Commit Graph

21624 Commits (e87f70e277e78fb37100b2750fcb09b3aacb1734)

Author SHA1 Message Date
Justin Clark-Casey (justincc) b52b50ee56 minor: reinsert some method doc back into IEntityTransferModule 2014-01-17 23:36:23 +00:00
Justin Clark-Casey (justincc) 9fefbcf7fc minor: since structs are values, assigning them to another variable copies it. Instantiation is unnecessary. 2014-01-17 23:32:37 +00:00
Justin Clark-Casey (justincc) 14c72d4a5b Revert "Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene"
This reverts commit 39e5785c0f.

Did not mean to apply this yet.
2014-01-17 01:58:10 +00:00
Oren Hurvitz 39e5785c0f Fixed: Windlight functions caused an error if called when the script's owner isn't in the scene 2014-01-17 01:47:37 +00:00
Justin Clark-Casey (justincc) 4fa843ff19 Reorder checks in SP.CompleteMovement() to fix test failures 2014-01-16 23:44:17 +00:00
Justin Clark-Casey (justincc) f467121c51 Merge branch 'justincc-master' 2014-01-16 23:33:30 +00:00
Justin Clark-Casey (justincc) 3bc669ffc7 Actually put IsChildAgent = true inside the lock, otherwise there is still a small window for race conditions on duplicate CompleteMovement calls 2014-01-16 23:31:50 +00:00
Justin Clark-Casey (justincc) 3ffd90496a Prevent duplicate invocations or race dontision in SP.CompleteMovement()
This can happen under poor network conditions if a viewer repeats the message send
If this happens, physics actors can get orphaned, which unecessarily raises physics frame times
2014-01-16 20:23:31 +00:00
Justin Clark-Casey (justincc) 1a8b56fa87 Merge branch 'justincc-master' 2014-01-16 00:33:04 +00:00
Oren Hurvitz 2d9d6fe922 Can delete the Offline Messages sent to/from a user.
This is useful if the user is deleted.
2014-01-16 00:24:51 +00:00
Oren Hurvitz 46c2791fe2 In the offline message table, store the sender.
This data is useful for preventing abuse (e.g., someone who sends too many messages), or for deleting message if their sender has been deleted.
2014-01-16 00:16:33 +00:00
Oren Hurvitz 21bc799a17 Fixed offline IM 2014-01-16 00:10:10 +00:00
Justin Clark-Casey (justincc) e99a7d879e Remove old IInterRegionComms and references. This hasn't been used since 2009 and was superseded by ISimulationService 2014-01-16 00:05:04 +00:00
Melanie 321bde8a3a Minor: Add prentheses to make a condition clearer 2014-01-15 22:20:42 +01:00
Robert Adams 239b85d7ce Fix crash in BulletSim which sometimes happens making a linkset physical
(like sitting on and activating a vehicle) and crossing borders.
This keeps better bookkeeping on compound shapes so BulletSim can
identify them when being freed.
2014-01-10 22:52:31 -08:00
Justin Clark-Casey (justincc) b5ef585069 Merge branch 'justincc-master' 2014-01-11 01:22:42 +00:00
Oren Hurvitz bc0ff5e7d4 Allow Boolean nodes in XML to be specified as "0/1". AuroraSim does that. 2014-01-11 00:54:41 +00:00
Justin Clark-Casey (justincc) 09e800f4b1 Merge branch 'justincc-master' 2014-01-10 20:46:00 +00:00
David Rowe 08f2fc63cd Fixed llTextBox error message text 2014-01-10 20:43:24 +00:00
Justin Clark-Casey (justincc) 68cbccb288 Merge branch 'justincc-master' 2014-01-10 20:37:14 +00:00
Melanie 9050c152b4 Dynamically adjust to the number of visual params sent. 2014-01-10 20:31:52 +00:00
Oren Hurvitz da47bcae3e When moving the root prim of an attachment: a) Change the attach position; b) Move the other prims in the reverse direction to compensate 2014-01-10 20:24:11 +00:00
Justin Clark-Casey (justincc) 5e72de1908 Merge branch 'justincc-master' 2014-01-10 20:19:38 +00:00
Oren Hurvitz 88f01a4130 When creating a coalesced object, set its permissions to the lowest-common-denominator of all the sub-objects 2014-01-10 20:01:08 +00:00
Oren Hurvitz a94e1e0e08 When creating a coalesced object, set its Creator ID if all the objects have the same creator 2014-01-10 19:54:17 +00:00
Oren Hurvitz 91fd9c4670 Refactored: use a single function to apply an object's folded permissions to its main permissions 2014-01-10 19:50:03 +00:00
Oren Hurvitz 13f31fdf85 Refactored setting permissions when rezzing items: use the same function when rezzing from user inventory and prim inventory.
Also, fixed a bug: when rezzing a coalesced object from a prim's inventory, apply the coalesced object's name and description only to the first sub-object; not to all the objects in the coalescence. (This was already done correctly when rezzing from a user's inventory.)
2014-01-10 19:37:59 +00:00
Justin Clark-Casey (justincc) 32e9c16957 Merge branch 'justincc-master' 2014-01-08 01:04:26 +00:00
Justin Clark-Casey (justincc) 0155d42b80 If an agent is sitting, then do send the rotation in the agent update instead of zeroing it to resolve mouselook camera problems
Addresses http://opensimulator.org/mantis/view.php?id=6892
Thanks to tglion for this spot.
