OpenSimMirror/OpenSim/Framework
Justin Clark-Casey (justincc) 8254116dc6 improve locking of m_llsdHandlers in BaseHttpServer 2011-08-22 01:52:08 +01:00
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AssetLoader/Filesystem Changed asset CreatorID to a string 2010-02-22 14:18:59 -08:00
Client Formatting cleanup. 2009-10-01 01:17:47 +09:00
Communications Preservation of creator information now also working in IARs. Cleaned up usage help. Moved Osp around, deleted unnecessary OspInventoryWrapperPlugin, added manipulation of SOP's xml representation in a generic ExternalRepresentationUtils function. 2010-11-29 08:43:33 -08:00
Configuration Revert "remove long unused OpenSim/Framework/Configuration/* projects" 2010-08-04 01:10:01 +01:00
Console print invalid command message to the console, not the log 2011-04-23 00:16:55 +01:00
RegionLoader minor: make it clearer in the log where we're loading region config files and not the regions themselves 2011-03-25 23:36:58 +00:00
Serialization Save the sun's position in OARs 2011-06-10 20:55:58 +01:00
Servers improve locking of m_llsdHandlers in BaseHttpServer 2011-08-22 01:52:08 +01:00
Statistics Fix XStats formatting: 2010-08-06 23:27:57 +01:00
Tests rename TestHelper => TestHelpers for consistency 2011-08-06 00:31:03 +01:00
AgentCircuitData.cs Get rid of AvatarAppearance.Owner to simplify the code. 2011-08-02 00:13:04 +01:00
AgentCircuitManager.cs Prevent a crash when the two agent dictionaries get out of sync 2010-05-16 20:31:02 +01:00
AgentUpdateArgs.cs add an agent position field to AgentUpdateArgs for use by some non-LL clients 2010-01-14 02:16:40 -08:00
Animation.cs minor:comments 2009-08-12 23:34:12 -04:00
AssemblyInfo.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AssetBase.cs Add basic flotsam asset cache test for retrieved cached asset. 2011-07-04 21:35:15 +01:00
AssetLandmark.cs HG Landmarks now working. 2011-06-03 10:26:58 -07:00
AssetRequestToClient.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AuthenticateResponse.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
AvatarAppearance.cs Add new FireAndForgetMethod.None. 2011-08-16 23:05:08 +01:00
AvatarAttachment.cs Major refactoring of appearance handling. 2010-10-20 16:17:54 -07:00
AvatarPickerAvatar.cs minor:comments 2009-08-12 23:34:12 -04:00
AvatarPickerReplyAgentDataArgs.cs minor:comments 2009-08-12 23:34:12 -04:00
AvatarPickerReplyDataArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
AvatarWearable.cs Drop the static from default wearables. It isn't 2010-12-27 12:43:54 -08:00
AvatarWearingArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
BlockingQueue.cs Formatting cleanup. 2009-10-19 08:58:03 +09:00
Cache.cs Connect up the new asset cache and introduce an asynchronous call path 2009-05-10 14:03:06 +00:00
CapsUtil.cs Renamed OpenSim.Framework.Capabilities.dll to OpenSim.Capabilities.dll 2011-04-30 11:03:22 -07:00
ChatTypeEnum.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
ChildAgentDataUpdate.cs Get rid of AvatarAppearance.Owner to simplify the code. 2011-08-02 00:13:04 +01:00
ClientInfo.cs One less [Serializable] -- ClientInfo. 2011-04-28 09:06:57 -07:00
ClientManager.cs * Converts ClientManager.ForEach() (and as a result, Scene.ForEachClient()) to use a non-blocking parallel method when operating in async mode 2009-10-27 00:26:56 -07:00
CnmMemoryCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
CnmSynchronizedCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
ColliderData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ConfigSettings.cs refactor: simplify ConfigSettings 2011-05-06 22:51:36 +01:00
ConfigurationMember.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ConfigurationOption.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
Constants.cs Partial rewrite of client IP verification. Not completely finished yet, and untested. Committing to move to my other computer. 2010-08-19 18:55:30 -07:00
