Commit Graph

1531 Commits (16d8c40a9371382f449d8e90ce86ced55cb73146)

Author SHA1 Message Date
Homer Horwitz 6bf72c95cb For symmetry reasons, I think this probably is a bug. 2008-10-05 20:06:42 +00:00
Teravus Ovares 2cc028e965 * Fix sitting avatar showing up properly on the minimap 2008-10-05 19:38:04 +00:00
Teravus Ovares 3ac76db76b * Fixes the last snag with the EventQueue. The situation where the seedcap gets lost on teleport. 2008-10-05 18:42:05 +00:00
Jeff Ames aab6cdd8b0 Update svn properties, minor formatting cleanup. 2008-10-05 14:15:39 +00:00
Justin Clarke Casey a924fbae72 * minor: Remove warning 2008-10-04 18:54:50 +00:00
Justin Clarke Casey 0b594a072c * Check in the second part of http://opensimulator.org/mantis/view.php?id=2334 since enough time has passed such that servers following head have probably updated
* This patch aims to store look at data when an avatar logs off in grid mode
* However, in my short test it doesn't appear to be working yet - numbers are being stored but they don't look correct
* But this doesn't appear to cause any login problems
* Thanks tyre
2008-10-04 18:46:34 +00:00
Homer Horwitz 63d7a92fb4 Added immediate TP failure message for TPs to regions that aren't there,
instead of the 130s timeout somewhere. Additionally, mark the map-tile as
offline. This partly fixes the TP problems of Mantis 2332; the rest is a viewer
problem (just relogin).
2008-10-04 18:08:35 +00:00
Melanie Thielker 68c0393c51 Cause a request to a different attachment point to taint the attachment so
that the attachment point is saved even if nothing else changed
2008-10-04 16:58:34 +00:00
Melanie Thielker 603c9af52b Prevent a new asset being created on every detach of an attachment 2008-10-04 16:52:42 +00:00
Melanie Thielker 52963c180e Mantis #2330
Fixes use of the saved attachment point from asset
2008-10-04 16:45:38 +00:00
Melanie Thielker c28e8fcd67 Unclutter rezzing methods by removing the ad hoc permissions parameters.
Thise were client supplied untrusted values we never used anyway.
2008-10-04 15:54:21 +00:00
Melanie Thielker 6bf521c7df Guard against negative scale set through LSL functions 2008-10-04 14:23:33 +00:00
Melanie Thielker ee4c01f5e6 Tiny performance tweak 2008-10-04 06:57:20 +00:00
Melanie Thielker 439589260c Avoid a gratuitious KillObject storm on region crossing 2008-10-04 05:38:16 +00:00
Melanie Thielker 4672ea6e49 Cause "Show in search" to trigger a persistence save 2008-10-04 03:04:00 +00:00
Melanie Thielker 74f89fb22d Add "Drop" functionality to pie menu 2008-10-04 01:09:22 +00:00
Homer Horwitz 16d68749a4 Add the missing bits for the new region-search:
- Added lookup in the data-layer
  - MySQL works
  - SQLite doesn't have a grid-db, so it won't work there
  - I added MSSQL-code to the best of my knowledge; but I don't know MSSQL :-)
- Added the plumbing up to OGS1GridServices. This speaks with the grid-server
  via XMLRPC.
- Modified MapSearchModule to use the new data. It's backward compatible; if
  used with an old grid-server, it just returns one found region instead of a
  list.
- Refactored a bit.
Note: This updates data, grid-server and region code. No new files.
2008-10-03 23:00:42 +00:00
Melanie Thielker ab260b5d23 Fix: Mantis#2326: Fix: privilege escalation through attach from ground
Fix: objects being duplicated inventory on detach. Fix: Mad jumping around of
attachments while editing. Fix: Attachments being persisted to database on
login. Fix: Attachments being persisted when changed by a script like
invisprim refresh. Fix: Attachpoint set, but not reset correctly. Fix: prevent
spurious full updates while editing attachments. Several other fixes
2008-10-03 21:44:33 +00:00
Melanie Thielker 1b2380db84 Cause objects to be removed from the database when they go temp or get
attached. Also make sure that parcel prim counts get updated
2008-10-03 16:18:38 +00:00
Melanie Thielker 3902149e1b Implement temp-on-rez objecte really being temporary 2008-10-03 15:32:44 +00:00
Dr Scofield 5c0a0bc2e0 This changeset changes the way chat from client is routed:
old way: each region module interested in chat from client had to
     	 - subscribe to scene.EventManager.OnNewClient
	 - then in its OnNewClient delegate it would subscribe to
           client.OnChatFromViewer to capture chat messages coming

     new way: ChatModule is the only region module that uses the "old
         way" approach but is now forwarding all client chat via
         scene.EventManager.OnChatFromClient
	 - each region module interested in chat from client now only
           subscribes to scene.EventManager.OnChatFromClient

this not only simplifies code, but also allows us to substitute
ChatModule with derived classes (ConciergeModule is going to be one
example).

