OpenSimMirror/OpenSim/Framework
Justin Clark-Casey (justincc) 46f5893d55 Add basic flotsam asset cache test for retrieved cached asset.
Disabled temporarily since file system caching disrupts subsequent test runs
2011-07-04 21:35:15 +01:00
..
AssetLoader/Filesystem Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
Client Formatting cleanup. 2009-10-01 01:17:47 +09:00
Communications Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function. 2010-11-29 08:43:33 -08:00
Configuration Revert "remove long unused OpenSim/Framework/Configuration/* projects" 2010-08-04 01:10:01 +01:00
Console print invalid command message to the console, not the log 2011-04-23 00:16:55 +01:00
RegionLoader minor: make it clearer in the log where we're loading region config files and not the regions themselves 2011-03-25 23:36:58 +00:00
Serialization Save the sun's position in OARs 2011-06-10 20:55:58 +01:00
Servers Make default serverside_object_permissions = true since this better matches user expectations. 2011-07-01 23:06:46 +01:00
Statistics Fix XStats formatting: 2010-08-06 23:27:57 +01:00
Tests Get rid of OpenSim.Tests.Common.Setup subpackage in favour of just OpenSim.Tests.Common instead 2011-05-21 01:05:20 +01:00
AgentCircuitData.cs HG Friends working to some extent: friendships offered and accepted correctly handled. Friends list showing correct foreign names. TODO: GrantRights. 2011-05-19 16:54:46 -07:00
AgentCircuitManager.cs Prevent a crash when the two agent dictionaries get out of sync 2010-05-16 20:31:02 +01:00
AgentUpdateArgs.cs add an agent position field to AgentUpdateArgs for use by some non-LL clients 2010-01-14 02:16:40 -08:00
Animation.cs minor:comments 2009-08-12 23:34:12 -04:00
AssemblyInfo.cs
AssetBase.cs Add basic flotsam asset cache test for retrieved cached asset. 2011-07-04 21:35:15 +01:00
AssetLandmark.cs HG Landmarks now working. 2011-06-03 10:26:58 -07:00
AssetRequestToClient.cs
AuthenticateResponse.cs
AvatarAppearance.cs Removed a few more spurious appearance saves. When an avatar 2011-01-25 14:23:58 -08:00
AvatarAttachment.cs Major refactoring of appearance handling. 2010-10-20 16:17:54 -07:00
AvatarPickerAvatar.cs minor:comments 2009-08-12 23:34:12 -04:00
AvatarPickerReplyAgentDataArgs.cs minor:comments 2009-08-12 23:34:12 -04:00
AvatarPickerReplyDataArgs.cs
AvatarWearable.cs Drop the static from default wearables. It isn't 2010-12-27 12:43:54 -08:00
AvatarWearingArgs.cs
BlockingQueue.cs Formatting cleanup. 2009-10-19 08:58:03 +09:00
Cache.cs
CapsUtil.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
ChatTypeEnum.cs
ChildAgentDataUpdate.cs minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
ClientInfo.cs One less [Serializable] -- ClientInfo. 2011-04-28 09:06:57 -07:00
ClientManager.cs * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode 2009-10-27 00:26:56 -07:00
CnmMemoryCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
CnmSynchronizedCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
ColliderData.cs
ConfigSettings.cs refactor: simplify ConfigSettings 2011-05-06 22:51:36 +01:00
ConfigurationMember.cs
ConfigurationOption.cs
Constants.cs Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer. 2010-08-19 18:55:30 -07:00
Culture.cs Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 2010-02-12 23:13:35 +00:00
EstateBan.cs
EstateSettings.cs Remove the reading of estate_settings.xml and the associated processing of 2010-03-22 18:49:56 +00:00
EventData.cs
ForeignUserProfileData.cs
FriendListItem.cs Change a member of the friendslist module to better reflect the client side 2010-01-19 11:33:42 +00:00
GridInstantMessage.cs
GroupData.cs replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
IAssetLoader.cs
IClientAPI.cs Add an async inventory details sender to respond to FetchInventory packets. 2011-07-01 21:25:40 +01:00
ICnmCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
IGenericConfig.cs
IImprovedAssetCache.cs
ILandChannel.cs remove now unused individual LandData prim counts. 2011-04-05 21:25:54 +01:00
ILandObject.cs refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 2011-05-14 02:42:47 +01:00
IMoneyModule.cs Clean up IMoneyModule and adjust the other modules to the changes 2010-07-02 06:13:58 +01:00
IPlugin.cs
IPrimCounts.cs (re)implement selected prim count. 2011-03-30 00:13:07 +01:00
