Dahlia Trimble
71660003de
un-double-flipped some double-flipped normals in circular path prim end caps
2008-10-24 20:04:34 +00:00
Dahlia Trimble
a11fa9055a
Fixed a floating point error accumulation that was causing missing end faces on some twisted prims
2008-10-24 05:31:43 +00:00
Dahlia Trimble
931b04485d
More work in vertex normals and texture UVs. Syncing code with pyov.
2008-10-21 01:35:05 +00:00
Justin Clarke Casey
923f9fb749
* minor: remove mono warnings
2008-10-19 18:45:41 +00:00
Dahlia Trimble
b6396bc9a7
More progress towards implementing vertex normals - not complete yet.
2008-10-19 09:04:25 +00:00
Justin Clarke Casey
98245e4bfa
* minor: Oh go on, one more warning. Oooh, you are naughty
2008-10-15 20:46:39 +00:00
Justin Clarke Casey
b1248004f0
* minor: remove some warnings
2008-10-15 17:19:02 +00:00
Dahlia Trimble
138a3924e0
Committing more work towards implementing vertex normals. Also added some (hopefully) helpful messages for identifying corrupt prims and some fixup code for corrupt profile cut data.
2008-10-13 22:52:39 +00:00
Dahlia Trimble
f2700590d7
removed some more extraneous hidden faces
2008-10-12 09:36:01 +00:00
Dahlia Trimble
116a08f42e
Fixed a missing face on a profile cut
2008-10-12 08:52:42 +00:00
Dahlia Trimble
216787ee1d
Optimization: calculation of profile vertex normals is now disabled as default.
2008-10-12 07:04:52 +00:00
Dahlia Trimble
09c8713801
Eliminate some unnecessary polygons
2008-10-11 00:30:27 +00:00
Justin Clarke Casey
dd886a035b
* minor: remove warnings
2008-10-10 21:05:44 +00:00
Dahlia Trimble
62f3e11b4e
Some more decrufting
2008-10-10 09:16:36 +00:00
Dahlia Trimble
726e0045d9
Some decrufting
2008-10-10 09:00:52 +00:00
Dahlia Trimble
7fbe942792
refactoring PrimMesher to add viewer compatable features and some code cleanup
2008-10-10 08:22:13 +00:00
Dahlia Trimble
979a354ba0
Cap proxy mesh scale minimum to 0.01 meter for X, Y, and Z terms.
2008-10-04 17:39:03 +00:00
Dahlia Trimble
cf9835130a
Square hollow size in cylinder meshes were a little too small - fixed.
2008-10-02 02:33:45 +00:00
Dahlia Trimble
e6afb28355
re-enabled some ODE internal proxies for some simple prim types to try to save some more memory
2008-09-19 09:13:27 +00:00
Justin Clarke Casey
8ff1bc5b03
* Make the ode simulation update loop print out the stack if an exception occurs (at least, this is what will happen on linux)
2008-09-18 18:54:42 +00:00
Jeff Ames
b4141f9e56
Formatting cleanup.
2008-09-13 22:07:07 +00:00
Dahlia Trimble
8a8b01d1b8
Circular path prim meshes are now joined where the path ends meet if they match. This may have a minor improvement in memory and speed performance, but it's mainly for viewer applications and it also syncs the c# version of PrimMesher with my python sandbox version.
2008-09-13 10:22:17 +00:00
Justin Clarke Casey
0dc1018ca1
* minor: Remove warnings
...
* leaving in the ones to do with ScriptBase since these actually indicate coding bugs that I don't have the time/brainpower to fix at the moment
2008-09-12 21:20:24 +00:00
Dahlia Trimble
febb781779
remove hidden faces inside prim meshes to improve memory use and startup time
2008-09-12 19:42:26 +00:00
Jeff Ames
fae34bb10c
Update svn properties, formatting cleanup.
2008-09-09 01:26:48 +00:00
Teravus Ovares
7d89e12293
* This is the fabled LibOMV update with all of the libOMV types from JHurliman
...
