Justin Clark-Casey (justincc)
0147dc6302
Fix build break. Comment out EQG deregister/register logging.
2012-05-18 03:50:23 +01:00
Justin Clark-Casey (justincc)
45af29291a
Add level 2 debug eq logging which logs event queue polls.
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Refactor: eq message logging into common method.
2012-05-18 03:43:36 +01:00
Justin Clark-Casey (justincc)
6501b1b1bb
refactor: move EventQueueGet path generation into common method. Rename some local variables in line with code conventions. Add commented out EQG log lines for future use.
2012-05-18 00:38:29 +01:00
Melanie
b4cd8b491b
Merge branch 'avination' into careminster
2012-05-17 13:34:47 +01:00
UbitUmarov
7652b3a957
udp transfer: make number packets estimation coerent with number actually sent. Use the safer lower max packet size defined in os source (600) and not OMV one (1100).
2012-05-17 13:13:31 +01:00
Melanie
fe029cf4e8
Merge branch 'avination' into careminster
2012-05-13 01:25:03 +01:00
UbitUmarov
7461fe4554
ªTEST MESS* reduce animation packets send. Added onchangeanim event with parameters to define if to add or remove, and if to send anims pack on that evocation, etc
2012-05-12 15:27:37 +01:00
Melanie
a90822f4b8
Merge branch 'master' into careminster
2012-05-10 00:42:10 +01:00
Justin Clark-Casey (justincc)
6987aef38d
Improve logging on the prim inventory script asset request path for future use.
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This adds name and description of the request handler to http request logging when DebugLevel >= 1
2012-05-09 23:12:30 +01:00
Melanie
900afbd53e
Merge branch 'avination' into careminster
2012-05-08 00:07:13 +01:00
Melanie
74eafb78eb
Fix moving no-mod objects. Fixes a regression introduced with the undo fix
2012-05-07 23:03:07 +02:00
Melanie
31ab8b2fe0
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/WebUtil.cs
OpenSim/Region/ClientStack/Linden/Caps/BunchOfCaps/BunchOfCaps.cs
OpenSim/Region/CoreModules/Asset/FlotsamAssetCache.cs
OpenSim/Region/CoreModules/Scripting/LSLHttp/UrlModule.cs
OpenSim/Region/Framework/Scenes/ScenePresence.cs
2012-05-05 10:32:04 +01:00
Justin Clark-Casey (justincc)
231a3bf147
Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
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This is most useful for capabilities where the url is not self-describing.
2012-05-03 01:45:49 +01:00
Melanie
bf630fb808
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/CoreModules/Framework/EntityTransfer/HGEntityTransferModule.cs
OpenSim/Region/Framework/Interfaces/IEntityTransferModule.cs
2012-05-02 01:37:51 +01:00
Justin Clark-Casey (justincc)
9d2e1c67a8
Add regression test for teleporting between neighbouring regions on the same simulator
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This adds a non-advertised wait_for_callback option in [EntityTransfer]. Default is always true.
Teleport tests disable the wait for callback from the destination region in order to run within a single thread.
2012-05-01 23:14:12 +01:00
Justin Clark-Casey (justincc)
ab71779221
Revert "Revert "Implement bulk inventory update over CAPS (not recursive by design,""
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This reverts commit a90b0e302c
.
Sorry, accidentally reverted this completely by mistake, reverting the revert.
2012-04-27 23:54:45 +01:00
Justin Clark-Casey (justincc)
a90b0e302c
Revert "Implement bulk inventory update over CAPS (not recursive by design,"
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This reverts commit 6e7f13a72d
.
2012-04-27 23:46:33 +01:00
Melanie
90305001de
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/EntityTransfer/EntityTransferModule.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Scene.cs
2012-04-27 17:09:49 +01:00
Justin Clark-Casey (justincc)
07e62df558
Add regression test for teleporting an agent between separated regions on the same simulator.
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This involves a large amount of change in test scene setup code to allow test scenes to share shared modules
SetupScene is now an instance method that requires an instantiation of SceneHelpers, though other SceneHelpers methods are still static
May split these out into separate classes in the future.
2012-04-27 00:58:54 +01:00
Justin Clark-Casey (justincc)
cb6791fb30
Tweak log messages on local region to region teleport path to help with problem resolution.
2012-04-26 22:35:25 +01:00
UbitUmarov
fd19601c6b
Help big boobies to dance (avatar visualParams). May not persist and need more lobe ?
