Commit Graph

1531 Commits (16d8c40a9371382f449d8e90ce86ced55cb73146)

Author SHA1 Message Date
Melanie Thielker f3c8963c86 Convergence is almost complete. This brings the diff between the API to < 10k
and makes it use a common set of types in both engine. Fixes the issues with
running both engines and HTTP requests / listens / timers etc..
Also fixes a couple of minor Scene issues and a CTB by nullref.
2008-09-25 05:13:44 +00:00
Jeff Ames 3f79e6b3e7 Update svn properties, formatting cleanup. 2008-09-23 23:14:00 +00:00
Melanie Thielker 70d264ee6c Update the permissions system to handle scripts and notecards the way
it was meant to. No functional changes, just better code
2008-09-23 03:36:16 +00:00
Melanie Thielker c64551710e Remove the ugly-as-sin "interop" hack script perms fudging in
object inventory
2008-09-22 14:03:42 +00:00
Melanie Thielker d7a98925ce Create CanEditObjectInventory to preserve the ability
to have different permissions on inventory and object
edits. This may be needed by the viewer on public grids
2008-09-22 12:52:56 +00:00
Dr Scofield 7def786ef4 cleanups in inventory REST code. also, disables digest authentications
for inventory REST calls for the time being, as firefox, curl, and
also python's urllib2 cannot authenticate using digest auth.

fix permission checking for prim inventory to be the same as for
normal edit ops.
2008-09-22 11:20:09 +00:00
Melanie Thielker 94aaf67dfa Change the scirpt engine loading mechanism. Script engines are now
ordinary region modules and are able to coexist in one instance.
See http://opensimulator.org/wiki/ScriptEngines for details. There were
changes to OpenSim.ini.example, please note DefaultScriptEngine.
Also see the User docs and FAQ on the Wiki. Default is DotNetEngine.
2008-09-21 21:47:00 +00:00
Homer Horwitz 0f020a7cd2 Fix another reason for #2218 2008-09-21 17:01:58 +00:00
Justin Clarke Casey 1a71a3a567 * Fix http://opensimulator.org/mantis/view.php?id=2189
* Allow a grid mode region simulator to properly shutdown even if the grid service is offline
2008-09-21 16:58:14 +00:00
Homer Horwitz f6071c030d Don't attach attachements to child agents. This coincidentially fixes a race
condition that was the reason for mantis #2218.
2008-09-21 16:07:41 +00:00
Homer Horwitz 0105171fc4 The viewer only stores a screenshot on "Set home to here" if the alert that
follows show the text "Home position set.". Changed the message accordingly.
2008-09-21 13:31:30 +00:00
Melanie Thielker 70be30fbaa Completely revert the notecard uploading changes I made, since they
appear to break script saves in prims for some.
2008-09-21 00:05:33 +00:00
Melanie Thielker 82d79e3b0b Partially implement notecard saves in task inventory. Still makes the
notecard go read-only, but changes are saved.
2008-09-20 20:56:39 +00:00
Justin Clarke Casey 5fb7b485b2 * Only allow logins on standalone when the sim has completed it's initial startup (script startup doesn't count here)
* There was a small window where region logins were allowed before modules were loaded - avatars logins that hit this window could have caused bad things to happen.
* A similar change will follow for grid mode sometime soon
2008-09-19 17:41:21 +00:00
Teravus Ovares 610313ea64 * Added null exception handler where we couldn't locate a user data record in the cache for the user
* More OGP tweaks to make it play nice in an error condition.
* Still Experimental.
2008-09-19 01:11:40 +00:00
Teravus Ovares e6f3181d3a * Updates the SQLite region database to support the same properties that the MySQL version does for the table, prims.
* If this causes any unit tests to fail, the tests need to be updated.
2008-09-18 17:47:29 +00:00
Dr Scofield 03f246d6fe adds support to delete a region completely and offers that
functionality via the console command "delete-region" and also via
RemoteAdminPlugin.

minor typo fix.
2008-09-18 15:44:05 +00:00
Melanie Thielker 23c217dd7b Kan-Ed fix series.
Correct a condition where a prim is linked before it has been persisted
for the first time and is then persisted through it's former SOG with
a bad offset position.
2008-09-18 15:24:16 +00:00
Melanie Thielker 4cb430eb33 Mantis #2213
Thank you, nlin, for a patch that prevents physical prims from being
created twice when rezzed from a script.
2008-09-18 12:50:01 +00:00
Melanie Thielker 7e8320bada Kan-Ed fix series. Fix llTakeControls to behave as documented.
