Justin Clark-Casey (justincc)
2b04cab1ee
change some log messages from info to debug
2011-02-25 02:15:06 +00:00
Justin Clark-Casey (justincc)
0f545abfc1
Make the file expiration defaults the same whether the whole [FLOTSAM ASSET CACHE] section is missing or just the particular config values
2011-02-25 01:31:38 +00:00
Justin Clark-Casey (justincc)
939c47ac52
instead of using different default memory expiration depending on whether there is a [FLOTSAM ASSET CACHE] section present at all, use the same default all the time
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this simplifies the code
2011-02-25 01:25:38 +00:00
Justin Clark-Casey (justincc)
beff0ac32f
log actual cache directory for FlotsamAssetCache instead of always logging the default
2011-02-25 01:18:43 +00:00
Justin Clark-Casey (justincc)
197cc3883f
Fix bug where having no maximum memory cache timeout would cause the flotsam asset cache to try using Double.MaxValue, which would cause the underlying OpenMetaverse.ExpiringCache to choke.
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There is probably an underlying bug to fix in ExpiringCache.
2011-02-25 01:16:47 +00:00
Justin Clark-Casey (justincc)
2f5394e70d
Fix bug where avatars in other regions would not always show up on the mini-map
2011-02-24 22:33:54 +00:00
Justin Clark-Casey (justincc)
db7c758b7f
On a Grid Handler exception, explicitly log the exception message and stack trace so that we get somewhat better diagnostics on windows
2011-02-24 00:55:50 +00:00
Mic Bowman
1bb0bae78a
Forces the owner of a rezzed object to be the "rezzer" of the
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object rather than the owner of the inventory item. In theory,
this shouldn't happen unless you are using grid-wide library
for inventory.
2011-02-22 13:30:38 -08:00
Mic Bowman
5a16fa882c
Parameterizes the view distance used to compute and manage
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child agents in neighbor regions. This means you can extend
the view on a simulator beyond the default 3x3 regions.
This uses a region default draw distance and should be
replaced at some point by the avatar specified draw distance.
That will require more careful, dynamic recomputation of child
agents every time the draw distance changes.
WARNING: this is experimental and has known instabilities. specifically
all regions "within site" should be running the same default draw distance
or agents will not be closed correctly.
2011-02-22 13:23:54 -08:00
Marck
af22b7cb1a
GetRegion(s)ByName with SQLite behaves like it does with other databases.
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The in-memory storage of region data that is used by default with SQLite now handles wildcards in region names in the same way as SQL queries do with other databases.
2011-02-22 13:00:45 +01:00
Justin Clark-Casey (justincc)
9e47018cfb
Remove test T020_TestMakeRootAgent() which hasn't been active for ages anyway
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This test was non-viable. Keeping inactive T021_TestCrossToNewRegion() around for now since it's still useful for reference purposes in constructing a future working test.
2011-02-19 00:14:13 +00:00
Justin Clark-Casey (justincc)
b3a1d8c7f7
Remove unused SceneSetupHelpers.DeleteObjectAsync().
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Calling async code in automated tests is never a good idea - things become very fragile very quickly
2011-02-19 00:11:08 +00:00
Justin Clark-Casey (justincc)
9d668b09ca
remove unused code to share services between scenes in SceneSetupHelpers - this is done differently elsewhere
2011-02-19 00:07:16 +00:00
Justin Clark-Casey (justincc)
60fe3d48ee
Put some CapabilitiesModule null checks in Scene
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Stop tests setting up a capabilities module by default
2011-02-18 23:50:54 +00:00
Justin Clark-Casey (justincc)
8249d77991
If GridService.GetNeighbours() could not find the region then log a warning rather than causing a null reference on the normal log line
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This also extends the TestChildAgentEstablished() test to actually activate the EntityTransferModule, though the test is not yet viable
2011-02-18 23:25:59 +00:00
Justin Clark-Casey (justincc)
5c92f62941
minor: remove mono compiler warning
2011-02-18 23:10:46 +00:00
Justin Clark-Casey (justincc)
dd9efc1838
extend TestChildAgentEstablished() test slightly to put in EntityTransferModule. Not yet enabled.
2011-02-18 23:05:56 +00:00
Justin Clark-Casey (justincc)
eb699df5f6
On SceneSetupHelpers, go back to calling ScenePresence.CompleteMovement() for the last stage of AddRootAgent() instead of SP.MakeRootAgent()
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Going this extra step doesn't appear to cause any test failures.
This is arguably better for test purposes, though at some stage another method may arise which does just call AddRootAgent().
2011-02-18 22:49:19 +00:00
Justin Clark-Casey (justincc)
023f953f39
remove another unused test teardown method
2011-02-18 22:25:45 +00:00
Justin Clark-Casey (justincc)
c155f57dbe
remove unused test teardown method
2011-02-18 22:22:51 +00:00
Justin Clark-Casey (justincc)
c763edf56d
separate attachment tests out into their own class
2011-02-18 22:20:08 +00:00
Justin Clark-Casey (justincc)
60d47836ce
minor: remove mono compiler warning
2011-02-18 22:00:52 +00:00
Justin Clark-Casey (justincc)
88da253c94
Add very basic test which invokes the scene update loop once and checks the frame number.
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This makes Scene.Update() match its original description of performing a single update, which also matches the semantics of SOG and ScenePresence.
2011-02-18 21:54:44 +00:00
Justin Clark-Casey (justincc)
e774679f62
minor: add method doc to a few ScenePresence methods
2011-02-18 21:19:16 +00:00
Justin Clark-Casey (justincc)
4725221435
Stop the avatar sometimes pausing for more than a second on the border when region crossing.
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This restores a RemoveFromPhysicalScene() call in ScenePresence.CheckForBorderCrossing() when the agent has been placed in transit.
If we don't remove the agent from the physical scene, then the method continues to be called via ScenePresence.Update()
until the handover of the client between regions is completed. Since this handover can take more than 1000ms (due to the 1000ms
event queue polling response from the server), this results in the avatar pausing on the border for the entire handover period.
2011-02-18 20:54:00 +00:00
Marck
4f9c3c73ad
Add support for new naming syntax of linked regions to osTeleportAgent and osTeleportOwner.
2011-02-17 13:47:13 +01:00
Marck
47a5d8d742
Make osTeleportOwner work in foreign regions by relaxing the restrictions on teleporting an agent.
2011-02-17 13:47:12 +01:00
Diva Canto
dd4a503a22
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-16 09:57:43 -08:00
Diva Canto
c6f2d66eae
Fix bug introduced by Query Access. The response does not come in a packaged _Result field, it comes as simple OSDMap with 2 fields in it.
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Also in this commit: comment out irrelevant debug message on AuthService.
2011-02-16 09:57:12 -08:00
Marck
25265c964f
Changed console command "alert" and added new command "alert-user".
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This addresses Mantis #4709 .
Command "alert" always sends a message to everybody; the variant "alert general" has been removed. Sending messages to one user is done with the dedicated command "alert-user".