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle.
* This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big!
* Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Dahlia Trimble
0fc618e7b2
Replaced a lot of trig calls with lookup tables for common prim types in an attempt to improve meshing speed.
...
Added a new between points interpolation method to improve accuracy of profile cuts in triangle and square profile prims.
2008-09-05 16:38:51 +00:00
Dr Scofield
109aa00150
fix: PostInitialise() not being called on script engines (nasty one that)
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cleanup: warnings, readability
2008-09-02 12:07:23 +00:00
Dahlia Trimble
a5e7807612
Y top shear accuracy improvements in circular path prim meshes
2008-09-02 01:54:08 +00:00
Dahlia Trimble
f4035840d2
compensates profile placement effects of Y hole size on X top shear for circular path prim meshes
2008-09-01 08:19:47 +00:00
Dahlia Trimble
9cf9c08696
Improvement in mesh accuracy in X Top Shear parameter for circular path prims
2008-09-01 06:00:07 +00:00
Justin Clarke Casey
49ec6dd882
* squash some obvious warnings
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* a couple more remain that preferably the original coders should look at in more detail (obsolete warnings in the ogp module and not overriding warnings in the script
engine)
2008-08-30 18:09:38 +00:00
Dahlia Trimble
35ad484b6b
fixed some ugliness in the conversion from the new mesher format to the old that should speed up region startup a little and maybe even use less memory if the GC decides to play friendly with the other kids.
2008-08-29 08:19:47 +00:00
Jeff Ames
3bf8858727
Update svn properties, formatting cleanup.
2008-08-28 14:41:54 +00:00
Dahlia Trimble
49f9bd8b68
Added some exceptions for bad profile cut parameters
2008-08-28 06:41:32 +00:00
Dahlia Trimble
1a83384f90
re-enable new PrimMesher module for mesh creation for standard (non-flexy) prims.
2008-08-27 23:43:53 +00:00
Dahlia Trimble
e593a333c7
adds releaseSourceMeshData() method to IMesh and Mesh for freeing mesh data after conversion to pinned lists.
2008-08-27 23:37:14 +00:00
Dahlia Trimble
36d1720fde
reverting to prior meshing methods until some physics timing issues can be resolved
2008-08-27 09:49:13 +00:00
Dahlia Trimble
65c82c2494
Added some exception trapping to PrimMesher
2008-08-27 08:03:52 +00:00
Dahlia Trimble
cf951d4d04
Added some exception handling to help catch some possibly corrupt prims
2008-08-27 07:30:14 +00:00
Dahlia Trimble
3481a977f0
Meshmerizer now uses new PrimMesher class for meshing all standard (non-sculpty) prims. This should result in more accurate meshes, lower memory consumption, and eliminate several lockup modes.
2008-08-27 06:53:09 +00:00
Dahlia Trimble
8be249bc68
Completion of new PrimMesher class
2008-08-27 06:39:39 +00:00
Dahlia Trimble
fce83731ad
Modified Mesh object to allow alternative mesher interfacing
2008-08-27 06:29:34 +00:00
Dahlia Trimble
29407a43f5
more progress on new meshing routines
2008-08-24 01:23:04 +00:00
Dahlia Trimble
72f74acdbf
more work on new meshing routines...
2008-08-23 10:28:35 +00:00
Dahlia Trimble
df14889635
some initial work on new prim meshing routines (incomplete)
2008-08-23 08:33:00 +00:00
Dahlia Trimble
0f6b899ec7
Cleaned up some warnings
2008-08-22 07:25:53 +00:00
Dahlia Trimble
261876fd47
Commented out the float array "normals" in the Mesh object and all references to save memory as it was unused
2008-08-22 07:06:33 +00:00
Jeff Ames
6ef9d4da90
Formatting cleanup.