XEngine fixes: prevent queue overruns, prevent spamming when no key
is down. Release controls when conflicting permissions are requested
or permissions are refused later. Release when prim or script are deleted.
Fixes Scene script instance deletion semantics.
2008-09-17 22:00:56 +00:00
Justin Clarke Casey f437c4d8c9 * minor: oops, remove a warning I just inserted myself - naughty boy 2008-09-16 17:35:35 +00:00
Justin Clarke Casey ec4189b722 * If an individual scene object throws an exception while storing, deal with this locally rather than letting it propogate up the stack
* This will allow other scene objects to persist and stop the exception taking down the whole region server
2008-09-16 17:30:30 +00:00
Justin Clarke Casey ddaa90d270 * refactor: collapse UpdateUserProfileProperties() into existing UpdateUserProfile
* the methods were identical except that the Properties one did a check for the user profile beforehand.  However, every caller was doing this already anyway.
2008-09-15 19:02:34 +00:00
Charles Krinke 1d5e870ee2 Thank you kindly, CMickeyb for a patch that:
Moved intialization of appearance from the SendInitialData 
event handler into CompleteMovement handler. That ensures 
that m_appearance is initialized before the inventory is 
retrieved (so there is a place to check on attachments).
2008-09-14 02:56:51 +00:00
Jeff Ames b4141f9e56 Formatting cleanup. 2008-09-13 22:07:07 +00:00
Homer Horwitz ae9e4e8144 Update avatar-position while avatar is sitting and the prim is moved (#2159).
I decided to make ParentPosition a public property in ScenePresence, because
that's exactly what happens (the parent position changes on prim move).
2008-09-13 18:42:09 +00:00
Homer Horwitz 8ae8bec4d1 Changed "show users" command to display only root agents, "show users full" to
display root and child agents (mantis #2171).
2008-09-12 22:39:17 +00:00
Justin Clarke Casey 9cdd9e215c * Patch http://opensimulator.org/mantis/view.php?id=2172
* Patch attached that adds the check for uninitialized appearance when inventory items are received and processed. Also attempts to ensure that appearance is initialized even 
when the profile cache has not been built.
* This will not fix the race condition, but should at least remove the unhandled exception that is being reported in Mantis 0002126.
* Thanks cmickeyb
2008-09-12 21:32:45 +00:00
Justin Clarke Casey 62d1eba3b2 * Patch http://opensimulator.org/mantis/view.php?id=2167
* Force ClickAction persistence even if other object properties are not edited 
* Thanks nlin!
2008-09-12 20:42:04 +00:00
Justin Clarke Casey 52a4c4d82f * Check in first part of http://opensimulator.org/mantis/view.php?id=2073
* This patch aims to introduce look at direction persistence between logins.  It won't be active until the second part of the patch is committed in about two weeks time.  At 
this point, region servers that haven't upgraded past this revision may run into problems
* This checkin upgrades the user database.  As always, we recommend you have backups in case something goes wrong.
* Many thanks to tyre for this patch.
2008-09-12 20:12:03 +00:00
Justin Clarke Casey 90ec9c46d5 * Move the ResetChildPrimPhysics() calls to after physics have been applied to the parts rather than after each individual part
* From looking at the code there shouldn't be any difference, and this appears to speed up prim loading and make a certain failure case (where prims seem to be going out of 
bounds on startup) less of a problem.
* However, if I've been bad please revert this patch
2008-09-12 00:45:24 +00:00
Justin Clarke Casey 3f1dbae8e4 * minor: various doc and tidy up, logging increase to make it clearer which prim is failing a border crossing 2008-09-12 00:37:59 +00:00
Charles Krinke 9af5a44c91 Revert the two debug log statements from r6212 as described in Mantis 2126. 2008-09-10 14:12:56 +00:00
Charles Krinke 03672c35e4 Thank you kindly, CMickeyB for a patch that adds a
couple of debug statements for null items while we
diagnose our interrmittent inventory issues. I looked
at this and it seems helpful to others. We can back it 
later if desired.