Culture.cs Apply last two patches from http://opensimulator.org/mantis/view.php?id=3522 2010-02-12 23:13:35 +00:00
EstateBan.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
EstateSettings.cs Remove the reading of estate_settings.xml and the associated processing of 2010-03-22 18:49:56 +00:00
EventData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ForeignUserProfileData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
FriendListItem.cs Change a member of the friendslist module to better reflect the client side 2010-01-19 11:33:42 +00:00
GridInstantMessage.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
GroupData.cs replace recent IModule.GetGroup() with better GetGroupRecord(string name) 2010-03-26 00:10:29 +00:00
IAssetLoader.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IClientAPI.cs early code to allow scripts to force npcs not to fly when moving to target 2011-08-10 01:47:37 +01:00
ICnmCache.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
IGenericConfig.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IImprovedAssetCache.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
ILandChannel.cs remove now unused individual LandData prim counts. 2011-04-05 21:25:54 +01:00
ILandObject.cs refactor: remove thisObject argument from ILandObject.Get*MaxPrimCount() instance methods since it didn't make sense to use anything other than the instance themselves. 2011-05-14 02:42:47 +01:00
IMoneyModule.cs Clean up IMoneyModule and adjust the other modules to the changes 2010-07-02 06:13:58 +01:00
IPlugin.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IPrimCounts.cs (re)implement selected prim count. 2011-03-30 00:13:07 +01:00
IRegionCommsListener.cs Remove the old remoting-type interregion code for prim/script crossing 2009-11-26 12:16:42 +00:00
IRegionCreator.cs Update svn properties, add copyright headers, minor formatting cleanup. 2009-03-01 09:15:31 +00:00
IRegionLoader.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
IRegistryCore.cs Update svn properties, add copyright headers, minor formatting cleanup. 2009-03-01 09:15:31 +00:00
IScene.cs Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 2011-08-18 00:53:05 +01:00
ISceneEntity.cs * Moving all of the prioritization/reprioritization code into a new file Prioritizer.cs 2010-05-21 13:55:36 -07:00
ISceneObject.cs Change the way attachments are persisted. Editing a worn attachment will now 2010-11-16 21:01:56 +00:00
InventoryCollection.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
InventoryFolderBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
InventoryFolderImpl.cs Remove manually permissions settings on all current library items so that they use the defaults instead. 2011-07-23 02:13:11 +01:00
InventoryItemBase.cs Initialize InventoryItemBase.creatorData properly. Could throw. 2010-11-23 06:36:57 -08:00
InventoryNodeBase.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
LandData.cs Change some text to make the autoreturn mechanism more obvious, and align with the fact that it's one word rather than two. 2011-04-05 22:25:00 +01:00
LandStatReportItem.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
LandUpdateArgs.cs Formatting cleanup. 2010-09-12 13:43:49 -04:00
Lazy.cs Add copyright headers. 2010-09-12 12:54:31 -04:00
Location.cs * Removing ODEPrim and ODECharacter GetHashCode() overrides since they were based on something that could change 2009-10-20 10:56:15 -07:00
LocklessQueue.cs * Copied LocklessQueue.cs into OpenSim.Framework and added the .Count property and .Clear() method 2009-10-13 18:56:54 -07:00
Login.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
MainServer.cs Adding ssl support 2011-05-05 19:56:54 -04:00
MapAndArray.cs Add m_syncRoot lock to MapAndArray.ContainsKey(), as discussed with jhurliman 2010-09-18 01:57:13 +01:00
MapBlockData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
MapItemReplyStruct.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
MinHeap.cs Add copyright header. Formatting cleanup. 2009-10-22 18:57:24 +09:00
