Justin Clark-Casey (justincc)
b1fd0d35e5
Make small adjustment to JobEngine default from previous commit to enable it when [Startup] section is not present (though this is extremely unlikely).
2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
59b38f842a
Add [Startup] JobEngineEnabled setting that allows the job engine to be disabled for testing purposes if necessary.
2014-11-25 23:23:11 +00:00
Justin Clark-Casey (justincc)
281969093f
Start JobEngine by default in simulator for now.
2014-11-25 23:21:38 +00:00
UbitUmarov
a301bad8ad
on util thread pool reduce the min number of threads, increase the
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maximum and increase the idle time before release to OS
2014-10-13 12:10:13 +01:00
Justin Clark-Casey (justincc)
5db3f08871
minor: add --default-user option to "load oar" help long description. Do other small tidies of "load oar" console command help.
2014-10-11 00:03:05 +01:00
BlueWall
c7a11899f6
Give ability to define constants that may be used throught the configuration
2014-10-09 14:59:54 -04:00
Jak Daniels
bde60cc92e
Add persistent command history in console
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2014-09-23 10:36:00 -04:00
UbitUmarov
f254761649
turn off Nangle on users of ServivePointManager like webrequests
2014-09-17 14:47:36 +01:00
UbitUmarov
538a95ff1e
in show connections show also if it is a childagent connection
2014-08-14 21:05:17 +01:00
UbitUmarov
8c657e4837
add a estimator of client ping time, and painfully make it visible in show
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connections console command
2014-08-14 20:41:36 +01:00
Justin Clark-Casey (justincc)
36f01dce2d
Change MaxPoolThreads default in code as well from 15 to 300
2014-08-08 23:47:03 +01:00
Justin Clark-Casey (justincc)
3654ae8d8c
Allow the "debug scene set physics false|true" command to work when bulletsim physics is running in a separate thread.
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This will also allow the "disable physics" setting in the region debug viewer dialog to work in this circumstance.
2014-07-29 01:21:15 +01:00
Justin Clark-Casey (justincc)
fea18a909f
Fix bug in "show modules" comamnd that was showing shared modules as non-shared and non-shared as shared
2014-07-09 23:24:12 +01:00
Justin Clark-Casey (justincc)
b019fd5a95
Show region size column in simulator version of "show regions" console command
2014-07-05 00:20:39 +01:00
Justin Clark-Casey (justincc)
889194db63
Actually call Close() for shared region modules when the simulator is being shutdown.
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Adds regression test for this case.
2014-07-02 23:49:25 +01:00
Diva Canto
2ff9ea3f80
Fixed a few things pertaining to interfacing with the estate service. Specifically, StoreEstateSettings was not being used anywhere; instead EstatSetting.Save was being called, but that method is a trigger to the DB-layer code directly, which, besides being wrong, was making it impossible to replace the service with a remote connector.
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Also added more packing/unpacking code.
2014-06-01 10:06:26 -07:00
Dev Random
78015bbbdc
Console commands for Estate Mgmt
2014-05-06 18:55:42 +01:00
Matt Lehmann
8b3c2f7d0c
updated version of default user switch for load oar :q :q
2014-05-06 18:48:42 +01:00
Melanie
a108fcac95
Restore overload mode accidentally disabled in a prior commit. Add a new
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config option, LogOverloads, to log when a thread pool overload occurs.
This option defaults to "True" because the logging data is useful for
diagnosing threading issues.
2014-04-25 21:34:29 +01:00
Dev Random
4aa483777b
Move new Estate commands to OpenSim.cs
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Signed-off-by: Michael Cerquoni <nebadon2025@gmail.com>
2014-04-03 12:45:43 -04:00
Oren Hurvitz
921f0052f4
Get the full viewer name even if it's (incorrectly) sent in the 'Channel' field
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Recent versions of Firestorm and Singularity have started sending the viewer name in the 'Channel' field, leaving only their version number in the 'Viewer' field. So we need to search both of these fields for the viewer name.