2008-09-10 03:27:09 +00:00
Sean Dague f141751cf9 From: alan_webb@us.ibm.com
Make CHANGED constants consistent with LSL, and consistent across the
code base
2008-09-09 14:51:41 +00:00
Melanie Thielker 3ee91cb3c6 Preserve link numbers when items are taken into inventory and re-rezzed. 2008-09-09 03:48:09 +00:00
Jeff Ames fae34bb10c Update svn properties, formatting cleanup. 2008-09-09 01:26:48 +00:00
Melanie Thielker 19c9ea8ca0 Fix an inventory naming regression 2008-09-08 23:54:52 +00:00
Melanie Thielker 6ca7afabca Remove casting nastiness in LSL_Api 2008-09-08 23:13:59 +00:00
Melanie Thielker 1034c1cdc1 Correct state handling and state event masks. Prims will now show
touch, pay, etc script states correctly.
2008-09-08 22:19:06 +00:00
Melanie Thielker 41a68ca5db Fix component order on a quaternion for the sit target. This caused
sit positions to be upside down until the script was reset.
2008-09-08 19:57:28 +00:00
Dr Scofield 3f9cc28103 fix: warnings from libomv 2008-09-08 10:28:59 +00:00
Melanie Thielker 490ac0be00 Implement proper persistence of the following prim properties:
Floating text, Rotation, Texture animation, Particle System
This will make "Eye Candy" scripts work without modification in
XEngine. The use of the CHANGED_REGION_RESTART hack is no longer
needed. Implemented in MySQL only, hovertext also in SQLite.
2008-09-08 02:40:20 +00:00
Teravus Ovares 3f55b03bbf * Fixes linking using the new types.
quaternions are not communicative!
2008-09-07 13:24:23 +00:00
Justin Clarke Casey 78f831ef52 * minor: Clean up of logging messages to make following the client login process easier
* documentation
2008-09-07 03:22:33 +00:00
Teravus Ovares 3378b502c5 * This changes gridcomms types back to our home grown wholy controlled types.
* These are different types then the OMV types because changing them causes just about all grid comms to break.   If these were the libOMV types, then libOMV couldn't change them ever again after that..  or we'd have a breakage whenever they changed them.
* This might introduce a map issue.   Still checking it out.
2008-09-06 22:28:51 +00:00
Teravus Ovares a97155b106 * Addresses the same issue as last commit on SceneObjectGroup border crossings 2008-09-06 19:40:04 +00:00
Teravus Ovares 6fc23adbc2 * Fixes a few type changes that caused the XML Format to break.
* Testers, please try rezzing your inventory on this revision and sending me feedback in mantis.
* Users, it's not time to update yet.  The dust still hasn't settled.
2008-09-06 19:21:41 +00:00
Melanie Thielker 9e545c9984 Mantis #2133
Thank you, Xugu Madison and ChrisDown, for a patch that
fixes linux filename extensions from .Xml back to .xml
2008-09-06 14:58:23 +00:00
Teravus Ovares 7d89e12293 * This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point.  Regular people should let the dust settle.
* This has been tested to work with most basic functions. However..   make sure you back up 'everything' before using this.  It's that big!  
* Essentially we're back at square 1 in the testing phase..  so lets identify things that broke.
2008-09-06 07:52:41 +00:00
Justin Clarke Casey 03581c17e6 * refactor: Make SOG itself responsible for checking whether it's already been deleted on an update request from the regular sweep 2008-09-06 01:10:47 +00:00
Justin Clarke Casey 4d86a324f8 * minor: change hard tabs back to spaces in previous commit
* my excuse is that I hadn't used this monodevelop exe before...
2008-09-06 00:55:16 +00:00
Justin Clarke Casey 01878b886c * Fix mantis 2130 - nre occuring sometimes when the regular prim update sweep occurs
* Fold m_deleted and m_isDeleted together (ugh!)
2008-09-06 00:44:50 +00:00
Justin Clarke Casey de467f4903 * Remove lots of warnings from the CMS module
* Remove a few other miscellaneous warnings
2008-09-06 00:09:24 +00:00
Sean Dague a0f2e46836 added in find calls
added logging of exceptions, which we'll get quite a few of at this
point most likely
2008-09-04 22:06:16 +00:00
Sean Dague 6e1bcbcf48 remove calls 2008-09-04 22:06:13 +00:00
Sean Dague ff4b6fc1b5 start in on an EntityList class so we can stop doing lots of manipulating
of Entities as a dictionary directly
2008-09-04 17:52:53 +00:00
Melanie Thielker eee9c114cb Mantis #2111
Eliminate gretuitious KillObject packets. KillObject is sent to the
viewer for the root part only.
Also prevents the full update on deselect that makes a deleted object
reappear and stay visible until the background deleter got around to it.
We still send 2 KillObject packets for the root prim, that could be 
avoided only at a cost in reliability. One packet seems an acceptable
price to pay for consistency.