2012-04-26 16:17:46 +01:00
Justin Clark-Casey (justincc)
f49912f92a
minor: Add more detail to unauthorized caps client message
2012-04-26 16:10:24 +01:00
Justin Clark-Casey (justincc)
b0cbf16c19
minor: Add region name to dropped inbound packet message
2012-04-26 16:04:49 +01:00
Melanie
b39de2425c
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/CoreModules/World/Land/LandObject.cs
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-04-07 04:52:14 +01:00
Justin Clark-Casey (justincc)
cce760dbfc
Rather than having a FromFolderID property on every single prim and only ever using the root prim one, store on SOG instead.
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This reduces pointless memory usage.
2012-04-07 00:40:55 +01:00
Justin Clark-Casey (justincc)
7d8bb33c5b
Store FromItemID for attachments once on SOG instead of on every SOP and only ever using the root part entry.
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This eliminates some pointless memory use.
2012-04-07 00:33:02 +01:00
Diva Canto
8fd86c9156
Packing of folder in SendBulkUpdateInventory always set the folder type to -1. Not sure if there's a reason for it, but I'm changing it to the given folder type.
2012-04-06 11:24:34 -07:00
Melanie
6e7f13a72d
Implement bulk inventory update over CAPS (not recursive by design,
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do NOT CHANGE THIS, needed for HG 2.0)
2012-03-31 02:32:47 +01:00
Melanie
a6c26b093c
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2012-03-31 02:31:57 +01:00
Melanie
f3132c45d9
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectGroup.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Tests/Common/Mock/TestClient.cs
2012-03-31 02:18:02 +01:00
Melanie
8728b9ea81
Implement bulk inventory update over CAPS (not recursive by design,
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do NOT CHANGE THIS, needed for HG 2.0)
2012-03-31 01:34:39 +02:00
Justin Clark-Casey (justincc)
bf09d6a22b
refactor: Stop passing both IClientAPI and agentID to friend event listeners, these are redundant. Replace a few magic numbers with FriendRights enum already used elsewhere.
2012-03-29 18:31:57 +01:00
Justin Clark-Casey (justincc)
22a85b947a
Add back parts of reverted changes that were not concerned with child agent caching.
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This adds ScenePresence to IClientAPI.SceneAgent earlier on in the add client process so that its information is available to EventManager.OnNewClient() and OnClientLogin()
Also add a code comment as to why we're caching friend information for child agents.
2012-03-29 01:26:30 +01:00
Justin Clark-Casey (justincc)
93ac47f0d3
Revert "Simplify friends caching by only doing this for root agents - no functions require caching for child agents."
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We need to cache child agents so that friends object edit/delete permissions will work across boarders on regions hosted by different simulators.
This reverts commit d9f7b8549b
.
2012-03-29 01:08:47 +01:00
Justin Clark-Casey (justincc)
d9f7b8549b
Simplify friends caching by only doing this for root agents - no functions require caching for child agents.
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This allows us to avoid unnecessary multiple calls to the friends service.
All friends functions originate from the root agent and only go to other root agents in existing code.
This also allows us to eliminate complex ref counting.
2012-03-28 23:40:25 +01:00
Melanie
7dad1ded2e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Avatar/Friends/FriendsModule.cs
2012-03-29 00:27:35 +01:00
Melanie
614c404923
Typo fix
2012-03-28 03:45:52 +01:00
Melanie
b24605d526
Fix typos
2012-03-28 02:55:29 +01:00
Melanie
0463a00d34
Start on Bulk inventory update via CAPS. Not functional yet. HG v2
2012-03-28 02:45:50 +01:00
Melanie
8c0f1e9058
Add a corresponding method for items. HG v2
2012-03-28 02:10:07 +01:00
Melanie
710c14fb57
Add SendRemoveInventoryFolders which allows to remove one or more
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folders from the viewer's inventory view. For HG v2.0. More to come
2012-03-28 01:49:06 +01:00
Melanie
4ab63bfe97
Typo fix
2012-03-28 02:33:15 +02:00
Melanie
caaf25c326
Merge branch 'master' into careminster
2012-03-28 02:56:31 +01:00
Melanie
300488f862
Merge branch 'master' into careminster
2012-03-28 02:46:54 +01:00
Melanie
b519cf6383
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/Client/IClientInventory.cs
OpenSim/Region/ClientStack/Linden/UDP/LLClientView.cs
OpenSim/Region/OptionalModules/Avatar/Voice/VivoxVoice/VivoxVoiceModule.cs
2012-03-28 02:20:40 +01:00
Melanie
2a8b9a47b2
Add SendRemoveInventoryFolders which allows to remove one or more
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folders from the viewer's inventory view. For HG v2.0. More to come
2012-03-28 01:15:56 +02:00
Melanie
b18b1b1d70
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-03-27 23:14:43 +01:00
Snoopy Pfeffer
7223b63563
User level based restrictions for HyperGrid teleports, asset uploads, group creations and getting contacted from other grids. Incoming HyperGrid teleports can also be restricted to local users.