2011-02-16 18:36:57 +01:00
Marck
5c15c5e0ff
Changed default directory for storing map tile images from remote regions.
2011-02-16 18:36:40 +01:00
Diva Canto
fc84225038
XFF capitalization strikes again -- this time in the XMLRPC method. mantis #5386
2011-02-16 08:18:49 -08:00
Melanie
918c12c965
Change the QUERYACCESS method to eliminate spurious access denied messages
2011-02-16 08:06:11 +00:00
BlueWall
c75e916ccf
Set filter to send proper rotations for root part
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This allows the root prim, alone or in a set, to send it's
rotation. This fixes unsitting the avatar on sit-offsest
type teleports where the sit target is in the root prim of
a linkset.
2011-02-13 07:42:53 -08:00
Marck
19d3792278
Fix and simplify QBasedComparer.
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Make parsing of qvalues independent from a system's language setting and ensure that the comparison adheres to a descending order.
2011-02-13 11:11:49 +01:00
Diva Canto
c169a62f55
Typo
2011-02-12 18:05:25 -08:00
Diva Canto
a8ced66e87
Improved error message on TP failure
2011-02-12 07:28:21 -08:00
Justin Clark-Casey (justincc)
9801bf03f8
minor: add comment explaining that GetRegionsByName needs to stay in TeleportAgent for its side effects.
2011-02-12 01:14:12 +00:00
Justin Clark-Casey (justincc)
03d82a5a85
Fix bug where "My estate" name was always used even if the user entered a different name on initial setup.
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Turns out we had stopped saving estate settings immediately after the name change. The scene constructor then reloade the settings and oblitereted the different name.
This code could be more efficient since there's no reason for scene to reload the settings when they are already known to be valid.
Thanks to Thoneve for the spot on this.
2011-02-12 01:08:56 +00:00
Justin Clark-Casey (justincc)
7e21c1eadf
Hack in a crude temporary "estate show" command
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This will show the estate for each region, along with that estate's id and the estate owner.
This is temporary because the command output might change.
This commit also converts the estate module from the old to the new region module format
2011-02-12 00:46:01 +00:00
Justin Clark-Casey (justincc)
26727ee044
refactor: split out estate management commands into separate class
2011-02-11 23:32:38 +00:00
Justin Clark-Casey (justincc)
754c244f46
In SQLiteSimulationData.RemoveLandObject(), don't manually remove the row from the data adaptor's Rows list in addition to calling Delete.
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This matches the behaviour for other deletions and stops this operation failing on Windows .NET (though mono is fine with the duplication).
Probably a holdover from copying code from the older legacy adaptor.
Resolves http://opensimulator.org/mantis/view.php?id=5361
2011-02-11 23:06:14 +00:00
Justin Clark-Casey (justincc)
8fd58aa00c
add estate name to show regions console command
2011-02-11 22:10:02 +00:00
Diva Canto
45382e6f82
Reinstated a couple of null checks related to the previous revert.
2011-02-10 06:26:26 -08:00
Diva Canto
89bb5c0941
Revert "Hunting down mantis #5365"
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This reverts commit ebeef02fef
.
2011-02-10 06:09:04 -08:00
Diva Canto
21715396fa
Put the Ack of UseCircuitCode back to where it used to be. Some ppl are reporting login issues.
2011-02-09 17:45:19 -08:00
Diva Canto
f33e51e2ff
Comment instrumentation out. Not needed anymore. Left in comments, in case it is needed again. Mantis #5365
2011-02-09 09:50:26 -08:00
Diva Canto
1cd951e5ae
Fix the negative number problem in TokenBucket. mantis #5365
2011-02-09 09:39:53 -08:00
Diva Canto
830fee145d
Revert "Brute-force debug -- mantis #5365"
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This reverts commit 585473aade
.
2011-02-09 08:35:36 -08:00
Diva Canto
1bba9c6300
Revert "Don't build strings unless we're in emergency debugging."
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This reverts commit ba202ea9b0
.
2011-02-09 08:35:21 -08:00
Diva Canto
477a869fb2
More detection of negatives.
2011-02-09 08:08:57 -08:00
Diva Canto
473fac4dc7
Detect negative dripAmounts in TokenBuckets. These negatives result from overflown integer operations. Also added Total to the scene throttles in show throttles.
2011-02-09 08:06:20 -08:00
Diva Canto
ba202ea9b0
Don't build strings unless we're in emergency debugging.
2011-02-08 21:09:10 -08:00
Diva Canto
585473aade
Brute-force debug -- mantis #5365
2011-02-08 20:12:33 -08:00
Diva Canto
117462cba1
Avoid potential race conditions on UseCircuitCode. I artificially made the race condition happen, and got very similar results to those described in mantis #5365 -- no prims/avie sent back.
2011-02-08 17:53:01 -08:00
Diva Canto
f431bd20ec
Minor addition to the previous commit
2011-02-08 14:49:50 -08:00
Diva Canto
82846afe4b
Minor improvement to previous commit.
2011-02-08 12:37:37 -08:00
Diva Canto
ac7bc78555
Added emergency monitoring of UDP Outgoing packets thread. Just type "emergency-monitoring on/off"
2011-02-08 12:06:14 -08:00
Diva Canto
34bd41d186
Comment previous debug
2011-02-08 11:16:38 -08:00
Diva Canto
305c755cfb
XFF header again -- debug.
2011-02-08 07:50:01 -08:00
Diva Canto
d627122cdc
Mantis #5368 -- exception on WorldMap
2011-02-07 19:44:55 -08:00
Diva Canto
d934add021
Thanks Tokeiito for noticing this bug. mantis #5366
2011-02-07 14:49:18 -08:00
Diva Canto
ebeef02fef
Hunting down mantis #5365
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Revert "refactor: remove redundant null checks"
This reverts commit 6e58996b4d
.
2011-02-07 07:45:03 -08:00
Diva Canto
98ea78fc77
New command: show pending-objects
2011-02-06 19:39:29 -08:00
Diva Canto
2c7e87c45b
Better output for show neighbours
2011-02-06 07:51:20 -08:00
Diva Canto
3411d4867d
Honor check of m_Enabled in WorldViewModule.
2011-02-05 19:40:55 -08:00
Diva Canto
cc81d924ca
Fixed Caps handlers leak
2011-02-05 19:34:02 -08:00
Diva Canto
30fa5ad1e2
One more diagnosis command:
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show caps
2011-02-05 19:21:12 -08:00
Diva Canto
b20ab1063f
Added a couple of console commands to help diagnose issues:
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show circuits: shows the lists of agent circuit data
show http-handlers: shows the currently registered http handlers
2011-02-05 17:57:30 -08:00
Diva Canto
3a2a48a8ca
Add sane packing of ServiceURLs -- OSDMap. The old way (OSDArray) is still supported for backwards compatibility, but will be removed in the future.
