'master' of git://opensimulator.org/git/opensim
2011-10-19 14:43:16 -07:00
Dan Lake
da794f34a5
Renamed and rearranged AvatarFactoryModule to eliminate redundant lookups of scene presence by client ID.
2011-10-19 14:41:44 -07:00
Justin Clark-Casey (justincc)
601dabb1b7
Extend scripts stop/start/suspend/resume console commands to allow action on a single script by giving the script item id (which can be found via scripts show).
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Not an ideal way to do this on a region with many scripts. Needs refinement later.
2011-10-19 22:30:31 +01:00
Justin Clark-Casey (justincc)
32c3faedd6
Add "scripts stop" and "scripts start" console commands.
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These will stop all running scripts and start all stopped scripts respectively.
A stopped script does not save any events for later processing.
2011-10-19 21:40:28 +01:00
Justin Clark-Casey (justincc)
f836710af5
minor: improve command help on scripts suspend/resume
2011-10-19 21:34:55 +01:00
Justin Clark-Casey (justincc)
5607fd3af8
Fix resume scripts.
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On resume, we need to place requeue the script for event processing if there are any events on the queue.
Also need to do this under m_Script lock in order to avoid a race
2011-10-19 21:30:37 +01:00
Justin Clark-Casey (justincc)
3cf7fb4eca
Add "scripts suspend" and "scripts resume" commands.
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These aim currently to suspend and resume all scripts.
However, resume isn't currently working due to what looks like a bug in resume functionality itself.
2011-10-19 20:53:24 +01:00
Justin Clark-Casey (justincc)
b45219065c
on log and "show scripts" messages, show script item UUID rather than asset UUID
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The item ID is the one required for any script manipulation on the command line, so I think it's somewhat more useful to show this bearing in mind the limited space available
2011-10-19 20:26:05 +01:00
Justin Clark-Casey (justincc)
116fbe8258
add current script status to "scripts show" command (running, suspended, etc.)
2011-10-19 20:24:07 +01:00
Justin Clark-Casey (justincc)
ecad9f9fd5
Add "show scripts" command to show all scripts currently known to the script engine in the current region.
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Also added synonym of "scripts show"
2011-10-19 20:09:02 +01:00
Justin Clark-Casey (justincc)
d9184eceab
Add option to allow remote http calls to setpassword in the AuthenticationService.
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This is switched on by setting AllowSetPassword = true in the [AuthenticationService] section of Robust.ini or Robust.HG.ini
Default is false as before.
2011-10-19 19:03:17 +01:00
Justin Clark-Casey (justincc)
fe484ab331
Slightly change log message in LoadRegionsPlugin
2011-10-19 01:22:07 +01:00
Pixel Tomsen
178b8d0926
Region-UUID - can not be zero-uuid
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http://opensimulator.org/mantis/view.php?id=3426
2011-10-19 01:19:21 +01:00
Justin Clark-Casey (justincc)
4cffdf15ba
Make ScopeID optional for http GetAccount and GetAccounts
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If not specified then it assumes UUID.Zero. as occurs elsewhere in the codebase
2011-10-19 00:34:54 +01:00
Justin Clark-Casey (justincc)
9f171041c9
Make PrincipalID a synonym for UserID in GetUserAccount
2011-10-19 00:23:06 +01:00
Justin Clark-Casey (justincc)
97c66f8eac
Get new NewUser and SetUserAccount calls to accept PrincipalID instead of UserID for consistency with output
2011-10-19 00:16:53 +01:00
Justin Clark-Casey (justincc)
9d59b285bb
Allow an http call to set account details if AllowSetAccount = true in [UserAccountService].
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As before, default is false to not allow these calls.
2011-10-19 00:06:40 +01:00
Justin Clark-Casey (justincc)
c85a780583
Provide an option to allow remote calls to the CreateUser method on the UserAccountService
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Default is false, as before.
Enabling AllowCreateUser in [UserAccountService] for ROBUST allows avatars to be created via an http call, with viewer 2 appropriate bits and pieces.
Only Ruths can be created at present.
Please don't rely on the config since at some point CreateUser will be moved to a separate co-ordinating service.
2011-10-18 22:51:40 +01:00
Justin Clark-Casey (justincc)
581885da75
Temporarily put in log lines to record time taken to set terrain in OdeScene.
2011-10-18 21:21:15 +01:00
Justin Clark-Casey (justincc)
03202ada29
Store scene identifier passed in to OdeScene for later debug messages
2011-10-18 21:11:13 +01:00
Justin Clark-Casey (justincc)
1d4cd76e8a
Don't bother taking OdeLock during OdeScene construction, since there can be no contention until the object is constructed.