Also, this changeset changes ChatFromViewer to ChatFromClient as it
doesn't necessarily have to be a viewer that is a chat source.

i've taken great care to only comment out those OnNewClient delegates
that were only used for getting at the client chat --- hope it's not
breaking anything.
2008-10-03 14:53:11 +00:00
Melanie Thielker 36097a8198 Prevent attachments to be persisted in the destination region when the
avatar is not present there.
2008-10-03 13:45:54 +00:00
Melanie Thielker 7f007d8ed0 Mantis #1360
Thank you, idb, for a patch to implement the packet and plumbing for
the material settings.
2008-10-03 12:00:13 +00:00
Teravus Ovares 8de395d379 * EventQueueGet is now working.
* Switched it on by default
* Updated OpenSim.ini.example to reflect this
* Caught a UDP Server issue that occurs when the network pipe is saturated
* Still experimental :D
2008-10-03 09:53:49 +00:00
Melanie Thielker c9fbc03a18 Attempt to prevent attached prims from being persisted. Attachments with
invisiprim refresh scripts get sent to the database and remain there when
the agent logs out. This tries to prevent that.
2008-10-03 05:23:30 +00:00
Johan Berntsson 513ce9caee Added functions to find prims by name 2008-10-01 06:39:36 +00:00
Dr Scofield 63b2e3575a - a couple of minor code cleanups in RestInventoryServices
- cleanups and more comments in ChatModule and IRCBridgeModule
- adding Name support in ScenePresence
2008-09-30 16:14:09 +00:00
Melanie Thielker 57a862bc01 And one more. lThat should make all scripts start for everyone 2008-09-30 14:58:11 +00:00
Melanie Thielker f0564549a9 Add two more default script engine params 2008-09-30 14:57:05 +00:00
Adam Frisby d4c1751285 * Fixed minor issue while building: If you do a raytraced object placement and a target isn't found, the object is rezzed at 0,0,0 - instead now it will place according to the position sent by the client.
* We may instead want to abort and send a "Cannot Rez Here" message?
2008-09-30 14:42:25 +00:00
Justin Clarke Casey 5e238be255 * minor: forgot this small tidy in the last checkin 2008-09-29 19:56:26 +00:00
Justin Clarke Casey 374947cf01 * minor: tidy up async sog deleter 2008-09-29 19:55:45 +00:00
Justin Clarke Casey 941e20c463 * refactor: move asynchronous scene object deletion to inventory queueing out to a separate class 2008-09-29 19:09:49 +00:00
Dahlia Trimble 5eb433ae26 ApplyImpulse now forwards impulse in both local and global modes. 2008-09-29 19:01:45 +00:00
Justin Clarke Casey e768602681 * refactor: Rename InventoryModule to InventoryTransferModule 2008-09-29 15:09:35 +00:00
Charles Krinke 6758ecc403 Implement the plumbing for llSetVehicleType from the LSL
subroutine down through the physics modules through PhysActor
and SceneObjectPart. No connection to the physics simulators.
2008-09-28 22:38:59 +00:00
Charles Krinke ebbbd37605 Added the plumbing for llSetVehicleRotationParam
in the classes between the LSL implementation and the
underlying physics engines.
2008-09-28 21:53:56 +00:00
Charles Krinke 3747862999 Plumb the connection though from llSetVehicleVectorParam
to the various physics engines. No connection to the 
underlying physics simulator yet, just plumbing through
the various classes.
2008-09-28 20:20:32 +00:00
Charles Krinke 3397236c6c Plumb the connection through from llSetVehicleFloatParam
to the various physics engines. No connection to the 
underlying physics simulator yet, just plumbing through
the various classes.
2008-09-28 18:36:30 +00:00
Homer Horwitz 1cc927ad97 - Further cleanups
- Added TeleportFinish event to the event-queue. It works better than
  before (you can teleport), but it doesn't work quite right yet (you
  start TPing after the TP again).
  Beware: Still experimental and non-working.
2008-09-28 14:19:26 +00:00
Jeff Ames 0b4415849a Update svn properties. Minor formatting cleanup. Fix a compiler warning. Fix a UUID vs null comparison. 2008-09-28 03:21:11 +00:00
Teravus Ovares 25a998feb4 * okay.. Now you can do border crossings with the security 'fixed' client.. with EventQueue enabled.