This resolves a recent regression from 17b32b764a
2014-01-08 00:54:39 +00:00
Melanie 1eecb34e62 Remove the core module extra profile settings support carried in with the latest
patches. We don't need it.
2014-01-05 21:16:30 +00:00
Melanie e79fab91db Intermediate commit. Sill errors.
Merge branch 'master' into careminster

Conflicts:
	OpenSim/Data/SQLite/SQLiteUserProfilesData.cs
	OpenSim/Framework/RegionInfo.cs
	OpenSim/Region/ClientStack/Linden/Caps/EventQueue/EventQueueHelper.cs
	OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
	OpenSim/Services/UserProfilesService/UserProfilesService.cs
2014-01-05 20:12:32 +00:00
Melanie 31279a3308 Merge commit '08750501617ca332ab196b2f25030e3c635c9dd6' into careminster 2014-01-05 20:03:48 +00:00
Robert Adams 38148bd4b6 Some missing definitions needed for successful compilation. 2014-01-04 19:01:05 -08:00
Robert Adams 8ff2ff1a36 Remove some chatty DebugFormat statements. No functional changes. 2014-01-04 19:01:04 -08:00
Robert Adams 7e32313a49 varregion: Add region size to teleport event messages (EnableSimulator,
CorssRegion, TeleportFinishEvent).
Have Simian grid service return the region size.
Many teleport related debug log messages. Can be removed when teleport
works (like that's ever going to happen).

Conflicts:

	OpenSim/Framework/RegionInfo.cs
2014-01-04 19:01:04 -08:00
Robert Adams 004ecee314 varregion: send region size in LLLoginResponse. 2014-01-04 19:01:03 -08:00
Robert Adams d9848943a9 Add routines in Util.cs for conversion of region handles to region
locations and for the conversion of region world location to region
'region' location. These routines will replace all the arithmatic
scattered throughout OpenSimulator.
2014-01-04 19:01:03 -08:00
Melanie dd96fef940 Dynamically adjust to the number of visual params sent. 2014-01-04 21:18:37 +00:00
Robert Adams eab9390e05 Initialize default region size in GridRegion in the no parameter constructor
as is used by the grid connector tests.
2013-12-28 07:20:14 -08:00
Robert Adams 6869633d76 Add serialization/deserialization of region size to RegionInfo, GridRegion, and RegionData.
This does not modify interfaces or handling of variable sized regions. This only
enables the loading and storing of the region size and the reporting of the
region size in grid service responses.
The database tables already have the code to load and store the region size.
2013-12-28 06:58:15 -08:00
Justin Clark-Casey (justincc) 540fa84842 Merge branch 'justincc-master' 2013-12-21 01:12:45 +00:00
Justin Clark-Casey (justincc) 2f94165dcc Add lsl arg syntax checking for control event 2013-12-21 01:00:50 +00:00
Justin Clark-Casey (justincc) f1cd813a29 refactor: rename internal lsl parser VectorDeclaration -> VecDeclaration for consistency 2013-12-21 00:49:01 +00:00
Justin Clark-Casey (justincc) 871ac5b16c Add arg checking for at_target lsl event 2013-12-21 00:46:34 +00:00
Justin Clark-Casey (justincc) a5e4780547 Add lsl event arg checking for at_rot_target 2013-12-21 00:37:56 +00:00
Justin Clark-Casey (justincc) b757ab2586 Add lsl event argument checking for attach and on_rez 2013-12-21 00:08:36 +00:00
Justin Clark-Casey (justincc) 68773ee7c4 Merge branch 'justincc-master' 2013-12-19 01:41:04 +00:00
Justin Clark-Casey (justincc) e298bf41ff Add missing viewer param elements for butt and breast physics.
Patch from http://opensimulator.org/mantis/view.php?id=6864 except with tabs replaced by spaces
Thanks cinderblocks!
2013-12-19 01:24:36 +00:00
Justin Clark-Casey (justincc) a5ca15c428 Create regression test TestSendAgentGroupDataUpdate() for groups agent data sending 2013-12-18 23:35:38 +00:00
BlueWall 141d771a93 Fix issue with editing notes for other avatars 2013-12-16 17:36:21 -05:00
BlueWall b03ec6137f Populate user preferences with UserAccount email if it is present, else return an error indicating no email is on record for the user. 2013-12-16 17:36:04 -05:00
Melanie fe01e7d1cc Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-12-16 22:11:03 +00:00
Melanie f69e91dc2d This is the acutal sitting avatar crossing code. This commit implements the
actual crossing mechanics for seated avatars, using the supporting code from
the previous commits. Physics is not supported yet, although some few bits
for them are already in place due to the earlier code drops. With this commit,
crossing sitting avatar by "editing" the prim across the border, by using
llSetPos or keyframe motion may already be possible. Vehicles will come next.