2011-02-05 08:20:13 -08:00
Diva Canto
67555994ad
Amend to yesterday's deletions: forgot to delete the RemoteInventory module in th addin.xml file.
2011-02-05 07:55:54 -08:00
Melanie
f78831ec98
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-02-05 04:25:14 +00:00
Melanie
4e0b0f0f4c
Fix a typo in the QUERYACCESS method name
2011-02-05 04:24:43 +00:00
Diva Canto
632babf8fb
Added an additional debug message, and removed a bunch of files that weren't being used anymore -- the old RemotsInventory connectors stuff.
2011-02-04 19:19:38 -08:00
Diva Canto
f5a3eb9fd5
Added a config var to HGInventoryAccessModule called OutboundPermission that controls whether the sim lets asset POSTs happen to foreign grids or not. It's True by default. If ppl want to allow foreign visitors but don't want to allow any assets out of their grid, they should set this to False. This is the beginning of policies for these things...
2011-02-04 17:05:45 -08:00
Justin Clark-Casey (justincc)
cdd64bb8f5
For now, reinstate the call to World.GridService.GetRegionsByName() commented out in 933f47e
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Even though we don't use the results, just getting the regions may have side effects in making hypergrid links available for the later World.RequestTeleportLocation()
2011-02-05 00:15:25 +00:00
Justin Clark-Casey (justincc)
1ffd70cef7
minor: remove some mono compiler warnings
2011-02-04 23:20:10 +00:00
Justin Clark-Casey (justincc)
5b7a5a5b8b
Add position to IM sent from llInstantMessage(), to better fulfill client expectations
2011-02-04 23:14:21 +00:00
Justin Clark-Casey (justincc)
a51005aacd
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-04 23:08:27 +00:00
Justin Clark-Casey (justincc)
722f0ba18c
Put something in the ImprovedInstantMessage.BinaryBucket for llInstantMessage() to stop this crashing viewer 2.4.0 (1.23.5 was fine with this).
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We're putting in a string of format "<region name><x pos floor int><y pos floor int><z pos floor int> which appears to be the expected value.
This resolves http://opensimulator.org/mantis/view.php?id=5356
2011-02-04 23:07:47 +00:00
Mic Bowman
bb69a40fbb
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-04 14:22:17 -08:00
Mic Bowman
7a6e1fa4cf
Convert SimianMaptile refresh time from ms to seconds. Too many 0's
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in the config file.
2011-02-04 14:21:18 -08:00
Justin Clark-Casey (justincc)
bc2e254b55
minor: fix indentation, spacing on commit 3585130
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this previous commit tries to look up the texture by name first before just using the uuid.
this allows correct resolution of inventory textures which have uuids as names.
2011-02-04 21:55:22 +00:00
unknown
3585130ac8
SetTexture_fix
2011-02-04 21:52:06 +00:00
Justin Clark-Casey (justincc)
456cdee5ce
minor: correct a log spelling mistake that was pointed out to me
2011-02-04 21:42:45 +00:00
Justin Clark-Casey (justincc)
2ddec29c61
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-02-04 21:15:41 +00:00
Diva Canto
144f367863
Bug fixed on map search for HG. Affected queries that had a region name at the end.
2011-02-04 12:57:22 -08:00
Kevin Cozens
034327b51f
Send object date to viewer in microseconds (Fixes mantis bug #3990 )
2011-02-04 20:55:41 +00:00
Justin Clark-Casey (justincc)
1613d89383
minor: Correct misspelling of neighbour in log messages.
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Thanks Fly-Man-
2011-02-04 20:51:51 +00:00
Justin Clark-Casey (justincc)
ba8826d2b8
Fix "set log level" to once again display current log level if it's not given a parameter
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This addresses http://opensimulator.org/mantis/view.php?id=5345
2011-02-04 17:11:35 +00:00
Mic Bowman
cf24069227
Change UpdateAgent (for changes in agent position) to be sent
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once to each simulator rather than once to each region. This
should help with some of the delays caused by multiple outstanding
requests to a single service point.
2011-02-03 12:43:46 -08:00
Diva Canto
8fdc810a23
Addresses mantis #5360 : CreatorData was being written as long as it wasn't null. This made iars backwards incompatible when some items had non-null foreign creators. This patch adds an explicit option (-c) to preserve foreign creator information.
2011-02-03 04:07:36 -08:00
Justin Clark-Casey (justincc)
4f7cf491e6
Comment out texture CAPS 'texture not found' message for now
2011-02-02 20:02:10 +00:00
Justin Clark-Casey (justincc)
2413e9eb3f
Record number of resent packets in LindenUDP stack and display in stats report
2011-02-02 20:00:50 +00:00
Justin Clark-Casey (justincc)
2344150b6e
Stop double counting dequeued packets for packets sent number
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This is already being incremented in LLUDPServer.SendPacketFinal for every packet
2011-02-02 19:39:33 +00:00
Justin Clark-Casey (justincc)
0898be5750
Change SimianGroupsServicesConnectorModule.GetAgentGroupMembership() so that it returns null if the user isn't a member of the group.
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This matches the behaviour of the same method for Flotsam Groups. This is the behaviour assumed by existing code.
Method doc also added to IGroupsServicesConnector to the make the contract clear.
2011-01-31 22:54:36 +00:00
Melanie
8f008f394d
Flash out the prim count module
2011-01-29 04:27:20 +00:00
Melanie
e7d5ff9bd2
Create the structure of classes and interfaces to replace the cruft that
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is in the land management module today
2011-01-29 02:24:27 +00:00
Melanie
0936455725
Adding the prim count module skeleton
2011-01-28 23:44:17 +00:00
Melanie
38bfdb0c9d
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-28 23:22:16 +00:00
Melanie
5942385d0e
Add the prim count interfaces
2011-01-28 23:21:41 +00:00
Justin Clark-Casey (justincc)
933f47e89d
Comment out unused call to GridService in TeleportAgent()
2011-01-28 22:59:07 +00:00
Justin Clark-Casey (justincc)
a4acf485d7
minor: don't bother reparsing the sources for includes if ReadConfig() was unsuccessful
2011-01-28 22:50:49 +00:00
Justin Clark-Casey (justincc)
1fcb919798
If a non-globbed included file from config cannot be found then warn the user
2011-01-28 22:46:29 +00:00
Justin Clark-Casey (justincc)
ab1ec3c3cc
minor: remove a few mono compiler warnings
2011-01-28 21:51:25 +00:00
Kevin Cozens
a0380af18f
Display supported file extensions/formats in "terrain load help" (Mantis #5349 )
2011-01-28 21:24:05 +00:00
Kevin Cozens
9798b044fe
Added loading and saving of terrain files using Terragen format (Mantis #1564 )
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Terrain files can now be loaded and saved using the Terragen (.ter) format.
Selection of the terrain file loader to use is now based on the extension
of the filename being loaded and the data is loaded using a memory stream
instead of writing it to a file and then loading it from the file.
