Commit Graph

3578 Commits (20e403685345e0e85d2eb54557b61dddc0af885e)

Author SHA1 Message Date
Justin Clarke Casey d6519924ba * refactor: catch asset service request exceptions at the AssetServerBase level rather than in the GridAssetClient
* this is to enable logging of asset request exceptions soon
2008-06-13 18:04:01 +00:00
Justin Clarke Casey ea52e71205 * minor: Remove LINK_SET debug Console Writeline
* only appeared in DotNetEngine's LSL_BuildIn_Commands.cs
* Nice spot Ewe Loon (http://opensimulator.org/mantis/view.php?id=1548)
2008-06-13 17:11:33 +00:00
Justin Clarke Casey b799031010 * minor: Print out uptime as well as stats in periodic diagnostics logging, so it's easier to tell which isntances each print out of information is from 2008-06-13 16:58:24 +00:00
Justin Clarke Casey 34746f5485 * Double timeout on region registration XMLRPC call to the grid service 2008-06-13 16:32:32 +00:00
Justin Clarke Casey 520da0d9ff * minor: comment out confusing DefaultTimeout field in RestClient, which is currently not actually used 2008-06-13 16:23:31 +00:00
Justin Clarke Casey 8f69a0ab3d * If appropriate, start printing out the inner exception from the grid -> region status check, so we can tell a bit better what the problem was 2008-06-13 16:17:27 +00:00
Sean Dague 6c23acf41b add indexes for sqlite inventory 2008-06-13 14:27:46 +00:00
Charles Krinke 3b4c2c1ff1 A little minor cleanup and harmonizing between LSL_BuiltIn_Commands.cs
and its copy LSL_ScriptCommands.cs
2008-06-13 01:54:53 +00:00
Jeff Ames 64f01ade04 Update svn properties, clean up formatting, refactor out duplicate hard-coded port numbers. 2008-06-13 00:21:53 +00:00
Sean Dague 1451d6fb9a look mom, migrations in action. This adds a couple of indexes
to mysql regions that should help on performance of some of the
selects.  We should start capturing more data on performance bits
to figure out where else we are missing indexes and add them via
migrations as well.
2008-06-12 20:48:06 +00:00
Teravus Ovares 5219eb7420 * Split the World Map code into a module.
* Implemented a hack so regions beyond the 10,000m range will show the map without having to click on the map before they'll start to show.   The hack shows regions around the one you're in, but it won't show the one you're in..  you still need to click on the map to get that (not sure why yet).   Additionally, the map still only shows pictures for regions that are hosted on the same instance (no change).
2008-06-12 20:19:42 +00:00
Sean Dague 202a4bec13 Fix mysql migrations. This is tested with an existing up to date schema,
and no schema.  It should also work with a non up to date schema as well.

Btw, meetings in which I can get code done are the right kind of meetings.
2008-06-12 18:44:58 +00:00
Justin Clarke Casey 7cdedcaf0e * minor: Remove and tidy duplicate 'storing object to scene' messages in log 2008-06-12 18:18:59 +00:00
Justin Clarke Casey 8714833986 * refactor: For new objects, move attach to backup to occur when adding to a scene, rather than on creation of the group
* Adding to a scene is now parameterized such that one can choose not to actually persist that group
* This is to support a use case where a module wants a scene which consists of both objects which are persisted, and ones which are just temporary for the lifetime of that server instance
2008-06-12 17:49:08 +00:00
Justin Clarke Casey 74017a4331 * refactor: rename CreatePrimFromXml to CreatePrimFromXml2 2008-06-12 16:54:04 +00:00
Sean Dague e1140a4f9b this, in theory, adds migration support to mysql for all
data sources besides the grid store.  It is only lightly tested
so the less adventurous should wait a couple of checkins before
upgrading.
2008-06-12 15:47:33 +00:00
Sean Dague cee071ea60 check in region store initial migration definition,
now on to integrating this approach into the mysql
driver.  Beware the next couple of checkins.
2008-06-12 15:21:34 +00:00
Sean Dague 4387744a78 check in migration files for mysql 2008-06-12 14:44:52 +00:00
Teravus Ovares 049cfe80e4 * Insulate maptile volume draw routine against TextureEntry oddities. 2008-06-12 11:06:31 +00:00
Teravus Ovares 2b6487c832 * Added Prim drawing to the mainmap tile generation.. you can see blocks representing the prim now on the mainmap.
* It isn't perfect since the blocks are square, however it's pretty good.