* You occasionally loose the event queue if you cross back and forth between the same regions many multiples of times. 
* But Don't try to teleport!
2008-09-28 02:57:53 +00:00
Teravus Ovares 21bf26e9b4 * Adds flag to enable/disable EventQueueGet.
* If EventQueueGet is enabled, use that instead of a few UDP packets, if it's disabled use the UDP packets like normal.
* We *really* suggest users do not turn on EventQueueGet yet..  as it's highly experimental, broken, and resource intensive
* Updated OpenSim.ini.example
* Testers of EventQueueGet..   in OpenSim.ini, it's in the [Startup] Section..   change EventQueue = false, to EventQueue = true.
2008-09-27 23:06:28 +00:00
Melanie Thielker 5a9bb2eafb And actually do what I intended to do with the last commit. Message is gone. 2008-09-26 20:44:41 +00:00
Melanie Thielker b416422349 Kill "Compile successful" message when rezzing prims/wearing attachments
Changes behavior to send on_rez event to prims when rezzed from agent
inventory.
2008-09-26 20:18:31 +00:00
Melanie Thielker 4a69791875 Add "Notecard saved" message to saves of notecards into prims 2008-09-26 18:16:13 +00:00
Teravus Ovares 16b6738cda * Patch from JHurliman
* Updates to libomv r2243, 
* Remove lots of unnecessary typecasts
* Improves SendWindData()
Thanks jhurliman. 
* Will update OpenSim-libs in 10 minutes..
2008-09-26 17:25:22 +00:00
Justin Clarke Casey 7ee1f3dff6 * Implment task inventory item asset update for the old non CAPS transaction system
* This means that saving notecards in prim inventories should now work.
* Not the nicest code in the world - the transactions system is pretty fugly right now
* PLEASE NOTE: Currently, the prim will not repersist until up to 15 seconds after it is unselected.
* What we really need is a proper mechanism so that any prim updates still waiting when the simulator is quit are performed before exit.
2008-09-26 14:28:24 +00:00
Melanie Thielker f11107821e Add an extension to allow registering multiple interfaces of a type with
Scene. Make the script engines check that the engine name in the
//Engine:language comment is a valid engine and treat it as a normal
comment if it's not.
//DotNetEngine: needs to be written as //ScriptEngine.DotNetEngine: now, since
that is it's real internal name. //XEngine: still works
2008-09-25 17:26:32 +00:00
Charles Krinke 339671afc6 Mantis#2017. Thank you kindly, Tyre, for a patch that solves:
Check the client dialog box (from top menu) WORLD / REGION ESTATE 
/ REGION tab. The client dialog box seems to have a hard limit of 
about 32 characters per line available for displaying the region 
version number. Our regions are sending a string which is greater 
than the limit, causing the client to wrap the text and look ugly.
2008-09-25 14:57:40 +00:00
Melanie Thielker f3c8963c86 Convergence is almost complete. This brings the diff between the API to < 10k
and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
2008-09-25 05:13:44 +00:00
Jeff Ames 3f79e6b3e7 Update svn properties, formatting cleanup. 2008-09-23 23:14:00 +00:00
Melanie Thielker 70d264ee6c Update the permissions system to handle scripts and notecards the way
it was meant to. No functional changes, just better code
2008-09-23 03:36:16 +00:00
Melanie Thielker c64551710e Remove the ugly-as-sin "interop" hack script perms fudging in
object inventory
2008-09-22 14:03:42 +00:00
Melanie Thielker d7a98925ce Create CanEditObjectInventory to preserve the ability
to have different permissions on inventory and object
edits. This may be needed by the viewer on public grids
2008-09-22 12:52:56 +00:00
Dr Scofield 7def786ef4 cleanups in inventory REST code. also, disables digest authentications
for inventory REST calls for the time being, as firefox, curl, and
also python's urllib2 cannot authenticate using digest auth.

fix permission checking for prim inventory to be the same as for
normal edit ops.
2008-09-22 11:20:09 +00:00
Melanie Thielker 94aaf67dfa Change the scirpt engine loading mechanism. Script engines are now
ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21 21:47:00 +00:00
Homer Horwitz 0f020a7cd2 Fix another reason for #2218 2008-09-21 17:01:58 +00:00
Justin Clarke Casey 1a71a3a567 * Fix http://opensimulator.org/mantis/view.php?id=2189
* Allow a grid mode region simulator to properly shutdown even if the grid service is offline
2008-09-21 16:58:14 +00:00
Homer Horwitz f6071c030d Don't attach attachements to child agents. This coincidentially fixes a race
condition that was the reason for mantis #2218.
