Diva Canto
d27e188fe2
Added 2 new behavirors to pCampBot. These are part of a systematic study I'm doing for understanding the load that AgentUpdate packets incur on the server.
2014-02-21 10:04:12 -08:00
Justin Clark-Casey (justincc)
11b4f534c2
If texture decode fails in Warp3D map maker, log uuid of asset that failed to decode along with exception
2014-02-20 23:36:50 +00:00
Justin Clark-Casey (justincc)
d50d169441
If GetFolderContent called by WebFetchInvDescHandler.Fetch() fails for some reason and returns null, log and return empty contents rather than throwing an exception that ends up terminating the simulator.
2014-02-20 22:35:41 +00:00
Justin Clark-Casey (justincc)
28419251bf
minor: Add some method doc to AFM,SetAppearanceAssets()
2014-02-20 19:30:47 +00:00
Justin Clark-Casey (justincc)
d1bb73d068
In core.groups GroupsServiceRemoveConnector, if GetGroupRecord() or UpdateGroup() do not have a RESULT parameter in the result message, return null rather than fail with NullReferenceException
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This check was already done by other methods.
Looks to resolve http://opensimulator.org/mantis/view.php?id=7012
2014-02-20 19:17:21 +00:00
Justin Clark-Casey (justincc)
4d1426e77d
For now, do not replacing missing wearables with default wearables if itme details cannot be found.
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This is causing many issues on OSGrid, possibly due to teleporting timing differences with simulators hosted in different places or HG teleports
Added a bit more logging for debug purposes.
See http://opensimulator.org/mantis/view.php?id=6939
2014-02-20 18:40:21 +00:00
dahlia
a2866b85f3
add newRegion parameter to CrossAgentToNewRegion event and trigger the event after crossing thread is invoked
2014-02-20 00:18:28 -08:00
dahlia
269a6410a0
add EventManager event OnCrossAgentToNewRegion
2014-02-19 17:52:38 -08:00
Robert Adams
c26f01ff8c
varregion: make scene default draw distance to be the maximum size of the
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region. This is a temp fix for the use of draw distance to compute child
regions. Eventually must use the draw distance from the viewer for the
computation.
2014-02-19 09:51:49 -08:00
Robert Adams
fc9930e420
Repair check for if in region position (I mean || is kinda like &&).
2014-02-15 18:49:40 -08:00
Robert Adams
79200ed270
Fix displacement and location operations on legacy trees and grass in
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the 'load oar' and 'scene' commands. Before they were ignored but the
code now relies on the SOG.IsAttachment function for attachmentness.
2014-02-15 17:10:20 -08:00
Robert Adams
7fc289c039
Properly restore position on crossing failure for mega-regions.
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Fix odd "cannot cross into banned parcel" viewer error message when crossing
into non-existant region. Proper permission failure messages are now returned.
2014-02-15 17:02:53 -08:00
Robert Adams
877bdcdce1
Rewrite of mega-region code to use new form of border checking.
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This commit eliminates all of the 'border' class and list code and replaces
it with testing if in the current region.
Impacts: can make a mega-region out of varregions of the same size; and
mega-region combinations must be rectangular (not square but rectangular)
2014-02-15 16:01:43 -08:00
Robert Adams
bdbbeaa494
Non-functional changes of numbers into symbolic references and a few
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comments on what variables really mean.
2014-02-15 16:01:01 -08:00
Justin Clark-Casey (justincc)
f6913e911e
Merge branch 'justincc-master'
2014-02-15 01:18:10 +00:00
Justin Clark-Casey (justincc)
f74aafaf63
In GridUserService, if a UUID is given consistently use the longest matched entry (as already done by GetGridUserInfo()) in order to avoid problems with multiple entries.
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This is to avoid issues where LoggedIn, SetHome, etc were always using the exact UUID match but GetGridUserInfo() would use the longest.