* Performance is also pretty good, however, if it takes too long for you, you can disable it in the OpenSim.ini 
* You can see how long it takes in milliseconds on the console when it finishes.
2008-06-12 01:11:57 +00:00
Sean Dague 6c1fce6147 check in working migration code fore SQLite. This
is now using migrations instead of the old model to
create tables.  Tested for existing old tables, 
and for creating new ones.
2008-06-11 21:01:33 +00:00
Sean Dague 68b98aecab updated resources for current sqlite schema for migrations 2008-06-11 20:04:01 +00:00
Teravus Ovares 2883656bbc For people receiving: Exception: System.ArgumentException: Value of -2147483648 is not valid for red, I've added the following message;
[MAPIMAGE]: Your terrain is corrupted in region {0}, it might take a few minutes to generate the map image depending on the corruption level
And, I've also kept it from crashing...
2008-06-11 19:45:17 +00:00
mingchen 0896cb53d4 *Parcel Prim Count Maximums moved to their own functions so modules can override the default method of calculating how many prims a parcel can have. 2008-06-11 17:31:43 +00:00
Charles Krinke 7821cca2f5 Mantis#1514. Thank you kindly, Boscata for an InventoryServer patch
to allow the InventoryServer to work with MSSQL..
2008-06-11 14:02:16 +00:00
Charles Krinke aba396cb32 Mantis#1528. Thank you kindly, Boscata for:
MSSQL Avatar appearance solved.
Appearance functions and modified table.
2008-06-11 13:57:32 +00:00
Justin Clarke Casey f07b761583 * Drop periodic stats logging back down to 60 minutes to reduce console spam.
* Please feel free to comment if the periodic logging is causing you problems in some way - I'm loathe to add yet another switch to OpenSim.ini but will if it proves necessary
2008-06-11 11:25:29 +00:00
Johan Berntsson 6b77f1141d Mantis 1370. Thanks lulurun for the patch 2008-06-11 04:19:30 +00:00
Justin Clarke Casey 3356423e50 * Fix the string substitutions in the last commit 2008-06-11 01:33:08 +00:00
Justin Clarke Casey 42e54537aa * From inspecting OSGrid WP logs, it appears one particular client is failing because they are giving an illegal initial position to ScenePresence.MakeRootAgent()
* If we detected an illegal position (x, y outside region bounds or z < 0), then print out the illegal position and substitute an emergency <128, 128, 128> instead
2008-06-11 01:31:39 +00:00
Justin Clarke Casey ce9d0799ae * Add 'show info' command to all servers, which prints the directory in which the server was started
* This is potentially useful if you're using screen on a region console without knowing where it was originally started from
2008-06-11 00:41:07 +00:00
Justin Clarke Casey c2054d225e * minor: Reduce statistic log snapshots to every 20 minutes to get more information 2008-06-10 23:47:33 +00:00
Justin Clarke Casey 928b32054c * minor: Report cache figures in rounded up KB instead of with decimal places in show stats
* trade easier readability for pointless accuracy
2008-06-10 23:42:42 +00:00
Justin Clarke Casey 3794f25ebd * minor: Properly clear the pushed asset cache statistics where the clear-assets command is used on the region console
* stop waiting for garbage collection when GC total memory used is requested, in case the periodic request of this lags the sim
2008-06-10 23:35:04 +00:00
Justin Clarke Casey 686f16cedd * If a server has statistics, print these out to the log every hour to get some idea of how these evolve
* When returning GC.GetTotalMemory(), force collection first in order to get more accurate figures
2008-06-10 23:19:38 +00:00
Sean Dague be400d1bd0 I'm going to need the Version property to manage
migrating from the old to the new system.  Silly legacy
code.
2008-06-10 23:17:18 +00:00
Sean Dague 68cda63761 update of migration code to be more sane on version
tracking, and support sub types that we'll need for
nhibernate.
2008-06-10 22:57:20 +00:00
Jeff Ames fb9a338bc4 Update svn properties. 2008-06-10 22:54:19 +00:00
Charles Krinke 9b43668bf3 Mantis#1529. Thank you kindly, Grumly57 for a patch to
xengine to:
Replaces "presence.Name" => "presence.ControllingClient.Name" to return avatar's name.
