console capable of processing commands. Create LocalConsole as a console
that uses cursor control and context help. Precursor to a distributed
console system for the new grid services. No functional change intended :)
Move json stats to non-published resource name
Remove well-known resource name for json stats,
creating dynamic uris with private keys and add
a user configurable resource name for region owner usage.
Added support for loading bare asset binaries (as opposed to
xml encoded asset base) to both sandbox asset service and cable beach.
* Added support for enabling region asset service when mxp is enabled.
* Moved base http server content type defaulting before invocation of
request handle method to allow for variable content type in the response.
* Introduced preprocess step in FetchAsset (Might revert this later)
* Some minor CCC
* Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1.
* Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
* In most cases, the setting in OpenSim.ini.example is taken as the canonical one since this is the file virtually everyone ends up using
* OpenSim will start up with a blank OpenSim.ini, in which case sqlite is the default database (as before)
interface. Shared modules will now only get added once, so the command
handler is called once per module, not once per scene. Removal of scenes
has no adverse effects. Nonshared modules will be called for each scene.
line editing, context sensitive help (press ? at any time), command line
history, a new plugin command system and new appender features thet let you
type while the console is scrolling. Seamlessly integrates the ICommander
interfaces.
* Typing help will now give a list of these topics at the top (as well as the rest of the current help stuff)
* Typing help <topic> will give information about commands specific to that topic
* Adds a prototype web stats module which is disabled by default. It's functional with one report right now, however, the database structure may change, so I don't recommend enabling this to keep actual stats right now. I'll let you know when it's safe.
* Adds Prototype for ajaxy web content
* removed a warning or two.
* http://www.codeplex.com/webserver/WorkItem/View.aspx?WorkItemId=3110 fix erronious call to beginread that caused an exception which was caught and ignored (increase performance)
* Pass socket into httpclientcontectImp and call the disconnect + reuse method so the socket can be reused quicker (increase performance)
* Ensured that in every error scenario beginAccept is called (stability)
* Fixed header casing (standards compliance)
* Fixed Connection: close handling (standards compliance)
some of our DNS/dotted decimal issues that plague teleporting.
We are increasing the MajorInterfaceVersion from 1 to 2 in the
gridserver, so sims will need to be updated on various grids.
release a direct descendant of the stable 7364, with all the features and
none of the issues.
This omits the following patch chain: r7383 r7382 r7381 r7377 r7375 r7373
r7372 r7370 r7369 r7368 r7367 r7366
Contains a migration. May contain nuts.
Please back up your inventory data store. This revision changes the interface
version!! No older regions can connect to these new UGAIM, and the new regions
can't connect to the old UGAIM. Fixes a long-standing issue of permissions loss
Currently persisted on MySQL only.
* This is done by sending a 'major interface version' number on sim registration. Developers must increment this every time they make a change that would make the previous
OpenSim revision failure incompatible with the new one (non-fatal incompatibilities are fine).
* This number resides in OpenSim.Framework.Servers.VersionInfo.MajorInterfaceVersion
* This allows the grid service to stop older, incompatible regions from connecting
on-/offline updates, calling cards for friends.
This adds methods in the DB layer and changes the MessagingServer, so a full
update (incl. UGAIM) is necessary to get it working. Older regions shouldn't
break, nor should older UGAIM break newer regions, but friends/presence will
only work with all concerned parts (UGAIM, source region and destination
region) at this revision (or later).
I added the DB code for MSSQL, too, but couldn't test that.
BEWARE: May contain bugs.
* This is to make things less confusing to users (and maybe a little easier to do future version filtering for grid connections)
* If there's disagreement about this, then please say so (preferably in the opensim-dev mailing list)
KeepAlive for certain XmlRpc handlers.
Making use of new AddXmlRpcHandler method in RemoteAdminPlugin to
avoid clients waiting indefinitely for response.
taking note of BaseHttpServer parameter in CommunicationsManager
constructor (was passed it but then just ignored so far).
fields is GONE (HttpServer does not support that), you can read the
"normal" HTTP headers available via properties, and you can add
headers. also, it is now possible to set a timeout for KeepAlive (for
those clients that pay attention to it).
this also fixes the broken REST inventory/assets/appearance services,
they should be working again.
testcase for OSHttpResponse will follow.
* Switched it on by default
* Updated OpenSim.ini.example to reflect this
* Caught a UDP Server issue that occurs when the network pipe is saturated
* Still experimental :D
* This is a HUGE update.. and should be considered fraut with peril.
* SSL Mode isn't available *yet* but I'll work on that next.
* DrScofld is still working on a radical new thread pump scheme for this which will be implemented soon.