2008-08-18 00:39:10 +00:00
Dahlia Trimble
1bf60fa1ac
updated some prim parameters to project maintained versions
2008-08-14 08:59:13 +00:00
Dahlia Trimble
88fba448a1
reinstates torus profile zflip which was mistakenly removed in patch 1870
2008-08-01 05:48:24 +00:00
Dahlia Trimble
1d3677eb9b
Thank you jhurliman for a meshmerizer patch that replaces the quaternion->matrix->vertex*matrix->vertex code with a direct transformation.
2008-08-01 05:45:58 +00:00
Dahlia Trimble
492b25362c
Clean up Meshmerizer.cs a bit to make it more readable
2008-07-21 23:08:23 +00:00
Dahlia Trimble
13399ff439
Passes prim physical status to mesher from physics plugins
...
Small prims now get a full mesh if they are physical
Fixed a logic bug that was preventing many prim meshes from having excess memory cleaned up
Switched to more conservative method of vertex and triangle list trimming to prevent possible crash
2008-07-12 01:58:20 +00:00
Dahlia Trimble
f6c7f167b9
Overloads CreateMesh method of interface IMesher to pass prim physical status to mesher
2008-07-12 01:02:41 +00:00
Dahlia Trimble
b42770bf7a
Trim out nulls from mesh vertex and triangle lists to try and save more memory
2008-07-11 20:32:58 +00:00
Dahlia Trimble
3646cc32c4
Experimental physics optimization: prims with all 3 dimensions less than 0.2 meters will be meshed as a simple box
2008-07-11 17:22:37 +00:00
Dahlia Trimble
c5333af7a2
added a hollow size constraint to box, cylinder, and prism prim meshes to prevent a possible sim lockup
2008-07-07 10:09:35 +00:00
Dahlia Trimble
56c6bdcb26
Addresses more problem box cut angles
2008-07-07 05:42:37 +00:00
Dahlia Trimble
063365c0dc
fix some Meshmerizer problem angles for sphere dimple and box path cut
2008-07-07 04:32:05 +00:00
Dahlia Trimble
6914fb6f13
disables changes in r5356 until I have more time to do further characterization
2008-07-06 19:44:59 +00:00
Dahlia Trimble
ae468bfc9b
Corrects errors in sphere mesh with dimple start angle > 0 and hollow == 0
2008-07-06 17:18:59 +00:00
Dahlia Trimble
fd69251bcd
alters a problem path cut angle for the cylinder prim profile
2008-07-06 02:04:24 +00:00
Dahlia Trimble
13d6615263
Adds experimental Meshmerizer support for "prim torture" effects of sphere dimple on prim types box, cylinder, and prism
2008-07-02 17:08:52 +00:00
Dr Scofield
313f7f60fd
properly explaining each #pragma warning disable
...
massaging OSHttpRequestPump to not abort on exceptions...
2008-06-30 11:57:47 +00:00
Dahlia Trimble
b0287a43bd
disables spam-like debugging messages inadvertently left on in last commit (oops)
2008-06-30 06:11:43 +00:00
Dahlia Trimble
7077cffe52
Corrects Meshmerizer orientation of profile cut angles for ring type prim
2008-06-30 06:08:43 +00:00
Dahlia Trimble
a944ef4947
Corrects meshmerizer profile cut angle orientation for tube type prims
2008-06-30 02:08:27 +00:00
Dahlia Trimble
0260b33517
Altered prim description/debugging message code to be more warning friendly
2008-06-28 18:04:04 +00:00
Charles Krinke
c06dbf4fe5
Mantis#1620. Applied Melanie's patch
2008-06-28 16:13:11 +00:00
Dahlia Trimble
8b8b45267e
altered prior warning fix to Meshmerizer.cs to allow mesh debugging code to function
2008-06-28 00:16:41 +00:00
Dr Scofield
748f72326d
last round of warning squashing. calling it a day now.
2008-06-27 23:03:39 +00:00
Dr Scofield
7d55dfba8a
dr scofield's warnings safari:
...
* commenting out unused variables
2008-06-27 17:25:03 +00:00
Jeff Ames
a2b1a1787d
Minor formatting cleanup.