2008-09-03 19:28:46 +00:00
Charles Krinke 98da84c851 Mantis#2105. Thank you kindly, HomerHorwitz for a patch that addresses:
Due to the many problems with not cleaned up child-agents, I thought it 
might make sense to be able to see them on the console. 'show users' on 
the region-server's console now outputs root- and child-agents (with 
"root" or "child" column)
2008-09-03 03:32:29 +00:00
Dr Scofield 109aa00150 fix: PostInitialise() not being called on script engines (nasty one that)
cleanup: warnings, readability
2008-09-02 12:07:23 +00:00
Justin Clarke Casey d3510def00 * If a general alert message is sent out, only send it to avatars in the scene (not child agents).
* This foxed me in the osgrid meeting last week
2008-08-30 21:52:09 +00:00
Justin Clarke Casey 49ec6dd882 * squash some obvious warnings
* a couple more remain that preferably the original coders should look at in more detail (obsolete warnings in the ogp module and not overriding warnings in the script 
engine)
2008-08-30 18:09:38 +00:00
Charles Krinke e3308c0fa5 Mantis#2084. Thank you kindly, HomerHorwitz for a patch that:
Addresses the problem of ghost avatars. The problem was child-agents 
sending data. Due to symmetry reasons, I considered that wrong. 
Whenever an avatar A1 in region R1 looks at avatar A2 in adjacent 
region R2, we have two possibilities to communicate: A2-root sends 
to A1-child (both in region R2), or A2-child sends to A1-root 
(both in region R1). Currently, the children send data in some cases, 
and I guess the viewer gets puzzled about that and switches the child 
to root as consequence (at least partly), so it becomes visible.
2008-08-30 01:21:18 +00:00
Charles Krinke 9fc67f1908 Mantis#2067. Thank you kindly, HomerHorwitz for a patch that:
Found that during my ghost-hunt: Add some logging and you see that the 
counting down happens twice (once at the place that is removed by the 
patch, and once caused by the actual removal of the root-/child-agent 
during LLClientView.Close). With the patch applied, I end up with correct 
numbers, i.e. with 0 roots and 0 children after everyone has logged out.
2008-08-29 14:21:31 +00:00
Melanie Thielker ee0a5caa30 Fix an issue where the client supplies an empty name and it was applied
to the inventory item, causing the item to wind up without a name.
2008-08-29 11:03:58 +00:00
Jeff Ames 3bf8858727 Update svn properties, formatting cleanup. 2008-08-28 14:41:54 +00:00
Melanie Thielker 53f78a1087 Thank you, A_Biondi, for patch to porperly apply the new item name
when copying within agent inventory
2008-08-28 02:36:40 +00:00
Melanie Thielker 5525a3ecb4 Thank you, salahazar, for a patch that corrects the behavior of
llDetectedLink(). Also a small refactor to remove an interface member
from IScriptEngine.
2008-08-27 22:53:58 +00:00
Melanie Thielker bc78a6335b Mantis #2058
Remove the physics representation of link set child prims when the
link set is deleted.
2008-08-27 19:06:07 +00:00
Charles Krinke 363989195a Mantis#1518. Thank you kindly, Zaki for a patch that:
Issue is caused by the terrain height not being queried before 
teleporting within the region. Teleporting between regions is 
correct. Adding the neccessary checking to intra-region TP code.
2008-08-27 02:49:47 +00:00
Charles Krinke 84cdebe470 Mantis#2047. Thank you kindly, Simsim for a patch that addresses:
avatar sitting on the object can not telport to other regions.
2008-08-27 02:40:14 +00:00
Justin Clarke Casey 7402c2d288 * Deal with a WebException thrown if a grid server cannot be contacted for region information 2008-08-25 21:26:58 +00:00
Teravus Ovares 2912aafe25 * This commit incorporates the heart of the OpenGridProtocol patch that is currently on Forge in a nice, friendly modular format.
* There are a lot of changes and this is quite experimental.  It's off by default, but you can turn it on by examining the bottom of the opensim.ini.example for the proper OpenSim.ini settings.    Remember, you still need an agent domain..  
* Furthermore, it isn't quite right when it comes to teleporting to remote regions (place_avatar)
2008-08-25 07:35:17 +00:00
Melanie Thielker a7a385937e Completing the item sale series, this one implements sell contents.
All item sale modes are now complete.
2008-08-24 16:41:23 +00:00
Melanie Thielker d5b48ecbe1 Selling a copy of a prim (prim vendor) now works.