This resolves http://opensimulator.org/mantis/view.php?id=6952
2014-03-24 12:26:52 +01:00
Melanie
a4d322dcd1
Allow the setting from the environment to take effect if no explicit setting is given.
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This is done by calling the constructor only with a directory if one is actually given.
2014-03-22 01:47:48 +00:00
Dev Random
3d0778bcd6
Allow Mono Plugin Registry setting for Regions
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Signed-off-by: Melanie <melanie@t-data.com>
2014-03-22 01:29:51 +00:00
Justin Clark-Casey (justincc)
4e6f7435d0
Add UUID and ready status (whether region has finished starting up) to "show regions" console output.
2014-03-05 01:23:48 +00:00
Dev Random
6955190c7d
Add Util method to load OpSys env vars
2014-02-26 23:39:45 +00:00
Robert Adams
79200ed270
Fix displacement and location operations on legacy trees and grass in
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the 'load oar' and 'scene' commands. Before they were ignored but the
code now relies on the SOG.IsAttachment function for attachmentness.
2014-02-15 17:10:20 -08:00
Robert Adams
41b6602a77
Add "--no-objects" parameter to 'load oar'.
2014-02-02 22:16:01 -08:00
Robert Adams
2a4dd34616
Change new 'load oar' parameters to be hyphenated to be consistant with
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existing parameters. ('--forceterrain' becomes '--force-terrain').
The old forms have been kept for downward compatiblity.
2014-02-02 12:21:18 -08:00
Melanie
c6e9db5866
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/RegionSettings.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
OpenSim/Region/Framework/Interfaces/IInterregionComms.cs
OpenSim/Region/OptionalModules/World/NPC/Tests/NPCModuleTests.cs
2014-01-28 21:02:20 +00:00
Robert Adams
8eec717f5f
Merge branch 'master' into varregion
2014-01-28 08:50:28 -08:00
Justin Clark-Casey (justincc)
f7172095e0
Convert tabs to spaces from previous commit 8c2b41b01
2014-01-28 00:04:55 +00:00
Dev Random
8c2b41b01d
Make inidirectory files supercede distro files
2014-01-27 23:56:10 +00:00
Robert Adams
5e6a47f13f
varregion: remove --noterrain and --noparcel parameters in 'load oar'.
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Add --forceterrain and --forceparcel to 'load oar'. In order to not change
the operation of --merge (which does an object merge and suppresses terrain
and parcel information loading), added the --force* parameters to be used
when loading multiple oars to build up a varregion.
Added --rotation and --rotationcenter parameters to 'load oar' which apply a rotation to
the loaded oar objects before displacing. The rotation is in degrees (pos or neg)
and the center defaults to "<128, 128, 0>".
2014-01-19 12:45:16 -08:00
Robert Adams
6fbfb47b92
varregion: add --noterrain and --noparcel to 'load oar'.
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--noterrain suppresses the loading of the terrain from the oar.
--noparcels suppresses the loading of parcel information from the oar.
2014-01-19 11:03:08 -08:00
Robert Adams
dd6db72939
varregion: add --displacement parameter to 'load oar'.
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Adds displacment to all objects and terrain loaded from the oar.
As an example, if you have a 512x512 region and an old 256x256 oar, doing
load oar --displacement "<128,128,0>" oarFile.oar
will load the object (and terrain) into the middle of the 512x512 region.
If displacement is not specified, 'load oar' works like it always has.
If you have a 5
2014-01-19 10:09:43 -08:00
Melanie
31279a3308
Merge commit '08750501617ca332ab196b2f25030e3c635c9dd6' into careminster
2014-01-05 20:03:48 +00:00
Robert Adams
6937eec258
Merge branch 'master' into varregion
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Add new region crossing code to varregion
Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-17 06:18:13 -08:00
Robert Adams
13a9a4b653
varregion: rename 'LegacyRegionLocX' back to 'RegionLocX' and same for Y and Z.
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Rename 'RegionWorldLocX' to 'WorldLocX' and same for Y and Z.