Looks to address http://opensimulator.org/mantis/view.php?id=6986
2014-02-15 01:13:58 +00:00
Justin Clark-Casey (justincc)
4fed301e65
Don't request group information in SP.MakeRootAgent() if the presence belongs to no group (UUID.Zero)
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This was trigger the XmlRpcGroups errors described in http://opensimulator.org/mantis/view.php?id=6986
Introduced in commit 5b73b9c4
(Wed Dec 11 01:39:56 2013)
2014-02-14 23:43:07 +00:00
Justin Clark-Casey (justincc)
733e067958
Log information about which function, request data and agent ID triggered an XmlRpcGroupsServiceConnector error
2014-02-14 21:28:45 +00:00
Justin Clark-Casey (justincc)
ffd0da23fb
Merge branch 'justincc-master'
2014-02-14 00:16:17 +00:00
Justin Clark-Casey (justincc)
f49d513089
Change warns associated with UserAgentServiceConnector to debugs, as this is not necessarily a problen with the source simulator (e.g. someone else's remote simulator cannot be contacted).
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This is Oren Hurvitz's second patch from http://opensimulator.org/mantis/view.php?id=6956 with a small amount of correction
2014-02-14 00:08:13 +00:00
Justin Clark-Casey (justincc)
fc35b45e21
If calls to UserAgentServiceConnector fail then throw an exception. This lets the caller decide whether to discard the error or not.
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This is Oren Hurvitz's 0001 patch from http://opensimulator.org/mantis/view.php?id=6956 but I ended up doing some tweaking to resolve patch application issues.
2014-02-14 00:01:12 +00:00
Justin Clark-Casey (justincc)
bc7fda39b4
Merge branch 'justincc-master'
2014-02-12 23:23:56 +00:00
Justin Clark-Casey (justincc)
e10012a7a6
If a caller tries to queue a CAPs message to a scene presence that has no event queue (e.g. an NPC), only warn if event queue debugging is greater than zero.
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Removes the spurious log warnings if groups are active when NPCs are used.
Adds more regression tests associated with adding messages to the event queue
2014-02-12 23:18:10 +00:00
Robert Adams
3a7c8d1f32
BulletSim: the minimum vehicle velocity was set too low so moving slow
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was getting zeroed too easily. Added VehicleMinVelocity parameter.
2014-02-11 21:07:55 -08:00
Robert Adams
c0cc5e0fa4
varregion: Send large region patches for wind and clouds.
2014-02-11 21:07:55 -08:00
Mic Bowman
b83a224147
Add JsonRezAtRoot script function. Operation is very similar to
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llRezAtRoot except that the start parameter is a Json string that will
be unpacked into a json store identified by the objects uuid. This
makes a much more expressive (and simpler) way of passing initial
parameters to a rezzed object.
2014-02-09 18:07:49 -08:00
Roger Kirkman
cf61cdf58c
Fix - Viewer crash during HG Teleport
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Signed-off-by: Robert Adams <misterblue@misterblue.com>
2014-02-06 11:33:17 -08:00
Mic Bowman
1913ab5ad5
Update the SimianMaptile uploader to accommodate varregions.
2014-02-05 21:26:39 -08:00
Melanie
29c8461631
Remove the added whitespace, test concluded
2014-02-04 05:54:28 +00:00
Melanie
8f372b8ac8
Bot test
2014-02-04 05:52:22 +00:00
Robert Adams
342be228c6
Remove compile error from returning value in void function
2014-02-03 21:53:14 -08:00
Robert Adams
1b41ec0a85
Fix raw32 terrain heightmap reader so it estimates terrain size from
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the size of the input stream. This is required since the raw heightmap
format (.r32) does not contain any size information.
The estimation relies on terrain being square.
2014-02-03 21:23:32 -08:00
Melanie
31cba5aa66
Add one check for a blank URL because the module wasn't quite sure not to work when unconfigured :|
2014-02-04 04:20:37 +00:00
Melanie
f0f852b27f
Final code drop for appearance. Adding Avination's baked texture storage server.
2014-02-04 02:29:02 +00:00
Melanie
1197658233
Adding the Avination XBakesModule, the client for the persistent bakes system
2014-02-04 02:09:39 +00:00
Melanie
e1d1c27965
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2014-02-04 01:55:41 +00:00
Melanie
49c2213a01
Dropping the rest of Avination's modified appearance code for core.
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Module to follow.
2014-02-04 01:54:16 +00:00
Robert Adams
41b6602a77
Add "--no-objects" parameter to 'load oar'.