Sack of bolts to go with the nuts?
2008-08-24 07:16:47 +00:00
Melanie Thielker 07cb1d4f0e Selling an object in-place (as original) now works. Builders can
now ply their trade. Is that nuts?
2008-08-24 06:39:54 +00:00
Melanie Thielker c9b5641c49 Plumb the data path for all those eye candy values. Saves texture
animation, target omega, looped sound, script access pin, allowed
drop state and sale data. Loads it, too. Not all tested.
Code: No Nuts. Data: Cannot Guarantee Nut Free.
2008-08-24 05:25:26 +00:00
Melanie Thielker 63b6ab467a Implements 80% of object buy (prim vendor). You can't buy the object yet,
and the for sale setting doesn't survive a sim restart, but this is most
of the plumbing.
2008-08-24 00:51:21 +00:00
Melanie Thielker ccd74f888b Some complex re-ordering to make prebuild do what needed to be done.
It is now possible to use module interfaces without referencing Scene.
Place those interfaces in OpenSim/Region/Interfaces. They may not
use any refs from OpenSim.Region.Environment as parameters.
This resolves a circular library ref introduced in r5949
2008-08-23 02:30:07 +00:00
Melanie Thielker f206ffd5a8 Mantis #2003 - thank you, SachaMagne, for a patch that implements
the first part of gesture persistence.
----------------------------------------------------------
Attachments no longer vanish on walking crossing. Teleport is still
problematic, but will now be blocked with message "Inconsistent
attachment state" rather than losing the attachment. Detach to be
able to TP in that case.
2008-08-20 01:48:51 +00:00
Jeff Ames 07b04213d7 Update svn properties, minor formatting cleanup. 2008-08-19 22:41:39 +00:00
Melanie Thielker 41440e184b Attachment persistence (Mantis #1711)
Change user server to handle attachment assets record properly. Ensure
that attachments are not re-rezzed on region crossing. Persistence
will NOT WORK with earliser UGAI!!
Change region server to match.
2008-08-19 18:34:46 +00:00
Melanie Thielker e5cdba1cb4 Fix region crossings and access to inventory after changing regions within
the same simulator
2008-08-19 15:09:35 +00:00
Jeff Ames 5c360e7374 Update svn properties, minor formatting cleanup.
Remove old comment in SnapshotStore pointed out by ChrisDown (bug #2000)
2008-08-19 13:07:24 +00:00
Melanie Thielker 29530f3029 Attachment persistence!!! Patch #9170 (Mantis #1171)
Attachments now persist across logouts. Mostly untested.
2008-08-19 07:11:58 +00:00
Melanie Thielker 6d2e1ad6ba Attachment persistence!!! Patch #9169 (Mantis #1171)
Attachments now save to MySQL. No reattach on login yet.
2008-08-19 02:12:40 +00:00
Jeff Ames 6ef9d4da90 Formatting cleanup. 2008-08-18 00:39:10 +00:00
Jeff Ames 531f6c01eb Update svn properties, minor formatting cleanup. 2008-08-17 23:07:14 +00:00
Melanie Thielker 35dde94f01 Change the deselect processing to prevent gratuituous full update
when an attachment is deselected.
2008-08-17 22:38:52 +00:00
Melanie Thielker fe1d78bb78 Add some locking on m_undo in SceneObjectPart 2008-08-17 19:17:44 +00:00
Teravus Ovares 0683a07081 * Turned on the MapImageModule as opposed to the code in Scene for generating the map image. Copied the code in Scene into the MapImageModule, made a few tweaks to get it to work with the module's interface.
* Refactored a few things in Scene to make maptile saving easier to understand.
* Added comments to describe the 'clever code' assetcache update without the gridasset being updated so as to lessen possible confusion in patches in the future.
* If the MapImageModule isn't loaded, default to the code in Scene still.
2008-08-17 18:59:58 +00:00
Melanie Thielker 40abeed7d4 Add the IInventoryModule interface and a sample method call
to Scene.INventory.cs
2008-08-17 18:41:13 +00:00
Teravus Ovares 910f9d10d6 * half of the attachmentpoint skull fix
* There's still a full object update coming when you release the attachment after modifying it that's killing it sometimes.