This keeps the downward compatibility and follows the scheme of 'region'
and 'world' location naming that is happening in the Util module.
2013-12-14 07:53:01 -08:00
dahlia
0875050161
Add console utility commands "scale scene" and "translate scene". Note that repeated use of these commands will induce floating point accumulation errors. Please back up your region before using.
2013-12-10 13:57:18 -08:00
Melanie
6d6b9ab791
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-12-07 01:08:49 +00:00
Robert Adams
31bacfbb63
Merge branch 'master' into varregion
2013-12-01 15:51:42 -08:00
dahlia
e52a8d388f
"rotate scene" command now uses Constants.RegionSize / 2 to pick the center of rotation and center can be optionally overridden in the command line
2013-11-26 21:07:37 -08:00
dahlia
5a9ec0748b
add a "rotate scene" console command. Seems to work for prims/sculpts/mesh but not for foliage, don't know why. Also doesn't work on terrain. Successive use of this command will likely introduce floating point error accumulation. Back up your region before using it :)
2013-11-26 17:18:44 -08:00
Robert Adams
3193bcaae1
Merge branch 'master' into varregion
2013-11-24 07:23:12 -08:00
Melanie
3589acdab1
Merge branch 'master' into careminster
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Conflicts:
.gitignore
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/CoreModules/World/Land/LandManagementModule.cs
prebuild.xml
runprebuild.bat
2013-11-23 19:13:22 +00:00
Justin Clark-Casey (justincc)
b44c69807d
Fix bug where "show modules" would accidentally list all the shared modules again as "non-shared"
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Addresses http://opensimulator.org/mantis/view.php?id=6860
2013-11-19 23:53:15 +00:00
Robert Adams
604b39cea9
Merge branch 'master' into varregion
2013-11-15 14:56:13 -08:00
Justin Clark-Casey (justincc)
7cab41f422
refactor: replace verbose checks with String.IsNullOrEmpty where applicable.
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Thanks to Kira for this patch from http://opensimulator.org/mantis/view.php?id=6845
2013-11-15 21:45:08 +00:00
Melanie
91b70bf3fe
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
2013-11-08 17:55:01 +00:00
Robert Adams
c931b16c1f
Merge branch 'master' into varregion
2013-11-04 22:12:57 -08:00
Robert Adams
f2810bf03a
varregion: add plumbing to pass region size from Scene down to the
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physics engine.
Older physics engines will default to the legacy region size.
Update BulletSim to use the new region size information.
2013-11-04 22:10:54 -08:00
Justin Clark-Casey (justincc)
39de7614ec
Remove legacy sqlite lines added internally by OpenSimulator to the [Startup] section.
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These are long unused but confusingly will be seen in the [Startup] section on a "config save".
2013-10-28 18:03:34 +00:00
Melanie
75c68fa29e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/MySQLSimulationData.cs
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/CoreModules/Avatar/Inventory/Transfer/InventoryTransferModule.cs
OpenSim/Region/CoreModules/World/LightShare/LightShareModule.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Region/Framework/Scenes/Tests/ScenePresenceCapabilityTests.cs
OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-10-04 20:03:12 +01:00
Robert Adams
317c04fe17
VarRegion: change RegionInfo storage of region coordinates from region
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count number to integer world coordinates.
Added new methods RegionWorldLoc[XY].
Refactored name of 'RegionLoc*' to 'LegacyRegionLoc*' throughout OpenSim.
Kept old 'RegionLoc*' entrypoint to RegionInfo for downward compatability
of external region management packages.
2013-09-28 07:33:52 -07:00
Justin Clark-Casey (justincc)
b16bc7b01c
refactor: rename Scene.IncomingCloseAgent() to CloseAgent() in order to make it clear that all non-clientstack callers should be using this rather than RemoveClient() in order to step through the ScenePresence state machine properly.