2011-01-28 21:19:53 +00:00
Melanie
ab48caad08
Make the new style stuff compatible with the older revision
2011-01-28 05:25:53 +00:00
Melanie
188d86998d
Fix up QueryAccess to also check parcels
2011-01-28 04:09:04 +00:00
Melanie
d90b0c53ec
Fix bumping into sim borders and check estate bans for walking crossings
2011-01-28 02:38:14 +00:00
Melanie
80bf95b7b4
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-28 02:34:45 +00:00
Melanie
5a0cb7d37e
Thank you, Goetz, for a patch to fix prim count display in cut regions.
2011-01-28 02:34:07 +00:00
Justin Clark-Casey (justincc)
f9ea5e69c5
Refactor: Break out LoadObjects() and LoadParcels() from a longer method
2011-01-27 21:07:21 +00:00
Justin Clark-Casey (justincc)
19e4473a97
Put confirmation on "land clear" command to avoid nasty accidents
2011-01-27 20:57:59 +00:00
Justin Clark-Casey (justincc)
be3685b1a2
When an oar is loaded, do not create a default parcel before loading the parcels from the OAR.
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The region spanning parcel shouldn't exist in this situation. If it does, when the land data is loaded it is repersisted with a local ID which comes after the ones loaded via the oar, which obliterates the oar loaded one.
Resaving the data we just loaded from the database is somewhat odd in itself (though this makes sense from the way that OAR loading was already using the same event).
2011-01-27 20:36:50 +00:00
Justin Clark-Casey (justincc)
42c0dbf49a
Show local IDs in "land show" output.
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Also properly insert region name in "land clear" command
2011-01-27 20:11:30 +00:00
Justin Clark-Casey (justincc)
ab9a0f2f1d
Add "land clear" command
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This clears all parcels from the currently selected region and replaces them with the single region spanning default parcel owned by the estate owner
2011-01-27 19:37:20 +00:00
Justin Clark-Casey (justincc)
5a26dc2743
Fix OAR parcel loading so that old parcels are replaced by the new instead of merged.
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The --merge switch will still merge the old and new land parcelling.
2011-01-27 18:48:48 +00:00
Justin Clark-Casey (justincc)
e33cb3db93
remove unused CreateBaseLand()
2011-01-27 16:50:41 +00:00
Melanie
b0f641fa15
Make it work
2011-01-27 06:41:07 +00:00
Melanie
17801bd78b
Add a TeleportFlags member to SP so we can tell how we got there.
2011-01-27 05:33:46 +00:00
Melanie
adb341e32f
Also set Godlike flag. Might be useful
2011-01-27 05:33:01 +00:00
Melanie
61b67b2ead
Add TeleportFlags.ViaRegionID to the flags sent on login when the region
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was entered by hand to determine whether or not to honor the landing
point
2011-01-27 05:32:54 +00:00
Mic Bowman
2bab8e5538
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-26 13:35:21 -08:00
Mic Bowman
240c0eaf1d
Remove the RestorePresences functions (which don't seem to be doing
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anything) and clean up the code in AddNewClient (so Appearance only
gets assigned once, not three times).
2011-01-26 13:33:34 -08:00
Justin Clark-Casey (justincc)
8eb2789ae1
Add some comments on ILandObject.StartPoint and EndPoint
2011-01-26 21:19:22 +00:00
Justin Clark-Casey (justincc)
a0469daf75
Implement command "land show". This shows all the parcels on the currently selected region/s
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This is useful for diagnostics. The command is "land show" rather than "show land" because it's implemented as a module specific subcommand.
2011-01-26 21:12:41 +00:00
Mic Bowman
c4727645b8
Removed a few more spurious appearance saves. When an avatar
...
enters a region the attachments module tries to update the
appearance with attachments that are already part of the appearance.
Just added a check to only save if the attachments weren't there
before.
2011-01-25 14:23:58 -08:00
Melanie
b91c99b596
Fix script data not being reset as it should be
2011-01-24 03:07:01 +00:00
Diva Canto
cc39d0bf4e
Fixes mantis #5343
2011-01-23 14:47:58 -08:00
Justin Clark-Casey (justincc)
a32381cb9b
stop extremely old region serialization commands from appearing in the console
...
as far as I know these are unused and unsupported. Please re-enable if this is not the case. This does not effect save-xml[2]/load-xml[2]
2011-01-22 00:27:34 +00:00
Justin Clark-Casey (justincc)
cb14e1d272
Update the "config get <section> <key>" command to "config get [<section>] [<key>]"
...
The config get command shows a current config value on the console.
Now, if <key> is omitted then all the values for the given section are printed.
If <section> is ommitted then all sections and all keys are printed.
Current config can also be dumped to a file using "config save <path>". This can be handy for resolving or eliminating config issues
2011-01-21 23:59:55 +00:00
Justin Clark-Casey (justincc)
41105948bd
remove some mono compiler warnings
2011-01-21 23:19:52 +00:00
Justin Clark-Casey (justincc)
e44ceaaea3
make "show info" and "show version" show the same version text
2011-01-21 23:07:19 +00:00
Justin Clark-Casey (justincc)
43f948d691
add current console log level to "show info"
2011-01-21 23:05:53 +00:00
Justin Clark-Casey (justincc)
bf5ec8cb88
remove some mono compiler warnings and unnecessary dictionary instantiations
2011-01-21 22:51:52 +00:00
Justin Clark-Casey (justincc)
5f3f7c3405
minor: remove unnecessary newline from "show throttles" information
2011-01-21 22:48:49 +00:00
Justin Clark-Casey (justincc)
6ef7ea454c
Remove old 2 year unused linden stack region module shell
2011-01-21 22:48:04 +00:00
Justin Clark-Casey (justincc)
9971fdbcd5
properly format "show throttles" table
2011-01-21 22:31:46 +00:00
Justin Clark-Casey (justincc)
38debbc59f
crudely refactor table generation code for "show queues" and "show throttles"
2011-01-21 00:56:37 +00:00
Justin Clark-Casey (justincc)
c383dbd06d
implement "show throttles" command for showing current agent throttles and the server settings.
...
This is in a very crude state, currently.
The LindenUDPModule was renamed LindenUDPInfoModule and moved to OptionalModules
OptionalModules was given a direct reference to OpenSim.Region.ClientStack.LindenUDP so that it can inspect specific LindenUDP settings without having to generalize those to all client views (some of which may have no concept of the settings involved).
This might be ess messy if OpenSim.Region.ClientStack.LindenUDP were a region module instead, like MXP, IRC and NPC
2011-01-21 00:38:16 +00:00
Justin Clark-Casey (justincc)
58eb6b5fa3
minor: help text adjustment for "show queues"
2011-01-20 23:22:45 +00:00
Justin Clark-Casey (justincc)
df740d8e5c
remove reference to CoreModules from ClientStack.LindenUDP
...
client stack uses modules in the same way that scene does - through their interfaces
2011-01-20 23:21:25 +00:00
Justin Clark-Casey (justincc)
1baf63dbae
Move "show queues" command out of OpenSim.cs and into a separate module.