2012-03-27 22:09:58 +02:00
Melanie
3381899481
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/World/Land/LandObject.cs
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
2012-03-22 20:38:49 +00:00
Justin Clark-Casey (justincc)
1a8769e6ef
Instead of loading default avatar animations in both SLUtil and AvatarAnimations, load just in AvatarAnimations instead.
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This lets us remove the dependency of OpenSim.Framework.dll on data/avataranimations.xml, which is not necessary for ROBUST.
This commit also takes care of the odd situation where animations are stored and used internally with uppercase names (e.g. "STAND")
but scripts refer to them with lowercase names (e.g. "sit").
2012-03-21 23:57:39 +00:00
Justin Clark-Casey (justincc)
c39fba8f9d
minor: remove some mono compiler warnings
2012-03-20 23:19:11 +00:00
Justin Clark-Casey (justincc)
30b2a8c778
Move frame loop entirely within Scene.Update() for better future performance analysis and stat accuracy.
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Update() now accepts a frames parameter which can control the number of frames updated.
-1 will update until shutdown.
The watchdog updating moves above the maintc recalculation for any required sleep since it should be accounted for within the frame.
2012-03-20 23:12:21 +00:00
Melanie
35c3124c3b
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.cs
2012-03-20 23:39:02 +00:00
UbitUmarov
efd7ff3146
add some more notifications about changes on physical parameters ( still incomple and there should be a better away )
2012-03-20 16:46:16 +00:00
Melanie
618244f285
Remove debug output using Console.WriteLine and trim excessive whitespace
2012-03-19 14:39:19 +01:00
UbitUmarov
ae8e089b9c
some more work on costs
2012-03-16 15:33:49 +00:00
UbitUmarov
15ad5f492b
Playing with object costs CAPS ...
2012-03-15 10:25:18 +00:00
UbitUmarov
84ca09f7c5
added ObjectPhysicsProperties http event message to send viewer that data. For now on caps/EventQueue, and still only used on a material change...
2012-03-15 02:24:13 +00:00
UbitUmarov
cf9ebd301c
bug fixs, added a default physics shape estimator based on being a mesh or not and use it on unlink if new root part as type none. Viewer doesn't get updated even with fullupdates we are missing something still
2012-03-14 18:24:04 +00:00
Melanie
d4e6834f99
Hook up the new cap to the SOP changes
2012-03-13 20:49:16 +01:00
Melanie
f53c322b7e
Merge branch 'ubitwork'
2012-03-13 20:21:26 +01:00
Melanie
f415eb84e1
Implement the cap to send extra physics params to the viewer. Not functional
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yet because the parameters are not actually stored anywhere yet.
2012-03-13 20:06:39 +01:00
UbitUmarov
3de3b9e63c
initial suport for ExtraPhysical parts parameters. Reading from llclientView to SOP including SOPserialization (not to databases). No action on physics still. No send to viewer, etc
2012-03-13 17:56:32 +00:00
Melanie
ebcd4910a2
Refactor, move OjectChangeData into it's own file and rename
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ObjectChnageWhat what into ObjectChangeType change. What is
no name for a variable or type!