2008-08-17 03:09:47 +00:00
Jeff Ames 796ccd3d37 Update svn properties, minor formatting cleanup. 2008-08-17 02:31:45 +00:00
Teravus Ovares 7c8cc345cd * re-order an operation to check for NaNs in the maptile shadow routine. 2008-08-16 20:54:51 +00:00
Teravus Ovares a6fdcffa3b * One more terrain shadow debug helper. 2008-08-16 19:58:25 +00:00
Charles Krinke b6c6572ee1 Mantis#1969. Thank you kindly, Tyre for a patch that:
Type casting the normalized vector 'lookat' to int results to <0,0,0>.
This patch also adds an overload to RequestNeighbourInfo (currently unused) 
that will come handy for some features I'm working on.
2008-08-16 19:34:12 +00:00
Charles Krinke d9cc908471 Mantis#1965. Thank you kindly, HomerHorwitz for a patch that:
Places touched:
- Added two events for in-packets to LLCLientView: RegionHandleRequest and
  ParcelInfoRequest
- Added sending of two out-packets to LLCLientView: RegionIDAndHandleReply and
  ParcelInfoReply.
- Scene handles the RegionHandleRequest, LandManagementModule the
  ParcelInfoRequest
- Added inter-region request for LandData by RegionHandle and local position.
  This was implemented as XML-RPC request. The returned LandData isn't
  complete, it only contains the data necessary for answering the
  ParcelInfoRequest
- Added new CAPS (0009) for RemoteParcelRequest and some methods for LandData
  handling to LandManagementModule
- Added methods for fake parcelID creation and parsing to Util
- Fixed missing implementation of interface methods.
- Added new file:
    OpenSim/Framework/Communications/Capabilities/LLSDRemoteParcelResponse.cs
  NOTE: This is part of the patch, too.
Due to the many places touched, I would consider this patch as experimental.
2008-08-16 19:20:14 +00:00
Teravus Ovares f191f38a3e * Fix a rare maptile shading error, terrain difference mod 1 = 0 + abs = oops. 2008-08-16 19:03:29 +00:00
Jeff Ames 6fa26f5b41 Update svn properties, minor formatting cleanup. 2008-08-16 17:26:25 +00:00
Teravus Ovares 80186a68df * Adds Slightly better terrain shading to maptile generation. 2008-08-16 06:09:45 +00:00
Melanie Thielker 328ab79b78 Refactor a lot of direct calls to OGS1 to use the cached version instead.
Scripts can now no longer DOS the user server and there are a lot fewer
gratuitious lookups of user profile data.
2008-08-16 02:00:36 +00:00
Melanie Thielker c1fa7592c7 Pantis #1957
Thank you, Leaf, for a patch that implements llGetAnimationList()
XEngine implementation added by myself.
2008-08-15 21:18:08 +00:00
Melanie Thielker 63856f6330 Mantis #1951
Trigger a persistence save when only name or description have
changed.
2008-08-15 16:51:26 +00:00
Melanie Thielker dfc553d0a4 Fix up master avatar handling for estate owners. Introduces a new
hierarchical rights structure. MasterAvatar: Owner of the region server
(may be null), net gods (users with GodLevel 200), Estate owner
(from database). Look at Opensim.ini.example to enable net gods.
Estate owner will default to master avatar.
2008-08-15 13:13:39 +00:00
Jeff Ames dde21314e7 Update svn properties, formatting cleanup, fix a couple compiler warnings. 2008-08-15 10:24:04 +00:00
Melanie Thielker e1620c5cc3 Fixes a case where, when inventory is not currently accessible due
to other issues, detaching an attachment would cause an exception.
2008-08-15 10:07:45 +00:00
Dr Scofield 8d479fe5af From: Richard Alimi <ralimi@us.ibm.com>
The following patch makes some enhancements to loading/saving the Xml2
format.

- Add streamed version of functionality for saving prims to Xml2
  format. The streamed version (optionally) allows for saving the
  prims whose positions appear within a particular bounding box.

- Expose stream versions of LoadPrimsFromXml2 and SavePrimsToXml2 in
  the Scene class

- Extend loading from Xml2 (the streamed version) to optionally start
  scripts for the loaded scene objects)
2008-08-15 07:20:38 +00:00
Melanie Thielker 4041194db9 Refactor: Make the tree creation function take a UUID for the owner
Change the tree populator module to supply a sensible value
2008-08-14 21:31:38 +00:00
Melanie Thielker c2f1771c63 Make the estate owner work. Changes permissions checks to allow the
estate owner user the ability to add and remove estate managers,
and have EM rights outside of that.
2008-08-14 18:08:22 +00:00
Melanie Thielker e3157e61aa Mantis #1946
Thank you, HomerHorwitz, for a patch that corrects and improves TP
to landmark and home position handling.