2011-01-20 22:57:12 +00:00
Justin Clark-Casey (justincc)
f50780f4c2
remove unimplemented "show assets" command
2011-01-20 21:56:48 +00:00
Justin Clark-Casey (justincc)
b0aebc6f3d
minor: make "show info" help slightly clearer
2011-01-20 21:41:48 +00:00
Justin Clark-Casey (justincc)
d3dca7d25a
For now, comment out logging messages about IM sending, since these cause high spam for large group messaging
2011-01-19 01:50:02 +00:00
Justin Clark-Casey (justincc)
28fda1cab6
with mic's permission, reduce appearance, baked texture logging verbosity for now
2011-01-19 01:41:32 +00:00
Justin Clark-Casey (justincc)
a42faca5b9
With mic's permission, adjust long call time info messages to 500ms from 200ms
2011-01-19 01:13:10 +00:00
Justin Clark-Casey (justincc)
97c0430093
Downgrade and comment out some other caps messages for now
2011-01-19 01:10:09 +00:00
Justin Clark-Casey (justincc)
7f000ea88e
Correct "show queues" to show queued packet numbers for each client instead of bytes.
...
Byte amounts aren't actually available - this was a misunderstanding of TokenBucket.Content. But raw packet numbers are.
2011-01-19 00:33:25 +00:00
Melanie
9f7b37b37c
Fix build break
2011-01-18 01:48:37 +00:00
Melanie
06e225bc0b
Also fix MySQLXInventoryData
2011-01-18 01:31:14 +00:00
Melanie
ac16a49ca0
Merge branch 'master' of melanie@opensimulator.org:/var/git/opensim
2011-01-18 01:27:11 +00:00
Diva Canto
f73c90c633
Put the 'new' back to avoid a warning. Yes, we want to hide it.
2011-01-17 17:52:03 -08:00
Diva Canto
a07375a7ae
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-17 17:41:06 -08:00
Diva Canto
c98d1cffe2
Removed the call to sceneViewer.Reset upon MakeRoot and ChildAgentUpdate, because Reset hangs for a long time waiting for the lock. That is a problem in itself -- that long holding of the lock by some thread -- but let's just avoid it altogether.
2011-01-17 17:40:48 -08:00
Melanie
75644e0f6e
Prevent activation and deactivation of gestures from clobbering the slam
...
bits
2011-01-18 01:26:42 +00:00
Melanie
31144a62b3
Change gesture activation to not quash any other flags
2011-01-18 01:26:37 +00:00
dahlia
624bf23abb
force objectId to UUID.Zero for non-overridden animations in AvatarAnimation packet
2011-01-17 16:39:53 -08:00
Justin Clark-Casey (justincc)
3083c517a0
minor: resolve some mono compiler warnings
2011-01-18 00:29:10 +00:00
Justin Clark-Casey (justincc)
c544f0d0c5
Prune some of the excess logging for client logins.
...
Didn't touch the appearance related stuff.
2011-01-18 00:25:24 +00:00
Justin Clark-Casey (justincc)
523628dca3
minor: remove mono compiler warnings
2011-01-18 00:14:58 +00:00
Justin Clark-Casey (justincc)
8233ef25ba
Reduce amount of debug lopgging put out by some simiangrid connectors. Please re-enable if needed.
2011-01-18 00:10:34 +00:00
Justin Clark-Casey (justincc)
6e58996b4d
refactor: remove redundant null checks
2011-01-17 23:57:50 +00:00
Justin Clark-Casey (justincc)
81552099d6
Fix UnackedBytes client stack statistic as seen in "show queues"
...
Bytes were being wrongly added again on a resend
2011-01-17 23:45:25 +00:00
Diva Canto
37837850d3
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-17 13:12:46 -08:00
dahlia
aecaadd3bd
objectId in AvatarAnimation packet should be UUID.Zero for non-overridden animations
2011-01-17 13:10:09 -08:00
Diva Canto
4bcee1dfb4
Revert "DEBUG DEBUG DEBUG"
...
This reverts commit 59c2cd04ba
.
2011-01-17 13:07:02 -08:00
Diva Canto
59c2cd04ba
DEBUG DEBUG DEBUG
2011-01-17 12:35:19 -08:00
Diva Canto
5e35651efc
Protect World Map module, RequestMapItemsAsync, from badly formed URLs.
2011-01-17 11:45:13 -08:00
Diva Canto
479d72ac97
Account for some component along the way lower-casing the HTTP header keys. (XFF header issue)
2011-01-17 11:37:39 -08:00
Diva Canto
0aeb8981b2
Brute force debug for XFF issue
2011-01-17 11:19:20 -08:00
Diva Canto
66f99ae267
More debug messages to help track the XFF header problem.
2011-01-17 11:03:46 -08:00
Melanie
30320077a2
Fix slam bits being lost when editing perms in prim inventory
2011-01-14 03:20:47 +00:00
BlueWall
69c8cc787f
Make FireAndForgetWrapper a singleton class
...
Made FireAndForgetWrapper a singleton class to allow us to drop
dependancy on the BclExtras35 library. BclExtras is broken in
Mono 2.8.2 and we used the library in only one function.
2011-01-13 19:52:34 +00:00
Melanie
705f4e1e4b
Dont' trust the viewer! Fix a permission slam error caused by trusting
...
the viewer too much.
2011-01-12 21:46:49 +00:00
Melanie
914e4b319e
Fix direct item give permissions
2011-01-12 21:39:13 +00:00
Melanie
f75a3ee762
Use ToString() rather than a cast (more robust)
2011-01-12 21:25:51 +00:00
Melanie
7cfe17b5b3
Partial permissions fix for boxed items.
2011-01-12 21:25:38 +00:00
Melanie
dd154f7403
Fix god mode perms adjustment
2011-01-12 21:21:34 +00:00
Diva Canto
e80bcc0049
Improved debug messages to track what is going on with the XFF header
2011-01-09 16:52:41 -08:00
Diva Canto
0fabe0e5a5
Added more debug messages under the -verbose option.
2011-01-08 16:33:33 -08:00
Diva Canto
35a2961ccd
Added a -v|verbose option to save iar.
2011-01-08 16:17:00 -08:00
Diva Canto
9d9a170571
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-08 15:50:25 -08:00
Diva Canto
eab0951a59
Fixes the issue of hung archives. Problem was with SceneObjectSerializer.
...
Also fixes a buglet in scene load xml command, where it was given the wrong argument index for filename.
2011-01-08 15:49:51 -08:00
Mic Bowman
ec22560045
Merge branch 'cmickeyb'
2011-01-08 13:33:52 -08:00
Mic Bowman
df7fb207a8
Moved the map tile processing used by the Simian Grid
...
Frontend into a separate region module. Configuration
settings added to the defaults ini file. Others may find
this useful for pushing map tiles to a separate server.