2012-03-13 13:08:32 +01:00
UbitUmarov
b0f01cec98
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster into ubitwork
2012-03-11 03:57:59 +00:00
UbitUmarov
1f7c0c2ea0
cleanup + comments
2012-03-11 03:28:17 +00:00
Melanie
4f7ec1d691
Merge branch 'master' of ssh://3dhosting.de/var/git/careminster
2012-03-11 01:55:36 +01:00
Melanie
f292e19689
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Application/OpenSimBase.cs
2012-03-11 02:29:43 +00:00
UbitUmarov
908abb1c3d
BIG MESS. changed Iclient interface so only one event is used to inform scene about position scale or rotation change by client (others can be added). Its served at SceneGraph that does permition checks, undostore and sends down to SOG. changed values are stored in a class (ObjectChangeData) and what is changed as a enum (ObjectChangeWhat) with bit fields and 'macros' of this for better readability (at top of scenegraph.cs lasy to find better place for now) this can be extended for other things clients changes and need undo/redo. SOG process acording to what is changed. Changed UNDO/redo to use this also (warning is only storing what is changed, previus stored all, this must be checked for side efects. to save all PRS change commented line in scenegraph). Still have excessive calls to ScheduleGroupForTerseUpdate. **** UNTESTED ****
2012-03-10 20:32:19 +00:00
Justin Clark-Casey (justincc)
bdc968f1fc
Factor out common default animations code into SLUtil. LLClientView now makes use of the SLUtil copy via a method rather than each LLClientView loading a separate copy.
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As per opensim-users mailing list discussion.
2012-03-09 23:57:24 +00:00
Melanie
e1be1c5263
Merge branch 'ubitwork'
2012-03-09 02:11:25 +01:00
UbitUmarov
e5786ba043
more changes on undo/redo group scaling seems to work better
2012-03-09 02:56:14 +00:00
UbitUmarov
05cdf9bda9
more changes in undo/redo. Basicly moved control to llclientview.cs. later we can move back to a dispatcher function on SOG that handles the several cases( in a viwer independent way (?)) and calls current exec funtions. made cosmetic changes replacing decimals by hexs so bits are easier to read. Changed behavour of case 12 and 28 ( 0x0c and 0x1c) to make identical to 0x0d and 0x1d ( scale only and scale plus position). DOn't see 12 and 28 in use... cases 1c and 1d still broken
2012-03-09 01:53:58 +00:00
Melanie
b0fc96c17d
Merge branch 'master' into careminster
2012-03-08 19:10:22 +00:00
Justin Clark-Casey (justincc)
749c3fef8a
Change "help" to display categories/module list then "help <category/module>" to display commands in a category.
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This is to deal with the hundred lines of command splurge when one previously typed "help"
Modelled somewhat on the mysql console
One can still type help <command> to get per command help at any point.
Categories capitalized to avoid conflict with the all-lowercase commands (except for commander system, as of yet).
Does not affect command parsing or any other aspects of the console apart from the help system.
Backwards compatible with existing modules.
2012-03-08 01:51:37 +00:00
Melanie
182f5efbe9
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2012-03-04 16:23:46 +00:00
Melanie
6338996f87
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Services/AuthenticationService/PasswordAuthenticationService.cs
2012-03-04 16:23:19 +00:00
Justin Clark-Casey (justincc)
98ad6ed255
comment out "[CAPS]: ScriptTaskInventory Request" log spam
2012-03-02 23:29:35 +00:00
Melanie
37068d17c5
Merge branch 'master' into careminster
2012-02-24 09:56:06 +00:00
Justin Clark-Casey (justincc)
f67f37074f
Stop spurious scene loop startup timeout alarms for scenes with many prims.
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On the first frame, all startup scene objects are added to the physics scene.
This can cause a considerable delay, so we don't start raising the alarm on scene loop timeouts until the second frame.
This commit also slightly changes the behaviour of timeout reporting.
Previously, a report was made for the very first timed out thread, ignoring all others until the next watchdog check.
Instead, we now report every timed out thread, though we still only do this once no matter how long the timeout.
2012-02-24 05:02:33 +00:00
Melanie
1c0adfa6e0
Correct sit position calculations
2012-02-23 22:26:17 +01:00
Melanie
dc835717d6
Properly sequence updates of avatars and attachments so that we don't
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update attachments on child avatars or intermingle agent and attachment
updates, which would render the root prim of huds invisible
2012-02-23 14:08:35 +01:00
Melanie
56cc573d2f
Show avatars as sitting on proot prims only to avoid motion jitter
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for passengers
2012-02-23 12:20:20 +01:00
Melanie
985526b662
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
OpenSim/Region/Framework/Scenes/Serialization/SceneObjectSerializer.cs
2012-02-18 22:21:10 +00:00
Justin Clark-Casey (justincc)
80ec2ac167
Correct a bug introduced in 1f402fdf
(Feb 7 2012) where the delete friends grid call would try and contact the wrong uri. Also fixes the build from df960d5
2012-02-16 01:39:12 +00:00
Justin Clark-Casey (justincc)
df960d5767
Add known identity informatio nto log message if an exception is thrown during LLUDPServer.HandleUseCircuitCode()
2012-02-16 01:25:54 +00:00
Melanie
2d3381b795
Implement region crossing of sitting avatars. Edit mode and llSetPos work
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but unscripted default sit anim is lost. Still some Gfx glitching. Physical
crossing doesn't work yet.