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Adds IScene.CloseAgent() to replace RemoveClient()
2013-09-27 19:14:21 +01:00
dahlia
b704de9bf8
minor code formatting for the sake of consistency and readability
2013-09-26 16:27:11 -07:00
Melanie
72206a0e29
Merge branch 'avination-current' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/Caps/GetTextureModule.cs
OpenSim/Region/Framework/Scenes/Tests/SceneObjectDeRezTests.cs
2013-09-16 22:32:53 +01:00
Melanie
ddf67bf929
Mono 2.0 fix - call ToArray() explicitly
2013-09-08 19:41:51 +02:00
Melanie Thielker
59290854f2
Reinstate SecurePermissionsLoading functionality, default ON
2013-09-08 17:53:21 +02:00
BlueWall
a97f6f8668
Fix configuration/ini expansion issue. Thanks to smxy for testing.
2013-09-07 13:11:31 -04:00
Melanie
008c98a974
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/World/Region/RestartModule.cs
OpenSim/Region/Framework/Scenes/SceneGraph.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2013-09-01 22:49:31 +01:00
BlueWall
a8c0e16e47
Initialization: move key expansion out to operate on all sources and not just environment variables
2013-08-29 14:35:56 -04:00
Melanie
ad1b2902f2
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2013-08-11 17:31:25 +01:00
Justin Clark-Casey (justincc)
23ca1f859e
minor: Consistently log IOCP for IO completion thread startup log information instead of mixing this with "IO Completion Threads"
2013-08-09 18:27:26 +01:00
Robert Adams
d9bd6e6b5b
Add parameter and explanation of ManagedStats return to OpenSimDefaults.ini.
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Add 'callback' query parameter to managed stats return to return function
form of JSON data.
2013-08-08 09:45:30 -07:00
Robert Adams
50c163ae6c
Add a JSON web fetch of the statististics managed by StatsManager.
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Disabled by default. Enable by setting
[Startup]ManagedStatsRemoteFetchURI="Something"
and thereafter "http://ServerHTTPPort/Something/ " will return all the managed
stats (equivilent to "show stats all" console command).
Accepts queries "cat=", "cont=" and "stat=" to specify statistic category,
container and statistic names. The special name "all" is the default and returns
all values in that group.
2013-08-08 09:45:01 -07:00
Justin Clark-Casey (justincc)
638c3d25b0
Remove never implemented stub modules commands (list, load, unload) from back in 2009.
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"show modules" is the functional console command that will show currently loaded modules.
Addresses http://opensimulator.org/mantis/view.php?id=6730
2013-08-08 00:48:22 +01:00
Melanie
005c69511d
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Attachments/AttachmentsModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2013-08-07 23:29:42 +01:00
Diva Canto
3194ffdab8
Fixed incomplete commit r/23317 -- see_into_region. Put the guard around estate bans also, and delete the obsolete config var.
2013-08-07 08:01:59 -07:00
Justin Clark-Casey (justincc)
b8612e005a
At OpenSimulator startup, print out default min built-in threadpool threads as well as max.
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Make it clear that we only try to adjust max, and log at warn level if this fails.
Other minor logging cleanup.
2013-08-05 20:47:47 +01:00
Melanie
a7eb1b5b85
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Servers/HttpServer/PollServiceRequestManager.cs
OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
OpenSim/Region/CoreModules/World/WorldMap/WorldMapModule.cs
2013-07-24 03:50:09 +01:00
Dan Lake
6572847518
Added MinPoolThreads to ini [Startup] section to control SmartThreadPool.
2013-07-18 02:28:07 -07:00
Melanie
7830cc9954
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/ClientStack/Linden/Caps/UploadBakedTextureModule.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/CoreModules/Framework/Caps/CapabilitiesModule.cs
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Framework/Scenes/SceneCommunicationService.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/Plugins/SensorRepeat.cs
OpenSim/Server/Handlers/Simulation/AgentHandlers.cs
OpenSim/Services/Connectors/Asset/AssetServicesConnector.cs
OpenSim/Services/Connectors/Simulation/SimulationServiceConnector.cs
OpenSim/Services/HypergridService/UserAgentService.cs
2013-07-18 10:08:10 +01:00
Dan Lake
f64f07e7c5
command line kick user now uses exact name match instead of substring search to avoid kicking the wrong user or multiple wrong users.