2008-06-25 14:30:28 +00:00
Dahlia Trimble
bc66a851d6
Modifies box prim profile cut parameters to avoid angles which cause spurious triangles in mesh
2008-06-25 07:17:36 +00:00
Dahlia Trimble
7b4991430b
Changes selection criteria to allow meshing of more sphere prim configurations.
...
Adds comments to some functions in Meshmerizer.cs.
2008-06-21 08:50:56 +00:00
Teravus Ovares
1d91613679
* Patch from Dahlia - 0001576: Exception of type 'System.OutOfMemoryException' was thrown .Void set_Capacity(Int32), with regards to sphere mesh. Thanks Dahlia!
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* Also allows a sphere to be hollow with no cuts or dimples. (walking around inside the sphere).
2008-06-19 17:21:17 +00:00
Teravus Ovares
e6ce30d4f1
* 0001571: (PATCH) patch to implement editable sphere meshes for meshmerizer/ode (Initial Implementation) from Dahlia! Thanks Dahlia!!!
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* The included patch implements the editor parameters twist, dimple, path cut, and profile cut to the sphere mesh for meshmerizer. The mesh will default back to the geodesic sphere if the parameters are adjusted to beyond a reasonable arbitrarily chosen threshold that would expose too many inverted normals on the mesh.
2008-06-19 04:17:04 +00:00
Teravus Ovares
11d68ce0f5
* 0001558: [PATCH] Add support for full collision geometry feature set for linear path prims (patch attached) By Dahlia. Thanks Dahlia!
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* This update re-does the cube/cylinder/prism prims to dynamically add faces as twist is used.
2008-06-15 19:34:48 +00:00
Teravus Ovares
99e7a2a380
* From Dahlia
...
* Committing : 0001449: Patch implements X and Y Top Shear parameters for torus prim physical mesh generation (PATCH attached)
* The included patch implements the X and Y Top Shear parameter adjustments to the mesh generator for the torus prim physical mesh. These are approximations as I was unable to determine their exact function but they appear to generate meshes which quite closely duplicate their counterparts in the viewer.
* Thanks Dahlia!!!!
2008-06-04 10:57:05 +00:00
Jeff Ames
4ec4e16c80
Formatting cleanup, minor refactoring, svn properties.
2008-06-04 09:59:27 +00:00
Teravus Ovares
832d609b44
PATCH : 0001431: corrections to torus physical mesh for default hollow shape and taper orientation along path.
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--------- From Dahlia! Thanks Dahlia!!!
the attached patch reinstates the default hollow shape of the physics mesh of the torus prim type and corrects the orientation of the effects of taper on the profile along the path.
2008-06-02 08:31:34 +00:00
Teravus Ovares
52c55c8c23
* Applying Dahlia's patch : 0001429: Patch to fix prism physical mesh and add path start and end to skew z offset of circular path prim meshes (PATCH attached)
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* Apparently this fixed a bug in my code that caused PushX to appear to work and pushX didn't appear to work after the patch.. so I fixed that after applying this patch and PushX actually works now.
2008-06-01 04:33:07 +00:00
Jeff Ames
0462510956
Update svn properties. Formatting cleanup.
2008-05-30 08:35:57 +00:00
Teravus Ovares
45c6523904
* Fixes a few taper/top-sheer situations that were previously having issues.
2008-05-29 20:50:38 +00:00
Teravus Ovares
918f887c0c
* Applying Dahlia's interim path curve patch. it adds initial support for some tori/ring parameters. Thanks Dahlia!
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* Some situations do not match the client's render of the tori, we know and are working on it. This is an initial support patch, so expect it to not be exact.
* Some tapers are acting slightly odd. Will fix.
2008-05-29 20:20:50 +00:00
Teravus Ovares
c29409dc24
* Yet another way to optimize the sculpt mesh generator
2008-05-25 02:56:00 +00:00
Teravus Ovares
f57cb17494
* kill a potentially large float array.