2012-02-14 23:16:20 +01:00
Melanie
acfe7e555e
Merge branch 'master' into careminster
2012-02-10 23:59:10 +00:00
PixelTomsen
a7dc7e636e
Fix: Covenant view fails after updates or cache-clean see mantis http://opensimulator.org/mantis/view.php?id=2879
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-10 15:45:03 -05:00
Melanie
215acbcc96
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Framework/InventoryAccess/InventoryAccessModule.cs
OpenSim/Region/OptionalModules/World/NPC/NPCModule.cs
2012-02-10 10:20:51 +00:00
PixelTomsen
7273e05995
Fix: Unable to remove AV from friend list (sqldb-bug) http://opensimulator.org/mantis/view.php?id=3731
2012-02-10 02:30:55 +00:00
Justin Clark-Casey (justincc)
ddca5347c3
When an asset is uploaded (e.g. a mesh) set individual copy/move/transfer permissions, not PermissionMask.All
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Setting PermissionMask.All will cause next permissions to replace current permissions when the object is rezzed, since bit 4 will be set.
This is not correct behaviour for a freshly uploaded mesh. Freshly rezzed in-world prims also do not have bit 4 set (don't yet know exactly what this is).
Should resolve http://opensimulator.org/mantis/view.php?id=5651
2012-02-10 02:13:15 +00:00
Melanie
ce5e900721
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Data/MySQL/Resources/RegionStore.migrations
OpenSim/Region/Framework/Scenes/Scene.Inventory.cs
2012-02-04 11:48:20 +00:00
PixelTomsen
5c545d1d2e
Fix: Covenant changed time not set http://opensimulator.org/mantis/view.php?id=5869
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Signed-off-by: BlueWall <jamesh@bluewallgroup.com>
2012-02-03 18:02:51 -05:00
Melanie
447a66d660
Replace ParcelAccessEntry with a new struct, LandAccessEntry, which more
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accurately reflects the data sent by the viewer. Add times bans and the
expiration of timed bans.
Warning: Contains a Migration (and nuts)
2012-02-02 23:40:56 +00:00
Melanie
07c487a28f
Make ban, eject, freeze and the scripted versions of those work.
2012-02-02 21:36:45 +01:00
Melanie
727ddffb71
Merge branch 'master' into careminster
2012-01-31 21:53:32 +00:00
Justin Clark-Casey (justincc)
2f84d5397b
minor: remove mono compiler warning
2012-01-31 21:14:09 +00:00
Melanie
0f181fe5d0
Fix displaying landmark and search info properly with long names
2012-01-30 22:30:02 +01:00
Melanie
ad02e01e77
Merge branch 'master' of ssh://melanie@3dhosting.de/var/git/careminster into careminster
2012-01-30 16:44:26 +00:00
Melanie
9a86a713d3
Merge branch 'master' into careminster
2012-01-29 22:50:59 +00:00
PixelTomsen
e8b688b61f
Fix:Get embedded objects in notecard http://opensimulator.org/mantis/view.php?id=2607
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Signed-off-by: nebadon <michael@osgrid.org>
2012-01-29 12:40:43 -07:00
Melanie
dac826da4e
Prevent an overlong description from messing up a ParcelInfoReply
2012-01-28 20:38:50 +01:00
Melanie
428407c5e4
Merge branch 'master' into careminster
2012-01-28 01:01:23 +00:00
Melanie
7352aea9ac
Remove IClientAPI from the money module. It was only used to pass in the
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agent id anyway
2012-01-28 00:18:12 +00:00
Melanie
427ab55058
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/Framework/Scenes/SceneGraph.cs
2012-01-25 00:45:57 +00:00
Justin Clark-Casey (justincc)
5e445aaf7b
Fix "Abnormal client thread terminations" stat in period CONNECTION STATISTICS to count the number of times clients are disconnected due to ack timeouts.
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This has been broken for a long period and would only ever show 0.