2011-10-18 21:03:41 +01:00
Justin Clark-Casey (justincc)
f10a824e47
Remove unnecessary lock of OdeLock in OdePrim.changeadd()
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This taint can only ever be processed from the OdeScene.Simulate() loop, which already locks OdeLock.
2011-10-18 20:58:59 +01:00
Justin Clark-Casey (justincc)
5515c45e3b
minor: method doc to explain a lock of OdeLock
2011-10-18 20:56:11 +01:00
Justin Clark-Casey (justincc)
71d221cdc0
Remove the unused CollisionLocker from ODE
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Despite its name, this wasn't actually being used in any collision checking
2011-10-18 17:35:58 +01:00
Justin Clark-Casey (justincc)
aeb4ff0274
Allow an avatar to be explicitly named to the "debug packet" command
2011-10-17 20:58:23 +01:00
Justin Clark-Casey (justincc)
120114e96b
refactor: Make IClientAPI.DebugPacketFormat a property rather than a setter without a getter
2011-10-17 20:50:29 +01:00
Justin Clark-Casey (justincc)
96ff2c63ed
Add avatar names to debug packet output
2011-10-17 20:37:01 +01:00
Justin Clark-Casey (justincc)
62a63f834b
refactor: Use SOP.SitTargetAvatar instead of calling a special GetAvatarOnSitTarget() which returned exactly the same thing
2011-10-17 02:04:20 +01:00
Justin Clark-Casey (justincc)
79c13cd997
rename OS_NPC_SIT_IMMEDIATE to OS_NPC_SIT_NOW since it's shorter and more understandable
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This makes something like osNpcSit(npc, llGetKey(), OS_NPC_IMMEDIATE) now become
osNpcSit(npc, llGetKey(), OS_NPC_SIT_NOW);
This is why it's in development :)
2011-10-17 01:57:23 +01:00
Justin Clark-Casey (justincc)
de161585c0
Implement osNpcStand(<npc-id>)
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Allows you to stand an NPC that has sat.
2011-10-17 01:56:25 +01:00
Justin Clark-Casey (justincc)
ddcb88ff53
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-17 01:45:41 +01:00
Justin Clark-Casey (justincc)
0c041ce12f
Implement osNpcSit(). This is still in development so don't trust it
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Format is osNpcSit(<npc-uuid>, <target-uuid>, OS_NPC_SIT_IMMEDIATE)
e.g. osNpcSit(npc, llGetKey(), OS_NPC_SIT_IMMEDIATE);
At the moment, sit only succeeds if the part has a sit target set.
NPC immediately sits on the target even if miles away - they do not walk up to it.
This method is in development - it may change so please don't trust it yet.
Standing will follow shortly since that's kind of important once you're sitting :)
2011-10-17 01:42:31 +01:00
Diva Canto
730460169f
Bug fix on the bug fix on UserAccountService.cs
2011-10-16 16:13:24 -07:00
Diva Canto
bbd0e68c06
Guard HGAssetService against uninitialized variables and null arguments.
2011-10-15 20:23:26 -07:00
Justin Clark-Casey (justincc)
b9930a6305
improve method doc on Scene.OtherRegionUp()
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this is really just to trigger panda.
2011-10-15 03:17:58 +01:00
Justin Clark-Casey (justincc)
ddf54b5537
move see_into_this_sim_from_neighbor [Startup] flag parsing into Scene with the others
2011-10-15 03:03:05 +01:00
Justin Clark-Casey (justincc)
528cc8136e
fetch physical_prim switch from [Startup] config from inside scene, as is done for most other scene config params
2011-10-15 02:54:43 +01:00
Justin Clark-Casey (justincc)
5ddefc2564
remove now redundant m_physical_prim flag from SOP.ApplyPhysics()
2011-10-15 02:47:27 +01:00
Justin Clark-Casey (justincc)
3843efe478
Restore [Startup] physical_prim flag which can stop any prims being subject to physics
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This had stopped working. However, at the moment it still allows the physics flag to be set even though this has no effect. This needs to be fixed.
Default for this flag is true as previously.