2013-12-16 22:08:02 +00:00
Justin Clark-Casey (justincc) 00e632ec3a Merge branch 'justincc-master' 2013-12-14 02:49:23 +00:00
Justin Clark-Casey (justincc) 51da52f904 Extend TestLlGetNotecardLine() regression test to contain chars that are two bytes in utf8 2013-12-14 02:48:29 +00:00
Justin Clark-Casey (justincc) 38d7d46c17 Merge branch 'justincc-master' 2013-12-14 02:33:08 +00:00
Kevin Cozens 957449e62c ParseNotecardToList() returned data past end of notecard text (mantis #6881). 2013-12-14 02:25:28 +00:00
Justin Clark-Casey (justincc) ee163b5751 Merge branch 'justincc-master' 2013-12-14 02:23:12 +00:00
Justin Clark-Casey (justincc) e7a294e739 Wrap analysis of the particle system in the UUID Gatherer in a separate try/catch as sometimes it appears that this can be corrupt.
As per Oren's suggestion.
2013-12-14 01:48:03 +00:00
Justin Clark-Casey (justincc) 996a6c2eea After previous discussion, put eye-catcher 'SCRIPT READY' messages to console rather than log as warning
The problem with logging at warn is that these aren't actually warnings, and so are false positives to scripts that monitor for problems.
Ideally, log4net would have a separate "status" logging level, but currently we will compromise by putting them to console, as they are user-oriented
2013-12-14 01:34:28 +00:00
Eva Comaroski 63ccc3dbf5 Convert if-blocks to return statements in small functions such as GetStartParameter(). 2013-12-14 01:20:24 +00:00
Justin Clark-Casey (justincc) bf826699a5 Merge branch 'justincc-master' 2013-12-14 01:13:17 +00:00
Justin Clark-Casey (justincc) d656ec2a07 Make WindParamSet success a console message rather than a log message.
This effectively disables the log message as requested by http://opensimulator.org/mantis/view.php?id=6890
2013-12-14 01:07:37 +00:00
Justin Clark-Casey (justincc) 5ddd818238 minor: Make wind console commands print out to console rather than log 2013-12-14 00:50:06 +00:00
Justin Clark-Casey (justincc) bcb8c4068e Comment out sit position checks in TestSitAndStandWithSitTarget() in SP and NPC tests until positions are known to be stable.
Also resolve issues with NoSitTarget() tests where I was trying to use a destroyed PhysActor
2013-12-14 00:36:25 +00:00
Justin Clark-Casey (justincc) d2d4ae541b Fix build break in test from previous commit 54cc229 - hadn't realized ScenePresence inst var name was slightly different 2013-12-14 00:19:04 +00:00
Justin Clark-Casey (justincc) 54cc229768 Fix TestSitAndStandWithNoSitTarget NPC and SP tests.
These stopped working because current code calculates sit heights based on avatar physics rather than appearance data.
Also changed BasicPhysics to not divide Z param of all set sizes by 2 - there's no obvious good reason for this and basicphysics is only used in tests
2013-12-14 00:10:32 +00:00
Justin Clark-Casey (justincc) 11f177d6a8 Eliminate unnecessary line from my previous commit 1d605642 2013-12-13 23:30:08 +00:00
Justin Clark-Casey (justincc) 1d605642f7 Refix sitting on child prims by reinserting relevant code back into SP.HandleAgentSit() 2013-12-11 23:59:52 +00:00
Melanie 82ebb86d58 Replace proprietary file header with BSD one 2013-12-11 01:51:57 +00:00
Melanie 92aad6f1bb Add missing files *blush* 2013-12-11 01:44:03 +00:00
Melanie 5b73b9c4a8 Committing the Avination Scene Presence and related texture code
- Parts of region crossing code
- New bakes handling code
- Bakes now sent from sim to sim without central storage
- Appearance handling changes
- Some changes to sitting
- A number of unrelated fixes and improvements
2013-12-11 01:39:56 +00:00
Melanie 3df8990e6f Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim 2013-12-11 00:14:16 +00:00
Melanie 97934e00e6 This is the Avination Entity Transfer Module. Surprisingly, it still compiles
but I don't know if it runs. Will probably crash and burn as the supporting
code isn't there yet.
2013-12-11 00:12:36 +00:00
dahlia 0875050161 Add console utility commands "scale scene" and "translate scene". Note that repeated use of these commands will induce floating point accumulation errors. Please back up your region before using. 2013-12-10 13:57:18 -08:00
Melanie 958a8f274b Revert "Add support for user preferences (im via email)"
This reverts commit 1842388bb4.
2013-12-07 01:29:15 +00:00
Melanie ba48816fb6 Merge branch 'master' into careminster 2013-12-07 01:19:20 +00:00
Melanie 6d6b9ab791 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
	OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
	OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-07 01:08:49 +00:00
dahlia 8f221a3077 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-12-06 16:25:26 -08:00
dahlia c0380d1bfe apparently mono DeflateStream has no CopyTo method =( 2013-12-06 16:24:44 -08:00
Diva Canto 5047bd7b44 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-12-06 16:02:03 -08:00
Diva Canto 4058e5f709 Fixed misleading comment 2013-12-06 16:01:29 -08:00
dahlia aba2a44453 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-12-06 15:58:51 -08:00
dahlia 1496de7ce9 use System.IO.Compression.DeflateStream for mesh decompression in an attempt to reduce mesh asset decoding failures 2013-12-06 15:58:19 -08:00
BlueWall 1842388bb4 Add support for user preferences (im via email) 2013-12-06 02:52:13 -05:00
BlueWall 04f8fc1ce9 Adding profile partners fix to SQLite and PgSQL drivers 2013-12-05 20:25:28 -05:00
BlueWall 823a175f07 Stop writing partner id to record when updating profile data. This should be changed only by admin in backend. 2013-12-05 20:06:04 -05:00
Fernando Oliveira 9b76a46df0 Reversing back to the row["ColumnName"] case field name. http://opensimulator.org/mantis/view.php?id=6868 2013-12-06 00:41:02 +00:00
Justin Clark-Casey (justincc) bb4f4d9480 minor: Use enums for setting inv/asset types on data upload rather than magic numbers 2013-12-06 00:38:18 +00:00
Justin Clark-Casey (justincc) 16aaba77d4 Properly set InventoryType.Snapshot when a snapshot is uploaded
Resolves http://opensimulator.org/mantis/view.php?id=6857
This prevents the inventory service complaining later about an attempt to change an invariant
2013-12-06 00:30:44 +00:00
Justin Clark-Casey (justincc) 17b32b764a Fix regression where mouse look flight direction no longer worked by zeroing x/y rot before sending agent updates, instead of before any agent update processing
It turns out that the x/y rot data in mouselook is needed to implement this and to push the avatar against the ground if walking in mouselook.