2014-02-02 22:16:01 -08:00
Robert Adams
8c6a0cb44a
Really add the old parameter names to load oar to keep downward compatibiliy
2014-02-02 17:18:08 -08:00
Robert Adams
2a4dd34616
Change new 'load oar' parameters to be hyphenated to be consistant with
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existing parameters. ('--forceterrain' becomes '--force-terrain').
The old forms have been kept for downward compatiblity.
2014-02-02 12:21:18 -08:00
Robert Adams
9c97fb8e12
Implement terrain merging in TerrainChannel.
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Modify archiver to use terrain merging when loading oars.
This makes displacement AND rotation properly work on terrain when loading oars.
Especially useful when loading legacy region oars into large varregions.
2014-02-02 11:17:49 -08:00
dahlia
a8e64cd59a
Overload INPCModule.CreateNPC() to allow agentID to be specified. Note: this is intended for use in region modules and is not exposed to scripts.
2014-02-01 04:09:20 -08:00
Oren Hurvitz
abb193ec94
In UuidGatherer, gather materials referenced in the prim's TextureEntry
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Signed-off-by: dahlia <dahlia@nomail>
2014-02-01 02:56:15 -08:00
Justin Clark-Casey (justincc)
b2878eb773
Merge branch 'justincc-master'
2014-01-31 00:51:22 +00:00
Oren Hurvitz
b8e22f02e7
Make sure Web streams are disposed after use
2014-01-31 00:44:22 +00:00
David Rowe
1380b37d71
Made error messages more consistent
2014-01-31 00:24:52 +00:00
David Rowe
3d62f4369d
Replaced throwing exceptions with calls to Error()
2014-01-31 00:24:47 +00:00
David Rowe
d405254971
Replaced llSay()ing LSL errors with calls Error()
2014-01-31 00:24:43 +00:00
David Rowe
9db4090c07
Replaced LSLError() calls with calls to Error()
2014-01-31 00:24:40 +00:00
David Rowe
c9550e473d
Updated "deprecated" LSL errors to use Deprecrated()
2014-01-31 00:24:36 +00:00
David Rowe
257f9cec40
Updated "not implemented" LSL errors to use NotImplemented()
2014-01-31 00:24:31 +00:00
David Rowe
13bb9ea682
Updated ShoutError() calls to use new LSL error methods
2014-01-31 00:21:22 +00:00
David Rowe
67ec95bde8
Updated methods for handling LSL script errors, deprecated, and not implemented
2014-01-31 00:20:10 +00:00
Justin Clark-Casey (justincc)
c467dfcd81
Merge branch 'justincc-master'
2014-01-30 00:42:20 +00:00
Justin Clark-Casey (justincc)
b73baeb4a4
Record whether login to home fails because no home set (UUID.Zero) or region not found.
2014-01-30 00:40:56 +00:00
Justin Clark-Casey (justincc)
b50e5704b8
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-01-30 00:06:09 +00:00
Justin Clark-Casey (justincc)
7807b19a89
Merge branch 'justincc-master'
2014-01-30 00:05:12 +00:00
Justin Clark-Casey (justincc)
bdab05df0e
Add "show grid user" robust/standalone console command for debug purposes.
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Shows all data on entries which match or start with a given ID.
This would usually be a UUID.
2014-01-30 00:03:22 +00:00
Robert Adams
0842e2e15b
BulletSim: default physical terrain implementation to heightmap.
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It originally looked like mesh terrain would perform better for vehicles
but, after much use, heightmap is the clear winner.
Force terrain implementation to heightmap if the physics region is
larger than legacy region size. This solves running out of memory for
very large regions.
2014-01-29 06:44:14 -08:00
Mic Bowman
fbf33ef1de
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-01-28 22:42:35 -08:00
Mic Bowman
3f5c6c897f
One more run at fixing the sun module. Parameter setting fixed to
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work through the OSSL interface. And setting the parameters now
adjusts all the dependent variables correctly so the sun moves
at the modified rate.
2014-01-28 22:40:39 -08:00
Robert Adams
1900254e77
Restore brush tests with correct values and adjustments for new terrain height
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rounding characteristics.
2014-01-28 21:43:18 -08:00
Robert Adams
678c107915
Temporarily disable brush test. It will come back when tuning is complete.