2013-07-17 15:05:30 -07:00
Justin Clark-Casey (justincc)
e19defde36
Add "show caps stats by user" and "show caps stats by cap" console commands to print various counts of capability invocation by user and by cap
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This currently prints caps requests received and handled, so that overload of received compared to handled or deadlock can be detected.
This involves making BaseStreamHandler and BaseOutputStream record the ints, which means inheritors should subclass ProcessRequest() instead of Handle()
However, existing inheriting classes overriding Handle() will still work, albeit without stats recording.
"show caps" becomes "show caps list" to disambiguate between show caps commands
2013-07-08 22:03:07 +01:00
Justin Clark-Casey (justincc)
5dbdd5f8b4
refactor: Make stats and sim status simpler by extending BaseStreamHandler like other handlers instead of implementing the IStreamedRequestHandler interface directly
2013-07-06 00:12:48 +01:00
Melanie
5ddcc25ee9
Merge branch 'master' into careminster
2013-07-04 22:32:58 +01:00
Justin Clark-Casey (justincc)
25889b2d7e
change "debug packet" command to "debug lludp packet" to conform with other "debug lludp" options
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also moves the implementing code into LLUDPServer.cs along with other debug commands from OpenSim.cs
gets all debug lludp commands to only activate for the set scene if not root
2013-07-04 00:02:53 +01:00
Melanie
f70357eaa3
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Monitoring/BaseStatsCollector.cs
OpenSim/Region/ClientStack/Linden/Caps/WebFetchInvDescModule.cs
OpenSim/Region/CoreModules/Avatar/InstantMessage/OfflineMessageModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2013-06-23 01:59:57 +01:00
Justin Clark-Casey (justincc)
0d2fd0d914
Make general server stats available on the robust console as well as the simulator console
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This means the "show stats" command is now active on the robust console.
2013-06-17 22:39:00 +01:00
Melanie
3aa83738e2
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Physics/BulletSPlugin/BSShapeCollection.cs
2013-05-04 01:22:12 +01:00
Justin Clark-Casey (justincc)
304c5d4a8b
On startup, start scenes after we're set up all local scenes, rather than starting scenes before others have been created.
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This aims to avoid a race condition where scenes could look to inform neighbours that they were up before those neighbours had been created.
http://opensimulator.org/mantis/view.php?id=6618
2013-05-03 18:48:50 +01:00
Melanie
d3f288e27b
Merge branch 'master' into careminster
2013-04-16 22:37:47 +01:00
Justin Clark-Casey (justincc)
c5de9840b0
refactor: Remove IClientNetworkServer.NetworkStop() in favour of existing Stop().
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This was an undocumented interface which I think was for long defunct region load balancing experiments.
Also adds method doc for some IClientNetworkServer methods.
2013-04-16 21:58:24 +01:00
Melanie
b9146a7922
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Servers/BaseOpenSimServer.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2013-03-15 23:45:32 +00:00
Justin Clark-Casey (justincc)
12900ea84e
Log same environment information to Robust log as is already done for simulator logs, for debug purposes
2013-03-14 23:39:15 +00:00
Melanie
a675f7d4c3
Merge branch 'master' into careminster
2013-03-01 23:54:00 +00:00
Justin Clark-Casey (justincc)
faf96f5c85
minor: Log location in which simulator/robust was started.
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Useful information for system debugging, especially if logging and ini files locations have been changed from defaults.