Doing this in the terse send so that we preserve mouselook rotation information
2013-12-05 02:10:46 +00:00
Justin Clark-Casey (justincc) 62a2d7836f Ignore X and Y body rotations when sent by mouse look.
Fixes http://opensimulator.org/mantis/view.php?id=3274
When not in mouselook, avatar only sends rotations around the Z plane (since that's the only way an avatar can rotate).
However, in mouselook it also sends X and Y information.  But sending X and Y in terse updates causes issues with wrong camera movement in mouselook.
So strip out X and Y components for now.  If this is an issue, then could strip out before sending avatar terse update, though this generates more cpu work.
Thanks to mirceakitsune for suggesting an initial fix
2013-12-03 02:27:40 +00:00
Justin Clark-Casey (justincc) 8ebad90800 Actually use the SP.AgentControlStopSlowWhilstMoving parameter intoroduced for slow walk/run in 4cfe02a rather than the magic number 2013-11-30 01:56:46 +00:00
Justin Clark-Casey (justincc) 96018afab4 Remove unused SP.Updated flag, which appears unused for many years and was only set true once and never reset 2013-11-30 01:52:45 +00:00
Justin Clark-Casey (justincc) 4cde02a2a3 Implement most effects of AGENT_CONTROL_STOP
AGENT_CONTROL_STOP is specified to SP.HandleAgentUpdate if the user holds down the space bar on a viewer.
For a stopped avatar, this prevents fly or walk/run (though not rotate) until released.
For a walking/running avatar, this reduces movement to half speed.
For a flying avatar, this stops the avatar.
These are observed behaviours on the LL grid - there was no previous OpenSimulator implementation
This commit introduces an optional parameter to SP.AddNewMovement(), which means that it will no longer compile on .NET 3.5 or earlier versions of Mono than 2.8
Currently, this does not work for jumping, and if used whilst flying the avatar continues the fly animation even though it does not move
2013-11-30 01:44:30 +00:00
Justin Clark-Casey (justincc) 4bd4f1cd83 Remove nudgehack from SP.HandleAgentUpdate by making MovementFlag a uint rather than a byte 2013-11-30 01:14:12 +00:00
Justin Clark-Casey (justincc) 8b3a4367ea Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero 2013-11-29 02:51:35 +00:00
Justin Clark-Casey (justincc) 5f0e763062 Remove unused sp.ParentPosition, which has not been used for some time 2013-11-29 02:48:59 +00:00
Justin Clark-Casey (justincc) 84bfde3bdf Comment out debug sit message accidently left active 2013-11-29 02:45:14 +00:00
Justin Clark-Casey (justincc) ca079c378a Merge branch 'link-sitting' 2013-11-29 02:41:32 +00:00
Justin Clark-Casey (justincc) 868c0c2746 Fix regression where sitting on ground stopped working.
This was due to the PhysicsActor no longer being recreated on stand from ground.
2013-11-29 01:56:49 +00:00
Justin Clark-Casey (justincc) f9193e3c51 Restore SP.AbsolutePosition to properly return actual absolute position when sitting 2013-11-29 01:50:12 +00:00
Justin Clark-Casey (justincc) a64377149d Add parameter checking for land_collision, land_collision_start and land_collision_end lsl events
Wrong number of parmeters now generates syntax error on compile, as seen on LL grid
2013-11-29 00:44:53 +00:00
Mic Bowman 73dadef8df Change the log level for the LOGIN DISABLED and LOGIN ENABLED messages is
the RegionReady module to be warn so that the message will show up in the
log for simulators running in a more production mode (knowing when logins
are functional is useful).
2013-11-27 12:01:09 -08:00
dahlia e52a8d388f "rotate scene" command now uses Constants.RegionSize / 2 to pick the center of rotation and center can be optionally overridden in the command line 2013-11-26 21:07:37 -08:00
Justin Clark-Casey (justincc) 0785210e29 Fix stand positions rather than having the stand jump to the root prim. 2013-11-27 02:08:22 +00:00
dahlia 5a9ec0748b add a "rotate scene" console command. Seems to work for prims/sculpts/mesh but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :) 2013-11-26 17:18:44 -08:00
Justin Clark-Casey (justincc) a3c72dafe6 Only translate linked prim specified offset pos by the link prim rotation, not any specified avatar rotation as well.