2008-06-10 22:41:39 +00:00
Justin Clarke Casey 184a288b4d * Add memory currently allocated to OpenSim to 'show stats' statistics
* This is the GC.GetTotalMemory() method, which I'm guessing does not include memory used by the VM (hence the memory usage reported in top on linux would be much higher)
2008-06-10 18:10:57 +00:00
Charles Krinke 53cc63e243 Mantis#1501. Thank you kindly, Nebadon, for a patch that
addresses the 'terrain fill 0' error.
2008-06-10 16:02:18 +00:00
Jeff Ames 5910a49da6 Update svn properties. Formatting cleanup. 2008-06-10 08:35:46 +00:00
Teravus Ovares 8a93358405 * This completes ObjectDuplicateOnRay.
* In English, that means that Copy Selection works now, including Copy Centers and Copy Rotates.
2008-06-10 00:18:00 +00:00
Sean Dague c62f081380 actually create and populate the migrations table correctly. 2008-06-09 22:20:28 +00:00
Sean Dague 69fb4ee208 migrations seem to not break anything at this point.
Tomorrow I'll start trying to integrate them into sqlite
to see if this works right for table migration.
2008-06-09 22:01:21 +00:00
Sean Dague 504ab4477d move Migration support into OpenSim.Data, because it
really turned out to be small enough to not need it's own
assembly
2008-06-09 21:40:16 +00:00
Sean Dague 2e2dde71f2 fill out some more migration facilities 2008-06-09 19:37:13 +00:00
Sean Dague c30e9ff0f1 more work in progress migration code, still a while before
this becomes useful
2008-06-09 19:11:49 +00:00
Sean Dague 283cc90566 start in on the shell for a generic database versioning module. My
intent is to create an easier way to manage database table versions
like the model used for ruby on rails migrations.
2008-06-09 18:24:07 +00:00
mingchen db151bcec7 *Fixed bug that caused failure when System.Console.Readline returns null (no stdin)
*Fixed bug that would crash the simulator if there were two physics/meshing engines loaded with the same name.
2008-06-09 15:20:08 +00:00
mingchen c3292a9afa *Patched CreateItemsTable.sql (MSSQL). Patch by Kyle and Chris from G2. 2008-06-09 14:48:28 +00:00
Jeff Ames dfb63b5623 Update svn properties. Formatting cleanup. 2008-06-09 08:46:33 +00:00
Charles Krinke 0d07cf9ddd Mantis#1469. Thank you kindly, Mikem for a patch that addresses:
Currently LSL code such as below does not compile on OpenSim, but compiles fine in Second Life:
list mylist = [];
mylist += [1, 2, 3];
mylist += "four";
list newlist = mylist + 5.0;
The problem is that the LSL_Types.list class does not have an operator for adding a string to a list.
I am including a patch which implements adding a string, integer or float to a list.
I am also including tests. The file LSL_TypesTestList.cs belongs in 
OpenSim/Tests/OpenSim/Region/ScriptEngine/Common/.
2008-06-09 01:06:59 +00:00
Teravus Ovares 6ecb7c05b3 * Fixed it so you can do a lot more llDetected* methods in many additional situations and have it work.
* script Collision reporting works now in DotNetEngine
2008-06-08 22:53:52 +00:00
Teravus Ovares c53892aa90 * Added compiler pre-processor, #if SPAM to SensorRepeat... so if you really want to see, "[AsyncLSL]: GetSensorList missing localID" and SetSensorEvent, then you can #define SPAM 2008-06-08 21:15:44 +00:00
Teravus Ovares 524998ba3e * Fixes llDetectedKey. 2008-06-08 19:54:49 +00:00
Charles Krinke aca872499f Added a "if(entity != null)" before the call to
UpdateEntityMovement() to try to preclude the 
occaisional System.NullReferenceException in scene.
2008-06-08 17:36:41 +00:00
Charles Krinke de11c09794 Mantis#1498. Thank you Melanie for an XEngine patch that addresses:
The attatched patch makes the changed() event fire properly and 
lets scripts run properly. 
NOTE: All existing state files must be deleted:
rm ScriptEngines/*/*.state
2008-06-08 14:51:59 +00:00
Charles Krinke 4ea9183b66 Mantis#1499. Thank you kindly, DMiles for a patch that:
was incorrectly sending the command along with the args to the CommandDelegate
help was getting lost on top of normal help & help was getting missed except 
in an exact match (and only returning the first)
2008-06-08 00:34:00 +00:00
Charles Krinke 0e5f2b3293 Mantis#1496. Thank you kindly, Melanie for a patch that:
Adds full implementation of all llDetected* functions for sensors, 
collisions and touches. Adds changed(CHANGED_REGION_RESTART) event 
to allow restarting of eye-candy functionality not currently 
persisted with the prim.