2011-01-08 13:33:07 -08:00
Diva Canto
a1c5de0f94
Try to fix a IAR problem reported by nebadon, where save iar seems stuck forever.
2011-01-07 12:32:47 -08:00
Diva Canto
02e661f8dd
Minor additional debug message.
2011-01-07 11:39:22 -08:00
Diva Canto
8c0e156b4d
Make HG map search consistent with new syntax for link-region, i.e. http://foo.org . Old syntax (foo.org) is still supported, but has surprising results when ppl search again, because internally the HG link names start with http.
2011-01-07 11:38:54 -08:00
Diva Canto
c18bcf3d8d
A bit more frugal on the caller side of closing agents, now that the receiving end is async. No need for so much concurrency.
2011-01-07 10:25:49 -08:00
Diva Canto
52f88f5739
Spawn a threadlet upon receiving requests to close agents. The operation may take too long, and we don't need to keep the caller waiting.
2011-01-07 10:04:39 -08:00
Diva Canto
32a3f330ed
Canonicalize URL endings for the UserAgentServiceConnector.
2011-01-06 17:42:16 -08:00
Diva Canto
fda56618e1
Deal with possibly un-initialized scripts in object transfers. Mantis #5310
2011-01-06 16:17:43 -08:00
Diva Canto
81587466e7
Map search: changed the flag sent to the client. It was 2 (???), now it's 0. This makes HG map tiles work on map search -- a longstanding annoyance. My map search tests were all ok, but since I don't understand these flag values, this may break something related to map search.
2011-01-06 12:53:54 -08:00
Diva Canto
21dedb573b
HG map tile fetch: handle cached images appropriately.
2011-01-06 12:48:28 -08:00
Diva Canto
5b43f9cac4
HG bug fix. Must wait for client's UDP contact before getting scene presence.
2011-01-06 12:47:13 -08:00
Mic Bowman
d3ebf64369
Merge branch 'master' into cmickeyb
2011-01-05 15:01:53 -08:00
Mic Bowman
0b44e99730
comment out a couple simian debug messages
2011-01-05 14:51:11 -08:00
Mic Bowman
984a9b4085
Added more performance checks to the HTTP server. Each request
...
coming through the WebUtil fns has a request id in the header
that can match the request to the actual work done by the service
2011-01-05 14:32:00 -08:00
Diva Canto
17ebe8fb77
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2011-01-05 07:14:45 -08:00
Diva Canto
0c165bc421
Commented a verbose Debug message in LLUDPServer that got uncommented at some point.
2011-01-05 07:14:09 -08:00
Justin Clark-Casey (justincc)
4ac58093bf
Make the default for the very verbose XMLRPC groups debug setting false rather than true!
2011-01-04 23:23:42 +00:00
Diva Canto
fbde9b1136
Note to self: try to make only 3 things at the same time.
2011-01-04 11:33:15 -08:00
Diva Canto
db55859125
Guard against null Animator.
2011-01-04 11:30:08 -08:00
Mic Bowman
6a5d52b4c8
removed the early return on agentupdates, this was debugging code
2011-01-04 09:12:32 -08:00
Mic Bowman
e0da281e3d
Cleaned up debugging messages in the WebRequest handlers
2011-01-03 17:16:22 -08:00
Mic Bowman
d3987024d7
Merge branch 'master' into cmickeyb
2011-01-03 17:05:24 -08:00
Melanie
5286198650
Add permissions hooks for object transfers
2011-01-03 19:42:58 +00:00
Melanie
07cc032081
Allow cross-scope friendships to work, and also allow other cross scope name
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resolution
2011-01-03 19:42:46 +00:00
Melanie
e1664b8d38
Fix child agent scoping
2011-01-03 19:42:26 +00:00
Melanie
c48ddbfef1
Fix scoping for prim region crossings
2011-01-03 19:41:02 +00:00
Melanie
9971766256
Implement Scope ID lookup on GetLandData. Stacked regions were not handled
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properly
2011-01-03 19:40:55 +00:00
Mic Bowman
df5e4a1e5b
Standardize the way WebRequests are made in the SimulationServiceConnector. Added
...
debugging calls for tracking performance of web requests.
2010-12-29 20:47:51 -08:00
Melanie
1f4d0ad460
Fix up a prior fix (refix the fixed fix :)
2010-12-30 02:31:05 +00:00
Melanie
a32f80b9e3
Implement SendPlacesReply
2010-12-30 01:36:09 +00:00
Diva Canto
d42e0c39fc
Bug fix in neighbors: serverURI now always has a trailing '/'... neighbors were not getting notified.
2010-12-29 07:36:39 -08:00
Myan Thor
915c0b17b0
fixes a problem with ending slashes in GatekeeperService to verify session-addresses
2010-12-29 06:03:43 -08:00
Mic Bowman
94ed69b1da
Update SimianGridServicesConnector to work more like
...
a connector so we can take advantage of the logic in
RemoteGridServicesConnector.
2010-12-27 17:18:49 -08:00
Diva Canto
6386dfd362
No need for these methods to be virtual now.
2010-12-27 16:26:29 -08:00
Diva Canto
f801d50a8a
WARNING: simulator config var change! This affects only system-facing configs. Nothing to do if you follow the rules of not messing with Grid.ini and GridHypergrid.ini.
...
Change the remote Grid region module so that it takes the network connector as a config variable. This allows the region plugin to be reused for both Robust and Simian network connectors.
2010-12-27 15:25:08 -08:00
Mic Bowman
b16173e3e8
Drop the static from default wearables. It isn't
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static.
2010-12-27 12:43:54 -08:00
Diva Canto
06077f775f
Fixes mantis #5279
2010-12-25 08:28:42 -08:00
Diva Canto
b23b29a53e
This fixes mantis #5198 and related. Physics is not my expertise, so I'm not 100% sure of what all the consequences of this change are. Pushing up, so others can take a look.
2010-12-24 16:23:00 -08:00
Diva Canto
3eaaaa0d99
One more pass at object inventory. This time, fix SceneObjectPartInventory so that it makes sure that the file is added to Xfer's before it signals the client to come and get it. This allows the simplification of the logic of Xfer's.
2010-12-24 08:50:00 -08:00
Diva Canto
135b012bbd
Hopefully this fixes all prim inventory issues. No more abort, no more keeping track of time. Simply handle the issues, which are: (1) rapid double requests from the viewer for the same file; (2) sometimes the file generation takes too long and the Xfer request arrives at the XferModule before the file name is added.
...
This still has debug messages commented out, in case this needs more debugging. Pushing it so others can test.
2010-12-23 19:31:37 -08:00
Teravus Ovares (Dan Olivares)
d829580e5e
Merge branch 'master' of ssh://MyConnection/var/git/opensim
2010-12-23 13:17:55 -05:00
Teravus Ovares (Dan Olivares)
c108968020
* Cleanup from a commit a while ago.