MultipartForm.cs Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
NetworkServersInfo.cs Adding ssl support 2011-05-05 19:56:54 -04:00
NetworkUtil.cs Finished implementing ViaLogin vs ViaHGLogin. Removed lookup on myipaddress.com. Also removed client IP verification upon UDP connection that had been left there -- we can't do that in general. 2010-08-19 19:54:40 -07:00
OSChatMessage.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
PacketPool.cs In the packetpool, if we encounter a data block that somehow wasn't retrieved via GetDataBlock() then create a new stack instead of throwing an exception 2011-07-31 02:30:40 +01:00
ParcelMediaCommandEnum.cs * Added IClientIM to IClientCore interfaces 2008-11-08 17:20:54 +00:00
PluginLoader.cs * Unregister Mono.Addins event handlers in PluginLoader.Dispose() and always handle PluginLoader with the using pattern. This freed up 121,634,796 bytes on my system 2009-10-23 13:14:29 -07:00
PresenceType.cs Don't try to save changed attachment states when an NPC with attachments is removed from the scene. 2011-08-18 00:53:05 +01:00
PrimeNumberHelper.cs Formatting cleanup. Ignore some generated files. 2009-06-09 18:07:35 +00:00
PrimitiveBaseShape.cs Rename SetSculptData() to SetSculptProperties(), since this is what it does (setting SculptData is done through the property) 2011-07-09 00:42:48 +01:00
PriorityQueue.cs minor: remove mono compiler warnings 2011-05-06 22:45:03 +01:00
RegionCommsListener.cs minor: remove a couple of compiler warnings 2010-03-03 23:03:41 +00:00
RegionHandshakeArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
RegionInfo.cs Thank you, Michelle Argus, for a patch that adds reading the agent limit 2011-07-22 12:36:05 +01:00
RegionInfoForEstateMenuArgs.cs Plumb the region type through to the ProductName field in estate messages 2010-08-24 12:41:21 +01:00
RegionSettings.cs Finally putting estate_settings.xml to rest. There will be no more attempts 2010-08-21 17:38:47 +01:00
RegistryCore.cs Update svn properties, add copyright headers, minor formatting cleanup. 2009-03-01 09:15:31 +00:00
RequestAssetArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
SLUtil.cs Fix notecards that end with an embedded object causing an exception 2010-12-17 22:50:00 +00:00
SimStats.cs Formatting cleanup. 2009-10-01 01:17:47 +09:00
SurfaceTouchEventArgs.cs * Added IClientIM to IClientCore interfaces 2008-11-08 17:20:54 +00:00
TaskInventoryDictionary.cs Pass the first name and last name from the agent circuit data to the authorization service rather than from the account. 2011-07-23 03:48:53 +01:00
TaskInventoryItem.cs Added creator info across the board -- TaskInventoryItems and InventoryItems themselves. Tested. Seems to be working, main tests pass. Nothing done for IARs or HG transfers yet -- this only works for OARs for the time being. 2010-11-21 17:19:24 -08:00
TextureRequestArgs.cs * Patch from RemedyTomm Mantis 3440 2009-04-10 08:30:21 +00:00
ThrottleOutPacketType.cs * Change the OnQueueEmpty signature to send the flags of the queues that are empty instead of firing once per empty queue 2009-10-21 18:03:41 -07:00
UntrustedWebRequest.cs Formatting cleanup. Add copyright notices. 2010-03-10 13:15:36 +09:00
UpdateShapeArgs.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
UserAgentData.cs Minor: Change OpenSim to OpenSimulator in older copyright headers and LICENSE.txt. 2009-06-01 06:37:14 +00:00
UserProfileData.cs Getting rid of the dead field RootInventoryFolderId on UserProfileData, It's not even stored in mysql. 2009-12-06 03:57:15 +00:00
Util.cs Add new FireAndForgetMethod.None. 2011-08-16 23:05:08 +01:00
ViewerEffectEventHandlerArg.cs Remove empty OSUUID.cs file. Add copyright headers. Minor formatting cleanup. 2008-11-08 14:28:43 +00:00
Watchdog.cs Fix "show threads" to show threads now being managed by OpenSim.Framework.Watchdog 2010-09-14 22:24:11 +01:00
WebUtil.cs minor: remove whitespace 2011-07-13 01:25:17 +01:00