2008-06-07 22:37:48 +00:00
Charles Krinke 6ce9a8ecdd Mantis#1495. Thank you kindly, Kinoc for:
0001495: [PATCH] Adds an API for for plugins to create 
new Console commands and Help
2008-06-07 22:02:28 +00:00
mingchen cde42cdbfd Potential Fix #1 for 0001392: Shift+Drag now causes an unhandled 'Object reference not set to an instance of object' exception 2008-06-07 17:48:45 +00:00
Adam Johnson 990225a4ba Patch for mantis#1493: Several patches to xengine. Thanks Melanie! 2008-06-07 17:43:07 +00:00
Charles Krinke 2b83aa931c Mantis#1476. Thank you kindly, Melanie for a patch that:
0001476: [PATCH] Allow larger script state files to be loaded
The previous limitation on load file size was too small for 
larger script projects
2008-06-07 15:46:43 +00:00
Charles Krinke 80079e14e3 Mantis#1475. Thank you kindly, Kinoc for a patch that:
This patch brings the Yield Prolog in sync with the YP r669.
Biggest item is support for functions asserta and assertz , 
providing dynamic databases.
2008-06-07 15:43:16 +00:00
mingchen 5ab5991676 *Fixing another object counting bug 2008-06-07 00:24:43 +00:00
mingchen 0fe363ba65 *Made Object Counting correct with linked objects and turned the previously protected functions that only return object counts to public so it can be easily used by outside classes. 2008-06-06 23:20:02 +00:00
Teravus Ovares bd2361ae33 * llSetPrimitiveParams PRIM_FLEXIBLE is now supported. 2008-06-06 22:44:48 +00:00
Teravus Ovares 8c507b633b * Added Light control from script in LLSetPrimitiveParams. 2008-06-06 22:28:52 +00:00
Teravus Ovares ed41ba8a3d * Added a configuration option for allowing god script lsl methods.. such as llSetObjectPermMask. By default it's off. 2008-06-06 21:39:42 +00:00
Sean Dague 6a66caa02e revert 5028, as this approach to 1 nick per avatar isn't going to work,
however, I think I understand now how to make it work.  I just don't want
to have this broken for people this weekend.
2008-06-06 20:42:12 +00:00
Sean Dague 2cfdfaeaa5 experimental IRC changes, because it's friday, and I'm curious if this
will work.
2008-06-06 20:21:25 +00:00
Teravus Ovares be44969927 * Adds semi broken PRIM_FLEXIBLE support for prim. It's semi-broken because it won't do the setting of the prim flexi from not-flexi, however, it'll tweak the parameters of an already existing flexi prim. 2008-06-06 19:58:39 +00:00
Teravus Ovares e099d5b013 * How tall are you? Certainly not 127 meters! 2008-06-06 14:33:01 +00:00
Teravus Ovares 37373dbde2 * true and not true or - not true and not true and. 2008-06-06 13:33:45 +00:00
Teravus Ovares 7137b13498 * This limits avatar to the heightfield height if they teleport or cross a border to a position below it. After teleporting, you can go under the terrain if you like as usual. 2008-06-06 13:24:40 +00:00
Teravus Ovares c892ddcd20 * This wraps the autopilot request to the client's sit response. An interesting, but successful way to do it.
* This also takes care of a few error situations that were previously never seen.
2008-06-06 12:51:20 +00:00
Teravus Ovares 3cbc01ee88 * Fixes incorrect message server startup prompt 2008-06-06 08:05:09 +00:00
Teravus Ovares e9a444917a Fixes scale property with regards to the physics engine. 2008-06-06 08:03:12 +00:00
Johan Berntsson 9002329a7d Fixed a build problem with r5019 (Mikems patch) 2008-06-06 05:28:26 +00:00
Jeff Ames fbd37c420f Minor formatting cleanup. 2008-06-06 01:19:15 +00:00
mingchen de0bd2b5a0 MSSQL Inventory Fix. Patch by Kyle and Chris from G2 2008-06-06 00:56:51 +00:00
Jeff Ames 2818dd800e Update svn properties. 2008-06-06 00:25:43 +00:00
Charles Krinke 16707b741e Mantis#1451. Thank you kindly, mikem for additional
tests for LSL types and strings.
2008-06-05 23:36:59 +00:00
Charles Krinke f9a67ab5f0 Mantis#1460. Thank you, CMickeyb for a patch that addresses:
I'm getting an unhandled exception in openxmlrpcchannel during simulator initialization.