Don't translate root prim position by avatar rotation.
2013-11-26 01:40:55 +00:00
Justin Clark-Casey (justincc) 36d146bf27 fix position changes when sitting on a prim with position and/or orientation explicitly specified 2013-11-26 00:43:35 +00:00
Fernando Oliveira 0ad45531a1 Corrected case to get columns from Regions table from PostgreSQL http://opensimulator.org/mantis/view.php?id=6865
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2013-11-25 18:33:49 -05:00
Melanie 3589acdab1 Merge branch 'master' into careminster
Conflicts:
	.gitignore
	OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
	OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
	prebuild.xml
	runprebuild.bat
2013-11-23 19:13:22 +00:00
Justin Clark-Casey (justincc) 60e049ea39 Revert "Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook"
Reverting to place on separate branch

This reverts commit ff4e7de776.
2013-11-23 02:31:39 +00:00
Justin Clark-Casey (justincc) 1999b218fd Revert "Add line accidentally left out of recent non-root prim sit fix"
Reverting to place on new branch

This reverts commit ed1029712a.
2013-11-23 02:31:17 +00:00
Justin Clark-Casey (justincc) a68d1fad73 Revert "Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero"
This reverts commit 9bdd3dc7de.
2013-11-23 02:29:14 +00:00
Justin Clark-Casey (justincc) eb172be541 Revert "Fix non-root prim sit positions for prims where a sit target has been specified as well."
Revert to place on separate branch for now

This reverts commit 70e651a8d1.
2013-11-23 02:28:30 +00:00
Justin Clark-Casey (justincc) 910f07dffa Revert "Refix fix for sitting on non-root linked prims with explicit sit targets."
This reverts commit 78649eb099.
2013-11-23 02:27:26 +00:00
Justin Clark-Casey (justincc) 5aa3236ebe Revert "fix avatar rotation when sitting on a linked part"
Reverting for now to place on separate branch

This reverts commit 65304260af.
2013-11-23 02:27:03 +00:00
Justin Clark-Casey (justincc) b9e42aeb6e Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-23 02:09:54 +00:00
Justin Clark-Casey (justincc) 65304260af fix avatar rotation when sitting on a linked part
Need to take into account rotation of linked prim now that we are always specifying sits wrt the root prim
2013-11-23 02:09:03 +00:00
Fernando Oliveira f3f3d390f7 Fixed the update StoreRegionWindlightSettings() wasn't updating regionwindlight table, raising PrimaryKey violation;
Signed-off-by: Fernando Oliveira <fernando@oliveira.eti.br>
Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2013-11-22 20:48:12 -05:00
Justin Clark-Casey (justincc) 78649eb099 Refix fix for sitting on non-root linked prims with explicit sit targets.
I forgot that m_post is being set inconsistently between non-explicit and explicit ragets
2013-11-23 01:35:08 +00:00
Justin Clark-Casey (justincc) 70e651a8d1 Fix non-root prim sit positions for prims where a sit target has been specified as well. 2013-11-23 01:32:29 +00:00
Justin Clark-Casey (justincc) ed1029712a Add line accidentally left out of recent non-root prim sit fix
Original commit is ff4e7de7
2013-11-23 01:18:07 +00:00
Justin Clark-Casey (justincc) 9bdd3dc7de Still send CameraEyeOffset in UDP SendSitReponse even if at offset is Vector3.Zero
As far as I can see it's valid to change the eye offset even if you aren't changing the at target.
2013-11-23 01:12:20 +00:00
Justin Clark-Casey (justincc) 9f4a548a49 Fix false positive test failure in TestRepeatSameDrawContainingImageReusingTexture() and TestRepeatSameDrawContainingImage() if localhost has a webserver set up.
Use 0.0.0.0 instead of localhost
2013-11-23 01:04:31 +00:00
Justin Clark-Casey (justincc) ff4e7de776 Fix issue where sitting on non-root linked prims would send camera to wrong position in third-person and mouselook
We now specify sits as offsets from the root prim, as the viewer expects.
2013-11-23 00:53:09 +00:00
Eva Comaroski c896b4179e Added admin_authenticate_user command 2013-11-20 00:09:32 +00:00
Justin Clark-Casey (justincc) b44c69807d Fix bug where "show modules" would accidentally list all the shared modules again as "non-shared"
Addresses http://opensimulator.org/mantis/view.php?id=6860
2013-11-19 23:53:15 +00:00
Justin Clark-Casey (justincc) f9984a9685 rename private field ACD.ViewerInternal to m_viewerInternal in line with conventions used elsewhere in code 2013-11-19 23:39:52 +00:00
Justin Clark-Casey (justincc) b71952df49 Stop AgentCircuitData.Viewer.get() from throwing an error if no Viewer has been set.
Continue to return null instead.
2013-11-19 23:36:44 +00:00
Latif Khalifa 9ba5a7e190 Normalize viewer version string to accomodate new style version reporting in the viewers 2013-11-19 23:29:10 +00:00
Justin Clark-Casey (justincc) f94d07f2e2 Add regression test to check that specifying a non-existent event raise a syntax error
This was the case before any of the recent changes
2013-11-16 03:02:57 +00:00
Justin Clark-Casey (justincc) 79c1ed8cb9 Add syntax checking for no_sensor() no-arg event 2013-11-16 03:00:03 +00:00
Justin Clark-Casey (justincc) ec4d96acc9 refactor common code out of no argument LSL event regression tests 2013-11-16 02:58:06 +00:00
Justin Clark-Casey (justincc) edd7e19463 If anything other than a single integer is specified for events that only take a single integer, generate a syntax error on LSL script compile rather than an exception later on.