* This could break the Build! This could break your Grid!
* returns FAKEEVENT instead of the connection returning a 502. It doesn't like our 502's for some reason.. so, in leau of this.. send it a fake event.
* Once again, this is still 'really early' code, so please don't blame us if you have no more threads left.
* This won't function yet as far as the client can tell.. because it doesn't respond to the first query with a 200 message.
* We have to figure out how to encode those binary values in the example code in the module...
* Committing this so we have a start point. Will continue to work on this more today.
Check the client dialog box (from top menu) WORLD / REGION ESTATE
/ REGION tab. The client dialog box seems to have a hard limit of
about 32 characters per line available for displaying the region
version number. Our regions are sending a string which is greater
than the limit, causing the client to wrap the text and look ugly.
* Monitors / for getting the seed cap for rez_avatar/request on application/llsd+xml && application/xml+llsd && !application/xml
* Experimental, this might break LibOMV temporarily.
* There are still a lot of things that are hard coded to use http. They need to be fixed.
* Also includes directions
* A standard junk PEM file to append to app_settings/CA.pem in the client so SSL will work
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
* When OGP is active, disable SSL certificate chain validation. I'll add more options here to come, as well as a way to test against a group of known certificate subjects.
* There are a lot of changes and this is quite experimental. It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings. Remember, you still need an agent domain..
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
This small patch provides the required changes to populate
the columns agentIP and agentPort in table "agents"
Tested with mysql (but should work for all supported db engines)
* The primary immediate use is to provide a means of temporarily reducing log output on the console when executing console commands
* Changing the log level on the console is not permanent and does not affect the log information being put into OpenSim.log
* This could have been done by putting in a threshold level on the Console appeneder in OpenSim.exe.config and implementing config watching in the code.
* But I think that it's a little more user friendly to make this doable via the console.
Binary distributions of OpenSim are not able to get the version info because they lack the ../.svn/entries file. This file exists in the ./bin./svn directory, which would be in a binary distribution. The included patch changes the path from ../.svn/entries to .svn/entries, which allows the version information to be show in "help/about"
* May resolves inventory problems that occur when the user moves between two regions`
* e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item
* Not yet implemented for teleport
NOTE: this code is work-in-progress, it's not live. it's so far
harmless and just wants to play. it should not bite anyone (yeah,
that's what they all say, i know...)
HTTP method matching support. adapting OSHttpXmlRpcHandler
accordingly. dropping OSHttpXmlProcessor delegate in favour of good
old XmlRpcMethodHandler delegate (was the same signature).
* This will work as long as those servers are actually registering any threads they use (does not include stuff plucked from the thread pool)
* command is now "show threads" rather than threads
The attached patch tries to read the SVN revision from local file
"svn_revision" before checking "../.svn/entries".
This allows simulators not running from the source tree to properly
display the SVN revision, if the installer generates the
"svn_revision" file.
* commented out [Obsolete(....)] attributes where no replacement feature
was available: if we want to attribute code that we think needs to be
reworked, we should define a new attribute and use that instead
(together with a little tool to retrieve all the attributed code then)
* commenting out unused variables
Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
* Enables regular jpeg map images to be served directly from the region.
* EX: http://192.168.1.127:9000/index.php?method=regionImagecc4583cd269b41bfa525dd198e19a5c5
* This is actually HTTP server address + port + index.php?method=regionImage<REGIONUUID, no dashes>
* The Webmap image location gets printed on the console when the simulator starts up.
* JPEG data is cached so we only create the webjpeg once.
* Please feel free to comment if the periodic logging is causing you problems in some way - I'm loathe to add yet another switch to OpenSim.ini but will if it proves necessary
having reached the intermediate level of .NET's XmlSudoku, i've
now figured out how to do deserialization using different
XmlSerializers (this stuff begins to grow on me, sigh).
[still not used code, work-in-progress]
* adding convenience property on OSHttpRequest.cs (from awebb)
* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there.
* From the UserServer, admin types 'logoff-user firstname lastname message'.
* Some regions may not get the message because they're not updated yet.
i've added the OSHttpStatusCodes enumeration of HTTP status codes, have adapted
BaseHttpServer to use those.
then RestPlugin now has proper Failure handling returning proper HTTP status
codes. Regions/POSTHandler is work-in-progress.
provide OSHttpRequest and OSHttpResponse to our REST handler.
also, this adds proper RestPlugin.IsGod() checking against the X-OpenSim-Godkey
HTTP request header.
last, i added XML doc comments to RestPlugin.cs
the "if (request.UserAgent != null)" branch in the wrong place: as a result BaseHttpServer would not do
anything if the user agent header field was present....ARGH! BAAAAAAD.