2014-01-28 16:58:27 -08:00
Robert Adams
dde0e547a7
Change area of brush test to account for rounding errors in terrain implementation
2014-01-28 16:48:34 -08:00
Robert Adams
226b5e4d75
Increase the strength of brushes in brush test in an attempt to overcome rounding
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introduced with new terrain height class.
2014-01-28 16:36:56 -08:00
Mic Bowman
cfe1bced7d
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-01-28 16:34:49 -08:00
Mic Bowman
2877c7d94d
Actually make the parameter updates change the behavior of
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sun movement.
2014-01-28 16:34:22 -08:00
Robert Adams
0c3493f619
clear land tainting when tested. Then testing, pass scene to LandObject as now needed to get region size
2014-01-28 16:25:01 -08:00
Robert Adams
d25265ae82
Fix terrain tests by properly initializing low detail terrain to zero height.
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Also remove PI heightmap test as new heightmaps only have two significant digits.
2014-01-28 15:58:45 -08:00
Mic Bowman
1d533b0f01
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-01-28 15:47:24 -08:00
Mic Bowman
bfb0011cd3
Some major surgery on the sun module. Updates to the client were gated
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by a "mode" check. That mode check has been removed (it didn't result
in any change of behavior anyway). Also added a command line variable
update to set the sun position time offset (offset from the system
clock). Default is no offset to preserve existing behavior.
2014-01-28 15:43:47 -08:00
Robert Adams
e5d59dc696
Repair database routines so they properly return null when asked for
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the heighmap of a region that does not exist.
2014-01-28 15:29:06 -08:00
Robert Adams
8eec717f5f
Merge branch 'master' into varregion
2014-01-28 08:50:28 -08:00
Robert Adams
4faf11e001
varregion: fix for teleporting by double clicking on a map location.
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Thanks Garmin.
2014-01-28 08:49:22 -08:00
Justin Clark-Casey (justincc)
cd35d298fa
Merge branch 'justincc-master'
2014-01-28 00:23:10 +00:00
Oren Hurvitz
2cf224166f
Added osGetRegionSize(), which returns the region size in meters and recognizes megaregions
2014-01-28 00:11:50 +00:00
Justin Clark-Casey (justincc)
f7172095e0
Convert tabs to spaces from previous commit 8c2b41b01
2014-01-28 00:04:55 +00:00
Dev Random
8c2b41b01d
Make inidirectory files supercede distro files
2014-01-27 23:56:10 +00:00
Justin Clark-Casey (justincc)
a4017ee1eb
Reinsert attachments list taking code in SP.MakeRootAgent()
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Locking attachments then launching script instances on a separate thread will not work, attachments will simply be unlocked and vulnerable to race conditions.
2014-01-27 23:47:43 +00:00
Justin Clark-Casey (justincc)
1b86239f79
refactor: Remove identical part.ParentGroup.AddAvatar(UUID); calls which occur no matter which branch of the conditional is executed
2014-01-27 23:17:09 +00:00
Justin Clark-Casey (justincc)
e2fbc88d98
Re-enabled NPCModuleTests.TestCreate()
2014-01-27 22:56:51 +00:00
Robert Adams
49af6b53e7
varregion: enable teleporting to a varregion by clicking on the map and
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pressing the 'teleport' button.
This commit adds returning region map info for all the subregions of a
varregion. This also handles the selection of the extra region and then
the displacement of the postion so the teleport is to the correct location.
2014-01-26 19:32:28 -08:00
Robert Adams
13a9d5409c
Merge branch 'master' into varregion
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Conflicts:
OpenSim/Region/CoreModules/World/LegacyMap/MapImageModule.cs
OpenSim/Region/CoreModules/World/LegacyMap/ShadedMapTileRenderer.cs
OpenSim/Region/CoreModules/World/LegacyMap/TexturedMapTileRenderer.cs
2014-01-26 07:56:47 -08:00
Robert Adams
6831e58616
varregion: modify MapImageModule structure so it will better merge
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with changes made in master.