2008-09-21 16:07:41 +00:00
Homer Horwitz 0105171fc4 The viewer only stores a screenshot on "Set home to here" if the alert that
follows show the text "Home position set.". Changed the message accordingly.
2008-09-21 13:31:30 +00:00
Melanie Thielker 70be30fbaa Completely revert the notecard uploading changes I made, since they
appear to break script saves in prims for some.
2008-09-21 00:05:33 +00:00
Melanie Thielker 82d79e3b0b Partially implement notecard saves in task inventory. Still makes the
notecard go read-only, but changes are saved.
2008-09-20 20:56:39 +00:00
Justin Clarke Casey 5fb7b485b2 * Only allow logins on standalone when the sim has completed it's initial startup (script startup doesn't count here)
* There was a small window where region logins were allowed before modules were loaded - avatars logins that hit this window could have caused bad things to happen.
* A similar change will follow for grid mode sometime soon
2008-09-19 17:41:21 +00:00
Teravus Ovares 610313ea64 * Added null exception handler where we couldn't locate a user data record in the cache for the user
* More OGP tweaks to make it play nice in an error condition.
* Still Experimental.
2008-09-19 01:11:40 +00:00
Teravus Ovares e6f3181d3a * Updates the SQLite region database to support the same properties that the MySQL version does for the table, prims.
* If this causes any unit tests to fail, the tests need to be updated.
2008-09-18 17:47:29 +00:00
Dr Scofield 03f246d6fe adds support to delete a region completely and offers that
functionality via the console command "delete-region" and also via
RemoteAdminPlugin.

minor typo fix.
2008-09-18 15:44:05 +00:00
Melanie Thielker 23c217dd7b Kan-Ed fix series.
Correct a condition where a prim is linked before it has been persisted
for the first time and is then persisted through it's former SOG with
a bad offset position.
2008-09-18 15:24:16 +00:00
Melanie Thielker 4cb430eb33 Mantis #2213
Thank you, nlin, for a patch that prevents physical prims from being
created twice when rezzed from a script.
2008-09-18 12:50:01 +00:00
Melanie Thielker 7e8320bada Kan-Ed fix series. Fix llTakeControls to behave as documented.
XEngine fixes: prevent queue overruns, prevent spamming when no key
is down. Release controls when conflicting permissions are requested
or permissions are refused later. Release when prim or script are deleted.
Fixes Scene script instance deletion semantics.
2008-09-17 22:00:56 +00:00
Justin Clarke Casey f437c4d8c9 * minor: oops, remove a warning I just inserted myself - naughty boy 2008-09-16 17:35:35 +00:00
Justin Clarke Casey ec4189b722 * If an individual scene object throws an exception while storing, deal with this locally rather than letting it propogate up the stack
* This will allow other scene objects to persist and stop the exception taking down the whole region server
2008-09-16 17:30:30 +00:00
Justin Clarke Casey ddaa90d270 * refactor: collapse UpdateUserProfileProperties() into existing UpdateUserProfile
* the methods were identical except that the Properties one did a check for the user profile beforehand.  However, every caller was doing this already anyway.
2008-09-15 19:02:34 +00:00
Charles Krinke 1d5e870ee2 Thank you kindly, CMickeyb for a patch that:
Moved intialization of appearance from the SendInitialData 
event handler into CompleteMovement handler. That ensures 
that m_appearance is initialized before the inventory is 
retrieved (so there is a place to check on attachments).
2008-09-14 02:56:51 +00:00
Jeff Ames b4141f9e56 Formatting cleanup. 2008-09-13 22:07:07 +00:00
Homer Horwitz ae9e4e8144 Update avatar-position while avatar is sitting and the prim is moved (#2159).
I decided to make ParentPosition a public property in ScenePresence, because
that's exactly what happens (the parent position changes on prim move).
2008-09-13 18:42:09 +00:00
Homer Horwitz 8ae8bec4d1 Changed "show users" command to display only root agents, "show users full" to
display root and child agents (mantis #2171).
2008-09-12 22:39:17 +00:00
Justin Clarke Casey 9cdd9e215c * Patch http://opensimulator.org/mantis/view.php?id=2172
* Patch attached that adds the check for uninitialized appearance when inventory items are received and processed. Also attempts to ensure that appearance is initialized even 
when the profile cache has not been built.
* This will not fix the race condition, but should at least remove the unhandled exception that is being reported in Mantis 0002126.
* Thanks cmickeyb
2008-09-12 21:32:45 +00:00
Justin Clarke Casey 62d1eba3b2 * Patch http://opensimulator.org/mantis/view.php?id=2167
* Force ClickAction persistence even if other object properties are not edited 
* Thanks nlin!