2010-12-23 13:17:33 -05:00
Diva Canto
bc67bc0d94
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-23 10:05:45 -08:00
Diva Canto
54418c5e69
Removed unused code -- this was the previous version of UDP texture sending, which now lives entirely in LindenUDP space.
2010-12-23 10:05:08 -08:00
Melanie
26e601a776
Put back a commented section of code. With some viewers, object inventory
...
transfers just don't start without it. Observed my Nebadon and yours truly.
2010-12-23 11:50:53 +00:00
Teravus Ovares (Dan Olivares)
46db73b62b
* Re-Adding Scene TimeDilation to Object Update Packets.
...
* Added Calculating Time Dilation in the OdePlubin
* When multiple object updates are stuffed into one packet, average the time dilation between them as a compromise.
* Time Dilation on the update is calculated when the EntityUpdate object is created. The pre-calc-ed TD is stored in the Entity update and used when it goes out on the wire. Previously, it was 1.0 all the time. The time dilation is tied to when the update is created, not when the update is sent.
2010-12-23 03:30:09 -05:00
Diva Canto
862da9a55f
Added a counter to NewFiles in Xfers to account for simultaneous object inventory requests, which apparently are happening and may cause race conditions if the file name is removed after the first transfer.
2010-12-22 17:55:58 -08:00
Melanie
990e73d7cb
Fix a broken format on an error message. Also replace yet another e.Message
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with e.ToString(). e.Message is USELESS, it doesn't tell us what happened
where, we should use e.ToSTring() everywhere
2010-12-22 17:33:06 +00:00
Teravus Ovares (Dan Olivares)
25ecd62b1f
* Adds AbortXfer to the ClientAPI mix
...
* Adds an item that checks to see if the top request has been there for longer then 30 seconds without an update and sends an AbortXfer if it encounters one. This allows the client to cancel the Xfer on it's side so you can re-select the prim and get the inventory when it fails the first time.
* Some interesting locking... Using NewFiles to lock the rest of them. We'll see how that goes.
* The goal of this is to ensure that Xfers are restartable when they fail. The client will not do that on it's own.
2010-12-21 19:15:44 -05:00
Melanie
1c3e77b728
What is the point of using different types to express the same damn thing?
2010-12-21 22:58:52 +00:00
Melanie
19181c019a
Another good catch. Update file name serial.
2010-12-21 22:56:48 +00:00
Melanie
ec8d1d0131
Added a missed return. Thanks diva!
2010-12-21 22:49:38 +00:00
Melanie
a31b96e1ba
Fix up merge artifacts
2010-12-21 20:54:28 +00:00
Melanie
043dace118
Make prim inventories a bit more sane
2010-12-21 20:49:31 +00:00
Mic Bowman
a6a136bd90
Shooting in the dark for solutions to the appearance problem
2010-12-20 14:24:52 -08:00
Diva Canto
c082254b9d
Put the coarse location updates back to 50 frames, otherwise the dots on the mini-map come and go noticeably. Also increased the Velocity a bit; I had decreased it to 0.885; now it's 0.9.
2010-12-19 19:29:07 -08:00
Marck
711283d3ca
More changes to the long help text for console command link-region.
2010-12-20 02:50:19 +01:00
Marck
3b4af8a0dc
Fix osTeleportAgent and osTeleportOwner for the case that GridService is used with a storage provider other than NullRegionData.
2010-12-20 02:09:35 +01:00
Marck
2a40c8511a
Make long help text for new link-region command syntax more explicit.
2010-12-19 22:59:32 +01:00
Justin Clark-Casey (justincc)
223264047e
uncomment "load iar" help lines which added the --merge option
2010-12-18 00:59:37 +00:00
Justin Clark-Casey (justincc)
bf9555eaee
minor: add [-p|--profile=<url>] to usage line that pops up if save iar console command isn't valid
2010-12-18 00:57:09 +00:00
Justin Clark-Casey (justincc)
ef43f98686
Raise maximum iar version that master can load to 1.x, so that it can load its own iars (oops)
2010-12-18 00:45:56 +00:00
Melanie
b32dcc6913
Fix notecards that end with an embedded object causing an exception
2010-12-17 22:50:00 +00:00
Justin Clark-Casey (justincc)
490d05d212
remove broken and unmaintained subversion serialization module and it's associated libraries and licenses
2010-12-17 23:04:07 +00:00
Justin Clark-Casey (justincc)
3d32f05cde
remove mono compiler warning: if (sop.Color != null) always returns true as sop.Color is a value type.
2010-12-17 22:40:11 +00:00
Justin Clark-Casey (justincc)
3b1c91c24b
remove mono compiler warnings
2010-12-17 22:35:08 +00:00
Justin Clark-Casey (justincc)
0913d43c50
minor: 'debug packet' console command level <= 50 then don't log ImprovedTerseObjectUpdate messages
2010-12-17 22:29:43 +00:00
Justin Clark-Casey (justincc)
0745d65344
Put in locks on m_killRecord to replace changed locks on m_entityUpdates.SyncRoot
...
These locks are necessary to avoid a delete/update race condition for scene objects.
However, since we're now locking on m_killRecord this shouldn't cause delays to m_entityUpdates reprioritization
2010-12-15 23:11:42 +00:00
Diva Canto
ed26376ec5
Yet more things out of the main Update thread loop and into threadlets. This time, SendPrimsUpdate. Plus a few more tweaks on triggering actions from the Update loop. #LoginLag.
2010-12-14 20:15:26 -08:00
Diva Canto
74c68474e0
Another attempt at moving heavy computation away from the Update loop. #LoginLag
2010-12-14 18:44:26 -08:00
Diva Canto
e3262ef5ac
Commented out the UpdateLand call from the Update thread loop, because this may be causing the #LoginLag. Attachments taint the prim count. Twice. Each.
2010-12-14 17:50:37 -08:00
Justin Clark-Casey (justincc)
6b135ee371
fix mistake in last change of local.include
2010-12-15 00:14:43 +00:00
Diva Canto
9d0339e8f9
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-14 16:04:46 -08:00
Diva Canto
a4309578e2
Another stab at #LoginLag. Looking forward to hear the feedback! This makes updates for self movement as absolute top priority, going in to the unthrottled category. Self only, not other avies.
2010-12-14 16:04:28 -08:00
Justin Clark-Casey (justincc)
3643be1c97
Rename SceneObjectUserTests to SceneObjectDeRezTests to better reflect its contents
2010-12-14 23:46:02 +00:00
Justin Clark-Casey (justincc)
92727ad596
minor: disable debug logging for previous test
2010-12-14 23:41:36 +00:00
Justin Clark-Casey (justincc)
8a5f9b91de
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-14 23:39:21 +00:00
Justin Clark-Casey (justincc)
81bccd6d13
Start implementing a test for 'share with group' object functionality. Not yet complete.
...
While implementing this, a bug was fixed in scene setup helpers where module RegionLoaded() was called immediately after AddRegion() instead of waiting for all AddRegions() to complete.