2014-01-26 07:38:28 -08:00
Justin Clark-Casey (justincc)
0eda7dd1c7
Merge branch 'justincc-master'
2014-01-24 19:41:41 +00:00
Justin Clark-Casey (justincc)
fea8345f56
minor: remove long unused state queue from "show queues" console reports
2014-01-24 19:40:14 +00:00
Justin Clark-Casey (justincc)
c9b5ba78d9
minor: correct the usage statement on the "show image queues" console command - should not have been "image queues show"
2014-01-24 19:36:12 +00:00
Justin Clark-Casey (justincc)
4a9796a506
Skip IClientAPIs that don't implement IStatsCollector (such as NPCAvatar) from the "show queues" console report to stop screwing up formatting.
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"show pquques" already did this
2014-01-24 19:31:31 +00:00
Robert Adams
afb2e07111
varregion: pass region size in more HG services.
2014-01-24 06:30:38 -08:00
Mic Bowman
674a3a5639
Enable the simulator to handle region size information returned from
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a hypergrid gatekeeper. Fields are "size_x" and "size_y". Server side
will be updated separately.
2014-01-23 16:20:18 -08:00
Justin Clark-Casey (justincc)
966ab21839
Merge branch 'justincc-master'
2014-01-24 00:17:39 +00:00
Justin Clark-Casey (justincc)
a2d5d810e0
Properly dispose of drawing objects to reduce/stop memory leakage on generating map tiles with the MapImageModule and TexturedMapTileRenderer (the current defaults)
2014-01-24 00:14:58 +00:00
Justin Clark-Casey (justincc)
a859464e91
Add "generate map" console command to allow manual regeneration and storage of maptiles
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Primarily for test purposes though could be useful if one prefers to manually update the map tile
2014-01-23 23:44:21 +00:00
Robert Adams
4c362a83f9
Merge branch 'master' into varregion
2014-01-21 11:31:51 -08:00
Mic Bowman
83626e60e6
Adds a configuration option to cannibalize bandwidth from the
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udp texture throttle and move it to the task throttle. Since most
viewers are using http textures, the udp texture throttle is holding
onto bw that could be used for more responsive prims updates. See
the documentation for CannibalizeTextureRate in OpenSimDefaults.ini.
Option is disabled by default.
2014-01-20 18:59:43 -08:00
dahlia
7bd42fc42f
Add back code to UuidGatherer to retrieve UUIDs for materials stored in DynAttrs. This is unfortunately still necessary until a better solution for handling existing legacy materials can be implemented
2014-01-20 15:01:18 -08:00
dahlia
af58631f00
rather than converting existing materials to assets, just retrieve them and make them available for viewing. Any new materials added to the scene will become assets.
2014-01-20 13:57:14 -08:00
dahlia
719810e9d8
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-01-20 11:54:36 -08:00
dahlia
1cae3664a5
add null texture entry face check before converting legacy materials
2014-01-20 11:53:33 -08:00
Justin Clark-Casey (justincc)
5fc871027e
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2014-01-20 19:38:47 +00:00
Justin Clark-Casey (justincc)
2cf7478b9a
Merge branch 'justincc-master'
2014-01-20 19:34:55 +00:00
Mic Bowman
2e78e89c36
Clean up orphaned json stores. This can happen when an object is
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removed, when a script is removed, or when a script is reset. Also
added a stats command to track the number of json stores used by
a region. Will probably add some more commands later.
2014-01-20 11:33:49 -08:00
Justin Clark-Casey (justincc)
8e72b53edc
Stop exceptions being generated on agent connection if a telehub object has been deleted or has no spawn points.
2014-01-20 19:16:19 +00:00
dahlia
36d8a24a86
force SOG update when converting legacy materials to ensure changes are persisted
2014-01-20 03:11:01 -08:00
dahlia
95c926b2cd
delay texture entry parsing until absolutely necessary while converting legacy materials
2014-01-20 03:02:30 -08:00
dahlia
28723beb0c
Add code to convert legacy materials stored in DynAttrs to new asset format and store them as assets
2014-01-20 02:57:08 -08:00
Oren Hurvitz
d1f16c4b4b
Check agent permissions before modifying an object's materials. Also, when creating a Material asset, set the current agent as the Creator.
2014-01-20 00:38:44 -08:00
Oren Hurvitz
68d83425c6
When asked to change the Material for one face, change only that face; not the default material
2014-01-20 00:38:43 -08:00
Oren Hurvitz
3018b2c5d7
Materials module: a) Store materials as assets; b) Finalized it (removed the "Demo" label; removed most of the logging); c) Enabled by default
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Changed UuidGatherer to use 'sbyte' to identify assets instead of 'AssetType'. This lets UuidGatherer handle Materials, which are defined in a different enum from 'AssetType'.