2013-02-28 23:59:26 +00:00
Melanie
eb9458fd7e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneManager.cs
2013-02-28 21:20:07 +00:00
Justin Clark-Casey (justincc)
0e8ec5649e
Get "show modules" console command to obey selected command line region/s
2013-02-27 22:32:14 +00:00
Justin Clark-Casey (justincc)
647cb278c7
Get "show modules" console command to show modules in alphabetical order, and group shared and non-shared modules together
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This is to make it easier to tell if a region has a certain module active or not
2013-02-27 22:25:03 +00:00
Melanie
12f732fd3f
Merge branch 'master' into careminster
2013-02-10 20:01:51 +00:00
Allen Kerensky
7524bd5a7c
Additional ThreadPool worker and IOCP thread startup logic
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2013-02-10 14:14:33 -05:00
Melanie
d8c27de395
Merge branch 'master' into careminster
2013-02-06 02:38:30 +00:00
Justin Clark-Casey (justincc)
145e38e5e9
Remove long unused Scene.DumpAssetsToFile boolean.
2013-02-06 02:21:17 +00:00
Melanie
7482ad1c22
Merge branch 'master' into careminster
2013-02-04 19:21:39 +00:00
teravus
6b0310b829
Adds the ability to load more then one IClientNetworkServer thereby allowing additional client network servers at the same time. Use comma separated values in clientstack_plugin in your config. Additional plugins lying around shouldn't be picked up because the loader only loads configured dll assemblies and breaks at the first IClientNetworkServer found in the assembly. (the only new functionality is the ability to specify more in config). Note: The existing functionality also passes in a nini config.. and has a boolean to determine if the client network server should be initialized for a specific scene.
2013-02-03 08:13:52 -05:00
Melanie
f74915ed4f
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2013-01-11 02:13:10 +00:00
Justin Clark-Casey (justincc)
a16ae5d7e3
Move scene debug commands into separate module. Command changes from "debug scene <key> <value>" to "debug scene set <key> <value>" to accomodate future settings
2013-01-10 23:49:48 +00:00
Justin Clark-Casey (justincc)
e65737be93
minor: add missing newline to "debug scene" console command
2013-01-10 22:42:33 +00:00
Justin Clark-Casey (justincc)
f566dc0618
Remove unimplemented "debug teleport" console command
2013-01-10 22:42:12 +00:00
Justin Clark-Casey (justincc)
701ca1e4b8
Add "debug scene pbackup true|false" console command. This enables or disable periodic scene backup. For debug purposes.
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If false, scene is still saved on shutdown.
2013-01-10 22:38:48 +00:00
Melanie
01f06b90dd
Merge branch 'careminster' into avination
2012-11-23 03:42:04 +00:00
Melanie
ae8733bf59
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
2012-11-23 03:39:49 +00:00
Justin Clark-Casey (justincc)
8c8c8a00a4
Fix problem where restarting the currently selected region would stop various console commands (e.g. "show users") from working.
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This was because the "currently selected" scene reference was being left as the dead scene instead of the restarted Scene object.
2012-11-23 02:22:30 +00:00
Melanie
442896cb1d
Remove duplicate registration of the help topics for the module commander
2012-11-23 02:44:51 +01:00
Melanie
3c1a58c67a
Merge branch 'master' into careminster
2012-11-22 13:37:27 +00:00
Justin Clark-Casey (justincc)
3ce00e97cc
Factor out command script code.
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This also allows comments in command scripts (lines starting with ;, # or //) to be used across all servers
2012-11-22 05:57:20 +00:00
Justin Clark-Casey (justincc)
9fcf3f1a3f
Make "config show/set/get/save" console commands available on all servers
2012-11-22 05:48:41 +00:00
Justin Clark-Casey (justincc)
45d1e6ab09
Make "show info" command available across all servers
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This helpfully lists version information, startup location and console log level
2012-11-22 04:45:53 +00:00
Justin Clark-Casey (justincc)
5c48d7a378
factor out common HandleShow code for "show uptime"
2012-11-22 04:05:09 +00:00
Melanie
06fa1681ae
Merge branch 'master' into careminster
2012-11-15 00:43:26 +00:00
Justin Clark-Casey (justincc)
2ccb53b42d
If no ISimulationDataStore or IEstateDataStore implementations could be loaded then halt with informative message rather than a later NRE.
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Halt already occurs if the relevant config sections are not present.