This applies to events changed, collision, collision_start, collision_end, on_rez, run_time_permissions, sensor, touch, touch_start, touch_end
2013-11-16 02:50:14 +00:00
Justin Clark-Casey (justincc) 62006baaef Make state_exit, moving_end, moving_start, not_at_rot_target, not_at_target and timer LSL events generate a syntax error if inappropriately given arguments.
This matches behaviour seen on the LL grid and a previous change for state_entry.
These are all the events which should take no arguments
2013-11-16 01:30:23 +00:00
Justin Clark-Casey (justincc) d728c1beb2 refactor LSL_EventTests.TestStateEntryEvent into single method to test compile 2013-11-16 01:25:25 +00:00
Justin Clark-Casey (justincc) ecfb78dd16 minor: Use default(UUID) in rez attachment failure error logging rather than (UUID)null
Patch from http://opensimulator.org/mantis/view.php?id=6843
Thanks Kira.
2013-11-15 23:16:12 +00:00
Justin Clark-Casey (justincc) 346644016c If HGSuitcaseInventoryService.GetRootFolder() fails to create a suitcase folder when required, then don't try to store the null and perform other operations on it.
Patch from http://opensimulator.org/mantis/view.php?id=6844
Thanks Kira.
2013-11-15 23:10:59 +00:00
Justin Clark-Casey (justincc) 7cab41f422 refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
2013-11-15 21:45:08 +00:00
Justin Clark-Casey (justincc) b4932bda2a If a local land ID is given to the "land show" command, then output to console the full details of that parcel.
Using "land show" without a land ID still outputs a summary of parcels in the region
2013-11-15 00:16:33 +00:00
Justin Clark-Casey (justincc) 8114ae0f8b Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-13 23:27:25 +00:00
Justin Clark-Casey (justincc) 7da10850b0 Fix bug where removing a physical linkset would only decrement the Active Objects statistic by 1 instead of by the number of prims removed.
Unlike LL, OpenSimulator currently uses this stat to record the number of prims in the physics simulation, even when they are at rest.
Added regression test for this case.
2013-11-13 23:25:54 +00:00
justincc 869a23e223 Update OpenSim.32BitLaunch.exe and Robust.32BitLaunch.exe to .NET 4 versions.
Also fixes some issues in associated solution files
2013-11-13 01:07:14 +00:00
Justin Clark-Casey (justincc) fd24147afa Add initial test for checking that specifying a parameter in LSL state_entry() generates a syntax error.
Same for other events to follow at a later date.
2013-11-09 00:36:05 +00:00
Melanie 91b70bf3fe Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2013-11-08 17:55:01 +00:00
Justin Clark-Casey (justincc) 5cef8bf64e Make admin_save_oar request submit a request ID and log this for tracking.
Previous behaviour of always logging 'name' is unhelpful since this actually an error message parameter which is only filled out if an error has occurred
2013-11-08 00:31:26 +00:00
dahlia 0b4577d5b0 add support for particle glow LSL functions 2013-11-05 23:48:44 -08:00
dahlia 709814c194 add support for particle blending LSL functions 2013-11-05 23:38:43 -08:00
Latif Khalifa 26fd29622d Added sending (for now hard-coded) sim isze in SendMapBlockSplit() 2013-11-06 03:52:04 +01:00
Justin Clark-Casey (justincc) 8e1bf55e7b Add IncomingPacketsResentCount clientstack statistics
This records how many packets were indicated to be resends by clients
Not 100% reliable since clients can lie about resends, but usually would indicate if clients are not receiving UDP acks at all or in a manner they consider timely.
2013-11-06 01:02:20 +00:00
Justin Clark-Casey (justincc) caf2abe311 Record individual region bot disconnects in pCampbot log 2013-11-05 23:32:26 +00:00
Justin Clark-Casey (justincc) fb23f78928 minor: comment out "SetLastPosition" GridUserService debug message for now. 2013-11-05 23:18:09 +00:00
Justin Clark-Casey (justincc) 2d315ec207 Fix a race condition where pCampbot actions could continue even if a bot had disconnected. 2013-11-05 20:58:52 +00:00
Melanie ba203ed94f Merge branch 'master' into careminster
Conflicts:
	OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
	OpenSim/Region/Framework/Scenes/SceneObjectPartInventory.cs
	OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-11-03 21:34:36 +00:00
Justin Clark-Casey (justincc) 2b069a3b1e If the LSL state_entry() event definition contains any parameters, then generate syntax error as seen on the LL grid
This is done through the parser and so generates the same syntax error message if any parameters are wrongly specified for this event.
We were already enforcing event names in the parser.
This is only for state_entry so far as an initial test of the approach - appears to work correctly.