2014-01-20 00:38:42 -08:00
Oren Hurvitz
ca0336d834
Renamed MaterialsDemoModule to MaterialsModule
2014-01-20 00:38:41 -08:00
Oren Hurvitz
e8273fa8ad
- Materials: support the viewer removing the material (in which case matsMap["Material"] is missing) - Reduced logging
2014-01-20 00:37:26 -08:00
Robert Adams
90fa3202c6
varregion: remove debugging splat file saving that fills up the
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maptile dir and causes errors.
2014-01-19 13:37:51 -08:00
Robert Adams
5e6a47f13f
varregion: remove --noterrain and --noparcel parameters in 'load oar'.
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Add --forceterrain and --forceparcel to 'load oar'. In order to not change
the operation of --merge (which does an object merge and suppresses terrain
and parcel information loading), added the --force* parameters to be used
when loading multiple oars to build up a varregion.
Added --rotation and --rotationcenter parameters to 'load oar' which apply a rotation to
the loaded oar objects before displacing. The rotation is in degrees (pos or neg)
and the center defaults to "<128, 128, 0>".
2014-01-19 12:45:16 -08:00
Robert Adams
6fbfb47b92
varregion: add --noterrain and --noparcel to 'load oar'.
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--noterrain suppresses the loading of the terrain from the oar.
--noparcels suppresses the loading of parcel information from the oar.
2014-01-19 11:03:08 -08:00
Robert Adams
dd6db72939
varregion: add --displacement parameter to 'load oar'.
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Adds displacment to all objects and terrain loaded from the oar.
As an example, if you have a 512x512 region and an old 256x256 oar, doing
load oar --displacement "<128,128,0>" oarFile.oar
will load the object (and terrain) into the middle of the 512x512 region.
If displacement is not specified, 'load oar' works like it always has.
If you have a 5
2014-01-19 10:09:43 -08:00
Robert Adams
f127e4b4ee
Merge branch 'master' into varregion
2014-01-19 07:38:53 -08:00
Robert Adams
4fb3d314b8
Fix casting error for float type INI file parameter parsing.
2014-01-19 07:37:14 -08:00
Robert Adams
54a4b9eab4
varregion: Update Warp3D to properly handle varregions.
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This includes additions to Warp3D:
Optional rendering of mesh and scupltie prims (INI parameter. Off by default)
Texturing of large prims (INI parameter. On by default)
Better garbage collection
2014-01-19 07:33:56 -08:00
Robert Adams
813f0da00b
Add J2K decoder routine that converts directly to an image.
2014-01-19 07:32:41 -08:00
Robert Adams
08fa0a6a8a
Fix casting error for float type INI file parameter parsing.
2014-01-19 07:26:55 -08:00
Robert Adams
60de0bc3c2
varregion: split up generated maptile images for storage in map. This
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makes maps for varregions show up properly.
2014-01-19 05:09:03 -08:00
Justin Clark-Casey (justincc)
d466446df3
Merge branch 'justincc-master'
2014-01-18 01:39:45 +00:00
Justin Clark-Casey (justincc)
e9454d4672
Following on from 50ea2e0
, only fetch scene presence for check if lightscript function has failed initial IsEstateManagerOrOwner() check
2014-01-18 01:36:40 +00:00
Oren Hurvitz
50ea2e0d67
Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene
2014-01-18 01:26:30 +00:00
Justin Clark-Casey (justincc)
0cbe5f8424
Remove redundant methods in FlotsamAssetCache
2014-01-18 00:55:49 +00:00
Justin Clark-Casey (justincc)
b9453a8f6f
implement CoreAssetCache.Check()
2014-01-18 00:52:36 +00:00
Justin Clark-Casey (justincc)
427ffd3387
implement GlynnTuckerAssetCache.Check()
2014-01-18 00:48:20 +00:00
Justin Clark-Casey (justincc)
fc7ccfdafa
Properly implement CenomeAssetCache.Check()
2014-01-18 00:30:23 +00:00
Justin Clark-Casey (justincc)
ee8ba1ab9a
Simplify FlotsamAssetCache.CheckFromMemoryCache()
2014-01-18 00:21:53 +00:00
Justin Clark-Casey (justincc)
d381da81d6
minor: Add method doc to IImproveAssetCache
2014-01-18 00:15:38 +00:00
Justin Clark-Casey (justincc)
97fbb8ed45
Elminate some copy/paste in FlotsamAssetCache.CheckFromFileCache() and use using() construct to ensure filestream is always closed
2014-01-18 00:12:12 +00:00
Justin Clark-Casey (justincc)
12bfce7b9f
elminate unnecessary asset != null check in FlotsamAssetCache.UpdateFileCache()
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Passed in asset is always not null
2014-01-18 00:06:12 +00:00
Justin Clark-Casey (justincc)
b52b50ee56
minor: reinsert some method doc back into IEntityTransferModule
2014-01-17 23:36:23 +00:00
Justin Clark-Casey (justincc)
9fefbcf7fc
minor: since structs are values, assigning them to another variable copies it. Instantiation is unnecessary.