So it also makes sense to halt if the implementations themselves cannot be loaded.
2012-11-14 04:17:39 +00:00
Melanie
2e0ce70e63
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/ClientStack/Linden/Caps/NewFileAgentInventoryVariablePriceModule.cs
OpenSim/Region/CoreModules/World/Warp3DMap/Warp3DImageModule.cs
OpenSim/Region/Framework/ModuleLoader.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
2012-11-12 23:27:47 +00:00
Melanie
8c130bcaf5
Remove the old style module loader and all references to it
2012-11-12 22:50:28 +00:00
Melanie
48569e856a
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-10-30 01:02:20 +00:00
Justin Clark-Casey (justincc)
09f4e72d6a
Fix memory leak where removing an NPC did not remove its circuits.
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This was because we were removing by circuitcode where NPCs have no code.
Now removing by agent ID instead.
This commit also fixes the "show circuits" console command to work properly where the circuit has no associated IP address.
2012-10-29 23:22:40 +00:00
Melanie
26cc57b6ca
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Chat/ChatModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.PacketHandlers.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Api/Runtime/LSL_Constants.cs
2012-10-26 21:13:01 +01:00
Justin Clark-Casey (justincc)
16809bd0ea
minor: Make the error thrown logged when a simulator in grid mode is trying to set estate owner to a user that doesn't exist a little more obvious.
2012-10-26 02:36:58 +01:00
Melanie
6ce93b22d1
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-10-12 19:05:06 +01:00
Justin Clark-Casey (justincc)
b5a3c74a5c
Add "active true|false" to "debug scene" console command.
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This allows the scene update and maintenance loops to be started and stopped for debug purposes.
2012-10-12 02:52:08 +01:00
Justin Clark-Casey (justincc)
1f2472d0fc
Extend "show stats" command to "show stats [list|all|<category name>]"
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This allows different categories of stats to be shown, with options to list categories or show all stats.
Currently categories are scene and simulator and only a very few stats are currently registered via this mechanism.
This commit also adds percentage stats for packets and blocks reused from the packet pool.
2012-10-11 23:28:53 +01:00
Melanie
7cc89cdadc
Add using clause I missed
2012-09-30 15:57:49 +01:00
Melanie
f8a4b61954
Allow up to 12 simultaneous connections to a given endpoint rather than 2
2012-09-30 15:49:51 +01:00
Melanie
66bf1376b5
Merge branch 'avination' into careminster
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Conflicts:
OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
2012-09-16 04:21:18 +01:00
Melanie
db774d4292
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
OpenSim/Region/Framework/Scenes/EventManager.cs
2012-09-16 04:11:20 +01:00
Oren Hurvitz
ce468215d5
Support multi-region OAR files
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Merged ArchiveWriteRequestPreparation.cs and ArchiveWriteRequestExecution.cs. This simplifies the code, and it's faster to write each scene to the archive as it's found rather than all at once at the end.
2012-09-14 20:25:03 +01:00
Melanie
45fe25de0d
Allow some more connections to try to ease lag.
2012-09-14 00:14:39 +02:00
Justin Clark-Casey (justincc)
d53a53d4c5
Make "show http-handlers" command available for ROBUST instances as well as the simulator executable.
2012-09-12 00:10:48 +01:00
Melanie
21c476228a
Merge branch 'avination' into careminster
2012-09-10 13:53:00 +01:00
Melanie
afb4e06f63
Reduce max concurrent endpoint connections from 50 to 6 (was 2 before)
2012-09-09 17:41:10 +02:00
Melanie
b379e790a2
Set the maximum number of concurrent connections to a service endpoint
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to 50. This doesn't work on stock mono but it works in Avination and also
under Windoze.