2012-01-24 22:09:13 +00:00
Melanie
02572ab1d3
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Framework/RegionSettings.cs
2012-01-22 16:35:14 +00:00
BlueWall
32d58d6e3e
Telehub Support:
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Telehub settings now persist to the database and are saved across sim restarts. So-far this only works on MySQL. this is a work in progress, teleport routing is not yet implemented.
2012-01-21 23:26:27 -05:00
Melanie
ba3b0c69f1
Merge branch 'master' into careminster
2012-01-21 19:52:33 +00:00
BlueWall
590f707c42
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2012-01-20 23:54:29 -05:00
BlueWall
b6f3de5028
Telehub Support:
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Support for viewer side of telehub management. Can manupulate Telehubs and SpawnPoints from the viewer estate managemnt tools. This is a work in progress and does not yet persist or affect teleport routing.
2012-01-20 23:50:37 -05:00
Justin Clark-Casey (justincc)
ea72428c9d
Allow a viewer UDP image request retry to trigger another asset fetch if an existing fetch hasn't responded before a timeout.
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This is to stop a high priority image/texture request from blocking the entire download queue if its asset fetch got dropped for some reason.
2012-01-19 23:09:16 +00:00
Justin Clark-Casey (justincc)
d38e2c0c91
Add image not in database test for LLImageManager
2012-01-19 21:57:12 +00:00
Justin Clark-Casey (justincc)
503faaea62
refactor: separate out common parts of LLImageManagerTests
2012-01-19 21:23:40 +00:00
Justin Clark-Casey (justincc)
381f74276b
Add LLImageManager regression test for discard case
2012-01-19 21:14:09 +00:00
Justin Clark-Casey (justincc)
c92a9a6640
Add "image queues clear <first-name> <last-name>" console command
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This allows a way to manually clear pending image queue requests for debug purposes
2012-01-19 19:49:06 +00:00
Justin Clark-Casey (justincc)
9356963bd3
Add basic request and send image regression tests for LLImageManager
2012-01-19 19:00:11 +00:00
Melanie
5afb70b9fe
Fix prim calculations so that > 32767 prims are supported
2012-01-17 15:30:52 +01:00
Melanie
b14a6acd2f
Merge branch 'master' into careminster
2012-01-16 23:08:47 +00:00
Justin Clark-Casey (justincc)
59a0c50d48
Comment out noisy log lines I accidentally included in the nant build target adjustment commit.
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Left in the method doc.
2012-01-16 23:04:08 +00:00
Justin Clark-Casey (justincc)
82ad9d4e04
Remove monocov and other obsolete nant build targets.
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monocov was a code coverage attempt 3 years ago which no longer works.
other removed targets have been commented out or unused for a very long time
2012-01-16 22:58:58 +00:00
Justin Clark-Casey (justincc)
ef074deb52
Add "show image queue <first-name> <last-name>" region console command
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This is so that we can inspect the image download queue (texture download via udp) for debugging purposes.
2012-01-10 21:30:12 +00:00
Melanie
8fa1108b72
Merge branch 'master' into careminster
2012-01-10 21:28:59 +00:00
Justin Clark-Casey (justincc)
7661a0b2a9
Implement the FetchInventory2 capability. This accompanies the existing FetchInventoryDescendents2 capability.
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Not yet enabled by default. You can enable this by setting Cap_FetchInventory2 = "localhost" in the [ClientStack.LindenCaps] section of OpenSim.ini
Enabling both FetchInventory2 and FetchInventoryDescendents2 improves the situation with properly fetching attachments and hud objects
Probably because viewers are never expecting the odd situation where FetchInventoryDescendents2 is present but not FetchInventory2
However, for some reason attachments and hud objects occasionally fail to appear, though their status is correct in inventory
For attachments, focussing on the avatar makes them appear. Hud objects have to be reattached.
2012-01-06 21:07:34 +00:00
Melanie
11c48ac807
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs
OpenSim/Region/ScriptEngine/Shared/Tests/LSL_ApiTest.cs
2012-01-06 21:41:36 +00:00
Justin Clark-Casey (justincc)
50e459d265
recomment log messages I accidentally left uncommented
2012-01-05 19:44:06 +00:00
Justin Clark-Casey (justincc)
c201b54b85
Improve "app rebake" command to return a better message if no uploaded texture ids were available for the rebake request
2012-01-05 19:40:54 +00:00
Melanie
1ebc9d04aa
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
OpenSim/Region/Framework/Scenes/SceneObjectPart.cs
2012-01-05 08:15:33 +00:00
Justin Clark-Casey (justincc)
3a64522267
Minor formatting changes and commented out log lines for future debugging of image manager (udp texture fetch). No significant functional changes.