2008-09-12 20:42:04 +00:00
Justin Clarke Casey 52a4c4d82f * Check in first part of http://opensimulator.org/mantis/view.php?id=2073
* This patch aims to introduce look at direction persistence between logins.  It won't be active until the second part of the patch is committed in about two weeks time.  At 
this point, region servers that haven't upgraded past this revision may run into problems
* This checkin upgrades the user database.  As always, we recommend you have backups in case something goes wrong.
* Many thanks to tyre for this patch.
2008-09-12 20:12:03 +00:00
Justin Clarke Casey 90ec9c46d5 * Move the ResetChildPrimPhysics() calls to after physics have been applied to the parts rather than after each individual part
* From looking at the code there shouldn't be any difference, and this appears to speed up prim loading and make a certain failure case (where prims seem to be going out of 
bounds on startup) less of a problem.
* However, if I've been bad please revert this patch
2008-09-12 00:45:24 +00:00
Justin Clarke Casey 3f1dbae8e4 * minor: various doc and tidy up, logging increase to make it clearer which prim is failing a border crossing 2008-09-12 00:37:59 +00:00
Charles Krinke 9af5a44c91 Revert the two debug log statements from r6212 as described in Mantis 2126. 2008-09-10 14:12:56 +00:00
Charles Krinke 03672c35e4 Thank you kindly, CMickeyB for a patch that adds a
couple of debug statements for null items while we
diagnose our interrmittent inventory issues. I looked
at this and it seems helpful to others. We can back it 
later if desired.
2008-09-10 03:27:09 +00:00
Sean Dague f141751cf9 From: alan_webb@us.ibm.com
Make CHANGED constants consistent with LSL, and consistent across the
code base
2008-09-09 14:51:41 +00:00
Melanie Thielker 3ee91cb3c6 Preserve link numbers when items are taken into inventory and re-rezzed. 2008-09-09 03:48:09 +00:00
Jeff Ames fae34bb10c Update svn properties, formatting cleanup. 2008-09-09 01:26:48 +00:00
Melanie Thielker 19c9ea8ca0 Fix an inventory naming regression 2008-09-08 23:54:52 +00:00
Melanie Thielker 6ca7afabca Remove casting nastiness in LSL_Api 2008-09-08 23:13:59 +00:00
Melanie Thielker 1034c1cdc1 Correct state handling and state event masks. Prims will now show
touch, pay, etc script states correctly.
2008-09-08 22:19:06 +00:00
Melanie Thielker 41a68ca5db Fix component order on a quaternion for the sit target. This caused
sit positions to be upside down until the script was reset.
2008-09-08 19:57:28 +00:00
Dr Scofield 3f9cc28103 fix: warnings from libomv 2008-09-08 10:28:59 +00:00
Melanie Thielker 490ac0be00 Implement proper persistence of the following prim properties:
Floating text, Rotation, Texture animation, Particle System
This will make "Eye Candy" scripts work without modification in
XEngine. The use of the CHANGED_REGION_RESTART hack is no longer
needed. Implemented in MySQL only, hovertext also in SQLite.
2008-09-08 02:40:20 +00:00
Teravus Ovares 3f55b03bbf * Fixes linking using the new types.
quaternions are not communicative!
2008-09-07 13:24:23 +00:00
Justin Clarke Casey 78f831ef52 * minor: Clean up of logging messages to make following the client login process easier
* documentation
2008-09-07 03:22:33 +00:00
Teravus Ovares 3378b502c5 * This changes gridcomms types back to our home grown wholy controlled types.
* These are different types then the OMV types because changing them causes just about all grid comms to break.   If these were the libOMV types, then libOMV couldn't change them ever again after that..  or we'd have a breakage whenever they changed them.
* This might introduce a map issue.   Still checking it out.
2008-09-06 22:28:51 +00:00
Teravus Ovares a97155b106 * Addresses the same issue as last commit on SceneObjectGroup border crossings 2008-09-06 19:40:04 +00:00
Teravus Ovares 6fc23adbc2 * Fixes a few type changes that caused the XML Format to break.
* Testers, please try rezzing your inventory on this revision and sending me feedback in mantis.
* Users, it's not time to update yet.  The dust still hasn't settled.
2008-09-06 19:21:41 +00:00
Melanie Thielker 9e545c9984 Mantis #2133
Thank you, Xugu Madison and ChrisDown, for a patch that
fixes linux filename extensions from .Xml back to .xml
2008-09-06 14:58:23 +00:00
Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
2008-09-06 07:52:41 +00:00