IRegionCommsListener.cs Remove the old remoting-type interregion code for prim/script crossing 2009-11-26 12:16:42 +00:00
IRegionCreator.cs
IRegionLoader.cs
IRegistryCore.cs
IScene.cs Change all restarting to use the restart module. Remove hardcoded behavior 2010-11-25 03:16:52 +00:00
ISceneEntity.cs * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs 2010-05-21 13:55:36 -07:00
ISceneObject.cs Change the way attachments are persisted. Editing a worn attachment will now 2010-11-16 21:01:56 +00:00
InventoryCollection.cs
InventoryFolderBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
InventoryFolderImpl.cs Formatting cleanup. 2009-10-01 09:38:36 +09:00
InventoryItemBase.cs Initialize InventoryItemBase.creatorData properly. Could throw. 2010-11-23 06:36:57 -08:00
InventoryNodeBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
LandData.cs Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two. 2011-04-05 22:25:00 +01:00
LandStatReportItem.cs
LandUpdateArgs.cs Formatting cleanup. 2010-09-12 13:43:49 -04:00
Lazy.cs Add copyright headers. 2010-09-12 12:54:31 -04:00
Location.cs * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change 2009-10-20 10:56:15 -07:00
LocklessQueue.cs * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count property and .Clear() method 2009-10-13 18:56:54 -07:00
Login.cs
MainServer.cs Adding ssl support 2011-05-05 19:56:54 -04:00
MapAndArray.cs Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 2010-09-18 01:57:13 +01:00
MapBlockData.cs
MapItemReplyStruct.cs
MinHeap.cs Add copyright header. Formatting cleanup. 2009-10-22 18:57:24 +09:00
MultipartForm.cs Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
NetworkServersInfo.cs Adding ssl support 2011-05-05 19:56:54 -04:00
NetworkUtil.cs Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 2010-08-19 19:54:40 -07:00
OSChatMessage.cs
PacketPool.cs Limit the number of packet data blocks to 50, as packets are already limited 2009-09-30 21:33:29 +01:00
ParcelMediaCommandEnum.cs
PluginLoader.cs * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system 2009-10-23 13:14:29 -07:00
PrimeNumberHelper.cs
PrimitiveBaseShape.cs Change MoapModule.ClearMediaEntry to set TextureEntryFace.MediaFlags back to false 2011-03-05 02:18:03 +00:00
PriorityQueue.cs minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
RegionCommsListener.cs minor: remove a couple of compiler warnings 2010-03-03 23:03:41 +00:00
RegionHandshakeArgs.cs
RegionInfo.cs Removed SimpleRegionInfo, which was obsolete and not used anywhere. 2011-05-06 17:02:46 -07:00
RegionInfoForEstateMenuArgs.cs Plumb the region type through to the ProductName field in estate messages 2010-08-24 12:41:21 +01:00
RegionSettings.cs Finally putting estate_settings.xml to rest. There will be no more attempts 2010-08-21 17:38:47 +01:00
RegistryCore.cs
RequestAssetArgs.cs
SLUtil.cs Fix notecards that end with an embedded object causing an exception 2010-12-17 22:50:00 +00:00
SimStats.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
SurfaceTouchEventArgs.cs
TaskInventoryDictionary.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
TaskInventoryItem.cs Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. 2010-11-21 17:19:24 -08:00
TextureRequestArgs.cs
ThrottleOutPacketType.cs * Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue 2009-10-21 18:03:41 -07:00
UndoStack.cs Thanks Kevin Cozens for a patch that: 2011-03-17 05:48:42 -04:00
UntrustedWebRequest.cs Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
UpdateShapeArgs.cs
UserAgentData.cs
UserProfileData.cs Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. 2009-12-06 03:57:15 +00:00
Util.cs More on HG Friends. Added Delete(string, string) across the board. Added security to friendship identifiers so that they can safely be deleted across worlds. Had to change Get(string) to use LIKE because the secret in the identifier is not always known -- affects only HG visitors. BOTTOM LINE SO FAR: HG friendships established and deleted safely across grids, local rights working but not (yet?) being transmitted back. 2011-05-22 16:51:03 -07:00
ViewerEffectEventHandlerArg.cs
Watchdog.cs Fix "show threads" to show threads now being managed by OpenSim.Framework.Watchdog 2010-09-14 22:24:11 +01:00
WebUtil.cs Changed yet more Warns to Debugs. 2011-05-14 13:36:55 -07:00