I have two objects in different regions that open remote data channels in the state_entry event. 
It appears that the state_entry call is executing before the postinitialize method is called in 
xmlrpcmodule (the exception occurs because m_openChannels is not initialized).
2008-06-05 20:18:15 +00:00
Charles Krinke d66de83938 Mantis#1459. Thank you kindly, CMickeyb for a patch that:
the function that reports errors in event handling is not computing the 
line numbers correctly for windows paths (and probably linux paths). 
As a result, the conversion to int throws an exception.
note... i'm not sure why we extract the line number, convert it to an int, 
then convert it back to a string... but hey... :-)
2008-06-05 19:30:35 +00:00
lbsa71 901b9365ba * Applied 9085B_[5004]_xengine_abort_regression.patch from #1437
Thank you, Melanie. And Thank you ckrinke. Bigups!
2008-06-05 14:31:07 +00:00
Charles Krinke 3b764dd34f Mantis#1438. Thank you kindly, Melanie for a patch that:
This patch implements the llLoopSound patch from Xantor for the XEngine
2008-06-05 14:22:53 +00:00
Charles Krinke dab3a53920 Mantis#1437. Patch 3 of 4. Thank you kindly, Melanie for:
Corrects the XEngine's script startup semantics.
Completes llRequestAgentData
Implements llDetectedLink
Fixes a few minor issues
2008-06-05 14:18:53 +00:00
Charles Krinke bbabd68c7c Mantis#1437. Patch 2 of 4. Thank you kindly, Melanie for:
Corrects the XEngine's script startup semantics.
Completes llRequestAgentData
Implements llDetectedLink
Fixes a few minor issues
2008-06-05 14:17:22 +00:00
Charles Krinke e3c14e9b24 Mantis#1437. Patch one of four. Thank you kindly, Melanie for:
Corrects the XEngine's script startup semantics.
Completes llRequestAgentData
Implements llDetectedLink
Fixes a few minor issues
2008-06-05 14:15:15 +00:00
Charles Krinke e2d87b04e3 Mantis#1455. Thank you kindly, Mikem for a patch that addresses
the client thread terminating when creating a new script.
2008-06-05 14:03:08 +00:00
Charles Krinke c289c2b6d4 Mantis#1450. Thank you kindly, Boscata for a patch that addresses:
I have detected a bug of conversion data type in OpenSim.Data.MSSQL.MSSQLInventoryData.addInventoryItem(InventoryItemBase item)
in the GroupOwned field.
My sollution is to change the flield to bit in the table. In the 
readInventoryItem(IDataReader reader) change too item.Flags = 
(uint) reader["flags"]; to item.Flags = Convert.ToUInt32(reader["flags"]);
Now Inventory runs fine.
2008-06-05 13:57:58 +00:00
Charles Krinke 3a4b54adaa Mantis#1451. Thank you kindly, Mikem for a patch that addresses:
LSL scripts in which a float type is cast to a string or a string type 
is cast to a float do not compile. When the script is translated from 
LSL to C#, the LSL float type is translated into double. There is no 
string <-> double cast in C#, so compilation fails.
There is a LSLFloat type, however it seems unfinished and is not used.
I am attaching a patch that implements the LSLFloat type. I have also 
added two methods to the LSLString type to facilitate float <-> string casts.
2008-06-05 13:54:20 +00:00
Teravus Ovares e12baa5eb3 * This sends collision events to the script engine.
* Unfortunately, there's some kludges with the Async manager and the llDetected functions that I have yet to decipher...  so llDetected functions don't work with collision events at the moment....
2008-06-05 13:24:59 +00:00
Teravus Ovares 622cd3db8b * Don't create ghost prim when rezzing objects from inventory 2008-06-05 10:44:46 +00:00
Jeff Ames 3b9fb61bde Update svn properties. 2008-06-05 05:43:22 +00:00
Justin Clarke Casey 78d7d6edb0 * minor: Yet another minor logging message tweak following on from the last commit 2008-06-05 02:12:44 +00:00
Justin Clarke Casey 7f10e5f338 * minor: Increase verbosity of "new user request denied" incoming session warning for debugging purposes 2008-06-05 01:55:45 +00:00
Justin Clarke Casey 677e2ca330 * refactor: rename now inaccurate textureUuids to assetUuids
* 5000 commits in this repository!
2008-06-05 01:29:52 +00:00