2012-09-07 23:27:40 +02:00
Melanie
f8603a215d
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/IClientAPI.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/CoreModules/ServiceConnectorsOut/Simulation/LocalSimulationConnector.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/OptionalModules/Agent/InternetRelayClientView/Server/IRCClientView.cs
OpenSim/Region/OptionalModules/World/NPC/NPCAvatar.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-23 01:41:47 +01:00
Justin Clark-Casey (justincc)
e6fb458597
no-op change for cia.vc test
2012-08-20 22:18:29 +01:00
Justin Clark-Casey (justincc)
bcbd450fe4
Add --force flag to "kick user" console command to allow bypassing of recent race condition checks.
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This is to allow a second attempt to remove an avatar even if "show connections" shows them as already inactive (i.e. close has already been attempted once).
You should only attempt --force if a normal kick fails.
This is partly for diagnostics as we have seen some connections occasionally remain on lbsa plaza even if they are registered as inactive.
This is not a permanent solution and may not work anyway - the ultimate solution is to stop this problem from happening in the first place.
2012-08-20 20:24:54 +01:00
Melanie
90ad98370a
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-08-16 02:46:48 +01:00
Justin Clark-Casey (justincc)
5a1b6fdf06
Don't enable the thread watchdog until all regions are ready.
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This is to avoid false positives when the machine is under heavy load whilst starting up.
2012-08-15 22:43:32 +01:00
Melanie
b9c4a637b4
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-08-04 03:00:20 +01:00
Justin Clark-Casey (justincc)
374ebab574
Strip experimental tag from --publish option of "save oar" region console command
2012-08-03 23:54:17 +01:00
Melanie
ecffcf7f65
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Region/Physics/Manager/PhysicsScene.cs
2012-08-01 23:03:03 +01:00
Melanie
cf16ca9bda
Create the ability for physics modules to request assets on demand by
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themselves. For that, the physics module simply calls RequestAssetMethod, which
in turn points to Scene.PhysicsRequestAsset. This gives physics access to
the asset system without introducing unwanted knowledge of the scene class.
2012-08-01 22:37:38 +01:00
Melanie
771d79e83e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Monitoring/BaseStatsCollector.cs
OpenSim/Region/Application/OpenSim.cs
OpenSim/Region/Application/OpenSimBase.cs
OpenSim/Region/Framework/Scenes/SceneManager.cs
bin/OpenMetaverse.Rendering.Meshmerizer.dll
bin/OpenMetaverse.StructuredData.dll
bin/OpenMetaverse.dll
bin/OpenMetaverseTypes.dll
prebuild.xml
2012-07-28 00:39:36 +01:00
Justin Clark-Casey (justincc)
35efa88c26
Rename OpenSim.Framework.Statistics to OpenSim.Framework.Monitoring.
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This better reflects the long-term purpose of that project and matches Monitoring modules.
2012-07-25 23:11:50 +01:00
Justin Clark-Casey (justincc)
a1e99642c1
Add experimental "OpenSim object memory churn" statistics to output of region console "show stats" command
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This aims to capture the amount of memory that OpenSim turns over whilst operating a region.
This memory is not lost - apart from leaks it is reclaimed by the garbage collector.
However, the more memory that gets turned over the more work the GC has to do to reclaim it.
2012-07-25 22:29:40 +01:00
Melanie
7da744566d
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/ClientStack/Linden/UDP/LLUDPServer.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-07-20 09:31:06 +01:00
Justin Clark-Casey (justincc)
be39f03caa
minor: switch around mixed up circuit code and endpoint data in "show connections" region console command
2012-07-19 23:35:56 +01:00
Melanie
64393a7ca8
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-07-13 02:27:16 +01:00
Justin Clark-Casey (justincc)
15283d35f1
Extend "show circuits" to show circuit code, ip and viewer name.
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Also change to use standard table formatting
"show circuits" and "show connections" console commands are very similar but access different data structures.
2012-07-12 23:09:36 +01:00
Justin Clark-Casey (justincc)
6a0de355e0
Add active status to "show connections"
2012-07-12 22:37:48 +01:00
Justin Clark-Casey (justincc)
ca412032e8
Put output for "show connections" command into standard table format.
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Also moves into own method.
2012-07-12 21:36:33 +01:00