2013-11-02 00:39:12 +00:00
dahlia 7faf286d00 add null check for jpeg2000 sculpt image decode failure. Note: the j2kDecodeCache folder should be cleared after updating to this revision so that sculpts containing alpha can be re-decoded and successfully meshed. 2013-11-01 13:45:09 -07:00
dahlia ce94f990bb Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-01 01:42:43 -07:00
dahlia f4ded3af63 discard alpha in 4-plane sculpt textures before generating physics proxy mesh 2013-11-01 01:40:56 -07:00
Justin Clark-Casey (justincc) db32e5d304 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-11-01 02:05:12 +00:00
Justin Clark-Casey (justincc) c6395240f0 For individual bots, seed random number generator with a random number from BotManager rather than Environment.Tickcount
Otherwise, since bots are now created all at once, a bunch will get exactly the same tickcount and hence number sequences
2013-11-01 02:04:04 +00:00
dahlia cc73ef4eb9 add new particle system blending rule enumerations 2013-10-31 17:49:01 -07:00
Justin Clark-Casey (justincc) cc7065f9ee minor: change "bot" pCampBot help cateogry to "Bots" 2013-11-01 00:04:18 +00:00
Justin Clark-Casey (justincc) 4c4a1cf715 Start counting resent packets in the places that I missed when the stat was first added a few commits ago 2013-10-31 23:59:22 +00:00
Justin Clark-Casey (justincc) 50794c9008 minor: remove mono compiler warnings in AvatarPickerSearchModule and UploadBakedTextureModule 2013-10-31 23:51:01 +00:00
Justin Clark-Casey (justincc) 3d5a7e9b19 Add OutgoingPacketsResentCount clientstack stat.
This allows one to monitor the total number of messages resent to clients over time.
A constantly increasing stat may indicate a general server network or overloading issue if a fairly high proportion of packets sent
A smaller constantly increasing stat may indicate a problem with a particular client-server connection, would need to check "show queues" in this case.
2013-10-31 23:45:52 +00:00
Justin Clark-Casey (justincc) b7c57294cc Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-10-31 23:45:19 +00:00
dahlia eb52d346c0 add new LSL constants associated with new "ribbon", "glow", and "blend" particle system functionality. Note that this does *not* complete required server side changes for implementing the new particle system 2013-10-31 16:13:03 -07:00
Justin Clark-Casey (justincc) 0e07fad2e1 minor: update pCampbot usage/help statement 2013-10-31 20:19:57 +00:00
Justin Clark-Casey (justincc) fdd1c63c3c Make "fcache status" command also display information on disk/mem cache hit rate that is currently only displayed if LogLevel >=1 in [AssetCache] config 2013-10-30 18:57:51 +00:00
Justin Clark-Casey (justincc) 28f36d8db5 Put fcache commands output to console, not log 2013-10-30 18:32:53 +00:00
Justin Clark-Casey (justincc) edaf0a98d6 Give the caller AddMapTile a valid reason response if this failed due to blank response from server or connection failure.
Raise log lines which indicate problems to warning from debug
2013-10-29 23:37:22 +00:00
Justin Clark-Casey (justincc) 26c2d9e627 Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-10-28 23:48:43 +00:00
Justin Clark-Casey (justincc) 39de7614ec Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
These are long unused but confusingly will be seen in the [Startup] section on a "config save".
2013-10-28 18:03:34 +00:00
Robert Adams 93d5d66fbd BulletSim: update collision flags to make sure they fit in the shorts provided. 2013-10-26 21:20:19 -07:00
Justin Clark-Casey (justincc) df76e52310 minor: Add commented out code for apparent passing of texture IDs in ObjectProperties UDP replies to viewer
Not yet shown that this is used or resolves a bug where not all textures appear on objects with an "XML with textures" upload from singularity 1.8.3
Proper texture entries are actually present and appear properly on relog, but not on select from viewer until at least one face texture is changed.
2013-10-24 23:00:02 +01:00
Justin Clark-Casey (justincc) 31989bd51e Show texture ids for full object/part info console commmds 2013-10-24 21:29:57 +01:00
Justin Clark-Casey (justincc) cccdfcb59e Comment out LLUDPServer.BroadcastPacket() to reduce code complexity. Appears to be a never used method. 2013-10-24 00:37:49 +01:00
Justin Clark-Casey (justincc) 5d61c4039d Only set the data present event if we actually queued an outoing packet (not if we sent immediately) 2013-10-24 00:33:14 +01:00
Robert Adams 511122834b BulletSim: change collision flags for groundplane to not interact with static objects.
Reorder collision flag setting code for terrain to fit pattern used elsewhere.
2013-10-23 16:07:03 -07:00
Kevin Cozens 84a149ecbf Call ScriptSleep() instead of llSleep() in routine for llEmail.
Signed-off-by: teravus <teravus@gmail.com>
2013-10-18 14:30:05 -05:00
Oren Hurvitz 0094971186 After finishing to edit an attachment, let other avatars see the changes. (The changes weren't visible before because updates to attachments aren't sent while the attachment is selected.) 2013-10-17 23:10:16 +01:00
Fernando Oliveira 67ffb64764 Corrected estateID to EstateID on getEstates function at PGSQLEstateData.cs 2013-10-16 21:58:22 -05:00
Fernando Oliveira f83343d302 * One More thing, add an appdomain data element to ensure that we don't duplicate the assembly resolving. 2013-10-16 21:20:11 -05:00
Fernando Oliveira 8fdf70b87e * Fixes mantis mantis 0006803 [PGSQL] - Simulator crashes - Mono.Security.dll missing. The root of the issue is that the Postgres driver relies on Mono.Security.dll from the mono project. Unfortunately, when using Mono, including the dll in the distribution causes conflicts. This solution puts Mono.Security.dll in bin/lib/NET/ and, if windows .NET is the runtime, informs the assembly loader to load bin/lib/NET/Mono.Security.dll when .NET is scanning for the Mono.Security namespace. On Mono, the included Mono.Security assembly is ignored. 2013-10-16 20:16:29 -05:00
Robert Adams 766a31431e BulletSim: implement the SL bug where VEHICLE_HOVER_UP_ONLY disables
the vehicle buoyancy if the vehicle is above its hover height.