2011-10-15 02:42:43 +01:00
Justin Clark-Casey (justincc)
f2889d7ce9
remove redundant PhysActor.IsPhysical call from SOP.UpdatePrimFlags() as its done immediately afterwards in DoPhysicsPropertyUpdate()
2011-10-15 02:12:46 +01:00
Justin Clark-Casey (justincc)
732e937379
refactor: Remove redundant code in SOP.UpdatePrimFlags()
2011-10-15 02:07:05 +01:00
Justin Clark-Casey (justincc)
c93c9ea072
factor common code out into SOP.RemoveFromPhysics()
2011-10-15 02:02:39 +01:00
Justin Clark-Casey (justincc)
978fb3d482
reduce access to ODECharacter methods to make code analysis easier. Eliminate redundant argument on ProcessTaints()
2011-10-15 01:41:39 +01:00
Justin Clark-Casey (justincc)
9cc2694776
restrict unnecessary access levels on ODEPrim fields/properties
2011-10-15 01:31:09 +01:00
Justin Clark-Casey (justincc)
f2132329a3
refactor: make methods that do not need to be public in ODE private or internal to aid code reading/analysis. Remove some unused method arguments
2011-10-15 01:20:40 +01:00
Justin Clark-Casey (justincc)
4bfc2f5cde
Change hardcoded ODE total frame time to match the default total frame time (0.09375 -> 0.089).
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No apparant ill effects - because the default stepsize is 0.2, there are still 5 physics steps per physics frame.
This is a precursor to using the elapsed value passed in (and now changeable in config).
2011-10-14 21:07:57 +01:00
Diva Canto
83c7b9b609
Bug fix -- Test User on first run standalone might not be created properly: let all instances of UserAccountService have all its service references properly initialized, and register console commands on only one.
2011-10-13 18:03:19 -07:00
Justin Clark-Casey (justincc)
aa19ccf65c
refactor: rename IClientAPI.SendPrimUpdate() to SendEntityUpdate() since it sends entity updates (including presence ones), not just prims.
2011-10-14 01:45:46 +01:00
Justin Clark-Casey (justincc)
77c65951e0
Extract NullPhysicsScene from PhysicsScene to improve code readability
2011-10-14 01:38:14 +01:00
Justin Clark-Casey (justincc)
ee84c0589c
Don't execute rest of code in XEngine.RemoveRegion() and Close() if the module is disabled.
2011-10-14 01:06:43 +01:00
Justin Clark-Casey (justincc)
4e7d4330c2
Expose minimum frame time and update periods for experimentation.
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Settings are at bottom of [Startup] in OpenSimDefaults.ini, override in OpenSim.ini to change
Defaults are the same as previously.
More information to come on opensim-dev shortly.
Feel free to tweak but if you do please don't expect any support unless feedback on certain tweaks is explicitly requested.
2011-10-13 23:47:37 +01:00
Justin Clark-Casey (justincc)
128d8dfd8b
refactor: Put the frame update period when temporary objects are cleaned up in a field, like all the other update periods
2011-10-13 22:28:42 +01:00
Justin Clark-Casey (justincc)
fd274a6688
refactor: chain the two scene constructors together to eliminate more copypasta
2011-10-13 22:21:03 +01:00
Justin Clark-Casey (justincc)
a6fa15e8b6
Tie reported FPS correction factor into the minimum frame time rather than setting separately.
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This makes reported FPS scale as required if min frame time changes
2011-10-13 22:07:55 +01:00
Justin Clark-Casey (justincc)
ceb326284e
Move fps stat adjustment factor into field rather than hard-coded.
2011-10-13 21:55:51 +01:00
Justin Clark-Casey (justincc)
20da04fd0c
More method doc and formatting changes. Makes DestroyOdeStructures() private
2011-10-13 21:42:24 +01:00
Justin Clark-Casey (justincc)
227db07f2f
refactor: move 3x copy/pasted ode structure removal code in ODECharacter into a DestroyOdeStructures() method
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also adds some method doc
2011-10-13 18:19:13 +01:00
Justin Clark-Casey (justincc)
f08664f422
remove some mono compiler warnings
2011-10-12 21:54:25 +01:00
Justin Clark-Casey (justincc)
631d5e16ef
Get rid of some traces of the old pre-ROBUST grid architecture config
2011-10-12 21:51:34 +01:00
Justin Clark-Casey (justincc)
f5f7ca47ea
Bring LindenUDP.Tests back from the dead. No tests are running.
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Code drift means that most of this stuff doesn't compile but the structure is still useful.
2011-10-12 21:31:22 +01:00
Justin Clark-Casey (justincc)
ea7366ddc6
When shutting down XEngine, log how many scripts are being shutdown so the user knows why they are waiting.