2012-01-04 21:40:15 +00:00
Justin Clark-Casey (justincc)
82df5de5cf
Remove the pointless LLClientView.m_imageManager null check.
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Despite the code comments we never actually null it.
2012-01-04 16:15:05 +00:00
Melanie
a6e305063e
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Scripting/HttpRequest/ScriptsHttpRequests.cs
OpenSim/Region/Framework/Scenes/Scene.cs
OpenSim/Services/Connectors/Asset/AssetServiceConnector.cs
OpenSim/Services/Interfaces/IUserAccountService.cs
2012-01-02 21:41:36 +00:00
Justin Clark-Casey (justincc)
fac8c25851
Reduce accessibility of some J2KImage/LLImageManager properties and methods to reduce potential code complexity and make code reading easier.
2012-01-02 21:31:42 +00:00
Justin Clark-Casey (justincc)
014a86c26b
Adding commented out log messages and some minor formatting for future bug hunting. No functional changes.
2012-01-02 19:46:30 +00:00
Melanie
bde004c08e
Merge branch 'master' into careminster
2011-12-28 09:24:35 +00:00
Diva Canto
b6cfe15c7c
HG: more / love for Xmas
2011-12-24 07:44:26 -08:00
Melanie
efa4284391
Merge branch 'master' into careminster
2011-12-19 21:30:57 +00:00
Justin Clark-Casey (justincc)
2899de1a5c
Stop unnecessarily sending the TextureEntry in client avatar updates.
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As far as I know, viewers don't use this mechanism to recieve new TextureEntry data for avatars. This is done via the AvatarAppearance packet instead.
Tested this back to viewer 1.23.
Replacing with Utils.EmptyBytes since converting the texture entry to bytes on each AvatarUpdate (or which there are many) is not cost-free.
2011-12-19 19:19:05 +00:00
Justin Clark-Casey (justincc)
0b91ec8dd2
Migrate detailed "appearance show" report generation up to AvatarFactoryModule from AppearanceInfoModule so that it can be used in debug (inactive).
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Further filters "debug packet <level>" to exclused [Request]ObjectPropertiesFamily if level is below 25.
Adjust some method doc
Minor changes to some logging messages.
2011-12-19 18:58:05 +00:00
Melanie
759f1d2dbe
Merge branch 'master' into careminster
2011-12-18 10:49:45 +00:00
Justin Clark-Casey (justincc)
a3a17e929e
Stop generating client flags when we send out full object updates.
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These were entirely unused.
2011-12-16 23:20:12 +00:00
Melanie
898549d13e
Merge branch 'master' into careminster
2011-12-14 08:57:55 +00:00
Justin Clark-Casey (justincc)
b242ceda1e
In AvatarFactoryModule.SetApperance(), perform ValidateBakedTextureCache() in the same thread rather than on another one.
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The caller is already an async thread from LLClientView so this doesn't hold up the client.
However, launching on a separate thread does remove the effect of m_setAppearanceLock
This was potentially allowing two different SetAppearance threads to interfere with each other, though this probably rarely happens, if at all.
2011-12-13 20:42:39 +00:00
Melanie
3a91085ac2
Implement handler for TeleportCancel inbound packet
2011-12-10 15:17:34 +00:00
Melanie
6b080d57cb
Merge branch 'master' into careminster
2011-12-10 15:19:31 +00:00
Melanie
3f42183797
Merge branch 'master' into careminster
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Conflicts:
OpenSim/Region/CoreModules/Avatar/AvatarFactory/AvatarFactoryModule.cs
2011-12-10 00:40:41 +00:00
Justin Clark-Casey (justincc)
af3cd00048
Get rid of IScene.PresenceChildStatus() which always had to execute a lookup in favour of IClientAPI.ISceneAgent.IsChildAgent instead.
2011-12-09 23:07:53 +00:00
Melanie
d913303875
Merge branch 'master' into bigmerge
2011-12-09 08:13:57 +00:00
Justin Clark-Casey (justincc)
50eebb5cba
Don't reply with an ack packet if the client is not authorized.
2011-12-08 22:00:59 +00:00
Justin Clark-Casey (justincc)
32d0ef89c6
Extend TestAddClient() to check that the first packet received is an ack packet
2011-12-08 21:45:02 +00:00