2014-01-17 23:32:37 +00:00
Justin Clark-Casey (justincc)
14c72d4a5b
Revert "Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene"
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This reverts commit 39e5785c0f
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Did not mean to apply this yet.
2014-01-17 01:58:10 +00:00
Oren Hurvitz
39e5785c0f
Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene
2014-01-17 01:47:37 +00:00
Justin Clark-Casey (justincc)
4fa843ff19
Reorder checks in SP.CompleteMovement() to fix test failures
2014-01-16 23:44:17 +00:00
Justin Clark-Casey (justincc)
f467121c51
Merge branch 'justincc-master'
2014-01-16 23:33:30 +00:00
Justin Clark-Casey (justincc)
3bc669ffc7
Actually put IsChildAgent = true inside the lock, otherwise there is still a small window for race conditions on duplicate CompleteMovement calls
2014-01-16 23:31:50 +00:00
Justin Clark-Casey (justincc)
3ffd90496a
Prevent duplicate invocations or race dontision in SP.CompleteMovement()
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This can happen under poor network conditions if a viewer repeats the message send
If this happens, physics actors can get orphaned, which unecessarily raises physics frame times
2014-01-16 20:23:31 +00:00
Justin Clark-Casey (justincc)
1a8b56fa87
Merge branch 'justincc-master'
2014-01-16 00:33:04 +00:00
Oren Hurvitz
2d9d6fe922
Can delete the Offline Messages sent to/from a user.
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This is useful if the user is deleted.
2014-01-16 00:24:51 +00:00
Oren Hurvitz
46c2791fe2
In the offline message table, store the sender.
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This data is useful for preventing abuse (e.g., someone who sends too many messages), or for deleting message if their sender has been deleted.
2014-01-16 00:16:33 +00:00
Oren Hurvitz
21bc799a17
Fixed offline IM
2014-01-16 00:10:10 +00:00
Justin Clark-Casey (justincc)
e99a7d879e
Remove old IInterRegionComms and references. This hasn't been used since 2009 and was superseded by ISimulationService
2014-01-16 00:05:04 +00:00
Robert Adams
cc5cffc212
varregion: properly pack the region size parameters so he viewer will parse them.
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This gets rid of the viewer crash when teleporting into varregions and allows
multiple, adjacent varregions (of the same size) with border crossings.
2014-01-11 22:00:52 -08:00
Robert Adams
1eea6fd452
varregion: Debug messages for region crossing debugging.
2014-01-11 22:00:24 -08:00
Robert Adams
3760d10cd0
varregion: remove unnecessary border checking code in ScenePresence.
2014-01-11 21:59:22 -08:00
Robert Adams
1cf17a3cf7
Merge branch 'master' into varregion
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/SceneBase.cs
OpenSim/Services/Interfaces/IGridService.cs
OpenSim/Services/LLLoginService/LLLoginResponse.cs
(conflicts were debug statements that are commented out in master branch)
2014-01-11 08:52:23 -08:00
Robert Adams
239b85d7ce
Fix crash in BulletSim which sometimes happens making a linkset physical
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(like sitting on and activating a vehicle) and crossing borders.
This keeps better bookkeeping on compound shapes so BulletSim can
identify them when being freed.
2014-01-10 22:52:31 -08:00