2011-10-12 19:42:04 +01:00
Justin Clark-Casey (justincc)
c5826d589a
minor: insert some commented out log lines which are a blunt but useful instrument to see packet expiry and received acks
2011-10-12 19:35:40 +01:00
Justin Clark-Casey (justincc)
36e73dbc9b
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-10-12 19:24:03 +01:00
Justin Clark-Casey (justincc)
f9ffd2538f
Improve some method doc for LLUDPClient, LLUDPServer and UnackedPacketCollection
2011-10-12 19:22:30 +01:00
Melanie
35def547f7
Merge branch 'master' into bigmerge
2011-10-12 16:45:48 +01:00
Melanie
4b7b9e81f7
Make it possible to disable the HG linker. On non-HG systems it spits yellow
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spam, so it should not load unless HG is desired.
2011-10-12 15:41:59 +01:00
Melanie
ca74088d94
Change default groups messaging module in hardcode to the empty string.
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Modules should not assume thet they are the one and only, but only be
enabled when explicitly configured.
2011-10-12 09:21:46 +01:00
Melanie
d2dc2316c2
Merge branch 'master' into bigmerge
2011-10-12 09:26:35 +01:00
Melanie
1d379a9c7b
Make WALK animation state work again. TURNLEFT and TURNRIGHT are now rebroken
2011-10-12 07:46:13 +02:00
Melanie
e3effc4974
Merge branch 'master' into bigmerge
2011-10-12 07:29:35 +01:00
Melanie
4b069d23d0
Merge commit 'f138a2056ecea4016d75fec276a390955dbfd688' into bigmerge
2011-10-12 07:24:53 +01:00
Melanie
816d0de11a
Merge commit '28f549bd64eb423ae43a5c23c1da5094e6269150' into bigmerge
2011-10-12 07:24:46 +01:00
Melanie
628ca122b8
Merge commit '353e7ce873fb139ad4050023ce08339d953ad4d5' into bigmerge
2011-10-12 07:24:34 +01:00
Melanie
de109797f2
Merge commit '62aad4c18f1ebc0780ce47cf179f3d5550ff0837' into bigmerge
2011-10-12 07:24:26 +01:00
Melanie
cc637b78fb
Merge commit '19096bd391ac88bbccda00e4660a061020118bb9' into bigmerge
2011-10-12 07:24:13 +01:00
Melanie
ad46ad1ab2
Merge commit '8114f895c2973ac9e2e456ac2aaad8deb23f3852' into bigmerge
2011-10-12 07:23:54 +01:00
Melanie
98ae98510c
Merge commit '2b290793ab7153c956db5637dd27dfbbd0a1cf98' into bigmerge
2011-10-12 07:23:40 +01:00
Melanie
5d3acc9ac3
Merge commit '013bf2775fc02d12ef39f6ca49ff8ecd53028e9c' into bigmerge
2011-10-12 07:23:32 +01:00
Melanie
b716d98e23
Merge commit '156385f48b2b2829f2d427c72f269406c46019fa' into bigmerge
2011-10-12 07:23:18 +01:00
Melanie
3657cd436c
Merge commit 'a6c5e00c45b3d64b4e912a65c8ed7f31eb643759' into bigmerge
2011-10-12 07:23:08 +01:00
Melanie
cc4b1c69d8
Merge commit '29660fe175ef3b49ff649a26bd9bcf4c9eb7c6dd' into bigmerge
2011-10-12 07:23:02 +01:00
Melanie
3a290e581a
Merge commit '71d29decc87952790b3f5264ad4a29da171b1689' into bigmerge
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Conflicts:
OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
2011-10-12 07:09:41 +01:00
Melanie
2c23fc9e68
Merge commit '4073cd6ced525cb36e4335e79e3f94ad4872b263' into bigmerge
2011-10-12 07:09:04 +01:00
Melanie
d03d486dbb
Merge commit 'ff80113534182bbcbcb49a73035776134fb04e3e' into bigmerge
2011-10-12 07:08:46 +01:00
Melanie
2f6cc77154
Adjust CM version tag
2011-10-12 07:08:23 +01:00
Melanie
336f6f7ec4
Merge commit 'f8c06c61149b1ab3e3002247280be250b558a79e' into bigmerge
2011-10-12 07:07:37 +01:00
Melanie
492a50d6f7
Merge commit 'a9b3ab0c85b567552f31490126a1ff5479352413' into bigmerge
2011-10-12 07:06:59 +01:00
Melanie
e18a76f6d6
Merge commit 'e3c522e2118108a01d2c6f77c8065224d53d6bb9' into bigmerge
2011-10-12 07:05:57 +01:00
Melanie
00285082d8
Merge commit '4b46b7a5adb1c7449725ed1cf1fa5d7122af10bb' into bigmerge
2011-10-12 07:05:47 +01:00
Melanie
abfb0c9399
Merge commit '4748c19bdbcdcaf6050e1f04a5f7394a88e0bf3e' into bigmerge
2011-10-12 07:05:18 +01:00