2008-05-25 02:50:17 +00:00
Teravus Ovares
d3b013be1c
* Releases Pinned vertex/index list in ODE on next mesh request.
2008-05-25 02:39:58 +00:00
Teravus Ovares
bdcfc2e322
* Prevent an error from stopping startup when decoding the sculpt mesh j2k fails.
2008-05-22 02:40:19 +00:00
Teravus Ovares
00a1f0bab0
* This finishes the ODE options section of the OpenSim.ini.example. I've added 44 configurable options!
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* This includes if you want to mesh sculpties and the Level of detail on the sculptie meshing for non physical and a separate LOD on physical sculpties.
* The options range from gravity.. to avatar movement speed, to friction management.. to object density.. to update throttling.
2008-05-16 20:16:33 +00:00
Jeff Ames
65c5efe43b
Formatting cleanup.
2008-05-16 01:22:11 +00:00
Jeff Ames
6a1b787436
More formatting cleanup.
2008-05-14 05:33:32 +00:00
Jeff Ames
c995d60d37
Formatting cleanup.
2008-05-14 05:11:23 +00:00
Teravus Ovares
fcc23be577
* Fixed directory not found when saving Mesh previews (my bad, I was testing)
2008-05-13 05:06:58 +00:00
Teravus Ovares
e70da2e174
* Committing meshmerizer patch from Dahlia. Thanks Dahlia!
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* 0001241: physics cylinder proxy distorted and square hollow misaligned (patch attached)
* The included patch corrects the outer shell of the meshmerizer proxy for the cylinder prim to eliminate spurious vertices and shape distortion, and corrects the orientation of the square hollow.
* The size and orientation of the square hollow for the prism prim has been corrected also.
2008-05-13 04:16:16 +00:00
Teravus Ovares
b7baa3cd2a
* Valid Sculpted prim now collide properly.
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* The first time you set the sculpted texture of a prim you might have to futz with it to get it to generate a sculpted physics proxy
* Note that there are already issues in Trunk, (such as the prim scaling issue and prim jumping issue. Essentially editing is difficult right now)
* This just adds to the experimental nature of trunk. :D
2008-05-09 07:50:00 +00:00
Teravus Ovares
6bb4ab0563
* Applying Dahlia's Triangular hole in a cube peg patch. Fixes the hollow orientation in a cube in the meshmerizer. Thanks Dahlia!
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* See mantis 0001203 for more details!
2008-05-09 02:00:55 +00:00
Teravus Ovares
7e275bfa37
* Wrote a method to get the OpenJpeg data of a sculpt texture asset and save it to the prim shape.
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* Added some stuff around sculpted prim meshes.. but it's just there so the project compiles now.
2008-05-09 01:28:54 +00:00
Adam Frisby
fef3b36894
* Optimised using statements and namespace references across entire project (this took a while to run).
2008-04-21 07:09:17 +00:00
Teravus Ovares
b85624db18
* Adds twist support for Cubes, Cylinders, and Prisms in the Meshmerizer
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* A tweak of the SimStatsReporter so it would report the prim capacity to be 45000.
2008-04-10 00:31:44 +00:00
Teravus Ovares
95e31c9f02
* Added stretchable ellipsoid support with configurable LOD. It's actually a split facet icosahedral geodesic sphere that's scaled.
...
* In other words, you can stretch spheres into oblong shapes now and watch them roll around like a football would.
* Still can't cut, twist or profile cut spheres yet.
2008-04-08 05:03:43 +00:00
Teravus Ovares
d0f7784101
* Adds poor support for ellipsis in the Meshmerizer. This will get better.. notice the huge nasty facets! Regular spheres still work as they did.
2008-04-08 01:29:45 +00:00
Teravus Ovares
e409892a9c
* Updated ODE.NET bindings to the ODE library.
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* Fixed some Tapers with Cylinders in the Meshmerizer
2008-04-07 22:11:41 +00:00
Jeff Ames
9d1b42c39a
Comment out unused private methods.