2008-08-14 00:04:37 +00:00
Charles Krinke 3278ab8397 Mantis#1856. Thank you kindly, HomerHorwitz for a patch that:
Fixes this Mantis bug with llTakeControls() & ControllingClient() API.
2008-08-13 14:52:14 +00:00
Charles Krinke 9d93668a0a mantis#1927. Thank you kindly, Leaf for a patch that:
Makes progress on fixing scripts in child prims of
attachments not being scheduled for execution.
2008-08-13 14:19:59 +00:00
Mike Mazur ba822fe2ab Revert "Thanks, lulurun, for a patch that clears and refreshes and outdated user"
This reverts commit r5823.
2008-08-13 07:51:59 +00:00
Mike Mazur cd89864f4c Thanks, lulurun, for a patch that clears and refreshes and outdated user
profile cache (issue 1919).
2008-08-13 06:08:26 +00:00
Jeff Ames c65415d320 Thanks HomerHorwitz for a patch to enable the Stand Up button when sitting on the ground. (bug #1932) 2008-08-12 21:38:52 +00:00
Justin Clarke Casey 4e555b87f3 * Stop warnings about non existent scene presences/entities being removed on client log off
* This is being done by preventing close from being called twice on child agent closure (nres which would have been thrown are being swallowed).  
* However, it should be possible to do much better cleanup on this code in the future
2008-08-12 19:00:13 +00:00
Mike Mazur 8ea92c0669 Thanks, lulurun, for a patch that addresses inventory problems that occur
occasionally, but are fixed on restart (issue 1919).
This patch introduces the following changes:
1. when a user teleports out of Region A, remove that user's profile
from the Region A user profile cache
2. when a user crosses between regions out of Region A, remove that
user's profile from the Region A user profile cache
3. the user profile cache's session ID member can now be set (written),
and is updated each time a connection with a new avatar is established (ie: a
new avatar enters the region)
4. when a region server looks up a user profile and a cache miss
occurs, fetch the user profile from the user server first instead of
immediately returning null
2008-08-12 06:21:02 +00:00
Jeff Ames f894f5d87b Minor formatting cleanup. 2008-08-12 00:08:41 +00:00
Melanie Thielker f9945bf87f Patch #9163 - Refactor initial packet sending out of InnerScene into
ScenePresence. Pace prim delivery to about 200 updates/s max. Break
a long-held lock that caused the notorious MapBlockQuery XMLRPC timeout
on agent login. Eliminate 60 second timeout at "Waiting for region handshake".
Fix region crossing/teleport response. Fix appearance in primmy regions.
2008-08-11 23:20:14 +00:00
Charles Krinke 10822a139f Mantis#1521. Thank you kindly, Lmmz for a patch that:
Improves the implementation of the particle system.
2008-08-08 15:16:30 +00:00
lbsa71 22f09fbd21 * All CheckRegion within an instance would use the same, global, bool for 'Available', which would lead to intermittent failures on parallell teleport requests.
* Solidified CheckRegion somewhat, adding a second try if the first failed.
2008-08-08 10:59:32 +00:00
Charles Krinke e8293801c5 Mantis#1901. Thank you kindly, Nlin for a patch that:
More sitting fixes: Inconsistent sitting position on 
rezzed prims that have no sit target set.
2008-08-07 15:15:57 +00:00
Justin Clarke Casey 9e6fadddcc * Add / as a shortcut to select the root region 2008-08-05 18:16:09 +00:00
Justin Clarke Casey 07019c6a84 * minor: slightly pointlessly increase the verbosity of the message given when a queued deletion from scene to inventory fails because the root part of the group has been zapped 2008-08-05 16:37:06 +00:00
Melanie Thielker 5469c0d6f8 Fix one more instance of a bad bit value for the collision event 2008-08-04 21:30:12 +00:00
Justin Clarke Casey 5350cec0b3 * minor: log message twiddling 2008-08-01 20:05:26 +00:00
Justin Clarke Casey 10e0df0a2d * correct bug from last commit - for now don't drop cached user profile when an agent is downgraded to a child agent
* since upgrading to a root agent doesn't currently re-retrieve the user profile
2008-08-01 19:24:48 +00:00
Justin Clarke Casey 43b2ff1d11 * Drop cached inventory from the local region when a user crosses out into a remote region
* May resolves inventory problems that occur when the user moves between two regions`
* e.g. if the user moves to a second region, adds an inventory item, moves back to the original region then tries to manipulate that item
* Not yet implemented for teleport
2008-08-01 18:49:48 +00:00
Charles Krinke ab778c4114 Mantis#1859. Thank you kindly, Lmmz for a patch that:
Implements llForceMouselook().