This is a known misfeature of this vehicle flag which has been accepted
since it would break too many implementations. The problem is noticed
when creating a jetski-like vehicle that jumps over sand bars. A boat
normally is configured with neutral buoyancy and hovering at water
height. When it jumps the sandbar, it needs to have gravity applied
to get back to water level.
2013-10-15 17:02:22 -07:00
Oren Hurvitz d0c1780839 Fixed rezzing coalesced objects from a prim's inventory
Previously only the first object in the Coalesced Object was rezzed. Now all the objects are rezzed.
2013-10-15 23:59:16 +01:00
Justin Clark-Casey (justincc) d82d6bb1ec Merge branch 'master' of ssh://opensimulator.org/var/git/opensim 2013-10-15 23:18:50 +01:00
Kevin Cozens 5ca7395e17 Added support for attachments to group notices when using Flotsam groups. 2013-10-15 23:07:49 +01:00
fernando 3e1ca2bd21 * Fixes mantis #6802 Simulator crashes whist loading (lighshare enabled)
* Please test
2013-10-15 11:55:08 -05:00
Oren Hurvitz f106ba87ca Made terrain uploads thread-safe 2013-10-15 00:12:56 +01:00
Fernando Oliveira ff8a768258 Fernando Oliveira's Postgress SQL Server Data Connector as a single commit.
* Added PostGreSQL support
* Added MySQL/MySQLXGroupData.cs
* PostgreSQL data access implementation
* PostgreSQL dll binarie and RegionStore.migrations
* Migrations Scripts from MSSQL to POSTGRES
* Postgres SQL Type fixes
* Postgres SQL Connection string
* Data type issues
* more fixes
* tests and +tests
* UUID x string - FIGHT!
* Fixed PG types to internal csharp types
* More data type fix (PostgreSQL fields are case sensitive) :(
* more field case sensitive fixes
* changed the migration files to be case sensitive for fields.
* fixed fields case
* finished converting, now search for hidden bugs.
* some more fixes
* bool type fixed
* more case fixes;
* creatorID case fixed
* case fields fixed
* fixed default now() for TMStamp fields with don't allow nulls.
* fix case sensitve for Region name and Estate name
* fixed case for names for search
* fix class name Error
* Bug fixed on select and migrations
* Un-Reverting my change due to Postgres issue with the ILIKE function
* Fixed some issued for Diva Distro
* Fixes for integration with Diva Distro
* Added System.Core to prebuild.xml for PG project
* Configured to make DIff for Push to OpenSim Project
* Diffs only to PostgreSQL mods.
2013-10-12 16:33:45 -05:00
Robert Adams 8b5e2f2cd2 BulletSim: Fix snap back from edge of region problem. Mantis 6794. 2013-10-11 13:29:43 -07:00
teravus 75f63ecfcd * Add a session concurrency option per key. Allows developer/config to specify number of concurrent requests on a service. 2013-10-09 22:21:25 -05:00
teravus e7ea053c4a * Remove a test *cleanup* 2013-10-07 23:52:44 -05:00
teravus 1df58d04b1 * Move the BasicDOSProtector.cs to OpenSim.Framework (all useful classes belong there.....)
* Add an IsBlocked(string Key) method so it can be used more generically.   (think..   if we want to rate limit login failures, we could have a call in the Login Service to IsBlocked(uuid.ToString()) and ignore the connection if it returns true, if IsBlocked returns false, we could run the login information and if the login fails we could run the Process method to count the login failures.
2013-10-07 23:48:24 -05:00
teravus 75fdd6054d * Refactor
* Break out common BasicDOSProtector code into separate class.
2013-10-07 23:19:50 -05:00
teravus f76cc6036e * Added a Basic DOS protection container/base object for the most common HTTP Server handlers. XMLRPC Handler, GenericHttpHandler and <Various>StreamHandler
* Applied the XmlRpcBasicDOSProtector.cs to the login service as both an example, and good practice.
* Applied the BaseStreamHandlerBasicDOSProtector.cs to the friends service as an example of the DOS Protector on StreamHandlers
* Added CircularBuffer, used for CPU and Memory friendly rate monitoring.
* DosProtector has 2 states, 1. Just Check for blocked users and check general velocity, 2. Track velocity per user,     It only jumps to 2 if it's getting a lot of requests, and state 1 is about as resource friendly as if it wasn't even there.
2013-10-07 21:35:55 -05:00
Melanie 9800c6fa6c Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster 2013-10-06 18:33:49 +01:00
Melanie 69054ad134 Merge branch 'master' into careminster
Conflicts:
	OpenSim/Framework/Servers/VersionInfo.cs
	OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
2013-10-06 18:32:20 +01:00