Also, XmlRpcGroupsModule non-message functionality will now work without a message transfer module (as indicated in the comments but with a contradictory implementation)
2010-12-14 23:36:34 +00:00
Justin Clark-Casey (justincc)
42c9c30e4c
Add mock group services connector and use this in tests
2010-12-14 22:57:36 +00:00
Justin Clark-Casey (justincc)
c620e4c822
add infrastructure for groups module tests
2010-12-14 22:25:01 +00:00
Diva Canto
ff8ff773e7
Relax a highly constraining lock on m_entityUpdates that may be preventing reprioritizations from actually happening. #LoginLag
2010-12-14 12:58:32 -08:00
Diva Canto
10ae5454cb
Made the map thread request the map items asynchronously, as the name suggested -- but with a cap of 20 async requests max at any given time.
2010-12-14 12:16:51 -08:00
Diva Canto
4357288a94
More on mantis #5270
2010-12-14 11:24:23 -08:00
Diva Canto
55e04e6c68
Fixes mantis #5270 -- Map tiles for hyperlinks not showing in world map for grided sims.
2010-12-14 08:11:49 -08:00
Melanie
e47cc10674
Null checking ParentGroup is not needed. It can't be null.
2010-12-14 12:07:35 +00:00
Diva Canto
4bdba0a487
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-13 21:36:08 -08:00
Diva Canto
b41164b620
This seems to get rid of the stuck PREJUMP animation, as reported by Justin in -dev. Also in this commit, a slight adjustment to the Velocity of SP -- this makes the avie walking feel less jerky for me. Will wait reports from others.
2010-12-13 21:35:40 -08:00
Justin Clark-Casey (justincc)
e08da02a0f
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-14 00:12:17 +00:00
Justin Clark-Casey (justincc)
e62b3dba8a
reinstate IAttachmentsModule.UpdateAttachmentPosition() since this is being used by a 3rd party region module and contains non-obvious attachment specific code
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There are no functional changes. UpdateAttachmentPosition() is adapted to the new approach of only saving attachment state on logout
2010-12-14 00:11:41 +00:00
Melanie
2a9f095071
Fix a small bug in ban list handling
2010-12-13 22:14:34 +00:00
Melanie
9bd7f3b03a
Revamp the viewer -> banlist packet processing so fix a number of bugs.
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Remove the too coarse CanEditParcel method in favor of a CanEditParcelProperties
method that takes a GroupPowers argument to specify what action is to be
taken. Also, make the method to set parcel data much more granular. Permissions
in a deeded setting should now work.
2010-12-13 20:35:56 +00:00
Melanie
d6803e6448
Change some lookups in he Land Management module to make group permissions
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work better. Add a generic group permissions hoot to the scene permissions
system.
2010-12-13 20:28:14 +00:00
Marck
a4588befb7
Changed logging level for message about failure to retrieve a map image from a linked region.
2010-12-13 22:00:34 +01:00
Marck
9a24c0b41c
Show map tile for hyperlinks. Perform Check4096 before adding a hyperlink.
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Configuration option AssetService in section [GridService] must be set to enable this functionality.
Map tiles do currently not show for hyperlinks set in simulators that are connected to grids, see Mantis #5270 .
2010-12-13 21:20:48 +01:00
Diva Canto
6b8d01d8c4
It turns out that the 1/2 sec burst for prims download is not a bug, but a feature of the client. The client sets the throttles in such a way that makes the server behave like that. The same happens in the Linden Grid.
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Revert "This may have been the biggest, baddest bug in OpenSim ever... confusion between bytes per second and bytes per millisecond."
This reverts commit 870bbcfc6c
.
2010-12-13 11:45:17 -08:00
Diva Canto
fe6c655f70
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-13 09:43:54 -08:00
Diva Canto
870bbcfc6c
This may have been the biggest, baddest bug in OpenSim ever... confusion between bytes per second and bytes per millisecond.
2010-12-13 09:42:27 -08:00
Marck
7f0350b988
Trigger event with flag CHANGED_LINK when agent sits on objects that have not a sit target defined. This fixes Mantis #4692 .
2010-12-12 20:12:34 +01:00
Diva Canto
4d16ecf889
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-11 17:07:08 -08:00
Diva Canto
797ca8d0e7
Fixes the nudge movements!
2010-12-11 17:06:17 -08:00
Marck
69538d14d4
More OSSL function name normalization, this time for osParcelSetDetails.
2010-12-11 11:41:45 +01:00
Diva Canto
c42876df67
Revert "Another stab at mantis #5256"
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This reverts commit ccb4f958c0
.
2010-12-10 23:32:50 -08:00
Diva Canto
18b10fab60
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-10 23:16:47 -08:00
Diva Canto
ccb4f958c0
Another stab at mantis #5256
2010-12-10 23:16:26 -08:00
Justin Clark-Casey (justincc)
b46de6e025
Remove the restriction that you have to be logged in when loading/saving iars
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This is pointless as we're supplying the password on the command line
2010-12-11 03:09:00 +00:00
Justin Clark-Casey (justincc)
387f743993
If we're saving an IAR with --profile information, then label this a version 1.0 IAR since it isn't compatible with older OpenSim releases.
2010-12-11 02:18:16 +00:00
Justin Clark-Casey (justincc)
373ef594ba
Drop current OAR version back to 0.5 since these are currently now compatible with older OpenSim versions again.
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Removed ability to choose 0.4 to avoid having to write code that polices this properly. Please shout on the ml if you really need this.
2010-12-11 01:57:32 +00:00
Marck
b512ecd1dc
Normalization of OSSL function names.
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Added the following replacement functions for compliance to the OSSL standards stated on the wiki:
osGetTerrainHeight
osSetTerrainHeight
osGetSunParam
osSetSunParam
osSetPenColor
The functions that do not comply to the standard give a warning when used but work normally otherwise.
The graphics primitive drawing command "PenColor" has also been added as well as dynamic texture parameter "bgcolor" as an alternative to "bgcolour".
The following two functions have been renamed because they are not enabled yet aynway:
osWindParamSet => osSetWindParam
osWindParamGet => osGetWindParam
2010-12-10 22:20:35 +01:00
Diva Canto
d8fd917076
Revert "A stab at mantis #5256 . Separate ScenePresence updates from SceneObject updates, and place them in different queues."
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This reverts commit f84905e294
.
2010-12-10 12:40:12 -08:00
Diva Canto
58b251506c
Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
2010-12-10 11:33:09 -08:00
Diva Canto
f84905e294
A stab at mantis #5256 . Separate ScenePresence updates from SceneObject updates, and place them in different queues.
2010-12-10 11:32:46 -08:00
Marck
6f37290f4c
Adjust hypergrid console commands to latest changes.
2010-12-10 17:48:45 +01:00
Justin Clark-Casey (justincc)
a918c8df97
fix the minimap sitting avatar location bug
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a sitting avatar should have it's offset position added to the scene object, not its absolute position
2010-12-10 03:46:16 +00:00