2008-03-25 03:49:08 +00:00
Jeff Ames
47180080f0
Formatting cleanup.
2008-03-18 05:16:43 +00:00
Teravus Ovares
0cb4e401ad
* Killed 4 more warnings (at 16 now)
2008-03-06 09:41:34 +00:00
Jeff Ames
a8cfbbe963
Minor cleanup.
2008-02-20 18:38:20 +00:00
Teravus Ovares
cfc9ee4265
* Adds limited support for each hollow type for the supported prim., Cube with a triangle hollow, Cube with a cylinder hollow, cylinder with a triangle hollow, etc.
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* More work needs to be done here as several of the profileshape/hollow combinations are rotationally offset from where they render in the client.
2008-02-19 16:01:14 +00:00
Teravus Ovares
62f608b152
*rawfile fix.
2008-02-19 08:57:43 +00:00
Teravus Ovares
e789a6bc9b
* This patch adds Prism support to the Meshmerizer. Prism is one of the object types in the drop down on the object tab. Positive tapers are slightly incorrect(prim sinks into ground a tiny bit). Everything else that's supported works as expected. Hollow, cut, negative tapers, top shear.
2008-02-19 08:49:38 +00:00
Teravus Ovares
e3a711536b
* ODE - This fixes a few things and breaks a few more.
2008-02-14 01:57:19 +00:00
Jeff Ames
e207284fef
Clean up logging calls using String.Format explicitly
2008-02-10 01:57:59 +00:00
Teravus Ovares
c9b5516ca8
* Adds Top Shear support to the Meshmerizer for the Cube prim and the Cylinder prim.
2008-02-09 05:18:52 +00:00
Teravus Ovares
fadf5b479f
* Added Taper support to the Meshmerizer for Cube and Cylinder.
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* Removed the hull verbosity
2008-02-08 23:28:38 +00:00
Teravus Ovares
b63c267f0b
* Finished Cylinder in the Meshmerizer. Hollow and Path cut work for it now. Enjoy the new physics-friendly prim type.
2008-02-08 22:11:28 +00:00
Teravus Ovares
3be2e772ec
* Removed a statement that crashes the Meshmerizer if you don't have a specific /dev/ folder
2008-02-08 12:07:39 +00:00
Teravus Ovares
7d77fa6a9d
* Okay, fixed the path cut offset, however the inner wall isn't properly 'cut' from the hull, so slightly better support, but still limited.
2008-02-08 11:44:27 +00:00
Teravus Ovares
50acb8e634
* This update adds limited support for Cylinder meshed prim in the Meshmerizer plugin. (Limited because path cut is wrongly offset and while Hollowing works, you can walk through the inside wall.)
2008-02-08 11:32:56 +00:00
Jeff Ames
6ed5283bc0
Converted logging to use log4net.
...
Changed LogBase to ConsoleBase, which handles console I/O.
This is mostly an in-place conversion, so lots of refactoring can still be done.
2008-02-05 19:44:27 +00:00
Adam Frisby
b25f9f322c
* Mother of all commits:
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* Cleaned up copyright notices in AssemblyInfo.cs's
* Added Copyright headers to a bunch of files missing them
* Replaced several common string instances with a static constant to prevent reallocation of the same strings thousands of times. "" -> String.Empty is the first such candidate.
2008-01-15 02:09:55 +00:00
lbsa71
efd90b56b7
* Optimized usings
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* shortened references
* Removed redundant 'this'
* Normalized EOF
2007-12-27 21:41:48 +00:00
Jeff Ames
712efda9b9
added copyright notices
2007-12-11 01:26:06 +00:00
Jeff Ames
db174dfa20
set svn:eol-style
2007-11-11 09:19:21 +00:00
Teravus Ovares
cb07ba0d68
* Moves the Meshmerizer to a separate plugin
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* Experimental. Linux Prebuild needs testing.
* One more update after this to remove the ODEMeshing directory....
2007-11-10 19:13:52 +00:00