Fixes a bug in BaseRequestHandler.
If the length of the patter is equal to, or greater than, the length of
the actual request path, then an exception is thrown. System using is
added to support use of String.Empty. Exception is used to ensure most
efficient operation on (assumed to be most common) successful case.
This patch adds an additional handler to the existing BaseHttpServer.
It does not affect any of the existing behaviors except insofar as the
new handler may be selected.
It is selected first because its Agent-oriented nature means that it
should not be pre-empted. The new handler type is defined by IHttpAgentHandler
in Framework/Servers and has two interface methods: Match and Handle.
The Match function returns a boolean result based upon examination of
information presented in the User-Agent header.
The Handle function expects to get the request and response instances
associated with the flow. The handler is responsible for ALL activity
associated with the request except in the event of an unhandled exception,
in which case the HandleAgentRequest routine will generate a 500 status
message and close the stream.
There are two immediateley apparent (and VERY easy to implement)
improvements that could be made:
1. The Match call could be allowed to operate over the entire
request context., rather than just agent identity.
2. The Handler could return a boolean indication of whether or not
the request was actually handled, and if not, the remaining handler
mechanism could take a shot at it. This would eliminate issues
arising from pre-empted streams.
enhancing IStreamHandler and IStreamedHandler interfaces so that OSHttp{Request,Response} get passed in,
allowing RestHandlers to set response status code, redirections, etc.
the attached patch set adds the (still work-in-progress but already
working) RestPlugin base class and the RestRegionPlugin code. we are using
XML serialization.
currently working:
GET /admin/regions/ -> returns UUID list of known regions
GET /admin/regions/<UUID> -> returns detailed region information
we'll be adding support for POST/DELETE/PUT and also for
/admin/regions/<UUID>/name etc.
* If the status cannot be retrieved, then the region startup will terminate.
* The aim of this is for earlier detection of situations where the region can send messages out but cannot accept incoming requests (often due to firewall issues)
* This is currently an extremely simplistic check which completely trusts whatever http uri is given by the region
* This contact may be problematic, though since the user service needs to be able to contact the region http uri, it doesn't seem unreasonable for the grid to have to be able to do so too at this stage
* This change will require a prebuild
This patch just tightens up console handling in BasOpenSimServer
and removes (or redirects) a couple of messages that were being issued
using Console.Writeline.
* This replaces the old behaviour of failing straight away, which could cause lost updates if the inventory service was slow in responding
* This is the first baby step to making all inventory requests behave this way, to reduce inventory lossage
This patch makes the "Show in Search" checkbox on the viewer work. Additionally, I also discovered that show-in-search objects use the JointWheel flag, so this patch currently uses that flag. LibSL needs to add a flag to enum LLObject.ObjectFlags, "IncludeSearch = 32768" so we aren't using a legacy flag.
Additionally this patch also contains a small fix to BaseHTTPServer that lets the response content-type to be something other than text/html. For some reason this didn't get submitted with the DataSnapshot merge.
* Should work in multi-region standalone and grid modes
* This should also solve other non-home region caps issues (map requests, RC client inventory requests, etc)
* We now pass CAPS information on to the destination region on region crossing, and set up a CAPS object when an agent becomes a master
* Current limitation is that this will only work if your http_listener_port is 9000
* This is a very early code cut (lots of bad practice, hard coding and inefficiency). However, I wanted to get this out there for feedback and my own sanity. Next few patches will clean up the mess.
* This will make it more obvious if one accidentally starts one's region server in standalone rather than grid mode but then tries to login to a grid (as I am wont to do)
* We are now sending back a fault code (-32601) if no xmlrpc method is found rather than an ordinary message
* The immediate upshot is that "show uptime" from the console will now show uptime on all server types (user, asset, grid, etc)
* DEV: This refactoring is far from complete - only just enough to makes the "show uptime" command common accross the servers. More is needed, but in this case it's somewhat like eating cabbage, which I prefer not to do all at once
* I intended to think about refactoring the servers to use this common base class, but temporary laziness won out.
* I'm leaving this here as a reminder/mind poke and for reasons of laziness (again)
* If people object to me leaving this kind of thing lying around, please say
* Typing 'stats' on the command line will given total number of successful logins today and yesterday
* A little bit more to come, probably
* Refactoring will follow next
* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
* Don't forget, you need -loginuri *and* -loginpage
* Ex: -loginpage http://10.1.1.2:8002/?method=login -loginuri http://10.1.1.2:8002/
* The ?method=login is important, don't forget to add it
* If you customize your http_loginform.html file, be sure to keep the form post address as is.