2008-08-01 02:33:28 +00:00
Justin Clarke Casey 078643a017 * refactor: Change CachedUserInfo.HasInventory to HasReceivedInventory to make actual function clearer 2008-07-31 16:05:50 +00:00
Justin Clarke Casey e7b3e7b749 * Put in stub code for inventory backup.
* No user functionality yet (and not for quite some time)
2008-07-29 14:28:08 +00:00
Melanie Thielker 6c3db99a27 Addresses Mantis #1688
Changes erroneous return value of llGetLinkname() to "" for nonexistent
prims. Corrects an issue where the root prim of a linked set, upon
delink, retains the part number 1.
2008-07-27 19:32:43 +00:00
lbsa71 8e869b2fff * Changed a number of field names to ccc (public members shouldn't be called m_) 2008-07-26 21:22:15 +00:00
Dahlia Trimble c12d4d21e3 Modified ResetChildPrimPhysicsPositions() to allow archiving and physics to coexist peacefully (as per justincc's recommendations) 2008-07-26 19:51:17 +00:00
Dahlia Trimble 287674296e reinstated ResetChildPrimPhysicsPositions() as some prims had bad/missing proxies without it 2008-07-26 01:58:13 +00:00
Dahlia Trimble c512120389 Attempt to update viewer for some physics status changes in SOP 2008-07-25 20:45:06 +00:00
Justin Clarke Casey 0d488ad489 * minor: just realized I managed to get the save xml/xml2 messages the wrong way around 2008-07-25 18:08:45 +00:00
Justin Clarke Casey d954f46a0a * Stop the HasGroupChanged flag being reverted for newly restored prims which need to be persisted to the db
* This should stop the problem where linked prims loaded via an archive did not survive server restart
* It may address mantis 1819 though the symptoms don't look consistent
2008-07-25 17:48:58 +00:00
Justin Clarke Casey fd4e703f25 * Remove dumb bug I put in which meant that an archive save would never complete if there were any missing assets 2008-07-25 15:18:24 +00:00
Dr Scofield 031e140761 From: Christopher Yeoh <yeohc@au1.ibm.com>
The LL Server sets the CreateSelected flag for a prim when sending a
property update when objects are linked. The following patch 
gets OpenSim to do the same.
2008-07-25 10:13:26 +00:00
Dr Scofield 24e15088ea renaming the increasingly ill-named ChatFromViewerArgs to OSChatMessage 2008-07-25 10:05:50 +00:00
Dr Scofield e9144b1a3a From: Christopher Yeoh <cyeoh@au1.ibm.com>
The problem I noticed is that when child prims are selected unlike
the Linden server, OpenSim does not return property information - it
only searches the root prims for matches.

What I'm not sure about is whether the parcel prim count taint should
be set or if the root prim should be set as selected (doesn't
seem possible to set the child prim as selected). It does
however fix the problem of the property information
not being sent, so its an improvement (I think!).
2008-07-24 14:18:07 +00:00
Dahlia Trimble f74a9bcdc7 Implements llSetForce() and llGetForce(). These are experimental and the units may not match the Linden implementation. 2008-07-24 07:45:58 +00:00
Sean Dague c38b811f5d catch a null case in the convenience RegionID property 2008-07-23 22:14:35 +00:00
Sean Dague cf317f5c33 refactor TaskInventoryItem Mask -> Permissions to be consistant with how things
are stored in the db.
2008-07-23 22:14:29 +00:00
Sean Dague 090159defc refactored LandData to use properties, and cleaned up the naming on
the properties a bit to be more consistant with other objects (having things
like .Name .Description, etc).
2008-07-23 15:50:32 +00:00
MW ecd296ad67 Send Animation data for other avatars to new users joining the region (tested on new logins, but need to test that it is triggered on teleports).
This should fix the sitting avatars appearing in a T pose to new users. And possible other animation problems.
2008-07-23 14:26:30 +00:00
Jeff Ames 80d8e2889e Update svn properties. Formatting cleanup. Remove a compiler warning. 2008-07-23 13:24:25 +00:00
Sean Dague 9e8b456bbc get rid of some LLQuaternion == null checks. Because LLQuaternion is
a struct and not a class, it can't be null.  So these checks were just
generating compiler warnings on unreachable code.
2008-07-23 12:39:16 +00:00